Difference between revisions of "Lusina"
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{{Quote | {{Quote | ||
|Don't make this hard, (handsome/sweetheart). Stand and deliver! You're going to hand your valuables over, but how much fun it is... that's up to you! | |Don't make this hard, (handsome/sweetheart). Stand and deliver! You're going to hand your valuables over, but how much fun it is... that's up to you! | ||
+ | |Lusina, ''First Encounter | ||
}} | }} | ||
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*All Breasts | *All Breasts | ||
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− | {{ | + | !|Name ||Learnable ||Stealable |
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− | {{ | + | |[[Duelist's Stance]] ||{{CCO|1|1}}||{{CCO|2|2}} |
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+ | |[[Fan of Blades]] ||{{CCO|1|1}}||{{CCO|2|2}} | ||
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+ | |[[Shell Cracker]]||{{CCO|1|1}}||{{CCO|1|1}} | ||
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+ | |[[Smoke Bomb]]||{{CCO|1|1}}||{{CCO|2|2}} | ||
+ | |} | ||
|valign="top" rowspan="3"| | |valign="top" rowspan="3"| | ||
{{EquipmentList | {{EquipmentList | ||
− | |primary= [[Belharan Claymore]] | + | |primary = [[Belharan Claymore]] ||armor = Hardened Leathers ''([[Leather Jerkin]]) ||feet = ||hands = ||neck = [[Maidenshield]] |
− | | | + | |level = 4 ||hp = 374 ||ap = 2 ||perks = [[Light Sensitivity]] ||taxonomy = [[Taxonomy#Humanoid|Humanoid]] ||race = [[Mothfolk]] (+1 Presence ||class = [[Thief]] (+1 Agility) ||background = [[Noble Scion]] (+1 Agility) |
− | |armor = Hardened Leathers ''([[Leather Jerkin]]) | ||
− | |taxonomy = [[Taxonomy#Humanoid|Humanoid]] | ||
− | |race = | ||
− | |class = | ||
− | |background = | ||
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*350 XP | *350 XP |
Latest revision as of 18:45, 22 November 2024
Lusina | |
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Artwork by DCLzexon | |
Creators | Savin |
Contributors | Alypia |
Personal Information | |
Full Name | Lusina en Errion |
Pronunciation | Lou-see-nah enn Airy-on |
Nickname(s) | Luseeeena (Bimbo Champion) |
Aliases | Moth Girl |
Titles | Heir to Maidenbridge |
Relatives | Luxanne (mother) [status unknown] Ser Marius en Errion (ancestor) |
Other Relations | House Errion of Maidenbridge Maidenscythe (sword) |
Occupation | Highwayman Ex-Highwayman (post-camp encounter) |
Residence | Maidenbridge (old hometown) Marefolk Village (post-camp encounter) |
Location | Harvest Valley (Zone 2 & 3) Marefolk Village (post-camp encounter) |
Biological Information | |
Species | Mothfolk |
Gender | Female |
Hair Color | Silky White/Snow-White |
Eye Color | Fiery Red/Dark Red |
Skin Color | Alabaster |
Lip Color | Pink |
Nipple Color | Pink |
Wing Color | Brilliant Pink |
Mane Color | White |
Other Traits | Inverted Nipples |
Bust Size | F G (Bovum Sherry) |
Other Information | |
Version Added | 0.1.18 |
Changelog | 0.2.22 Artwork 0.3.35 Marefolk Village expansion 0.4.22 Send Off victory option + Camp variant(rework) (by Alypia) 0.7.5 Her Pussy sex scene |
“ | Don't make this hard, (handsome/sweetheart). Stand and deliver! You're going to hand your valuables over, but how much fun it is... that's up to you!
|
” |
—Lusina, First Encounter |
Lusina is a mothfolk bandit who robs travelers in the south and lakeside region of Harvest Valley. She has been a bandit for at least a decade, long enough that she's grown into a woman out in the wilderness, and is a member of the Errion family, which was a ruling family of a city-state in the Belharan heartland. Lusina is a pretty voracious reader, having a collection of books among her other acquired goods. After the events of Harboring a Fugitive and getting to know the Champion, she moves into the Marefolk Village, which welcomed her with open arms. She later states that she stole a crate of Bovum Sherry when she was younger, which resulted in her body filling out.
