Difference between revisions of "Dagger"

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__NOTOC__
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{{Infobox Item V2
{{Infobox Item
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|name = Dagger
| name = Dagger
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|image =
| itemtype = Weapon
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|creators =
| shortname =  
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|contributors =
| slotname = Primary Weapon
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|othernames =
| baseprice =  
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|itemtype = Weapon
| damage =  
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|slot = Primary & Offhand
| damagetype =  
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|weapclass = 1H (Light)
| defense =  
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|weaptype = Thrown
| accuracy =  
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|price = 50
| sexiness =  
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|hasspeceff = No
| critbonus =  
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|isunique = No
| evasion =  
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|tags = Bladed
| bonusresistances =  
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|stacklimit = 1
| lustvuln =  
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|versionadded  =  
| usable = Yes
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|changelog =
| combatusable = Yes
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|statstable = yes
| deftarget = Self
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|armorpen= 10||acc= -5||crit= 10||eva=5
| addflags =  
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|critE= -||spellpen= -||temp=-||maxhp=-
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|dmgnresttable = yes
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|atktype = PHYSICAL
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|pend= 30||penr= -
 
}}
 
}}
===Description===
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__TOC__
----
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==Description==
<blockquote>One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.</blockquote>
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<blockquote>
 
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''One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.
 
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</blockquote>
===Acquisition===
 
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It can be obtained as a drop.
 
  
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==Acquisition==
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*Dropped by:
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**2nd group of [[Cultist|Cultists]] during the {{SuperText|[[Tutorial#Second group of Cultists|tutorial]]| '''(100% chance)}}
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**{{SuperText|[[Lusina]]| '''(20% chance)}}
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*Purchased from:
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**[[Ogrish]] at [[Ogrish's Smithy]]
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**[[Vitruvius]]  at [[Salamander Smithing]]
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*Starting equipment of:
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**[[Charmer]]
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**[[Thief]]
  
====Dropped By====
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==Usage==
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===Quest Related===
 
----
 
----
*[[Cultist]]
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*[[Missing Meows]] - ('''1x''') Dagger is requested by the [[Cat Harem]] to fight against [[Hirrud]].
 
 
  
 
[[Category:Items]]
 
[[Category:Items]]
[[Category:Melee weapons]]
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
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[[Category:WeaponClass:1H-Light]]
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[[Category:WeaponType:Thrown]]
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[[Category:WeaponTag:Bladed]]
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[[Category:WeaponSlot:Primary&Offhand]]
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[[Category:AttackType:Physical]]
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[[Category:Damage:Penetrating]]
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 +
[[Category:QuestRelated]]
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[[Category:Wiki page status - Up to date]]
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[[Category:Missing - Author]]

Latest revision as of 07:49, 31 January 2026

Dagger
Information
Item Type Weapon
Slot Primary & Offhand
Weapon Class 1H (Light)
Weapon Type Thrown
Price 50
Has Special Effect? No
Is Unique? No
Tags Bladed
Stack Limit 1
Stats
Offensive
Armor
Penetration
Spell
Penetration
Temptation
10 - -
Accuracy Critical
Chance
Critical
Effectiveness
-5 10 -
Defensive
Evasion Max HP
5 -
Damage & Resistance
Attack Type PHYSICAL
Damage Type Resistance
Physical
30 Penetrating -

Description

One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.

Acquisition

Usage

Quest Related