Difference between revisions of "Ahmri"

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Latest revision as of 13:42, 30 November 2024

Ahmri

Ahmri-Moira-Full-V2.png

Ahmri-Moira-Full-V2-Nude.png

Ahmri-Moira-Full-V2-Purple.png

Ahmri-Moira-Full-V2-Purple-Flowers.png

Ahmri-Moira-Full-V2-Red.png

Ahmri-Moira-Full-V2-Red-Flowers.png

Ahmri-Moira-Full-V2-Preg.png

Ahmri-Moira-Full-V2-Preg-Nude.png

Artwork by Moira
Creator Gardeford
Information
Species Centaur
Gender Female
Bust Size DDD
Family Taldahs (father)
Tiki (mother)
Aster (son) (conditional)
Relatives Several unnamed younger cousins
Location Harvest Valley
Stats
Level 3
Health 205
Cait-Gat0w-ChibiCard-Note.png Note:

This page is currently being updated and may contain outdated or missing information.

-teawolf (talk) 14:00, 22 November 2024 (UTC)


I wanted to thank you again for saving me, and I don't want to just keep using words to say it. I don't have much experience with sex stuff, but I'm pretty confident in my boobs. Also people like to say I'm really good at eating! I know they're mostly jokes about my weight, but I don't see why it can't be true here too.

—Ahmri, First Camp Encounter


Ahmri is the daughter of the Chieftain of the Harvest Valley centaurs, Taldahs, and Tiki, a beautiful centaur of the Far North who returned there shortly after her birth. She is cheerful, if easy to fluster, and very brave: the Champion meets her when she is on the run, looking for a way to save her corrupted tribe, despite that she had rarely been outside of the Centaur Village before and had little to no weapons training. She is, at heart, a voracious reader and lover of sweets.

After the Champion has completed Harboring a Fugitive, they can marry and have children with Ahmri if they choose to purify the village. Her first child is a unique, nameable boy.

Appearance

The centaur chieftain's daughter smiles brightly, and has barely stopped since she started hanging out in your camps. Her icy-blonde hair is done up in a crown braid, perfectly accentuating the sun kissed tan of her skin. Bright blue eyes view the plains with abject curiosity, approaching every new experience with eager delight. The exhaustion of her flight seems to be running in reverse.

Now that she's no longer on the run, Ahmri has traded her undersized chestplate for a better fitting summer dress that looks equally out of place in the brisk valley air. Better is a bit of a misnomer, because she still spills out of the top with naive ignorance. If the cold bothers her at all it doesn't show in the slightest, with even her puffy nipples resisting the breeze's best efforts. The busty centaur could easily fill a DDD cup bra, if she were to wear one. Surprisingly, her bust doesn't strain too hard against the dress. Instead, it opts to flood out the open sides.

The dress ends just above the bottom of her chubby belly, not quite making it to the transition point of her tauric lower half. She opts to leave her barding off while she sits around your camp, showing off her fluffy white hair. You occasionally see her run her fingers over her forelegs, using the softness to relax when she gets too overexcited.

—Camp Appearance

Interactions

First Encounter


Ahmri begins as an event encounter, and the Champion meets her during the events of Harboring a Fugitive.

While traveling in Harvest Valley, the sound of hooves just over a hill alerts the Champion of an approaching Centaur Pack, and gives them the following choices:

Option Tooltip Result
Investigate Check out the commotion. Better to get the jump on a violent centaur than be caught unaware.
Leave Better get out of here before the centaurs hear or see you.
  • No combat

The Champion and their party quietly creep up on a hill and spot three centaurs. Two male centaurs are menacing a female centaur they call Ahmri, telling her to return home with them, however, Ahmri states that whatever the weird red woman did to her father is clearly affecting them as well. She promises that she'll find someone to fix them and she asks to be left alone. Realizing that the centaurs are toying with her, the Champion walks up to the centaurs, weapon readied.

