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From Corruption of Champions II
Revision as of 14:43, 28 July 2026 by Spotty McBumble Fuck (talk | contribs) (WIP SAVE - testing)
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Icon Name Type D.A?Duration Additive? Quick Tag Description Additional Other Information/Sources
Icon-DF-Pos.png Absorb Shield Positive ✖ Buff (defensive) You've absorbed the force of impact from an enemy's critical blow, granting you +[X] Armor, Ward, and Focus.
-
Icon-DF-Neg.png Actualized Negative ✖ Debuff (increase damage taken) The Wraith is being grounded in reality. Damage taken is increased by +[X]%.
  • Starts at 20%
    • Increases by (2*amt) per turn
Icon-DF-Pos.png Aegis of Fate Positive ✖ Buff (defensive & resistance) The Ring of Fate's effects are charging the battlefield. You have +10 Blight Damage Resistance and +20 Mental and Magic Defense.
-
  • Researching the Ring of Fate
  • The Siege of Khor'minos
    • Champion's party: [Dur: until end of quest] If Ring of Fate Ritual prior to the beginning of the battle
  • Technicality NoteThe effect during Researching is a Combat Effect, while KM Siege is a Status Effect. To prevent duplicates and because its the exact same, it will not be tagged on the wiki as a Status Effect
Icon-DF-Pos.png Ancestor's Judgement Positive ✖ Buff (defensive & shield) You're being shielded by another force, absorbing some damage taken and increasing your Armor, Ward, and Focus by +30. 30% of your generated Threat is given to [X].
Shield Amount: [Y]
-
  • Power: Ancestor's Judgement (unob)Unobtainable [Dur: 2T] [Target: All other Allies] [Shield: [35 x SpAmp+]35 x (1% of Spellpower + 1)]
Icon-DF-Pos.png Ancestral Aegis Positive ✔ Buff (defensive & immunity) You're under the protection of your ancestors, gaining +25 Physical and Magical Resistance and Stun immunity.
  • Immunity: [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Defense

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: X
    ]
Icon-CH-Neg.png Aroused Negative ✔ Debuff (offensive & defensive) Unwanted arousal imparts -15 Spellpower and Mental Defense.
-
  • Cleanse/Remove
  • Synergy
    • Power: Carnal Hex - If target is already affected, all enemies take [18 x SpAmp]18 x (1 + Spellpower / 100) Tease damage
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Allure✔On Hit1TAll Enemies
Aphrodisiac Sting✔On Hit + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Befuddling Brew✖On Hit
(1 of 8 random effects)
1TEnemy
Breastplate✖On Hit2TEnemy
Charming Glance✔On Hit3TEnemy
Charming Hex✔On Hit3TEnemy
Cultist's Allure✖On Hit1TAll Enemies
Cum Spray✖On Hit2TEnemy
Dominance✔On Hit1TEnemy
Estrus Flask✔On Hit2TAll Enemies
Flash & Fade✔On Hit2TEnemy
Harpy Song✖Guaranteed1TAll Enemies
Illusory Ovulation✔On HitueeUntil End of EncounterEnemy
Kitsunetsuki✔Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's Kitsunetsuki✖Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
1TEnemy
Lust Tail✖On Hit + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Lustful Images✖On crit or Mental Hit [A:-15]Attacker's Accuracy -15(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2-3TEnemy
Miasmic Flask✔On Hit1TEnemy
One-Two✖On Hit (min. 1) + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Piper's Song✖GuaranteedusiUntil Stance InterruptNot Champion
Pollen Spray✖Mental HitAttacker's Accuracy
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Shadow Magic✔On Hit2TEnemy
Spore Spew✖On Hit
(1 of 6 random effects)
3TAll Enemies
Trick/Devious Ruse✖On Hit
(1 of 4 random effects)
3TEnemy
Wyvern Sting✔On Hit + Physical Hit [A:-15]Attacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy -15(bonus)
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy
Wyvern VenomUseOn Hit3TEnemy
Others
  • Events
  • Others
    • Cultist Magos (self): [Dur: 10T]
    • Cultist Shieldbearer (self): [Dur: 10T]
    • [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Defense becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
      : [Dur: 1T] (1/3 possible effects)
    • Pyromancer Set (self): [Dur: 1T] on taking Fire damage
Aura of Desire Positive ✖ test
-
Aura Of Desire Positive ✖ test
-
Baffled Positive ✖ test
-
Banished Positive ✖ test
-
Bardic Cadence Positive ✖ test
-
Bark Skin Positive ✖ test
-
Battle Blessing Positive ✖ test
-
Berserkergang Positive ✖ test
-
Blade Block Positive ✖ test
-
Icon-WD-Neg.png Bleeding Negative ✖ Debuff (DoT & reduced healing) You're bleeding out and taking [X] Raw damage each turn! Additionally, healing on you is reduced by 50%.
  • Reduces Spellpower amplified healing received
  • A [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

    While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration: X
    ]
    character is still affected by Bleeding
  • Immunity
    • Taxonomy: ConstructStrengths
      [+33] Penetrating
      [+100] Drug, Psychic, Pheromone, & TeaseImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic DefenseDuration: X
      ]
      , & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]

      Power: Malicious DerisionWeaknesses
      [-50] Crushing
      [-100] Acid & StormTakes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure (except the Stone Titan)
      Takes +100 Attack Power from Weapon: Stonepiercer
    • Taxonomy: EtherealStrengths
      [+100] Crushing, Drug, & PenetratingImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X] & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]
      Takes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure
  • Synergy
    • Weapon: Famine - If target is already affected, heal by 33% of HP damage dealt
Powers: Apply
NameOb?Obtainable?Cond.Amt.Dur.Trgt.
Bleeding Bite
Bleeding Cut
✖On Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy3 + Cunning
Blood Let✖On Hit2TEnemy3 + Strength
Blossom Burst✔On Hit2TEnemy5 + Strength
Gravel Shot✔On Hit1TAll Enemies30 + Attack Power / 4
Hailstorm✔On Hit2TAll Enemies30 + Willpower
Hawk's Strike✖On Hit2TAll Enemies10 + Strength
Lashing Thorns✔On Hit2TEnemy5 + Willpower
Rend✔On Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy10 + Strength
Stoneshard Blast✔On Hit2TEnemy30 + Strength
Storm of Crows✔On Hit2TAll Enemies30 + Attack Power / 4
Others
Events
  • Perk:
    • Rending Strike [Dur: 1T] [Amt: Strength]
      • 20% while having a [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] weapon on a Weapon HitAttacker's Accuracy
        -
        Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
        -
        Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
        -
        Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
  • Weapons:
    • Eastern Greatblade [Dur: 2T] [Amt: [20 x ApAmp]20 x (1 + Attack Power / 100)]
      • 50% chance on a non-[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] power that deals HP damage
    • Kunai [Dur: 2T] [Amt: [15 x ApAmp]15 x (1 + Attack Power / 100)] On Hit
    • Trident [Dur: 2T] [Amt: [15 x ApAmp]15 x (1 + Attack Power / 100)] On Hit
Blessed Positive ✖ test
-
Blessed Water Positive ✖ test
-
Blinded Positive ✖ test
-
Bloodlust Positive ✖ test
-
Blue Flame Blade Positive ✖ test
-
Blur Positive ✖ test
-
Bolstered Positive ✖ test
-
Boltcloud Barrier Positive ✖ test
-
Boreal Vanguard Positive ✖ test
-
Brazenberry Ale Positive ✖ test
-
Bullseye Positive ✖ test
-
Burning Positive ✖ test
-
Cadence of Power Positive ✖ test
-
Icon-DF-Neg.png Cavernous Acoustics Negative ✖ Debuff (resistance) The intense acoustics of this cave cause -20 Storm Resistance!
-
Celestial Form Positive ✖ test
-
Icon-HS-Neg.png Chained Negative ✖ Debuff (offensive & defensive) Heavy chains reduce your Initiative and Evasion by -50.