She wields a silvered steel claymore, the Maidenscythe, which was a relic of the Empire of Belhar, difficult and expensive to produce even in the empire's hayday. It was a badge of office for the empire's noble Mage-Knights, a unique weapon for a unique brand of warrior — those tasked with the destruction of the worst monsters to plague the realm. When Belhar collapsed, most of these knightly blades were lost or destroyed...
“ | Ever hear of Maidenbridge? It used to be one of the biggest towns south of the Marches, ruled by a family of mage-knights descended from Belhar itself... but some bandits came through years back and sacked it. The Burning of the Bridges, goes the song. Real tragedy, and pretty much cut us off from anything south of the Maiden River for a decade. But! I hear there's a girl running around base of the Greyvales with the mystical sword of House Errion and that she looks just like the former countess. 'Cept with huge knockers, anyway!
|
” |
Appearance
Now that your assailant's finally stopped, you can finally get a good look at her. And what a her it is! A curvy woman flutters before you, human at first glance save the delicate pink wings beating behind her. Her limbs and the collar of her neck are covered in a downy white fuzz as thick as wool, and by the looks of it just as soft. Beyond the whiteness, though, she's half bare: a pair of leather breeches cling tightly to her long legs, armored with hardened leather half-greaves, and crossing chains of shiny coins and gemstones hang from her belt to dangle between her legs.
Conversely, her large breasts and belly are uncovered, F-cup tits proudly on display and inverted nipples stiff in the cold breeze. They sway hypnotically as she hovers, occasionally giving a glimpse of a glittering pink amulet held aloft by a slim silver chain tucked between her hefty mounds. Her fiery red eyes lock with yours, and with all your willpower you drag your gaze from the buxom body on display to the imposing two-handed sword she's leveled at you.
She's a curvy specimen of her race, with alabaster skin and snow-white cuffs of silky fluff. Dark red eyes fixate on you, and her branching feelers atop her head twitch as you size her up.
A glorious mane surrounds her neck, the only thing approaching modesty on her upper half — she's got her tits out and bouncing with every motion, drawing all eyes to those full knockers. They're easily F-cups, each tipped with a pale pink teat that's inverted in on itself. A small but faintly-glowing amulet is nestled between her tits, flickering every time she bounces in such a way that her boobs part for a moment. The moth is wearing only a set of fingerless gloves and a pair of leather-reinforced breeches; crossing chains of shiny coins and gemstones hang from her belt to dangle between her legs.
She's buzzing about on a set of brilliant pink wings, so delicate and translucent they look like they'd be more at home on a butterfly than a humanoid, and they're so delicate that you can't imagine how they're strong enough to bear her aloft. Especially considering how damn busty this daring thief is.She's a curvy specimen of her race, with alabaster skin and snow-white cuffs of silky fluff. Dark red eyes fixate on you, and her branching feelers atop her head twitch as you size her up.
A glorious mane surrounds her neck, the only thing approaching modesty on her upper half — she's got her tits out and bouncing with every motion, drawing all eyes to those full knockers. They're easily G-cups, swollen by the creamy bounty trapped inside them. Her broad pink teats, once inverted, are rigid with desire and beading with alabaster. Every time she breathes too deeply, a little more milk drools down her prominent mounds. A small but faintly-glowing amulet is nestled between her tits, flickering every time she bounces in such a way that her boobs part for a moment. The moth is wearing only a set of fingerless gloves and a pair of leather-reinforced breeches; crossing chains of shiny coins and gemstones hang from her belt to dangle between her legs.
She's buzzing about on a set of brilliant pink wings, so delicate and translucent they look like they'd be more at home on a butterfly than a humanoid, and they're so delicate that you can't imagine how they're strong enough to bear her aloft. Especially considering how damn busty this daring thief is.
