Difference between revisions of "Taldahs"

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(WIP save; reformatting and filling out conv. battle table)
(WIP save: Reformatting; starting convo battle summaries; text edits.)
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|message=
 
|message=
 
<br>Update in progress. Information on this page may be missing or outdated.
 
<br>Update in progress. Information on this page may be missing or outdated.
<br>-- [[User:Teawolf|teawolf]] ([[User talk:Teawolf|talk]]) 03:02, 27 September 2024 (UTC)
+
<br>-- [[User:Teawolf|teawolf]] ([[User talk:Teawolf|talk]]) 14:26, 2 October 2024 (UTC)
 
}}
 
}}
 
{{Quote
 
{{Quote
 
|"People of the harvest tribes, since when do accursed witches and arrogant mages order us about like brainless fools? Have we forgotten the last time mages experimented so heavily with the state of the world? Our ancestors would be sick."
 
|"People of the harvest tribes, since when do accursed witches and arrogant mages order us about like brainless fools? Have we forgotten the last time mages experimented so heavily with the state of the world? Our ancestors would be sick."
 +
|Taldahs
 
}}
 
}}
 
----
 
----
Chieftain Taldahs is the leader of the [[Centaur Village]] in [[Harvest Valley]] and [[Ahmri]]'s father. He and his tribe were one of [[Kasyrra]]'s first targets upon entering the realm, with only Ahmri, [[Sugo]], and potentially a few other tribe members escaping the cult's corruption.  
+
Chieftain Taldahs is the leader of the [[Centaur Village]] in [[Harvest Valley]] and [[Ahmri]]'s father. He and his tribe were one of [[Kasyrra]]'s first targets upon entering the realm; only Ahmri, [[Sugo]], and potentially a few other tribe members escaped the cult's corruption.  
  
During the events of [[Harboring a Fugitive]], the Champion can either convince Taldahs to forsake Kasyrra's influence and purify the tribe, or kill Taldahs and take the corrupted tribe for their own.  
+
During the events of [[Harboring a Fugitive]], the Champion can either convince Taldahs to forsake Kasyrra's influence and purify the tribe, or can choose to kill Taldahs and take the corrupted tribe for their own.  
  
 
__TOC__
 
__TOC__
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{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 
|-
 
|-
!|Option ||Tooltip ||Result
+
!|Option ||width="450px"|Tooltip ||Result
 
|-
 
|-
 
|'''Full Blessing''' ||''Did you hear him correctly? ||Starts the conversation battle.
 
|'''Full Blessing''' ||''Did you hear him correctly? ||Starts the conversation battle.
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===Conversation Battle===
 
===Conversation Battle===
 
----
 
----
There are three possible outcomes of the conversation battle. If the Champion stopped to '''Talk''' to [[Ahmri]] at the start of [[Harboring a Fugitive]], they can purify Taldahs completely through conversation. If they did not, they can get partway through to him, but complete purification will require physical fighting as well. If they fail, they experience the [[Taldahs#Bad End|Eternity of Tentacles Bad End]].
+
There are three possible outcomes of the conversation battle. If the Champion stopped to '''Talk''' to [[Ahmri]] at the start of [[Harboring a Fugitive]], they can purify Taldahs completely through conversation. If they did not, they can get partway through to him, but complete purification will require physical fighting in addition. If the Champion fails by losing all their health (''see the [[Taldahs#Full Guide|Full Guide''), they experience the [[Taldahs#Bad End|Eternity of Tentacles Bad End]].
  
 
====Victory Routes====
 
====Victory Routes====
 +
While there are many detours the Champion can take in the conversation battle (it is possible, for example, to read every dialogue option), the routes below are the ones that take the Champion to victory.
 
----
 
----
 
<tabber>
 
<tabber>
 
Talked to Ahmri=
 
Talked to Ahmri=
If the Champion chose to '''Talk''' to Ahmri at the start of the quest and chose to ask her about '''Stories''' her father tells (''see [[Harboring a Fugitive]] for more details''), the quickest route to win the battle is {{spoiler|'''Convince'''->'''Berate'''-->'''Family'''-->'''Single Dad'''}}.<p>
+
If the Champion chose to '''Talk''' to Ahmri at the start of the quest and asked her about '''Stories''' her father tells (''see [[Harboring a Fugitive]] for more details''), the victory route is {{spoiler|'''Convince'''->'''Berate'''-->'''Family'''-->'''Single Dad'''}}.<p>
  
 
Taldahs angrily renounces Kasyrra and peels away the corrupted physical mass covering his body.  
 
