Difference between revisions of "Template:Tt/Eff"

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<includeonly><span style="display: inline-block">[{{tt|1={{icons/sm|{{#switch:{{{1|}}}
 
<includeonly><span style="display: inline-block">[{{tt|1={{icons/sm|{{#switch:{{{1|}}}
 
<!--1. Find Icon based on Effect Name [param 1]-->
 
<!--1. Find Icon based on Effect Name [param 1]-->
|Absorb Shield|Aegis of Fate|Ancestor's Judgement|Ancestral Aegis|Battle Blessing|Blade Block|Bolstered|Boltcloud Barrier|Boreal Vanguard|Command Of Fire|Crackling Shield|Crit Immune|Empowered Summon|Fairy Ring|Focused|Fortified|Goddess' Blessing|Heal Shield|Heat Mirage|Inspired|Mirror Image|Protected|Reactive Ward|Rime Veil|Sacred Chord|Seal of Light|Searing Aegis|Shelled|Shielding Smite|Spirit Bound|Spirit Veil|Staff Warding|Steadfast Tonic|Tainted Bulwark|Thorny|Vanguard|War Hymn|Nipped|Defending|Sweet Protector
+
|Absorb Shield|Aegis of Fate|Ancestor's Judgement|Ancestral Aegis|Battle Blessing|Blade Block|Bolstered|Boltcloud Barrier|Boreal Vanguard|Crackling Shield|Crit Immune|Empowered Summon|Fairy Ring|Focused|Fortified|Goddess' Blessing|Heal Shield|Heat Mirage|Inspired|Mirror Image|Protected|Reactive Ward|Rime Veil|Sacred Chord|Seal of Light|Searing Aegis|Shelled|Shielding Smite|Spirit Bound|Spirit Veil|Staff Warding|Steadfast Tonic|Tainted Bulwark|Thorny|Vanguard|War Hymn|Nipped|Defending
 
|Shielded=DFp
 
|Shielded=DFp
|Actualized|Baffled|Bullseye|Cavernous Acoustics|Curse Of Misfortune|Duelist's Stance|Enamored|Feather Dance|Goddess' Interdiction|Immolation|Madness|Resonance|Stormvane|Taunted|Unguarded|Withered|Duelist's Taunt
+
|Actualized|Baffled|Bullseye|Cavernous Acoustics|Curse Of Misfortune|Enamored|Feather Dance|Goddess' Interdiction|Immolation|Madness|Resonance|Stormvane|Taunted|Unguarded|Withered|Duelist's Taunt
 
|Sundered=DFn
 
|Sundered=DFn
 
|Silenced|Disarmed=BKn
 
|Silenced|Disarmed=BKn
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|Obscured=DZp
 
|Obscured=DZp
 
|Burning=FRn
 
|Burning=FRn
|First Strike|Blur=HSp
+
|First Strike|Blur|Synchronicity=HSp
 
|Chained=HSn
 
|Chained=HSn
 
|Rhythmic Focus=LPp
 
|Rhythmic Focus=LPp
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|Bloodlust|Brazenberry Ale|Cadence of Power|Celestial Form|Child Of Flame|Conjurer's Concoction|Cornered Beast|Covered|Dragoon's Rally|Enraging Challenge|Flames Within|Flametongue|Heightened Senses|Hornet Blade|Hymn to Light|Hyped Up!|Hysteria|Overcharged|Pyromancer's Weapon|Radiant Gift|Shadowflame|Song of Courage|Sun Blade|Support of the Crowd|Warlord's Cry|Weapon Buff|Blessed
 
|Bloodlust|Brazenberry Ale|Cadence of Power|Celestial Form|Child Of Flame|Conjurer's Concoction|Cornered Beast|Covered|Dragoon's Rally|Enraging Challenge|Flames Within|Flametongue|Heightened Senses|Hornet Blade|Hymn to Light|Hyped Up!|Hysteria|Overcharged|Pyromancer's Weapon|Radiant Gift|Shadowflame|Song of Courage|Sun Blade|Support of the Crowd|Warlord's Cry|Weapon Buff|Blessed
 
|Battle Blessing=OFp
 
|Battle Blessing=OFp
|Karmic Retribution|Threat Manifest|Unbreakable|Vigor Aurora|Floral Aegis=MMp
+
|Karmic Retribution|Threat Manifest|Unbreakable|Vigor Aurora|Sweet Protector|Command Of Fire|Floral Aegis=MMp
 
|Counterspelled|Unfocused=OFn
 
|Counterspelled|Unfocused=OFn
 
|Stun/Prone Immune=PRp
 
|Stun/Prone Immune=PRp
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|Enervation='''-10% Toughness'''
 
|Enervation='''-10% Toughness'''
 
|Drained='''-50% Toughness'''
 
|Drained='''-50% Toughness'''
 +
|Ranger's Stance='''-10 Initiative & Evasion'''<br>'''Ranged''' weapon attacks gain '''+30 Accuracy'''
 
<!--3a-b2. Multiple Stats-->
 
<!--3a-b2. Multiple Stats-->
|Heal Shield='''+10 Armor, Ward, & Focus'''
+
|Frenzy='''+50 Attack Power'''<br>'''+10 Critical Chance, Focus, & Mental Resist'''<br><br>The trade off being '''-50% Armor'''
 +
|Serpent's Dance='''+15 Armor Penetration & Temptation'''<br><br>The trade off being '''-20% Armor'''
 +
|Tranquility='''Without''' [[Silver Mask]]<br><br>'''Heal''' [<code>{{color|pur|10% of Max HP * {{tt/Compu|SexiHealAmp}}}}</code>] '''HP per Turn'''<br>'''-20% Damage Received''' from Tease, Drug, Pheromone, & Psychic Damage{{cw|spnhr}}'''With''' Silver Mask<br><br>'''Heal''' [<code>{{color|pur|15% of Max HP * {{tt/Compu|SexiHealAmp}}}}</code>] '''HP per Turn'''<br>'''-30% Damage Received''' from Tease, Drug, Pheromone, & Psychic Damage
 +
|Equilibrium='''Without''' [[Silver Mask]]<br><br>'''+15 Physical Resist'''<br>'''Immunity''' to ({{icons/sm|BKn}}Disarmed) & ({{icons/sm|DTn}}Prone)<br>and '''purges those effects''' if present{{cw|spnhr}}'''With''' Silver Mask<br><br>'''+15 Physical Resist'''<br>'''Immunity to all Negative & Positive combat effects'''<br>and '''purges all other effects'''
 +
|Intuition='''Without''' [[Silver Mask]]<br><br>'''+15 Evasion''' & '''+20 Physical Resist'''{{cw|spnhr}}'''With''' Silver Mask<br><br>'''+25 Evasion''' & '''+30 Physical Resist'''
 +
|Equanimity='''Without''' [[Silver Mask]]<br><br>'''+15% Critical Chance''' & '''+10% Critical Effectiveness'''{{cw|spnhr}}'''With''' Silver Mask<br><br>'''+25% Critical Chance''' & '''+20% Critical Effectiveness'''
 +
|Channeler's Stance='''+20 Accuracy & Spell Penetration'''<br>'''-20 Evasion'''
 +
|Duelist's Stance='''+10 Evasion & Sexiness'''
 +
|Obsidian Aegis|Heal Shield='''+10 Armor, Ward, & Focus'''
 
|Absorb Shield='''+15 Armor, Ward, & Focus'''
 
|Absorb Shield='''+15 Armor, Ward, & Focus'''
 +
|Shielded Stance='''+15 Evasion'''<br>'''+50% Armor & Ward'''<br>Generate '''+30% Threat'''
 
|Staff Warding='''+20 Armor, Ward, & Focus'''
 
|Staff Warding='''+20 Armor, Ward, & Focus'''
 
|Vanguard='''+20 Armor & Evasion'''
 
|Vanguard='''+20 Armor & Evasion'''
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|Unfocused='''-35 Attack Power, Spellpower, & Sexiness'''
 
|Unfocused='''-35 Attack Power, Spellpower, & Sexiness'''
 
|Chained='''-50 Evasion & Initiative'''
 
|Chained='''-50 Evasion & Initiative'''
|Defending|Sacred Chord|Searing Aegis|Shielding Smite|Rime Veil='''+50 Armor, Ward, & Focus'''
+
|Defending|Sacred Chord|Searing Aegis|Shielding Smite|Rime Veil|Earthward='''+50 Armor, Ward, & Focus'''
 
|Curse Of Misfortune|Enamored='''-50% Armor, Ward, & Focus'''
 
|Curse Of Misfortune|Enamored='''-50% Armor, Ward, & Focus'''
 
|Blessed={{cw|+a10}}<br>'''+100 Attack Power, Spellpower, & Sexiness'''
 
|Blessed={{cw|+a10}}<br>'''+100 Attack Power, Spellpower, & Sexiness'''
|Brazenberry Ale=+<code>10 + (Cunning / 2) + (Toughness / 2)</code> '''Attack Power'''
+
|Berserkergang='''+100 Attack Power & Critical Chance'''<br>'''+40 to All''' {{tt/PTag|Elemental Resistances}}
|Cadence of Power=+<code>20 * (1 + Sexiness / 100)</code> '''Attack Power, Spellpower, & Sexiness'''
+
|Brazenberry Ale='''+'''[<code>10 + (Cunning / 2) + (Toughness / 2)</code>] '''Attack Power'''
|Song of Courage=+<code>Presence</code> '''Attack Power, Focus, & Mental Resist'''
+
|Cadence of Power='''+'''[<code>{{color|pur|20 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Attack Power, Spellpower, & Sexiness'''
 +
|Song of Courage='''+'''[<code>Presence</code>] '''Attack Power, Focus, & Mental Resist'''
 
<!--3a-c. Resistance Stat-->
 
<!--3a-c. Resistance Stat-->
 
<!--3a-c1. Single Stat-->
 
<!--3a-c1. Single Stat-->
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<!--3a-d. Multiple Stats & Resistances-->
 
