Difference between revisions of "Fighter"

From Fall of Eden
Jump to navigation Jump to search
Line 8: Line 8:
 
| name = Fighter
 
| name = Fighter
 
| prereq = None
 
| prereq = None
| jobtier = 1
+
| jobtier = [[Jobs_(FoE)#T1|1]]
| jobtype = Physical
+
| jobtype = [[Jobs_(FoE)#PHY|Physical]]
| resource = [[SP]]
+
| resource = [[Attributes_(FoE)#SP|SP]]
 
| learnedfrom = Initial or [[Kiai | Kia/Kai]]
 
| learnedfrom = Initial or [[Kiai | Kia/Kai]]
 
| ability1 = [[Bash (FoE) | Bash]]
 
| ability1 = [[Bash (FoE) | Bash]]
Line 28: Line 28:
 
----
 
----
  
[Placeholder for level up table.]
+
{|class="wikitable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 +
|+ Job Leveling Rewards Table
 +
!width="80px" class="unsortable"| Level
 +
!width="80px" class="unsortable"| Exp
 +
!width="320px" class="unsortable"| Stat Increases
 +
!width="160px" class="unsortable"| Ability(s) Learned
 +
|-
 +
|align="center"| <span id="1"></span><b>1</b>
 +
|align="left"| -
 +
|align="left"| -
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="2"></span><b>2</b>
 +
|align="left"| 10
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +2
 +
|align="left"| [[Bash (FoE) | Bash]]
 +
|-
 +
|align="center"| <span id="3"></span><b>3</b>
 +
|align="left"| 20
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +1,  [[Attributes_(FoE)#STA|STA]] +1
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="4"></span><b>4</b>
 +
|align="left"| 40
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +1,  [[Attributes_(FoE)#DEX|DEX]] +1
 +
|align="left"| [[Pierce (FoE)|Pierce]]
 +
|-
 +
|align="center"| <span id="5"></span><b>5</b>
 +
|align="left"| 80
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +2
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="6"></span><b>6</b>
 +
|align="left"| 160
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +1,  [[Attributes_(FoE)#STA|STA]] +1
 +
|align="left"| [[D Attack(FoE)|Double Attack]]
 +
|-
 +
|align="center"| <span id="7"></span><b>7</b>
 +
|align="left"| 320
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +1,  [[Attributes_(FoE)#DEX|DEX]] +1
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="8"></span><b>8</b>
 +
|align="left"| 640
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +2,  [[Attributes_(FoE)#STA|STA]] +2,  [[Attributes_(FoE)#DEX|DEX]] +2,  [[Attributes_(FoE)#HP|HP]] +1
 +
|align="left"| [[Provoke (FoE)|Provoke]]
 +
|-
 +
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 +
|align="left"| 1,270
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +10,  [[Attributes_(FoE)#STA|STA]] +4,  [[Attributes_(FoE)#DEX|DEX]] +4,  [[Attributes_(FoE)#HP|HP]] +1
 +
|align="left"|
 +
|-
 +
|}
 +
 
 +
'''Mastering this job will award the character with the additional master ability: [[T Attack (FoE) |T. Attack]]'''
 +
 
  
 
''Note: A character who selects the fighter job during character creation will have the experience needed for each job level up halved.''
 
''Note: A character who selects the fighter job during character creation will have the experience needed for each job level up halved.''
  
Mastering this job (reaching job lvl 8) will award the character with an additional master ability ([[T Attack (FoE) |T. Attack]]) in addition to permanently teaching the character [[Provoke (FoE) | Provoke]].
 
  
 
=== Notes ===
 
=== Notes ===

Revision as of 20:08, 14 March 2015

{{#css:

 body {
   background: #C2D6F2;
   color: #696969;
 }
 .flame {
   background-color: #7E8C9E;
 }
 .box-flame {
   border-color: #7E8C9E;
 }
 .blog-box-flame {
   background: none repeat scroll 0% 0% #697C82;
   color: #FFFFFF;
 }
 .wikiEditor-ui {
   color: #000000;
 }
 .editOptions {
   color: #000000;
 }
 table:not(.infobox) {
   background-color:#C2D6F2;
 }
 .infobox, .toc {
   border: 3px solid #697C82 !important;
   background-color: #C2D6F2 !important;
   color: #696969;
   box-shadow: 0 0 15px #7E8C9E;
   table-layout: fixed;
 }
 .toc h2 {
   margin-top: 0px;
   margin-bottom: 0px;
 }
 .mw-content-ltr a:link, .mw-content-ltr a:hover, .mw-content-ltr a:visited, .mw-content-ltr a:active, .catlinks a:link, .catlinks a:hover, .catlinks a:visited, .catlinks a:active {
   color: #0EA808;
   font-weight: bold;
   font-size: normal;
 }
 a.new:link, a.new:hover, a.new:visited, a.new:active, .catlinks a.new:hover, .catlinks a.new:link, .catlinks a.new:visited, .catlinks a.new:active {
   color: #11E009;
 }
 blockquote {
   border-left-color: #697C82;
   font-size: 16px;
 }

.wikitable {

 color: #696969;

} .wikitable th {

 color: #696969;

} .wikitable td {

 color: #696969;

} .wikitable caption {

 color: #FFFFFF;
 background: #697C82;

} .bordered {

 border: 3px solid #697C82 !important;
 box-shadow: 0 0 15px  #7E8C9E;

} .borderless {

 border: none;
 box-shadow: none;

} .catlinks {

 margin-top: 32px;
 margin-left: 0px;
 margin-right: 0px;
 margin-bottom: 8px;

}

}}



Fighter

Fighter
Information
Prerequisites None
Job Tier 1
Job Type Physical
Resource(s) SP
Learned from Initial or Kia/Kai
Abilities
Ability 1 Bash
Ability 2 Pierce
Ability 3 D. Attack
Ability 4 Provoke
Master Ability T. Attack

Basic physical damage dealer capable of stuns foes, ignoring defenses, or tanking for the team.

Acquisition


This job is automatically acquired during character creation or during the introduction quest from Kia/Kai along with the other basic job you did not choose (Scholar or Courtesan).

Advancement


Mastering this job will award the character with the additional master ability: T. Attack


Note: A character who selects the fighter job during character creation will have the experience needed for each job level up halved.


Notes