Difference between revisions of "Taldahs"

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(Marriage; text fixes)
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===Harboring A Fugitive===
 
===Harboring A Fugitive===
 
----
 
----
Taldahs is an event encounter, and the final boss of the [[Centaur Village]] dungeon in [[Harboring a Fugitive]]. The Champion meets him after fighting through the other corrupted tribe members and can engage him in a conversation battle to convince him to fight [[Kasyrra]]'s influence or engage him in physical combat. They can thereby either talk Taldahs down completely and purify the tribe; talk him down partially but still have to fight him; or '''Attack''' him and kill him, thereby taking over the corrupted tribe.
+
Taldahs is the final boss of the [[Centaur Village]] dungeon in [[Harboring a Fugitive]].  
 +
 
 +
The Champion encounters him after fighting through the other corrupted centaurs and can engage him in a conversation battle to convince him to fight [[Kasyrra]]'s influence or engage him in physical combat. They can either: talk Taldahs down completely and purify the tribe; talk him down partially but still have to fight him; or '''Attack''' him and kill him, thereby taking over the corrupted tribe.
  
 
<tabber>
 
<tabber>
 
Conversation=
 
Conversation=
To win the conversation battle, the Champion must choose options that remind Taldahs of his family and his duties, and steer away from options that further his corrupted mindset. [[Ahmri]]'s dialogue with the Champion while in Camp and at the beginning of the quest offer helpful clues.
+
To win the conversation battle, the Champion must choose options that remind Taldahs of his family and his duties, and steer away from options that further his corrupted mindset. [[Ahmri]]'s dialogue with the Champion while in Camp and at the beginning of the quest offer helpful clues.<p>
  
If the Champion is successful in purifying Taldahs through the conversation battle, he will angrily renounce Kasyrra and peel away the corrupting physical mass covering his body. Despite being exhausted, Taldahs regains control of the majority of the centaur population, including [[Genova]] and [[Eubicha]], and banishes the remaining cultists. The village is quickly restored through the village's hard work, and a party is held to celebrate its recovery and the brave Champion who rescued them.
+
If the Champion is successful in purifying Taldahs through the conversation battle, he angrily renounces Kasyrra and peels away the corrupted physical mass covering his body. Despite being exhausted, Taldahs regains control of most of the centaur population, including [[Genova]] and [[Eubicha]], and banishes the remaining cultists. The village is restored through the village's hard work, and a party is held to celebrate its recovery and the brave Champion who rescued them.
 
|-|
 
|-|
 
Partial Conversation=
 
Partial Conversation=
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Taldahs can '''only''' be encountered again in the purified [[Centaur Village]], as he is killed and removed from the game in the [[Corrupted Centaur Village|corrupted village]] playthrough.
 
Taldahs can '''only''' be encountered again in the purified [[Centaur Village]], as he is killed and removed from the game in the [[Corrupted Centaur Village|corrupted village]] playthrough.
  
He can be found on the tile just north of the village's center. The first time the Champion approaches Taldahs, they'll find him chatting with other villagers at the bakery. He'll share with the Champion that it's odd to be adjusting back to normalcy, but that talking with other members of the tribe helps both him and them. On subsequent visits, the Champion will track his loud, outgoing voice to find him.
+
Taldahs is found on the tile just north of the village's center. The first time the Champion approaches him, they'll find him chatting with other villagers at the bakery. When he splits away to talk to the Champion, he'll share that it's odd to be adjusting back to normalcy, but that talking with other members of the tribe helps both him and them. On subsequent visits, the Champion will track his loud, outgoing voice to find him.
  
Taldahs's menu depends on the Champion's relationships with, and decisions about, other residents of the Village: if the Champion completes their relationship with Ahmri (by marrying her or turning her down), and deals with the Behemoth, Taldahs's menu only includes the '''Appearance''' option.
+
Taldahs's menu depends on the Champion's relationships with, and decisions about, other residents of the Village: if the Champion completes their relationship with [[Ahmri]] (by marrying her or turning her down), and deals with the [[Behemoth]], Taldahs's menu only includes the '''Appearance''' option.
  
