Difference between revisions of "Berwyn"
BrotherGaius (talk | contribs) m (→Cait?) |
BrotherGaius (talk | contribs) |
||
Line 244: | Line 244: | ||
Eventually, the party will locate Matiha’s study, where they will find both the witch, Elexis and the runed stone from their last encounter. The Champion will be presented with four options. Choosing to <b>Wait</b> too many times will result in a bad end, while selecting any other option will initiate a combat encounter against Matiha, Elexis, and the Rune Stone. | Eventually, the party will locate Matiha’s study, where they will find both the witch, Elexis and the runed stone from their last encounter. The Champion will be presented with four options. Choosing to <b>Wait</b> too many times will result in a bad end, while selecting any other option will initiate a combat encounter against Matiha, Elexis, and the Rune Stone. | ||
− | Should anyone but Berwyn destroy the Rune Stone during the fight, a bad end will occur. If Berwyn is the one to strike the final blow on the Rune, he causes it to become unstable. Seeing this Mistress Matiha throws herself onto the Rune Stone absorbing the blast of magical energy into herself. As a result, the | + | Should anyone but Berwyn destroy the Rune Stone during the fight, a bad end will occur. If Berwyn is the one to strike the final blow on the Rune, he causes it to become unstable. Seeing this Mistress Matiha throws herself onto the Rune Stone absorbing the blast of magical energy into herself. As a result, the witch’s body transforms into a tentacled monstrosity, starting a second combat encounter. |
Defeating Matiha, Berwyn strikes a final blow upon her, causing her body wobble and shift before she throws herself upon him. As she lands on Berwyn, beams of light start erupting from Matiha’s form, eventually blinding the Champion as her mutated form detonates ontop of Berwyn. | Defeating Matiha, Berwyn strikes a final blow upon her, causing her body wobble and shift before she throws herself upon him. As she lands on Berwyn, beams of light start erupting from Matiha’s form, eventually blinding the Champion as her mutated form detonates ontop of Berwyn. | ||
Line 253: | Line 253: | ||
|-| | |-| | ||
|valign="top" align="left"| | |valign="top" align="left"| | ||
+ | |||
====<div style="text-align: center;">Vagina</div>==== | ====<div style="text-align: center;">Vagina</div>==== | ||
---- | ---- |
Revision as of 14:29, 15 October 2022
Berwyn | |
---|---|
Full body art of Berwyn by DCLzexon | |
Creator | HugsAlright |
Information | |
Nickname(s) | Berry |
Alias | The Summoner |
Species |
Lupine (half-breed) Human (half-breed) |
Gender | Male (Trap) |
Occupation | Summoner |
Height | 5'1" |
Cock Size | Between 20" - 24" |
Family |
Unnamed Lupine Mother Unnamed Human Father Unnamed Grandpa (Battlemage) |
Location |
Foothills (South & West)(enemy) The Frost Hound (after The Mistress) |
Stats | |
Level |
2 (enemy) 3 (during The Mistress) 6 (during Matiha's Revenge) |
Health |
175 (Level 2) 223 (Level 3) 331 (Level 6) |
"I hate anal," he states simply, pouting.
"I like runes, books about boats — I hate actual boat rides though — and I like most foods with cheese melted on top. Not much else to tell."
Berwyn is a half-lupine summoner and apprentice of Mistress Matiha. He was born to a family of farmers who disapproved of him learning magic, so he abandoned his home and was picked up by Matiha. Berwyn's appearance and libido have both been altered due to the alchemical transformatives placed in his tea by Matiha.
Appearance
A completely nude Berwyn sits before you, looking to be about 5'1" in height from this angle. He's humanoid and his chocolate-toned face exhibits many features of his human heritage, aside from his pointed, canine ears. His lupine side is heavily displayed in his partially fur-covered limbs, paw-like hands and feet, and the fluffy canid tail that sways absentmindedly behind him.
He has quite the effeminate appearance, his soft features giving him a very girly look, and his body definitely isn't working against that. His shoulders are svelte, and although his chest is flat and boyish, his thin midsection gives way to a wide pair of hips and plush, shapely thighs, partially covered in fur.
The femboy mage has long, white hair that hangs around his face, out of the way of his pale blue eyes. It's quite voluminous and has a bit of bounce to it. Meanwhile, all the fur that covers his limbs, ears, and tail is a snowy white that becomes ever darker until it's a charcoal black where his appendages end, giving his fur a very smokey look.
Normally he'd dress in plain black robes, wear a pointed, wide-brimmed hat, and carry a very plain wooden staff that is slightly crooked near its head. Being completely naked though, you can see the sizeable pair of balls that rest inside a fuzzy, black fur covered ballsack, and his big, red, knotty lupine dick above that, reaching all the way up to his lips when it's erect, and otherwise safe within its furry sheath when it's soft. The summoner's puppy-cock has a thick knot to match, and all topped with a little patch of downy pubes. Opposite all that, the girly magician has a nice squishy butt with a thoroughly-punished pucker resting between his lower cheeks.