Interactions
First Encounter
While making their way through the wilderlands, the Champion will hear a faint buzzing sound. While searching for the sound, they trip and flop on their backside, but spot a human-sized assailant circling them from on high. Before they can get a good look, it dive-bombs them, forcing the Champion into a roll. They rise to their feet and get a good look at their female assailant, but before they can ask what she wants, she cuts them off, demanding they hand over their valuables, although how much fun they make it is up to them. With that the following options will become available:
Option | Requirements | Tooltip | Result |
---|---|---|---|
Fight | - | Time to teach this fluffy slut who's boss! |
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Pay |
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No need for violence... just take my money! Give her 100 coins. |
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Sex | - | You're not willing to give her your money, but by the way she's eyeing you, you bet she's got other things on her mind, too. |
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Encountering the moth girl will also unlock the Mothfolk codex entry. For victory options, see section below.
Subsequent Encounters
Subsequent encounters with the moth girl will have the Champion hear a faint buzzing, to which they ready their weapons, as the moth girl wings down from the treetops. She gives her greetings and states that they know this song and dance, to which the Champion is given the same options as their first encounter.
Defeating her in combat will result in the following options:
Option | Tooltip | Result |
---|---|---|
Send Off | You're not in the mood to ravish this busty moth-slut — but come to think of it, she might be a worthy ally. Even if this moth tried to take you for everything you had, she doesn't seem like that bad an egg compared to the rape-monster horses and cultists around. Might be worth making friends instead. It's kinda weird, you know, but you're not feeling fucky-wucky right now! Maybe you should just pick this moth up and dust her off instead of sexing her. |
|
Sex | (see Victory Sex Options) | |
Leave | - |
|
Other Interactions
After saving Clementine from a Crazy Horse, she rants off about why she was travelling to Hawkethorne, and that she was attack by a Marefolk Shaman, and a topless moth-girl tried to rob her.
Camp Encounter
Variant | Condition | Note |
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Send Off |
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Regular |
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- |
As the Champion wanders through the valley, they hear a familiar faint humming sound, however, this time the moth girl's sword is not drawn and instead has a sheepish grin on her face as she waves a little white scarf. She asks for a truce, to which the Champion accepts. She explains that she heard them roaming around and since her camp's not too far away, she figured she'd say hi. She invites them to her camp, as well as giving them her full name; "Lusina en Errion". While she guides them to her camp, a Champion with the Hunter or Barbarian background will note the traps that protect her hidden camp. At her camp, they note the campfire and a few knapsacks of movable loot, but what catches their eye is the number of books she has. Peering at some of the titles, they comment that Lusina is quite the voracious reader, not something they'd expect from a highwaywoman. On that train of thought, they also ponder on her name.
While wandering through the valley, the Champion will hear humming not too far away. Upon quietly investigating, they see the moth girl sitting on a tree stump and reading a leather-bound book at her camp. She is unaware of their presence, in which they may decide to:
Option | Tooltip | Result |
---|---|---|
Approach | Go over and try to have a chat with the brigand. Maybe approaching her here will give you a chance to make friends rather than stay as foes. |
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Leave | No reason to bother her. She'll probably just try to assault you, anyway. |
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A Champion with the Noble Scion or Scholar background will recognize House Errion as a ruling family of a city-state in the south, else they state that it sounds like a noble's name. Regardless, she states that it was a long time ago and that her name doesn't mean much all the way here, she in turn asks what the Champion is doing in the valley.
They explain what happened during the night of the blizzard, to which Lusina comments on the cult's presence in the valley. They reassure her that they're going to deal with it, causing Lusina to smile with a genuine grin as she mentions she was thinking of leaving for greener pastures because she didn't spend all those years scraping by just to get jumped in the night by a 'buncha rape-ponies'. When asked to clarify, while not specifically in the valley, she's been on her own more than long enough to grow into a woman out in the wilds. She changes the somber topic by stating that if they finish off the evil centaurs, things might calm down enough for her to have a fresh start. She plans to head to the Marefolk Village and see if they have space for her in their ranks. She tells them to look her up sometime, and she'll show them some proper-like gratitude. Before she leaves, she gives them the Rogue's Ring, and steals a kiss of their (cheek/lips).