 
{| class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 
{| class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
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|'''Appearance ||- || ''Take a look at the chieftain.
 
|'''Appearance ||- || ''Take a look at the chieftain.
 
|-
 
|-
|'''[[Behemoth]] ||align="left"|  
+
|'''Behemoth ||align="left"|  
 
*Spared the Behemoth
 
*Spared the Behemoth
 
||''Ask about the whereabouts of the behemoth. It's not like he could have gone far without being noticed.
 
||''Ask about the whereabouts of the behemoth. It's not like he could have gone far without being noticed.
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<tabber>
 
<tabber>
 
Permission=
 
Permission=
*Talked to [[Ahmri]] about romance
+
*Talked to Ahmri about romance
 
|-|
 
|-|
 
What Next?=
 
What Next?=
*Got flowers from the trail
+
*Got flowers from the cliff
 
</tabber>
 
</tabber>
 
||
 
||
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====The Behemoth====
 
====The Behemoth====
 
----
 
----
In the purified Centaur Village, the Champion can ask Taldahs about the [[Behemoth]]'s whereabouts if the Champion spared the giant corrupted centaur during [[Harboring a Fugitive]]. Taldahs shares that the tribe's shamans are keeping him sedated, but aren't willing to kill him while he sleeps. The Champion asks if it would be possible to move the sleeping centaur, and Taldahs says yes, with difficulty, but the village would be very happy to have him gone if the Champion has a plan.
+
In the purified Centaur Village, the Champion can ask Taldahs about the [[Behemoth]]'s whereabouts if the Champion spared the corrupted centaur during [[Harboring a Fugitive]]. Taldahs shares that the tribe's shamans are keeping him sedated, unwilling to kill him while he sleeps. The Champion asks if it would be possible to move him while he's still asleep, and Taldahs says yes, although with difficulty. The village, however, would be very happy to have him gone if the Champion has a plan. With that, the Champion has two options:
  
 
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
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<tabber>
 
<tabber>
 
Alarune Garden=
 
Alarune Garden=
The Champion shares they do have a place for the Behemoth--the Alarune's garden. Taldahs is more than happy to help move the corrupted centaur out of the village. He, the Champion, and six other centaurs manage to transport the Behemoth all the way there. ''See <b>[[Behemoth]]</b> for details.
+
The Champion shares that they do have a place for the Behemoth: the Alarune's garden. Taldahs is more than happy to help move the corrupted centaur out of the village, and he, the Champion, and six other centaurs manage to transport the Behemoth all the way there. ''See <b>[[Behemoth]]</b> for details.
 
|-|
 
|-|
 
Not Now=
 
Not Now=
The Champion shakes their head--they can't think of anywhere at the moment. Taldahs is understanding, but clearly would like relief from the pressure of keeping the dangerous centaur sedated.
+
The Champion can't think of anywhere at the moment. Taldahs is understanding, but clearly would like relief from the pressure of keeping the dangerous centaur sedated.
 
</tabber>
 
</tabber>
  
 
====Ahmri's Wedding====
 
====Ahmri's Wedding====
 
----
 
----
Taldahs is very supportive if the Champion asks to marry [[Ahmri]]. He explains the 'rules' of centaur marriage: monogamy is not expected or requested--both the Champion and Ahmri are free to have other relationships, although she probably won't--and sends the Champion out to collect betrothal flowers. Taldahs tells the Champion to present them to Ahmri, then leaves to go arrange the wedding preparations while the two lovers are celebrating. ''See <b>[[Ahmri#Post-Harboring_a_Fugitive|Marrying Ahmri]]</b> for details.
+
To marry [[Ahmri]], the Champion has to talk to Taldahs twice, both using the '''Wedding''' option from his menu. In the first conversation, Taldahs is very supportive, and gives the Champion some guidance to the process: they should pick one of the red or blue everblossom flowers growing on the outskirts of the Village, present the flower to Ahmri, and pick a date--it's a simple affair, although he recommends that the Champion do it earlier rather than later.  
 +
 
 +
He then explains that for (at least this tribe of) centaurs, monogamy is not expected or requested--both the Champion and Ahmri are free to have other relationships, although she probably won't--and tells the Champion to come back after they've asked Ahmri officially.  
 +
 
 +
After asking Ahmri and picking their flower of choice, the Champion must return to Taldahs to progress the wedding celebrations and again choose '''Wedding''' from his menu. Upon seeing the flowers in the Champion's hands, he excitedly tells [[Mars]] to go ask [[Genova]] to prepare for a wedding, and then tells the Champion all they need to do is give Ahmri a flower, and prepare for a really big hug, then leaves to go arrange the wedding preparations.  
 +
 
 +
''See <b>[[Ahmri#Post-Harboring_a_Fugitive|Ahmri's Marriage]]</b> for details.
  
