Crossroads
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}} The rolling plains go on for miles and miles around you, the occasional farm or homestead breaking the monotonous flatlands. You are standing on an intersection of several major roads leading off into the distance. The main thoroughfare leads to Rigard in one direction, and up into a rougher, hillier country in the other, snowy mountains reaching for the sky far away.
Crossing this path is a smaller, less traveled one, leading from the deep forest into a dry wasteland in the other direction. As always, you can see the immense tree at the center of the island towering in the distance, though you are so far away that the great canopy isn't obscuring the sky above.
Nearby, there is a low hill with some strange standing stones on it. This is probably the place that Jeanne was talking about. The Nomad camp where you first arrived on Eden lies on the horizon, one beacon of familiarity in this strange land.
You know how to find the Burrows, should you want to.
Encounters
Locations
- Nomads Camp
- The Mound
- Rigard
- The Highlands
- The Forest (FoE)
- The Desert (FoE)
- Gwendy's Farm
- The Burrows
Walking along the beaten path, you come across a scrawled note left on the ground. Curious, you bend down and pick it up.
To be dragon or lizard, that is the question– Whether ’tis nobler in the mind to suffer The dilemmas of outrageous fortune, Or to take arms against a sea of choices, And by deciding, end them? To TF, to rest– No more; and by choice, to say we stop The heart-ache, and the thousand natural qualms That mind is heir to? ‘Tis a consummation Devoutly to be wished. To pick, to choose, To end, perchance regret; Aye, there’s the rub, For in that transformation, what doubts may come, When we have turned part lizard, part dragon, Must give us pause.
...What is this?