They explain what happened during the night of the blizzard, to which Lusina comments on the cult's presence in the valley. They reassure her that its been dealt with, causing Lusina to smile with a genuine grin as she mentions she was thinking of leaving for greener pastures because she didn't spend all those years scraping by just to get jumped in the night by a 'buncha rape-ponies'. When asked to clarify, while not specifically in the valley, she's been on her own more than long enough to grow into a woman out in the wilds. She changes the somber topic by stating that now the evil centaurs have been dealt with, its time for her to give up the highwayman act, after seeing what real brigandry is like. She plans to head to the Marefolk Village and see if they have space for her in their ranks. She tells them to look her up sometime, and she'll show them some proper-like gratitude. Before she leaves, she gives them the Rogue's Ring, and steals a kiss of their (cheek/lips).
It should be noted that after talking with Lusina, her roaming encounters will stop and she can be found in the Marefolk Village, after the events of Harboring a Fugitive.
Marefolk Village
Points of Interest
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Lusina can be found at anytime in her tent at the edge of the market, and while it's nowhere as spacious or comfortable as the marefolk yurts, she's made herself at home and speaks with any village folk passing her way.
First Visit
Visiting Lusina for the first time will have her call the Champion, before embracing them in a deep hug, nearly lifting them airborne with her buzzing wings. A few marefolk at the market giggle at the over-affectionate moth. After she calms down enough to take a step back, the Champion comments that she seems to settling in, given her little tent. She admits that its more thanks to the Champion than they realize, because when she dropped their name to Atani, she was happy to help a friend of theirs. When the Champion quirks their eyebrow at this, she sheepishly explains that while she might have let her tongue get away from her a little, she figured that they'd want to see her safe and sound. That despite the centaurs having been dealt with, there's still a lot of craziness going on in the valley that she needs a safe place to rest these days. When asked if she plans to stay around, she affirms, stating for a while anyway, since the mares took her in with open arms and now she's done with playing highwayman for good, she might think of taking up basket-weaving or bowyery. For now, she's got a little place to herself, and while she doesn't know if the marefolk have shown them their appreciation of saving the valley, she can give them the hero's welcome they deserve.
For interaction options, see section below.
Subsequent Visits
Subsequent visits to Lusina will have her call the Champion and swoop them up in a hug. The former thief asks if they're stopping by to (say hi to the wife/checking up on the heard), or for other reasons...
With that, the following options will become available:
Option | Tooltip | Note | |
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Talk | - | - | |
↳ | Her Sword | That sword's unlike any you've seen. What's the story there? | - |
↳ | Her Home | Lusina's mentioned being from a noble background. Shouldn't she be lording over some village instead of rubbing chests with marefolk? | - |
↳ | Thieving | Ask Lusina how it is she came to be a thief and, if she's given it up, what does she plan on doing instead? | - |
Sex | Bed this buxom bandit. | (see Marefolk Village Sex Options) | |
B. Sherry? | Ask Lusina if she'd be willing to take some Bovum Sherry and really bring out the best in those lush boobs of hers... |
|
Talk
On the topic of her sword, she explains that the Maidenscythe has been in her family for generations — since before the fall of Old Belhar. Her ancestors wielded it in defense of the empire, and their children used it to carve out a beacon of civilization and kept it safe for a time. The sword is magic, made of something nobody knows how to make anymore, and its stronger and lighter than Imperial iron. The story her folks told her is that it fell from the sky one night like a shooting star. She came in their hour of greatest need and was used to slay a great spider monster.
When asked why Lusina keeps calling it a she, she explains that that the sword's got Maiden in the name, and that since she's magic, there could be a spirit in there from another world or time. She adds that all she's got now is the old legend about the sword and the little buzz she feels when she draws the sword.