Taldahs angrily renounces Kasyrra and peels away the corrupted physical mass covering his body.  
 
|-|
 
|-|
Did not Ask about Stories=
+
Did Not Ask about Stories=
If the Champion chose to '''Hurry''' instead of asking Ahmri questions, or did not choose '''Stories''' from her '''Talk''' options at the start of the quest, (''see [[Harboring a Fugitive]] for more details''), the quickest route to win the battle is {{spoiler|'''Convince'''->'''Goad'''-->'''Berate'''-->'''Family'''-->'''Single Dad'''}}.<p>
+
If the Champion chose to '''Hurry''' instead of asking Ahmri questions, or did not choose '''Stories''' from her '''Talk''' options at the start of the quest, (''see [[Harboring a Fugitive]] for more details''), the victory route is {{spoiler|'''Convince'''->'''Goad'''-->'''Berate'''-->'''Family'''-->'''Single Dad'''}}.<p>
  
 
A network of cracks appears in the corrupted physical mass covering his body, but the Champion isn't able to get through to him entirely, and they must engage Taldahs in combat. If victorious, Taldahs angrily renounces Kasyrra and peels away the corruption.  
 
A network of cracks appears in the corrupted physical mass covering his body, but the Champion isn't able to get through to him entirely, and they must engage Taldahs in combat. If victorious, Taldahs angrily renounces Kasyrra and peels away the corruption.  
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====Full Guide====
 
====Full Guide====
 
----
 
----
The other options in the conversation battle with Taldahs reveal information about him, his family, the Centaur Village, and his mental state. Additonally, some options cause the Champion to lose health and some cause them to regain it.  
+
The options in the conversation battle reveal information about Taldahs, his family, the Centaur Village, and Harvest Valley. Additionally, some options cause the Champion to lose health and some cause them to regain it, as noted in the table below.
  
In this tree, options that move the Champion towards success are in italics.  
+
=====Mechanics=====
 +
----
 +
In this tree, options that move the Champion towards victory are marked with a star.  
  
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:center
+
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center
 
|-
 
|-
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Conversation Battle
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Conversation Battle: Options & Mechanics
 
|-
 
|-
!colspan="2"|Option ||Tooltip ||Content ||Result
+
!colspan="2" |Option ||width="400px"|Tooltip ||Result
 
|-
 
|-
|colspan="5'|'''Menu 1'''
+
|colspan="4"|
 +
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 
|-
 
|-
|colspan="2'|'''Full Blessing''' ||''Did you hear him correctly? ||
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Menu 1
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
 
|-
 
|-
!|Read more
+
!colspan="2"|Option ||width="400px"|Tooltip ||Result
 
|-
 
|-
|
+
|colspan="2'|'''Full Blessing''' ||''Did you hear him correctly? ||align="left"|
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
*Stays on this talk menu
+
*Stays on '''Menu 1'''
 
|-
 
|-
|colspan="2'|'''''Convince''''' ||''He wouldn't stop to listen if some part of him didn't want it. ||
+
|colspan="2'|'''Convince''' ||''He wouldn't stop to listen if some part of him didn't want it. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
 
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Opens additional talk options
 
*Opens additional talk options
 
|-
 
|-
|↳ ||'''''Goad''''' ||''He might be stronger than he's ever been, but he's fooling himself if he thinks he's stronger than Kasyrra. She could be done with him just as soon as she granted him this power. |
+
|↳ ||'''Goad''' ||''He might be stronger than he's ever been, but he's fooling himself if he thinks he's stronger than Kasyrra. She could be done with him just as soon as she granted him this power. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
 
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion loses 5% of health
 
*Champion loses 5% of health
 
*Gains clue for '''Berate'''
 
*Gains clue for '''Berate'''
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 
|-
 
|-
|↳ ||'''''Berate''''' ||''What do you mean nothing? |
+
|↳ ||'''Berate''' ||''What do you mean nothing? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
<tabber>
 
<tabber>
Asked about Stories or Goaded=
+
If Asked about [Stories] or Chose [Goad]=
 
*No health change
 
*No health change
 
*Progresses to '''Menu 2'''
 
*Progresses to '''Menu 2'''
 
|-|
 
|-|
Neither=
+
If Neither=
 
*Champion loses 5% of health
 
*Champion loses 5% of health
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 
</tabber>
 
</tabber>
 
|-
 
|-
|↳ ||'''Stay Silent''' ||''... |
+
|↳ ||'''Stay Silent''' ||''... ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion loses 5% of health
 
