Difference between revisions of "The Demon of Ice"

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| 1 || Report to the [[Winter City]] court during [[The Siege of Khor'minos]] || ''You've discovered that Alissa has fled to the island ruins of Dracia, a former boreal elf holding. She has a new court of demons there, and they are producing arms and armor for the cult's forces attacking Khor'minos and beyond. Destroying their forges and capturing the demon will surely help the effort to stifle the spread of demons.
 
| 1 || Report to the [[Winter City]] court during [[The Siege of Khor'minos]] || ''You've discovered that Alissa has fled to the island ruins of Dracia, a former boreal elf holding. She has a new court of demons there, and they are producing arms and armor for the cult's forces attacking Khor'minos and beyond. Destroying their forges and capturing the demon will surely help the effort to stifle the spread of demons.
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| 2 || Report to [[Calise]] || ''Having discovered that Alissa has retreated to the boreal island of Dracia, Calise has arranged for a Khor'minoan ship to support your quest to bring the demon to justice. The captain is waiting in the Palace of Ice to pick you and your comrades up.
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'''This is as far as this quest progresses for now.'''
 
 
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==Writer Credit==
 
==Writer Credit==
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After completing Act One and the [[Winter City]] section of [[In Her Footsteps]], you will need to complete the smuggling operation in the first section of [[The Siege of Khor'minos]]. Once you've reported your findings to the Winter City, [[Calise]] will have the new talk option [To Dracia!]. Alternatively, you don't have to speak with her and can instead head straight to the Winter City.
 
After completing Act One and the [[Winter City]] section of [[In Her Footsteps]], you will need to complete the smuggling operation in the first section of [[The Siege of Khor'minos]]. Once you've reported your findings to the Winter City, [[Calise]] will have the new talk option [To Dracia!]. Alternatively, you don't have to speak with her and can instead head straight to the Winter City.
  
In the Winter City temple, [[Captain Livernon]] will be there waiting for you. After introductions, you will be joined by [[Daliza]] and [[Etheryn]]. Daliza will let you know that the trip to Dracia is a two-day sail, and that you will need to be ready. At this point in time, [[Gytha]] will have a split path; if you do not arrest her and place her in the [[Wayfort]] dungeons, she will make her way to Dracia and become the Dragon Knight boss that is encountered later on.
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In the Winter City temple, [[Captain Livernon]] will be there waiting for you. After introductions, you will be joined by [[Daliza]] and [[Etheryn]]. Daliza will let you know that the trip to Dracia is a two-day sail, and that you will need to be ready. At this point in time, [[Gytha]] will have a split path; if you do not arrest her and place her in the [[Wayfort]] dungeons, she will make her way to Dracia and become the Dragon Knight boss that is encountered later on. If you do arrest her, [[Melara]] will be the Dragon Knight instead.
  
 
Now is the time to make sure you have everything you want to take with you.
 
Now is the time to make sure you have everything you want to take with you.
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*'''Hard trip, you say?:''' What made the trip here so difficult? Anything you need to be concerned about?
 
*'''Hard trip, you say?:''' What made the trip here so difficult? Anything you need to be concerned about?
  
'''NOTE: Once you select [Ready], Etheryn is locked into the party and Daliza appears as a guest companion. You may choose one other companion to accompany you, with Arona having the most extra dialogue and interactions. Bringing [[Ashelander|Ashe]] along with you also provides extra dialogue and insight.'''
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'''NOTE: Once you select [Ready], Etheryn is locked into the party and Daliza appears as a guest companion. You may choose one other companion to accompany you, with Arona having the most extra dialogue and interactions. Bringing [[Ashelander|Ashe]] along with you also provides extra dialogue and insight. If Arona is your Dom, you will not get a choice when you defeat Alissa; Arona will automatically kill her.'''
  
