Difference between revisions of "Kashima"
		
		
		
		
		
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| m (Text replacement - "{{StyleTiTS}}" to "") | m (Text replacement - "(TiTS)" to "") | ||
| Line 40: | Line 40: | ||
| * <b>Cargo Lift</b> - Links the Hanger Deck to the Command Deck. | * <b>Cargo Lift</b> - Links the Hanger Deck to the Command Deck. | ||
| * <b>Bridge</b> - Location to access communications. | * <b>Bridge</b> - Location to access communications. | ||
| − | * <b>Captain's Ready Room</b> - Access through [[Minigame_ | + | * <b>Captain's Ready Room</b> - Access through [[Minigame_#Complete_the_Circuit|hacking a lock]]. | 
| * <b>Medical Bay</b> - A safe room to sleep in. | * <b>Medical Bay</b> - A safe room to sleep in. | ||
| − | * <b>Science Quarters</b> - Location of an [[Minigame_ | + | * <b>Science Quarters</b> - Location of an [[Minigame_#Lights_Out|unlockable]] safe. | 
| * <b>Engineering Deck</b> - Location of communications interference. | * <b>Engineering Deck</b> - Location of communications interference. | ||
| Line 78: | Line 78: | ||
| * <b>[[Vamp Blade]]</b> | * <b>[[Vamp Blade]]</b> | ||
| * <b>[[Stim_Booster|One Shot Stim Booster]]</b> | * <b>[[Stim_Booster|One Shot Stim Booster]]</b> | ||
| − | * <b>[[Key_item_ | + | * <b>[[Key_item_#Parasite_Sample|Parasite Sample]]</b> | 
| − | * <b>[[Key_item_ | + | * <b>[[Key_item_#Parasite_Cure|Parasite Cure]]</b> | 
| − | [[Category:Locations  | + | [[Category:Locations ]] | 
| − | [[Category:Spaceships  | + | [[Category:Spaceships ]] | 
Revision as of 01:58, 8 December 2016
Kashima
| U.G.C.S. Kashima | |
|---|---|
|  Map of the Hangar Deck | |
| System | Sindathu | 
| Level Range | 7+ | 
Description
A large, asteroid-mining vessel run by Steele Tech. It is involved in the The Kashima Incident.
Places of Interest
- Cargo Lift - Links the Hanger Deck to the Command Deck.
- Bridge - Location to access communications.
- Captain's Ready Room - Access through hacking a lock.
- Medical Bay - A safe room to sleep in.
- Science Quarters - Location of an unlockable safe.
- Engineering Deck - Location of communications interference.
Encounters / Interaction
NPCs
- Henderson - Commander.
- Holmes - Captain.
- Elenora Vanderbilt - Chief Medical Officer, Doctor.
Quests
This ship is involved in the following quests:
The Kashima Incident
Required Level: 7+
After responding to a distress signal, Captain Steele will board the Kashima along with a Nova Securities search-and-rescue party. Steele and the team must investigate the situation and try to resolve it. The mission may end in several different ways depending on the choices Steele makes.
Friendlies:
- Chief Ushamee Neykkar - Leader of the Nova rescue team.
- Doctor Elenora Vanderbilt - Steele Tech Doctor.
Hostiles:
- Infected Crew Members - Infected Steele Tech crew members.
- Captain Holmes - Infected Steele Tech captain.
- Commander Henderson - Infected Steele Tech commander.
Loot:


