Difference between revisions of "Template:Eff"

From Corruption of Champions II
Jump to navigation Jump to search
(Poisoned + Frigid)
Line 173: Line 173:
 
}}
 
}}
 
|ce={{#switch:{{{2|}}}
 
|ce={{#switch:{{{2|}}}
|Aroused=[[File:Icon-CH-Neg.png|25px]]
+
|Lust Tagged|Aroused=[[File:Icon-CH-Neg.png|25px]]
 
|Ancestral Aegis|Ancestor's Judgement|Aegis of Fate|Crit Immune
 
|Ancestral Aegis|Ancestor's Judgement|Aegis of Fate|Crit Immune
 
|Absorb Shield=[[File:Icon-DF-Pos.png|25px]]
 
|Absorb Shield=[[File:Icon-DF-Pos.png|25px]]
Line 184: Line 184:
 
|Heart's Surge|Heart's Strike|Hysteria
 
|Heart's Surge|Heart's Strike|Hysteria
 
|Warhorn's Blessing=[[File:Icon-OF-Pos.png|25px]]
 
|Warhorn's Blessing=[[File:Icon-OF-Pos.png|25px]]
|Staggered=[[File:Icon-PR-Neg.png|25px]]
+
|Recharging|Stunned|Staggered=[[File:Icon-PR-Neg.png|25px]]
 +
|Stun/Prone Immune=[[File:Icon-PR-Pos.png|25px]]
 
|Bleeding=[[File:Icon-WD-Neg.png|25px]]
 
|Bleeding=[[File:Icon-WD-Neg.png|25px]]
 
|Burning=[[File:Icon-FR-Neg.png|25px]]
 
|Burning=[[File:Icon-FR-Neg.png|25px]]
Line 190: Line 191:
 
|Poisoned=[[File:Icon-PS-Neg.png|25px]]
 
|Poisoned=[[File:Icon-PS-Neg.png|25px]]
 
|Frigid=[[File:Icon-SW-Neg.png|25px]]
 
|Frigid=[[File:Icon-SW-Neg.png|25px]]
 +
|Disarmed=[[File:Icon-BK-Neg.png|25px]]
 
}}{{!!}}align="left"{{!}}<span id="{{{2|}}}"><b>{{{2|}}}</b></span>{{!!}}{{#switch:{{{2|}}}
 
}}{{!!}}align="left"{{!}}<span id="{{{2|}}}"><b>{{{2|}}}</b></span>{{!!}}{{#switch:{{{2|}}}
|Aroused|Actualized|Prone|Sundered|Enamored|Cavernous Acoustics|Withered|Corrupted Blood|Chained|Madness|Staggered|Burning|Terrified|Poisoned|Frigid
+
|Aroused|Actualized|Prone|Sundered|Enamored|Cavernous Acoustics|Withered|Corrupted Blood|Chained|Madness|Staggered|Burning|Terrified|Poisoned|Frigid|Stunned|Recharging|Lust Tagged|Disarmed
 
|Bleeding=Negative
 
|Bleeding=Negative
 
|#default=Positive
 
|#default=Positive
 
}}{{!!}}{{#switch:{{{2|}}}
 
}}{{!!}}{{#switch:{{{2|}}}
|Aroused|Ancestral Aegis|Sundered|Obscured|Night Shroud|Warhorn's Blessing|Staggered|Terrified|Frigid
+
|Aroused|Ancestral Aegis|Sundered|Obscured|Night Shroud|Warhorn's Blessing|Staggered|Terrified|Frigid|Lust Tagged
 
|Enamored={{CCO|1|1}}
 
|Enamored={{CCO|1|1}}
 
|#default={{CCO|2|2}}
 
|#default={{CCO|2|2}}
Line 211: Line 213:
 
|Staggered=Debuff (defensive & '''decrease''' damage '''dealt''')
 
|Staggered=Debuff (defensive & '''decrease''' damage '''dealt''')
 
|Crit Immune=Buff (damage '''negation''')
 
|Crit Immune=Buff (damage '''negation''')
 +
|Stun/Prone Immune=Buff (effect immunity)
 
|Warhorn's Blessing|Heart's Surge|Heart's Strike
 
|Warhorn's Blessing|Heart's Surge|Heart's Strike
 
|Night Shroud=Buff (offensive)
 
|Night Shroud=Buff (offensive)
Line 219: Line 222:
 
|Burning=Debuff (DoT & '''change''' resistances)
 
|Burning=Debuff (DoT & '''change''' resistances)
 
|Frigid=Debuff ('''change''' defensive & resist)
 
|Frigid=Debuff ('''change''' defensive & resist)
|Prone={{cw2|interrupt}}
+
|Stunned|Prone=Debuff ({{cw2|interrupt}} & defensive)
 +
|Recharging=Debuff ({{cw2|interrupt}})
 +
|Lust Tagged=Debuff (resistance & '''increase''' damage '''taken''')
 +
|Disarmed=Debuff ({{cw2|interrupt}} & disable)
 
|#default=test
 
|#default=test
 
}}{{!!}}<i>{{#switch:{{{2|}}}
 
}}{{!!}}<i>{{#switch:{{{2|}}}
Line 234: Line 240:
 
|Corrupted Blood=All healing received is leeched to the caster.
 
|Corrupted Blood=All healing received is leeched to the caster.
 
|Crit Immune=This character has a shield equipped, making them immune to critical hits.
 
|Crit Immune=This character has a shield equipped, making them immune to critical hits.
 +
|Disarmed=You've been disarmed and can't Attack or use Weapon powers.
 
|Enamored=You are enamored. Your Armor, Ward and Focus are reduced by 50%.
 
|Enamored=You are enamored. Your Armor, Ward and Focus are reduced by 50%.
 
|Frigid=You suffer from frozen muscles and a full-body chill! Evasion is reduced by -15 and Crushing Resistance is reduced by -25%, but Focus is increased by +10.
 
|Frigid=You suffer from frozen muscles and a full-body chill! Evasion is reduced by -15 and Crushing Resistance is reduced by -25%, but Focus is increased by +10.
Line 239: Line 246:
 
|Heart's Surge=You feel a surge of power from Heart's Edge, granting you +30 Spellpower and Sexiness.
 
|Heart's Surge=You feel a surge of power from Heart's Edge, granting you +30 Spellpower and Sexiness.
 
|Hysteria=Chaos reigns, increases damage dealt by +40% and damage taken by +20%.
 
|Hysteria=Chaos reigns, increases damage dealt by +40% and damage taken by +20%.
 +
|Lust Tagged=You suffer -15 Mental Defense and take 50% more Tease, Pheromone, Drug, and Psychic damage.
 
|Madness=Raving madness consumes the mind, reducing Evasion, Physical Defense, Magic Defense, and Mental Defense to 0 and inflicting one of Stagger, Terror, or Arousal at the start of each turn.
 
|Madness=Raving madness consumes the mind, reducing Evasion, Physical Defense, Magic Defense, and Mental Defense to 0 and inflicting one of Stagger, Terror, or Arousal at the start of each turn.
 
|Night Shroud=You are shrouded by the night, gaining +25 Accuracy and +50 Critical Power.
 
|Night Shroud=You are shrouded by the night, gaining +25 Accuracy and +50 Critical Power.
Line 244: Line 252:
 
|Poisoned=Poison flows through your veins. You take [X] Blight damage each turn and have -10 Evasion!
 
|Poisoned=Poison flows through your veins. You take [X] Blight damage each turn and have -10 Evasion!
 
|Prone=You've been thrown down on the ground. Must spend next turn standing up.
 
