Difference between revisions of "Category:Damage:Crushing"

From Corruption of Champions II
Jump to navigation Jump to search
(Created)
 
(restoring reroll)
Line 1: Line 1:
Weapons under this category inflict "Crushing" damage, which is normally associated to blunt weapons. Crushing damage inflicts HP damage, which can be reduced or negated depending on the target's Crushing Resistance, the high the resistance the less Crushing damage the target will take, if their resistance is 100+, they are immune to the damage type.
+
Weapons and Powers under this category inflict "Penetrating" damage. Depending if its Physical or Magical, the damage is reduced by the target's [[Armor]], which can be negated by [[Armor Penetration]] (for Physical) or reduced by the target's [[Ward]], which can be negated by [[Spell Penetration]] (for Magical). Penetrating damage inflicts HP damage and is amplified by the user's [[Attack Power]] or [[Spellpower]], but can be reduced or negated depending on the target's Physical or Magic and Penetrating Resistance, the higher the resistance, the less Penetrating damage the target will take, and if their resistance is 100+, they are immune to the damage type.
  
 
[[Category:Items]]
 
[[Category:Items]]
 +
[[Category:Powers]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 +
[[Category:Damage:Physical]]

Revision as of 10:51, 15 May 2021

Weapons and Powers under this category inflict "Penetrating" damage. Depending if its Physical or Magical, the damage is reduced by the target's Armor, which can be negated by Armor Penetration (for Physical) or reduced by the target's Ward, which can be negated by Spell Penetration (for Magical). Penetrating damage inflicts HP damage and is amplified by the user's Attack Power or Spellpower, but can be reduced or negated depending on the target's Physical or Magic and Penetrating Resistance, the higher the resistance, the less Penetrating damage the target will take, and if their resistance is 100+, they are immune to the damage type.