<!--3a-d. Multiple Stats & Resistances-->
 
|Armorer='''+5 Armor Penetration'''<br>'''+5 Armor'''
 
|Armorer='''+5 Armor Penetration'''<br>'''+5 Armor'''
|Conjurer's Concoction=+<code>5 + (Cunning / 2) + (Toughness / 2)</code> '''Spellpower & Focus'''
+
|Cornered Beast=Gain '''+'''[<code>10 to 65</code>] '''Attack Power, Armor, Ward, & Focus'''<br><br>Gain is based on '''remaining hp''', starting from an initial +10, up to +65 (when < 21% HP)
|Cornered Beast=Gain <code>+10 to +65</code> '''Attack Power, Armor, Ward, & Focus'''<br><br>Gain is based on '''remaining hp''', starting from an initial +10, up to +65 (when < 21% HP)
+
|War Hymn='''+10 Attack Power & Spellpower'''<br>'''+10 Armor, Ward, & Focus'''<br><br>This bonus '''increases by +10 per turn, to a max of  +50'''
|War Hymn=+<code>10</code> '''Attack Power & Spellpower'''<br>+<code>10</code> '''Armor, Ward, & Focus'''<br><br>This bonus '''increases by +10 per turn, to a max of  +50'''
 
 
|Dark Devotion='''+10 Magic & Mental Resist'''<br>Heal '''10% Max HP per turn'''
 
|Dark Devotion='''+10 Magic & Mental Resist'''<br>Heal '''10% Max HP per turn'''
 
|Bolstered={{cw|+e10}}<br>'''+10 Mental Resist'''
 
|Bolstered={{cw|+e10}}<br>'''+10 Mental Resist'''
 
|Spirit Veil={{cw|+e10}}<br>'''+15 Physical & Magic Resist'''
 
|Spirit Veil={{cw|+e10}}<br>'''+15 Physical & Magic Resist'''
|Fairy Ring={{cw|+e10}}<br>Heal '''5% Max HP per turn'''
+
|Fairy Ring={{cw|+e10}}<br>Heal [<code>{{color|rblu|5% of Max HP * {{tt/Compu|SpelHealAmp}}}}</code>] & [<code>{{color|pur|5% of Max HP * {{tt/Compu|SexiHealAmp}}}}</code>] '''per turn'''
 
|Enraging Challenge='''+10 Strength'''<br>'''+1 Action Point'''
 
|Enraging Challenge='''+10 Strength'''<br>'''+1 Action Point'''
|Flames Within=Take '''50 Fire Damage''' per turn, in exchange, gain '''+10 Initiative''' & '''+50 Attack Power, Spellpower, & Sexiness'''
+
|Flames Within=Take '''30 Fire Damage''' per turn, in exchange, gain '''+10 Initiative''' & '''+50 Attack Power, Spellpower, & Sexiness'''
 
|Boltcloud Barrier={{cw|+e10}}<br>'''75 Threat per turn'''
 
|Boltcloud Barrier={{cw|+e10}}<br>'''75 Threat per turn'''
|Bardic Cadence={{cw|+e10}}<br>'''+10 Mental Resist'''<br>Heal <code>15 * (1 + Sexiness / 100)</code> HP per turn
+
|Bardic Cadence={{cw|+e10}}<br>'''+10 Mental Resist'''<br>Heal [<code>{{color|pur|15 * {{tt/Compu|SexiDmgAmp}}}}</code>] HP per turn
 
|Staggered={{cw|-e10}}<br>'''-10% Damage Dealt'''
 
|Staggered={{cw|-e10}}<br>'''-10% Damage Dealt'''
 
|Terrified='''-15 Sexiness'''<br>'''-15 Magic Resist'''
 
|Terrified='''-15 Sexiness'''<br>'''-15 Magic Resist'''
|Withered='''-15 Ward & Magic Resist'''
 
 
|Aroused='''-15 Spellpower'''<br>'''-15 Mental Resistance'''
 
|Aroused='''-15 Spellpower'''<br>'''-15 Mental Resistance'''
 
|Blinded='''-15 Accuracy'''<br>'''-15 Evasion'''
 
|Blinded='''-15 Accuracy'''<br>'''-15 Evasion'''
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|Aegis of Fate='''+20 Magic & Mental Resist'''<br>'''+10 Blight Resistance'''
 
|Aegis of Fate='''+20 Magic & Mental Resist'''<br>'''+10 Blight Resistance'''
 
|Empowered Summon='''+20 Armor, Ward, & Focus'''<br>'''+100 Accuracy, Attack Power, Spellpower, & Sexiness'''
 
|Empowered Summon='''+20 Armor, Ward, & Focus'''<br>'''+100 Accuracy, Attack Power, Spellpower, & Sexiness'''
|Holy Ward='''+20 Physical, Magic, & Mental Resist'''<br>Heal <code>25 * (1 + Spellpower / 200)</code> HP per turn
+
|Holy Ward='''+20 Physical, Magic, & Mental Resist'''<br>Heal [<code>{{color|rblu|25 * {{tt/Compu|SpelHealAmp}}}}</code>] HP per turn
 
|Ancestral Aegis='''+25 Physical & Magic Resist'''<br>Gain '''immunity''' to ({{icons/sm|PRn}}Stunned)
 
|Ancestral Aegis='''+25 Physical & Magic Resist'''<br>Gain '''immunity''' to ({{icons/sm|PRn}}Stunned)
 
|Sorran Woad='''+25 Ward'''<br>'''+25 Storm Resistance'''
 
|Sorran Woad='''+25 Ward'''<br>'''+25 Storm Resistance'''
|Battle Blessing|Ancestor's Judgement=Gain <code>35 * (1 + Spellpower * 0.01)</code> '''Shield HP'''<br>'''+30 Armor, Ward, & Focus'''
+
|Battle Blessing|Ancestor's Judgement=Gain [<code>{{color|rblu|35 * (1 + Spellpower * 0.01)}}</code>] '''Shield HP'''<br>'''+30 Armor, Ward, & Focus'''
 
|Seal of Light='''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''
 
|Seal of Light='''+50 Armor, Ward, & Focus'''<br>'''+30% Threat Generation'''
 
|Hyped Up!='''+50 Attack Power'''<br>'''+50 Armor & Focus'''
 
|Hyped Up!='''+50 Attack Power'''<br>'''+50 Armor & Focus'''
|Crackling Shield=Gain <code>250</code> '''Shield HP'''<br>'''+175 Holy & Storm Resistance'''
+
|Crackling Shield=Gain '''250 Shield HP'''<br>'''+175 Holy & Storm Resistance'''
 
<!--3a-e. Additional Damage-->
 
<!--3a-e. Additional Damage-->
|Sun Blade='''Primary Weapon''' deals an '''additional''' <code>10 * (1 + Presence / 30)</code> '''Holy Damage'''
+
|Sun Blade='''Primary Weapon''' deals an '''additional''' [<code>{{color|pur|10 * {{tt/Compu|PresAmp|30}}}}</code>] '''Holy Damage'''
|Radiant Gift='''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''
+
|Charge Weapon='''Primary Weapon''' deals an '''additional''' [<code>{{color|rblu|25 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Holy Damage'''
|Celestial Form=Gain ({{icons/sm|DFp}}Shielded) for 3 Turns<br>'''Primary Weapon''' deals an '''additional''' <code>12 * (1 + Spellpower / 100)</code> '''Holy Damage'''
+
|Radiant Gift='''Primary Weapon''' deals an '''additional''' [<code>{{color|rblu|12 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Holy Damage'''
|Hornet Blade='''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Cunning / 100)</code> '''Drug Damage'''
+
|Hornet Blade='''Primary Weapon''' deals an '''additional''' [<code>{{color|orn|20 * {{tt/Compu|CunnDmgAmp}}}}</code>] '''Drug Damage'''
|Pyromancer's Weapon='''Primary Weapon''' deals an '''additional''' <code>20 * (1 + Spellpower / 100)</code> '''Fire Damage'''
+
|Pyromancer's Weapon='''Primary Weapon''' deals an '''additional''' [<code>{{color|rblu|20 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Fire Damage'''
|Hymn to Light='''Primary Weapon & Charm''' attacks deal an '''additional''' <code>Presence * (3/4)</code> '''Holy Damage'''
+
|Hymn to Light='''Primary Weapon''' attacks deal an '''additional''' [<code>{{color|pur|3/4th of Presence}}</code>] '''Holy Damage'''
|Flametongue='''Primary Weapon''' deals '''additional''' <code>Presence * (1 + Sexiness / 100)</code> '''Fire Damage'''
+
|Flametongue='''Primary Weapon''' deals '''additional''' [<code>Presence * {{tt/Compu|SpelDmgAmp}}</code>] '''Fire Damage'''
 
|Aphrodisiac Covered='''+15% Tease Damage'''
 
|Aphrodisiac Covered='''+15% Tease Damage'''
 
<!--3a-f. Other Stats/Effects-->
 
<!--3a-f. Other Stats/Effects-->
 +
|Piper's Song=A target will be left constantly ({{icons/sm|CHn}}'''Aroused''') & ({{icons/sm|PRn}}'''Stunned''')<br>The effects will reapply if the effects are purged but the stance remains
 +
|Aura of Desire=Deal [<code>7</code>] '''Pheromone Damage''' at '''each enemy every turn'''
 +
|Flight='''Non-Ranged or Thrown''' {{tt/Compu|WeaATK}}s '''against the user''' have '''-20 Accuracy'''
 +
|Icebound Shield='''+50 Armor & Ward'''<br><br>'''Gain''' ({{icons/sm|DFp}}Crit Immune)<br>(Immunity to critical hits)
 +
|Frozen Edge='''+20 Armor'''<br><br>'''Primary Weapon''' deals '''additional''' [<code>10</code>] '''Frost Damage'''
 +
|Scaldic Cadence='''+'''[<code>{{color|pur|13 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Armor, Ward, & Focus'''<br><br>'''Primary Weapon''' deals an '''additional''' [<code>{{color|pur|20 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Storm Damage'''
 +
|Frostwarden='''+50 Armor, Ward, & Focus'''<br><br>Generate '''+'''[<code>{{color|rblu|10 + 2 * Willpower}}</code>] '''Threat per turn''' & '''+50% Threat'''
 +
|Guarded Stance='''+10 Armor & Evasion'''<br><br>Generate '''+'''[<code>{{color|fgre|10 + 2 * Toughness}}</code>] '''Threat per turn'''<br><br>Generate '''+20% Threat'''
 +
|Mirror Stance='''+10 Armor, Ward, & Focus'''<br><br>While maintained, '''when damaged''' by a power marked as {{tt/PTag|Stealable}}, the user will learn that power if they haven't already
 +
|Firewalk='''+15 Physical & Magic Resist'''<br><br>When the user makes a {{tt/Compu|WeaATK}} or {{tt/Compu|PhyATK}} that hits, they deal an additional {{tt/Compu|SpelDMG|Tease}} of [<code>{{color|pur|3 + Willpower}}</code>] '''Tease Damage'''{{cw|spnhr}}The trade off being '''drain 8 HP per turn''', the effect will automatically end if at less than 9 HP.
 +
|Synchronicity=The cooldown is '''all Recharge powers''' is '''reduced by 2x'''<br>(i.e. faster cooldown){{cw|spnhr}}'''Note''': '''Odd cooldown powers''' gain the double cooldown '''every other turn'''
 
|Lust Tagged='''-15 Mental Resist'''<br>Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''
 
