Difference between revisions of "Dagger"

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==Acquisition==
 
==Acquisition==
 
*Dropped by:
 
*Dropped by:
**2nd group of [[Cultist|Cultists]] during the {{SuperText|[[Tutorial#Second group of Cultists|tutorial]]| '''(100% chance)'''}}
+
**2nd group of [[Cultist|Cultists]] during the [[Tutorial#Second group of Cultists|tutorial]] '''(100% chance)'''
**[[Cultist Bloodletter]] {{SuperText||'''(10% chance)'''}}
+
**[[Cultist Bloodletter]] '''(10% chance)'''
**[[Cultist Shieldbearer]] {{SuperText||'''(6.6% chance)'''}}
+
**[[Cultist Shieldbearer]] '''(6.6% chance)
**[[Harpy Thief]] {{SuperText||'''(6.6% chance)'''}}
+
**[[Harpy Thief]] '''(6.6% chance)'''
**{{SuperText|[[Lusina]]| '''(20% chance)'''}}
+
**[[Lusina]] '''(20% chance)'''
**[[Orc Executioner]] {{SuperText||'''(6.6% chance)'''}}
+
**[[Orc Executioner]] '''(6.6% chance)'''
 
*Purchased from:
 
*Purchased from:
 
**[[Ogrish]] at [[Ogrish's Smithy]]
 
**[[Ogrish]] at [[Ogrish's Smithy]]

Revision as of 14:33, 31 January 2026

Dagger
Information
Item Type Weapon
Slot Primary & Offhand
Weapon Class 1H (Light)
Weapon Type Thrown
Price 50
Has Special Effect? No
Is Unique? No
Tags Bladed
Stack Limit 1
Stats
Offensive
Armor
Penetration
Spell
Penetration
Temptation
10 - -
Accuracy Critical
Chance
Critical
Effectiveness
-5 10 -
Defensive
Evasion Max HP
5 -
Damage & Resistance
Attack Type PHYSICAL
Damage Type Resistance
Physical
30 Penetrating -

Description

One of the simplest, oldest weapons out there. A favorite of those who operate in the back alleys and tight corridors of southern cities, where a bigger weapon would be too cumbersome. Knives are good for getting in under an opponent's armor, or striking with lightning speed and precision. The blade's balanced and light, making it a capable weapon both in close quarters or as a thrown missile.

Acquisition

Usage

Quest Related