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'''Marefolk''' are a race of anthropomorphic horses native to [[Savarra]]; this race of beastkin earns its moniker because the overwhelming majority of its population are either female or female-appearing intersexed individuals. This is because males become afflicted by a peculiar mental degradation as they enter puberty, which diminishes the intellect and leaves them driven by violent impulses and pure lust thereafter. The only cure is ingestion of an herb called '''Mare's Barley''', which has the side effect of causing the male to develop feminine physical traits, though without impeding their functionality as males. Because of this, male marefolk are presented with a choice at puberty on whether or not they will take the herbal treatment; those who decide not to undergo the regime are exiled, although it is implied by Atani that most female marefolk will still seek out these bestial stallions for breeding when they desire children.
+
<blockquote>
 +
''"Marefolk? They're beautiful, statuesque... dangerous. Don't let their jewelry and colorful silks fool you, these girls are real powerhouses! I've got a feeling that when they march into the valley to find a man, the farmer folk are lining up to get dragged off for the night!"''<br>—[[Cait|Caitriss Zethra]] (if [[Silly Mode]]:, Bicycle)
 +
</blockquote>
 +
__TOC__
 +
==Writer Credit==
 +
{|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto;text-align:left"
 +
|-
 +
!|[[Author-Savin|Savin]]
 +
|-
 +
|
 +
*Marefolk Codex Entry
 +
|}
  
A [[Marefolk Village]] can be found in the southern part of the [[Harvest Valley]] region. Prior to the [[Corruption]], they were on peaceful terms with the residents of [[Hawkethorne]], but afterwards, the taint's effects on its inhabitants begins to strain relations as the residents turn more violent and lust-driven.
+
==Codex==
 +
<blockquote>
 +
'''Name:''' Marefolk (s./pl.)
  
When talking to [[Garth]] about Harvest Valley, he mentions that the females of the village would occasionally "kidnap" men who were traveling through the area, but prior to the arrival of [[Kasyrra]], this was all for show; the participants would have sex and then go their separate ways after their mutual fun was finished. After the demon's arrival, things began taking a more serious turn, a side-effect of corruption's negative influence on their minds.
+
'''Sexes:''' Male, Female. Note Society and Culture below.
  
==Hostile Marefolk==
+
'''Height:''' From 6'9" to 7'9".
* [[Crazy Horse]]
 
* [[Marefolk Shaman]]
 
  
==Peaceful Marefolk==
+
'''Weight:''' Marefolk weigh considerably more than a similarly-sized human.
* [[Atani]]
 
* [[Hashat]]
 
* [[Zuzaan]]
 
  
[[Category: Races]] [[Category: Marefolk]]
+
'''Skin:''' Marefolk are covered in a short coat of silky fur, ranging in color from white and black to chestnuts and roans.
 +
 
 +
'''Hair:''' Marefolk have additional, shaggy hair atop their heads and around their hooves. They have human hair colorations.
 +
 
 +
'''Eyes:''' Equine in shape and color.
 +
 
 +
'''Ears:''' Equine.
 +
 
 +
'''Lifespan:''' Marefolk have roughly human lifespans, tending towards slightly shorter.
 +
 
 +
'''Maturity:''' 18 years.
 +
</blockquote>
 +
===Description===
 +
----
 +
<blockquote>
 +
When you say "marefolk," most Marchers think of a statuesque bipedal equine-morph, a woman with broad hips and weighty breasts wearing little but a band of silks around her hips and wielding a mighty hunting spear.
 +
 