None of the three notice the Champion until they're practically standing between both parties. One of the marauders tries to convince the Champion to put their weapon away, but his partner adds that they'll get to fuck her every night along the way. With their plan revealed, the two prepare for a fight, putting the Champion in a fight against two weakened Centaur Marauders.

The less-diplomatic centaur starts seizing: his skin bulges from the inside, and he roars mindlessly as slippery tentacles sprout from his body. The other centaur swears and runs off, leaving the Champion to deal with his monstrous companion, who advances on a fear-stricken Ahmri.

The Champion rushes in, finishing the monster themselves or with the help of their companions. After the monster's death, Ahmri points her bow at the Champion, and asks how she can know they aren't another one of the "red bitch's pawns." When the Champion convinces her, she sinks to the ground in exhaustion, and states that she doesn't think she can run much further. She brought enough food to last her a while, but she needs to rest. The Champion checks Ahmri's supplies and finds nothing but sweets. They tell the tired centauress her food wouldn't last for a week before spoiling, and Ahmri is horrified, as she brought all her favorites.

The Champion helps Ahmri sort her food, leaving her with dried fruit and a handful of jerky. The Champion offers to help her shelter at Hawkethorne until they find some way to fix whatever is going on in the valley. Although the friendly gesture perks Ahmri up, she refuses to leave: as the only daughter of Chief Taldahs, she will not run away until she can fix her tribe. Respecting this decision, the Champion teaches Ahmri how to forage for eggs and make a fire, and invites her to stay in any of the camps they set up in the valley.

The following options become available:

Option Tooltip
Build Camp You could build a camp right here! This spot seems safe enough.
Elsewhere You'd prefer to use a different camp in the valley.
Building a camp on the spot does not consume Camping Supplies, since the Champion uses the dead centaur's gear. Ahmri, at first, doesn't know what to do, but after a bit, she joins in, and by the end, has done more than her fair share of setting up.

Should the Champion prefer a different spot in the valley, it will require Camping Supplies.

Option Tooltip
Enter Camp Make Ahmri feel at home in your camp.

As the centaurs are about to take advantage of the Champion, the collected one notices that Ahmri's taken advantage of the commotion and run away. He berates his companion for not keeping an eye on her. The two rush off to find Ahmri.

Defeat or fleeing does not lock this encounter; the Champion can encounter it again at anytime until they rescue Ahmri from the marauding centaurs.

The next time the Champion chooses to investigate the noise, the more collected centaur recognizes them and asks if they don't know when to give up--they seem to have a common sense, unlike Ahmri, who has not stopped running--and the pair of marauders prepare once again for a fight.

Leaving does not lock this encounter; the Champion can encounter it again at anytime until they rescue Ahmri from the marauding centaurs.

Ahmri at Camp


Once the Champion has set up a new camp or visits one of their camps in Harvest Valley, a tired Ahmri collapses on a sleeping mat as her exhaustion finally catches up with her. In subsequent camp visits, Ahmri will be arranging her summer dresses while humming a soft tune.

Ahmri will be present at any camp the Champion sets up in Harvest Valley until they talk to Atani in the Marefolk Village.

The first time the Champion speaks to Ahmri, she will thank them for being a hero, and, smiling and fiddling her fingers, say she wants to thank them for saving her--and to not just use her words. She's not experienced with sex, she says, but she's confident in her boobs. When the Champion seems questioning of this offer, she explains that in centaur culture, those kinds of favors are a common way to thank a rescuer. She adds that usually the gratitude is expressed through handjobs because boobjobs are tough on--if not impossible for--centaurs, but she's read about them in books and she's always wanted to try it.

With that, the Champion has the following options:

Option Tooltip Result
Accept Accept the poor girl's offer, for the gods' sake.
  • If has Cock, Titjob proceeds
  • If does not, CuddleBate proceeds
Decline You don't need that kind of reward right now.
  • No sex

If the Champion declines her offer, Ahmri deflates a little. She feels awkward, and states she got too caught up in her expectations from stories. The Champion explains that they think it might be better to wait until they're not harried by maddened centaur raiders, which convinces Ahrmi, who regains her bubbly disposition.

