Difference between revisions of "Aim"

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(Big expansion, including the best ways I know to grind it. Couldn't find as much info on Aim but I still don't know the formatting to make a fancy table.)
(correcting links)
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'''Aim''' is one of the [[Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have.  Higher Aim increases the strength of a character's ranged attacks, both on the ground and in space(once ship combat is implemented, anyway). The [[Smuggler|Smuggler's]] Flash Grenade ability also relies on Aim.
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'''Aim''' is one of the [[Ground_Combat_Mechanics#Core_Stats|Core Stats]] Steele and other creatures have.  Higher Aim increases the strength of a character's ranged attacks, both on the ground and in space (once ship combat is implemented, anyway). The [[Smuggler|Smuggler's]] Flash Grenade ability also relies on Aim.
  
 
== Increasing Aim ==
 
== Increasing Aim ==
During character creation, the Athletic upbringing increases this stat by one. Unlike Physique and Reflexes, however, Bookworm does ''not'' decrease Aim. Choosing Aim Affinity increases starting Aim by one ''in addition'' to making it easier to increase the stat later on through gameplay. However, it does ''not'' affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from three to five Aim.
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During character creation, the Athletic upbringing increases this stat by one. Unlike Physique and Reflexes, however, '''Bookworm''' does ''not'' decrease Aim. Choosing Aim Affinity increases starting Aim by one ''in addition'' to making it easier to increase the stat later on through gameplay. However, it does ''not'' affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from three to five Aim.
  
''After'' character creation, various items and events have a chance of increasing Aim. Note that this list is probably incomplete.
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''After'' character creation, [[Stat_gain_by_source|various items and events have a chance of increasing Aim]]. Note that this list is probably incomplete.
  
 
*[[ClearYu]] increases Aim but at the cost of [[Intelligence]], which will likely be harder to get back.
 
*[[ClearYu]] increases Aim but at the cost of [[Intelligence]], which will likely be harder to get back.
  
*Bow training with [[Tanis]] has a chance to slowly increase aim. This method can be spammed with three simple button presses but caps out at 25 or half of the player's maximum, whichever is lower.
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*Bow training with [[Tanis]] has a chance to [[:Ground_Combat_Mechanics#Core_Stats|slowly increase aim]]. This method can be spammed with three simple button presses but caps out at 25 or half of the player's maximum, whichever is lower.
  
*After this, the best method of increasing Reflexes is to buy a Lifetime Membership at the [[Ten Ton Gym]] then repeatedly Swim Laps in the Pool, returning to your ship to get rid of the Sore/Very Sore Status Effects once you run out of Energy. Aim gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.  
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*After this, the best method of increasing Aim is to buy a '''Lifetime Membership''' at the [[Ten Ton Gym]] then repeatedly Swim Laps in the Pool, returning to your ship to get rid of the '''Sore'''/'''Very Sore''' [[:Status_Effects#General_status_effects|Status Effects]] once you run out of [[Energy]]. Aim gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.  
**However, if ''any'' of your equipped clothing lacks the swimwear tag, you'll need to Get Ready and Rinse each time you enter and leave the pool area. The easiest way to remedy this is to buy the [[One-Piece Swimsuit]] from [[Alex Surf]] on [[Tavros]] and unequip your upper and lower undergarments.
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**However, if ''any'' of your equipped clothing lacks the swimwear tag, you'll need to '''Get Ready''' and '''Rinse''' each time you enter and leave the pool area. The easiest way to remedy this is to buy the [[One-Piece Swimsuit]] from [[Alex Surf]] on [[Tavros]] and unequip your upper and lower undergarments.
**You can also use the Spa to restore your Energy. However, this is less individually effective and does nothing to decrease Sore or Very Sore, which will eventually increase to Worn out and ''completely'' disable Energy recovery from anything other than sleep.
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**You can also use the Spa to restore your Energy. However, this is less individually effective and does nothing to decrease '''Sore''' or '''Very Sore''', which will eventually increase to Worn out and ''completely'' disable [[Energy]] recovery from anything other than '''sleep'''.
  
 
[[Category:Core stats]]
 
[[Category:Core stats]]

Revision as of 16:11, 16 July 2019

Aim is one of the Core Stats Steele and other creatures have. Higher Aim increases the strength of a character's ranged attacks, both on the ground and in space (once ship combat is implemented, anyway). The Smuggler's Flash Grenade ability also relies on Aim.

Increasing Aim

During character creation, the Athletic upbringing increases this stat by one. Unlike Physique and Reflexes, however, Bookworm does not decrease Aim. Choosing Aim Affinity increases starting Aim by one in addition to making it easier to increase the stat later on through gameplay. However, it does not affect any static increases added through level-ups. These bonuses stack, allowing you start with anywhere from three to five Aim.

After character creation, various items and events have a chance of increasing Aim. Note that this list is probably incomplete.

  • ClearYu increases Aim but at the cost of Intelligence, which will likely be harder to get back.
  • Bow training with Tanis has a chance to slowly increase aim. This method can be spammed with three simple button presses but caps out at 25 or half of the player's maximum, whichever is lower.
  • After this, the best method of increasing Aim is to buy a Lifetime Membership at the Ten Ton Gym then repeatedly Swim Laps in the Pool, returning to your ship to get rid of the Sore/Very Sore Status Effects once you run out of Energy. Aim gains for individual sessions are low but since there are no combat encounters or unique scenes involved, this method can easily be spammed until the stat's maxed out.
    • However, if any of your equipped clothing lacks the swimwear tag, you'll need to Get Ready and Rinse each time you enter and leave the pool area. The easiest way to remedy this is to buy the One-Piece Swimsuit from Alex Surf on Tavros and unequip your upper and lower undergarments.
    • You can also use the Spa to restore your Energy. However, this is less individually effective and does nothing to decrease Sore or Very Sore, which will eventually increase to Worn out and completely disable Energy recovery from anything other than sleep.