Difference between revisions of "Baad Clover"

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==Effects==
 
==Effects==
This item will be consumed on use and in doing so, one or more of the effects listed below will randomly occur. If the Champion has all of the listed effects or does not meet the transformation conditions, no transformations will occur from this item. Like most transformative items, it can be [[Alchemy|alchemically infused]] with a [[Reagents|Reagent]] to allow only the transformations under the '''Body Target''' to occur.
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{{ComWrite|TFitem-eff-alchem}}
 
 
These new effects/changes will overwrite all existing types or tags of a certain body part. The '''Raw''' effects will only trigger if the item is '''not alchemically infused'''. Additionally, for '''cock'''-related transformations, it will affect '''one-cock at a time''' (in cases of multi-cocks) (e.g. the effects may trigger to both, only one, or neither), unless stated otherwise.
 
 
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Latest revision as of 10:21, 14 January 2026

Baad Clover
Creators BubbleLord
Other Name(s) BadClover
Information
Item Type Transformative
Price 50
Can be Refined? Yes
Stack Limit 9
Usable Yes
Combat Usable No
Version Added 0.1.11

Baad Clover is a consumable transformative item. Consuming a dose produces a random transformation towards a Sheepfolk. This item has a corrupted counterpart, the Tainted Clover.

Description

A bundle of purple and green long-stem clover, bound together with white string.

Originating from a nation to the south, this clover earns it name from being highly aggressive as an invasive species. Farmers — absolutely sick of the stuff — began feeding it to their sheep. It wasn't until later that they found out that it's an extremely valuable commodity to the sheepfolk and those seeking to be more ovis-like. Since then, farmers grow bundles of the stuff on the side as a luxury good.

Acquisition

Usage Note

  • There is a Silly Mode variation for the following transformations:
    • Sheep face
    • Sheep horns (from no horns)

Quick Tags

The elements under this table are meant to act as a quick guide for those looking for a specific effect for this item.

Raw Balls Body Breasts Butt
  • Height↑ (64" or 5'4")
  • Height↓ (68" or 5'8")
-
  • Gain Skin Tag: Wooly
  • Remove Gills
- -
Cock Cum Face Feracity Head
- -
  • Sheep Face
  • Gain Face Tag:
    • Maned & Wooly
-
  • (4") Sheep horns [female]
  • (10") Sheep horns [male]
  • Wooly hair
  • Sheep ears
Limbs Milk Pussy Tail Wings
  • Furred, Wooly arms
  • Furred, Wooly, Human legs
- -
  • Sheep tail
-

Effects

This item will be consumed upon use and in doing so, one or more of the effects listed below will randomly occur. If the Champion does not meet any of the transformation conditions, no transformations from this item will materialize. Like most transformative items, this item can be Alchemically Infused (locations)Camp (requires Alchemist Kit)
Ivris
Ranna
Marigold & Kesuk
Zhara (Wayfort)
with a single Reagent (locations)Ivris
Ranna
Marigold & Kesuk
Viviane (at her home)
, doing so will allow only the transformations under the specific Body Target to take place. If available, conditions under the Raw body target will only occur if the item is not alchemically infused.

Unless stated otherwise, these new transformative changes will replace any previously existing type and/or tag of the affected body part. Additionally, for Cock-related transformations, it will affect one cock at a time (for multiple cock cases) (e.g. the effects may trigger for both, only one, or neither).

Body Target Condition Change Reagent
Raw
  • Raise Height by (+4") (until 64")
N/A
  • Reduce' Height by (-4") (until 68")
Body
  • If does not have Skin Tag: Wooly
  • If has any other Tag: Wooly
    • (Hair/Face/Arm/Leg Tag)
  • Skin Tag added: Wooly
Mandrake Root
  • Gill Type becomes none
Face
  • Face Type becomes Sheep
  • Face Tags are: Muzzled
Soft Mud
  • Face Tags added:
    • Maned
    • Wooly
Head
  • Horn Count set to 2
  • Horn Type is Sheep
  • If Male/Female (Pref-IGGender Preference is ignored, such that the system will check Femininity to determine which gender's options are chosen

    A character is male
    if Femininity is [< 50],
    [< 55] for Elf-races, while

    A character is female
    if Femininity is [50+],
    [55+] for Elf-races

    By default Bimbos are all female
    )
    :
    • Male: Horn Length is 10"
    • Female: Horn Length is 4"
Laurel Sprig
  • Horn Type becomes Sheep
  • If Male/Female (Pref-IGGender Preference is ignored, such that the system will check Femininity to determine which gender's options are chosen

    A character is male
    if Femininity is [< 50],
    [< 55] for Elf-races, while

    A character is female
    if Femininity is [50+],
    [55+] for Elf-races

    By default Bimbos are all female
    )
    :
    • Male: Horn Length becomes 10"
    • Female: Horn Length becomes 4"
  • Hair Type becomes Hair
  • Hair Tags are: Wooly
  • Ear Type becomes Sheep
  • Ear Tags are removed
Limbs
  • Arm Tags are:
    • Furred
    • Wooly
Yew Branch
  • Leg Type becomes Human
  • Leg Tags are:
    • Furred
    • Wooly
  • If does not have any Leg Tag: Wooly
Tail
  • If does not have a Tail
  • Tail Count set to 1 (if no Tail)
  • Tail Type becomes Sheep
  • Tail Tags are: blank
Tall Reed