Difference between revisions of "Ranger"

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| name = Ranger
 
| name = Ranger
 
| prereq = [[Fighter]] lvl 3
 
| prereq = [[Fighter]] lvl 3
| jobtier = 2
+
| jobtier = [[Jobs (FoE)#T2|2]]
| jobtype = Physical
+
| jobtype = [[Jobs (FoE)#PHY|Physical]]
| resource = [[SP]]
+
| resource = [[Attributes (FoE)#SP|SP]]
 
| learnedfrom = [[Estevan]]
 
| learnedfrom = [[Estevan]]
 
| ability1 = [[Ensnare (FoE) |Ensnare]]
 
| ability1 = [[Ensnare (FoE) |Ensnare]]
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----
 
----
  
[Placeholder for level up table.]
+
{|class="wikitable collapsible collapsed bordered" border="1" cellpadding="2" style="text-align:center"
 +
|+ Job Leveling Rewards Table
 +
!width="80px" class="unsortable"| Level
 +
!width="80px" class="unsortable"| Exp
 +
!width="320px" class="unsortable"| Stat Increases
 +
!width="160px" class="unsortable"| Ability(s) Learned
 +
|-
 +
|align="center"| <span id="1"></span><b>1</b>
 +
|align="left"| -
 +
|align="left"| -
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="2"></span><b>2</b>
 +
|align="left"| 20
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
 +
|align="left"| [[Ensnare (FoE)|Ensnare]]
 +
|-
 +
|align="center"| <span id="3"></span><b>3</b>
 +
|align="left"| 40
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="4"></span><b>4</b>
 +
|align="left"| 80
 +
|align="left"| [[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
 +
|align="left"| [[Focus Strike (FoE)|Focus Strike]]
 +
|-
 +
|align="center"| <span id="5"></span><b>5</b>
 +
|align="left"| 160
 +
|align="left"|[[Attributes_(FoE)#STA|STA]] +2, [[Attributes_(FoE)#STR|STR]] +1
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="6"></span><b>6</b>
 +
|align="left"| 320
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +2, [[Attributes_(FoE)#STA|STA]] +1
 +
|align="left"| [[Hamstring (FoE)|Hamstring]]
 +
|-
 +
|align="center"| <span id="7"></span><b>7</b>
 +
|align="left"| 640
 +
|align="left"|[[Attributes_(FoE)#STA|STA]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
 +
|align="left"| -
 +
|-
 +
|align="center"| <span id="8"></span><b>8</b>
 +
|align="left"| 1,280
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +3, [[Attributes_(FoE)#STA|STA]] +1, [[Attributes_(FoE)#DEX|DEX]] +1, [[Attributes_(FoE)#HP|HP]] +1
 +
|align="left"| [[Set Trap (FoE)|Set Trap]]
 +
|-
 +
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 +
|align="left"| 2,540
 +
|align="left"|[[Attributes_(FoE)#STR|STR]] +12, [[Attributes_(FoE)#STA|STA]] +8, [[Attributes_(FoE)#DEX|DEX]]+3, [[Attributes_(FoE)#HP|HP]] +1
 +
|align="left"|
 +
|-
 +
|}
 +
 
 +
'''Mastering this job will award the character with the additional master ability: [[Swift (FoE)|Swift]]'''
  
Mastering this job (reaching job lvl 8) will award the character with an additional master ability ([[Swift (FoE) |Swift]]) in addition to permanently teaching the character [[Set Trap (FoE) |Set Trap]].
 
  
 
=== Notes ===
 
=== Notes ===

Revision as of 22:42, 14 March 2015

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Ranger

Ranger
Information
Prerequisites Fighter lvl 3
Job Tier 2
Job Type Physical
Resource(s) SP
Learned from Estevan
Abilities
Ability 1 Ensnare
Ability 2 Focus Strike
Ability 3 Hamstring
Ability 4 Set Trap
Master Ability Swift

Physical damage dealer that can debuffs enemies and use the powerful Set Trap ability.

Acquisition


This job is acquired by talking with Estevan at the Nomads' Camp. While the job can be learned at any level, the character must reach at least level 3 of the Fighter job in order to switch to the Ranger job.

Advancement


Mastering this job will award the character with the additional master ability: Swift


Notes