|Prone=You've been thrown down on the ground. Must spend next turn standing up.
 +
|Recharging=This unit has expended a great deal of energy, forcing it to spend a round regaining power!
 
|Staggered=Put off guard by staggering force! Evasion is reduced by -10 and Damage Dealt is reduced by -10%.
 
|Staggered=Put off guard by staggering force! Evasion is reduced by -10 and Damage Dealt is reduced by -10%.
 +
|Stunned=You've been left reeling by awesome power. You cannot act and suffer -10 Evasion and Physical/Magical/Mental Defenses.
 +
|Stun/Prone Immune=<tabber>
 +
Has Duration=You're temporarily immune from further Stuns and Prones.
 +
|-|
 +
Does not=You're immune from further Stuns and Prones.
 +
</tabber>
 
|Sundered=Your armor is shattered and rent, reducing its effectiveness by half.
 
|Sundered=Your armor is shattered and rent, reducing its effectiveness by half.
 
|Terrified=Terror grips your heart. Magic Defense and Sexiness are reduced by -15.
 
|Terrified=Terror grips your heart. Magic Defense and Sexiness are reduced by -15.
Line 255: Line 270:
 
|Ancestral Aegis=
 
|Ancestral Aegis=
 
*'''Immunity''': {{tt/Eff|Stunned|X}}
 
*'''Immunity''': {{tt/Eff|Stunned|X}}
 +
|Aroused=
 +
*('''-15''') Spellpower
 +
*('''-15''') Mental Defense
 
|Bleeding=
 
|Bleeding=
 
*'''Reduces''' {{color|rblu|Spellpower}} amplified healing received
 
*'''Reduces''' {{color|rblu|Spellpower}} amplified healing received
Line 266: Line 284:
 
|Corrupted Blood=
 
|Corrupted Blood=
 
*Most {{color|rblu|Spellpower}} amplified healing received will be siphoned
 
*Most {{color|rblu|Spellpower}} amplified healing received will be siphoned
 +
|Disarmed=
 +
*Interrupts any active {{tt/PTag|Weapon}} tagged {{tt/PTag|Multi-Turn}} or {{tt/PTag|Stance}} powers
 +
*Disables the use of any {{tt/PTag|Weapon}} tagged power
 +
**Includes the default attack (Normal Attack)
 
|Frigid=
 
|Frigid=
 
*('''-15''') Evasion
 
*('''-15''') Evasion
 
*('''+10''') Focus
 
*('''+10''') Focus
 
*('''-25''') Crushing Resist
 
*('''-25''') Crushing Resist
 +
|Lust Tagged=
 +
*('''-15''') Mental Defense
 +
*('''+50%''') Drug, Fatigue, Pheromone, Psychic, and Tease damage received
 
|Madness=
 
|Madness=
 
*Randomly gives {{tt/Eff|Aroused|1 Turn}}, {{tt/Eff|Staggered|1 Turn}}, or {{tt/Eff|Terrified|1 Turn}} per turn
 
*Randomly gives {{tt/Eff|Aroused|1 Turn}}, {{tt/Eff|Staggered|1 Turn}}, or {{tt/Eff|Terrified|1 Turn}} per turn
Line 285: Line 310:
 
*Interrupt
 
*Interrupt
 
*('''-25''') Accuracy
 
*('''-25''') Accuracy
 +
*'''Gain''' {{tt/Eff|Stun/Prone Immune}}
 +
|Recharging=
 
*'''Gain''' {{tt/Eff|Stun/Prone Immune}}
 
*'''Gain''' {{tt/Eff|Stun/Prone Immune}}
 
|Staggered=
 
|Staggered=
 
*('''-10''') Evasion
 
*('''-10''') Evasion
 
*('''-10%''') Damage Dealt
 
*('''-10%''') Damage Dealt
 +
|Stunned=
 +
*Interrupt
 +
*('''-10''') Evasion
 +
*('''-10''') Physical/Magic/Mental Defense
 +
*'''Gain''' {{tt/Eff|Stun/Prone Immune}}
 
|Sundered=
 
|Sundered=
 
*('''-50%''') Armor
 
*('''-50%''') Armor
Line 464: Line 496:
 
|Crit Immune=
 
|Crit Immune=
 
*Having a {{cw|itm-shield}} '''equipped'''
 
*Having a {{cw|itm-shield}} '''equipped'''
 +
|Disarmed=
 +
*Immunity:
 +
**Character: {{cw2/eff|Disarmed}} Immune
 +
**Perk: [[Peerless Poise]] {{cw2|unob}}
 +
**Perk: [[Solid Rock]] {{cw2|unob}}
 +
**Power (stance): [[Equilibrium]] (w/o [[Silver Mask]])
 +
**Weapon: [[Wing of Asira]]
 +
{{TabSet|eff-pow1}}
 +
<tr><td>[[Aim: Weapon]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>3T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Charge]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}</td><td>2T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Disarm]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>2T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Heat Weapon]]</td>{{CCO-td|1|1}}<td>{{cw2|oc}} + Spellpower - 50 vs Physical Defense</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Influence]]</td>{{CCO-td|1|1}}<td>{{cw2|oc}}</td><td>1T (+1T w/ [[Silver Mask]])</td><td>{{cw2|ae}}</td></tr>
 +
<tr><td>[[Kitsunetsuki]]</td>{{CCO-td|1|1}}<td>{{tt/Compu2|MagiHit|||||spell}} for each 7 effects</td><td>3T<br>{{tt|(+1)|w/ [[Fox Jewel]]}}</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Komari's Kitsunetsuki]]</td>{{CCO-td|2|2}}<td>{{tt/Compu2|MagiHit|||||spell}} for each 7 effects</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
</table>
 +
{{TabSet|eff-other}}
 +
<tr><td>
 +
{{TabSet|eff-other|Events}}
 +
<tr><td>
 +
*[[Researching the Ring of Fate]]
 +
**Champion: [Dur: 2T] On '''Try You AND The Ring'''
 +
*[[The Siege of Khor'minos]]
 +
**Champion's party: [Dur: 1T] If defeated during the siege {{cw2|arri}} [[Renia]] fight
 +
*[[Isadora]] - 1st '''Flirt'''
 +
**Salamander Thug: [Dur: 1T] If '''Rush Them''' while {{cw2|isstrong}} or Presence 66%+
 +
*[[Hana]] - 1st encounter
 +
**Hana: [Dur: 1T] If '''Watch''' {{cw2|arri}} '''Help Her'''
 +
</tr></td></table>
 +
*Effect: {{cw2/eff|Karmic Retribution}} - If effect owner is hit with a {{tt/PTag|Physical}} attack
 +
**Make a Spellpower vs Physical Defense to disarm the attacker [Dur: 1T]
 +
</tr></td></table>
 
|Enamored=
 
|Enamored=
 
*Power: [[Enamoring]] {{cw2|unob}} [Dur: 3T] [Target: {{cw2|ae}}] {{cw2|oh}}
 
*Power: [[Enamoring]] {{cw2|unob}} [Dur: 3T] [Target: {{cw2|ae}}] {{cw2|oh}}
Line 474: Line 538:
 
*Synergy:
 
*Synergy:
 
**Perk: [[Cold Blooded]] {{cw2|unob}}
 
**Perk: [[Cold Blooded]] {{cw2|unob}}
***Defeating a Frigid enemy heals 10% Max HP [Target: Self]
+
***Defeating a {{cw2/eff|Frigid}} enemy heals 10% Max HP [Target: Self]
 
