Difference between revisions of "Category:Bosses"

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(Created page with "This category refers to all Hostile NPCS, who are unique encounters that are centric to Quests and Missions. Usually, the player will be unable to flee from the fight, will on...")
 
 
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This category refers to all Hostile NPCS, who are unique encounters that are centric to Quests and Missions. Usually, the player will be unable to flee from the fight, will only be able to fight the enemy once or twice, and will have special abilities and skills or terms to defeat.
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This category refers to all Hostile NPCS, who are unique encounters that are centric to Quests and Missions. Usually, the player will be unable to flee from the fight, will only be able to fight the enemy once or twice, and will find the enemy has multiple phases, special abilities and skills, and/or unique conditions to defeat or lose.
  
 
[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Hostiles]]
 
[[Category:Hostiles]]

Latest revision as of 14:41, 4 August 2019

This category refers to all Hostile NPCS, who are unique encounters that are centric to Quests and Missions. Usually, the player will be unable to flee from the fight, will only be able to fight the enemy once or twice, and will find the enemy has multiple phases, special abilities and skills, and/or unique conditions to defeat or lose.