Difference between revisions of "Pirate Mercenary"
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{{Infobox TiTSCharacter | {{Infobox TiTSCharacter | ||
| name = Shotgun Guard (Mike) | | name = Shotgun Guard (Mike) | ||
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A unique character encountered during [[Fools_Rush_In|Saendra's rescue mission]]. | A unique character encountered during [[Fools_Rush_In|Saendra's rescue mission]]. | ||
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=== Appearance === | === Appearance === | ||
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The mercenary guard is a gruff, weathered human man with a long, faded-brown coat pulled over a ballistic vest -- enough armor for a corporate jackboot, but less than the assassins you fought upstairs. He's packing a pump-action shotgun and a bandolier full of grenades and other goodies. | The mercenary guard is a gruff, weathered human man with a long, faded-brown coat pulled over a ballistic vest -- enough armor for a corporate jackboot, but less than the assassins you fought upstairs. He's packing a pump-action shotgun and a bandolier full of grenades and other goodies. | ||
</blockquote> | </blockquote> | ||
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=== History/Personality/Information of Note === | === History/Personality/Information of Note === | ||
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During [[Fools_Rush_In|Saendra's rescue mission]], the mercenary is responsible for guarding a hotel room located on the floor of [[Tavros|Tavros Station]] for the Black Void. | During [[Fools_Rush_In|Saendra's rescue mission]], the mercenary is responsible for guarding a hotel room located on the floor of [[Tavros|Tavros Station]] for the Black Void. | ||
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=== Interactions === | === Interactions === | ||
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There are a number of ways to interact with him (two of which involve avoiding combat entirely): | There are a number of ways to interact with him (two of which involve avoiding combat entirely): | ||
* Barge in with a '''Door Breach''' to engage in combat. | * Barge in with a '''Door Breach''' to engage in combat. | ||
− | * Distract him using the | + | * Distract him using the neighboring '''[[Fools_Rush_In#Call_Girl|Call Girl]]'''. |
* Throw a '''Flashbang''' to engage in combat (with him starting off "'''Blind'''"). | * Throw a '''Flashbang''' to engage in combat (with him starting off "'''Blind'''"). | ||
** This option is only valid if Steele is a [[Smuggler|smuggler]] or has a [[Flashbang|flashbang]] on hand. | ** This option is only valid if Steele is a [[Smuggler|smuggler]] or has a [[Flashbang|flashbang]] on hand. | ||
* '''Ask [[Saendra]]''' to '''Distract''' him by using a different kind of "flash"-bang... | * '''Ask [[Saendra]]''' to '''Distract''' him by using a different kind of "flash"-bang... | ||
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==== Combat ==== | ==== Combat ==== | ||
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* <b>Rope Shot</b> - Special attack that entangles the targeted opponent. | * <b>Rope Shot</b> - Special attack that entangles the targeted opponent. | ||
* <b>Stun Baton</b> - Special attack with a chance to stun the opponent. | * <b>Stun Baton</b> - Special attack with a chance to stun the opponent. | ||
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Defenses: | Defenses: | ||
* Armor: 8 | * Armor: 8 | ||
* [[JoyCo_Shield_Generator_(Decent)|Decent JoyCo Shield Generator]] | * [[JoyCo_Shield_Generator_(Decent)|Decent JoyCo Shield Generator]] | ||
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Losing to him in combat will result in a [[Bad_Ends_by_Source#Mercenary End|'''bad end''']]. | Losing to him in combat will result in a [[Bad_Ends_by_Source#Mercenary End|'''bad end''']]. | ||
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The mercenary guard will drop between 120 and 170 [[credits]] and is worth 500 '''XP'''. | The mercenary guard will drop between 120 and 170 [[credits]] and is worth 500 '''XP'''. | ||
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==== Sex ==== | ==== Sex ==== | ||
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He currently has no sex scenes. | He currently has no sex scenes. | ||
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==== Quests ==== | ==== Quests ==== | ||
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The mercenary guard is associated with the ''[[Fools Rush In]]'' distress call quest event. | The mercenary guard is associated with the ''[[Fools Rush In]]'' distress call quest event. | ||
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Revision as of 03:01, 28 April 2019
Shotgun Guard (Mike) | |
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Creator | Savin |
Information | |
Species | Human |
Gender | Male |
Location | Tavros Station |
Stats | |
Level | 5 |
Shields | 40 |
Health | 175 |
Initial Lust | 10 |
Description
A unique character encountered during Saendra's rescue mission.
Appearance
The mercenary guard is a gruff, weathered human man with a long, faded-brown coat pulled over a ballistic vest -- enough armor for a corporate jackboot, but less than the assassins you fought upstairs. He's packing a pump-action shotgun and a bandolier full of grenades and other goodies.
History/Personality/Information of Note
During Saendra's rescue mission, the mercenary is responsible for guarding a hotel room located on the floor of Tavros Station for the Black Void.
Interactions
The pirate mercenary guard may be hostile on encounter if he notices Captain Steele.
There are a number of ways to interact with him (two of which involve avoiding combat entirely):
- Barge in with a Door Breach to engage in combat.
- Distract him using the neighboring Call Girl.
- Throw a Flashbang to engage in combat (with him starting off "Blind").
- Ask Saendra to Distract him by using a different kind of "flash"-bang...
Combat
In combat, the mercenary wears ballistic armor with decent shields and wields fists and a shotgun.
Aside from his normal melee and ranged attacks, his combat actions include:
- Shotgun Blast - Ranged attack that deals moderate damage and always hits the opponent at least once.
- Solid Slug - Ranged attack dealing heavy damage with a chance to miss the opponent.
- Rope Shot - Special attack that entangles the targeted opponent.
- Stun Baton - Special attack with a chance to stun the opponent.
Defenses:
- Armor: 8
- Decent JoyCo Shield Generator
Losing to him in combat will result in a bad end.
Loot/Items/Equipment
The mercenary guard will drop between 120 and 170 credits and is worth 500 XP.
Sex
He currently has no sex scenes.
Quests
The mercenary guard is associated with the Fools Rush In distress call quest event.