Difference between revisions of "Ahmri"

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The Champion will be placed into a fight against two resolve-weakened [[Centaur Marauder]]s. Should the Champion be defeated by the centaurs; as they're about to take advantage of the Champion, the collected one notices the disappearance of Ahmri and berates his companion for not keeping an eye on her, and they rush off to find Ahmri.
 
The Champion will be placed into a fight against two resolve-weakened [[Centaur Marauder]]s. Should the Champion be defeated by the centaurs; as they're about to take advantage of the Champion, the collected one notices the disappearance of Ahmri and berates his companion for not keeping an eye on her, and they rush off to find Ahmri.
  
If the Champion was previously defeated by the centaurs or had fled, upon encountering and investigating the noise once again, the collected one recognizes them and rhetorically asks that 'don't they know when to give up?' quipping that while Ahrmi clearly doesn't, the Champion seems like they've got some sense, and the pair prepare for a fight.
+
If the Champion was previously defeated by the centaurs or had fled, upon encountering and investigating the noise once again, the collected one recognizes them and rhetorically asks that 'don't they know when to give up?' quipping that while Ahmri clearly doesn't, the Champion seems like they've got some sense, and the pair prepare for a fight.
  
 
Should the Champion defeat the centaurs, the collected centaur huffs and goes to speak, however, he becomes distracted by his companion who is seizing. The centaur's skin bulges from the inside and he lets loose a mindless roar as slippery tentacles sprout from his body. The untwisted centaur swears and runs off, leaving the Champion with his malformed companion. The corrupted centaur speaks; "No more wait", as he slowly advances on a fear-stricken Ahmri. The Champion will rush in, grabbing a short blade from Ahmri and sink it directly into the monster's heart, however, he bats them away with one arm and moves to smash them with his club. This distraction allows [[Brint]], [[Atugia]], [[Berwyn]], [[Cait]], or the Champion (if has none of the listed companions) to strike down the monster and it chokes before dying at their feet. They wipe away the blood from the short blade and return it to Ahmri.
 
Should the Champion defeat the centaurs, the collected centaur huffs and goes to speak, however, he becomes distracted by his companion who is seizing. The centaur's skin bulges from the inside and he lets loose a mindless roar as slippery tentacles sprout from his body. The untwisted centaur swears and runs off, leaving the Champion with his malformed companion. The corrupted centaur speaks; "No more wait", as he slowly advances on a fear-stricken Ahmri. The Champion will rush in, grabbing a short blade from Ahmri and sink it directly into the monster's heart, however, he bats them away with one arm and moves to smash them with his club. This distraction allows [[Brint]], [[Atugia]], [[Berwyn]], [[Cait]], or the Champion (if has none of the listed companions) to strike down the monster and it chokes before dying at their feet. They wipe away the blood from the short blade and return it to Ahmri.
  
She huffs and asks how does she know that the Champion isn't another one of the 'red bitch's pawns'. The Champion manages to convince her and her mixture of fear and defiance deflates as she sinks to the ground, suddenly looking like she hasn't slept in days and stating that she doesn't think she can run for much further; although she brought enough food to last her a while, she needs to rest. The Champion observes Ahmri's fully packed bags on her barding and undoes the tie on one of her packs which reveals the food she had brought along with her, nothing but cakes and other sweetmeats that wouldn't last more than a week before spoiling. A now less-confident Ahmri is surprised and states that she picked all the things she usually eats and those never spoiled when she was at home. After helping Ahrmi sort through what food will last, she's left with dried fruit and a handful of jerky, which is maybe enough two good meals. They tell her of her food predicament before stating that they can find her shelter at [[Hawkethorne]] until they find some way to fix whatever is going on in the valley, and they go to introduce themselves and their companions. The friendly gesture is enough to perk Ahmri up a little as she refuses to leave the valley, as the only daughter of [[Taldahs|Chief Taldahs]], she will not run away until she finds a way to fix her tribe. Convinced of her willingness to stay, the Champion teaches Ahrmi how to forage for Marches chicken eggs and make use of them. Although it may take them some time to find a place to stay, they invite Ahrmi to stay in any of the camps they set up in the valley.
+
She huffs and asks how does she know that the Champion isn't another one of the 'red bitch's pawns'. The Champion manages to convince her and her mixture of fear and defiance deflates as she sinks to the ground, suddenly looking like she hasn't slept in days and stating that she doesn't think she can run for much further; although she brought enough food to last her a while, she needs to rest. The Champion observes Ahmri's fully packed bags on her barding and undoes the tie on one of her packs which reveals the food she had brought along with her, nothing but cakes and other sweetmeats that wouldn't last more than a week before spoiling. A now less-confident Ahmri is surprised and states that she picked all the things she usually eats and those never spoiled when she was at home. After helping Ahmri sort through what food will last, she's left with dried fruit and a handful of jerky, which is maybe enough two good meals. They tell her of her food predicament before stating that they can find her shelter at [[Hawkethorne]] until they find some way to fix whatever is going on in the valley, and they go to introduce themselves and their companions. The friendly gesture is enough to perk Ahmri up a little as she refuses to leave the valley, as the only daughter of [[Taldahs|Chief Taldahs]], she will not run away until she finds a way to fix her tribe. Convinced of her willingness to stay, the Champion teaches Ahrmi how to forage for Marches chicken eggs and make use of them. Although it may take them some time to find a place to stay, they invite Ahrmi to stay in any of the camps they set up in the valley.
  
