Difference between revisions of "Saving Tarah"
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===Acquisition=== | ===Acquisition=== | ||
---- | ---- | ||
− | When the Champion enters Kavi's shop, the shopkeeper looks both hopeful and crestfallen, and asks the Champion for a moment | + | When the Champion enters Kavi's shop, the shopkeeper looks both hopeful and crestfallen, and asks the Champion for a moment. Kavi explains that Tarah, her bubbly daughter, wants to find a romantic partner and got excited about a great hero spotted in the valley, and she took off yesterday before Kavi could explain that this "hero" was probably the Champion. She still hasn't returned, and Kavi asks if the Champion could look for Tarah and make sure she's okay, as she's not the type to do well alone. |
− | The Champion assures Kavi they'll keep an eye out, and asks her if she has any recommendations on where they might start looking. Tarah hasn't been outside of the village much, Kavi explains, and she suggests that Tarah might be | + | The Champion assures Kavi they'll keep an eye out, and asks her if she has any recommendations on where they might start looking. Tarah hasn't been outside of the village much, Kavi explains, and she suggests that Tarah might be close to the nearby river, for which she was named. |
===At [[Pupperidge Farm]]=== | ===At [[Pupperidge Farm]]=== | ||
---- | ---- | ||
− | Deciding to check Pupperidge Farm, the Champion encounters a | + | Deciding to check Pupperidge Farm, the Champion encounters a sleep-rumpled Tarah coming up the path. Tarah is excited to see the Champion, and bubbles at them that she drank a bunch of milk at the farm and then forgot what she was doing... and then remembers! She was looking for the hero so that she could bring them home to her mom, and she asks the Champion for their help finding this person. |
The Champion can respond: | The Champion can respond: | ||
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The Champion accepts Tarah's challenge, promising to make it fun for her. If the champion defeats Tarah, they explain they've never fought a more determined opponent; if Tarah defeats them, she is delighted, and the Champion is left laughing and in shock. In both cases, the Champion suggests they princess carry Tarah back to her home. | The Champion accepts Tarah's challenge, promising to make it fun for her. If the champion defeats Tarah, they explain they've never fought a more determined opponent; if Tarah defeats them, she is delighted, and the Champion is left laughing and in shock. In both cases, the Champion suggests they princess carry Tarah back to her home. | ||
− | After a short discussion of what it means to "princess carry," the Champion carries Tarah back to just outside the Marefolk Village. The two walk in, hand in hand. | + | After a short discussion of what it means to "princess carry," the Champion carries Tarah back to just outside the Marefolk Village, before setting her down outside the gates. The two walk in, hand in hand. |
{{!}}-{{!}} | {{!}}-{{!}} | ||
Talk= | Talk= | ||
− | The Champion's all for getting to know Tarah better, but would rather not do it by | + | The Champion's all for getting to know Tarah better, but would rather not do it by fighting. They just need to choose how to convince '''Tarah''' that's the case. The Champion's options are: |
{{{!}}class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center" | {{{!}}class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center" | ||
{{!}}- | {{!}}- | ||
− | !{{!}}Option {{!}}{{!}}Requirement {{!}}{{!}}Tooltip | + | !{{!}}Option {{!}}{{!}}Requirement {{!}}{{!}}Tooltip {{!}}{{!}}Result |
{{!}}- | {{!}}- | ||
− | {{!}}'''Ask''' {{!}}{{!}}- {{!}}{{!}}''Maybe just ask if she doesn't want to fight? | + | {{!}}'''Ask''' {{!}}{{!}}- {{!}}{{!}}''Maybe just ask if she doesn't want to fight? {{!}}{{!}}Tarah immediately & happily agrees. |
{{!}}- | {{!}}- | ||
− | {{!}}'''Flash Tits''' {{!}}{{!}}Has Breasts {{!}}{{!}}''Maybe if you showed her your tits she'd change her mind. | + | {{!}}'''Flash Tits''' {{!}}{{!}}Has [[Breasts]] {{!}}{{!}}''Maybe if you showed her your tits she'd change her mind. {{!}}{{!}}Tarah is transfixed & agrees to not fight. |
{{!}}- | {{!}}- | ||
− | {{!}}'''Flash Dick''' {{!}}{{!}}Has Cock {{!}}{{!}}''Maybe she'd rather see your cock than fight? | + | {{!}}'''Flash Dick''' {{!}}{{!}}Has [[Cock]] {{!}}{{!}}''Maybe she'd rather see your cock than fight? {{!}}{{!}}Tarah gasps at your half-hard dick, and suggests going home to do "other stuff." |
