Difference between revisions of "Garth"
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<i>"Yeah, once upon a time. Lived in one of the bigger lupine villages to the southwest, a good few thousand of us. Enough to have both the poor and rich. And thieves, true, when us dirt farmers couldn't make ends meet between raiding season."</i> | <i>"Yeah, once upon a time. Lived in one of the bigger lupine villages to the southwest, a good few thousand of us. Enough to have both the poor and rich. And thieves, true, when us dirt farmers couldn't make ends meet between raiding season."</i> | ||
− | + | ||
+ | <i>"Oh, why did the gods curse me with a moron for a son?"</i> | ||
OVERHAUL WIP | OVERHAUL WIP | ||
---- | ---- | ||
− | Garth is the innkeeper of [[The Frost Hound|The Frost Hound Tavern]] in [[Hawkethorne]], and is considered a pillar of its community. He's the closest thing to a leader the people of Hawkethorne have. Garth used to be a thief in his early life before he settled down in Hawkethorne. During his thieving days he was part of a company in which the captain (who would later become his wife) took a liking to him right off. The company kept on for a few years until their luck ran out when one summer his captain tells him that she was pregnant with his kids. It took everything Garth had to convince his wife to settle down, but eventually they did. Sometime after the kids were born she was exiled from Hawkethorne, leaving the kids with him. The exact reason as to why its kept a secret and those who know do not speak of it. Garth also has an old gymnasium near the eastern gates of Hawkethorne, in which after the visiting the gym; two days later [[Brint]]/[[Brienne]] will clean up the place and mention that he/she talked with Garth about it and thought of chipping in since its like a little home away from home. | + | Garth is the innkeeper of [[The Frost Hound|The Frost Hound Tavern]] in [[Hawkethorne]], and is considered a pillar of its community. He's the closest thing to a leader the people of Hawkethorne have. Garth used to be a thief in his early life before he settled down in Hawkethorne. During his thieving days he was part of a company in which the captain (who would later become his wife) took a liking to him right off. The company kept on for a few years until their luck ran out when one summer his captain tells him that she was pregnant with his kids. It took everything Garth had to convince his wife to settle down, but eventually they did. Sometime after the kids were born she was exiled from Hawkethorne, leaving the kids with him. The exact reason as to why its kept a secret and those who know do not speak of it. Garth also has an old gymnasium near the eastern gates of Hawkethorne, in which after the visiting the gym; two days later [[Brint]]/[[Brienne]] will clean up the place and mention that he/she talked with Garth about it and thought of chipping in since its like a little home away from home. |
− | |||
:<i>In particular, I've recently started doing favors around town! I particularly like working with Garth and Ivris! I can get some nice food and a good drink for pulling a cart every once in a while, or get some refills on better quality-lube!"</i><br>—[[Sugo]] | :<i>In particular, I've recently started doing favors around town! I particularly like working with Garth and Ivris! I can get some nice food and a good drink for pulling a cart every once in a while, or get some refills on better quality-lube!"</i><br>—[[Sugo]] | ||
:<i>"Garth is one of the nicest men in the town, though he has every right to not be, what with all he's been through. He's done his damnedest to raise his kids right, which is hard as hell for any single parent. I speak from experience on that. I can't imagine how much of a pain in the ass Garret was. Garth has also managed to run one fine establishment, here. Serves some damn good ale at that."</i><br>—[[Nelia]] | :<i>"Garth is one of the nicest men in the town, though he has every right to not be, what with all he's been through. He's done his damnedest to raise his kids right, which is hard as hell for any single parent. I speak from experience on that. I can't imagine how much of a pain in the ass Garret was. Garth has also managed to run one fine establishment, here. Serves some damn good ale at that."</i><br>—[[Nelia]] | ||
+ | :<i>"That's how Daddy works. He may not know you, but he chooses his friends carefully. If you're a friend of his friend, then you're all right with him."</i><br>—[[Gwyneth|Gwyn]] | ||
+ | :<i>"Most of the townsfolk keep to themselves. Like, a lot. Old Garth's the only person that really talks to me, and he's sweet for a grandpa. Oh, and his little girl Gwyn, too: she's a peach, and I'm sure she'll make a great mom.</i><br>—[[Cait]] | ||
__TOC__ | __TOC__ | ||
==Appearance== | ==Appearance== | ||
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**<b>Garret</b> <i>(available during [[Dog Days]] after finding [[Garret]])</i> | **<b>Garret</b> <i>(available during [[Dog Days]] after finding [[Garret]])</i> | ||