|Lust Tagged='''-15 Mental Resist'''<br>Take an '''additional 50% Drug, Mind, Pheromone, & Tease Damage'''
|Reactive Ward=Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>When the shield expires, all enemies must make an '''evasion dodge''' or take <code>20 * (1 + Spellpower / 100)</code> '''Storm Damage'''
+
|Reactive Ward=Gain [<code>{{color|rblu|50 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Shield HP'''<br><br>When the shield expires, all enemies must make an '''evasion dodge''' or take [<code>{{color|rblu|20 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>whatever remaining Shield HP</code>] '''Storm Damage'''
|Overcharged='''Primary Weapon, Physical, & Spell attacks''' deal an '''additional''' <code>30 * (1 + Spellpower / 100)</code> '''Storm Damage''' & gain '''+20 Accuracy'''<br><br>In exchange, '''-10 Armor & Ward'''
+
|Overcharged='''Primary Weapon, Physical, & Spell attacks''' deal an '''additional''' [<code>{{color|rblu|30 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Storm Damage''' & gain '''+20 Accuracy'''<br><br>In exchange, '''-10 Armor & Ward'''
|Karmic Retribution=When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Holy Damage'''<br><br>Additionally, the '''attacker's Physical Resist must be higher than the defender's Spellpower''' or else the attacker is ({{icons/sm|BKn}}Disarmed) for 1 Turn.
+
|Karmic Retribution=When struck by '''any Physical attack''', the attacker immediately takes [<code>{{color|rblu|40 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Holy Damage'''<br><br>Additionally, the '''attacker's Physical Resist must be higher than the defender's Spellpower''' or else the attacker is ({{icons/sm|BKn}}Disarmed) for 1 Turn.
|Threat Manifest=When struck by '''any Physical attack''', the attacker immediately takes <code>40 + (1 + Spellpower / 100)</code> '''Fire Damage'''
+
|Threat Manifest=When struck by '''any Physical attack''', the attacker immediately takes [<code>{{color|rblu|40 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Fire Damage'''
|Shelled=Gain <code>150 * (Strength or Toughness * 5)</code> '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''
+
|Shield of Light=Gain [<code>{{color|rblu|50 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Shield HP'''<br><br>While the shield lasts, heal [<code>{{color|rblu|20 * {{tt/Compu|SpelDmgAmp}}}}</code>] HP per turn
|Shield of Light=Gain <code>50 * (1 + Spellpower / 100)</code> '''Shield HP'''<br><br>While the shield lasts, heal <code>20 * (1 + Spellpower / 100)</code> HP per turn
 
 
|Taunted=Increase '''Physical Damage taken by +10%'''<br><br>Each '''stack''' increases damage by '''+10%'''
 
|Taunted=Increase '''Physical Damage taken by +10%'''<br><br>Each '''stack''' increases damage by '''+10%'''
 
|Crit Immune='''Immune to Critical Hits'''
 
|Crit Immune='''Immune to Critical Hits'''
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|Stunned=The target is '''interrupted''', and will automatically lose their next turn.<br>'''-10 Evasion, Physical, Magic, & Mental Resist'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.
 
|Stunned=The target is '''interrupted''', and will automatically lose their next turn.<br>'''-10 Evasion, Physical, Magic, & Mental Resist'''<br><br>Additionally, the target gains<br>({{icons/sm|PRp}}Stun/Prone Immune) for 3 Turns.
 
|Stun/Prone Immune=Immune to the effects of ({{icons/sm|DTn}} Prone) and ({{icons/sm|PRn}}Stunned)
 
|Stun/Prone Immune=Immune to the effects of ({{icons/sm|DTn}} Prone) and ({{icons/sm|PRn}}Stunned)
|Command Of Fire|Sweet Protector|Fortified=A '''single damage source cannot take more than 10% Max HP'''
+
|Fortified=A '''single damage source cannot take more than 10% Max HP'''
 
|Bad Fortune='''+10 Critical Chance''' on attacks against the affected
 
|Bad Fortune='''+10 Critical Chance''' on attacks against the affected
 
|Baffled='''+25 Critical Chance''' on attacks against the affected
 
|Baffled='''+25 Critical Chance''' on attacks against the affected
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|Duelist's Taunt=The affected is '''forced to attack the taunter''', in addition, the affected '''takes +15% Damage from the taunter'''
 
|Duelist's Taunt=The affected is '''forced to attack the taunter''', in addition, the affected '''takes +15% Damage from the taunter'''
 
|Restrained={{cw|-e10}}<br>'''-10% Damage Dealt'''<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to
 
|Restrained={{cw|-e10}}<br>'''-10% Damage Dealt'''<br><br>The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting to
|Floral Aegis='''Reduce Damage Taken by 50%'''
+
|Command Of Fire|Sweet Protector|Floral Aegis='''Reduce Damage Taken by 50%'''
 
|Goddess' Blessing='''Reduce Damage Taken by 90%'''
 
|Goddess' Blessing='''Reduce Damage Taken by 90%'''
 
|Unbreakable=The target '''cannot be defeated''' and '''reduce all damage taken by 50%'''
 
|Unbreakable=The target '''cannot be defeated''' and '''reduce all damage taken by 50%'''
|Vigor Aurora=The target '''cannot be defeated''' and when the effect ends, '''all enemies take''' <code>60 + (1 + Spellpower / 100)</code> '''Holy Damage'''
+
|Vigor Aurora=The target '''cannot be defeated''' and when the effect ends, '''all enemies take''' [<code>{{color|rblu|60 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Holy Damage'''
 
|Hysteria=Deal an '''additional +40% Damage, but take an additional +20% Damage'''
 
|Hysteria=Deal an '''additional +40% Damage, but take an additional +20% Damage'''
 
|Banished=The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.
 
|Banished=The target is '''interrupted''', and is unable to act until the end of this effect.<br><br>While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of '''existing''' ({{icons/sm|WDn}}Bleeding), ({{icons/sm|FRn}} Burning), & ({{icons/sm|PSn}} Poisoned) effects on the target.
Line 196: Line 215:
 
|Sex Scent=Deal '''Pheromone Damage''' in place of '''Tease Damage'''
 
|Sex Scent=Deal '''Pheromone Damage''' in place of '''Tease Damage'''
 
|Honey Brain='''Minimum Libido set to 35'''<br>Gain the '''Bimbo''' personality
 
|Honey Brain='''Minimum Libido set to 35'''<br>Gain the '''Bimbo''' personality
|Unstable Presence=Heal <code>999 - Current HP</code> per turn
+
|Unstable Presence=Heal [<code>999 - Current HP</code>] per turn
 
|Overburdened='''+25% Time Taken''' when travelling to a new tile
 
|Overburdened='''+25% Time Taken''' when travelling to a new tile
 
|Relaxed='''+25% Focus, but -25% Tease Damage'''
 
|Relaxed='''+25% Focus, but -25% Tease Damage'''
Line 220: Line 239:
 
|Artificial Rut|Rut='''+50% Virility'''
 
|Artificial Rut|Rut='''+50% Virility'''
 
|Tainted Bull High='''+25 Libido, but -25 Focus'''<br><br>Additionally, if the owner has a vagina, '''+100 Fertility'''
 
|Tainted Bull High='''+25 Libido, but -25 Focus'''<br><br>Additionally, if the owner has a vagina, '''+100 Fertility'''
|Venom High='''+40 Libido'''<br><br>When the effect ends, if <code>random#(0-199) > 100 * (Toughness / Current Base Maximum)</code>, gain '''+3 Libido'''
+
|Venom High='''+40 Libido'''<br><br>When the effect ends, if [<code>random#(0-199) > 100 * (Toughness / Current Base Maximum)</code>], gain '''+3 Libido'''
 
<!--3b. Requires 3rd parameter-->
 
<!--3b. Requires 3rd parameter-->
 +
|Conjurer's Concoction='''+'''[<code>{{{3|}}}</code>] '''Spellpower & Focus'''
 
|First Strike='''+{{{3|}}} Initiative'''
 
|First Strike='''+{{{3|}}} Initiative'''
|Shielded=Gain <code>{{{3|}}}</code> '''Shield HP'''
+
|Shielded=Gain [<code>{{{3|}}}</code>] '''Shield HP'''{{cw|spnhr}}'''Note''': This effect's Shield HP '''does not stack''', the greater amount when another '''Shielded''' effect is place will '''replace the lesser amount'''  
|Steadfast Tonic=+<code>{{{3|}}}</code> '''Armor & Physical Resist'''
+
|Steadfast Tonic='''+'''[<code>{{{3|}}}</code>] '''Armor & Physical Resist'''
|Thorny=When struck by a '''Melee-Physical or Melee-Weapon attack''', the attacker immediately takes <code>{{{3|}}}</code> '''Penetrating Damage'''
+
|Thorny=When struck by a '''Melee-Physical or Melee-Weapon attack''', the attacker immediately takes [<code>{{{3|}}}</code>] '''Penetrating Damage'''
|Weapon Buff='''Primary Weapon''' deals an additional {{{3|}}}
+
|Weapon Buff='''Primary Weapon''' deals an additional {{{3|}}}{{cw|spnhr}}'''Note''': Additional Weapon Buff effects will "stack"<br>(i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)
|Bark Skin|Eternal Light|Floral Grace|Regeneration|Winterstem=Heal <code>{{{3|}}}</code> HP per turn
+
|Eternal Light|Floral Grace|Regeneration|Winterstem=Heal [<code>{{{3|}}}</code>] HP per turn
|Bleeding=Take <code>{{{3|}}}</code> '''Raw Damage''' per turn. Additionally, reduces all healing received by 50%
+
|Bleeding=Take [<code>{{{3|}}}</code>] '''Raw Damage''' per turn. Additionally, reduces all healing received by 50%
|Burning=Take <code>{{{3|}}}</code> '''Fire Damage''' per turn, but gain<br>'''+25 Frost Resistance'''
+
|Burning=Take [<code>{{{3|}}}</code>] '''Fire Damage''' per turn, but gain<br>'''+25 Frost Resistance'''
|Poisoned=Take <code>{{{3|}}}</code> '''Blight Damage''' per turn<br>'''-10 Evasion'''
+
|Poisoned=Take [<code>{{{3|}}}</code>] '''Blight Damage''' per turn<br>'''-10 Evasion'''
 
<!--3c. 2nd Parameter is not duration-->
 
<!--3c. 2nd Parameter is not duration-->
|Actualized=+<code>{{{2|}}}</code>'''% Damage Taken'''
+
|Withered=[<code>{{{2|}}}</code>] '''Ward & Magic Resist'''
|Counterspelled=Spellpower is '''reduced by''' <code>{{{2|}}}</code>
+
|Celestial Form=Gain ({{icons/sm|DFp}}Shielded) for 3 Turns<br>'''Primary Weapon''' deals an '''additional''' [<code>{{{2|}}}</code>] '''Holy Damage'''
 +
|Shelled=Gain [<code>150 + ({{{2|}}} * 5)</code>] '''Shield HP'''<br>While the shield active, gain '''+500 Threat per turn'''
 +
|Actualized='''+'''[<code>{{{2|}}}</code>]'''% Damage Taken'''
 +
|Counterspelled=Spellpower is '''reduced by''' [<code>{{{2|}}}</code>]
 
