Difference between revisions of "Stats"

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(Added tables for Starting Bonus and Affinities)
m (link to longer toughness page)
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Each point of Willpower increases Spellpower by 3%, Focus by +1, and Mental Resistance by +1.
 
Each point of Willpower increases Spellpower by 3%, Focus by +1, and Mental Resistance by +1.
  
==Toughness==
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==[[Toughness]]==
 
Each point of Toughness increases Health by +5, and Physical Resistance by +1.
 
Each point of Toughness increases Health by +5, and Physical Resistance by +1.
  

Revision as of 02:20, 19 December 2018

General Information

You start with 2 in each stat. Your race, class, and profession each increase one attribute by +1. Your stats increase when you level up, based on your race, class, and profession.

Starting Bonuses

Stat Race Class Profession
Strength Lupines Soldier
Agility Catfolk Thief
Willpower Wyld Elves
Toughness Orc Warrior Barbarian
Cunning Scholar
Presence Human Charmer

When you level up, you'll choose three attributes to raise by +3, and the rest will increase by +1. Which attributes you may choose are based on your current (not starting) race and class, as well as your background (which is immutable).

Affinities

Stat Race Class Profession
Strength
Agility
Willpower
Toughness
Cunning
Presence


Strength

Each point of Strength increases Attack Power by 3%, Armor by +1, and Penetration by +1.

Agility

Each point of Agility increases Accuracy by +1, Evasion by +1, and Initiative by +1.

Willpower

Each point of Willpower increases Spellpower by 3%, Focus by +1, and Mental Resistance by +1.

Toughness

Each point of Toughness increases Health by +5, and Physical Resistance by +1.

Cunning

Each point of Cunning increases Critical Chance by 1%, Arcane Ward by +1, and Magic Resistance by +1.

Presence

Each point of Presence increases Sexiness by +1 and Leadership by 2%.