+ | TODO TalkStuff | ||
====Drink==== | ====Drink==== | ||
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====[[Right of Conquest]]==== | ====[[Right of Conquest]]==== | ||
---- | ---- | ||
− | + | The Champion may start Right of Conquest by asking about the <b>Orc Tribe?</b> from Garth, to which he informs them a bit about the orcs. That orc raiders from the eastern islands trekked a mountain range to get the Hawkethorne and started building fortifications in the [[Foothills]]. The town does not have a proper guard to defend itself however if the orcs wanted to fight the town they would have done so already. He assumes they're looking for something or some<b>one</b> and he's asked a few hunters to keep an eye on them and while the orcs are present the town will have to be on guard. He advises the Champion that they'd best learn how to use their weapon before crossing blades with the islanders at the Foothills. | |
+ | |||
+ | When the Champion has dealt with the Orc Leadership, they will can return to him to inform him that the town can sleep a little more soundly now. <!--If [[Arona]] was recruited, he may have his reservations on the whole thing however if the tribe can keep their distance, he can tolerate a loudmouth lech of an orc in his tavern. -->He heard from the scouts that the orc tribe had stopped menacing the townfolk and asks the Champion if it was their doing. The Champion nods and spins the tale of what happened during their <i>visit</i> to the [[Kervus Warcamp]]. When the Champion finishes their tale, Garth produces a large girdle, embossed with brass studs and a large gold-hued clasp on the front; the [[Champion's Belt]], which was commissioned by [[The Baroness]] as a token of appreciation for their efforts. | ||
====[[Dog Days]]==== | ====[[Dog Days]]==== | ||
---- | ---- | ||
− | TODO | + | {|class="wikitable"border="0" cellpadding="3" |
+ | |- | ||
+ | | || || | ||
+ | |align="top" align="center"| | ||
+ | Written by [[Author-The Observer|The Observer]] | ||
+ | ---- | ||
+ | |} | ||
+ | After three days since the start of the Champion's adventure, Garth will call the attention of the Champion when they wake after sleeping at the inn. When he asks if the Champion is going to head out of town again; to which the Champion confirms, he offers them a job since no one has been heading into the [[Old Forest]] ever since the [[Tutorial|night of the blizzard]]. He informs the Champion of [[Westbank]], which is a logging camp west of the river in the Old Forest that is responsible for about half the timbers that make up Hawkethorne once passed through there. About two to three weeks before the Champion came to town, there had strange things going on near the camp, from animals acting oddly to a series of close shaves with things in the darkness. It took him and [[Brother Sanders]] about a week or so to try and get something of a militia together going to head into the camp to investigate however word came down that a [[Warg]] had been spotted prowling near the treeline. His [[Garret|idiot son]] took wind of that and declared he was going to take care of the problem by himself, however that was three days before the Champion arrived and neither him nor anyone from the logging camp has shown their faces in town since. With all the nonsense happening of late, no one has been able to go in and check on the camp. Further information about the camp, the troubles that plagued it and his son will be filled in by Garth when the Champion asks about them. | ||
+ | |||
+ | Once the Champion has finished their questions, before they leave, Garth informs them that he had an argument with his son the night before. One of many in which he told his son that he was an idiot - to which he is - and Garret said that if the took down the warg, which is the first actual threat Garret has met beyond the woods that could send him over his head in trouble, that'd prove otherwise. Garth states that he should have said something else but Garret stormed out of the room, he will apologize to the Champion about unloading this on the Champion although the Champion did ask. He asks the Champion if they find Garret alive, he thinks Garret will be more than willing to return home at this point, otherwise don't bring him back because he doesn't think Gwyn will be able to take it. | ||
+ | |||
+ | TODO more stuff | ||
====[[Shades of the Past]]==== | ====[[Shades of the Past]]==== |
Revision as of 17:07, 27 May 2020
Garth | |
---|---|
450px Bust of Garth by DCLzexon | |
Creator | Savin |
Information | |
Species | Lupines |
Gender | Male |
Occupation |
Ex-Thief Innkeeper |
Spouse | Unnamed Wife |
Children |
Gwyn(daughter) Garret(son) |
Location | The Frost Hound |
"You're both welcome to stay here at the Frost Hound as long as you like. You did right by a stranger that night, and one good turn deserves another. Plus, if you're sure about heading out after a demon, you'll need a place to rest from time to time."