<!--3d. Extra Special-->
 
<!--3d. Extra Special-->
 +
|Bark Skin=Increase '''Max HP''' by [<code>{{{3|}}}</code>]<br><br>Heal [<code>{{{4|}}}</code>] HP per turn
 
|Resistance={{{4|}}}
 
|Resistance={{{4|}}}
 
|Master TacTITcian={{#ifeq:{{{2|}}}|+|'''+90 Evasion'''|'''Evasion set to 0'''}}
 
|Master TacTITcian={{#ifeq:{{{2|}}}|+|'''+90 Evasion'''|'''Evasion set to 0'''}}
|Orally Filled|Vaginally Filled|Anally Filled={{#switch:{{{1|}}}|Anally Filled=Asshole|Vaginally Filled=Vagina|Orally Filled=Stomach}} is filled with <code>{{{2|}}}</code>mL of cum<br><br>The effect is '''additive''', such that new amounts of cum will stack and increase the effect's duration
+
|Orally Filled|Vaginally Filled|Anally Filled={{#switch:{{{1|}}}|Anally Filled=Asshole|Vaginally Filled=Vagina|Orally Filled=Stomach}} is filled with [<code>{{{2|}}}</code>]mL of cum<br><br>The effect is '''additive''', such that new amounts of cum will stack and increase the effect's duration
 
|Milk Bathed|Cum Covered=Covered in {{#switch:{{{1|}}}|Cum Covered=cum|Milk Bathed=milk}}
 
|Milk Bathed|Cum Covered=Covered in {{#switch:{{{1|}}}|Cum Covered=cum|Milk Bathed=milk}}
 
}}{{cw|spnhr}}{{#switch:{{{1|}}}
 
}}{{cw|spnhr}}{{#switch:{{{1|}}}
Line 252: Line 276:
 
|Blur={{cw|drt1}}
 
|Blur={{cw|drt1}}
 
<!--4e. Fixed Duration - 2 Turns-->
 
<!--4e. Fixed Duration - 2 Turns-->
|Command Of Fire|Sweet Protector|Fortified|Everblossom Hood|Empowered Summon|Boltcloud Barrier|Battle Blessing|Ancestor's Judgement|Guldring Healing|Heal Shield|Karmic Retribution|Staff Warding|Threat Manifest|Unbreakable|Vanguard|Vigor Aurora|Corrupted Blood|Counterspelled|Immolation|Stormvane|Withered
+
|Fortified|Everblossom Hood|Empowered Summon|Boltcloud Barrier|Battle Blessing|Ancestor's Judgement|Guldring Healing|Heal Shield|Karmic Retribution|Staff Warding|Threat Manifest|Vanguard|Vigor Aurora|Corrupted Blood|Counterspelled|Stormvane|Withered
 
|Absorb Shield={{cw|drt2}}
 
|Absorb Shield={{cw|drt2}}
 
<!--4f. Fixed Duration - 3 Turns-->
 
<!--4f. Fixed Duration - 3 Turns-->
|Floral Aegis|Fairy Ring|Cornered Beast|Blade Block|Ancestral Aegis|Heat Mirage|Overcharged|Reactive Ward|Shield of Light|Sun Blade|Tainted Bulwark|Dragoon's Rally|Warlord's Cry|Baffled|Curse Of Misfortune|Enamored|Restrained
+
|Floral Aegis|Fairy Ring|Cornered Beast|Blade Block|Ancestral Aegis|Heat Mirage|Overcharged|Reactive Ward|Shield of Light|Sun Blade|Tainted Bulwark|Dragoon's Rally|Warlord's Cry|Baffled|Curse Of Misfortune|Enamored|Restrained|Command Of Fire|Sweet Protector|Synchronicity
 
|Bloodlust={{cw|drt3}}
 
|Bloodlust={{cw|drt3}}
 
<!--4g. Fixed Duration - 4 Turns-->
 
<!--4g. Fixed Duration - 4 Turns-->
Line 272: Line 296:
 
|Artificial Rut|Rut|Stud Statue's Gift|Matron Statue's Gift|Artificial Heat|Heat={{cw|drd7}}
 
|Artificial Rut|Rut|Stud Statue's Gift|Matron Statue's Gift|Artificial Heat|Heat={{cw|drd7}}
 
<!--4w. Until end of encounter-->
 
<!--4w. Until end of encounter-->
|Goddess' Blessing|Flames Within|Enraging Challenge|Conjurer's Concoction|Brazenberry Ale|Seal of Light|Spirit Bound|Spirit Veil|War Hymn|Actualized|Cavernous Acoustics|Goddess' Interdiction|Taunted|Dark Devotion|Inspiring|Reality Bleed
+
|Goddess' Blessing|Flames Within|Enraging Challenge|Brazenberry Ale|Seal of Light|Spirit Bound|Spirit Veil|War Hymn|Actualized|Cavernous Acoustics|Goddess' Interdiction|Taunted|Dark Devotion|Inspiring|Reality Bleed|Frenzy
 
|Aegis of Fate={{cw|druen}}
 
|Aegis of Fate={{cw|druen}}
 
<!--4x. Until end of encounter or interrupt-->
 
<!--4x. Until end of encounter or interrupt-->
|Flametongue|Cadence of Power|Bardic Cadence|Holy Ward|Hymn to Light|Mirror Image|Radiant Gift|Rhythmic Focus|Song of Courage
+
|Flametongue|Cadence of Power|Bardic Cadence|Holy Ward|Hymn to Light|Mirror Image|Radiant Gift|Rhythmic Focus|Song of Courage|Firewalk|Shielded Stance|Ranger's Stance|Duelist's Stance|Obsidian Aegis|Earthward|Mirror Stance|Charge Weapon|Guarded Stance|Scaldic Cadence|Frozen Edge|Channeler's Stance|Frostwarden|Icebound Shield|Flight|Equanimity|Intuition|Equilibrium|Tranquility|Aura of Desire|Piper's Song|Serpent's Dance|Berserkergang
 
|Bolstered={{cw|drueni}}
 
|Bolstered={{cw|drueni}}
 
<!--4y. Requires 2nd Parameter-->
 
<!--4y. Requires 2nd Parameter-->
|Aroused|Thorny|Steadfast Tonic|Shielded|Protected|Obscured|Inspired|Hyped Up!|Support of the Crowd|Heightened Senses|Focused|First Strike|Covered|Weapon Buff|Bark Skin|Eternal Light|Floral Grace|Regeneration|Winterstem|Child Of Flame|Shadowflame|Defending|Sacred Chord|Searing Aegis|Shielding Smite|Rime Veil|Bleeding|Burning|Poisoned|Banished|Blinded|Bullseye|Disarmed|Distracted|Frigid|Lust Tagged|Madness|Silenced|Staggered|Sundered|Terrified|Unfocused|Prone|Stunned
+
|Aroused|Thorny|Steadfast Tonic|Shielded|Protected|Obscured|Inspired|Hyped Up!|Support of the Crowd|Heightened Senses|Focused|First Strike|Covered|Weapon Buff|Bark Skin|Eternal Light|Floral Grace|Regeneration|Winterstem|Child Of Flame|Shadowflame|Defending|Sacred Chord|Searing Aegis|Shielding Smite|Rime Veil|Bleeding|Burning|Poisoned|Banished|Blinded|Bullseye|Disarmed|Distracted|Frigid|Lust Tagged|Madness|Silenced|Staggered|Sundered|Terrified|Unfocused|Prone|Stunned|Earthward|Immolation|Unbreakable|Conjurer's Concoction
 
|Blessed={{cw|dr}} {{{2|}}}
 
|Blessed={{cw|dr}} {{{2|}}}
 
<!--4z. Special Cases-->
 
<!--4z. Special Cases-->
Line 290: Line 314:
 
|Unstable Presence={{cw|dr}} 15 Turns
 
|Unstable Presence={{cw|dr}} 15 Turns
 
|Shelled|Crackling Shield|Celestial Form={{cw|dr}} While the shield lasts
 
|Shelled|Crackling Shield|Celestial Form={{cw|dr}} While the shield lasts
|Crit Immune={{cw|dr}} While a shield is equipped
+
|Crit Immune={{cw|dr}} While a shield is equipped or while effect is maintained
 
|Chained={{cw|dr}} During Phase I
 
|Chained={{cw|dr}} During Phase I
 
|Resonance={{cw|dr}} The stacks are removed when the target receives a critical hit
 
|Resonance={{cw|dr}} The stacks are removed when the target receives a critical hit
 
|Resistance={{cw|dr}} {{{3|}}}
 
|Resistance={{cw|dr}} {{{3|}}}
 
|Master TacTITcian={{#ifeq:{{{2|}}}|-|{{cw|drt1}}|{{cw|dr}} While Talulah's Head remains unhit}}
 
|Master TacTITcian={{#ifeq:{{{2|}}}|-|{{cw|drt1}}|{{cw|dr}} While Talulah's Head remains unhit}}
|Orally Filled|Vaginally Filled|Anally Filled={{cw|dr}} {{#expr:trunc({{#expr:(({{{2|}}}^(1/3))*10) round 0}}/60)}} hours & {{#expr:trunc({{#expr: (({{{2|}}}^(1/3))*10) round 0}}mod 60)}} minutes<br><br>Draining an estimated <code>{{#expr:{{{2|}}}-{{#expr:({{#expr: ((({{{2|}}}^(1/3))*10) round 0)-1}}/10)^3}}}}mL/min</code>, and gradually decreasing over time
+
|Orally Filled|Vaginally Filled|Anally Filled={{cw|dr}} {{#expr:trunc({{#expr:(({{{2|}}}^(1/3))*10) round 0}}/60)}} hours & {{#expr:trunc({{#expr: (({{{2|}}}^(1/3))*10) round 0}}mod 60)}} minutes<br><br>Draining an estimated [<code>{{#expr:{{{2|}}}-{{#expr:({{#expr: ((({{{2|}}}^(1/3))*10) round 0)-1}}/10)^3}}}}mL/min</code>], and gradually decreasing over time
 
|Temporary Infertility|Temporary Sterility={{cw|dr}} Until treated
 
|Temporary Infertility|Temporary Sterility={{cw|dr}} Until treated
 
}}
 
}}
Line 310: Line 334:
 
*'''Second Parameter''' - This one's a special case where either the duration or the effect is not fixed/the same
 
*'''Second Parameter''' - This one's a special case where either the duration or the effect is not fixed/the same
 
