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- *[[Summons#Shadow Clone|Shadow Clone]] - A summoned construct [[Category:Taxonomy:Construct]]549 bytes (62 words) - 09:51, 10 June 2025
- [[Category:Taxonomy:Construct]]206 bytes (21 words) - 15:57, 9 June 2025
- [[Category:Taxonomy:Construct]]259 bytes (27 words) - 16:06, 10 June 2025
- |species = [[Constructs|Construct]] |taxonomy = [[Taxonomy#Construct|Construct]]7 KB (944 words) - 16:39, 26 December 2024
- |taxonomy = [[Taxonomy#Construct|Construct]] ||class = [[Warrior]] (+1 Toughness) ||level = 3 ||hp = 315 ||ap = 25 KB (801 words) - 09:37, 11 June 2025
- |taxonomy = [[Taxonomy#Beast|Beast]] |taxonomy = [[Taxonomy#Humanoid|Humanoid]] ||level=759 KB (7,331 words) - 16:12, 19 June 2025
- [[Category:Taxonomy:Construct]]5 KB (777 words) - 08:08, 14 June 2025
- [[Category:Taxonomy:Construct]]7 KB (994 words) - 15:38, 17 June 2025
- *(If target's taxonomy is '''Construct''' or '''Ethereal'''): *(If target's taxonomy is '''Construct''' or '''Ethereal'''):113 KB (15,898 words) - 12:12, 6 August 2025
- ====Taxonomy==== |'''Construct''' ||Constructs include golems fashioned by sorcerers, and elementals of va36 KB (4,809 words) - 11:00, 10 June 2025
- **(If target's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|100% of the damage dea *(If the enemy's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|50% of the damage deal47 KB (7,042 words) - 17:45, 29 August 2025
- |[[Taxonomy]] ||Construct ||Owner ||- ||- ||- ||Immunity |[[Taxonomy]] ||Ethereal ||Owner ||- ||- ||- ||Immunity173 KB (24,025 words) - 16:22, 12 June 2025
- ...strike deals +X extra Blight damage and, if the target is not an undead or construct, leaves the target Staggered for 2 turns while giving you Health equal to h *(On hit) (If target's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|50% of the damage deal95 KB (13,236 words) - 07:23, 15 August 2025
- **(If target's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|100% of the damage dea **(If target's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|100% of the damage dea171 KB (23,674 words) - 11:04, 28 August 2025
- **(If target's [[Taxonomy]] is '''not''' [<code>Construct or Undead</code>]) '''Heal''' by [<code>{{color|rblu|100% of the damage dea65 KB (9,726 words) - 10:17, 28 August 2025