Even though his girly appearance and his laughably grumpy, pouty looks could fool others, you know better, because this summoner has quite a bit of dangerous magical prowess.
Interactions
First Encounter
The Champion will first encounter Berwyn as The Summoner in the Foothills once the Champion is at least level 2. He will yell at the Champion, challenging them to a fight in order to improve his summoning skills before launching a firebolt past the Champion's head and initiating a combat encounter.
Subsequent Encounters
Having already met the trappy summoner, he will always fight the Champion, however, if the Champion decided to Be Nice the last time they won, he will give the Champion the chance to Leave or Fight. Once defeated, the following options are available on what to do with Berwyn:
- Fuck Him - Fuck this brat's big butt, hard. (requires a cock)
- Ride Cock - Unwrap this girlyboy's bulge and ride it.
- Be Nice - Maybe the dogboy just needs a little bit of affection... and a handjob.
- Leave - Just Leave. (not a sex scene)
The Mistress
If the Champion is at least level 3 and has beaten Berwyn at least twice, the next time the Champion encounters Berwyn, he will ask for the Champion’s help confronting his Mistress.
Selecting No will cause the summoner to become angry and storm off. However, this will not disable the quest as a Help? option will be available next time Berwyn is defeated in combat. Selecting Yes or Help? will initiate the quest and result in Berwyn taking the Champion and their party to Matiha’s tower.
Once inside the tower, the champion will have the ability to explore potentially uncovering a lab where the player may choose to infuse one of two weapons in order to obtain either the Spiraled Staff or the Spiraled Blade. Additionally, the Champion may acquire a pair of Berwyn's panties from elsewhere in the tower.
Upon reaching Mistress Matiha’s study, a short dialogue will occur between Berwyn and Matiha, during which Berwyn states his intention to stop Matiha’s plan, resulting in a combat encounter against her.
Upon her defeat Mistress Matiha takes a runed stone on her desk and disappears in a flash of light. The tower then begins to shake causing The Champion, their companions, and Berwyn to have to flee the tower.
Having escaped the tower, the party observe it disappearing in a “blinding white light”. After a brief discussion, Berwyn notes that “That tower was my only home. My parents' vineyard isn't even close to here. And now, Matiha might come after me at any moment.". In response to this, The Champion will suggest that Berwyn take up residence in the Frost Hound. Berwyn accepts and makes his way to the tavern.
At the Frost Hound
At The Frost Hound, Berwyn can be found under the Guests option.
Approaching Berwyn will bring up the following options:
- Appearance - Well, all of Berwyn is right there on display for you to look at.
- Talk - You just wanted to have a talk with Berwyn.
- Him
- Magic
- His Body
- Mistress?
- Sex - Could he go for another round after all of that?
- Pet - All you want to do is get your hands between those big, fluffy ears.
- Cait? - You know, maybe Cait could help him with this "constantly horny" thing. (available only once)
- Breed? - Ask the femmy half-breed if he wants to put that fat knot of his to good use and breed you silly! (is a sex scene, see requirements at Sex)
- Preg Cuddle - Have Berwyn give you a warm cuddling with a side of fondling. (requires the Champion to be pregnant with Berwyn's child)
Talk
Cait?
Selecting this option will give a 9% chance for a Cait? option to appear while looking for Cait in the frost hound. Selecting this option will cause the Champion to find Cait with Berwyn in his room. Either a TitFuck,TitSuck or Threesome scene will occur.
The TitFuck and TitSuck scenes will provide an option for the Champion to either StayAndWatch or Leave.
The Threesome scene will provide the option to GetFucked, FuckBerwyn or Leave.
Flame Spirit summoning
If Berwyn has not been cuddled previously there is a 20% chance that a Berwyn? option will be available when the Champion goes into Guests. After selecting this option the Champion will search for Berwyn before finding him Behind the Frost Hound. After having a conversation and returning him to his room the Champion will then be presented with the following options:
- Cuddle - Comfort your distraught companion with some hugs and kind words. (includes a -2 Corruption)
- CuddleFuck - Invite Berwyn to fuck you slowly while you remind him of what a good mage he is. (counts as cuddled)
- Leave - Let Berwyn rest by himself for a bit.
Dominance
Throughout the various interactions with Berwyn, the Champion will be able to make Berwyn act more dominant towards them. Do note that once Berwyn reaches 50 and 100, it will not go lower passed those two points.
Increase & Decrease
|
Matiha's Revenge
Beginning the quest
If the Champion has completed The Mistress and at least three days have passed since completing the Winter City, the next time they enter The Frost Hound, they will be approached by a cloaked figure who will show them a piece of paper with Berwyn's name on it and ask if the Champion recognizes it. The champion can answer Yes or No.
