Difference between revisions of "Bad Ends"

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m (Gedan moved page Bad Ends (TiTS) to Bad Ends)
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Currently, after a bad end is attained, the player cannot save their current game, but may be able to reload a previous save file from the data menu.
 
Currently, after a bad end is attained, the player cannot save their current game, but may be able to reload a previous save file from the data menu.
  
Depending on [[Captain Steele]]'s actions and choices in game, several possible bad ends may occur. A number of items, characters or events that are connected to bad ends are listed below:
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Depending on [[Captain Steele]]'s actions and choices in game, several possible bad ends may occur. For a more detailed description of the ndings please see the page [[Bad Ends by Source|Bad Ends by Source]] number of items, characters or events that are connected to bad ends are listed below:
  
 
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Revision as of 13:49, 2 October 2018


While playing TiTS, a "bad end" is an event that occurs where the story branches off from its intended course and leads to a non-playable situation, thus ending the game for the player. Death of the player character also counts as a bad end.

Currently, after a bad end is attained, the player cannot save their current game, but may be able to reload a previous save file from the data menu.

Depending on Captain Steele's actions and choices in game, several possible bad ends may occur. For a more detailed description of the ndings please see the page Bad Ends by Source number of items, characters or events that are connected to bad ends are listed below: