Difference between revisions of "The Frost Hound"

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__NOTOC__
 
__NOTOC__
=Garth tavern=
+
{{Infobox Location
{{infobox CoC2Location
+
| name = The Frost Hound Tavern
| name = [[Hawkethorne]]
 
 
| image =  
 
| image =  
 
| caption =  
 
| caption =  
| region = Hawkethorne
+
| region = [[Hawkethorne]]
 
| levelRange = 1+
 
| levelRange = 1+
 +
| accessibleFrom = [[Hawkethorne]]
 +
| leadsTo = [[Hawkethorne Nursery]]
 +
| neutralHub = Yes
 
}}
 
}}
 +
==Description==
 +
Exterior:
 +
<blockquote>
 +
''You're standing outside the Frost Hound Tavern, the heart and soul of Hawkethorne village. At two stories, the building is the tallest around save the nearby temple, leaning slightly over the street; behind it, you can see a small cabin belonging to the owner with a little chicken coop tucked between them. Over the heavy door swings a wooden sign of a big, powerful wolf carrying a dagger in its mouth.
 +
</blockquote>
  
[[Category:Locations ]]
+
Interior:
 +
<blockquote>
 +
''The Frost Hound Tavern, home away from home here in the northlands. The place is small but cozy, with several tables sandwiched between a roaring hearthfire and a bar so polished that it shines. Sawdust coats the wooden floor, soaking up spilled drinks. Behind the bar are racks and racks of ales and lagers — hearty drinks for a hearty people. Garth, the grizzled grey-furred lupine owner, stands behind the bar in his usual place, wiping off mugs or carting out drinks to his handful of patrons.
 +
</blockquote>
 +
 
 +
The Frost Hound serves as the current home for the Champion and any Companions that the Champion may come across
 +
 
 +
==NPCs==
 +
*[[Garret]] - Completion of the [[Dog Days]] quest
 +
*[[Garth]] - Owner of the tavern
 +
 
 +
'''Guests'''
 +
*[[Berwyn]] - Completion of [[The Mistress]] quest
 +
*[[Brint]] - having encountered him in the [[Old Forest]]
 +
**[[Brienne]] - depending on the outcome of [[Mad Cow]]
 +
*[[Cait]] - having arrived during the Prologue
 +
*[[Etheryn]] - having freed her in the [[Corrupted Garden]]
 +
*[[Lusamine]] - appears as a guest in the tavern from 11:00 - 15:00 (Champion must be at least level 3)
 +
*[[Atugia]] - having recruited her in [[Castle Hawkestone]]
 +
*[[Nelia]] - appears between 19:00 - 7:59
 +
 
 +
'''Others'''
 +
*[[Evelyn]] - found in the tavern, appears some time after [[Alraune|The Alraune]] is defeated
 +
*[[Hirrud]] - appears in the tavern after [[Alraune|The Alraune]] is defeated
 +
*[[River]] - appears during the events of [[Shades of the Past]]
 +
 
 +
==Interaction==
 +
===Sleep===
 +
Take a rest for the day, doing so will advance time until 8:00. Sleeping will also allow a chance for [[Dreams]] to occur. If the Champion or any present party member has exceeded their current experience gauge, they will level up upon waking the next day. If the Champion has the [[Amulet of Transference]] or [[Amulet of Union]] equipped upon sleeping, they will be transported to the [[Astral Plane]] where [[Kiyoko]] currently resides.
 +
 
 +
===Storage===
 +
Items can be saved and stored here, with a base capacity of 10. Capacity can be expanded by finding other sources of storage in the world.
 +
*Buying a chest from [[Garth]] after asking him about his adventures.
 +
*Picking up a chest in the [[Wayfort]], to the east of where you initially find [[Etheryn]].
 +
*Recruiting [[Eubicha]] after clearing the [[Centaur Village]] in [[Harboring a Fugitive]], who also makes your storage accessible from camps.
 +
*Asking [[Senja]] about '''Special Goods''' after completing [[Den of Foxes]].
 +
*Talking to [[Gweyr]] after completing [[Winter Wolf]].
 +
*Asking [[Vitra]] about '''Storage'''
 +
 