Answering No will result in the Champion saying they do not recognize the name and will cause the quest to become unavailable.
Answering Yes will result in the Champion confirming that they do recognize the name. The cloaked figure will request to see Berwyn before introducing themselves as Astraea, a magehunter from the Order Astrida.
Once taken to Berwyn, Astraea reveals that Matiha’s tower was discovered in the Ways Between and reveals a waystone charm. Astraea then reveals that she and another magehunter named Elexis were sent to investigate the tower and it's fortress. During their investigation, they discovered an enchanted laboratory that held many things, including multiple letters addressed to Berwyn. They finally encountered Matiha and engaged her in combat however the magehunters were forced to flee with only Astraea making it out. Astraea then explains that after her encounter with Matiha she has lost her ability to use magic and fears that the witch may have stolen it. Due to a fear of making the witch any more powerful, the magehunter expresses a reluctance to send anymore of her order against Matiha. With this in mind, and considering Berwyns importance to Matiha, Astraea requests the aid of the Champion and Berwyn to stop Mistress Matiha.
Berwyn agrees to help stop his former mistress with a promise from the Champion that they will protect him. Astraea will tell the Champion to find her when they are ready to begin.
Astraea can be found in the Frost Hound between 18:00 and 06:00 or by the Hawkthorne Waystone between the hours of 06:00 and 18:00. Approaching her at either location and selecting the Begin option will cause the magehunter to ask if the Champion is sure they are ready.
Selecting No will cause the Champion to reconsider and allow them to prepare before approaching Astraea again.
Selecting Yes will cause the Champion to confirm they are prepared before gathering Berwyn for the trip.
After a brief discussion between Berwyn and Astraea, the magehunter will use her waystone charm to transport the party directly to Matiha’s tower in the Ways Between.
Inside the fortress
Matiha’s tower is a labyrinthine construct whose walls shift around the party. The player must read carefully while navigating the tower as the minimap is randomized and not to be trusted. While exploring the tower the Champion may discover the enchanted laboratory mentioned by Astraea, encounter her fellow mage hunter or randomly find a secret room. Should the Champion take the wrong path, they will be returned to the starting room, and after 60 failed attempts, they will be moved to the end of the dungeon.
Eventually, the party will locate Matiha’s study, where they will find both the witch, Elexis and the runed stone from their last encounter. The Champion will be presented with four options. Choosing to Wait too many times will result in a bad end, while selecting any other option will initiate a combat encounter against Matiha, Elexis, and the Rune Stone.
Should anyone but Berwyn destroy the Rune Stone during the fight, a bad end will occur. If Berwyn is the one to strike the final blow on the Rune, he causes it to become unstable. Seeing this Mistress Matiha throws herself onto the Rune Stone absorbing the blast of magical energy into herself. As a result, the witch’s body transforms into a tentacled monstrosity, starting a second combat encounter.
Defeating Matiha, Berwyn strikes a final blow upon her, causing her body wobble and shift before she throws herself upon him. As she lands on Berwyn, beams of light start erupting from Matiha’s form, eventually blinding the Champion as her mutated form detonates ontop of Berwyn.
Over the following scenes the player, acting as Berwyn may choose how they look. The options are as follows:
|
|
|
|
After the player has finished making their choices, the Champion will awaken in the fortress's courtyard. The champion then checks if they or their companions are injured before searching for Berwyn. Upon finding the summoner the Champion will make comments regarding any changes in their appearance. Berwyn will then State that they should look for Matiha.
While searching the courtyard for Matiha, the party will find Elexis, who appears to be clinging to life. After a discussion with Berwyn about helping the magehunter, the Champion will notice a waystone charm emblazoned with the symbol of the order Astraea on her. Upon interacting with the waystone charm it activates, almost teleporting both the Champion and Elexis. Pulling back in alarm, the Champion accidentally pulls off the charm from around Elexis’ neck. The mage hunter is then teleported away from the fortress, presumably to wherever the charm was meant to send her.
Dealing with Matiha
With Elexis saved, the party continues searching for Matiha. Upon finding her unconscious, a discussion will occur between the Champion and Berwyn regarding what they should do with her. The player is then presented with the choices Talk to Her, Wayfort or Evergreen.
At some point during all three options, the Champion will have a discussion with Berwyn about what happened while the party were unconscious. During this conversation, Berwyn will acknowledge any physical changes, or lack thereof, and inform the Champion of their new name if the player chose to have Berwyn go by Wynne.
Selecting Wayfort will result in the Champion convincing Berwyn that the Wayfort would be the best place for Matiha before taking her there.
(This option will result in Matiha moving to the Wayfort permanently and Berwyn will move into the tower alone.)