"Yeah, once upon a time. Lived in one of the bigger lupine villages to the southwest, a good few thousand of us. Enough to have both the poor and rich. And thieves, true, when us dirt farmers couldn't make ends meet between raiding season."
"Oh, why did the gods curse me with a moron for a son?"
OVERHAUL WIP
Garth is the innkeeper of The Frost Hound Tavern in Hawkethorne, and is considered a pillar of its community. He's the closest thing to a leader the people of Hawkethorne have. Garth used to be a thief in his early life before he settled down in Hawkethorne. During his thieving days he was part of a company in which the captain (who would later become his wife) took a liking to him right off. The company kept on for a few years until their luck ran out when one summer his captain tells him that she was pregnant with his kids. It took everything Garth had to convince his wife to settle down, but eventually they did. Sometime after the kids were born she was exiled from Hawkethorne, leaving the kids with him. The exact reason as to why its kept a secret and those who know do not speak of it. Garth also has an old gymnasium near the eastern gates of Hawkethorne, in which after the visiting the gym; two days later Brint/Brienne will clean up the place and mention that he/she talked with Garth about it and thought of chipping in since its like a little home away from home.
- In particular, I've recently started doing favors around town! I particularly like working with Garth and Ivris! I can get some nice food and a good drink for pulling a cart every once in a while, or get some refills on better quality-lube!"
—Sugo - "Garth is one of the nicest men in the town, though he has every right to not be, what with all he's been through. He's done his damnedest to raise his kids right, which is hard as hell for any single parent. I speak from experience on that. I can't imagine how much of a pain in the ass Garret was. Garth has also managed to run one fine establishment, here. Serves some damn good ale at that."
—Nelia - "That's how Daddy works. He may not know you, but he chooses his friends carefully. If you're a friend of his friend, then you're all right with him."
—Gwyn - "Most of the townsfolk keep to themselves. Like, a lot. Old Garth's the only person that really talks to me, and he's sweet for a grandpa. Oh, and his little girl Gwyn, too: she's a peach, and I'm sure she'll make a great mom.
—Cait
Appearance
A towering old wolf-man named Garth runs the place along with his daughter Gwyneth, the serving girl. ... Her father is gruff and speaks little, but the two of them are your only company most days. At night, a few of the local shopkeepers and traders will come in for a drink, but the storm makes even small ventures down the dirt-packed road a less than appealing proposition.
The Frost Hound Tavern, home away from home here in the northlands. The place is small but cozy, with several tables sandwiched between a roaring hearthfire and a bar so polished that it shines. Sawdust coats the wooden floor, soaking up spilled drinks. Behind the bar are racks and racks of ales and lagers — hearty drinks for a hearty people. Garth, the grizzled grey-furred lupine owner, stands behind the bar in his usual place, wiping off mugs or carting out drinks to his handful of patrons.