*Champion loses 5% of health
*Returns to '''Convince'' sub-menu
+
*Returns to '''Convince''' sub-menu
 
|-
 
|-
|colspan="2'|'''Nickname''' ||''What kind of a nickname is moonlight snowball? |
+
|colspan="2'|'''Nickname''' ||''What kind of a nickname is moonlight snowball? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Opens additional talk options
 
*Opens additional talk options
 
|-
 
|-
|↳ ||'''What Happened?''' ||''When did all that change? From his own description it doesn't seem like she's changed much. |
+
|↳ ||'''What Happened?''' ||''When did all that change? From his own description it doesn't seem like she's changed much. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
<tabber>
 
<tabber>
Asked about Stories or Goaded=
+
If Asked about [Stories]=
 
*Minor fracture appears on Taldahs monster
 
*Minor fracture appears on Taldahs monster
 
*Champion heals completely<sup>(First time only)</sup>
 
*Champion heals completely<sup>(First time only)</sup>
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 
|-|
 
|-|
Neither=
+
If Neither=
 
*No health change
 
*No health change
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 
</tabber>
 
</tabber>
 
|-
 
|-
|↳ ||'''Berate''' ||''So what? Ahmri reminds you of your wife, and now you want her as a replacement? |
+
|↳ ||'''Berate''' ||''So what? Ahmri reminds you of your wife, and now you want her as a replacement? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion loses 10% of health
 
*Champion loses 10% of health
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 
|-
 
|-
|↳ ||'''Stay Silent''' ||''... |
+
|↳ ||'''Stay Silent''' ||''... ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Returns to '''Menu 1'''
 
*Returns to '''Menu 1'''
 +
|}
 
|-
 
|-
|colspan="4'|'''Menu 2'''
+
|colspan="4"|
 +
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 
|-
 
|-
|colspan="2'|'''Village''' ||''What's it like being the leader of the centaurs? || 
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Menu 2
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
 
|-
 
|-
!|Read more
+
!colspan="2"|Option ||width="400px"|Tooltip ||Result
 
|-
 
|-
|
+
|colspan="2'|'''Village''' ||''What's it like being the leader of the centaurs? ||align="left"|
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Opens additional talk options
 
*Opens additional talk options
 
|-
 
|-
|↳ ||'''Duties''' ||''This is getting a little off topic. You were more interested in his daily duties than a monologue. |
+
|↳ ||'''Duties''' ||''This is getting a little off topic. You were more interested in his daily duties than a monologue. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion heals completely<sup>(First time only)</sup>
 
*Champion heals completely<sup>(First time only)</sup>
 
*Returns to '''Menu 2'''
 
*Returns to '''Menu 2'''
 
|-
 
|-
|↳ ||'''Tactics''' ||''What kind of tactics is he talking about, precisely? |
+
|↳ ||'''Tactics''' ||''What kind of tactics is he talking about, precisely? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Stays in '''Village''' talk options
 
*Stays in '''Village''' talk options
 
|-
 
|-
|↳ ||'''Other Races''' ||''What about the other races in the valley? How does he interact with the Mecians and the Sheepfolk for example? |
+
|↳ ||'''Other Races''' ||''What about the other races in the valley? How does he interact with the Mecians and the Sheepfolk for example? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Stays in '''Village''' talk options
 
*Stays in '''Village''' talk options
 
|-
 
|-
|colspan="2'|'''''Family''''' ||''What of his family? |
+
|colspan="2'|'''Family''' ||''What of his family? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Opens additional talk options
 
*Opens additional talk options
 
|-
 
|-
|↳ ||'''Long Distance''' ||''Hold on a second. You know they've been keeping in touch, Ahmri mentioned letters from her mother and learning to read because of them. |
+
|↳ ||'''Long Distance''' ||''Hold on a second. You know they've been keeping in touch, Ahmri mentioned letters from her mother and learning to read because of them. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Stays in '''Family''' talk options
 
*Stays in '''Family''' talk options
 
|-
 
|-
|↳ ||'''Sex Life''' ||''He must have been quite the stud to keep her here as long as he did. |
+
|↳ ||'''Sex Life''' ||''He must have been quite the stud to keep her here as long as he did. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion loses 10% of health
 
*Champion loses 10% of health
 
*Returns to '''Menu 2'''
 
*Returns to '''Menu 2'''
 
|-
 
|-
|↳ ||'''''Single Dad''''' ||''It must have been hard raising Ahmri alone after she left. |
+
|↳ ||'''Single Dad''' ||''It must have been hard raising Ahmri alone after she left. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
<tabber>
 
<tabber>
Asked about Stories=
+
If Asked about [Stories]=
 
*Triggers fully purified '''Finale'''
 
