Difference between revisions of "Template:Tt/Compu2"
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***'''Attacker''' takes [{{color|pur|3 + Willpower}}] Tease damage | ***'''Attacker''' takes [{{color|pur|3 + Willpower}}] Tease damage | ||
|eapDmg='''Weapon Damage''' of {{tt|({{color|red|{{{2|}}}{{#if:{{{4|}}}|[{{{4|}}}]}} X {{#if:{{{3|}}}|{{{3|}}}|APAmp}}}})|No-Crit Damage<br><code>{{#if:{{{4|}}}|(}}{{#ifeq:{{{2|}}}|EqW|Equipped Weapon|{{{2|}}}}} {{#if:{{{4|}}}|[{{{4|}}}])}} x<br>(1 + {{#if:{{{3|}}}|{{{3|}}}|Attack Power}} / 100)</code>}} | |eapDmg='''Weapon Damage''' of {{tt|({{color|red|{{{2|}}}{{#if:{{{4|}}}|[{{{4|}}}]}} X {{#if:{{{3|}}}|{{{3|}}}|APAmp}}}})|No-Crit Damage<br><code>{{#if:{{{4|}}}|(}}{{#ifeq:{{{2|}}}|EqW|Equipped Weapon|{{{2|}}}}} {{#if:{{{4|}}}|[{{{4|}}}])}} x<br>(1 + {{#if:{{{3|}}}|{{{3|}}}|Attack Power}} / 100)</code>}} | ||
| − | + | |#default=[Debug: Input invalid] | |
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
{|{{TabSet|Standard-left}} | {|{{TabSet|Standard-left}} | ||
Latest revision as of 07:49, 5 August 2026
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Amplifications
| Parameter | Usage |
|---|---|
Plain Presence Amp (to replace)PresAmp|Z |
[1 + Presence / Z] |
Attack Power Amplification (standard)ApAmp|153rd Param: if can crit |
[15 x APAmp]15 x (1 + Attack Power / 100)[15 x APAmp] 15 x (1 + Attack Power / 100)Affected by crit
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Spellpower Amplification (custom)SpAmp+|35|(1% of Spellpower + 1)4th Param: if can crit |
[35 x SpAmp+]35 x (1% of Spellpower + 1)[35 x SpAmp+] 35 x (1% of Spellpower + 1)Affected by crit
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Hit Checks
Highly modular system
| Parameter | Usage |
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Synergy Tables
| Type | Attacker | Defender | |||
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Magic Hit: MagiHitBonusMagiHitSpellMagiHitWeapon
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| Magical Hit Bonus |
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| Magical Hit: [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] Power Synergy | - |
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| Magical Hit: [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] Power Synergy |
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Mental Hit: MentHitBonus
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| Mental Hit Bonus |
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Tease Hit: TeasHitBonus
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| Tease Hit Bonus |
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Physical Hit: PhysHitBonus
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| Physical Hit Bonus |
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