Selecting Evergreen Will result in the Champion convincing Berwyn that It would be best to leave Matiha with Lady Evergreen before dropping her off at the witch’s house. (This option will permanently remove Matiha from the game and Berwyn will move into the tower alone.)
During both of the above options, the player will be presented with a Tychris prompt. This will cause the Champion to use Elexis’ Waystone charm to deliver Matiha to the order Astrida. (This option will, in all likelihood, permanently remove Matiha from the game.)
Selecting Talk to Her will result in the Champion convincing Berwyn to talk with Matiha. This will result in the two reconciling. Additionally, the Champion will discover that both Berwyn/Wynne and Matiha are attracted to them. In response to this revelation they may choose Polyamory, Fuckbuddies or Neither.
The Polyamory and Fuckbuddies options will both result in the Champion expressing their desire to sleep with both Berwyn/Wynne and Matiha thus enabling sex scenes with the pair.
The Neither option will result in the Champion turning down the pairs advances. (This will lock the player out of any sex scenes)
Regardless of the response, the pair will then move into the tower together.
Combat
Enemy
As an enemy, Berwyn will always try to summon 2x Stone Elementals to aid him in combat.
|
Attack Power: 9 | Spellpower: 33 |
Sexiness: 5 | Temptation: 3 |
Armor: 38 | Physical Resist: 3 |
Warding: 61 | Magic Resist: 16 |
Focus: 6 | Mental Resist: 13 |
Evasion: 23 |
- Big Asses
- Vaginas
- Average Breasts
- Big Breasts
- Big Cocks
- Small Breasts
Powers
Drops
- 100 XP
- 100 EC
- Conjurer's Concoction (100% chance)
Companion Sets
Summoner's Gear
Summoner's Gear | ||||||
---|---|---|---|---|---|---|
Acquisition | Description | Attire & Weapons | Main Stats | Level | Perks | Powers |
Default | Berwyn's arcane gear. The most eye-catching part of his getup is a long, pointed hat. While this kit may not provide the best protection, it's easy to move in and is ideal for spell casting. | Birch Staff
A staff made of birch wood with a knotted, crooked end. The tip of the staff has been burned and infused with summoning incense to draw out elementals and other monsters more effectively. |
Cunning Presence Willpower |
1 | Journeyman Summoner | Fire Bolt |
Charm Spell | ||||||
Summon Golem | ||||||
Summoner's Robes
A set of black robes. They're fairly short and have a split down the right thigh, and the set also fits rather tightly against the frame. Most importantly though, the robes look great with a big, pointy, wide-brimmed mage's hat! |
2 | N/A | Group Heal | |||
3 | Arcane Attunement | N/A | ||||
5 | Focused Will | Spirit Binder | ||||
Author | HugsAlright | Version added: 0.1.5 |
Sex
Enemy
Victory Sex Options:
|
Berwyn's Defeat Sex Scenes are a bit different, each of the items below add a +1 to the variation number that will be randomized for a scene to be chosen. (i.e. Defeat Dicking requires 2/3 check to pass and then it is randomized to see if Facefuck or Dicking will be chosen):
Defeat Sex Scenes:
|
Frost Hound
Frost Hound Sex Options:
|
Having pointed Berwyn to the services of Cait, the following scenes may occur when finding the two together (found under Cait?):
|
Having talked to Berwyn about Cait, the option below can be found under Cait's Frost Hound options:
|
Pregnancy
If Berywn is dominant (score at 100), Berwyn is able to knock up the Champion through the Breed? option, if the Champion is not Infertile and is not currently pregnant (standard impregnation chances apply). Once the Champion has become impregnated, a new Preg Cuddle option will become available while the Champion is currently pregnant with Berwyn's child.
When the Champion is about to give birth, they will move to The Frost Hound in which, Gwyn, Berwyn (is around) and Cait (if recruited) will aid and accompany the Champion during their labor. Once the ordeal is over Berwyn will express his nervousness and relief, stating that its nice to have something to fight for other than the Champion. He will also mention that he'll probably move back to his parent's farm with the kids once the whole thing is over, if its okay with the Champion of course. The Champion will reply that it sounds like a fantastic idea and that they might join him.
Quest Related
The Mistress
Berwyn's Mistress is up to some sort of vague dark plot and he needs the Champion's help to stop them.
Matiha's Revenge
Astraea, a magehunter from the Order Astrida, has located Matiha’s teleporting tower – and it’s gotten itself wedged in the Ways Between, the extra-dimensional pocket space that can send you throughout Savarra within the blink of an eye. Matiha’s power has grown large enough that two magehunters failed to bring her down, and Astraea has no way to contact the Order from where she is. It’s up to you and Berwyn to put a stop to whatever Matiha’s been doing, once and for all.