-
Channeler's Stance Positive ✖ test
-
Charge Weapon Positive ✖ test
-
Child Of Flame Positive ✖ test
-
Coat of Lightning Positive ✖ test
-
Command Of Fire Positive ✖ test
-
Conjurer's Concoction Positive ✖ test
-
Constricted Positive ✖ test
-
Cornered Beast Positive ✖ test
-
Icon-LU-Neg.png Corrupted Blood Negative ✖ Debuff (healing siphoned) All healing received is leeched to the caster.
  • Most Spellpower amplified healing received will be siphoned
Counterspelled Positive ✖ test
-
Covered Positive ✖ test
-
Crackling Shield Positive ✖ test
-
Icon-DF-Pos.png Crit Immune Positive ✖ Buff (damage negation) This character has a shield equipped, making them immune to critical hits.
-
Curse Of Misfortune Positive ✖ test
-
De-Energized Positive ✖ test
-
Defending Positive ✖ test
-
Disarmed Positive ✖ test
-
Distracted Positive ✖ test
-
Dragoon's Rally Positive ✖ test
-
Duelist's Stance Positive ✖ test
-
Duelist's Taunt Positive ✖ test
-
Earthward Positive ✖ test
-
Empowered Summon Positive ✖ test
-
Icon-DF-Neg.png Enamored Negative ✔ Debuff (defensive) You are enamored. Your Armor, Ward and Focus are reduced by 50%.
-
  • Power: Enamoring (unob)Unobtainable [Dur: 3T] [Target: All Enemies]
Enraging Challenge Positive ✖ test
-
Equanimity Positive ✖ test
-
Equilibrium Positive ✖ test
-
Eternal Light Positive ✖ test
-
Everblossom Hood Positive ✖ test
-
Fairy Ring Positive ✖ test
-
Feather Dance Positive ✖ test
-
Firewalk Positive ✖ test
-
First Strike Positive ✖ test
-
Flames Within Positive ✖ test
-
Flight Positive ✖ test
-
Floral Aegis Positive ✖ test
-
Floral Grace Positive ✖ test
-
Focused Positive ✖ test
-
Fortified Positive ✖ test
-
Frenzy Positive ✖ test
-
Frigid Positive ✖ test
-
Frostwarden Positive ✖ test
-
Frozen Edge Positive ✖ test
-
Goddess' Blessing Positive ✖ test
-
Goddess' Interdiction Positive ✖ test
-
Guarded Stance Positive ✖ test
-
Guldring Healing Positive ✖ test
-
Heal Shield Positive ✖ test
-
Healing Potion Positive ✖ test
-
Heart's Desire Positive ✖ test
-
Icon-OF-Pos.png Heart's Strike Positive ✖ Buff (offensive) You feel a surge of power from Heart's Edge, granting you +30 Attack Power.
-
  • Heart's Edge: (On crit) for [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] or [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] powers
Icon-OF-Pos.png Heart's Surge Positive ✖ Buff (offensive) You feel a surge of power from Heart's Edge, granting you +30 Spellpower and Sexiness.
-
  • Heart's Edge: (On crit) for [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] powers
Heat Mirage Positive ✖ test
-
Heightened Senses Positive ✖ test
-
Holy Ward Positive ✖ test
-
Hornet Blade Positive ✖ test
-
Hymn to Light Positive ✖ test
-
Hyped Up! Positive ✖ test
-
Icon-OF-Pos.png Hysteria Positive ✖ Double-edged (increase damage taken & dealt) Chaos reigns, increases damage dealt by +40% and damage taken by +20%.
-
Icebound Shield Positive ✖ test
-
Immolation Positive ✖ test
-
Inspirational Positive ✖ test
-
Inspired Positive ✖ test
-
Intuition Positive ✖ test
-
Jassiran Oils Positive ✖ test
-
Karmic Retribution Positive ✖ test
-
Lethal Edge Positive ✖ test
-
Lust Tagged Positive ✖ test
-
Icon-DF-Neg.png Madness Negative ✖ Debuff (defensive) + other effects Raving madness consumes the mind, reducing Evasion, Physical Defense, Magic Defense, and Mental Defense to 0 and inflicting one of Stagger, Terror, or Arousal at the start of each turn.