**Power
 
**Power
***[[Celestial Frost]] - +25 Critical Chance against Frigid
+
***[[Celestial Frost]] - +25 Critical Chance against {{cw2/eff|Frigid}}
***[[Iceblood]] {{cw2|unob}} - a Frigid target is also {{cw2/eff|Stunned}}
+
***[[Iceblood]] {{cw2|unob}} - a {{cw2/eff|Frigid}} target is also {{cw2/eff|Stunned}}
 
***[[Surging Tides]] - 2x Frost Damage against Frigid
 
***[[Surging Tides]] - 2x Frost Damage against Frigid
***[[Winter's Howl]] {{cw2|unob}} - 2x Damage against Frigid
+
***[[Winter's Howl]] {{cw2|unob}} - 2x Damage against {{cw2/eff|Frigid}}
***[[Wintery Bellow]] {{cw2|unob}} - 2x Damage against Frigid
+
***[[Wintery Bellow]] {{cw2|unob}} - 2x Damage against {{cw2/eff|Frigid}}
 
{{TabSet|eff-pow1}}
 
{{TabSet|eff-pow1}}
 
<tr><td>[[Befuddling Brew]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}<br>(1 of 8 random effects)</td><td>2T</td><td>{{cw2|e}}</td></tr>
 
<tr><td>[[Befuddling Brew]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}<br>(1 of 8 random effects)</td><td>2T</td><td>{{cw2|e}}</td></tr>
Line 509: Line 573:
 
|Hysteria=
 
|Hysteria=
 
*[[Tyrant's Axe]]: [Dur: 4T] [Target: Self]
 
*[[Tyrant's Axe]]: [Dur: 4T] [Target: Self]
 +
|Lust Tagged=
 +
*Immunity:
 +
**Character: {{cw2|lustimmune}}
 +
*Power: [[Lust Tag]] {{cw2|unob}} - [Dur: 3T] Guaranteed
 
|Madness=
 
|Madness=
 
*[[The Demon of Ice]]
 
*[[The Demon of Ice]]
Line 594: Line 662:
 
**On a {{tt/Compu2|WeapHit}}, {{tt/Compu2|PhysHit}} ({{tt/PTag|Weapon}} power), or {{tt/Compu2|MagiHit}} ({{tt/PTag|Weapon}} power)
 
**On a {{tt/Compu2|WeapHit}}, {{tt/Compu2|PhysHit}} ({{tt/PTag|Weapon}} power), or {{tt/Compu2|MagiHit}} ({{tt/PTag|Weapon}} power)
 
</td></tr></table>
 
</td></tr></table>
 
 
|Prone=
 
|Prone=
 
*Immunity:
 
*Immunity:
Line 602: Line 669:
 
**Perk: [[Immovable]] {{cw2|unob}}
 
**Perk: [[Immovable]] {{cw2|unob}}
 
**Perk: [[Peerless Poise]] {{cw2|unob}}
 
**Perk: [[Peerless Poise]] {{cw2|unob}}
**Stance: [[Equilibrium]] (w/o [[Silver Mask]])
+
**Power (stance): [[Equilibrium]] (w/o [[Silver Mask]])
 
*Synergy:
 
*Synergy:
 
**Power: [[Bite]] {{cw2|unob}} - Guaranteed hit + 10% chance to crit if target is {{cw2/eff|Prone}} or {{cw2/eff|Staggered}}
 
**Power: [[Bite]] {{cw2|unob}} - Guaranteed hit + 10% chance to crit if target is {{cw2/eff|Prone}} or {{cw2/eff|Staggered}}
Line 649: Line 716:
 
*[[Winter Wolf]]
 
*[[Winter Wolf]]
 
**All Barricade Cultists: [Dur: 1T] If a [[Ley-crystal Grenade]] on the barricade ([[Abyssal Depths]])
 
**All Barricade Cultists: [Dur: 1T] If a [[Ley-crystal Grenade]] on the barricade ([[Abyssal Depths]])
*1st '''Flirt''' with [[Isadora]]
+
*[[Isadora]] - 1st '''Flirt'''
 
**Isadora: [Dur: 1T] If '''Let Isadora Lead''' before the '''Salamander Thieves'''
 
**Isadora: [Dur: 1T] If '''Let Isadora Lead''' before the '''Salamander Thieves'''
 
</tr></td></table>
 
</tr></td></table>
Line 658: Line 725:
 
***30% on dealing HP damage from a non-{{tt/PTag|Spell}} or non-{{tt/PTag|Weapon}} power
 
***30% on dealing HP damage from a non-{{tt/PTag|Spell}} or non-{{tt/PTag|Weapon}} power
 
</td></tr></table>
 
</td></tr></table>
 +
|Recharging=
 +
*[[Stone Titan]]: When Power: [[Abjure]] is used against it [Dur: 1T]
 
|Staggered=
 
|Staggered=
 
*Immunity:
 
*Immunity:
Line 742: Line 811:
 
*{{cw|itm-ring}}: [[White Blossom Ring]] (crit) [Dur: 1T] [Target: All enemies]
 
*{{cw|itm-ring}}: [[White Blossom Ring]] (crit) [Dur: 1T] [Target: All enemies]
 
</tr></td></table>
 
</tr></td></table>
 +
|Stun/Prone Immune=
 +
*Gained when a character takes any of these effects:
 +
**{{cw2/eff|Prone}} [Dur: 3T]
 +
**{{cw2/eff|Stunned}} [Dur: 3T]
 +
**{{cw2/eff|Recharging}} [Dur: 3T]
 +
**{{cw2/eff|Instant Fortress}} [Dur: 2T]
 +
*[[Harboring a Fugitive]]
 +
**[[Taldahs]]: [Dur: {{cw2|uee}}]
 +
*[[The Siege of Khor'minos]]
 +
**All enemies: [Dur: {{cw2|uee}}] if {{cw2/eff|Mystic Empowerment}} is active
 +
|Stunned=
 +
*Immunity:
 +
**{{cw|itm-armor}}: [[Stone Slab Armor]]
 +
**Effect: {{cw2/eff|Ancestral Aegis}}
 +
**Effect: {{tt/Eff|Stun/Prone Immune}}
 +
**Perk: [[Immovable]] {{cw2|unob}}
 +
*Synergy:
 +
**Perk: [[Light Sensitivity]] {{cw2|unob}} - Make a {{tt/Compu2|MentHit||-10}} save upon taking Fire damage
 +
***Failing results in {{cw2/eff|Stunned}} [Dur: 1T]
 +
**Power:
 +
***[[Hypercranial Combustion]] - If target is {{cw2/eff|Aroused}}, {{cw2/eff|Staggered}}, or {{cw2/eff|Terrified}}
 +
****Target is also {{cw2/eff|Stunned}} [Dur: 1T]
 +
***[[Iceblood]] {{cw2|unob}} - a {{cw2/eff|Frigid}} target is also {{cw2/eff|Stunned}}
 +
***[[Lust Tail]] {{cw2|unob}} - Can only target non-{{cw2|lustimmune}} {{cw2/eff|Stunned}} targets
 +
{{TabSet|eff-pow1}}
 +
<td><td>[[Abjure]]</td>{{CCO-td|1|1}}<td>{{cw2|g}}</td><td>3T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Celestial Smite]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}} + Target's Storm/Holy Resist < 0</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<td><td>[[Cold Snap]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Cone of Cold]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|ae}}</td></tr>
 +
<td><td>[[Crackle Powder]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|ae}}</td></tr>
 +
<tr><td>[[Dischordant]]</td>{{CCO-td|2|2}}<td>{{cw2|oc}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Freeze Solid]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Fire Fist]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Grapple]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Hex]]</td>{{CCO-td|2|2}}<td>Target has 3+ debuffs + {{tt/Compu2|MagiHit}}</td><td>2T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Jolt]]</td>{{CCO-td|1|1}}<td>{{cw2|oc}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Keldoran's Song]]</td>{{CCO-td|1|1}}<td>{{cw2|oc}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Lightning Fist]]</td>{{CCO-td|1|1}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
<tr><td>[[Piper's Song]]</td>{{CCO-td|2|2}}<td>{{cw2|g}}</td><td>{{cw2|usb}}</td><td>Not Champion</td></tr>
 +
<tr><td>[[Spore Spew]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}<br>(1 of 6 random effects)</td><td>1T</td><td>{{cw2|ae}}</td></tr>
 +
<tr><td>[[War Stomp]]</td>{{CCO-td|2|2}}<td>{{cw2|oh}}</td><td>1T</td><td>{{cw2|e}}</td></tr>
 +
</table>
 +
{{TabSet|eff-other}}
 +
<tr><td>
 +
*[[Cow Herding]]
 +
**[[Young Seawyrm]]: [Dur: 2T] If '''Leananstone''', '''Throw Something''', or '''Livrea's Magic''' on the stalactite
 +
**[[Ruins of Xadaron]]
 +
***'''Every''' combat encounter will have a [[Spore Spew]] cast
 +
</td></tr></table>
 
