Difference between revisions of "Baad Clover"

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__NOTOC__
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{{Infobox Item V2
{{Infobox Item
 
 
| name = Baad Clover
 
| name = Baad Clover
| shortname = BadClover
+
| creators = [[Author-BubbleLord|BubbleLord]]
 +
| othernames = BadClover
 
| itemtype = Transformative
 
| itemtype = Transformative
| baseprice = 50
+
| price = 50
 
| stacklimit = 9
 
| stacklimit = 9
 +
| canrefine = Yes
 
| usable = Yes
 
| usable = Yes
 
| combatusable = No
 
| combatusable = No
 +
| versionadded = 0.1.11
 +
| changelog=
 
}}
 
}}
Written by [[Author-BubbleLord|BubbleLord]]
+
Baad Clover is a consumable [[Transformative Items|transformative item]]. Consuming a dose produces a random transformation towards a [[Sheepfolk]]. This item has a corrupted counterpart, the [[Tainted Clover]].
 
+
__TOC__
Baad Clover is a consumable transformative item. Consuming a dose gives you a Sheepfolk transformation.
 
 
==Description==
 
==Description==
 
<blockquote>
 
<blockquote>
''A bundle of purple and green long-stem clover, bound together with white string. Originating from a nation to the south, this clover earns it name from being highly aggressive as an invasive species. Farmers — absolutely sick of the stuff — began feeding it to their sheep. It wasn't until later that they found out that it's an extremely valuable commodity to the sheepfolk and those seeking to be more ovis-like. Since then, farmers grow bundles of the stuff on the side as a luxury good.
+
''A bundle of purple and green long-stem clover, bound together with white string.
 +
           
 +
''Originating from a nation to the south, this clover earns it name from being highly aggressive as an invasive species. Farmers — absolutely sick of the stuff — began feeding it to their sheep. It wasn't until later that they found out that it's an extremely valuable commodity to the sheepfolk and those seeking to be more ovis-like. Since then, farmers grow bundles of the stuff on the side as a luxury good.
 
</blockquote>
 
</blockquote>
  
 
==Acquisition==
 
==Acquisition==
*Purchasable from [[Kavi]] in the [[Marefolk Village]]
+
*Found:
*Purchasable from [[Senja]] at [[Oxana's Mansion]]
+
**While exploring in [[Harvest Valley]]
*Randomly acquired when exploring the [[Harvest Valley]]
+
*Purchased from:
 +
**[[Kavi]] at the [[Marefolk Village]]
 +
**[[Kohaku]] at the [[Kurokawa Kitsune Den]]
 +
***{{tt/PTag|Koh-Shop Note}}
 +
**[[Senja]] at [[Oxana's Mansion]]
 +
**[[Viviane]] at the ([[Old Forest]]/[[Viv's House|her house]])
  
==Effects==
+
==Usage Note==
This item will be consumed on use. In doing so, one or more of the effects listed below will randomly occur. The item can be [[alchemy|alchemically refined]] with the listed reagents to limit its effects only to that target. If the Champion has all of the listed features, consuming the item or any of its alchemical mixes will produce no effect. Note that some transformative effects fall under the Raw body target as they are not the primary focus of the item.
+
*There is a [[Silly Mode]] variation for the following transformations:
{|class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
+
**'''Sheep face'''
!|Body Target
+
**'''Sheep horns''' (from no horns)
!|Condition
+
 
!|Change
+
==Quick Tags==
!|Reagent
+
The elements under this table are meant to act as a quick guide for those looking for a specific effect for this item.
 +
<div style="overflow-x: auto;">
 +
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 +
|-
 +
!width="20%"|Raw ||width="20%"|Balls ||width="20%"|Body ||width="20%"|Breasts ||width="20%"|Butt
 
|-
 
|-
|rowspan="2"|Raw
 
 
|align="left"|
 
|align="left"|
*If height is < 64" or 5'3"
+
*'''Height↑''' (64" or 5'4")
 +
*'''Height↓''' (68" or 5'8")
 +
||-
 