*Triggers fully purified '''Finale'''
 
|-|
 
|-|
Didn't=
+
If Didn't=
 
*Triggers partially purified '''Finale'''
 
*Triggers partially purified '''Finale'''
 
</tabber>
 
</tabber>
 
|-
 
|-
|colspan="2'|'''Feats''' ||''Is there anything more substantial he can tell you about the adventures he had? |
+
|colspan="2'|'''Feats''' ||''Is there anything more substantial he can tell you about the adventures he had? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Opens additional talk options
 
*Opens additional talk options
 
|-
 
|-
|↳ ||'''Prime''' ||''How about another tale from his time as chief? |
+
|↳ ||'''Prime''' ||''How about another tale from his time as chief? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*Champion loses 10% of health
 
*Champion loses 10% of health
 
*Returns to '''Menu 2'''
 
*Returns to '''Menu 2'''
 
|-
 
|-
|↳ ||'''Youth''' ||''What about a story from his youth, surely he has some tales from before he became chieftain. |
+
|↳ ||'''Youth''' ||''What about a story from his youth, surely he has some tales from before he became chieftain. ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
*No health change
 
*No health change
 
*Stays in '''Feats''' talk options
 
*Stays in '''Feats''' talk options
 
|-
 
|-
|↳ ||'''Fatherhood''' ||''What about a story from Ahmri's youth? |
+
|↳ ||'''Fatherhood''' ||''What about a story from Ahmri's youth? ||align="left"|
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black; text-align:left"
 
|-
 
!|Read more
 
|-
 
|
 
*TBA
 
|}
 
|align="left"|
 
 
<tabber>
 
<tabber>
Asked about Childhood=
+
If Asked about [Childhood]=
 
*Minor fracture appears in Taldahs monster
 
*Minor fracture appears in Taldahs monster
 
*Champion heals completely<sup>(First time only)</sup>
 
*Champion heals completely<sup>(First time only)</sup>
 
*Returns to '''Menu 2'''
 
*Returns to '''Menu 2'''
 
|-|
 
|-|
Didn't=
+
If Didn't=
 
*No health change
 
*No health change
 
*Returns to '''Menu 2'''
 
*Returns to '''Menu 2'''
 