|Sundered=
 
|Sundered=
 
*Immunity:
 
*Immunity:

Revision as of 15:05, 20 August 2026

Icon Name Type D.A?Duration Additive? Quick Tag Description Additional Other Information/Sources
Icon-DF-Pos.png Absorb Shield Positive Buff (defensive) You've absorbed the force of impact from an enemy's critical blow, granting you +[X] Armor, Ward, and Focus.
-
Icon-DF-Neg.png Actualized Negative Debuff (increase damage taken) The Wraith is being grounded in reality. Damage taken is increased by +[X]%.
  • Starts at 20%
    • Increases by (2*amt) per turn
Icon-DF-Pos.png Aegis of Fate Positive Buff (defensive & resistance) The Ring of Fate's effects are charging the battlefield. You have +10 Blight Damage Resistance and +20 Mental and Magic Defense.
-
  • Researching the Ring of Fate
  • The Siege of Khor'minos
    • Champion's party: [Dur: until end of quest] If Ring of Fate Ritual prior to the beginning of the battle
  • Technicality NoteThe effect during Researching is a Combat Effect, while KM Siege is a Status Effect. To prevent duplicates and because its the exact same, it will not be tagged on the wiki as a Status Effect
Icon-DF-Pos.png Ancestor's Judgement Positive Buff (defensive & shield) You're being shielded by another force, absorbing some damage taken and increasing your Armor, Ward, and Focus by +30. 30% of your generated Threat is given to [X].
Shield Amount: [Y]
-
  • Power: Ancestor's Judgement (unob)Unobtainable [Dur: 2T] [Target: All other Allies] [Shield: [35 x SpAmp+]35 x (1% of Spellpower + 1)]
Icon-DF-Pos.png Ancestral Aegis Positive Buff (defensive & immunity) You're under the protection of your ancestors, gaining +25 Physical and Magical Resistance and Stun immunity.
  • Immunity: [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Defense

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: X
    ]
Icon-CH-Neg.png Aroused Negative Debuff (offensive & defensive) Unwanted arousal imparts -15 Spellpower and Mental Defense.
  • (-15) Spellpower
  • (-15) Mental Defense
  • Immunity:
    • Character: Lust Immune
      Immune to:
      • Effects:
      • Damage Property:
        • Drug, Tease, & Pheromone
      • Cannot be targeted by tagged-powers:
        • [TeaseEffectiveness can be amplified by Sexiness] and its sub tag: Ass/Chest/Crotch
  • Cleanse/Remove
  • Synergy
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
AllureOn Hit1TAll Enemies
Aphrodisiac StingOn Hit + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Befuddling BrewOn Hit
(1 of 8 random effects)
1TEnemy
Breast PlateOn Hit2TEnemy
Charming GlanceOn Hit3TEnemy
Charming HexOn Hit3TEnemy
Cultist's AllureOn Hit1TAll Enemies
Cum SprayOn Hit2TEnemy
DominanceOn Hit1TEnemy
Estrus FlaskOn Hit2TAll Enemies
Flash & FadeOn Hit2TEnemy
Harpy SongGuaranteed1TAll Enemies
Illusory OvulationOn HitueeUntil End of EncounterEnemy
KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
1TEnemy
Lust TailOn Hit + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Lustful ImagesOn crit or Mental Hit [A:-15]Attacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy -15(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
2-3TEnemy
Miasmic FlaskOn Hit1TEnemy
One-TwoOn Hit (min. 1) + Mental Hit [A:-10]Attacker's Accuracy -10(bonus)
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Piper's SongGuaranteedusbUntil Stance BrokenNot Champion
Pollen SprayTease HitAttacker's Accuracy
-
Defender's Mental DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
Shadow MagicOn Hit2TEnemy
Spore SpewOn Hit
(1 of 6 random effects)
3TAll Enemies
Trick/Devious RuseOn Hit
(1 of 4 random effects)
3TEnemy
Wyvern StingOn Hit + Physical Hit [A:-15]Attacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy -15(bonus)
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy
Wyvern VenomUseOn Hit3TEnemy
Others
  • Events
  • Others
    • Cultist Magos (self): [Dur: 10T]
    • Cultist Shieldbearer (self): [Dur: 10T]
    • [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Defense becomes 0

      On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
      ]
      : [Dur: 1T] (1/3 possible effects)
    • Pyromancer Set (self): [Dur: 1T] on taking Fire damage
Aura of Desire Positive test
-
Baffled Positive test
-
Banished Positive test
-
Bardic Cadence Positive test
-
Bark Skin Positive test
-
Battle Blessing Positive test
-
Berserkergang Positive test
-
Blade Block Positive test
-
Icon-WD-Neg.png Bleeding Negative Debuff (DoT & reduced healing) You're bleeding out and taking [X] Raw damage each turn! Additionally, healing on you is reduced by 50%.
  • Reduces Spellpower amplified healing received
  • A [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

    While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration: X
    ]
    character is still affected by Bleeding
  • Take Raw damage
  • Immunity
    • Taxonomy: ConstructStrengths
      [+33] Penetrating
      [+100] Drug, Psychic, Pheromone, & TeaseImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic DefenseDuration: X
      ]
      , & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]

