Difference between revisions of "External Toxin Pump"
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The attached development notes indicate that the system can painlessly extract toxins from the wearer's blood without the need for needles or an intravenous connector. A later note indicates a desire to reduce the efficacy of the system, so as not to negatively impact sales of Brightwater's pharmaceutical products. | The attached development notes indicate that the system can painlessly extract toxins from the wearer's blood without the need for needles or an intravenous connector. A later note indicates a desire to reduce the efficacy of the system, so as not to negatively impact sales of Brightwater's pharmaceutical products. | ||
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== Acquisition == | == Acquisition == | ||
− | Found in the [[ | + | Found in the [[Farrow Facility]] next to the Steele Tech Probe, if you sided with Utopian Skies. |
Can trade [[Chameleon Armor]] or [[Linebreaker Universal Combat Kit]] to a shady merchant in Gabtown for it. One time offer. | Can trade [[Chameleon Armor]] or [[Linebreaker Universal Combat Kit]] to a shady merchant in Gabtown for it. One time offer. | ||
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== Usage == | == Usage == | ||
Can be equipped as an accessory or be sold to a vendor for [[credits]]. | Can be equipped as an accessory or be sold to a vendor for [[credits]]. | ||
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== Special Abilities == | == Special Abilities == |
Latest revision as of 11:29, 4 November 2024
External Toxin Pump | |
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Type | Accessory |
Slot | Accessory |
Base Price | 350000 |
Information | |
Bonus Resistances |
50% Poison 50% Drug |
Usable | Yes |
Defensive Target | Self |
Description In Game
Brightwater's external toxin pump hasn't yet been given a name, and you can see why. The bulbous central cylinder hangs from a harness of industrial straps, meant to be looped around the wearer's torso. Two support tubes, glowing neon green, stretch out to a pair of metallic silver cuffs. The inner edge, where they would press against skin, is lined with a strangely undulating white leather or hyper-dense fabric, you're not sure which.
The attached development notes indicate that the system can painlessly extract toxins from the wearer's blood without the need for needles or an intravenous connector. A later note indicates a desire to reduce the efficacy of the system, so as not to negatively impact sales of Brightwater's pharmaceutical products.
Acquisition
Found in the Farrow Facility next to the Steele Tech Probe, if you sided with Utopian Skies.
Can trade Chameleon Armor or Linebreaker Universal Combat Kit to a shady merchant in Gabtown for it. One time offer.
Usage
Can be equipped as an accessory or be sold to a vendor for credits.
Special Abilities
- Unlimited per Combat
- Removes the Poison and Aphro status effects.