Difference between revisions of "Tweaked Jolthammer"

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Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
 
Can be equipped as a melee weapon or be sold to a vendor for [[credits]].
  
[[Category:Items ]]
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[[Category:Items]]
[[Category:Weapons ]]
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[[Category:Weapons]]
[[Category:Melee weapons ]]
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[[Category:Melee weapons]]
 
[[Category:Unique items]]
 
[[Category:Unique items]]
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[[Category:Equipment]]

Revision as of 22:03, 9 November 2019

E's Hmmr
Missing.png
Type Weapon
Slot Melee weapon
Base Price 10000
Information
Damage 7 Kinetic
20 Electric
Damage Type Crushing
Energy Weaponry
Accuracy -5
Crit Bonus 10
Evasion -3
Combat Usable Yes
Defensive Target Hostile
Additional Flags Energy Weapon

A customized version of the Jolthammer, a KihaCorp-brand weapon.

Description

The Jolthammer is a weapon based on an age-old design but given a modern flair by the engineers at KihaCorp. It’s heavy, conductive head is actually divided by several layers of non-conductive materials, allowing it to build up opposing electrical charges - much like a modern supercapacitor. On impact, this energy is discharged through the target creature, frying nerves and crushing bone with equal authority.

Emmy modified the power generator to squeeze some extra juice out of it sometimes. It'll be good for some extra criticals.

Acquisition

Can be gifted by Emmy after successfully completing her her quest.


Usage

Can be equipped as a melee weapon or be sold to a vendor for credits.