Ships

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Revision as of 08:05, 6 July 2019 by Theron (talk | contribs) (→‎Acquirable Ships: Went through and changed Shield, Armor, Accuracy and Evasion to the values of a Steele with 0 in the relevant Stat. Corrected a few other values.)
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Ships


Ships are primarily used for transporting Captain Steele and his crew

Aside from transportation, there are a few extra things Steele can do while inside their ship.

  • Safely sleep
  • Masturbate

Ships are also used in ship combat against other ships.

List of Ships

Acquirable Ships


Ambox important.png Ambox important.png
Stats below are as purchased / obtained
Armor Stats
Name Shields Shield Def Armor Armor Def Max Energy Power
Generation
Agility Sensors Systems Thrust Accuracy Evasion Module/
Crew
Capacity
Weapon
Capacity
Fixed
equipment
Storage
space
Misc Base Price
Casstech Z14 3000 20 2015 30 200 25 20 14 25 33 21.5 36.5 4 2 Machine Gun 10 27200
Ova'LEK 3500 30 2515 20 350 15 40 40 30 32 55 56 6 4 (none) 20 34999
Colt XLR 1000 10 5015 40 250 32 25 30 15 40 32.5 45 6 3 Machine Gun 30 26399
Spearhead SS 3000 20 1515 15 250 20 35 25 35 35 42.5 52.5 6 4 Laser Cannon
EM Cannon
20 44999
Moondast Gruss 0 0 7015 50 300 38 10 20 20 45 30 32.5 4 3 Coil Cannon
Repair Module
5 50000
MS-XI 5000 30 2015 20 300 50 26 45 40 25 75 38.5 9 4 Missile Turret
Shield Booster
30 249999
Clydesdale K7 3000 20 2515 10 200 25 15 20 20 15 30 22.5 12 2 EM Turret 50 Bonus crew capacity + 2 299999
Sledgehammer 4000 30 4015 50 300 50 45 20 45 45 32.5 62.5 7 4 Thermal Cannon
Shield Disruptor

25 (Wardrobe)
25 (Equipment)
10 (Consumables)
10 (Valuables)
10 (Toys)

399999
  • Shields, Armor, Accuracy and Evasion are increased by Steele's Willpower, Physique, Aim and Reflexes, respectively. The values above are for a Steele with 0 in each stat.