{{!}}- | {{!}}- | ||
− | {{!}}'''Flash Her Tits''' {{!}}{{!}}- {{!}}{{!}}''If she showed her tits you'd be done for. | + | {{!}}'''Flash Her Tits''' {{!}}{{!}}- {{!}}{{!}}''If she showed her tits you'd be done for. {{!}}{{!}}The Champion is defeated at Tarah's giggling display of her own tits. |
{{!}}- | {{!}}- | ||
− | {{!}}'''Animals''' {{!}}{{!}}- {{!}}{{!}}''Ask if she wants to go animal spotting instead. | + | {{!}}'''Animals''' {{!}}{{!}}- {{!}}{{!}}''Ask if she wants to go animal spotting instead. {{!}}{{!}}Tarah and the Champion observe some of the local flora and fauna. Tired out, Tarah asks to go home. |
{{!}}- | {{!}}- | ||
− | {{!}}'''Rock Paper Scissors''' {{!}}{{!}}- {{!}}{{!}}''Ask if she wants to play rock paper scissors for it instead! | + | {{!}}'''Rock Paper Scissors''' {{!}}{{!}}- {{!}}{{!}}''Ask if she wants to play rock paper scissors for it instead! {{!}}{{!}}align="left"{{!}} |
+ | After explaining the game, the Champion can choose | ||
+ | *'''Rock''', ending in a tie | ||
+ | *'''Paper''', ending in their win | ||
+ | *'''Scissors''', ending in their loss | ||
{{!}}- | {{!}}- | ||
− | {{!}}'''Challenge Duel''' {{!}}{{!}}Silly Mode | + | {{!}}'''Challenge Duel''' {{!}}{{!}}[[Silly Mode]] |
{{!}}align="left"{{!}} | {{!}}align="left"{{!}} | ||
{{#tag:tabber| | {{#tag:tabber| | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
Silly= | Silly= | ||
− | + | Pistols at dawn. Her reign of terror is at an end. | |
+ | }} | ||
+ | {{!}}align="left"{{!}} | ||
+ | {{#tag:tabber| | ||
+ | Normal= | ||
+ | Not applicable. | ||
+ | {{!}}-{{!}} | ||
+ | Tarah Win= | ||
+ | The Champion and Terror-AHHH agree to a shoot out. On the next screen, the progression button changes rapidly, cycling rapidly through "Draw," "Three," "Two," "One," and "AHHH!" If the Champion doesn't hit the button before it gets to "AHHH!" Tarah shoots the 10-gallon hat off their head. | ||
+ | {{!}}-{{!}} | ||
+ | Champion Win= | ||
+ | The Champion and Terror-AHHH agree to a shoot out. On the next screen, the progression button changes rapidly, cycling rapidly through "Draw," "Three," "Two," "One," and "AHHH!" If the Champion hits the button before it gets to "AHHH!", they shoot Tarah's 10-gallon hat off her head. | ||
}} | }} | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
+ | |||
+ | At the end of each scene, the Champion offers to carry Tarah back to the Marefolk Village. After a short discussion of what it means to "princess carry," the Champion does so, setting their new mate down just outside the village gates. The two walk in together, hand in hand. | ||
|-| | |-| | ||
Line 234: | Line 251: | ||
|-| | |-| | ||
Platonic= | Platonic= | ||
− | The next time the Champion visits Kavi in the Marefolk Village, they ask whether Tarah made it home safely. Kavi confirms she did, and with a mate to boot! Both she and the Champion | + | The next time the Champion visits Kavi in the Marefolk Village, they ask whether Tarah made it home safely. Kavi confirms she did, and with a mate to boot! Both she and the Champion share their happiness at that the young mare is doing well. |
</tabber> | </tabber> | ||
Revision as of 21:20, 11 August 2024
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Note: This page is actively under construction, and may be missing information. |
Saving Tarah | |
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Creators | Gardeford |
Other Name | TarahQuest |
Quest Details | |
Quest Type | Side Quest |
Requirements | Completion of: |
Quest Giver(s) | Kavi |
Level Range | 5+ |
Location(s) | Harvest Valley |
Conditions and Outcomes | |
Can Fail? | No |
Has Combat? | Yes (conditional) |
Is Timed? | No |
Multiple Outcomes? | Yes |
Completion Result | Tarah is happily mated to
|
Other Information | |
Version Added | 0.7.11 |
“ | You see, Tarah's got in her head that she needs to go find a partner, and she ran off yesterday talking about this great hero being spotted in the valley. I'm certain those stories were just the news of your escapades here and abroad, but I didn't get the chance to tell her such before she left. I thought she'd be back within the day, but she still hasn't come back. I wouldn't presume to ask that you indulge her, but would you please check on her to see if she's ok? And bring her back home if she isn't. She's... not really the type to do well alone.