**Duration: (e.g. <code><nowiki>{{tt/Eff|Blessed|2 Turns}}</nowiki></code> {{tt/Eff|Blessed|2 Turns}})
 
**Duration: (e.g. <code><nowiki>{{tt/Eff|Blessed|2 Turns}}</nowiki></code> {{tt/Eff|Blessed|2 Turns}})
***<code>Aroused</code> <code>Banished</code> <code>Bark Skin</code> <code>Bleeding</code> <code>Blessed</code> <code>Blinded</code> <code>Boltcloud Barrier</code> <code>Bullseye</code> <code>Burning</code> <code>Child Of Flame</code> <code>Covered</code> <code>Defending</code> <code>Disarmed</code> <code>Distracted</code> <code>Eternal Light</code> <code>First Strike</code> <code>Floral Grace</code> <code>Focused</code> <code>Frigid</code> <code>Heightened Senses</code> <code>Hyped Up!</code> <code>Inspired</code> <code>Lust Tagged</code> <code>Madness</code> <code>Obscured</code> <code>Poisoned</code> <code>Prone</code> <code>Protected</code> <code>Regeneration</code> <code>Rime Veil</code> <code>Sacred Chord</code> <code>Searing Aegis</code> <code>Shadowflame</code> <code>Shielded</code> <code>Shielding Smite</code> <code>Silenced</code> <code>Staggered</code> <code>Steadfast Tonic</code> <code>Stunned</code> <code>Support of the Crowd</code> <code>Sundered</code> <code>Terrified</code> <code>Thorny</code> <code>Unfocused</code> <code>Weapon Buff</code> <code>Winterstem</code>
+
***<code>Aroused</code> <code>Banished</code> <code>Bleeding</code> <code>Blessed</code> <code>Blinded</code> <code>Boltcloud Barrier</code> <code>Bullseye</code> <code>Burning</code> <code>Child Of Flame</code> <code>Covered</code> <code>Defending</code> <code>Disarmed</code> <code>Distracted</code> <code>Eternal Light</code> <code>First Strike</code> <code>Floral Grace</code> <code>Focused</code> <code>Frigid</code> <code>Heightened Senses</code> <code>Hyped Up!</code> <code>Immolation</code> <code>Inspired</code> <code>Lust Tagged</code> <code>Madness</code> <code>Obscured</code> <code>Poisoned</code> <code>Prone</code> <code>Protected</code> <code>Regeneration</code> <code>Rime Veil</code> <code>Sacred Chord</code> <code>Searing Aegis</code> <code>Shadowflame</code> <code>Shielded</code> <code>Shielding Smite</code> <code>Silenced</code> <code>Staggered</code> <code>Steadfast Tonic</code> <code>Stunned</code> <code>Support of the Crowd</code> <code>Sundered</code> <code>Terrified</code> <code>Thorny</code> <code>Unbreakable</code> <code>Unfocused</code> <code>Weapon Buff</code> <code>Winterstem</code>
 
**Flexible/Modular stat change (e.g. <code><nowiki>{{tt/Eff|Actualized|20}}</nowiki></code> {{tt/Eff|Actualized|20}})
 
**Flexible/Modular stat change (e.g. <code><nowiki>{{tt/Eff|Actualized|20}}</nowiki></code> {{tt/Eff|Actualized|20}})
***<code>Actualized</code> <code>Counterspelled</code>
+
***<code>Actualized</code> <code>Counterspelled</code> <code>Celestial Form</code> <code>Withered</code>
 +
**Others
 +
***{{tt/Eff|Shelled|Strength}} or {{tt/Eff|Shelled|Toughness}} [<code>Strength or Toughness</code>]
 
*'''Third Parameter''' - Double the special case for those that use the 2nd parameter for duration, '''this parameter''' is for the bonus/debuff/stat change (e.g. <code><nowiki>{{tt/Eff|First Strike|2 Turns|50}}</nowiki></code> {{tt/Eff|First Strike|2 Turns|50}})
 
*'''Third Parameter''' - Double the special case for those that use the 2nd parameter for duration, '''this parameter''' is for the bonus/debuff/stat change (e.g. <code><nowiki>{{tt/Eff|First Strike|2 Turns|50}}</nowiki></code> {{tt/Eff|First Strike|2 Turns|50}})
 
**Stat change:
 
**Stat change:
***<code>Bark Skin</code> <code>Bleeding</code> <code>Burning</code> <code>Defending</code> <code>Eternal Light</code> <code>First Strike</code> <code>Floral Grace</code> <code>Poisoned</code> <code>Regeneration</code> <code>Rime Veil</code> <code>Sacred Chord</code> <code>Searing Aegis</code> <code>Shielded</code> <code>Shielding Smite</code> <code>Steadfast Tonic</code> <code>Thorny</code> <code>Weapon Buff</code> <code>Winterstem</code>
+
***<code>Bleeding</code> <code>Burning</code> <code>Defending</code> <code>Eternal Light</code> <code>First Strike</code> <code>Floral Grace</code> <code>Poisoned</code> <code>Regeneration</code> <code>Rime Veil</code> <code>Sacred Chord</code> <code>Searing Aegis</code> <code>Shielded</code> <code>Shielding Smite</code> <code>Steadfast Tonic</code> <code>Thorny</code> <code>Weapon Buff</code> <code>Winterstem</code> <code>Conjurer's Concoction</code>
 +
*'''Fourth Parameter''' - For those with 2 different stat inputs
 +
**<code>Bark Skin</code>  
 
*Special Case
 
*Special Case
 
**<code><nowiki>{{tt/Eff|Resistance|+|2 Turns|+50 Frost Resistance}}</nowiki></code> {{tt/Eff|Resistance|+|2 Turns|+50 Frost Resistance}} - <code><nowiki>{{tt/Eff|Resistance|-|2 Turns|-50 Frost Resistance}}</nowiki></code>{{tt/Eff|Resistance|-|2 Turns|-50 Frost Resistance}}
 
**<code><nowiki>{{tt/Eff|Resistance|+|2 Turns|+50 Frost Resistance}}</nowiki></code> {{tt/Eff|Resistance|+|2 Turns|+50 Frost Resistance}} - <code><nowiki>{{tt/Eff|Resistance|-|2 Turns|-50 Frost Resistance}}</nowiki></code>{{tt/Eff|Resistance|-|2 Turns|-50 Frost Resistance}}
Line 321: Line 349:
 
**<code>Anally Filled</code> <code>Orally Filled</code> <code>Vaginally Filled</code> (e.g. {{tt/Eff|Anally Filled|6000}})
 
**<code>Anally Filled</code> <code>Orally Filled</code> <code>Vaginally Filled</code> (e.g. {{tt/Eff|Anally Filled|6000}})
 
***The computation for duration and mL per min is done dynamically and the input simply requires the mL
 
***The computation for duration and mL per min is done dynamically and the input simply requires the mL
 +
**Hard manual cases for some effects that use [[Template:tt/Compu]], because the in-line display block seems to fuck with the text and forces it into a new line for some cases. Example being {{tt/Eff|Duelist's Stance}}, with the retaliation details being written '''after''' the tt/eff call. See their Powers page for the full effects
 +
***{{tt/Eff|Duelist's Stance}} {{tt/Eff|Obsidian Aegis}}
  
 
==Usage & Sample==
 
==Usage & Sample==
Line 332: Line 362:
 
  format= ,{{tt/Eff|%TITLE%}}, &nbsp;
 
  format= ,{{tt/Eff|%TITLE%}}, &nbsp;
 
</dpl>
 
</dpl>
*Combat Effects ({{PAGESINCATEGORY: Combat Effects}})
+
*Combat Effects ({{PAGESINCATEGORY: Combat Effects|pages}})
 
**<dpl>
 
**<dpl>
 
  category=Combat Effects
 
  category=Combat Effects
 +
notnamespace= Category
 
  redirects = include
 
  redirects = include
 
  ordermethod=sortkey
 
  ordermethod=sortkey

Latest revision as of 14:23, 31 May 2025


Comments & Special Thanks

Special thanks to Archimedes, zaidalkaz, and Skizzerz on the MediaWiki discord for help with the dpl.
While this template is inspired from the style of how the gbf.wiki does it, however, I only based this template on its appearance and haven't looked at the source and how its exactly done. --Spotty McBumble Fuck (talk) 15:33, 16 March 2025 (UTC)

Documentation

  • First Parameter - Required by all is the exact effect name (e.g. Shielded,Cherish This)
    • Note that in cases of the 5 boon blessing, a normal keyboard - can be used, alongside the intended (note that the - will not appear as a
      • (e.g. {{tt/Eff|Blessing — Romance}} [Icon-SE-Pos.pngBlessing — RomanceBoon+15 TemptationDuration: 24 Hours] & {{tt/Eff|Blessing - Romance}} [Icon-SE-Pos.pngBlessing — RomanceBoon+15 TemptationDuration: 24 Hours] work the same)
  • Second Parameter - This one's a special case where either the duration or the effect is not fixed/the same
    • Duration: (e.g. {{tt/Eff|Blessed|2 Turns}} [Icon-OF-Pos.pngBlessedCombat Effect+10 Accuracy
      +100 Attack Power, Spellpower, & SexinessDuration: 2 Turns
      ]
      )
      • Aroused Banished Bleeding Blessed Blinded Boltcloud Barrier Bullseye Burning Child Of Flame Covered Defending Disarmed Distracted Eternal Light First Strike Floral Grace Focused Frigid Heightened Senses Hyped Up! Immolation Inspired Lust Tagged Madness Obscured Poisoned Prone Protected Regeneration Rime Veil Sacred Chord Searing Aegis Shadowflame Shielded Shielding Smite Silenced Staggered Steadfast Tonic Stunned Support of the Crowd Sundered Terrified Thorny Unbreakable Unfocused Weapon Buff Winterstem
    • Flexible/Modular stat change (e.g. {{tt/Eff|Actualized|20}} [Icon-DF-Neg.pngActualizedCombat Effect+[20]% Damage TakenDuration: Until encounter end])
      • Actualized Counterspelled Celestial Form Withered
    • Others
      • [Icon-DF-Pos.pngShelledCombat EffectGain [150 + (Strength * 5)] Shield HP
        While the shield active, gain +500 Threat per turnDuration: While the shield lasts
        ]
        or [Icon-DF-Pos.pngShelledCombat EffectGain [150 + (Toughness * 5)] Shield HP
        While the shield active, gain +500 Threat per turnDuration: While the shield lasts
        ]
        [Strength or Toughness]
  • Third Parameter - Double the special case for those that use the 2nd parameter for duration, this parameter is for the bonus/debuff/stat change (e.g. {{tt/Eff|First Strike|2 Turns|50}} [Icon-HS-Pos.pngFirst StrikeCombat Effect+50 InitiativeDuration: 2 Turns])
    • Stat change:
      • Bleeding Burning Defending Eternal Light First Strike Floral Grace Poisoned Regeneration Rime Veil Sacred Chord Searing Aegis Shielded Shielding Smite Steadfast Tonic Thorny Weapon Buff Winterstem Conjurer's Concoction
  • Fourth Parameter - For those with 2 different stat inputs
    • Bark Skin
  • Special Case
    • {{tt/Eff|Resistance|+|2 Turns|+50 Frost Resistance}} [Icon-DF-Pos.pngResistanceCombat Effect+50 Frost ResistanceDuration: 2 Turns] - {{tt/Eff|Resistance|-|2 Turns|-50 Frost Resistance}}[Icon-DF-Neg.pngResistanceCombat Effect-50 Frost ResistanceDuration: 2 Turns]
    • {{tt/Eff|Master TacTITcian|+}}[Icon-DF-Pos.pngMaster TacTITcianCombat Effect+90 EvasionDuration: While Talulah's Head remains unhit] - {{tt/Eff|Master TacTITcian|-}}[Icon-DF-Neg.pngMaster TacTITcianCombat EffectEvasion set to 0Duration: 1 Turn]
    • Anally Filled Orally Filled Vaginally Filled (e.g. [Icon-SE-Pos.pngAnally FilledStatus EffectAsshole is filled with [6000]mL of cum