 
With that, the following options will become available:
 
With that, the following options will become available:

Revision as of 14:19, 6 December 2020

Ahmri
550px
Full Art of Ahmri by Moira
Creator Gardeford
Information
Species Centaur
Gender Female
Bust Size DDD
Family Taldahs (father)
Relatives Several unnamed younger cousins
Location Harvest Valley
Stats
Level 3
Health 205
Resolve 100
EDITOR'S NOTE: OVERHAUL IN PROGRESS

"I wanted to thank you again for saving me, and I don't want to just keep using words to say it. I don't have much experience with sex stuff, but I'm pretty confident in my boobs. Also people like to say I'm really good at eating! I know they're mostly jokes about my weight, but I don't see why it can't be true here too,"


Ahmri TODO

Appearance

The centaur chieftain's daughter smiles brightly, and has barely stopped since she started hanging out in your camps. Her icy-blonde hair is done up in a crown braid, perfectly accentuating the sun kissed tan of her skin. Bright blue eyes view the plains with abject curiosity, approaching every new experience with eager delight. The exhaustion of her flight seems to be running in reverse.

Now that she's no longer on the run, Ahmri has traded her undersized chestplate for a better fitting summer dress that looks equally out of place in the brisk valley air. Better is a bit of a misnomer, because she still spills out of the top with naive ignorance. If the cold bothers her at all it doesn't show in the slightest, with even her puffy nipples resisting the breeze's best efforts. The busty centaur could easily fill a DDD cup bra, if she were to wear one. Surprisingly, her bust doesn't strain too hard against the dress. Instead, it opts to flood out the open sides.

The dress ends just above the bottom of her chubby belly, not quite making it to the transition point of her tauric lower half. She opts to leave her barding off while she sits around your camp, showing off her fluffy white hair. You occasionally see her run her fingers over her forelegs, using the softness to relax when she gets too overexcited.

Interactions

Harboring a Fugitive & First Encounter


To encounter Ahmri, the Champion must have encountered three Centaur Packs before.

While exploring the open grasslands of the valley, the sudden sound of thundering hoofbeats alerts the Champion and they prepare for a fight, however, the noise stops just over a hill. The Champion will be given the following choices:

  • Investigate - Check out the commotion. Better to get the jump on a violent centaur than be caught unaware.
  • Leave - Better get out of here before the centaurs hear or see you.

Note that leaving or fleeing will not permanently end this encounter, and they can encounter it again at anytime.

Choosing to investigate will have the Champion and their party quietly creep up on a hill and spot three centaurs. They note two male centaurs wielding large clubs and that they seem different; that their body language and mannerisms are different from what they know or heard about the centaurs in the Marches. The two males attempt to convince a female centaur they address as Ahmri to return home, however, Ahmri states that whatever the weird red woman did to her father is clearly affecting them as well. She promises that she'll find someone to fix them and she asks to be left alone. Realizing that the centaurs are simply toying with her, the Champion walks up to the centaurs with their weapons at the ready. The centaurs don't notice the Champion until they're practically standing between both parties. One of the marauders tries to convince the Champion to put their weapons away so they may take their princess home, however, his less-diplomatic partner adds that they get to fuck the virgin Ahmri every night along the way. With their plan revealed, the collected one berates his companion and states that the Champion probably just wants Ahmri all to themselves, and prepare for a fight.