 +
Gifted with solid hooves, powerful muscles, and fertile physiques, it's no wonder that marefolk have been synonymous with the sensual female warrior since time immemorial. While they are most commonly seen on the wide-open savannahs and rolling plains of the southlands, the hardiest of all marefolk make their homes here in the Frost Marches. This is a tribe of women who are tough as the mountains that surround their lakeside village.
 +
</blockquote>
 +
===History===
 +
----
 +
<blockquote>
 +
Marefolk tribes have been around since the beginning of recorded history, struggling to survive in the dark ages before Belhar alongside primitive human and elven tribes. While many of the civilized races joined the holy empire, marefolk staunchly refused to surrender their independence and remained as scattered groups of hunter-gatherers. Their society has changed little in the intervening centuries, as they suffered little from the Godswar or Belhar's fall. The marefolk have a rich oral history that likely contains stories rooted in histories long forgotten by other races, though they fiercely guard their skalds and songs from outsiders.
 +
</blockquote>
 +
===Society and Culture===
 +
----
 +
<blockquote>
 +
Marefolk typically organize themselves into tribes, and may live in either nomadic groups or in small fortified villages depending on the environment. Their society is almost entirely female, owing to male marefolk becoming violent and lust-crazed during puberty; only young males remain with the tribe.
 +
 
 +
The continual struggle within marefolk culture is the dangerous volatility of the race's males. Some tribes have been known to keep one or two males chained for the women's use, but most throw young males out of the tribe to let them live as feral "wild stallions," which makes securing them again for reproduction problematic.
 +
 
 +
This sexual dichotomy has forced the marefolk women to become skilled warriors, as they are required both to find and then secure a wild stallion if they are to continue their family lines. When stallions aren't forthcoming, or the tribe needs "new blood", marefolk have a reputation for marching out in armed warbands to find males of other races to mate with; some tribes take males by force if necessary, though in more modern times these reproductive expeditions are more likely to end in more amicable exchanges of gold or goods for sexual service.
 +
 
 +
In regions in which a permanent marefolk settlement has been established, there almost always evolves an annual ritual of local men allowing themselves to be "captured" for a night of wild mating with the entire tribe of mares. In the same way that a young mare must secure her first stallion as a rite of passage into adulthood, some human communities consider it a young man's first foray into maturity that he must satisfy a randy warrior-mare.
 +
 
 +
''(expanded if talked to [[Kavi]] about '''Males''')<br>
 +
Marefolk know all too well the fate of their men-folk come puberty, and some tribes have sought out some way to stop their sons from going mad with lust. The Frost Marches tribe has found a way to keep young stallions from going mad, but it's a terrible choice to ask a boy on the cusp of puberty to make: several generations of shamans have developed an alchemical admixture which, when taken, causes the stallion to stop developing as a man and begin to do so as a woman — the new (if [[Silly Mode]]: she)mare will grow into womanly breasts and hips and in all other ways save for a still-functional penis and testicles.
 +
 
 +
This, at least, allows the tribe to reliably reproduce without relying on dangerous stallion hunts.
 +
</blockquote>
 +
===Reproduction===
 +
----
 +
<blockquote>
 +
Marefolk reproduction is quite standard by all accounts. Males and females couple, and an eight-month pregnancy ensues that ends in the live birth of one or two children. Marefolk children are voracious, and their mothers are second only to minotaurs in terms of the sheer volume of their lactation. The size of the females' breasts is quite large to accommodate the amount of nursing newborns require.
 +
 
 +
Whether it's because of the marefolk's much vaunted strength or their warrior heritage, marefolk milk was considered to be a valuable aphrodisiac and fertility enhancer among old Belhar.
 +
 
 +
Young marefolk are cared for by their entire tribe in a sort of communal childrearing, though they still are most closely bonded to their own parents. Male marefolk are usually evicted from their tribe during the onset of puberty, while females continue to remain in their mother's care until they reach adulthood.
 +
</blockquote>
 +
 
 +
==Codex Acquisition==
 +
Only one of the conditions below must be met to unlock the Marefolk Codex entry:
 +
*Met [[Atani]] at the [[Marefolk Village]]
 +
*Met [[Zuzaan]] at the [[Marefolk Village]]
 +
*Met [[Crazy Horse|Crazy Horses]] in [[Harvest Valley]]
 +
*Met [[Hashat]] in [[Harvest Valley]]
 +
*Encountered a [[Marefolk Shaman]] in [[Harvest Valley]]
 +
 