      The effect is additive, such that new amounts of cum will stack and increase the effect's durationDuration: 3 hours & 2 minutes

      Draining an estimated [70.259mL/min], and gradually decreasing over time
      ]
      )
      • The computation for duration and mL per min is done dynamically and the input simply requires the mL
    • Hard manual cases for some effects that use Template:tt/Compu, because the in-line display block seems to fuck with the text and forces it into a new line for some cases. Example being [Icon-SE-Pos.pngDuelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)], with the retaliation details being written after the tt/eff call. See their Powers page for the full effects
      • [Icon-SE-Pos.pngDuelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)] [Icon-SE-Pos.pngObsidian AegisCombat Effect+10 Armor, Ward, & FocusDuration: Until encounter end (or caster is interrupted/defeated)]

Usage & Sample

Used in dpl format, note that those require more than 1 parameter will be blank as dpl just calls upon the effect name.

  • Boons (37)
    • [Icon-SE-Pos.pngApple CiderBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Neg.pngBad FortuneBoon+10 Critical Chance on attacks against the affectedDuration: 24 Hours]  [Icon-SE-Pos.pngBento BoxBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngBlessing — HealthBoon+20% Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — LearningBoon+10% XP GainDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — Ritual PurityBoon+20 Max HPDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — RomanceBoon+15 TemptationDuration: 24 Hours]  [Icon-SE-Pos.pngBlessing — WealthBoon+10% EC GainDuration: 24 Hours]  [Icon-SE-Pos.pngDragon's AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngElemental MassageBoon+10 Fire, Ice, & Storm ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngEmber LagerBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFountain's BountyBoonHalves Corruption gain
      Maximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngFrostmander's EmbraceBoon+25 Frost ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngGood FortuneBoon+10 Critical ChanceDuration: 24 Hours]  [Icon-SE-Pos.pngHoney MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngInfused MilkBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngJuiced UpBoonMaximize all Penetrations (Armor, Spell, & Temptation), Critical Chance, & EvasionMaximize: Raise stat to
      2 + (Level) * 3Additional effects for Vision Quest:
      Sight Range 1 → 3
      Reduce damage taken from the Shadowlith & Void Serpent by 20%Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngLover's DryBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMental MassageBoon+8 Drug, Mental, Pheromone, & Tease ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngMinoan SherryBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMonastery AleBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngMoonshineBoonMaximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPale AleBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngPhysical MassageBoon+15 Penetrating & Crushing ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngRazorcup NectarBoon+10 Accuracy & Evasion
      +25 Attack Power, Spellpower, & Sexiness
      Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRed WineBoonMaximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRose RedBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngRye BeerCombat EffectMaximize StrengthMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSorra's BlessingBoonHalves Corruption gain
      Maximize AgilityMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiced WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngSpiritual MassageBoon+15 Blight & Holy ResistanceDuration: 24 Hours]  [Icon-SE-Pos.pngTaurus MeadBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngTiran's BlessingBoonMaximize CunningMaximize: Raise stat to
      2 + (Level) * 3Duration: 12 Hours
      ]
       [Icon-SE-Pos.pngTotal PurityBoonHalves Corruption gain
      +20 Max HP
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVelun's BlessingBoonHalves Corruption gain
      Maximize WillpowerMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngVodkaBoonMaximize PresenceMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       [Icon-SE-Pos.pngWinterberry WineBoonMaximize ToughnessMaximize: Raise stat to
      2 + (Level) * 3Duration: 24 Hours
      ]
       
  • Combat Effects (150)
    • [Icon-DF-Pos.pngAbsorb ShieldCombat Effect+15 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Neg.pngActualizedCombat Effect+[]% Damage TakenDuration: Until encounter end]  [Icon-DF-Pos.pngAegis of FateCombat Effect+20 Magic & Mental Resist
      +10 Blight ResistanceDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngAncestor's JudgementCombat EffectGain [35 * (1 + Spellpower * 0.01)] Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngAncestral AegisCombat Effect+25 Physical & Magic Resist
      Gain immunity to (Icon-PR-Neg.pngStunned)Duration: 3 Turns
      ]
       [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
      -15 Mental ResistanceDuration:
      ]
       [Icon-SE-Pos.pngAura of DesireCombat EffectDeal [7] Pheromone Damage at each enemy every turnDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Neg.pngBaffledCombat Effect+25 Critical Chance on attacks against the affectedDuration: 3 Turns]  [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

      While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration:
      ]
       [Icon-LV-Pos.pngBardic CadenceCombat Effect+10 Evasion
      +10 Mental Resist
      Heal [15 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-LV-Pos.pngBark SkinCombat EffectIncrease Max HP by []

      Heal [] HP per turnDuration:
      ]
       [Icon-DF-Pos.pngBattle BlessingCombat EffectGain [35 * (1 + Spellpower * 0.01)] Shield HP
      +30 Armor, Ward, & FocusDuration: 2 Turns
      ]
       [Icon-SE-Pos.pngBerserkergangCombat Effect+100 Attack Power & Critical Chance
      +40 to All [Elemental ResistancesThis refers to resistances such as Fire, Psychic, Drug, & etc.Physical, Magic, & Magic Resist is not a resistance]Duration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngBlade BlockCombat EffectThe target will block all Weapon & Physical attacks against them and counter with a Normal AttackDuration: 3 Turns]  [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration:]  [Icon-OF-Pos.pngBlessedCombat Effect+10 Accuracy
      +100 Attack Power, Spellpower, & SexinessDuration:
      ]
       [Icon-BL-Neg.pngBlindedCombat Effect-15 Accuracy
      -15 EvasionDuration:
      ]
       [Icon-OF-Pos.pngBloodlustCombat Effect+30 Attack PowerDuration: 3 Turns]  [Icon-HS-Pos.pngBlurCombat Effect+50 EvasionDuration: 1 Turn]  [Icon-DF-Pos.pngBolsteredCombat Effect+10 Evasion
      +10 Mental ResistDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngBoltcloud BarrierCombat Effect+10 Evasion
      75 Threat per turnDuration: 2 Turns
      ]
       [Icon-DF-Pos.pngBoreal VanguardCombat Effect+25 Armor & WardDuration: 1 Turn]  [Icon-OF-Pos.pngBrazenberry AleCombat Effect+[10 + (Cunning / 2) + (Toughness / 2)] Attack PowerDuration: Until encounter end]  [Icon-DF-Neg.pngBullseyeCombat Effect+25 Accuracy on attacks against the affectedDuration:]  [Icon-FR-Neg.pngBurningCombat EffectTake [] Fire Damage per turn, but gain
      +25 Frost ResistanceDuration:
      ]
       [Icon-OF-Pos.pngCadence of PowerCombat Effect+[20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Attack Power, Spellpower, & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Neg.pngCavernous AcousticsCombat Effect-20 Storm ResistanceDuration: Until encounter end]  [Icon-OF-Pos.pngCelestial FormCombat EffectGain (Icon-DF-Pos.pngShielded) for 3 Turns
      Primary Weapon deals an additional [] Holy DamageDuration: While the shield lasts
      ]
       [Icon-HS-Neg.pngChainedCombat Effect-50 Evasion & InitiativeDuration: During Phase I]  [Icon-SE-Pos.pngChanneler's StanceCombat Effect+20 Accuracy & Spell Penetration
      -20 EvasionDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-SE-Pos.pngCharge WeaponCombat EffectPrimary Weapon deals an additional [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-OF-Pos.pngChild Of FlameCombat Effect+50 SpellpowerDuration: 1 Turn]  [Icon-MM-Pos.pngCommand Of FireCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]  [Icon-OF-Pos.pngConjurer's ConcoctionCombat Effect+[] Spellpower & FocusDuration:]  [Icon-OF-Pos.pngCornered BeastCombat EffectGain +[10 to 65] Attack Power, Armor, Ward, & Focus

      Gain is based on remaining hp, starting from an initial +10, up to +65 (when < 21% HP)Duration: 3 Turns
      ]
       [Icon-LU-Neg.pngCorrupted BloodCombat EffectAll healing received is redirected to the effect casterDuration: 2 Turns]  [Icon-OF-Neg.pngCounterspelledCombat EffectSpellpower is reduced by []Duration: 2 Turns]  [Icon-OF-Pos.pngCoveredCombat Effect+20 Accuracy, Evasion, & InitiativeDuration:]  [Icon-DF-Pos.pngCrackling ShieldCombat EffectGain 250 Shield HP
      +175 Holy & Storm ResistanceDuration: While the shield lasts
      ]
       [Icon-DF-Pos.pngCrit ImmuneCombat EffectImmune to Critical HitsDuration: While a shield is equipped or while effect is maintained]  [Icon-DF-Neg.pngCurse Of MisfortuneCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-DF-Pos.pngDefendingCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngDisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration:]  [Icon-BL-Neg.pngDistractedCombat Effect-20 AccuracyDuration:]  [Icon-OF-Pos.pngDragoon's RallyCombat Effect+10 Attack PowerDuration: 3 Turns]  [Icon-SE-Pos.pngDuelist's StanceCombat Effect+10 Evasion & SexinessDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Neg.pngDuelist's TauntCombat EffectThe affected is forced to attack the taunter, in addition, the affected takes +15% Damage from the taunterDuration: 5 Turns]  [Icon-SE-Pos.pngEarthwardCombat Effect+50 Armor, Ward, & FocusDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngEmpowered SummonCombat Effect+20 Armor, Ward, & Focus
      +100 Accuracy, Attack Power, Spellpower, & SexinessDuration: 2 Turns
      ]
       [Icon-DF-Neg.pngEnamoredCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]  [Icon-OF-Pos.pngEnraging ChallengeCombat Effect+10 Strength
      +1 Action PointDuration: Until encounter end
      ]
       [Icon-SE-Pos.pngEquanimityCombat EffectWithout Silver Mask