|align="left"|
 
|align="left"|
*Raise height by 4" or until 64"
+
*'''Gain''' Skin Tag: '''Wooly'''
|rowspan="2"|N/A
+
*Remove Gills
 +
||- ||-
 +
|-
 +
!width="20%"|Cock ||width="20%"|Cum ||width="20%"|Face ||width="20%"|Feracity ||width="20%"|Head
 
|-
 
|-
 +
||- ||-
 
|align="left"|
 
|align="left"|
*If height is > 68" or 5'7"
+
*Sheep Face
 +
*'''Gain''' Face Tag:
 +
**'''Maned & Wooly'''
 +
||-
 
|align="left"|
 
|align="left"|
*Reduce height by 4" or until 68"
+
*(4") Sheep horns [female]
 +
*(10") Sheep horns [male]
 +
*Wooly hair
 +
*Sheep ears
 +
|-
 +
!width="20%"|Limbs ||width="20%"|Milk ||width="20%"|Pussy ||width="20%"|Tail ||width="20%"|Wings
 
|-
 
|-
|rowspan="2"|Face
 
 
|align="left"|
 
|align="left"|
*If face is not sheep-like
+
*Furred, Wooly arms
 +
*Furred, Wooly, Human legs
 +
||- ||-
 
|align="left"|
 
|align="left"|
*Face becomes sheep-like
+
*Sheep tail
*Face is also Muzzled
+
||-
|rowspan="2"|Soft Mud
+
|}</div>
 +
 
 +
==Effects==
 +
This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. If the Champion has all of the listed effects or does not meet the transformation conditions, no transformations will occur from this item. Like most transformative items, it can be [[Alchemy|alchemically infused]] with a [[Reagents|Reagent]] to allow only the transformations under the '''Body Target''' to occur.
 +
 
 +
These new effects/changes will overwrite all existing types or tags of a certain body part. The '''Raw''' effects will only trigger if the item is '''not alchemically infused'''. Additionally, for '''cock'''-related transformations, it will affect '''one-cock at a time''' (in cases of multi-cocks) (e.g. the effects may trigger to both, only one, or neither), unless stated otherwise.
 +
{|class="wikitable" style="text-align:left; margin: 1em auto; border: 0px solid black;
 
|-
 
|-
|align="left"|
+
!|Body Target ||Condition ||Change ||Reagent
*If does not have a mane<br>or
+
|-
*If body is not Wooly
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|rowspan="2" align="center"|'''Raw'''
|align="left"|
+
|
*Grow a Wooly Mane
+
*If [[Height]] is '''< 64" or 5'4"'''
 +
|
 +
*'''Raise''' Height by ('''+4"''') {{SuperText||(until 64")}}
 +
|rowspan="2" align="center"|N/A
 +
|-
 +
|
 +
*If [[Height]] is '''> 68" or 5'8"'''
 +
|
 +
*'''Reduce'''' Height by ('''-4"''') {{SuperText||(until 68")}}
 +
|-
 +
|align="center" rowspan="2"|'''Body'''
 +
|
 +
*If '''does not have''' [[Skin Tag]]: '''Wooly'''
 +
*If '''has any other Tag''': '''Wooly'''
 +
**(Hair/Face/Arm/Leg Tag)
 +
|
 +
*Skin Tag '''added''': '''Wooly'''
 +
|align="center" rowspan="2"|[[Mandrake Root]]
 +
|-
 +
|
 +
*If [[Gill Type]] is '''not none'''
 +
|
 +
*Gill Type becomes '''none'''
 +
|-
 +
|rowspan="3" align="center"|'''Face'''
 +
|
 +
*If [[Face Type]] is '''not Sheep'''
 +
|
 +
*Face Type becomes '''Sheep'''
 +
*Face Tags are: '''Muzzled'''
 +
|rowspan="3" align="center"|[[Soft Mud]]
 +
|-
 +
|
 +
*If '''does not have''' [[Face Tag]]: '''Maned'''
 +
|rowspan="2"|
 +
*Face Tags '''added''':
 +
**'''Maned'''
 +
**'''Wooly'''
 +
|-
 +
|
 +
*If '''does not have''' [[Face Tag]]: '''Wooly'''
 +
|-
 +
|rowspan="5" align="center"|'''Head'''
 +
|
 +
*If '''does not have''' [[Horns]]
 +
|
 +
*Horn Count set to '''2'''
 +
*Horn Type is '''Sheep'''
 +
*If Male/Female {{SuperText||({{cw|prefIG}})}}:
 +
**Male: Horn Length is '''10"'''
 +
**Female: Horn Length is '''4"'''
 +
|rowspan="5" align="center"|[[Laurel Sprig]]
 