  • Randomly gives [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental DefenseDuration: 1 Turn
    ]
    , [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 1 Turn
    ]
    , or [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
    -15 Magic DefenseDuration: 1 Turn
    ]
    per turn
  • The Demon of Ice
    • Daliza: [Dur: 3T] during the Corrupted Guards, if the Draconic Echo is present (Pulse Runes option)
    • Daliza: [Dur: Until end of quest] In the Barrow Door, if Daliza's Blood option
    • Mad Psion: Permanent
  • Technicality NoteThe Daliza's Blood option is a Status Effect. To prevent duplicates and because its the exact same, it will not be tagged on the wiki as a Status Effect
Master Crafted Weapons Positive ✖ test
-
Master TacTITcian Positive ✖ test
-
Mirror Image Positive ✖ test
-
Mirror Stance Positive ✖ test
-
Icon-DZ-Pos.png Night Shroud Positive ✔ Buff (offensive) You are shrouded by the night, gaining +25 Accuracy and +50 Critical Power.
-
Icon-DZ-Pos.png Obscured Positive ✔ Buff (defensive & threat pause) You're cloaked with shadows, gaining +10 Evasion and generating no Threat.
-
  • Synergy:
    • Power: Sneak Attack - Consumes the effect, making a Weapon HitAttacker's Accuracy
      -
      Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
      Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
      to deal
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Assassinate
(on target defeat)
✔1TSelf
Black Mist✖Guaranteed2TSelf
Crackling Cloud✔Guaranteed1TSelf
Deadly Shadow✔3TSelf
Estrus Flask✔Guaranteed2TSelf
Fading Strike✔Guaranteed1TSelf
Flash & Fade✔Guaranteed2TSelf
Miasmic Flask✔Guaranteed1TSelf
Night Shroud✔Guaranteed5TSelf
Pierce and Fade✔2TSelf
Shadow Dance✔Guaranteed2TSelf
Shadow Strike✔1TSelf
Shadow Veil✔Guaranteed3TSelf
Shadow Wrap✖Guaranteed (on use)2TSelf
Smoke Bomb✔Guaranteed2TSelf
Sneak Attack✔Guaranteed if not already Obscured3TSelf
Take Cover✔Guaranteed3TSelf
Vengeful Flame✔Guaranteed2TSelf
Others
Obsidian Aegis Positive ✖ test
-
Onslaught Victim Positive ✖ test
-
Overcharged Positive ✖ test
-
Piper's Song Positive ✖ test
-
Poisoned Positive ✖ test
-
Icon-DT-Neg.png Prone Negative ✖ InterruptWhen a character is interrupted they are "stunned" such that their next turn is skipped. Additionally, most active [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] and [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
] powers will be reset
You've been thrown down on the ground. Must spend next turn standing up.