Interactions
During the Tutorial
Prior to the events of the tutorial, the Champion had been staying at the Frost Hound for 3 days. Garth will call out to them, snapping them out of their long reverie as he comments that they look like they fell asleep at their feet. If the Champion is a Lupine or an Orc he will add some history on the Lupine pack or the bad blood between the Lupines and Orcs. Although ultimately he will pour the Champion a drink, and ask them what's been on their mind since they've been such a good guest. Before the Champion can give an answer, a crash and howling winds comes through the door as a hooded woman weakly calls for help. Nobody moves for a long moment until Garth hobbles towards her with his cane while the rest of the folk turn their heads away. Should the Champion Investigate and Chastise, they will help Garth in assisting the catfolk girl as she collapses. If the Champion chastised the other people for not helping, a middle-aged woman rips off her long skirt and hands it to Garth as a bandage for the headwound the girl; Cait has. If they chose to investigate instead, Garth will rip off his apron and push it against her wound as he instructs the Champion to keep the girl talking as he'll try and clean it up. A few minutes later, Cait recovers enough to tell what happened to her. She states that she has to go back and find her sister, to which Garth sighs wearily and states that she can't go back out there all by herself and he'd go with her but his leg is an issue. Cait says she has to and looks at the Champion, desperate for help. They will agree to accompany her to find her sister but before they head out Garth will give the Champion a weapon befitting of their Class.
After dealing with Kasyrra, when the Champion eventually wakes, they make their way to the Frost Hound's common room to find Garth behind the bar and Cait sitting at one of the tables. The stairs creak, announcing their presence and the two turn their attention towards the Champion. While Cait runs over to give them a big hug, they ask how long they'd been out to which Garth replies that its been a little over a week. He adds that they're lucky to be alive after the flash of light that lit up the night for miles as the old temple collapsed. The Champion's stomach rumbles and Garth laughs, telling the Champion to have a seat as their overdue for some grub. They give Garth an appreciative nod, while Garth makes the Champion food, they recount what happened to Cait. Having listened to their story, Cait asks Garth if they saw something flying right after the explosion, who which he replies that it looked half like a drake and took off into the Old Forest. He mentions that a couple of days after the explosion, hunters started pouring back into the town, babbling about plant creatures attacking them. That between that and the orc tribes at the east, people are afraid to leave town. When the Champion mentions going after Kasyrra, Garth wishes them luck and states that they're both welcome to stay at the Frost Hound for as long as they like, adding in that since they're heading out after a demon they'll need a place to rest from time to time. When the Champion asks if they missed anything else, Cait mentions that Garth's daughter Gwyn went into labor as she gave birth to a litter of eight. Garth adds in that rumor-mongers immediately set to work and the next thing he knows, The Baroness comes all the way down and offers his daughter a business proposition, to be the matron for the new nursery. When the Champion ponders that they find it hard to believe that Gwyn had eight pups and is walking around the next day, Garth snorts and takes pride in saying that Gwyn is truly her mother's daughter as when his own wife whelped in the morning, she was plowing the fields in midday.
Regular Interactions
After the events of the tutorial, Garth can be approached at anytime at The Frost Hound where talking to him will provide the following options:
- Drink - Order a drink! (requires 10 EC)
- Talk - See if Garth's got a few minutes to chat.
- His Adventures - Talk to the old wolf about his adventuring days.
- Old Forest - Question Garth about the forest north of town.
- Orc Tribe? - Question Garth about the orcish threat in the foothills. (while Orc Leadership for Right of Conquest hasn't been dealt with)
- Harvest Valley? - Ask Garth what there is to know about the land beyond the northern river. (while Farmhand's Freeholds hasn't been completed)
- The Frostwood - Ask Garth what there is to know about the land beyond the northern river. (once The Alraune has been dealt with)
- Storage - See if Garth can spare any more space for some of your stuff. (if hasn't bought additional Storage from Garth)
- Garret (available during Dog Days after finding Garret)
TODO TalkStuff
Drink
For the cost of 10 EC, the Champion can pick from an assortment of drinks that will provide a Boon that maximizes a certain attribute based on the chosen drink. It should be noted that the drink is an Alcohol that is not an item and will be consumed immediately.