 
==Corrupted Centaur Village==
 
==Corrupted Centaur Village==

Revision as of 17:13, 12 September 2024

Taldahs

Taldahs-Moira-Corrupted-Full.png

Taldahs-Moira-Cleansed-Full.png

Artwork by Moira
Creators Gardeford
Contributors Wsan
Personal Information
Titles Chieftan
Relatives Ahmri (daughter)
Tiki (spouse)
Residence Centaur Village
Location Harvest Valley
Biological Information
Species Centaur
Gender Male
Height 8'6"
Affliction Corrupted
Combat Information
Level 5
Health 345
Action Points 2
Other Information
Version Added 0.3.5
Changelog 0.3.30
Ahmri marriage updates


Cait-Gat0w-ChibiCard-Note.png Note:

Update in progress. Information on this page may be missing or outdated.
--teawolf (talk) 21:25, 10 September 2024 (UTC)


"People of the harvest tribes, since when do accursed witches and arrogant mages order us about like brainless fools? Have we forgotten the last time mages experimented so heavily with the state of the world? Our ancestors would be sick."


Chieftain Taldahs is the leader of the Centaur Village in Harvest Valley and Ahmri's father. He and his tribe were one of Kasyrra's first targets upon entering the realm, with only Ahmri, Sugo, and potentially a few other tribe members escaping the cult's corruption.

During the events of Harboring a Fugitive, the Champion can either convince Taldahs to forsake Kasyrra's influence and purify the tribe, or kill Taldahs and take the corrupted tribe for their own.

Appearance

You watch in apprehension as a monstrosity steps through the door. It looks like a centaur, but carved from the same living crystal as the tentacle spear from before. The thing has no mouth, but you can see the smile in its eyes as it looks past you, focusing all its attention on Ahmri. It opens its arms, holding them out as if to welcome her.

The chieftain of the centaurs is a large and powerfully built man. Visible muscle meshes with just enough softness to relieve any feelings of intimidation you'd get from his nearly nine foot frame. Perhaps he might be scarier if it weren't for his perpetual smile and open demeanor.

His blonde hair is usually combed backwards, and falls to his neck in thick locks. His face is creased with years of smile lines, and his bright blue eyes are full of a curiosity that belies his age.

Usually, the chieftain can be found shirtless, with nothing but a set of saddlebags adorning his equine shoulders. All in all the ensemble combines to create a very "fatherly" figure.

Combat Stats

Stats Likes Powers Other
Combat Stats
Attack Power
42
Armor Penetration
14
Spellpower
18
Spell Penetration
14
Sexiness
19
Temptation
14
Accuracy
28
Critical Chance
6
Armor
69
Warding
31
Focus
0
Evasion
41
Resistances
Physical
26
Magic
6
Mental
6
Penetrating
35
Crushing
-50
Holy
Blight
-75
Acid
Fire
Frost
Storm
Tease
35
Drug
Pheromone
100
Fatigue
Psychic
  • Big Asses
  • Vaginas
  • Average Breasts
  • Big Breasts
Equipment
PrimaryBlight Tendril
ArmorLeather Jerkin
Other Information
TaxonomyBeast
RaceCentaur+1 Presence
ClassWarrior+1 Toughness
BackgroundBarbarian+1 Toughness
Dislikes Drops
  • All Cocks
  • No Breasts

First Encounter

Harboring A Fugitive


Taldahs is the final boss of the Centaur Village dungeon in Harboring a Fugitive.

The Champion encounters him after fighting through the other corrupted centaurs and can engage him in a conversation battle to convince him to fight Kasyrra's influence or engage him in physical combat. They can either: talk Taldahs down completely and purify the tribe; talk him down partially but still have to fight him; or Attack him and kill him, thereby taking over the corrupted tribe.