      +15% Critical Chance & +10% Critical EffectivenessWith Silver Mask

      +25% Critical Chance & +20% Critical EffectivenessDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-SE-Pos.pngEquilibriumCombat EffectWithout Silver Mask

      +15 Physical Resist
      Immunity to (Icon-BK-Neg.pngDisarmed) & (Icon-DT-Neg.pngProne)
      and purges those effects if presentWith Silver Mask

      +15 Physical Resist
      Immunity to all Negative & Positive combat effects
      and purges all other effectsDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-LV-Pos.pngEternal LightCombat EffectHeal [] HP per turnDuration:]  [Icon-LV-Pos.pngEverblossom HoodCombat EffectHeal 5% of Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngFairy RingCombat Effect+10 Evasion
      Heal [5% of Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] & [5% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] per turnDuration: 3 Turns
      ]
       [Icon-DF-Neg.pngFeather DanceCombat Effect-30 EvasionDuration: 1 Turn]  [Icon-SE-Pos.pngFirewalkCombat Effect+15 Physical & Magic Resist

      When the user makes a (Weapon AttackAttempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      )
      or (Physical AttackAttempt a Physical Attack
      AttackerDefender
      AccuracyvsPhysical Resist
      )
      that hits, they deal an additional (Spell DamageCompute Spell Damage
      Apply Defensive Reductions
      AttackerDefender
      Spell Penetration-Ward=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
      Final Damage will have a random effectiveness of 95% to 105%
      )
      of [3 + Willpower] Tease DamageThe trade off being drain 8 HP per turn, the effect will automatically end if at less than 9 HP.Duration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-HS-Pos.pngFirst StrikeCombat Effect+ InitiativeDuration:]  [Icon-OF-Pos.pngFlames WithinCombat EffectTake 30 Fire Damage per turn, in exchange, gain +10 Initiative & +50 Attack Power, Spellpower, & SexinessDuration: Until encounter end]  [Icon-OF-Pos.pngFlametongueCombat EffectPrimary Weapon deals additional [Presence * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-SE-Pos.pngFlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack
      AttackerDefender
      AccuracyvsEvasion
      )
      s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-MM-Pos.pngFloral AegisCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]  [Icon-LV-Pos.pngFloral GraceCombat EffectHeal [] HP per turnDuration:]  [Icon-DF-Pos.pngFocusedCombat Effect+15 FocusDuration:]  [Icon-DF-Pos.pngFortifiedCombat EffectA single damage source cannot take more than 10% Max HPDuration: 2 Turns]  [Icon-SE-Pos.pngFrenzyCombat Effect+50 Attack Power
      +10 Critical Chance, Focus, & Mental Resist

      The trade off being -50% ArmorDuration: Until encounter end
      ]
       [Icon-SW-Neg.pngFrigidCombat Effect-15 Evasion
      -25 Crushing Resistance

      However, gain +10 FocusDuration:
      ]
       [Icon-SE-Pos.pngFrostwardenCombat Effect+50 Armor, Ward, & Focus

      Generate +[10 + 2 * Willpower] Threat per turn & +50% ThreatDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-SE-Pos.pngFrozen EdgeCombat Effect+20 Armor

      Primary Weapon deals additional [10] Frost DamageDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngGoddess' BlessingCombat EffectReduce Damage Taken by 90%Duration: Until encounter end]  [Icon-DF-Neg.pngGoddess' InterdictionCombat EffectArmor, Ward, & Focus become 0
      Increase Power cooldown by 2xDuration: Until encounter end
      ]
       [Icon-SE-Pos.pngGuarded StanceCombat Effect+10 Armor & Evasion

      Generate +[10 + 2 * Toughness] Threat per turn

      Generate +20% ThreatDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-LV-Pos.pngGuldring HealingCombat EffectHeal 5% of Max HP per turnDuration: 2 Turns]  [Icon-DF-Pos.pngHeal ShieldCombat Effect+10 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-DF-Pos.pngHeat MirageCombat Effect+15 Evasion
      +20 Fire & Frost ResistanceDuration: 3 Turns
      ]
       [Icon-OF-Pos.pngHeightened SensesCombat Effect+25 Attack PowerDuration:]  [Icon-LV-Pos.pngHoly WardCombat Effect+20 Physical, Magic, & Mental Resist
      Heal [25 * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP per turnDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-OF-Pos.pngHornet BladeCombat EffectPrimary Weapon deals an additional [20 * (Cunn DmgAmpCunning Damage Amplification1 + Cunning / 100)] Drug DamageDuration: 4 Turns]  [Icon-OF-Pos.pngHymn to LightCombat EffectPrimary Weapon attacks deal an additional [3/4th of Presence] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-OF-Pos.pngHyped Up!Combat Effect+50 Attack Power
      +50 Armor & FocusDuration:
      ]
       [Icon-OF-Pos.pngHysteriaCombat EffectDeal an additional +40% Damage, but take an additional +20% DamageDuration: 4 Turns]  [Icon-SE-Pos.pngIcebound ShieldCombat Effect+50 Armor & Ward

      Gain (Icon-DF-Pos.pngCrit Immune)
      (Immunity to critical hits)Duration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Neg.pngImmolationCombat Effect-30 Attack Power & SpellpowerDuration:]  [Icon-DF-Pos.pngInspiredCombat EffectFirst gain +20% Max HP and then gain an additional +20 Max HPDuration:]  [Icon-SE-Pos.pngIntuitionCombat EffectWithout Silver Mask

      +15 Evasion & +20 Physical ResistWith Silver Mask

      +25 Evasion & +30 Physical ResistDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-MM-Pos.pngKarmic RetributionCombat EffectWhen struck by any Physical attack, the attacker immediately takes [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy Damage

      Additionally, the attacker's Physical Resist must be higher than the defender's Spellpower or else the attacker is (Icon-BK-Neg.pngDisarmed) for 1 Turn.Duration: 2 Turns
      ]
       [Icon-CH-Neg.pngLust TaggedCombat Effect-15 Mental Resist
      Take an additional 50% Drug, Mind, Pheromone, & Tease DamageDuration:
      ]
       [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Resist becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
       [Icon-DF-Neg.pngMaster TacTITcianCombat EffectEvasion set to 0Duration: While Talulah's Head remains unhit]  [Icon-DF-Pos.pngMirror ImageCombat Effect+10 EvasionDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-SE-Pos.pngMirror StanceCombat Effect+10 Armor, Ward, & Focus

      While maintained, when damaged by a power marked as [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active], the user will learn that power if they haven't alreadyDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
      Generate no ThreatDuration:
      ]
       [Icon-SE-Pos.pngObsidian AegisCombat Effect+10 Armor, Ward, & FocusDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-OF-Pos.pngOverchargedCombat EffectPrimary Weapon, Physical, & Spell attacks deal an additional [30 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Storm Damage & gain +20 Accuracy

      In exchange, -10 Armor & WardDuration: 3 Turns
      ]
       [Icon-SE-Pos.pngPiper's SongCombat EffectA target will be left constantly (Icon-CH-Neg.pngAroused) & (Icon-PR-Neg.pngStunned)
      The effects will reapply if the effects are purged but the stance remainsDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration:
      ]
       [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-DF-Pos.pngProtectedCombat EffectAll damage received will be redirected to the protectorDuration:]  [Icon-OF-Pos.pngPyromancer's WeaponCombat EffectPrimary Weapon deals an additional [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire DamageDuration: 1 Turn]  [Icon-OF-Pos.pngRadiant GiftCombat EffectPrimary Weapon deals an additional [12 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-SE-Pos.pngRanger's StanceCombat Effect-10 Initiative & Evasion
      Ranged weapon attacks gain +30 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngReactive WardCombat EffectGain [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HP

      When the shield expires, all enemies must make an evasion dodge or take [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Crushing Damage & [whatever remaining Shield HP] Storm DamageDuration: 3 Turns
      ]
       [Icon-LV-Pos.pngRegenerationCombat EffectHeal [] HP per turnDuration:]  [Icon-DF-Neg.pngResonanceCombat EffectEach stack increases gives +5 Critical Chance against the ownerDuration: The stacks are removed when the target receives a critical hit]  [Icon-RS-Neg.pngRestrainedCombat Effect-10 Evasion
      -10% Damage Dealt

      The affected must spend the next turn trying to break free. If they fail to do so, they will continue to spend their next turns attempting toDuration: 3 Turns
      ]
       [Icon-LP-Pos.pngRhythmic FocusCombat Effect+15 Sexiness
      +15 FocusDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngRime VeilCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-DF-Pos.pngSacred ChordCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-SE-Pos.pngScaldic CadenceCombat Effect+[13 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Armor, Ward, & Focus

      Primary Weapon deals an additional [20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Storm DamageDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngSeal of LightCombat Effect+50 Armor, Ward, & Focus
      +30% Threat GenerationDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngSearing AegisCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-SE-Pos.pngSerpent's DanceCombat Effect+15 Armor Penetration & Temptation

      The trade off being -20% ArmorDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-OF-Pos.pngShadowflameCombat Effect+50 SpellpowerDuration:]  [Icon-DF-Pos.pngShelledCombat EffectGain [150 + ( * 5)] Shield HP
      While the shield active, gain +500 Threat per turnDuration: While the shield lasts
      ]
       [Icon-LV-Pos.pngShield of LightCombat EffectGain [50 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HP

      While the shield lasts, heal [20 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] HP per turnDuration: 3 Turns
      ]
       [Icon-DF-Pos.pngShieldedCombat EffectGain [] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration:]  [Icon-SE-Pos.pngShielded StanceCombat Effect+15 Evasion
      +50% Armor & Ward
      Generate +30% ThreatDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-DF-Pos.pngShielding SmiteCombat Effect+50 Armor, Ward, & FocusDuration:]  [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration:]  [Icon-OF-Pos.pngSong of CourageCombat Effect+[Presence] Attack Power, Focus, & Mental ResistDuration: Until encounter end (or caster is interrupted/defeated)]  [Icon-DF-Pos.pngSpirit BoundCombat Effect+75 Max HP
      Increase all Attributes by 50% (Agility, Toughness, etc.)Duration: Until encounter end
      ]
       [Icon-DF-Pos.pngSpirit VeilCombat Effect+10 Evasion
      +15 Physical & Magic ResistDuration: Until encounter end
      ]
       [Icon-DF-Pos.pngStaff WardingCombat Effect+20 Armor, Ward, & FocusDuration: 2 Turns]  [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration:
      ]
       [Icon-DF-Pos.pngSteadfast TonicCombat Effect+[] Armor & Physical ResistDuration:]  [Icon-DF-Neg.pngStormvaneCombat Effect-20 Storm ResistanceDuration: 2 Turns]  [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)]  [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
      -10 Evasion, Physical, Magic, & Mental Resist