Name | Description | Function |
---|---|---|
Honey Mead | A sweet mead cultivated from honey, this drink is particularly popular here in the north where it's more difficult to grow grapes. Folk wisdom says a draught a day's good for the mind. | Maximizes Cunning |
Spiced Wine | Imported wine heated and spiced to perfection. A favored drink of the nobility, thought to be excellent for your health in the cold north. | Maximizes Toughness |
Rye Beer | The common drink of peasants and laborers, beer is cheap and easy to make, and frequently consumed to fortify yourself for hard work or battle ahead. | Maximizes Strength |
Apple Cider | A sugary sweet cider that's plentiful in the fertile mountain valleys. Keeps you quick and alert, even when battered down by the ever-present snow and the long winter nights. | Maximizes Agility |
Monastery Wine | A dark ale brewed by monks at the Monastery of the Tree Father far to the south. The initiates drink it to steel their nerves and focus their will before rituals. | Maximizes Willpower |
Lover's Dry | A dry, light beer made by the minotaurs of the eastern mountains to get drunk slowly, letting lovers take their time getting to know one another... and pay for a few more beers. | Maximizes Presence |
Garth Goes Dad Mode
Written by The Observer |
If Gwyn is at least 25% through her current pregnancy and Garth hasn't talked to the Champion about this before, when entering The Frost Hound, there will be a 20% chance for this scene to occur. Additional dialogue will occur if the following conditions are met (not all need to be met but will add to scene variety):
- Completed Dog Days
- Garret is at the bar (7:00 - 8:59 or 19:00 - 20:59)
- The Champion has donated more than 500 EC to the Hawkethorne Nursery
Upon entering the inn, the Champion will note the current lack of patrons and decidedly chiller atmosphere. Garth notices the Champion and tells them that they need to talk for a moment, and he's not taking no for an answer. When asked what's the matter, he brings up that its about his daughter. If the Champion had saved Garret by completing Dog Days, he will state:
- "Just like the first time, the idiot tongues are going around wagging that her brother was the one who'd done the deed, and I made sure to shut those up real quick. It's one of the benefits of being a pillar of the community"
If they had not rescued Garret yet, then he will state that this has happened before and although she is a big girl and can make her own decisions, he's still her father and its only natural for him to be concerned. It would have been nice if they'd could've asked him first although if nothing else, they had helped Cait when no one else would. The Champion comments that that was a low bar to clear, Garth adds that he's not an unreasonable man, that's but a minimum, they must not go around upsetting her like the last one did or else they'd be in trouble with Garret (if rescued):
- "Don't underestimate him. Sometimes, my son being an idiot has its uses. He can't be bargained with. He can't be reasoned with. He doesn't feel pity, or remorse, or fear. And he absolutely will not stop, ever, until you're dragged back in here by the scruff of your neck to pay your dues to my little girl. You get me?"
If Garret hasn't been rescued yet, then they'd be in trouble with her mother:
- "Let's just say that my idiot son takes after her where it counts. Like Garret, she can't be bargained with. She can't be reasoned with. She doesn't feel pity, or remorse, or fear. She has a nose for these things; she'll un-exile herself if she catches so much as a whiff of shit on the wind. And she absolutely will not stop, ever, until you're dragged back in here by the scruff of your neck to pay your dues to my little girl. You get me?"
With that out of the way, he asks that the Champion just take good care of his little girl before returning to his business.
Right of Conquest
The Champion may start Right of Conquest by asking about the Orc Tribe? from Garth, to which he informs them a bit about the orcs. That orc raiders from the eastern islands trekked a mountain range to get the Hawkethorne and started building fortifications in the Foothills. The town does not have a proper guard to defend itself however if the orcs wanted to fight the town they would have done so already. He assumes they're looking for something or someone and he's asked a few hunters to keep an eye on them and while the orcs are present the town will have to be on guard. He advises the Champion that they'd best learn how to use their weapon before crossing blades with the islanders at the Foothills.
When the Champion has dealt with the Orc Leadership, they will can return to him to inform him that the town can sleep a little more soundly now. He heard from the scouts that the orc tribe had stopped menacing the townfolk and asks the Champion if it was their doing. The Champion nods and spins the tale of what happened during their visit to the Kervus Warcamp. When the Champion finishes their tale, Garth produces a large girdle, embossed with brass studs and a large gold-hued clasp on the front; the Champion's Belt, which was commissioned by The Baroness as a token of appreciation for their efforts.