</tabber>
 
</tabber>
 
|}
 
|}
 +
|}
 +
 +
=====Content=====
 +
----
 +
<tabber>
 +
Menu 1=
 +
The Champion observes that there may be some humanity left in Taldahs. They may be able to help him recognize that in himself, but they shouldn't be reckless.
 +
{{#tag:tabber|
 +
Full Blessing=
 +
When the Champion asks Taldahs what he meant by that he and Ahmri had yet to receive Kasyrra's "full" blessing, the chieftain shares that Kasyrra promised him more power after he completes his task of corrupting the valley. She eventually hopes to do similarly for the Champion, he adds. The Champion wants to change the subject but notes that this means Taldahs isn't fully corrupted!
 +
{{!}}-{{!}}
 +
Convince=
 +
The Champion remarks that the Taldahs monster wouldn't be open to a conversation if he didn't want to be convinced, but the centaur scoffs. The chieftain says he has never been stronger, ''and'' now he has magic to back him up: he's become the strongest being in the valley. Why, Taldahs wonders, would he go back to being nothing? The Champion observes that there's a note of disinterest in his words, as if Taldahs doesn't quite believe them himself.
 +
{{#tag:tabber|
 +
Goad=
 +
The Champion tells the Taldahs monster that he's fooling himself if he thinks he's stronger than Kasyrra. The chieftain replies that he's proud, but not foolish: he won't challenge her, and she will reward him for aiding her throughout the valley.
 +
{{#tag:tabber|
 +
If Asked about [Stories]=
 +
The Champion will need to choose a different angle... but something he just said resonates with them. They need to remember this.
 +
{{!}}-{{!}}
 +
If Didn't=
 +
The Champion will need to choose a different angle.
 +
}}
 +
{{!}}-{{!}}
 +
Berate=
 +
What, the Champion asks, does Taldahs mean by returning to "nothing"? Is that all he thinks he had? They remind the Taldahs monster of his friends and daughter, who certainly can't be nothing if he wants her to join him so badly. <p>
 +
The chieftain replies that he may have mispoken: he only meant to reflect on his own strength. Given the promise of power, he made the only sensible choice--didn't he?<p>
 +
The Champion refuses to agree, and Taldahs asks what they would have had him do instead: ally with the marefolk or mousefolk against "everything [he] ever wanted?"
 +
{{#tag:tabber|
 +
If Asked about [Stories] or Chose [Goad]=
 +
The Champion rejects this outlook. The Taldahs they've heard about was never so hung up on the respect or subjugation of others. There's another reason the chieftain accepted this power... Taldahs interrupts, in an angry and pleading cry, to ask what, then, did he want?<p>
 +
This moves the Champion to '''Menu 2'''.
 +
{{!}}-{{!}}
 +
If Neither=
 +
The Champion doesn't know enough to push this. They need to delve a little deeper in more conversation.
 +
}}
 +
{{!}}-{{!}}
 +
Stay Silent=
 +
Taldahs, bored, threatens to take his daughter if the Champion can't think of anything.
 +
}}
 +
{{!}}-{{!}}
 +
Nickname=
 +
The Champion asks Taldahs about his nickname for his daughter, "moonlight snowball," and the chieftain muses out loud about Ahmri's mother, a beautiful centauress from the north. He shares that he doesn't know why she stayed with him, given his own aging and his declining tribe.<p>
 +
The Champion prods Taldahs again about the odd nickname, and the monster replies that Ahmri, like her mother, has snow-white fur and a love of the cold. As a child, she would sneak out at night to play in snow, and he would watch her silently, making sure her bedding, when she returned, was warm and dry. His eyes soften, and the Champion considers that this might be worth pursuing.
 +
{{#tag:tabber|
 +
What Happened?=
 +
{{#tag:tabber|
 +
If Asked about [Stories]=
 +
{{!}}-{{!}}
 +
If Didn't=
 +
}}
 +
{{!}}-{{!}}
 +
Berate=
 +
{{!}}-{{!}}
 +
Stay Silent=
 +
}}
 +
}}
 +
|-|
 +
Menu 2=
 +
{{#tag:tabber|
 +
Village=
 +
{{#tag:tabber|
 +
Duties=
 +
{{!}}-{{!}}
 +
Tactics=
 +
{{!}}-{{!}}
 +
Other Races=
 +
}}
 +
{{!}}-{{!}}
 +
Family=
 +
{{#tag:tabber|
 +
Long Distance=
 +
{{!}}-{{!}}
 +
Sex Life=
 +
{{!}}-{{!}}
 +
Single Dad=
 +
}}
 +
{{!}}-{{!}}
 +
Prime=
 +
{{#tag:tabber|
 +
Youth=
 +
{{!}}-{{!}}
 +
Fatherhood=
 +
{{#tag:tabber|
 +
If Asked about [Childhood]=
 +
{{!}}-{{!}}
 +
If Didn't=
 +
}}
 +
{{!}}-{{!}}
 +
Stay Silent=
 +
}}
 +
}}
 +
</tabber>
  
 
===Physical Combat===
 
===Physical Combat===

Revision as of 14:26, 2 October 2024

Taldahs

Taldahs-Moira-Corrupted-Full.png

Taldahs-Moira-Cleansed-Full.png

Artwork by Moira
Creators Gardeford
Contributors Wsan
Personal Information
Aliases Tall Dan (silly)
Titles Chieftan
Relatives Ahmri (daughter)
Tiki (spouse)
Residence Centaur Village
Location Harvest Valley
Biological Information
Species Centaur
Gender Male
Height 8'6"
Affliction Corrupted
Combat Information
Level 5
Health 417
Action Points 2
Other Information
Version Added 0.3.5
Changelog 0.3.30
Ahmri marriage updates


Cait-Gat0w-ChibiCard-Note.png Note:

Update in progress. Information on this page may be missing or outdated.


-- teawolf (talk) 14:26, 2 October 2024 (UTC)


"People of the harvest tribes, since when do accursed witches and arrogant mages order us about like brainless fools? Have we forgotten the last time mages experimented so heavily with the state of the world? Our ancestors would be sick."

—Taldahs


Chieftain Taldahs is the leader of the Centaur Village in Harvest Valley and Ahmri's father. He and his tribe were one of Kasyrra's first targets upon entering the realm; only Ahmri, Sugo, and potentially a few other tribe members escaped the cult's corruption.

During the events of Harboring a Fugitive, the Champion can either convince Taldahs to forsake Kasyrra's influence and purify the tribe, or can choose to kill Taldahs and take the corrupted tribe for their own.

Appearance

You watch in apprehension as a monstrosity steps through the door. It looks like a centaur, but carved from the same living crystal as the tentacle spear from before. The thing has no mouth, but you can see the smile in its eyes as it looks past you, focusing all its attention on Ahmri. It opens its arms, holding them out as if to welcome her.

