Difference between revisions of "Category:Bosses"

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(pending note to fix/check writeup)
 
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This category refers to characters that serve as a significant encounter in regards to quests and events. It is typically noted that these characters provide a major combat challenge, however, there exist choices for certain characters to avoid combat. Usually, if the Champion were to be defeated by these bosses, the corresponding outcome would result in a [[Bad Ends|Bad End]].
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A category for unique characters that typically serve as a major/end point in a quest/event and typically serve as a major combat challenge, although sometimes combat can be avoided and some appear outside of quests/events. In most cases, a loss to a boss would result in [[Bad Ends]].
  
 
[[Category:Characters]]
 
[[Category:Characters]]
[[Category:Hostile]]
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[[Category:Game mechanics]]
[[Category:Wiki page status - Pending overhaul]]
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[[Category:WPS:CDR:Updated]]

Latest revision as of 14:31, 11 May 2026

A category for unique characters that typically serve as a major/end point in a quest/event and typically serve as a major combat challenge, although sometimes combat can be avoided and some appear outside of quests/events. In most cases, a loss to a boss would result in Bad Ends.