Difference between revisions of "Ranger"

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Line 8: Line 8:
 
| jobtier = [[Jobs (FoE)#T2|2]]
 
| jobtier = [[Jobs (FoE)#T2|2]]
 
| jobtype = [[Jobs (FoE)#PHY|Physical]]
 
| jobtype = [[Jobs (FoE)#PHY|Physical]]
| resource = [[Attributes (FoE)#SP|SP]]
+
| resource = [[Attributes#SP|SP]]
 
| learnedfrom = [[Estevan]]
 
| learnedfrom = [[Estevan]]
 
| ability1 = [[Ensnare (FoE) |Ensnare]]
 
| ability1 = [[Ensnare (FoE) |Ensnare]]
Line 44: Line 44:
 
|align="center"| <span id="2"></span><b>2</b>
 
|align="center"| <span id="2"></span><b>2</b>
 
|align="left"| 20
 
|align="left"| 20
|align="left"|[[Attributes_(FoE)#DEX|DEX]] +2, [[Attributes_(FoE)#SPI|SPI]] +1
+
|align="left"|[[Attributes#DEX|DEX]] +2, [[Attributes#SPI|SPI]] +1
 
|align="left"| [[Ensnare (FoE)|Ensnare]]
 
|align="left"| [[Ensnare (FoE)|Ensnare]]
 
|-
 
|-
 
|align="center"| <span id="3"></span><b>3</b>
 
|align="center"| <span id="3"></span><b>3</b>
 
|align="left"| 40
 
|align="left"| 40
|align="left"|[[Attributes_(FoE)#STA|STA]] +1, [[Attributes_(FoE)#DEX|DEX]] +2
+
|align="left"|[[Attributes#STA|STA]] +1, [[Attributes#DEX|DEX]] +2
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="4"></span><b>4</b>
 
|align="center"| <span id="4"></span><b>4</b>
 
|align="left"| 80
 
|align="left"| 80
|align="left"| [[Attributes_(FoE)#INT|INT]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
+
|align="left"| [[Attributes#INT|INT]] +2, [[Attributes#DEX|DEX]] +1
 
|align="left"| [[Focus Strike (FoE)|Focus Strike]]
 
|align="left"| [[Focus Strike (FoE)|Focus Strike]]
 
|-
 
|-
 
|align="center"| <span id="5"></span><b>5</b>
 
|align="center"| <span id="5"></span><b>5</b>
 
|align="left"| 160
 
|align="left"| 160
|align="left"|[[Attributes_(FoE)#DEX|DEX]] +3
+
|align="left"|[[Attributes#DEX|DEX]] +3
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="6"></span><b>6</b>
 
|align="center"| <span id="6"></span><b>6</b>
 
|align="left"| 320
 
|align="left"| 320
|align="left"|[[Attributes_(FoE)#INT|INT]] +1, [[Attributes_(FoE)#STA|STA]] +2
+
|align="left"|[[Attributes#INT|INT]] +1, [[Attributes#STA|STA]] +2
 
|align="left"| [[Hamstring (FoE)|Hamstring]]
 
|align="left"| [[Hamstring (FoE)|Hamstring]]
 
|-
 
|-
 
|align="center"| <span id="7"></span><b>7</b>
 
|align="center"| <span id="7"></span><b>7</b>
 
|align="left"| 640
 
|align="left"| 640
|align="left"|[[Attributes_(FoE)#SPI|SPI]] +2, [[Attributes_(FoE)#DEX|DEX]] +1
+
|align="left"|[[Attributes#SPI|SPI]] +2, [[Attributes#DEX|DEX]] +1
 
|align="left"| -
 
|align="left"| -
 
|-
 
|-
 
|align="center"| <span id="8"></span><b>8</b>
 
|align="center"| <span id="8"></span><b>8</b>
 
|align="left"| 1,280
 
|align="left"| 1,280
|align="left"|[[Attributes_(FoE)#INT|INT]] +1, [[Attributes_(FoE)#STA|STA]] +1, [[Attributes_(FoE)#DEX|DEX]] +3
+
|align="left"|[[Attributes#INT|INT]] +1, [[Attributes#STA|STA]] +1, [[Attributes#DEX|DEX]] +3
 
|align="left"| [[Set Trap (FoE)|Set Trap]]
 
|align="left"| [[Set Trap (FoE)|Set Trap]]
 
|-
 
|-
 
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 
|align="center"| <span id="Total Exp"></span><b>Totals</b>
 
|align="left"| 2,540
 
|align="left"| 2,540
|align="left"|[[Attributes_(FoE)#DEX|DEX]] +12, [[Attributes_(FoE)#INT|INT]] +4, [[Attributes_(FoE)#STA|STA]]+4, [[Attributes_(FoE)#SPI|SPI]] +3
+
|align="left"|[[Attributes#DEX|DEX]] +12, [[Attributes#INT|INT]] +4, [[Attributes#STA|STA]]+4, [[Attributes#SPI|SPI]] +3
 
|align="left"|  
 
|align="left"|  
 
|-
 
|-

Revision as of 05:41, 20 September 2017


Ranger

| name = Ranger | prereq = Fighter lvl 3 | jobtier = 2 | jobtype = Physical | resource = SP | learnedfrom = Estevan | ability1 = Ensnare | ability2 = Focus Strike | ability3 = Hamstring | ability4 = Set Trap | abilityM = Swift


Description


Physical damage dealer that can debuffs enemies and use the powerful Set Trap ability.


Acquisition


This job is acquired by talking with Estevan. While the job can be learned at any level, the character must reach at least level 3 of the Fighter job in order to switch to the Ranger job.


Advancement


Mastering this job will award the character with the additional master ability: Swift


Notes