—First encounter

The chieftain of the centaurs is a large and powerfully built man. Visible muscle meshes with just enough softness to relieve any feelings of intimidation you'd get from his nearly nine foot frame. Perhaps he might be scarier if it weren't for his perpetual smile and open demeanor.

His blonde hair is usually combed backwards, and falls to his neck in thick locks. His face is creased with years of smile lines, and his bright blue eyes are full of a curiosity that belies his age.

Usually, the chieftain can be found shirtless, with nothing but a set of saddlebags adorning his equine shoulders. All in all the ensemble combines to create a very "fatherly" figure.

—Appearance description

Combat Stats

Stats Likes Powers Other
Combat Stats
Attack Power
42
Armor Penetration
14
Spellpower
18
Spell Penetration
14
Sexiness
19
Temptation
14
Accuracy
28
Critical Chance
6
Armor
69
Warding
31
Focus
0
Evasion
41
Resistances
Physical
26
Magic
6
Mental
6
Penetrating
35
Crushing
-50
Holy
Blight
-75
Acid
Fire
Frost
Storm
Tease
35
Drug
Pheromone
100
Fatigue
Psychic
  • Big Asses
  • Vaginas
  • Average Breasts
  • Big Breasts
Name Learnable Stealable
Cleave
Corruptive Blast
Charge
Steady Strike
Equipment
PrimaryBlight Tendril
ArmorLeather Jerkin
Other Information
TaxonomyBeast
RaceCentaur+1 Presence
ClassWarrior+1 Toughness
BackgroundBarbarian+1 Toughness
Dislikes Drops
  • All Cocks
  • No Breasts

First Encounter

Taldahs is the final boss of the Centaur Village dungeon in Harboring a Fugitive.

After fighting through the other corrupted centaurs of the Centaur Village (Eubicha, Genova, and the Behemoth), the Champion approaches the Chieftain's hut at the north of the village, and from it steps a mouthless centaur covered in corrupted, living crystal. The monster welcomes Ahmri and the Champion, calling Ahmri his moonlight snowball, and declaring they each have a place in Lady Kasyrra's plans. Ahmri corrects him: the Champion has come to fix the corruption. The corrupted centaur laughs and invites the Champion to enlighten him about what needs fixing.

The Champion can engage the Taldahs monster in a conversation battle to convince him to fight Kasyrra's influence or engage him in physical combat. This choice determines the end of Harboring a Fugitive. Winning the conversation battle leads to freeing Taldahs of corruption and purifying the tribe; winning through immediate physical combat ends in Taldahs's death and maintains the village's corruption. Losing either combat results in a bad end.

The options available are:

Option Tooltip Result
Full Blessing Did you hear him correctly? Starts the conversation battle.
Convince He wouldn't stop to listen if some part of him didn't want it. Starts the conversation battle.
Nickname What kind of a nickname is moonlight snowball? Starts the conversation battle.
Attack Fuck this. Attacking before you talk Taldahs down will result in the village's corruption. Ahmri will NOT like this, and will probably run. Starts the physical battle.

Combat

Conversation Battle


There are three possible outcomes of the conversation battle. If the Champion stopped to Talk to Ahmri at the start of Harboring a Fugitive, they can purify Taldahs completely through conversation. If they did not, they can get partway through to him, but complete purification will require physical fighting in addition. If the Champion fails by losing all their health (see the [[Taldahs#Full Guide|Full Guide), they experience the Eternity of Tentacles Bad End.

Victory Routes

While there are many detours the Champion can take in the conversation battle (it is possible, for example, to read every dialogue option), the routes below are the ones that take the Champion to victory.


If the Champion chose to Talk to Ahmri at the start of the quest and asked her about Stories her father tells (see Harboring a Fugitive for more details), the victory route is Convince->Berate-->Family-->Single Dad.

Taldahs angrily renounces Kasyrra and peels away the corrupted physical mass covering his body.

If the Champion chose to Hurry instead of asking Ahmri questions, or did not choose Stories from her Talk options at the start of the quest, (see Harboring a Fugitive for more details), the victory route is Convince->Goad-->Berate-->Family-->Single Dad.

A network of cracks appears in the corrupted physical mass covering his body, but the Champion isn't able to get through to him entirely, and they must engage Taldahs in combat. If victorious, Taldahs angrily renounces Kasyrra and peels away the corruption.

Full Guide


The options in the conversation battle reveal information about Taldahs, his family, the Centaur Village, and Harvest Valley. Additionally, some options cause the Champion to lose health and some cause them to regain it, as noted in the table below.

Mechanics

In this tree, options that move the Champion towards victory are marked with a star.