 +
===Drinks===
 +
The following drinks can be purchased from [[Garth]] under his '''Drinks''' option. While a consumable substance, the following items cannot be stored into the Champion's inventory and are consumed instantly when purchased or acquired. Each drink costs 10 EC. On consumption of the drink, the Champion will receive a [[Boons|Boon]] of the corresponding name.
 +
{| class="wikitable sortable bordered" style="margin-left: auto; margin-right: auto; border: none; text-align:center"
 +
|-
 +
!|Name
 +
! class="unsortable"|Function
 +
! class="unsortable"|Description
 +
! class="unsortable"|Note
 +
|-
 +
|<span id="Apple Cider"></span>'''Apple Cider'''
 +
|Maximizes [[Stats#Agility|Agility]]
 +
|''A sugary sweet cider that's plentiful in the fertile mountain valleys. Keeps you quick and alert, even when battered down by the ever-present snow and the long winter nights.
 +
|rowspan="6"| The effects of alcohol last for 1 hour. Consuming 3 alcoholic drinks within the span of an hour will cause the Champion to become drunk and blackout in which the Champion may lose a few EC
 +
|-
 +
|<span id="Honey Mead"></span>'''Honey Mead'''
 +
|Maximizes [[Stats#Cunning|Cunning]]
 +
|''A sweet mead cultivated from honey, this drink is particularly popular here in the north where it's more difficult to grow grapes. Folk wisdom says a draught a day's good for the mind.
 +
|-
 +
|<span id="Lover's Dry"></span>'''Lover's Dry'''
 +
|Maximizes [[Stats#Presence|Presence]]
 +
|''A dry, light beer made by the minotaurs of the eastern mountains to get drunk slowly, letting lovers take their time getting to know one another... and pay for a few more beers.
 +
|-
 +
|<span id="Monastery Ale"></span>'''Monastery Ale'''
 +
|Maximizes [[Stats#Willpower|Willpower]]
 +
|''A dark ale brewed by monks at the Monastery of the Tree Father far to the south. The initiates drink to to steel their nerves and focus their will before rituals.
 +
|-
 +
|<span id="Rye Beer"></span>'''Rye Beer'''
 +
|Maximizes [[Stats#Strength|Strength]]
 +
|''The common drink of peasants and laborers, beer is cheap and easy to make, and frequently consumed to fortify yourself for hard work or battle ahead.
 +
|-
 +
|<span id="Spiced Wine"></span>'''Spiced Wine'''
 +
|Maximizes [[Stats#Toughness|Toughness]]
 +
|''Imported wine heated and spiced to perfection. A favored drink of the nobility, thought to be excellent for your health in the cold north.
 +
|}
 +
 
 +
[[Category:Locations]]
 +
[[Category:Hawkethorne]]
 +
[[Category:Rest Areas]]
 +
[[Category:Wiki page status - Outdated]]

Latest revision as of 19:25, 15 January 2024

The Frost Hound Tavern
Region Hawkethorne
Level range 1+
Accessible from Hawkethorne
Leads to Hawkethorne Nursery
Neutral Hub Yes

Description

Exterior:

You're standing outside the Frost Hound Tavern, the heart and soul of Hawkethorne village. At two stories, the building is the tallest around save the nearby temple, leaning slightly over the street; behind it, you can see a small cabin belonging to the owner with a little chicken coop tucked between them. Over the heavy door swings a wooden sign of a big, powerful wolf carrying a dagger in its mouth.

Interior:

The Frost Hound Tavern, home away from home here in the northlands. The place is small but cozy, with several tables sandwiched between a roaring hearthfire and a bar so polished that it shines. Sawdust coats the wooden floor, soaking up spilled drinks. Behind the bar are racks and racks of ales and lagers — hearty drinks for a hearty people. Garth, the grizzled grey-furred lupine owner, stands behind the bar in his usual place, wiping off mugs or carting out drinks to his handful of patrons.

The Frost Hound serves as the current home for the Champion and any Companions that the Champion may come across

NPCs

Guests

Others

Interaction

Sleep

Take a rest for the day, doing so will advance time until 8:00. Sleeping will also allow a chance for Dreams to occur. If the Champion or any present party member has exceeded their current experience gauge, they will level up upon waking the next day. If the Champion has the Amulet of Transference or Amulet of Union equipped upon sleeping, they will be transported to the Astral Plane where Kiyoko currently resides.

Storage

Items can be saved and stored here, with a base capacity of 10. Capacity can be expanded by finding other sources of storage in the world.

Drinks

The following drinks can be purchased from Garth under his Drinks option. While a consumable substance, the following items cannot be stored into the Champion's inventory and are consumed instantly when purchased or acquired. Each drink costs 10 EC. On consumption of the drink, the Champion will receive a Boon of the corresponding name.

Name Function Description Note
Apple Cider Maximizes Agility A sugary sweet cider that's plentiful in the fertile mountain valleys. Keeps you quick and alert, even when battered down by the ever-present snow and the long winter nights. The effects of alcohol last for 1 hour. Consuming 3 alcoholic drinks within the span of an hour will cause the Champion to become drunk and blackout in which the Champion may lose a few EC
Honey Mead Maximizes Cunning A sweet mead cultivated from honey, this drink is particularly popular here in the north where it's more difficult to grow grapes. Folk wisdom says a draught a day's good for the mind.
Lover's Dry Maximizes Presence A dry, light beer made by the minotaurs of the eastern mountains to get drunk slowly, letting lovers take their time getting to know one another... and pay for a few more beers.
Monastery Ale Maximizes Willpower A dark ale brewed by monks at the Monastery of the Tree Father far to the south. The initiates drink to to steel their nerves and focus their will before rituals.
Rye Beer Maximizes Strength The common drink of peasants and laborers, beer is cheap and easy to make, and frequently consumed to fortify yourself for hard work or battle ahead.
Spiced Wine Maximizes Toughness Imported wine heated and spiced to perfection. A favored drink of the nobility, thought to be excellent for your health in the cold north.