"Ah! How fortuitous! We were on our way to the next homestead, but there's always time for another poor lost soul on the road! Tell me, traveller. Have you a moment to spare in order to hear the good word of our glorious lady Kasyrra and the wondrous pleasure she has to offer the world?"
The Cultist Evangelist is a female goblin cultist that travels in a palanquin carried by two burly cultist bodyguards. She is mentioned by Quintillus who claims that the Evangelist's powers are mere parlor tricks compared to his magic.
It's a goblin. A woman to be precise, and by your estimation no more than three and a half feet tall. That makes sense — if the cultists are going to be carrying someone all over the valley, she may as well be small and light. Dark, voluminous robes of crimson and black are draped across her body, thick and velvety, while every part of her exposed green skin is covered in blasphemous tattoos of dark pink. You're not sure about power, but the shortstack of a woman signals for her litter bearers to come to a halt before hopping off her seat — she would certainly look far more at home in a dark, gloomy antechamber than out here in the open fields. The back of your neck tingles as she looks your way, and you find yourself instinctively reaching for your weapon as she steps forward, the ostentatious silver-and-ruby jewelry on her person jangling in time with the jiggling of her ample boobs and butt. Smiling broadly, the goblin cultist spreads her arms wide invitingly, as if making to hug you and introduce you intimately to the enormous rack that juts proudly from her chest, somehow managing to stay perky despite its size and weight compared to the rest of her. If it weren't for her outfit and tattoos, she might have been approachable, even friendly, but as things are...
The Champion will first encounter the Cultist Evangelist exploring the northern region of the Harvest Valley. Should the Champion encounter her, they will be met with a strange sight of a palanquin being carried by two burly cultists. Having been spotted by the cultists, the palanquin makes a sharp turn in their direction and the female goblin inside reveals herself. She asks them if they have a moment to spare to hear the good word of their glorious lady Kasyrra. Cait (if present) and the Champion give their reply that they are all to familiar with Kasyrra which causes the goblin to let off an expression of shocked surprise. She will mention that many of the cult has already tasted the pleasure that lady Kasyrra can offer and asks why the Champion why would they deny such wonders to themselves. Cait will yell on what a terrible pitch that was or Brint will be sporting a massive erection and struggling to keep control of himself as he will caution the Champion not to breathe in the goblin cultist's perfume. Having realized that the Champion can't be convinced, the cultists move in to attack.
Should the Champion be victorious and defeat the cultists (unique lines if the Evangelist was the last cultist standing and was defeated by HP loss) the Evangelist will rip open her dark robes and shamelessly toy with herself as her own lusts overwhelm her. If Cait is present, she will violently shake the little green cultist and state that they've got to make her talk. The Champion splashes a canteen of cold water on her which does not stop her from jilling herself but she becomes cognizant enough to talk. The Champion threatens to tie her hands behind her back and her legs together to prevent her from masturbating which causes the cultist to show a look of absolute terror and will exclaim that she will talk. The following options will become available:
(Note: The talk options are only available the first time the Evangelist is beaten, subsequent victories will only have the Sex option)
- Why Here? - What is she up to, anyway? What's her real motive here?
- Kasyrra - Is Kasyrra here in the valley?
- Tollus - Where's her master?
- Centaurs - The centaurs and marefolk... their corruption is Kasyrra's and Tollus' doing, you take it.
- Sex - With her own prurient magics turned upon herself, the little goblin cultist can't use them against you. She's certainly got the figure for it if you were inclined to sate your lusts on her... and her short stature only makes her assets appear all the bigger and more pronounced.
When questioned on what her real motive is she gives them a confused look and mentions that people don't listen at first even when she goes all the way to flash her boobs and thighs so she had to introduce them to the wonders of Kasyrra in a very personal fashion. She mentions that they started with the marefolk males that roam the valley and worked their way up, those that still resisted had to be broken with the tentacles that Master Tollus had taught her. She mentions that its been pretty boring since everyone was either brought into the fold or vanished and that she wishes she'd have thought of the Tainted Witch's idea to set up a trap near the river first.
