Difference between revisions of "Template:Tt/Compu"
		
		
		
		
		
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| m |  (duct tape fix) | ||
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| |Sexi%=Sexiness%|Spel%=Spellpower%|AtkP%=Attack Power% | |Sexi%=Sexiness%|Spel%=Spellpower%|AtkP%=Attack Power% | ||
| |SexiHealAmp|SpelHealAmp={{#switch:{{{1|}}}|SexiHealAmp=Sexi|SpelHealAmp=Splpow}} HealAmp | |SexiHealAmp|SpelHealAmp={{#switch:{{{1|}}}|SexiHealAmp=Sexi|SpelHealAmp=Splpow}} HealAmp | ||
| − | |AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp|CunnDmgAmp={{#switch:{{{1|}}}|AtkPDmgAmp=AtkPow|SexiDmgAmp=Sexi|SpelDmgAmp=Splpow|CunnDmgAmp=Cunn}} DmgAmp {{#if:{{{2|}}}|[ | + | |AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp|CunnDmgAmp={{#switch:{{{1|}}}|AtkPDmgAmp=AtkPow|SexiDmgAmp=Sexi|SpelDmgAmp=Splpow|CunnDmgAmp=Cunn}} DmgAmp {{#if:{{{2|}}}|[{{{2|}}}]}} | 
| |MentDMG=Mental Damage|PhysDMG=Physical Damage|SpelDMG=Spell Damage|TeasDMG=Tease Damage|WeapDMG=Weapon Damage|OffWeapDMG=Offhand Weapon Damage | |MentDMG=Mental Damage|PhysDMG=Physical Damage|SpelDMG=Spell Damage|TeasDMG=Tease Damage|WeapDMG=Weapon Damage|OffWeapDMG=Offhand Weapon Damage | ||
| |WillAmp=Willpower Amp|PresAmp=Presence Amp|TougAmp=Toughness Amp|CunnAmp=Cunning Amp|StrnAmp=Strength Amp | |WillAmp=Willpower Amp|PresAmp=Presence Amp|TougAmp=Toughness Amp|CunnAmp=Cunning Amp|StrnAmp=Strength Amp | ||
| − | |AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK|OffWeaATK={{#switch:{{{1|}}}|AoeATK=AOE|EvaATK=Evasion|MagATK=Magic|MenATK=Mental|PhyATK=Physical|TeaATK=Tease|WeaATK=Weapon|OffWeaATK=Offhand Weapon}} Attack {{#if:{{{3|}}}{{{4|}}}{{{5|}}}|[ | + | |AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK|OffWeaATK={{#switch:{{{1|}}}|AoeATK=AOE|EvaATK=Evasion|MagATK=Magic|MenATK=Mental|PhyATK=Physical|TeaATK=Tease|WeaATK=Weapon|OffWeaATK=Offhand Weapon}} Attack {{#if:{{{3|}}}|[{{{3|}}}]}}{{#if:{{{4|}}}|[{{{4|}}}]}}{{#if:{{{5|}}}|[{{{5|}}}]}} | 
| }}|2={{#switch:{{{1|}}} | }}|2={{#switch:{{{1|}}} | ||
| |Sexi%|Spel%|AtkP%={{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} as a %{{cw|spnhr}}'''Example''': 50 {{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} = 50% | |Sexi%|Spel%|AtkP%={{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} as a %{{cw|spnhr}}'''Example''': 50 {{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} = 50% | ||
Latest revision as of 07:15, 15 August 2025
Documentation
Only has 1 parameter:
- AtkP%- Sexi%- Spel%
Has two parameters:
- 1st Parameter - Computation name
- SexiHealAmp- SpelHealAmp
- AtkPDmgAmp- SexiDmgAmp- SpelDmgAmp- CunnDmgAmp
- WillAmp- PresAmp- TougAmp- CunnAmp- StrnAmp
 
- 2nd Parameter - if there is a bonus/power specific amplification
- e.g. {{tt/Compu|AtkPDmgAmp|+100 Attack Power}}(AtkPow DmgAmp [+100 Attack Power]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
 +100 Attack Power)
 