 
===Ready to Set Sail===
 
===Ready to Set Sail===

Revision as of 23:54, 24 April 2023

The Demon of Ice
RynQuest 2; DraciaQuest
Creator Savin
Information
Quest Giver Upon completing Winter City
Requirements Having completed Act One
Level Range 5+
Quest Type Companion
Reward See Rewards
Location ???
Timed? ???
Can Fail? ???
Update currently in progress
--Bluebird42 (talk) 7:03, 19 April 2023 (CDT)

"So," Elthara continues, "that perforce leaves you to rule over the city, Princess. However, our laws of succession are clear, unbroken since the founding of this city more than one thousand years ago. There can be no removal of a sitting monarch. Unless Alissa abdicates or perishes, or is defeated by honorable challenge in single combat, she remains our rightful queen. Unless..."


At the end of Act One, Etheryn is the Princess-Regent of Winter City. However, she cannot succeed her sister as Elvenqueen until she's brought the fallen Queen Alissa in to face justice for her crimes.

Quest States

State Acquisition Description
0 Complete Winter City Queen Alissa escaped when you engaged her on the palace rooftops, flying southwards. She seemed to be heading somewhere separate from Kasyrra. The Winter City has branded their former queen an outlaw, but Etheryn cannot ascend the throne while the former queen lives. Perhaps there will be clues to Alissa's whereabouts southwards, near the mountains.
1 Report to the Winter City court during The Siege of Khor'minos You've discovered that Alissa has fled to the island ruins of Dracia, a former boreal elf holding. She has a new court of demons there, and they are producing arms and armor for the cult's forces attacking Khor'minos and beyond. Destroying their forges and capturing the demon will surely help the effort to stifle the spread of demons.
2 Report to Calise Having discovered that Alissa has retreated to the boreal island of Dracia, Calise has arranged for a Khor'minoan ship to support your quest to bring the demon to justice. The captain is waiting in the Palace of Ice to pick you and your comrades up.
# Words More Words
# Words More Words
# Words More Words

Writer Credit

Savin

Acquisition

Complete Winter City and Act One.

Characters

Progress

To Dracia!

After completing Act One and the Winter City section of In Her Footsteps, you will need to complete the smuggling operation in the first section of The Siege of Khor'minos. Once you've reported your findings to the Winter City, Calise will have the new talk option [To Dracia!]. Alternatively, you don't have to speak with her and can instead head straight to the Winter City.

In the Winter City temple, Captain Livernon will be there waiting for you. After introductions, you will be joined by Daliza and Etheryn. Daliza will let you know that the trip to Dracia is a two-day sail, and that you will need to be ready. At this point in time, Gytha will have a split path; if you do not arrest her and place her in the Wayfort dungeons, she will make her way to Dracia and become the Dragon Knight boss that is encountered later on. If you do arrest her, Melara will be the Dragon Knight instead.

Now is the time to make sure you have everything you want to take with you.

  • Ready: You're as ready as you'll ever be!
  • Not Yet: You're not quite ready to embark on an adventure of this magnitude yet.
  • Hard trip, you say?: What made the trip here so difficult? Anything you need to be concerned about?

NOTE: Once you select [Ready], Etheryn is locked into the party and Daliza appears as a guest companion. You may choose one other companion to accompany you, with Arona having the most extra dialogue and interactions. Bringing Ashe along with you also provides extra dialogue and insight. If Arona is your Dom, you will not get a choice when you defeat Alissa; Arona will automatically kill her.

Ready to Set Sail


Once you've set sail on the Auroran Vigil, you'll meet Lady Juno, Livernon's wife. After being shown around, you will have a moment of down time to speak with some of the other NPCs. Each interaction is a one time interaction; if you skip one you won't be able to go back.