|-
 
|-
|rowspan="4"|Head
+
|
|align="left"|
+
*If '''has''' [[Horns]]
*If does not have horns
+
*If [[Horn Type]] is '''not Sheep'''
|align="left"|
+
|
*Grow 2 sheep-like horns
+
*Horn Type becomes '''Sheep'''
*Horn length set to:
+
*If Male/Female {{SuperText||({{cw|prefIG}})}}:
**10" if male
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**Male: Horn Length becomes '''10"'''
**4" if female
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**Female: Horn Length becomes '''4"'''
|rowspan="4"|Laurel Sprig
 
 
|-
 
|-
|align="left"|
+
|
*If has horns
+
*If [[Hair Length]] is '''> 0'''
*If horns are not sheep-like
+
*If [[Hair Type]] is '''not Hair'''
|align="left"|
+
|rowspan="2"|
*Horns become sheep-like
+
*Hair Type becomes '''Hair'''
*Horn length set to:
+
*Hair Tags are: '''Wooly'''
**10" if male
 
**4" if female
 
 
|-
 
|-
|align="left"|
+
|
*If has hair
+
*If [[Hair Length]] is '''> 0'''
*If hair is not normal<br>or
+
*If '''does not have''' [[Hair Tag]]: '''Wooly'''
*If hair is not Wooly
 
|align="left"|
 
*Hair becomes normal
 
*Hair is also Wooly
 
 
|-
 
|-
|align="left"|
+
|
*If ears are not sheep-like
+
*If [[Ear Type]] is '''not Sheep'''
|align="left"|
+
|
*Ears become sheep-like
+
*Ear Type becomes '''Sheep'''
 +
*Ear Tags are '''removed'''
 
|-
 
|-
|rowspan="2"|Limbs
+
|rowspan="3" align="center"|'''Limbs'''
|align="left"|
+
|
*If arms are not Wooly
+
*If '''does not have''' [[Arm Tag]]: '''Wooly'''
|align="left"|
+
|
*Arms become Furred and Wooly
+
*Arm Tags are:
|rowspan="2"|Yew Branch
+
**'''Furred'''
 +
**'''Wooly'''
 +
|rowspan="3" align="center"|[[Yew Branch]]
 
|-
 
|-
|align="left"|
+
|
*If legs are not human-like<br>or
+
*If [[Leg Type]] is '''not Human'''
*If legs are not Wooly
+
|rowspan="2"|
|align="left"|
+
*Leg Type becomes '''Human'''
*Legs become human-like
+
*Leg Tags are:
*Legs are also Furred and Wooly
+
**'''Furred'''
 +
**'''Wooly'''
 
|-
 
|-
|rowspan="2"|Tail
+
|
|align="left"|
+
*If '''does not have any''' [[Leg Tag]]: '''Wooly'''
*If has no tail
 
|align="left"|
 
*Grow a singe sheep-like tail
 
|rowspan="2"|Tall Reed
 
 
|-
 
|-
|align="left"|
+
|align="center" rowspan="2"|'''Tail'''
*If has a tail
+
|
*If tail is not sheep-like
+
*If '''does not have a''' [[Tail]]
|align="left"|
+
|rowspan="2"|
*Tail becomes sheep-like
+
*Tail Count set to '''1''' (if no Tail)
 +
*Tail Type becomes '''Sheep'''
 +
*Tail Tags are: '''blank'''
 +
|align="center" rowspan="2"|[[Tall Reed]]
 
|-
 
|-
|Body
+
|
|align="left"|
+
*If '''has a''' [[Tail]]
*If has Wool
+
*If [[Tail Type]] is '''not Sheep'''
*If skin is not Wooly
 
|align="left"|
 
*Body becomes Wooly
 
|Mandrake Root
 
 
|}
 
|}
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Transformative items]]
 
[[Category:Transformative items]]
 +
[[Category:HasSillyModeContent]]

Latest revision as of 14:28, 24 July 2025

Baad Clover
Creators BubbleLord
Other Name(s) BadClover
Information
Item Type Transformative
Price 50
Can be Refined? Yes
Stack Limit 9
Usable Yes
Combat Usable No
Version Added 0.1.11

Baad Clover is a consumable transformative item. Consuming a dose produces a random transformation towards a Sheepfolk. This item has a corrupted counterpart, the Tainted Clover.