If asked if Kasyrra is in the valley she mentions that once Kasyrra had the centaurs settled with, she left the running of things to Master Tollus. When asked if Kasyrra has warned her underlings of the Champion's arrival, they will find the cultist too caught up in babbling nonsense which will force the Champion (depending if their personality is of a Dark Knight) to either slap her or vigorously shake her. The cultist is able to snap out of her own nonsense and answer that Kasyrra had indeed told them that the Champion would make their way to the valley sooner or later and mentions that Kasyrra wants the Champion to come to her on their own accord. If Cait is present, she will ponder why Kasyrra would tell her cultists not to force the Champion into anything and will boast that she is so much better at giving sermons of that sort compared to the little pudgy thing that is the goblin cultist. If Cait is not present, Brint will give reassure the Champion that all they need to do is go in, smash everyone, knock a few heads together and then head back for a mug or two of bloodwine.
When asked regarding Master Tollus, she will comment that he is an amazing and sexy man who can convince the Champion that Kasyrra is right choice. This will cause Cait, if present, to facepalm and state that Tollus is quite the opposite or the Champion themselves will state that sex appeal is the last thing they'd associate him with. She will say that the cult has been using the centaur village as a staging ground for their operations.
If questioned about the centaurs, she will state that she's happily surprised that the centaurs have taken the good word of Kasyrra so well and that the marefolk stallions were already half there. They were a little too zealous so Master Tollus had them set loose to do their own thing, she also mentions that some of the centaurs weren't all to enthusiastic about the vision Kasyrra had for them but once their chieftain was convinced the rest quickly changed their minds. She mentions that they do a bit of alchemy to keep the centaurs potent and they also dump the lot into the river which the gnolls are starting to feel and it won't be long before the marefolk themselves go fuck-crazy. The centaurs aren't only used for menial labour and sex for if Master Tollus or Kasyrra were to give the signal, they will sweep north and west and maybe even reach all the way to Tychris.
The first time the Champion decides to fuck the goblin will have them eyeing her hypnotically heaving rack, thick thighs and huge ass, all of which are jiggling furiously as she masturbates. The Champion will comment that they're going to be the one doing the fucking and on their own terms.
The first time the Champion decides to leave after defeating the goblin cultist will have her yell that she hasn't started her sermon yet. Cait will boast that her sermons are much more wholesome and alluring, and will give the cultist a hint that shaking her tits and ass will only get her so far, or the Champion will question if the Evangelist really thinks all the jewelry she has makes her mysterious and alluring. She will ask for pity and will beg to be fucked already, in which Cait will scoff at the midget and will go on to explain that Mallachites spend years training which ends with a grumbling Cait being pat on the head by the Champion.
On subsequent encounters, the Champion will recognize the all-too-familiar sight of the cultist palanquin bobbing up and down. The Evangelist will bid them a smile and ask if they've changed their mind as to accepting Kasyrra's good word. The Champion will reply (depending on their Personality) for her to go fuck herself (Dark Knight), that they aren't in the habit of following demons and the like (Champion) or will state that that sounds like fun but Kasyrra is a bit of a creep and that Master Tollus is an even bigger creep, so much so that he's got creep coming out of his ears (Bimbo). The conversation will end and a fight will commence.
Victory and defeat results are the same as the first time they won/lost to the Evangelist except that the victory talk options are no longer available. Subsequent choices to either Sex the goblin or Leave will be met with open invitation or protests respectively.
The Cultist Evangelist will always be accompanied by 2 Cultist Bodyguards however should the Evangelist be defeated in combat, the fight will end.
Should the Champion be victorious against the goblin cultist, the following options are available:
- Spitroast - This goblin's thick enough that you could probably share her with someone else. Hope you have a friend in mind... (requires a cock)
- Use Wand - Wonder what would happen if you tried turning the goblin's phallic wand on her and gave her a taste of her own medicine?
- Double Dildo - That wand of hers is distinctly phallic in shape — maybe you could use it on her in a way she isn't about to expect. (requires a vagina)
Should the Champion lose to the goblin cultist, she will personally introduce them to the kind of world Kasyrra wants to create. She will lower her wand and set loose a ray of brilliant pink energy directly at the Champion which puts them in a dream like world where Kasyrra has taken over and the goblin cultist is a Nun, Nurse, Maid or Teacher. Each scene has a random chance to occur but all end the same when the Champion wakes up from the illusion to find that the cultists have vanished and a companion helping them to get to their feet and comments that the Champion had been unconscious for a bit. Losing to the goblin cultist will also raise the Champion's Corruption by 2 + (random# 0 to 2) or until 65.