      Power: Malicious DerisionWeaknesses
      [-50] Crushing
      [-100] Acid & StormTakes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure (except the Stone Titan)
      Takes +100 Attack Power from Weapon: Stonepiercer
    • Taxonomy: EtherealStrengths
      [+100] Crushing, Drug, & PenetratingImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X] & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]
      Takes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure
Powers: Apply
NameOb?Obtainable?Cond.Amt.Dur.Trgt.
Bleeding Bite
Bleeding Cut
On Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy3 + Cunning
Blood LetOn Hit2TEnemy3 + Strength
Blossom BurstOn Hit2TEnemy5 + Strength
Gravel ShotOn Hit1TAll Enemies30 + Attack Power / 4
HailstormOn Hit2TAll Enemies30 + Willpower
Hawk's StrikeOn Hit2TEnemy10 + Strength
Lashing ThornsOn Hit2TEnemy5 + Willpower
RendOn Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy10 + Strength
Stoneshard BlastOn Hit2TEnemy30 + Strength
Storm of CrowsOn Hit2TAll Enemies30 + Attack Power / 4
Others
Events
  • Perk:
    • Rending Strike [Dur: 1T] [Amt: Strength]
      • 20% while having a [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] weapon on a Weapon HitAttacker's Accuracy
        -
        Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
        -
        Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
        -
        Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
  • Weapons:
    • Eastern Greatblade [Dur: 2T] [Amt: [20 x APAmp]20 x (1 + Attack Power / 100)]
      • 50% chance on a non-[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] power that deals HP damage
    • Kunai [Dur: 2T] [Amt: [15 x APAmp]15 x (1 + Attack Power / 100)] On Hit
    • Trident [Dur: 2T] [Amt: [15 x APAmp]15 x (1 + Attack Power / 100)] On Hit
Blessed Positive test
-
Blinded Positive test
-
Bloodlust Positive test
-
Blue Flame Blade Positive test
-
Blur Positive test
-
Bolstered Positive test
-
Boltcloud Barrier Positive test
-
Boreal Vanguard Positive test
-
Brazenberry Ale Positive test
-
Bullseye Positive test
-
Icon-FR-Neg.png Burning Negative Debuff (DoT & change resistances) AAAHHHH! YOU'RE ON FIRE. You take [X] Fire damage each turn! You also have +10% Frost Resistance but -20% Penetrating Resistance.
  • (+20) Penetrating Resist
  • (+10) Frost Resist
  • A [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

    While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration: X
    ]
    character is still affected by Burning
  • Take Fire damage
Powers: Apply
NameOb?Obtainable?Cond.Amt.Dur.Trgt.
Aurora ArrowGuaranteed3TAll Enemies5 + Willpower
Befuddling BrewOn Hit
(1 of 8 random effects)
3TEnemy5 + Willpower
Chains of PerditionOn Hit3TEnemy15 + Willpower
Deflagrating TouchOn HitueeUntil End of EncounterEnemy10 + Willpower
FlareOn Hit2TEnemy[25 x SpAmp]25 x (1 + Spellpower / 100)
Flash FireOn Hit2TAll Enemies5 + Willpower
Flashburn ShotGuaranteed2TEnemy30 + Cunning
FoxfireOn Hit3TEnemy10 + Willpower
GhostflameOn Hit2TAll Enemies[30 x SpAmp]30 x (1 + Spellpower / 100)
ImmolationOn Hit2TEnemy[30 x SpAmp+]30 x (1 + Spellpower / 50)
ShadowflameOn Hit2TEnemy5 + Spellpower
Sparkwall FlaskOn Hit2TAll Enemies(1 to 3) + Willpower
Sun ArrowOn Crit1TEnemy5 + Willpower
Threat ManifestOn Crit2TAll Enemies3 + Willpower
White FireOn Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
1TEnemy(1 to 3) + Willpower
Will-o-WispOn Hit + Magical HitAttacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy5 + Willpower
Wyvern IgnitionOn Crit3TAll EnemiesWillpower
Others
  • Power (stance)
    • Blue Flame Blade [Dur: 3T] [Target: Enemy] [Amt: 3 + Willpower] On Crit
      • While having a [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] weapon on a Weapon HitAttacker's Accuracy
        -
        Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
        -
        Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
        -
        Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
Cadence of Power Positive test
-
Icon-DF-Neg.png Cavernous Acoustics Negative Debuff (resistance) The intense acoustics of this cave cause -20 Storm Resistance!
-
Celestial Form Positive test
-
Icon-HS-Neg.png Chained Negative Debuff (offensive & defensive) Heavy chains reduce your Initiative and Evasion by -50.
-
Channeler's Stance Positive test
-
Charge Weapon Positive test
-
Child Of Flame Positive test
-
Coat of Lightning Positive test
-
Command Of Fire Positive test
-
Conjurer's Concoction Positive test
-
Cornered Beast Positive test
-
Icon-LU-Neg.png Corrupted Blood Negative Debuff (healing siphoned) All healing received is leeched to the caster.
  • Most Spellpower amplified healing received will be siphoned
Counterspelled Positive test
-
Covered Positive test
-
Crackling Shield Positive test
-
Icon-DF-Pos.png Crit Immune Positive Buff (damage negation) This character has a shield equipped, making them immune to critical hits.
-
Curse Of Misfortune Positive test
-
De-Energized Positive test
-
Defending Positive test
-
Icon-BK-Neg.png Disarmed Negative Debuff (InterruptWhen a character is interrupted they are "stunned" such that their next turn is skipped. Additionally, most active [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] and [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
] powers will be reset
& disable)
You've been disarmed and can't Attack or use Weapon powers.
  • Interrupts any active [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] tagged [Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] or [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] powers
  • Disables the use of any [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] tagged power
    • Includes the default attack (Normal Attack)
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Aim: WeaponOn Hit3TEnemy
ChargeOn Hit2TEnemy
DisarmOn Hit2TEnemy
Heat WeaponOn Crit + Spellpower - 50 vs Physical Defense1TEnemy
InfluenceOn Crit1T (+1T w/ Silver Mask)All Enemies
KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
1TEnemy
Others
Events
  • Researching the Ring of Fate
    • Champion: [Dur: 2T] On Try You AND The Ring
  • The Siege of Khor'minos
    • Champion's party: [Dur: 1T] If defeated during the siege → Renia fight
  • Isadora - 1st Flirt
    • Salamander Thug: [Dur: 1T] If Rush Them while Strong
      Requires Strength of 66%+
      Strength% is computed as: Strength /
      whichever higher:
      • [2 + (Level - 1) * 3]
      • [5]
      or Presence 66%+
  • Hana - 1st encounter
