Difference between revisions of "Ley-crystal Grenade"

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{{Infobox Item
 
{{Infobox Item
 
| name = Ley-crystal Grenade
 
| name = Ley-crystal Grenade
 +
| shortname = CrytsalNade
 +
| author = [[Author-The Observer|The Observer]]
 
| itemtype = Consumable
 
| itemtype = Consumable
 
| baseprice = 1000
 
| baseprice = 1000
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''Boom.
 
''Boom.
 
          
 
          
''Throw this at the enemy party to deal incredible crushing, blight and fire damage to all targets. This effect cannot miss — the explosion is simply too obscenely great.
+
''<b>Throw this at the enemy party to deal incredible crushing, blight and fire damage to all targets. This effect cannot miss — the explosion is simply too obscenely great.</b>
 
</blockquote>
 
</blockquote>
  
 
==Function==
 
==Function==
Deal 10 + level*10 damage to all enemies in equal amounts of crushing, blight and fire damage.
+
Deal 10 + X damage to all enemies in equal amounts of crushing, blight and fire damage.
 +
*X = Current level * 10
  
 
==Acquisition==
 
==Acquisition==
*Dropped by [[Mistress Matiha]]
+
*Dropped by:
 +
**[[Mistress Matiha]] (100% chance)
  
[[Category:Consumable items]]
 
 
[[Category:Items]]
 
[[Category:Items]]
[[Category:Unique items]]
+
[[Category:Consumables]]

Revision as of 15:15, 30 December 2019

Ley-crystal Grenade
CrytsalNade
Author The Observer
Type Consumable
Base Price 1000
Additional Information
Stack Limit 9
Usable No
Combat Usable Yes

Description

Terrible and destructive, ley-crystal grenades were employed by old Belhar in the opening stages of the Godswar when it soon became apparent Belhar was not going to hold. Fist-sized bombs meant for moving mountains were scaled down to the size of marbles, the resultant effect far more localised but no less deadly.

Boom.

Throw this at the enemy party to deal incredible crushing, blight and fire damage to all targets. This effect cannot miss — the explosion is simply too obscenely great.

Function

Deal 10 + X damage to all enemies in equal amounts of crushing, blight and fire damage.

  • X = Current level * 10

Acquisition