 +
==Other Information==
 +
{|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:left"
 +
|-
 +
!|Adjectives
 +
|
 +
*Marefolk
 +
*Horse
 +
*Equine
 +
|-
 +
!|Cute Adjectives
 +
|
 +
*Horse
 +
|-
 +
!|Short Name
 +
|
 +
*Marefolk ''(masculine)
 +
*Mare ''(feminine)
 +
|}
 +
===Transformatives===
 +
----
 +
*[[Mare's Barley]]
 +
*[[Twisted Reed]] ''(corrupted)
 +
 
 +
===Gameplay Attributes===
 +
----
 +
{|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:left"
 +
|-
 +
!|Affinities
 +
|
 +
*[[Presence]]
 +
*[[Toughness]]
 +
*[[Strength]]
 +
|}
 +
 
 +
==Characters==
 +
<tabber>
 +
Notable characters=
 +
{|class="table" style="margin-left: auto; margin-right: auto; border: 2px solid #929292; cellpadding:1px; "
 +
|-
 +
|{{WikiHeadshot-index|name=Atani}}{{WikiHeadshot-index|name=Aunora}}{{WikiHeadshot-index|name=Edessari}}{{WikiHeadshot-index|name=Hashat|text=(half-[[Minotaurs|minotaur]])}}{{WikiHeadshot-index|name=Ikora}}{{WikiHeadshot-index|name=Imitre}}{{WikiHeadshot-index|name=Klemaia}}
 +
|-
 +
|{{WikiHeadshot-index|name=Naiyana}}{{WikiHeadshot-index|name=Tarah}}{{WikiHeadshot-index|name=Wredi}}{{WikiHeadshot-index|name=Yani}}{{WikiHeadshot-index|name=Zuzaan}}
 +
|}
 +
|-|
 +
Generic characters=
 +
{|class="table" style="margin-left: auto; margin-right: auto; border: 2px solid #929292; cellpadding:1px; "
 +
|-
 +
|{{WikiHeadshot-index|name=Crazy Horse|exte=Black}}{{WikiHeadshot-index|name=Crazy Horse|exte=Brown}}{{WikiHeadshot-index|name=Crazy Horse|exte=White}}{{WikiHeadshot-index|name=Marefolk Shaman}}
 +
|}
 +
</tabber>
 +
 
 +
==Trivia==
 +
*The Marefolk are based off of Mongolian culture
 +
 
 +
[[Category:Races]]

Latest revision as of 13:06, 23 November 2024

"Marefolk? They're beautiful, statuesque... dangerous. Don't let their jewelry and colorful silks fool you, these girls are real powerhouses! I've got a feeling that when they march into the valley to find a man, the farmer folk are lining up to get dragged off for the night!"
Caitriss Zethra (if Silly Mode:, Bicycle)

Writer Credit

Savin
  • Marefolk Codex Entry

Codex

Name: Marefolk (s./pl.)

Sexes: Male, Female. Note Society and Culture below.

Height: From 6'9" to 7'9".

Weight: Marefolk weigh considerably more than a similarly-sized human.

Skin: Marefolk are covered in a short coat of silky fur, ranging in color from white and black to chestnuts and roans.

Hair: Marefolk have additional, shaggy hair atop their heads and around their hooves. They have human hair colorations.

Eyes: Equine in shape and color.

Ears: Equine.

Lifespan: Marefolk have roughly human lifespans, tending towards slightly shorter.

Maturity: 18 years.

Description


When you say "marefolk," most Marchers think of a statuesque bipedal equine-morph, a woman with broad hips and weighty breasts wearing little but a band of silks around her hips and wielding a mighty hunting spear.

Gifted with solid hooves, powerful muscles, and fertile physiques, it's no wonder that marefolk have been synonymous with the sensual female warrior since time immemorial. While they are most commonly seen on the wide-open savannahs and rolling plains of the southlands, the hardiest of all marefolk make their homes here in the Frost Marches. This is a tribe of women who are tough as the mountains that surround their lakeside village.

History


Marefolk tribes have been around since the beginning of recorded history, struggling to survive in the dark ages before Belhar alongside primitive human and elven tribes. While many of the civilized races joined the holy empire, marefolk staunchly refused to surrender their independence and remained as scattered groups of hunter-gatherers. Their society has changed little in the intervening centuries, as they suffered little from the Godswar or Belhar's fall. The marefolk have a rich oral history that likely contains stories rooted in histories long forgotten by other races, though they fiercely guard their skalds and songs from outsiders.