    • Hana: [Dur: 1T] If WatchHelp Her
  • Effect: [Icon-MM-Pos.pngKarmic Retribution] - If effect owner is hit with a [Physical] attack
    • Make a Spellpower vs Physical Defense to disarm the attacker [Dur: 1T]
Distracted Positive test
-
Dragoon's Rally Positive test
-
Duelist's Stance Positive test
-
Duelist's Taunt Positive test
-
Earthward Positive test
-
Empowered Summon Positive test
-
Icon-DF-Neg.png Enamored Negative Debuff (defensive) You are enamored. Your Armor, Ward and Focus are reduced by 50%.
-
  • Power: Enamoring (unob)Unobtainable [Dur: 3T] [Target: All Enemies] On Hit
Enraging Challenge Positive test
-
Equanimity Positive test
-
Equilibrium Positive test
-
Eternal Light Positive test
-
Everblossom Hood Positive test
-
Fairy Ring Positive test
-
Feather Dance Positive test
-
Firewalk Positive test
-
First Strike Positive test
-
Flames Within Positive test
-
Flight Positive test
-
Floral Aegis Positive test
-
Floral Grace Positive test
-
Focused Positive test
-
Fortified Positive test
-
Frenzy Positive test
-
Icon-SW-Neg.png Frigid Negative Debuff (change defensive & resist) You suffer from frozen muscles and a full-body chill! Evasion is reduced by -15 and Crushing Resistance is reduced by -25%, but Focus is increased by +10.
  • (-15) Evasion
  • (+10) Focus
  • (-25) Crushing Resist
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Befuddling BrewOn Hit
(1 of 8 random effects)
2TEnemy
CascataOn Miss1T (+1T if hit)All Enemies
Chill TouchOn Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy
Cold SnapOn Hit3TEnemy
Cone of ColdOn Miss1T (+2T if hit)All Enemies
Cryostatic ArcOn Hit1T (+2T if crit)All Enemies
Entropic WindsOn Hit2TAll Enemies
Freeze SolidOn Hit3TEnemy
Frost ArrowOn Crit1TEnemy
Frozen FieldOn Hit1TAll Enemies
Frozen SunOn Hit2TAll Enemies
Frozen ThreatOn Hit2TEnemy
HailstormOn Hit2TAll Enemies
Ice WallOn Hit1TEnemy
IcebloodGuaranteed10TEnemy
Icebound ShieldOn stance activation1TAll Enemies
Iceburst ArrowOn Hit2TAll Enemies
Keldoran's SongOn Hit2TAll Enemies
Ray of FrostOn Hit3TEnemy
Water WhipOn Hit1TEnemy
Frostwarden Positive test
-
Frozen Edge Positive test
-
Goddess' Blessing Positive test
-
Goddess' Interdiction Positive test
-
Guarded Stance Positive test
-
Guldring Healing Positive test
-
Heal Shield Positive test
-
Icon-OF-Pos.png Heart's Strike Positive Buff (offensive) You feel a surge of power from Heart's Edge, granting you +30 Attack Power.
-
  • Heart's Edge: (On crit) for [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] or [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] powers
Icon-OF-Pos.png Heart's Surge Positive Buff (offensive) You feel a surge of power from Heart's Edge, granting you +30 Spellpower and Sexiness.
-
  • Heart's Edge: (On crit) for [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] powers
Heat Mirage Positive test
-
Heightened Senses Positive test
-
Holy Ward Positive test
-
Hornet Blade Positive test
-
Hymn to Light Positive test
-
Hyped Up! Positive test
-
Icon-OF-Pos.png Hysteria Positive Double-edged (increase damage taken & dealt) Chaos reigns, increases damage dealt by +40% and damage taken by +20%.
-
Icebound Shield Positive test
-
Immolation Positive test
-
Inspired Positive test
-
Intuition Positive test
-
Jassiran Oils Positive test
-
Karmic Retribution Positive test
-
Icon-CH-Neg.png Lust Tagged Negative Debuff (resistance & increase damage taken) You suffer -15 Mental Defense and take 50% more Tease, Pheromone, Drug, and Psychic damage.
  • (-15) Mental Defense
  • (+50%) Drug, Fatigue, Pheromone, Psychic, and Tease damage received
  • Immunity:
    • Character: Lust Immune
      Immune to:
      • Effects:
      • Damage Property:
        • Drug, Tease, & Pheromone
      • Cannot be targeted by tagged-powers:
        • [TeaseEffectiveness can be amplified by Sexiness] and its sub tag: Ass/Chest/Crotch
  • Power: Lust Tag (unob)Unobtainable - [Dur: 3T] Guaranteed
Icon-DF-Neg.png Madness Negative Debuff (defensive) + other effects Raving madness consumes the mind, reducing Evasion, Physical Defense, Magic Defense, and Mental Defense to 0 and inflicting one of Stagger, Terror, or Arousal at the start of each turn.
  • Randomly gives [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental DefenseDuration: 1 Turn
    ]
    , [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 1 Turn
    ]
    , or [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
    -15 Magic DefenseDuration: 1 Turn
    ]
    per turn
  • The Demon of Ice
    • Daliza: [Dur: 3T] during the Corrupted Guards, if the Draconic Echo is present (Pulse Runes option)
    • Daliza: [Dur: Until end of quest] In the Barrow Door, if Daliza's Blood option
    • Mad Psion: Permanent
  • Technicality NoteThe Daliza's Blood option is a Status Effect. To prevent duplicates and because its the exact same, it will not be tagged on the wiki as a Status Effect
Master Crafted Weapons Positive test
-
Master TacTITcian Positive test
-
Mirror Image Positive test
-
Mirror Stance Positive test
-
Icon-DZ-Pos.png Night Shroud Positive Buff (offensive) You are shrouded by the night, gaining +25 Accuracy and +50 Critical Power.
Icon-DZ-Pos.png Obscured Positive Buff (defensive & threat pause) You're cloaked with shadows, gaining +10 Evasion and generating no Threat.
  • (+10) Evasion
  • Does not generate Threat
  • Synergy:
    • Power: Sneak Attack - Consumes the effect, making a Normal Attack
      • Bonus Attack Power (50 * Obscured stacks) & Bonus Accuracy (15 * Obscured stacks)
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
AssassinateOn target defeat from this attack1TSelf
Black MistGuaranteed2TSelf
Crackling CloudGuaranteed1TSelf
Deadly ShadowGuaranteed3TSelf
Estrus FlaskGuaranteed2TSelf
Fading StrikeGuaranteed1TSelf
Flash & FadeGuaranteed2TSelf
Gloaming SmiteGuaranteed2TSelf
Miasmic FlaskGuaranteed1TSelf
Night ShroudGuaranteed5TSelf
Pierce and FadeGuaranteed2TSelf
Shadow DanceGuaranteed2TSelf
Shadow StrikeGuaranteed1TSelf
Shadow VeilGuaranteed3TSelf
Shadow WrapGuaranteed (on use)2TSelf
Smoke BombGuaranteed2TSelf
Sneak AttackGuaranteed if not already Obscured3TSelf
Take CoverGuaranteed3TSelf
Vengeful FlameGuaranteed2TSelf
Others
Obsidian Aegis Positive test
-
Onslaught Victim Positive test
-
Overcharged Positive test
-
Piper's Song Positive test
-
Icon-PS-Neg.png Poisoned Negative Debuff (DoT & defensive) Poison flows through your veins. You take [X] Blight damage each turn and have -10 Evasion!
  • (-10) Evasion
  • A [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