Dog Days
Written by The Observer |
After three days since the start of the Champion's adventure, Garth will call the attention of the Champion when they wake after sleeping at the inn. When he asks if the Champion is going to head out of town again; to which the Champion confirms, he offers them a job since no one has been heading into the Old Forest ever since the night of the blizzard. He informs the Champion of Westbank, which is a logging camp west of the river in the Old Forest that is responsible for about half the timbers that make up Hawkethorne once passed through there. About two to three weeks before the Champion came to town, there had strange things going on near the camp, from animals acting oddly to a series of close shaves with things in the darkness. It took him and Brother Sanders about a week or so to try and get something of a militia together going to head into the camp to investigate however word came down that a Warg had been spotted prowling near the treeline. His idiot son took wind of that and declared he was going to take care of the problem by himself, however that was three days before the Champion arrived and neither him nor anyone from the logging camp has shown their faces in town since. With all the nonsense happening of late, no one has been able to go in and check on the camp. Further information about the camp, the troubles that plagued it and his son will be filled in by Garth when the Champion asks about them.
Once the Champion has finished their questions, before they leave, Garth informs them that he had an argument with his son the night before. One of many in which he told his son that he was an idiot - to which he is - and Garret said that if the took down the warg, which is the first actual threat Garret has met beyond the woods that could send him over his head in trouble, that'd prove otherwise. Garth states that he should have said something else but Garret stormed out of the room, he will apologize to the Champion about unloading this on the Champion although the Champion did ask. He asks the Champion if they find Garret alive, he thinks Garret will be more than willing to return home at this point, otherwise don't bring him back because he doesn't think Gwyn will be able to take it.
TODO more stuff
Shades of the Past
TODO
Quintillus
Written by BubbleLord |
Having rescued Quintillus from the cultists in the Harvest Valley, the Champion has the option to escort him to Hawkethorne, recommend him to visit Garth at The Frost Hound and tell him that they sent him, or tell him to fuck off. If he was escorted or recommended to go to Hawkethorne, he will have a talk with Garth. When talking to Quintillus about their Arrangement, he will say that he's preparing a guide about the cult so the local leaders can be on the lookout of any of Master Tollus' spies in exchange a room at the inn, although he states that Tollus' agents have no real reason to infiltrate the town anymore considering the success of the Ritual that summoned Kasyrra.
Sex
You can't have sex with Garth, ever, so don't bother asking.
Quest Related
Dog Days
Garth will ask the Champion to investigate the disappearance of his son Garret, who left for a logging camp before the blizzard hit and hasn't been seen since. The camp is situated on the western side of the Old Forest.
Right of Conquest
Garth has informed the Champion of an orcish warcamp in the eastern foothills, close enough to threaten Hawkethorne. While they're not exactly an army, maybe they could do something to dissuade them from raiding down into the lowlands, so the town and its inhabitants could rest easier.
Shades of the Past
Garth looks like he's got a job for the Champion, a request to retrieve something important to his wife from an old lupine fort. He's asked them to inquire with River, a local bard staying at the Frost Hound for details.
Farmhand's Freeholds
Garth mentions the recent events happening in Harvest Valley and is concerned about a farm that supplies a big chunk of food for the Frost Hound and its inhabitants. He will ask the Champion to check up on the farm and make sure everything's alright.
Blacksmith's New Clothes
During the Champion's date with Ragnild, they will wine and dine at The Frost Hound with Garth wearing a very ill-fitting waistcoat and bowtie when he serves them a bucket of iced wine.
Missing Meows
If the Champion refuses Hirrud's request, he will become angry and surge to his feet quickly, however he falls flat on his face and becomes unconscious. Should Brint not be around, he may call Garret to throw Hirrud out or he'll do it himself because Hirrud didn't pay for a room. If the Champion confronts Hirrud with the Cat Harem about their freedom, the common folk around will withdraw into their homes or businesses though they will see Garth just staring out the Frost Hound's window with a big grin on his grizzled old mug.
Trivia
- The quote from Garth describing his son during his Dad Mode scene is a reference to The Terminator when Kyle Reese explains to Sarah Connor what the Terminator is.
- Garth appears as a quote in the harpies codex entry.
Gallery
- CoC2 Garth.png
Headshot of Garth