Conversation Battle: Options & Mechanics
Option Tooltip Result
Menu 1
Option Tooltip Result
Full Blessing Did you hear him correctly?
  • No health change
  • Stays on Menu 1
Convince He wouldn't stop to listen if some part of him didn't want it.
  • No health change
  • Opens additional talk options
Goad He might be stronger than he's ever been, but he's fooling himself if he thinks he's stronger than Kasyrra. She could be done with him just as soon as she granted him this power.
  • Champion loses 5% of health
  • Gains clue for Berate
  • Returns to Menu 1
Berate What do you mean nothing?

  • No health change
  • Progresses to Menu 2

  • Champion loses 5% of health
  • Returns to Menu 1

Stay Silent ...
  • Champion loses 5% of health
  • Returns to Convince sub-menu
Nickname What kind of a nickname is moonlight snowball?
  • No health change
  • Opens additional talk options
What Happened? When did all that change? From his own description it doesn't seem like she's changed much.

  • Minor fracture appears on Taldahs monster
  • Champion heals completely(First time only)
  • Returns to Menu 1

  • No health change
  • Returns to Menu 1

Berate So what? Ahmri reminds you of your wife, and now you want her as a replacement?
  • Champion loses 10% of health
  • Returns to Menu 1
Stay Silent ...
  • No health change
  • Returns to Menu 1
Menu 2
Option Tooltip Result
Village What's it like being the leader of the centaurs?
  • No health change
  • Opens additional talk options
Duties This is getting a little off topic. You were more interested in his daily duties than a monologue.
  • Champion heals completely(First time only)
  • Returns to Menu 2
Tactics What kind of tactics is he talking about, precisely?
  • No health change
  • Stays in Village talk options
Other Races What about the other races in the valley? How does he interact with the Mecians and the Sheepfolk for example?
  • No health change
  • Stays in Village talk options
Family What of his family?
  • No health change
  • Opens additional talk options
Long Distance Hold on a second. You know they've been keeping in touch, Ahmri mentioned letters from her mother and learning to read because of them.
  • No health change
  • Stays in Family talk options
Sex Life He must have been quite the stud to keep her here as long as he did.
  • Champion loses 10% of health
  • Returns to Menu 2
Single Dad It must have been hard raising Ahmri alone after she left.

  • Triggers fully purified Finale

  • Triggers partially purified Finale

Feats Is there anything more substantial he can tell you about the adventures he had?
  • No health change
  • Opens additional talk options
Prime How about another tale from his time as chief?
  • Champion loses 10% of health
  • Returns to Menu 2
Youth What about a story from his youth, surely he has some tales from before he became chieftain.
  • No health change
  • Stays in Feats talk options
Fatherhood What about a story from Ahmri's youth?

  • Minor fracture appears in Taldahs monster
  • Champion heals completely(First time only)
  • Returns to Menu 2

  • No health change
  • Returns to Menu 2

Content

The Champion observes that there may be some humanity left in Taldahs. They may be able to help him recognize that in himself, but they shouldn't be reckless.

When the Champion asks Taldahs what he meant by that he and Ahmri had yet to receive Kasyrra's "full" blessing, the chieftain shares that Kasyrra promised him more power after he completes his task of corrupting the valley. She eventually hopes to do similarly for the Champion, he adds. The Champion wants to change the subject but notes that this means Taldahs isn't fully corrupted!

The Champion remarks that the Taldahs monster wouldn't be open to a conversation if he didn't want to be convinced, but the centaur scoffs. The chieftain says he has never been stronger, and now he has magic to back him up: he's become the strongest being in the valley. Why, Taldahs wonders, would he go back to being nothing? The Champion observes that there's a note of disinterest in his words, as if Taldahs doesn't quite believe them himself.

The Champion tells the Taldahs monster that he's fooling himself if he thinks he's stronger than Kasyrra. The chieftain replies that he's proud, but not foolish: he won't challenge her, and she will reward him for aiding her throughout the valley.

The Champion will need to choose a different angle... but something he just said resonates with them. They need to remember this.

The Champion will need to choose a different angle.

What, the Champion asks, does Taldahs mean by returning to "nothing"? Is that all he thinks he had? They remind the Taldahs monster of his friends and daughter, who certainly can't be nothing if he wants her to join him so badly.

The chieftain replies that he may have mispoken: he only meant to reflect on his own strength. Given the promise of power, he made the only sensible choice--didn't he?

The Champion refuses to agree, and Taldahs asks what they would have had him do instead: ally with the marefolk or mousefolk against "everything [he] ever wanted?"