    While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration: X
    ]
    character is still affected by Poisoned
  • Take Blight damage
  • Immunity
    • Taxonomy: ConstructStrengths
      [+33] Penetrating
      [+100] Drug, Psychic, Pheromone, & TeaseImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic DefenseDuration: X
      ]
      , & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]

      Power: Malicious DerisionWeaknesses
      [-50] Crushing
      [-100] Acid & StormTakes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure (except the Stone Titan)
      Takes +100 Attack Power from Weapon: Stonepiercer
    • Taxonomy: EtherealStrengths
      [+100] Crushing, Drug, & PenetratingImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X] & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]
      Takes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure
  • Cleanse/Remove:
  • Synergy:
    • Power: Toxic Shock - Deal additional Blight damage of (Poisoned duration * 5) [min of 40]
      • Poisoned is removed from the target
Powers: Apply
NameOb?Obtainable?Cond.Amt.Dur.Trgt.
Abyssal MiasmaOn Hit2TAll Enemies30 + Cunning / 2
Befuddling BrewOn Hit
(1 of 8 random effects)
3TEnemy5 + Cunning
Corroded EarthOn Hit3TAll Enemies30 + Strength
EnvenomOn Hit3TEnemy5 + Cunning
Frost VenomOn Hit2TEnemy30 + Cunning
MiasmaOn Hit2TAll Enemies[17 x SpAmp+]17 x (1 + Willpower / 50)
Poison EdgeOn Hit3TEnemy15 + Cunning
Quill BurstOn Hit1TEnemy9 X (1 + Critical Hits)
Quill ShotOn Hit1TEnemy9
Spore SpewOn Hit
(1 of 6 random effects)
3TAll Enemies10 + Willpower
Venom StrikeOn Hit3TEnemy10 + Cunning
Vile MiasmaOn Hit3TEnemy7 + Willpower
Wyvern StingOn Hit + Physical Hit [A:-15]Attacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy -15(bonus)
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy5 + Cunning
Others
Events
  • Weapon: Silverthorn Bow (unob)Unobtainable [Dur: 2T] [Amt: [15 x APAmp]15 x (1 + Attack Power / 100)]
    • On a Weapon HitAttacker's Accuracy
      -
      Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
      Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
      , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
      -
      Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
      Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
      ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
      -
      Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
      Random#(0-99) + 1 <= Critical Chance
      ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
Icon-DT-Neg.png Prone Negative Debuff (InterruptWhen a character is interrupted they are "stunned" such that their next turn is skipped. Additionally, most active [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] and [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
] powers will be reset
& defensive)
You've been thrown down on the ground. Must spend next turn standing up.
  • Interrupt
  • (-25) Accuracy
  • Gain [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)Duration: 3 Turns]
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Boulder HeaveOn Hit + (On Crit or Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
)
1TEnemy
Bull RushOn Hit1TEnemy
BullrushOn Hit1TEnemy
By The HornsGuaranteed1TAll Enemies
Chain WhipOn Hit1TEnemy
ChargeOn Hit1TAll Enemies
Drop The HammerOn Hit1TEnemy
EarthquakeOn Hit1TAll Enemies
Entangling VinesOn Crit1TAll Enemies
Frozen FieldOn Hit1TEnemy
GreaseOn Hit1TAll Enemies
KiaijutsuOn Hit1TEnemy
Legion's HammerOn Hit + if already [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
-10% Damage DealtDuration: X
]
1TEnemy
Lusty TentaclesOn Crit1TEnemy
Nerves of SteelOn Hit1TEnemy
Net ThrowOn Hit1TEnemy
OverbearOn Hit1TEnemy
PounceOn Crit1TEnemy
QuakeOn Hit
(target only)
1TEnemy
StompyOn Hit1TEnemy
TackleOn Hit1TEnemy
Thunder StrikeOn Crit1TEnemy
Thunderous SweepOn Crit1TAll Enemies
TrampleOn Hit + (On Crit or Physical Hit [A:-25]Attacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy -25(bonus)
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
)
1TAll Enemies
Tumbling TwirlOn Crit1TEnemy
WyvernbaneOn Hit1TEnemy
Others
Events
  • Others:
    • Perk: Overbearing (unob)Unobtainable [Dur: 1T]
      • 40% while having a [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] weapon on a Weapon HitAttacker's Accuracy
        -
        Defender's EvasionIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        , Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
        -
        Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power), or Magical HitAttacker's Accuracy
        -
        Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
        Random#(0-99) + 1 <= Critical Chance
        ([WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power)
    • Weapon: Ensnaring Trident [Dur: 1T]
      • 30% on dealing HP damage from a non-[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand Catalyst] or non-[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] power
Protected Positive test
-
Pyromancer's Weapon Positive test
-
Radiant Gift Positive test
-
Ramshackle Weapons Positive test
-
Ranger's Stance Positive test
-
Reactive Ward Positive test
-
Icon-PR-Neg.png Recharging Negative Debuff (InterruptWhen a character is interrupted they are "stunned" such that their next turn is skipped. Additionally, most active [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] and [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
] powers will be reset
)
This unit has expended a great deal of energy, forcing it to spend a round regaining power!
  • Gain [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)Duration: 3 Turns]
Regeneration Positive test
-
Resonance Positive test
-
Restrained Positive test
-
Rhythmic Focus Positive test
-
Rime Veil Positive test
-
Roaring Storm Positive test
-
Sacred Chord Positive test
-
Scaldic Cadence Positive test
-
Seal of Light Positive test
-
Searing Aegis Positive test
-
Serpent's Dance Positive test
-
Shadow Stance Positive test
-
Shadow Wrap Positive test
-
Shadowflame Positive test
-
Shelled Positive test
-
Shield of Light Positive test
-
Shield Wall Positive test
-
Shielded Positive test
-
Shielded Stance Positive test
-
Shielding Smite Positive test
-
Shredding Positive test
-
Silenced Positive test
-
Slow Start Positive test
-
Song of Courage Positive test
-
Sorran Chant Positive test
-
Speed of Light Positive test
-
Spirit Bound Positive test
-
Spirit Veil Positive test
-
Staff Warding Positive test
-
Icon-PR-Neg.png Staggered Negative Debuff (defensive & decrease damage dealt) Put off guard by staggering force! Evasion is reduced by -10 and Damage Dealt is reduced by -10%.
  • (-10) Evasion
  • (-10%) Damage Dealt
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Abyssal MiasmaOn Hit2TAll Enemies
Aerial DropOn Hit2TEnemy
Ancestor's JudgementOn Hit2TEnemy
Banishing LightGuaranteed2TAll Enemies
Blight OrbOn Hit1TEnemy
Crackling CloudOn Hit1TEnemy
Cryostatic ArcOn Hit1T
+2T (crit)
All Enemies
Dastardly TrickOn Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
(must miss)
1TEnemy
Deadly ShadowOn Hit3TAll Enemies
Dirty TrickOn Hit2TEnemy
DischordOn Hit2TAll Enemies
Entangling VinesOn Hit2TAll Enemies
Flash & FadeOn Hit1TEnemy
Flesh To StoneOn HitumUntil MissEnemy
Frost VenomOn Hit2TEnemy
Frozen SunOn Hit2TAll Enemies
GarroteOn Miss2TEnemy
Get Over HereOn Hit2TEnemy
IcebloodGuaranteed10TEnemy
Keldoran's SongOn Hit2TEnemy
KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
1TEnemy
Lashing ThornsOn Hit2TEnemy
LeananstoneUseOn Hit1TAll Enemies
LeechOn Hit + Magical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
2TEnemy
Legion's HammerOn Hit + Not already Staggered1TEnemy
Malicious DerisionOn Hit1TEnemy
Mighty DrawOn Hit1TEnemy
Net ThrowGuaranteed2TEnemy
Overhand SmashOn Crit2TEnemy
PounceOn Hit (not crit)2TEnemy
Prime TargetOn Hit1TEnemy
PummelOn Hit (all 3)2TEnemy
Pummel FoeOn Hit (all 3)2TEnemy
Reaping BladeOn Hit + Not Undead or Construct taxonomy2TEnemy
SanctifyOn Hit2TAll Enemies
Shield BashOn Hit2TEnemy
Shield DriveOn Hit2TEnemy
Silencing BlowGuaranteed2TEnemy
Spider's StrideGuaranteed1TAll Enemies
Spore Spew
(1/6 possible effects)
On Hit3TAll Enemies
Stoneshard BlastOn Hit2TEnemy
Tempest SmiteOn Hit1TEnemy
Trick/Devious RuseOn Hit
(1 of 4 random effects)
3TEnemy
Triple ThreatOn Hit (all 3)2TEnemy
Water WhipOn Hit + Physical HitAttacker's Accuracy +(Icon-UT-Primary.png) Primary Accuracy
-
Defender's Physical DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Primary.png) Primary Critical Chance
2TEnemy
Others
Events
  • [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Defense becomes 0

    On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
    ]
    : [Dur: 1T] (1/3 possible effects)
  • Weapon: Ensnaring Trident [Dur: 2T]
  • Weapon: Executioner's Blade (crit) [Dur: 1T] [Target: Enemy]
  • (Icon-UT-Ring.png) Ring: White Blossom Ring (crit) [Dur: 1T] [Target: All enemies]
Steadfast Tonic Positive test
-
Stormvane Positive test
-
Icon-PR-Pos.png Stun/Prone Immune Positive Buff (effect immunity)

You're temporarily immune from further Stuns and Prones.

You're immune from further Stuns and Prones.