The Champion will be placed into a fight against two resolve-weakened Centaur Marauders. Should the Champion be defeated by the centaurs; as they're about to take advantage of the Champion, the collected one notices the disappearance of Ahmri and berates his companion for not keeping an eye on her, and they rush off to find Ahmri.

If the Champion was previously defeated by the centaurs or had fled, upon encountering and investigating the noise once again, the collected one recognizes them and rhetorically asks that 'don't they know when to give up?' quipping that while Ahmri clearly doesn't, the Champion seems like they've got some sense, and the pair prepare for a fight.

Should the Champion defeat the centaurs, the collected centaur huffs and goes to speak, however, he becomes distracted by his companion who is seizing. The centaur's skin bulges from the inside and he lets loose a mindless roar as slippery tentacles sprout from his body. The untwisted centaur swears and runs off, leaving the Champion with his malformed companion. The corrupted centaur speaks; "No more wait", as he slowly advances on a fear-stricken Ahmri. The Champion will rush in, grabbing a short blade from Ahmri and sink it directly into the monster's heart, however, he bats them away with one arm and moves to smash them with his club. This distraction allows Brint, Atugia, Berwyn, Cait, or the Champion (if has none of the listed companions) to strike down the monster and it chokes before dying at their feet. They wipe away the blood from the short blade and return it to Ahmri.

She huffs and asks how does she know that the Champion isn't another one of the 'red bitch's pawns'. The Champion manages to convince her and her mixture of fear and defiance deflates as she sinks to the ground, suddenly looking like she hasn't slept in days and stating that she doesn't think she can run for much further; although she brought enough food to last her a while, she needs to rest. The Champion observes Ahmri's fully packed bags on her barding and undoes the tie on one of her packs which reveals the food she had brought along with her, nothing but cakes and other sweetmeats that wouldn't last more than a week before spoiling. A now less-confident Ahmri is surprised and states that she picked all the things she usually eats and those never spoiled when she was at home. After helping Ahmri sort through what food will last, she's left with dried fruit and a handful of jerky, which is maybe enough two good meals. They tell her of her food predicament before stating that they can find her shelter at Hawkethorne until they find some way to fix whatever is going on in the valley, and they go to introduce themselves and their companions. The friendly gesture is enough to perk Ahmri up a little as she refuses to leave the valley, as the only daughter of Chief Taldahs, she will not run away until she finds a way to fix her tribe. Convinced of her willingness to stay, the Champion teaches Ahrmi how to forage for Marches chicken eggs and make use of them. Although it may take them some time to find a place to stay, they invite Ahrmi to stay in any of the camps they set up in the valley.

With that, the following options will become available:

  • If not presently at a tile with a camp:
    • Build Camp - You could build a camp right here! This spot seems safe enough.
    • Elsewhere - You'd prefer to use a different camp in the valley.
  • If has a camp on current tile:
    • Enter Camp - Make Ahmri feel at home in your camp.

Note that building a camp on the spot will not consume Camping Supplies since they will use the corrupted centaur's gear, however, should they prefer a different spot in the valley, it will require Camping Supplies.

Ahmri at Camp


Once a camp has been set up, or when the Champion reaches one of their camps, a tired Ahmri collapses on a sleeping mat as her exhaustion finally catches up with her. Note that Ahmri will be present at any camp the Champion sets up in the valley. At the camp, Ahrmi can be seen arranging her summer dresses while humming a soft tune.

Approaching Ahrmi for the first time will have her also approach the Champion with a dedicated look. She stops in front of them, smiling and fiddling her fingers as she states that she wants to thank them for saving her and she doesn't just want to keep using her words. She states that although she doesn't have much experience with sex, she's confident in her boobs. The Champion looks at her with a questioning glance which makes her explain that in centaur culture, those kinds of favors are a common way to thank a rescuer. Usually it's by handjobs because boobjobs are tough on centaurs, but she's read about them in books and she's always wanted to try it. With that, the following options will become available:

  • Accept - Accept the poor girl's offer, for the gods' sake. (leads to a Titfuck (if has a cock) or CuddleBate)
  • Decline - You don't need that kind of reward right now.

Declining her offer will have her deflate a little as she states she feels awkward; getting too caught up in her expectations from stories and stuff. The Champion explains that it might be better to wait until they're not harried by maddened centaur raiders, which convinces Ahrmi and she returns into her usual excited self.