  • (-25) Accuracy
  • Gain [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)Duration: 3 Turns]
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Boulder Heave✖On Hit + (On Crit or Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
)
1TEnemy
Bull Rush✔On Hit1TEnemy
Bullrush✖On Hit1TEnemy
By The Horns✖Guaranteed1TAll Enemies
Chain Whip✖On Hit1TEnemy
Charge✖On Hit1TAll Enemies
Drop The Hammer✔On Hit1TEnemy
Earthquake✔On Hit1TAll Enemies
Entangling Vines✔On Crit1TAll Enemies
Frozen Field✔On Hit1TEnemy
Grease✔On Hit1TAll Enemies
Kiaijutsu✔On Hit1TEnemy
Legion's Hammer✔On Hit + if already [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
-10% Damage DealtDuration: X
]
1TEnemy
Lusty Tentacles✖On Crit1TEnemy
Nerves of Steel✔On Hit1TEnemy
Net Throw✖On Hit1TEnemy
Overbear✔On Hit1TEnemy
Pounce✖On Crit1TEnemy
Quake✖On Hit
(target only)
1TEnemy
Stompy✖On Hit1TEnemy
Tackle✖On Hit1TEnemy
Thunder Strike✔On Crit1TEnemy
Thunderous Sweep✖On Crit1TAll Enemies
Trample✖On Hit + (On Crit or Physical Hit [A:-25]Attacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy -25(bonus)
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
)
1TAll Enemies
Tumbling Twirl✔On Crit1TEnemy
Wyvernbane✖On Hit1TEnemy
Others
Events
  • Others:
    • Perk: Overbearing (unob)Unobtainable [Dur: 1T]
      • 40% while having a [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] weapon on a Weapon HitAttacker's Accuracy
        -
        Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
        -
        Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
        -
        Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
    • Weapon: Ensnaring Trident [Dur: 1T]
      • 30% on dealing HP damage from a non-[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] or non-[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power
Protected Positive ✖ test
-
Pyromancer's Weapon Positive ✖ test
-
Radiant Gift Positive ✖ test
-
Ramshackle Weapons Positive ✖ test
-
Ranger's Stance Positive ✖ test
-
Reactive Ward Positive ✖ test
-
Recharging Positive ✖ test
-
Regeneration Positive ✖ test
-
Resistance+ Positive ✖ test
-
Resistance- Positive ✖ test
-
Resonance Positive ✖ test
-
Restrained Positive ✖ test
-
Rhythmic Focus Positive ✖ test
-
Rime Veil Positive ✖ test
-
Roaring Storm Positive ✖ test
-
Sacred Chord Positive ✖ test
-
Scaldic Cadence Positive ✖ test
-
Seal of Light Positive ✖ test
-
Searing Aegis Positive ✖ test
-
Serpent's Dance Positive ✖ test
-
Shadow Stance Positive ✖ test
-
Shadow Wrap Positive ✖ test
-
Shadowflame Positive ✖ test
-
Shelled Positive ✖ test
-
Shield of Light Positive ✖ test
-
Shield Wall Positive ✖ test
-
Shielded Positive ✖ test
-
Shielded Stance Positive ✖ test
-
Shielding Smite Positive ✖ test
-
Shredding Positive ✖ test
-
Silenced Positive ✖ test
-
Slow Start Positive ✖ test
-
Song of Courage Positive ✖ test
-
Sorran Chant Positive ✖ test
-
Speed of Light Positive ✖ test
-
Spirit Bound Positive ✖ test
-
Spirit Veil Positive ✖ test
-
Staff Warding Positive ✖ test
-
Icon-PR-Neg.png Staggered Negative ✔ Debuff (defensive & decrease damage dealt) Put off guard by staggering force! Evasion is reduced by -10 and Damage Dealt is reduced by -10%.
-
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Abyssal Miasma✖2TAll Enemies
Aerial Drop✖2TEnemy
Ancestor's Judgement✖2TEnemy
Banishing Light✖2TAll Enemies
Blight Orb✔1TEnemy
Crackling Cloud✔1TEnemy
Cryostatic Arc✔1T
+2T (crit)
All Enemies
Dastardly Trick (on miss)✔1TEnemy
Deadly Shadow✔3TAll Enemies
Dirty Trick✔2TEnemy
Dischord✖2TAll Enemies
Entangling Vines✖2TAll Enemies
Flash & Fade✔1TEnemy
