Difference between revisions of "Dagger"
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m (minor tweaks) |
(Weapon Stat Changes) |
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| slotname = Primary<br>Offhand | | slotname = Primary<br>Offhand | ||
| baseprice = 50 | | baseprice = 50 | ||
− | | damage = | + | | damage = 30 |
| damagetype = Physical<br>Penetrating | | damagetype = Physical<br>Penetrating | ||
− | | accuracy = 5 | + | | accuracy = -5 |
− | | critbonus = | + | | critbonus = 10 |
− | | armorpenetration = 5 | + | | armorpenetration = 10 |
+ | | evasion = 5 | ||
| addflags = Light<br>Bladed<br>Thrown | | addflags = Light<br>Bladed<br>Thrown | ||
}} | }} |
Revision as of 07:46, 21 December 2019
Dagger | |
---|---|
Type | Weapon |
Slot |
Primary Offhand |
Base Price | 50 |
Additional Information | |
Damage | 30 |
Damage Type |
Physical Penetrating |
Accuracy | -5 |
Crit Bonus | 10 |
Armor Penetration | 10 |
Evasion | 5 |
Additional Flags |
Light Bladed Thrown |
Description
One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.
Acquisition
- Purchased from Ogrish for 50 EC
- Sometimes dropped by Lusina
- Dropped by the 2nd group of Cultists during the tutorial