|
” |
— Kavi |
The young marefolk Tarah left home looking for a great hero to be her partner, and hasn't returned. Her mother, Kavi, is hoping you can find her and make sure she's okay.
Quest States
Acquisition
Having completed Harboring a Fugitive and the Palace of Ice segment of In Her Footsteps, the next time the Champion visits Kavi in the Marefolk Village, she'll ask for the Champion's help finding her missing daughter.
Characters Involved
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Kavi | Tarah |
Companion Interactions
Quick Summary
- 1. Visit Kavi's tile in the Marefolk Village.
- 2. Visit the Pupperidge Farm tile in Harvest Valley Zone 1. Choose whether to romance Tarah, or to help her find a "cool" mate.
- 3. Select "It's Me." Fight Tarah for her affections or convince her using other means, and return with Tarah to the Marefolk Village.
- 4. The Champion kisses and cuddles or has sex with their new mate. This progresses automatically.
Detailed Summary
Acquisition
When the Champion enters Kavi's shop, the shopkeeper looks both hopeful and crestfallen, and asks the Champion for a moment. Kavi explains that Tarah, her bubbly daughter, wants to find a romantic partner and got excited about a great hero spotted in the valley, and she took off yesterday before Kavi could explain that this "hero" was probably the Champion. She still hasn't returned, and Kavi asks if the Champion could look for Tarah and make sure she's okay, as she's not the type to do well alone.
The Champion assures Kavi they'll keep an eye out, and asks her if she has any recommendations on where they might start looking. Tarah hasn't been outside of the village much, Kavi explains, and she suggests that Tarah might be close to the nearby river, for which she was named.
At Pupperidge Farm
Deciding to check Pupperidge Farm, the Champion encounters a sleep-rumpled Tarah coming up the path. Tarah is excited to see the Champion, and bubbles at them that she drank a bunch of milk at the farm and then forgot what she was doing... and then remembers! She was looking for the hero so that she could bring them home to her mom, and she asks the Champion for their help finding this person.
The Champion can respond:
Option | Tooltip |
---|---|
It's Me | Confess you are the hero. This will result in horse romance. |
Help | You aren't really interested in this equine romance business, but that doesn't mean she should leave disappointed. |
Romantic and Platonic Routes
It's Me
The Champion explains they're the hero Tarah was looking for. Tarah takes a moment to process this, and then excitedly asks if she needs to kick the Champion's butt for them to be mates--or maybe the other way around?
The Champion can:
Option | Tooltip |
---|---|
Fight | You'll have to be careful, but you're sure you could make a fight end well for Tarah. |
Talk | Attempt to convince Tarah through conversation. |
The Champion accepts Tarah's challenge, promising to make it fun for her. If the champion defeats Tarah, they explain they've never fought a more determined opponent; if Tarah defeats them, she is delighted, and the Champion is left laughing and in shock. In both cases, the Champion suggests they princess carry Tarah back to her home. After a short discussion of what it means to "princess carry," the Champion carries Tarah back to just outside the Marefolk Village, before setting her down outside the gates. The two walk in, hand in hand.