After the Champion responds to Ahmri's offer, they have the following options when visiting her in camp. Note that declining Ahmri's initial offer does not lock the Champion out of sex with her:

Option Tooltip
Appearance Get a better look at the fugitive centaur.
Talk Ask Ahmri some questions.
Cuddle

Find Ahmri for some restful cuddles.

It's not dark yet, the day is still young!

Sex Maybe Ahmri would be up for some lewd fun.

Talk


If the Champion chooses to Talk to Ahmri, they have the following options:

Option Tooltip
HarvestValley Ahmri's lived here her entire life, she's got to know some interesting things about the valley.
CentaurVillage Ask Ahmri about her home. She's got to know something that can help you try to take it back. Even if she doesn't, talking about what happened could help her feel better.
Books From what you've heard centaur tradition is mostly based in oral histories. How is it that Ahmri seems to know of foreign stories and commonly written tales?

Ahmri knows about Hawkethorne, and saw a farm during her flight, and knows where the Marefolk Village is, although she's never been (and no centaur has for ages, as far as she knows). She's always been warned to watch out for marefolk, although, she adds, she doesn't know why that is. But, she says, she's not been far out of the village before, so she doesn't know much about the valley at large.

Most of her reading, she explains, was about legends. She shares the story of the birth of the Tarahugan, the river that bisects the valley. Two centaurs from warring tribes, Chief Ugan the Ironheart and Tarah of the North, the sister of a northern chieftain, Golas, fell in love. The star-crossed centaurs met in secret during the harvest each year, until Tarah became pregnant.

When their love was discovered, the lovers escaped south to the foot of a mountain, where they found Lumia, herself giving birth in a cavern. They asked her for aid, and the goddess, moved by Tarah's own pregnancy, promised it. A rushing noise filled the tavern, and when the two recovered, they found a new-born stream flowing out of the cave; when they exited, they found they too, had been transformed by the goddess.

Ahmri adds that this experience didn't solve all the pair's problems, but that they lived happily ever after (and she likes to think they might still be doing the goddess' work). The river that runs through the valley still bears their names.

Ahmri gives the Champion intel about the layout of the village. Tucked into a ravine, the village is arranged in a circle, with the common living spaces in the center. She and her father live on the north side. She tells the Champion there's a path through the mountains that the gatherers use to collect herbs and flowers--which they'd use to make her favorite cakes!--but because it's narrow and the footing is uneven, the centaurs would never initiate combat there: they can use it to enter the village unnoticed. She adds that Kasyrra did something to her father to turn him into a tentacled beast, but she's certain it's still him on the inside.

Ahmri explains that she learned to read in order to read the letters that come from her mother, who lives in the Far North. (The most recent one was about saving a nearly-hypothermic northern minotaur, and eating something called nargle stew to warm up!) The process was simple: her father would trade for books from traders, and he'd read the stories to her. Once she started to learn the words, she started asking for her own books.

As she got older, she started gravitating towards lewder stories, although she likes romances in general; as a child, she loved the stories of heroic knights and ladies and dragons (who may have been in love or saving each other in any configuration!).

Cuddle


TODO

At the Marefolk Village


The Champion progresses Harboring a Fugitive by asking Atani, the marefolk chieftain, if Ahmri can stay in the Marefolk Village while a plan to defeat the corrupt centaurs is made. Given permission, the Champion returns to pick up Ahmri from their camp. Ahmri surprises the Champion by how excited she is to meet Atani, once again proving her steadfastness. When the two return to the Marefolk village, they find it not hostile to the centaur princess, but she gets many curious looks on their way to Atani's yurt. Once inside, Ahmri, made extra-nervous by the situation, stumbles through an introduction, apologizing for not getting to know Atani when they first met at a harvest celebration a few years ago--because she was in the middle of a good book.