-
Icon-PR-Neg.png Stunned Negative Debuff (InterruptWhen a character is interrupted they are "stunned" such that their next turn is skipped. Additionally, most active [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] and [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
] powers will be reset
& defensive)
You've been left reeling by awesome power. You cannot act and suffer -10 Evasion and Physical/Magical/Mental Defenses.
  • Interrupt
  • (-10) Evasion
  • (-10) Physical/Magic/Mental Defense
  • Gain [Icon-PR-Pos.pngStun/Prone ImmuneCombat EffectImmune to the effects of (Icon-DT-Neg.png Prone) and (Icon-PR-Neg.pngStunned)Duration: 3 Turns]
  • Immunity:
  • Synergy:
    • Perk: Light Sensitivity (unob)Unobtainable - Make a Mental Hit [MD:-10]Attacker's Accuracy
      -
      Defender's Mental Defense -10(bonus)If above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
      Random#(0-99) + 1 <= Critical Chance
      save upon taking Fire damage
      • Failing results in [Icon-PR-Neg.pngStunned] [Dur: 1T]
    • Power:
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
AbjureGuaranteed3TEnemy
Celestial SmiteOn Hit + Target's Storm/Holy Resist < 01TEnemy
Cold SnapOn Hit1TEnemy
Cone of ColdOn Hit1TAll Enemies
Crackle PowderOn Hit1TAll Enemies
DischordantOn Crit1TEnemy
Freeze SolidOn Hit1TEnemy
Fire FistOn Hit1TEnemy
GrappleOn Hit1TEnemy
HexTarget has 3+ debuffs + Magical HitAttacker's Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance
2TEnemy
JoltOn Crit1TEnemy
Keldoran's SongOn Crit1TEnemy
Lightning FistOn Hit1TEnemy
Piper's SongGuaranteedusbUntil Stance BrokenNot Champion
Spore SpewOn Hit
(1 of 6 random effects)
1TAll Enemies
War StompOn Hit1TEnemy
Others
Sun Blade Positive test
-
Icon-DF-Neg.png Sundered Negative Debuff (defensive) Your armor is shattered and rent, reducing its effectiveness by half.
  • (-50%) Armor
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
Acid FlaskOn Hit3TEnemy
Driving ShotOn Hit if target is not already Sundered2TEnemy
Driving ThrustOn Hit if target is not already Sundered2TEnemy
Drop The HammerOn Crit2TEnemy
Ferocious RageGuaranteed3TSelf
KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
1TEnemy
LungeOn Hit3TEnemy
Molten BlastGuaranteed1TEnemy
Pierce and FadeOn Hit2TEnemy
Savage StrikeOn Hit2TEnemy
Scorch ArmorOn Hit1TEnemy
ShatterstrikeOn Hit1TEnemy
Shell CrackerOn Hit2TEnemy
Tentacle GropeOn Hit1TEnemy
Thunder ScreamOn Hit2TEnemy
Thunder StrikeOn Hit3TEnemy
Thunderous SweepOn Hit3TAll Enemies
Others
Events
Support of the Crowd Positive test
-
Sweet Protector Positive test
-
Synchronicity Positive test
-
Tainted Bulwark Positive test
-
Taunted Positive test
-
Icon-CR-Neg.png Terrified Negative test Terror grips your heart. Magic Defense and Sexiness are reduced by -15.
  • (-15) Sexiness
  • (-15) Magic Defense
  • Immunity
    • Taxonomy: ConstructStrengths
      [+33] Penetrating
      [+100] Drug, Psychic, Pheromone, & TeaseImmunity:
      [Icon-WD-Neg.pngBleedingCombat EffectTake [] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic DefenseDuration: X
      ]
      , & [Icon-PS-Neg.pngPoisonedCombat EffectTake [] Blight Damage per turn
      -10 EvasionDuration: X
      ]

      Power: Malicious DerisionWeaknesses
      [-50] Crushing
      [-100] Acid & StormTakes 250 Raw Damage from Power: Banishment
      Instantly defeated from Power: Abjure (except the Stone Titan)
      Takes +100 Attack Power from Weapon: Stonepiercer
Powers: Apply
NameOb?Obtainable?Cond.Dur.Trgt.
AssassinateOn target defeat from this attack2TAll Enemies
Banshee WailOn Hit2TAll Enemies
Blinding BeautyOn Hit3TAll Enemies
Dark ThoughtsOn Hit4TEnemy
Deadly ShadowOn Hit3TAll Enemies
Echoes of LifeOn Hit2TAll Enemies
Hawk's StrikeOn Hit (target)2TAll Enemies
KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
3T
(+1)w/ Fox Jewel
Enemy
Komari's KitsunetsukiMagical HitAttacker's Accuracy +(Icon-UT-Catalyst.png) Catalyst Accuracy
-
Defender's Magic DefenseIf above + Random#(0-99) + 1 > 15 the attack hitsIf Hit: Roll for Critical Hit
Random#(0-99) + 1 <= Critical Chance +(Icon-UT-Catalyst.png) Catalyst Critical Chance
for each 7 effects
1TEnemy
Pierce and FadeOn Hit2TEnemy
Spore SpewOn Hit
(1 of 6 random effects)
3TAll Enemies
Terror VialOn Hit2TEnemy
The HorrorOn Hit3TEnemy
Trick/Devious RuseOn Hit
(1 of 4 random effects)
3TEnemy
WarcryOn Hit2TAll Enemies
War SongOn Hit5TEnemy
Others
  • Events
    • Ruins of Xadaron
      • Every combat encounter will have a Spore Spew cast
    • The Demon of Ice
      • Corrupted Guards: [Dur: 3T] If Agile
        Requires Agility of 66%+
        Agility% is computed as: Agility /
        whichever higher:
        • [2 + (Level - 1) * 3]
        • [5]
        when Ambush
    • 1st Flirt with Isadora
      • Salamander Thieves: [Dur: 1T] If Rush Them while Strong
        Requires Strength of 66%+
        Strength% is computed as: Strength /
        whichever higher:
        • [2 + (Level - 1) * 3]
        • [5]
        or Presence 66%+
  • Etheryn: [Dur: While Grungendyr is present]
  • [Icon-DF-Neg.pngMadnessStatus EffectEvasion, Physical, Magic, & Mental Defense becomes 0

    On turn start, become inflicted by (Icon-CH-Neg.pngAroused, Icon-PR-Neg.pngStaggered, or Icon-CR-Neg.pngTerrified) for 1 TurnDuration:
    ]
    : [Dur: 1T] (1/3 possible effects)
Thorny Positive test
-
Threat Manifest Positive test
-
Tranquility Positive test
-
Twisted Pyre Positive test
-
Unbreakable Positive test
-
Unfocused Positive test
-
Unguarded Positive test
-
Vanguard Positive test
-
Venom Strike Positive test
-
Vigor Aurora Positive test
-
War Banner Positive test
-
War Hymn Positive test
-
Icon-OF-Pos.png Warhorn's Blessing Positive Buff (offensive) The magic of the Ancient Warhorn sharpens your focus, granting you +[X] Accuracy.
-
  • Ancient Warhorn: [Amt: [Level x 2] [Dur: ueeUntil End of Encounter or unequipped] [Target: All other Allies]
Warlord's Cry Positive test
-
Weapon Buff Positive test
-
Winterstem Positive test
-
Icon-DF-Neg.png Withered Negative test You've been Withered, Ward and Magic Defense are reduced by -[X].
  • (-50%) Armor, Ward, & Focus
  • Power: Withering Bolt [Dur: 2T] [Target: Enemy] [Amt: 15 + Spellpower / 5]
  • Weapon: Grand Staff [Dur: 1T] [Target: Enemy] [Amt: ??] (V0.9.1: Currently does not work)