Difference between revisions of "Template:Tt/Compu"
Jump to navigation
Jump to search
(WIP SAVE - CLOCKING OUT) |
m |
||
Line 3: | Line 3: | ||
|SexiHealAmp|SpelHealAmp={{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} Heal Amp | |SexiHealAmp|SpelHealAmp={{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} Heal Amp | ||
|AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp={{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} Dmg Amp | |AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp={{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} Dmg Amp | ||
+ | |MentDMG=Mental Damage|PhysDMG=Physical Damage|SpelDMG=Spell Damage|TeasDMG=Tease Damage|WeapDMG=Weapon Damage | ||
+ | |AoeATK=AOE Attack|EvaATK=Evasion Attack|MagATK=Magic Attack|MenATK=Mental Damage|PhyATK=Physical Attack|TeaATK=Tease Attack|WeaATK=Weapon Attack | ||
}}|2={{#switch:{{{1|}}} | }}|2={{#switch:{{{1|}}} | ||
|Sexi%|Spel%|AtkP%={{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} as a %{{cw|spnhr}}'''Example''': 50 {{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} = 50% | |Sexi%|Spel%|AtkP%={{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} as a %{{cw|spnhr}}'''Example''': 50 {{#switch:{{{1|}}}|Sexi%=Sexiness|Spel%=Spellpower|AtkP%=Attack Power}} = 50% | ||
|SexiHealAmp|SpelHealAmp='''{{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} Healing Amplification'''{{cw|spnhr}}<code>1 + {{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} / 200</code> | |SexiHealAmp|SpelHealAmp='''{{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} Healing Amplification'''{{cw|spnhr}}<code>1 + {{#switch:{{{1|}}}|SexiHealAmp=Sexiness|SpelHealAmp=Spellpower}} / 200</code> | ||
|AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp='''{{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} Damage Amplification'''{{cw|spnhr}}<code>1 + {{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} / 100</code> | |AtkPDmgAmp|SexiDmgAmp|SpelDmgAmp='''{{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} Damage Amplification'''{{cw|spnhr}}<code>1 + {{#switch:{{{1|}}}|AtkPDmgAmp=Attack Power|SexiDmgAmp=Sexiness|SpelDmgAmp=Spellpower}} / 100</code> | ||
− | }} | + | |AoeATK|EvaATK|MagATK|MenATK|PhyATK|TeaATK|WeaATK={{Tt/Compu/Tabs|{{{1|}}}|{{{2|}}}|{{{3|}}}{{{4|}}}}} |
− | }})</includeonly><noinclude> | + | |MentDMG|PhysDMG|SpelDMG|TeasDMG|WeapDMG={{Tt/Compu/Tabs|{{{1|}}}|{{{2|}}}}} |
− | + | }}}})</includeonly><noinclude> | |
==Documentation== | ==Documentation== | ||
*<code>AtkP%</code> <code>Sexi%</code> <code>Spel%</code> | *<code>AtkP%</code> <code>Sexi%</code> <code>Spel%</code> | ||
Line 19: | Line 21: | ||
*{{tt/Compu|SpelHealAmp}} {{tt/Compu|SexiHealAmp}} | *{{tt/Compu|SpelHealAmp}} {{tt/Compu|SexiHealAmp}} | ||
*{{tt/Compu|AtkPDmgAmp}} {{tt/Compu|SexiDmgAmp}} {{tt/Compu|SpelDmgAmp}} | *{{tt/Compu|AtkPDmgAmp}} {{tt/Compu|SexiDmgAmp}} {{tt/Compu|SpelDmgAmp}} | ||
− | + | *TEST | |
− | + | *{{tt/Compu|MentDMG|Fire}} {{tt/Compu|MentDMG|Frost}} | |
+ | *{{tt/Compu|AoeATK|Spell||-50}} | ||
</noinclude> | </noinclude> |
Revision as of 10:57, 3 April 2025
Documentation
AtkP%
Sexi%
Spel%
SexiHealAmp
SpelDmgAmp
AtkPDmgAmp
SexiDmgAmp
SpelHealAmp
Usage & Sample
- (Attack Power%Attack Power as a %Example: 50 Attack Power = 50%) (Spellpower%Spellpower as a %Example: 50 Spellpower = 50%) (Sexiness%Sexiness as a %Example: 50 Sexiness = 50%)
- (Spellpower Heal AmpSpellpower Healing Amplification
1 + Spellpower / 200
) (Sexiness Heal AmpSexiness Healing Amplification1 + Sexiness / 200
) - (Attack Power Dmg AmpAttack Power Damage Amplification
1 + Attack Power / 100
) (Sexiness Dmg AmpSexiness Damage Amplification1 + Sexiness / 100
) (Spellpower Dmg AmpSpellpower Damage Amplification1 + Spellpower / 100
) - TEST
- (Mental Damage
) (Mental DamageApply Defensive Reductions Attacker Defender Temptation - Focus = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))Apply Fire Resistance by Damage - (Damage * (Resistance / 100))
)Apply Defensive Reductions Attacker Defender Temptation - Focus = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))Apply Frost Resistance by Damage - (Damage * (Resistance / 100))
- (AOE Attack
)Attacker Defender Accuracy vs Evasion +Catalyst Accuracy Catalyst Bonus / -50 Other Bonus