Society and Culture


Marefolk typically organize themselves into tribes, and may live in either nomadic groups or in small fortified villages depending on the environment. Their society is almost entirely female, owing to male marefolk becoming violent and lust-crazed during puberty; only young males remain with the tribe.

The continual struggle within marefolk culture is the dangerous volatility of the race's males. Some tribes have been known to keep one or two males chained for the women's use, but most throw young males out of the tribe to let them live as feral "wild stallions," which makes securing them again for reproduction problematic.

This sexual dichotomy has forced the marefolk women to become skilled warriors, as they are required both to find and then secure a wild stallion if they are to continue their family lines. When stallions aren't forthcoming, or the tribe needs "new blood", marefolk have a reputation for marching out in armed warbands to find males of other races to mate with; some tribes take males by force if necessary, though in more modern times these reproductive expeditions are more likely to end in more amicable exchanges of gold or goods for sexual service.

In regions in which a permanent marefolk settlement has been established, there almost always evolves an annual ritual of local men allowing themselves to be "captured" for a night of wild mating with the entire tribe of mares. In the same way that a young mare must secure her first stallion as a rite of passage into adulthood, some human communities consider it a young man's first foray into maturity that he must satisfy a randy warrior-mare.

(expanded if talked to Kavi about Males)
Marefolk know all too well the fate of their men-folk come puberty, and some tribes have sought out some way to stop their sons from going mad with lust. The Frost Marches tribe has found a way to keep young stallions from going mad, but it's a terrible choice to ask a boy on the cusp of puberty to make: several generations of shamans have developed an alchemical admixture which, when taken, causes the stallion to stop developing as a man and begin to do so as a woman — the new (if Silly Mode: she)mare will grow into womanly breasts and hips and in all other ways save for a still-functional penis and testicles.

This, at least, allows the tribe to reliably reproduce without relying on dangerous stallion hunts.

Reproduction


Marefolk reproduction is quite standard by all accounts. Males and females couple, and an eight-month pregnancy ensues that ends in the live birth of one or two children. Marefolk children are voracious, and their mothers are second only to minotaurs in terms of the sheer volume of their lactation. The size of the females' breasts is quite large to accommodate the amount of nursing newborns require.

Whether it's because of the marefolk's much vaunted strength or their warrior heritage, marefolk milk was considered to be a valuable aphrodisiac and fertility enhancer among old Belhar.

Young marefolk are cared for by their entire tribe in a sort of communal childrearing, though they still are most closely bonded to their own parents. Male marefolk are usually evicted from their tribe during the onset of puberty, while females continue to remain in their mother's care until they reach adulthood.

Codex Acquisition

Only one of the conditions below must be met to unlock the Marefolk Codex entry:

Other Information

Adjectives
  • Marefolk
  • Horse
  • Equine
Cute Adjectives
  • Horse
Short Name
  • Marefolk (masculine)
  • Mare (feminine)

Transformatives


Gameplay Attributes


Affinities

Characters

Atani
Atani-WikiHeadshot.png
Aunora
Aunora-WikiHeadshot.png
Edessari
Edessari-WikiHeadshot.png
Hashat
(half-minotaur)
Hashat-WikiHeadshot.png
Ikora
Ikora-WikiHeadshot.png
Imitre
Imitre-WikiHeadshot.png
Klemaia
Klemaia-WikiHeadshot.png
Naiyana
Naiyana-WikiHeadshot.png
Tarah
Tarah-WikiHeadshot.png
Wredi
Wredi-WikiHeadshot.png
Yani
Yani-WikiHeadshot.png
Zuzaan
Zuzaan-WikiHeadshot.png

Crazy Horse
Crazy Horse-WikiHeadshot-Black.png
Crazy Horse
Crazy Horse-WikiHeadshot-Brown.png
Crazy Horse
Crazy Horse-WikiHeadshot-White.png
Marefolk Shaman
Marefolk Shaman-WikiHeadshot.png

Trivia

  • The Marefolk are based off of Mongolian culture