Flesh To Stone✔umUntil MissEnemy
Frost Venom✖2TEnemy
Frozen Sun✖2TAll Enemies
Garrote (on miss)✔2TEnemy
Get Over Here✔2TEnemy
Iceblood✔10TEnemy
Keldoran's Song✔2TEnemy
Kitsunetsuki✔Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's Kitsunetsuki✖Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
1TEnemy
Lashing Thorns✔1TEnemy
LeananstoneUse1TAll Enemies
Leech✔2TEnemy
Legion's Hammer✔1TEnemy
Malicious Derision✔2TEnemy
Mighty Draw✔1TEnemy
Net Throw✖2TEnemy
Overhand Smash (crit)✖2TEnemy
Pounce (non-crit)✖3TEnemy
Prime Target✔1TEnemy
Pummel (all 3 hit)✖2TEnemy
Pummel Foe (all 3 hit)✖2TEnemy
Reaping Blade
(Taxnomoy not Undead/Construct)
✔2TEnemy
Sanctify✔2TAll Enemies
Shield Bash✖2TEnemy
Shield Drive✖2TEnemy
Silencing Blow✖2TEnemy
Spider's Stride✖1TAll Enemies
Spore Spew
(1/6 possible effects)
✖3TAll Enemies
Stoneshard Blast✔2TEnemy
Tempest Smite✔1TEnemy
Triple Threat (all 3 hit)✔2TEnemy
Water Whip✔2TEnemy
Others
Events
  • [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Defense becomes 0

    On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration: X
    ]
    can apply this effect
  • Weapon: Ensnaring Trident [Dur: 2T]
  • Weapon: Executioner's Blade (crit) [Dur: 1T] [Target: Enemy]
  • (Icon-UT-Ring.png) Ring: White Blossom Ring (crit) [Dur: 1T] [Target: All enemies]
Steadfast Tonic Positive ✖ test
-
Stormvane Positive ✖ test
-
Stun/Prone Immune Positive ✖ test
-
Stunned Positive ✖ test
-
Sun Blade Positive ✖ test
-
Icon-DF-Neg.png Sundered Negative ✔ Debuff (defensive) Your armor is shattered and rent, reducing its effectiveness by half.
  • (-50%) Armor
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Acid Flask✔On Hit3TEnemy
Driving Shot✔On Hit if target is not already Sundered2TEnemy
Driving Thrust✔On Hit if target is not already Sundered2TEnemy
Drop The Hammer✔On Crit2TEnemy
Ferocious Rage✖Guaranteed3TSelf
Kitsunetsuki✔Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's Kitsunetsuki✖Magical Hit [Crit:Y]Attacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance Y(bonus)
for each 7 effects
1TEnemy
Lunge✔On Hit3TEnemy
Molten Blast✔Guaranteed1TEnemy
Pierce and Fade✔On Hit2TEnemy
Savage Strike✔On Hit2TEnemy
Scorch Armor✔On Hit1TEnemy
Shatterstrike✔On Hit1TEnemy
Shell Cracker✔On Hit2TEnemy
Tentacle Grope✖On Hit1TEnemy
Thunder Scream✔On Hit2TEnemy
Thunder Strike✔On Hit3TEnemy
Thunderous Sweep✖On Hit3TAll Enemies
Others
Events
Support of the Crowd Positive ✖ test
-
Sweet Protector Positive ✖ test
-
Synchronicity Positive ✖ test
-
Tainted Bulwark Positive ✖ test
-
Taunted Positive ✖ test
-
Terrified Positive ✖ test
-
Thorny Positive ✖ test
-
Threat Manifest Positive ✖ test
-
Tranquility Positive ✖ test
-
Twisted Pyre Positive ✖ test
-
Unbreakable Positive ✖ test
-
Unfocused Positive ✖ test
-
Unguarded Positive ✖ test
-
Vanguard Positive ✖ test
-
Venom Strike Positive ✖ test
-
Vigor Aurora Positive ✖ test
-
War Banner Positive ✖ test
-
War Hymn Positive ✖ test
-
Icon-OF-Pos.png Warhorn's Blessing Positive ✔ Buff (offensive) The magic of the Ancient Warhorn sharpens your focus, granting you +[X] Accuracy.
-
  • Ancient Warhorn: [Amt: [Level x 2] [Dur: ueeUntil End of Encounter or unequipped] [Target: All other Allies]
Warlord's Cry Positive ✖ test
-
Water Veil Positive ✖ test
-
Weapon Buff Positive ✖ test
-
Winterstem Positive ✖ test
-
Icon-DF-Neg.png Withered Negative ✖ test You've been Withered, Ward and Magic Defense are reduced by -[X].
-
  • Power: Withering Bolt [Dur: 2T] [Target: Enemy] [Amt: 15 + Spellpower / 5]
  • Weapon: Grand Staff [Dur: 1T] [Target: Enemy] [Amt: ??] (V0.9.1: Currently does not work)