The Champion rejects this outlook. The Taldahs they've heard about was never so hung up on the respect or subjugation of others. There's another reason the chieftain accepted this power... Taldahs interrupts, in an angry and pleading cry, to ask what, then, did he want?

This moves the Champion to Menu 2.

The Champion doesn't know enough to push this. They need to delve a little deeper in more conversation.

Taldahs, bored, threatens to take his daughter if the Champion can't think of anything.

The Champion asks Taldahs about his nickname for his daughter, "moonlight snowball," and the chieftain muses out loud about Ahmri's mother, a beautiful centauress from the north. He shares that he doesn't know why she stayed with him, given his own aging and his declining tribe.

The Champion prods Taldahs again about the odd nickname, and the monster replies that Ahmri, like her mother, has snow-white fur and a love of the cold. As a child, she would sneak out at night to play in snow, and he would watch her silently, making sure her bedding, when she returned, was warm and dry. His eyes soften, and the Champion considers that this might be worth pursuing.

Physical Combat


TODO

Post-Combat

TODO

Bad End


If the Champion loses to Taldahs in the conversation battle or in physical combat, they are enveloped and penetrated by the tentacles covering Taldahs until they lose the will to resist. See the Eternity of Tentacles Bad End.

Purified Centaur Village

Interactions


Taldahs can only be encountered again in the purified Centaur Village, as he is killed and removed from the game in the corrupted village playthrough.

Taldahs is found on the tile just north of the village's center. The first time the Champion approaches him, they'll find him chatting with other villagers at the bakery. When he splits away to talk to the Champion, he'll share that it's odd to be adjusting back to normalcy, but that talking with other members of the tribe helps both him and them. On subsequent visits, the Champion will track his loud, outgoing voice to find him.

Taldahs's menu depends on the Champion's relationships with, and decisions about, other residents of the Village: if the Champion completes their relationship with Ahmri (by marrying her or turning her down), and deals with the Behemoth, Taldahs's menu only includes the Appearance option.

Option Requirement Tooltip
Appearance - Take a look at the chieftain.
Behemoth
  • Spared the Behemoth
Ask about the whereabouts of the behemoth. It's not like he could have gone far without being noticed.
Wedding

  • Talked to Ahmri about romance

  • Got flowers from the cliff

Speak to Taldahs about marrying Ahmri.

You've got the flowers, what's next?

The Behemoth


In the purified Centaur Village, the Champion can ask Taldahs about the Behemoth's whereabouts if the Champion spared the corrupted centaur during Harboring a Fugitive. Taldahs shares that the tribe's shamans are keeping him sedated, unwilling to kill him while he sleeps. The Champion asks if it would be possible to move him while he's still asleep, and Taldahs says yes, although with difficulty. The village, however, would be very happy to have him gone if the Champion has a plan. With that, the Champion has two options:

Option Tooltip
AlaruneGarden Yes, actually — the Alraune's garden would be the perfect location to keep the behemoth.
Not Now You can't think of anywhere you'd want this guy at the moment.

The Champion shares that they do have a place for the Behemoth: the Alarune's garden. Taldahs is more than happy to help move the corrupted centaur out of the village, and he, the Champion, and six other centaurs manage to transport the Behemoth all the way there. See Behemoth for details.

The Champion can't think of anywhere at the moment. Taldahs is understanding, but clearly would like relief from the pressure of keeping the dangerous centaur sedated.

Ahmri's Wedding


To marry Ahmri, the Champion has to talk to Taldahs twice, both using the Wedding option from his menu. In the first conversation, Taldahs is very supportive, and gives the Champion some guidance to the process: they should pick one of the red or blue everblossom flowers growing on the outskirts of the Village, present the flower to Ahmri, and pick a date--it's a simple affair, although he recommends that the Champion do it earlier rather than later.

He then explains that for (at least this tribe of) centaurs, monogamy is not expected or requested--both the Champion and Ahmri are free to have other relationships, although she probably won't--and tells the Champion to come back after they've asked Ahmri officially.

After asking Ahmri and picking their flower of choice, the Champion must return to Taldahs to progress the wedding celebrations and again choose Wedding from his menu. Upon seeing the flowers in the Champion's hands, he excitedly tells Mars to go ask Genova to prepare for a wedding, and then tells the Champion all they need to do is give Ahmri a flower, and prepare for a really big hug, then leaves to go arrange the wedding preparations.

See Ahmri's Marriage for details.

Corrupted Centaur Village

Taldahs is not available, as he died fighting the Champion.

Quest Related

Harboring a Fugitive


Taldahs is an event encounter in Harboring a Fugitive, and the Champion's approach to dealing with him determines the outcome of the quest.