Description

A bundle of purple and green long-stem clover, bound together with white string.

Originating from a nation to the south, this clover earns it name from being highly aggressive as an invasive species. Farmers — absolutely sick of the stuff — began feeding it to their sheep. It wasn't until later that they found out that it's an extremely valuable commodity to the sheepfolk and those seeking to be more ovis-like. Since then, farmers grow bundles of the stuff on the side as a luxury good.

Acquisition

Usage Note

  • There is a Silly Mode variation for the following transformations:
    • Sheep face
    • Sheep horns (from no horns)

Quick Tags

The elements under this table are meant to act as a quick guide for those looking for a specific effect for this item.

Raw Balls Body Breasts Butt
  • Height↑ (64" or 5'4")
  • Height↓ (68" or 5'8")
-
  • Gain Skin Tag: Wooly
  • Remove Gills
- -
Cock Cum Face Feracity Head
- -
  • Sheep Face
  • Gain Face Tag:
    • Maned & Wooly
-
  • (4") Sheep horns [female]
  • (10") Sheep horns [male]
  • Wooly hair
  • Sheep ears
Limbs Milk Pussy Tail Wings
  • Furred, Wooly arms
  • Furred, Wooly, Human legs
- -
  • Sheep tail
-

Effects

This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. If the Champion has all of the listed effects or does not meet the transformation conditions, no transformations will occur from this item. Like most transformative items, it can be alchemically infused with a Reagent to allow only the transformations under the Body Target to occur.

These new effects/changes will overwrite all existing types or tags of a certain body part. The Raw effects will only trigger if the item is not alchemically infused. Additionally, for cock-related transformations, it will affect one-cock at a time (in cases of multi-cocks) (e.g. the effects may trigger to both, only one, or neither), unless stated otherwise.

Body Target Condition Change Reagent
Raw
  • Raise Height by (+4") (until 64")
N/A
  • Reduce' Height by (-4") (until 68")
Body
  • If does not have Skin Tag: Wooly
  • If has any other Tag: Wooly
    • (Hair/Face/Arm/Leg Tag)
  • Skin Tag added: Wooly
Mandrake Root
  • Gill Type becomes none
Face
  • Face Type becomes Sheep
  • Face Tags are: Muzzled
Soft Mud
  • Face Tags added:
    • Maned
    • Wooly
Head
  • Horn Count set to 2
  • Horn Type is Sheep
  • If Male/Female (Pref-IGGender Preference is ignored, such that the system will check Femininity to determine which gender's options are chosen

    A character is male
    if Femininity is [< 50],
    [< 55] for Elf-races, while

    A character is female
    if Femininity is [50+],
    [55+] for Elf-races

    By default Bimbos are all female
    )
    :
    • Male: Horn Length is 10"
    • Female: Horn Length is 4"
Laurel Sprig
  • Horn Type becomes Sheep
  • If Male/Female (Pref-IGGender Preference is ignored, such that the system will check Femininity to determine which gender's options are chosen

    A character is male
    if Femininity is [< 50],
    [< 55] for Elf-races, while

    A character is female
    if Femininity is [50+],
    [55+] for Elf-races

    By default Bimbos are all female
    )
    :
    • Male: Horn Length becomes 10"
    • Female: Horn Length becomes 4"
  • Hair Type becomes Hair
  • Hair Tags are: Wooly
  • Ear Type becomes Sheep
  • Ear Tags are removed
Limbs
  • Arm Tags are:
    • Furred
    • Wooly
Yew Branch
  • Leg Type becomes Human
  • Leg Tags are:
    • Furred
    • Wooly
  • If does not have any Leg Tag: Wooly
Tail
  • If does not have a Tail
  • Tail Count set to 1 (if no Tail)
  • Tail Type becomes Sheep
  • Tail Tags are: blank
Tall Reed