To win the conversation battle, the Champion must choose options that remind Taldahs of his family and his duties, and steer away from options that further his corrupted mindset. Ahmri's dialogue with the Champion while in Camp and at the beginning of the quest offer helpful clues.

If the Champion is successful in purifying Taldahs through the conversation battle, he angrily renounces Kasyrra and peels away the corrupted physical mass covering his body. Despite being exhausted, Taldahs regains control of most of the centaur population, including Genova and Eubicha, and banishes the remaining cultists. The village is restored through the village's hard work, and a party is held to celebrate its recovery and the brave Champion who rescued them.

TODO

TODO

Bad End


If the Champion loses to Taldahs in the conversation battle or in physical combat, they are enveloped and penetrated by the tentacles covering Taldahs until they lose the will to resist. See the Eternity of Tentacles Bad End.

Purified Centaur Village

Interactions


Taldahs can only be encountered again in the purified Centaur Village, as he is killed and removed from the game in the corrupted village playthrough.

Taldahs is found on the tile just north of the village's center. The first time the Champion approaches him, they'll find him chatting with other villagers at the bakery. When he splits away to talk to the Champion, he'll share that it's odd to be adjusting back to normalcy, but that talking with other members of the tribe helps both him and them. On subsequent visits, the Champion will track his loud, outgoing voice to find him.

Taldahs's menu depends on the Champion's relationships with, and decisions about, other residents of the Village: if the Champion completes their relationship with Ahmri (by marrying her or turning her down), and deals with the Behemoth, Taldahs's menu only includes the Appearance option.

Option Requirement Tooltip
Appearance - Take a look at the chieftain.
Behemoth
  • Spared the Behemoth
Ask about the whereabouts of the behemoth. It's not like he could have gone far without being noticed.
Wedding

  • Talked to Ahmri about romance

  • Got flowers from the cliff

Speak to Taldahs about marrying Ahmri.

You've got the flowers, what's next?

The Behemoth


In the purified Centaur Village, the Champion can ask Taldahs about the Behemoth's whereabouts if the Champion spared the corrupted centaur during Harboring a Fugitive. Taldahs shares that the tribe's shamans are keeping him sedated, unwilling to kill him while he sleeps. The Champion asks if it would be possible to move him while he's still asleep, and Taldahs says yes, although with difficulty. The village, however, would be very happy to have him gone if the Champion has a plan. With that, the Champion has two options:

Option Tooltip
AlaruneGarden Yes, actually — the Alraune's garden would be the perfect location to keep the behemoth.
Not Now You can't think of anywhere you'd want this guy at the moment.

The Champion shares that they do have a place for the Behemoth: the Alarune's garden. Taldahs is more than happy to help move the corrupted centaur out of the village, and he, the Champion, and six other centaurs manage to transport the Behemoth all the way there. See Behemoth for details.

The Champion can't think of anywhere at the moment. Taldahs is understanding, but clearly would like relief from the pressure of keeping the dangerous centaur sedated.

Ahmri's Wedding


To marry Ahmri, the Champion has to talk to Taldahs twice, both using the Wedding option from his menu. In the first conversation, Taldahs is very supportive, and gives the Champion some guidance to the process: they should pick one of the red or blue everblossom flowers growing on the outskirts of the Village, present the flower to Ahmri, and pick a date--it's a simple affair, although he recommends that the Champion do it earlier rather than later.

He then explains that for (at least this tribe of) centaurs, monogamy is not expected or requested--both the Champion and Ahmri are free to have other relationships, although she probably won't--and tells the Champion to come back after they've asked Ahmri officially.

After asking Ahmri and picking their flower of choice, the Champion must return to Taldahs to progress the wedding celebrations and again choose Wedding from his menu. Upon seeing the flowers in the Champion's hands, he excitedly tells Mars to go ask Genova to prepare for a wedding, and then tells the Champion all they need to do is give Ahmri a flower, and prepare for a really big hug, then leaves to go arrange the wedding preparations.

See Ahmri's Marriage for details.

Corrupted Centaur Village

Taldahs is not available, as he died fighting the Champion.

Quest Related

Harboring a Fugitive


Taldahs is an event encounter in Harboring a Fugitive, and the Champion's approach to dealing with him determines the outcome of the quest.