Difference between revisions of "Dagger"

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__NOTOC__
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{{Infobox Item V2
 
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|name = Dagger
{{Infobox CoC2Item
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|image =  
| name = Dagger
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|creators =  
| image =
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|contributors =  
| caption =  
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|othernames =
| itemtype = Weapon
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|itemtype = Weapon
| shortname =  
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|slot = Primary & Offhand
| slotname = Melee Weapon
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|weapclass = 1H (Light)
| baseprice =  
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|weaptype = Thrown
| info-hdr = Information
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|price = 50
| damage =  
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|hasspeceff = No
| damagetype =  
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|isunique = No
| defense =  
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|tags = Bladed
| shielddefense =  
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|stacklimit = 1
| bonusshield =  
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|versionadded  =  
| accuracy =  
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|changelog =
| sexiness =  
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|statstable = yes
| critbonus =  
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|armorpen= 10||acc= -5||crit= 10||eva=5
| evasion =  
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|critE= -||spellpen= -||temp=-||maxhp=-
| fortification =  
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|dmgnresttable = yes
| bonusresistances =  
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|atktype = PHYSICAL
| lustvuln =  
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|pend= 30||penr= -
| usable = Yes
 
| combatusable = Yes
 
| deftarget = Self
 
| addflags =  
 
 
}}
 
}}
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__TOC__
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==Description==
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<blockquote>
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''One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.
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</blockquote>
  
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==Acquisition==
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*Dropped by:
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**2nd group of [[Cultist|Cultists]] during the [[Tutorial#Second group of Cultists|tutorial]] ('''100% chance''')
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**[[Cultist Bloodletter]] ('''10% chance''')
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**[[Cultist Shieldbearer]] ('''6.6% chance''')
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**[[Harpy Thief]] ('''6.6% chance''')
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**[[Lusina]] ('''20% chance''')
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**[[Orc Executioner]] ('''6.6% chance''')
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*Purchased from:
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**[[Ogrish]] at [[Ogrish's Smithy]]
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**[[Vitruvius]]  at [[Salamander Smithing]]
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*Starting equipment of:
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**[[Charmer]]
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**[[Thief]]
  
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==Usage==
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===Quest Related===
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----
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*[[Missing Meows]] - ('''1x''') Dagger is requested by the [[Cat Harem]] to fight against [[Hirrud]].
  
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[[Category:Items]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Melee weapons]]
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[[Category:WeaponClass:1H-Light]]
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[[Category:WeaponType:Thrown]]
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[[Category:WeaponTag:Bladed]]
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[[Category:WeaponSlot:Primary&Offhand]]
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[[Category:AttackType:Physical]]
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[[Category:Damage:Penetrating]]
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[[Category:QuestRelated]]
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[[Category:Wiki page status - Up to date]]
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[[Category:Missing - Author]]

Latest revision as of 03:38, 1 February 2026

Dagger
Information
Item Type Weapon
Slot Primary & Offhand
Weapon Class 1H (Light)
Weapon Type Thrown
Price 50
Has Special Effect? No
Is Unique? No
Tags Bladed
Stack Limit 1
Stats
Offensive
Armor
Penetration
Spell
Penetration
Temptation
10 - -
Accuracy Critical
Chance
Critical
Effectiveness
-5 10 -
Defensive
Evasion Max HP
5 -
Damage & Resistance
Attack Type PHYSICAL
Damage Type Resistance
Physical
30 Penetrating -

Description

One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.

Acquisition

Usage

Quest Related