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
      ]
       [Icon-OF-Pos.pngSun BladeCombat EffectPrimary Weapon deals an additional [10 * (Presence AmpPresence Amplification1 + Presence / 30)] Holy DamageDuration: 3 Turns]  [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration:]  [Icon-OF-Pos.pngSupport of the CrowdCombat Effect+25 Attack PowerDuration:]  [Icon-MM-Pos.pngSweet ProtectorCombat EffectReduce Damage Taken by 50%Duration: 3 Turns]  [Icon-HS-Pos.pngSynchronicityCombat EffectThe cooldown is all Recharge powers is reduced by 2x
      (i.e. faster cooldown)Note: Odd cooldown powers gain the double cooldown every other turnDuration: 3 Turns
      ]
       [Icon-DF-Pos.pngTainted BulwarkCombat Effect+15 Armor, Evasion, & Ward
      +15 Magic ResistDuration: 3 Turns
      ]
       [Icon-DF-Neg.pngTauntedCombat EffectIncrease Physical Damage taken by +10%

      Each stack increases damage by +10%Duration: Until encounter end
      ]
       [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic ResistDuration:
      ]
       [Icon-DF-Pos.pngThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [] Penetrating DamageDuration:]  [Icon-MM-Pos.pngThreat ManifestCombat EffectWhen struck by any Physical attack, the attacker immediately takes [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Fire DamageDuration: 2 Turns]  [Icon-SE-Pos.pngTranquilityCombat EffectWithout Silver Mask

      Heal [10% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per Turn
      -20% Damage Received from Tease, Drug, Pheromone, & Psychic DamageWith Silver Mask

      Heal [15% of Max HP * (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of 95% to 105%)] HP per Turn
      -30% Damage Received from Tease, Drug, Pheromone, & Psychic DamageDuration: Until encounter end (or caster is interrupted/defeated)
      ]
       [Icon-MM-Pos.pngUnbreakableCombat EffectThe target cannot be defeated and reduce all damage taken by 50%Duration:]  [Icon-OF-Neg.pngUnfocusedCombat Effect-35 Attack Power, Spellpower, & SexinessDuration:]  [Icon-DF-Neg.pngUnguardedCombat Effect-15 EvasionDuration: 1 Turn]  [Icon-DF-Pos.pngVanguardCombat Effect+20 Armor & EvasionDuration: 2 Turns]  [Icon-MM-Pos.pngVigor AuroraCombat EffectThe target cannot be defeated and when the effect ends, all enemies take [60 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Holy DamageDuration: 2 Turns]  [Icon-DF-Pos.pngWar HymnCombat Effect+10 Attack Power & Spellpower
      +10 Armor, Ward, & Focus

      This bonus increases by +10 per turn, to a max of +50Duration: Until encounter end
      ]
       [Icon-OF-Pos.pngWarlord's CryCombat Effect+10 Attack PowerDuration: 3 Turns]  [Icon-OF-Pos.pngWeapon BuffCombat EffectPrimary Weapon deals an additional Note: Additional Weapon Buff effects will "stack"
      (i.e. the new effect will fall under one weapon buff, but its damage and individual duration is separate)Duration:
      ]
       [Icon-LV-Pos.pngWinterstemCombat EffectHeal [] HP per turnDuration:]  [Icon-DF-Neg.pngWitheredCombat Effect[] Ward & Magic ResistDuration: 2 Turns]  
  • Status Effects (54)
    • [Icon-SE-Pos.pngAnally FilledStatus EffectAsshole is filled with []mL of cum

      The effect is additive, such that new amounts of cum will stack and increase the effect's durationDuration: Expression error: Unexpected < operator. hours & Expression error: Unexpected < operator. minutes

      Draining an estimated [Expression error: Unexpected < operator.mL/min], and gradually decreasing over time
      ]
       [Icon-SE-Pos.pngAphrodisiac CoveredStatus Effect+15% Tease DamageDuration: 6 Hours]  [Icon-SE-Pos.pngArcane AttunementStatus Effect+10 SpellpowerDuration: 12 Hours]  [Icon-SE-Pos.pngArcane InfusionStatus Effect+10 SpellpowerDuration: 12 Hours]  [Icon-SE-Pos.pngArmorerStatus Effect+5 Armor Penetration
      +5 ArmorDuration: 12 Hours
      ]
       [Icon-SE-Pos.pngArtificial HeatStatus Effect+50% FertilityDuration: 7 Days]  [Icon-SE-Pos.pngArtificial RutCombat Effect+50% VirilityDuration: 7 Days]  [Icon-SE-Neg.pngBruised and BeatenStatus Effect-10% Max HP, but +10 Tease ResistanceDuration: Until Sleep]  [Icon-SE-Pos.pngCherish ThisStatus Effect+10 Magic ResistDuration: 12 Hours]  [Icon-SE-Pos.pngCum CoveredStatus EffectCovered in cumDuration: 6 Hours]  [Icon-SE-Pos.pngDark DevotionStatus Effect+10 Magic & Mental Resist
      Heal 10% Max HP per turnDuration: Until encounter end
      ]
       [Icon-SE-Neg.pngDrainedStatus Effect-50% ToughnessDuration: 6 Hours]  [Icon-SE-Neg.pngEnervationStatus Effect-10% ToughnessDuration: 6 Hours]  [Icon-SE-Pos.pngEye of the StormStatus Effect+10 Attack PowerDuration: 12 Hours]  [Icon-SE-Neg.pngFatiguedStatus Effect-50% Agility & StrengthDuration: Until Sleep]  [Icon-SE-Pos.pngFocusing PerformanceStatus Effect+10 Mental ResistDuration: 12 Hours]  [Icon-SE-Pos.pngHappy TummyStatus Effect+10 Tease ResistanceDuration: 12 Hours]  [Icon-SE-Pos.pngHeart's DesiresStatus Effect+10 Mental ResistDuration: 12 Hours]  [Icon-SE-Pos.pngHeatStatus Effect+50% FertilityDuration: 7 Days]  [Icon-SE-Pos.pngHeat TreatmentStatus Effect+25 Fire ResistanceDuration: 12 Hours]  [Icon-SE-Pos.pngHive Knight's ScentStatus Effect+10 Focus

      Tease Damage is converted into Pheromone DamageDuration: 12 Hours
      ]
       [Icon-SE-Pos.pngHoney BrainStatus EffectMinimum Libido set to 35
      Gain the Bimbo personalityDuration: 5 Days
      ]
       [Icon-SE-Pos.pngHornet HighStatus Effect+10 Max HPDuration: 6 Hours]  [Icon-SE-Pos.pngInspiringStatus EffectGrant Leadership bonus to party, overwriting the current party leader's bonus

      +300 ThreatDuration: Until encounter end
      ]
       [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Resist becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
       [Icon-SE-Pos.pngMatron Statue's GiftStatus Effect+2 VirilityDuration: 7 Days]  [Icon-SE-Pos.pngMilk BathedStatus EffectCovered in milkDuration: 6 Hours]  [Icon-DF-Pos.pngNippedStatus Effect+15 Mental ResistDuration: 3 Days]  [Icon-SE-Pos.pngOmikujiStatus Effect+10 Magic ResistDuration: 12 Hours]  [Icon-SE-Pos.pngOrally FilledStatus EffectStomach is filled with []mL of cum

      The effect is additive, such that new amounts of cum will stack and increase the effect's durationDuration: Expression error: Unexpected < operator. hours & Expression error: Unexpected < operator. minutes

      Draining an estimated [Expression error: Unexpected < operator.mL/min], and gradually decreasing over time
      ]
       [Icon-SE-Neg.pngOverburdenedStatus Effect+25% Time Taken when travelling to a new tileDuration: Until Labor]  [Icon-SE-Neg.pngPent UpStatus Effect-20% Focus & Mental ResistDuration: Until next orgasm]  [Icon-SE-Pos.pngPrayer of WardingStatus Effect+10 WardDuration: 12 Hours]  [Icon-SE-Pos.pngRanger's QuarryStatus Effect+10 InitiativeDuration: 12 Hours]  [Icon-SE-Neg.pngReality BleedStatus Effect-20% Max HP per turnDuration: Until encounter end]  [Icon-SE-Pos.pngRelaxedStatus Effect+25% Focus, but -25% Tease DamageDuration: 6 Hours]  [Icon-SE-Pos.pngRutStatus Effect+50% VirilityDuration: 7 Days]  [Icon-SE-Pos.pngSex ScentStatus EffectDeal Pheromone Damage in place of Tease DamageDuration: 5 Hours]  [Icon-SE-Pos.pngSharpen BladesStatus Effect+10 Critical ChanceDuration: 12 Hours]  [Icon-SE-Pos.pngSorran WoadStatus Effect+25 Ward
      +25 Storm ResistanceDuration: 3 Days
      ]
       [Icon-SE-Pos.pngStud Statue's GiftStatus Effect+2 FertilityDuration: 7 Days]  [Icon-SE-Neg.pngSubmissive & BreedableStatus Effect-20% Focus & Mental ResistDuration: Until next orgasm]  [Icon-SE-Neg.pngTainted Bull HighStatus Effect+25 Libido, but -25 Focus

      Additionally, if the owner has a vagina, +100 FertilityDuration: 3 Hours
      ]
       [Icon-SE-Pos.pngTake Comfort In MeStatus Effect+10 FocusDuration: 12 Hours]  [Icon-SE-Pos.pngTemporary InfertilityStatus EffectFertility becomes 0 Duration: Until treated]  [Icon-SE-Pos.pngTemporary SterilityStatus EffectVirility becomes 0 Duration: Until treated]  [Icon-SE-Pos.pngUnstable PresenceStatus EffectHeal [999 - Current HP] per turnDuration: 15 Turns]  [Icon-SE-Pos.pngVaginally FilledStatus EffectVagina is filled with []mL of cum

      The effect is additive, such that new amounts of cum will stack and increase the effect's durationDuration: Expression error: Unexpected < operator. hours & Expression error: Unexpected < operator. minutes

      Draining an estimated [Expression error: Unexpected < operator.mL/min], and gradually decreasing over time
      ]
       [Icon-SE-Neg.pngVenom CravingStatus Effect-20 Max HP, but deal an additional +10% Tease Damage]  [Icon-SE-Pos.pngVenom HighStatus Effect+40 Libido

      When the effect ends, if [random#(0-199) > 100 * (Toughness / Current Base Maximum)], gain +3 LibidoDuration: Until addiction ends
      ]
       [Icon-SE-Neg.pngVenom WithdrawalStatus Effect-10 Max HPDuration: 6 Hours]  [Icon-SE-Pos.pngWar PaintStatus Effect+5 to all Elemental ResistancesDuration: 12 Hours]  [Icon-SE-Neg.pngWeakenedStatus Effect-25 Attack Power, Spellpower, & SexinessDuration: 6 Hours]  [Icon-SE-Pos.pngWell FedStatus EffectHeal 100% of HP lost in combatDuration: 6 Hours]