Once she's thanked the Champion, the following options will become available when approaching her again:

  • Appearance - Get a better look at the fugitive centaur.
  • Talk - Ask Ahmri some questions.
    • HarvestValley - Ahmri's lived here her entire life, she's got to know some interesting things about the valley.
    • CentaurVillage - Ask Ahmri about her home. She's got to know something that can help you try to take it back. Even if she doesn't, talking about what happened could help her feel better.
    • Books - From what you've heard centaur tradition is mostly based in oral histories. How is it that Ahmri seems to know of foreign stories and commonly written tales?
  • Cuddle - Find Ahmri for some restful cuddles.
  • Sex - Maybe Ahmri would be up for some lewd fun.
    • Titfuck - [if firs time:Ask Ahmri if she's still up for that boobjob she wanted to try out.|else:Ask Ahmri if she'd like to get some more boobjob experience.] (requires a cock)
    • CuddleBate - [if first time:Ask Ahmri if she wants another go at jilling you off.|else:Ask Ahmri if she's still up for jilling you off.] (requires a vagina)
    • Eat Out - See if Ahmri would like to be on the receiving end of some tongue-fucking. (requires had done Titfuck or CuddleBate before)
    • Blowjob - The centauress seemed to like the taste of your cum, maybe you can give her some more now. Why wait? (requires a cock, had done Titfuck before, and talked Ahmri into sex)
    • Teasing - Grind on the shy centaur's back and tease her human half. Why wait till you deal with the base when you're here now? (requires a vagina, had done Eat Out, and had talked Ahmri into sex)
      • Clean Her
      • Clean You

When asking Ahmri for a Blowjob or Teasing for the first time, she says she'd really love to, however, she wants to make sure her people are safe before they have too much fun. With that, the following options will become available:

  • Ok - The wait will make it all the sweeter. Assure her that you'll save her people and then give her all the experience she desires.
  • Convince - Talk Ahmri into sex now. It's obvious she wants it, and it's not like you won't solve her problems anyway.

Cuddle


TODO

Talk


HarvestValley

TODO

CentaurVillage

TODO

Books

TODO

At the Marefolk Village


TODO

At the Centaur Village


TODO

Pure Path


TODO

Corrupted Path


TODO

Post Harboring a Fugitive


Ahmri content beyond Harboring a Fugitive has not been implemented yet.

Combat

During the events of Harboring a Fugitive, when infiltrating the Centaur Village, Ahmri will temporarily join the Champion's party. Note that as a guest companion, Ahmri cannot be manually controlled.

Stats


Stats
Attack Power: 18 Spellpower: 12
Sexiness: 11 Temptation: 6
Armor: 61 Physical Resist: 23
Warding: 33 Magic Resist: 8
Focus: 4 Mental Resist: 4
Evasion: 29 Blight Resist: -75
Pheromone Resist: -75

N/A


N/A

Powers

  • Normal Attack
  • Ahmri Attack (modified Normal Attack)
  • Ahmri Kick (modified Lightning Fist)

Sex

  • After saving Ahmri:
    • Accept - Accept the poor girl's offer, for the gods' sake.
      • Titfuck (requires a cock)
      • CuddleBate
  • Camp sex options:
    • Titfuck - [if firs time:Ask Ahmri if she's still up for that boobjob she wanted to try out.|else:Ask Ahmri if she'd like to get some more boobjob experience.] (requires a cock)
    • CuddleBate - [if first time:Ask Ahmri if she wants another go at jilling you off.|else:Ask Ahmri if she's still up for jilling you off.] (requires a vagina)
    • Eat Out - See if Ahmri would like to be on the receiving end of some tongue-fucking. (requires had done Titfuck or CuddleBate before)
    • Blowjob - The centauress seemed to like the taste of your cum, maybe you can give her some more now. Why wait? (requires a cock, had done Titfuck before, and talked Ahmri into sex)
    • Teasing - Grind on the shy centaur's back and tease her human half. Why wait till you deal with the base when you're here now? (requires a vagina, had done Eat Out, and had talked Ahmri into sex)
      • Clean Her
      • Clean You

Quest Related

Harboring a Fugitive


Ahrmi, the centaur princess, is on the run and trying to find a way to fix her people.

Gallery

Trivia

  • Ahmri's art was initially different, however as of version 0.3.8, it was changed to what it currently is now.