- e.g. 
Special Case, attack & damage table:
- 1st Parameter - Table Type (i.e. is it to calculate if an attack hits or to how damage is calculated)
- Attack Table: AoeATKEvaATKMagATKMenATKPhyATKTeaATKWeaATKOffWeaATK
- Damage Table: MentDMGPhysDMGSpelDMGTeasDMGWeapDMGOffWeapDMG
 
- Attack Table: 
- The next set of parameters depends on if its an attack or damage table:
- Attack Table
- 2nd Parameter - Includes catalyst bonus? (either CharmorSpell, or leave blank)
- 3rd & 4th Parameter - If there are any other bonuses or negatives to the attacker's accuracy (3) or the target's defense (4)
- 5th Parameter - Any other bonuses/notes
 
- 2nd Parameter - Includes catalyst bonus? (either 
- Damage Table
- 2nd Parameter - Name of the Element/Resistance type
- 3rd & 4th Parameters - (optional) special catch case in the event the attack type and defense is different
 
 
- Attack Table
Usage & Sample
- (Attack Power%Attack Power as a %Example: 50 Attack Power = 50%) (Spellpower%Spellpower as a %Example: 50 Spellpower = 50%) (Sexiness%Sexiness as a %Example: 50 Sexiness = 50%)
- (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of95% to 105%) (Sexi HealAmpSexiness Healing Amplification1 + Sexiness / 200Final amount will have a random effectiveness of95% to 105%)
- (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100) (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100) (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100) (Cunn DmgAmpCunning Damage Amplification1 + Cunning / 100)
- (Willpower AmpWillpower Amplification1 + Willpower /) (Presence AmpPresence Amplification1 + Presence /) (Toughness AmpToughness Amplification1 + Toughness /) (Cunning AmpCunning Amplification1 + Cunning /) (Strength AmpStrength Amplification1 + Strength /)
- (Offhand Weapon AttackAttempt a Offhand Weapon Attack
 Offhand PenaltyAttacker Defender Accuracy vs Evasion -10 Offhand 
 Penalty/ 
 -10 Accuracy) (Offhand Weapon DamageCompute Offhand Weapon Damage
 Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Armor Penetration - Armor = Defense If Defense is > 0: Damage * (100 /
 (100 + Defense))95% to 105%Offhand Penalty
 Only deals [75%] Damage)
Special Case
- {{tt/Compu|MentDMG|Fire|TEST|SPEC}}(Mental DamageCompute Mental Damage
 Final Damage will have a random effectiveness of- Apply Defensive Reductions - Attacker - Defender - TEST - - - SPEC - = - Defense - If Defense is > 0: - Damage * (100 /
 (100 + Defense))- Apply Fire Resistance by - Damage - (Damage * (Resistance / 100))- 95% to 105%)
- {{tt/Compu|MagATK||+20|-50}}(Magic Attack [+20][-50]Attempt a Magic Attack
 )- Attacker - Defender - Accuracy - vs - Magic Resist - +20 - Other Bonus - -50 
- {{tt/Compu|MagATK|Spell|+20|-50}}(Magic Attack [+20][-50]Attempt a Magic Attack
 )- Attacker - Defender - Accuracy - vs - Magic Resist - +Catalyst Accuracy & Critical Chance - Catalyst Bonus - / - +20 - Other Bonus - -50 
- {{tt/Compu|WeapDMG|Frost}}(Weapon DamageCompute Weapon Damage
 Final Damage will have a random effectiveness of- Apply Defensive Reductions - Attacker - Defender - Armor Penetration - - - Armor - = - Defense - If Defense is > 0: - Damage * (100 /
 (100 + Defense))- Apply Frost Resistance by - Damage - (Damage * (Resistance / 100))- 95% to 105%)
- {{tt/Compu|AoeATK|Spell||-50|+20 Critical Chance if target is affected by {{tt/Eff|Flight}}}}(AOE Attack [-50][+20 Critical Chance if target is affected by [ FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack
 )s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)]]Attempt a AOE Attack- Attacker - Defender - Accuracy - vs - Evasion 
 +20 Critical Chance if target is affected by [- Attacker - Defender - Accuracy - vs - Evasion - +Catalyst Accuracy & Critical Chance - Catalyst Bonus - / - Other Bonus - -50  FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack FlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack
 )s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)])- Attacker - Defender - Accuracy - vs - Evasion