Her stumbling words completely convince Atani that she's incorrupt, and the two bond over a love of reading and romance. They hug in order to stave off tears about their parents, and Atani tells Ahmri she can stay in the village as long as she needs; together, they will help the Champion plan a way into the Centaur Village.

Centaur Rescue


TODO

Pure Path


TODO

Corrupted Path


TODO

Post-Harboring a Fugitive


Combat

During the events of Harboring a Fugitive, when infiltrating the Centaur Village, Ahmri will temporarily join the Champion's party. Note that as a guest companion, Ahmri cannot be manually controlled.

Stats


Stats
Attack Power: 18 Spellpower: 12
Sexiness: 11 Temptation: 6
Armor: 61 Physical Resist: 23
Warding: 33 Magic Resist: 8
Focus: 4 Mental Resist: 4
Evasion: 29 Blight Resist: -75
Pheromone Resist: -75

N/A


N/A

Powers

  • Normal Attack
  • Ahmri Attack (modified Normal Attack)
  • Ahmri Kick (modified Lightning Fist)

Sex

Camp Sex


    • Accept - Accept the poor girl's offer, for the gods' sake.
      • Titfuck (requires a cock)
      • CuddleBate
  • Camp sex options:
    • Titfuck - [if first time:Ask Ahmri if she's still up for that boobjob she wanted to try out.|else:Ask Ahmri if she'd like to get some more boobjob experience.] (requires a cock)
    • CuddleBate - [if first time:Ask Ahmri if she wants another go at jilling you off.|else:Ask Ahmri if she's still up for jilling you off.] (requires a vagina)
    • Eat Out - See if Ahmri would like to be on the receiving end of some tongue-fucking. (requires had done Titfuck or CuddleBate before)
    • Blowjob - The centauress seemed to like the taste of your cum, maybe you can give her some more now. Why wait? (requires a cock, had done Titfuck before, and talked Ahmri into sex)
    • Teasing - Grind on the shy centaur's back and tease her human half. Why wait till you deal with the base when you're here now? (requires a vagina, had done Eat Out, and had talked Ahmri into sex)
      • Clean Her
      • Clean You

Preganancy

After saving the centaur camp and marrying her, the Champion can impregnate when she goes into heat. She will eventually give birth to Aster. While she is not pregnant, Ahmri will go into heat every seven in-game days.

Aster


Aster

Aster-Moira-Bust.png

Creators
Personal Information
Relatives Ahmri (Mother)
Taldahs (Grandfather)
Tiki (Grandmother)
Residence Centaur Village
Biological Information
Species Centaur
Gender Male


The Champion's firstborn with Ahmri can be named by the player, but his in-game default name is Aster. After he is born, they can interact with him in a few ways.

  • Play: Play with your son.
    • Playdate: Visit Genova and play with some other foals.
    • Scoop: Scoop Aster up into a blanket
    • Wrestle: There's plenty of pillows around to cushion a mock fight!
    • Read: Read a book with Aster and Ahmri
  • Meet Companions
  • Nap

Quest Related

Harboring a Fugitive


Ahmri, the centaur princess, is on the run and trying to find a way to fix her people.

Gallery

CGs


Akira-Raikou

Ahmri-Akira-Raikou-CG-Sea.png
Found within the (Cream Pie/Dick) and
(Cake/Eat Out) sex scenes during the Fishing
walk option while married to Ahmri

Sulcate

Genova-Sulcate-CG-Centaur-Orgy-wAhmri.png
Found within Genova's Group Session?/Question?
scene (and is married to Ahmri)
Featuring Ahmri, Dannica, Edith, Ennith, Genova,
and Periwinkle

Trivia

  • Ahmri's art was initially different. It was changed to the current art in 0.3.8.