  • Etheryn: Go and check in on the pensive princess. Even by Ryn's standards, she seems nervous.
    • Help Alissa: How does Ryn think she can help Alissa?
    • Future Plans?: When Alissa's finally dealt with, one way or the other, what does Ryn want to do with a future free of the old queen's shadows?
    • Leave: Say goodbye to Ryn.
  • Daliza: You're setting sail towards Daliza's homeland. She'll certainly have some thoughts to share.
    • Dracian History: Ask Daliza to give you the rundown on her clan's past.
    • About Dragons...: What can Daliza tell you about the dragons of Dracia? Is there any chance you'd encounter one in your mission?
    • Dracia's Last Jarl: Ask about the last Jarl of Dracia.
    • The Island's Layout: What can Daliza tell you about Dracia's physical layout?
    • Leave: Take your leave from the Bailiff.
  • Arona: Arona seems oddly serene for the moment. Might be worth checking in on the big brawler.
    • Yes: Sure, you'll partake in a little Kervus seafaring ritual with your subby amazon. (grants the Sorran Woad status buff - grants +25 Storm Resistance and +25 Ward)
      • Ride Dick: Arona's still rocking a visible chub after the warpaint went on. She could use a chance to blow off some steam - and you could use a fat orc cock in your vag/ass. (only available if PC did the warpaint scene)
    • No: You're not much for Kervus superstition. (only Arona gets Sorran Woad)
    • Livernon & Juno: Arona seemed to know an awful lot about Captain Livernon and Lady Juno. What's their story?
    • The Sailgraves: Dracia's deep into the Sailgraves. Anything you should know?
    • Leave: Say goodbye to Arona.
  • Livernon: Go check in with the captain and his bewitching wife.
    • Their Careers: Captain Livernon and Lady Juno no doubt have had a storied career together...
    • Juno's Magic: She says she's been at this since she was a teenager?
    • Dracia: Do the pair know anything about the island you're headed to?
    • The Siege: How has the Khor'minoan Navy been handling the siege of their city?
    • You and Livrea: So, the proud parents of Khor'minos' most adorable bard know you and she have gotten close, do they...? (only available if the PC has romanced Livrea)
    • Flirt With The Couple: These two are proving to be an extremely affectionate, loving couple. Perhaps you could convince them to include you for tonight...?
    • Leave: Head back down to the main deck.
  • Wait: You've done all you care to on the deck of the Vigil for today. Head belowdecks and get some rest - you're going to need it.

Once you've done all the talks, or selected the [Wait] option, you can choose a bedmate for the night. Daliza and Etheryn only appear as options if the PC has sexed them before, and the Mino Couple only appear as an option if you flirted with them during your talk.

  • Alone: Climb into your hammock and get some shut-eye.
  • Etheryn: Cuddle up to the cute little princess tonight. (if Daliza is set as your bedmate, the Ryn & Dal scene will play instead)
  • Daliza: Enjoy the company of your loyal swordmaster tonight. (if you've sexed Ryn, the Ryn & Dal scene will play instead)
  • Mino Couple
    • DP Juno: Enjoy a healthy helping of mino-milf milk before you and the Captain plow into the sorceress from both sides.
    • Cock Worship: Join the sorceress in giving her husband's dick the worship a majestic mino-cock deserves, before he rails you into a quivering mess in his bed.

The Wraith-Touched


At 3:00 AM, the PC and the rest of the crew are woken by shouts and an alarm.

Running to the deck, you and your companions will look in at land to see dozens, maybe hundreds, of wraith-touched shooting arrows and hurling missiles onto the deck of the ship. Juno will summon an enormous arc of lightning and take out almost all of the wraith-touched, but it will put her out of commission. Livernon will grab her and protect her, leaving the rest of the fighting up to your party as the remaining wraiths begin to crawl over the railings of the ship.

You will face a Twisted Troll, Wraith Raiders, and Shadowcasters.

Whether you win or lose the battle, Juno will help in pushing back the wraith-touched; if you win, however, you get the sleep buffs like normal. As you approach Dracia, night will fall as the ship reaches land and your party will depart onto Dracia.

From here on is still a heavy work in progress
--Bluebird42 (talk) 10:44, 19 April 2023 (CDT)


Notable Loot and Rewards

TBD