If Cait is present, she will muse that it might be meteorite iron, and if the legend is to believed, it could have come from a portal, similar to Kasyrra. Lusina praises Cait for her cleverness and states that she has a book by Grand Magister Caedwynn that mentions the existence of portals. Cait barrels to her in excitement and asks if she can see it, to which Lusina nervously approves, which causes Cait to run into her tent. When she shoots the Champion a concerned look, they explain that Calla's disappearance is linked to portals, and Cait has been a little obsessive about any information since.
She offers them the sword, to which they take and feel an electric tingle shoot up their arms. Despite it clearly being a two-handed sword, it's as light as a dagger. If the Champion is a Warrior or Thief, she will be outright impressed as they shadowbox with the sword, else she giggles, taking a few steps back to a safe distance. Once satisfied, they return the sword to her.
When asked about the Errion family, Lusina's feelers droop and she starts fidgeting. When pressed, she explains that its a sore point for her, as she hasn't seen her family since she was a little girl, half her life ago. The last time she saw another en Errion was when their chateau was on fire and her mother screamed at her to run. All she has left to remember them by is her sword and amulet, her family's treasures. When asked if she returned to their chateau, she weakly shakes her head, stating that she waited where her mother told her to for nearly a year, but nobody ever came. A few years ago, she heard that somebody had rebuild Maidenbridge, although it could have been by the same bastards that burnt it for all she knows. She met a priestess on the road not too long ago that said she and her daughter were heading there to reconsecrate the Temple of Lumia. If Azyrran is present, she will muse that Liaden mentioned her mother going to Maidenbridge. Lusina ends the topic by stating that she's committed to just not thinking about it anymore, since all the past has for her is sadness, but her future's looking pretty bright.
Asking if Lusina's been behaving, as the Champion glances at her belongings for anything suspiciously new, will have her gasp in feigned offense. She states that the marefolk have been so kind to her, that she could never steal from them, although they do leave all sorts of things sitting out in the open. She states that it's like they just implicitly trust everyone, even if they were total strangers. When asked on that idea, she shrugs, explaining that she's been robbed more times that they'd believe when she was on her own that she's become jaded. Someday, she'll figure out something useful to do to pay them for taking her in, she's sure she had some hidden talents. She might think of taking up baking, starting a book-lending-outer/service, or take up professional soldiering as one of the village guards.
Combat Stats
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Dislikes | Drops | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
N/A |
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Sex
Victory Sex Options
Option | Requirements | Tooltip | Result | Variations | ||
---|---|---|---|---|---|---|
Titfuck |
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Shove your cock/s between those big, succulent breasts of hers! |
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Buttfuck |
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Stick your cock/s in her butt! |
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Ride Face | - | Play with the moth's tits and make her eat you out! |
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Bov.Sherry (SC) |
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This moth-girl has an absolutely killer rack. The only way it could be more appealing would be if it was bigger, swollen and leaking with milk. Give her a dose of Sweet Cream-infused Bovum Sherry. |
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Defeat Sex Scenes
(random chance for any applicable scene) | |||||
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Scene | Requirements | Result | Variations Used | ||
Tit Eat Out | - |
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Tit Cowgirl |
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Marefolk Village Sex Options
Option | Requirements | Tooltip | Result | Variations Used | |||
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Let Her Lead | - | Let Lusina take the lead. |
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↳ | Eat Her | - | - |
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↳ | Cowgirl |
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- |
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Her Mouth | - | Play with the moth-girl's tits while she eats your vagina out. Play with the moth-girl's tits while she eats your ass out. |
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Her Tits |
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Focus your attention on the mothgirl's breasts, and all the ways they can pleasure your dick. |
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Her Ass |
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Take Lusina to new heights of anal orgasm. |
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Her Pussy | - | Spread Lusina's legs and go down on that pretty pink muff of hers until she's screaming your name. | - |
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Trivia
- Lusina provides the codex entry quote for the Mothfolk.