Difference between revisions of "Main Page"
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=== Characters === | === Characters === | ||
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==== Companions ==== | ==== Companions ==== | ||
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==== [[Persistent Characters]] ==== | ==== [[Persistent Characters]] ==== | ||
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[[Armor]] - [[Underclothes]] - [[Weapons]] - [[Shields]] - [[Catalysts]] - [[Accessories]] | [[Armor]] - [[Underclothes]] - [[Weapons]] - [[Shields]] - [[Catalysts]] - [[Accessories]] | ||
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==== Consumables ==== | ==== Consumables ==== | ||
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[[Transformative item |Transformative Items]] - [[Consumable item |Consumable Items]] | [[Transformative item |Transformative Items]] - [[Consumable item |Consumable Items]] | ||
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==== Other Items ==== | ==== Other Items ==== | ||
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[[Addiction |Addiction]] - [[Alignment |Alignment]] - [[Appearance |Appearance]] - [[Bad_Ends_|Bad Ends]] - [[Boons]] - [[:Category:Classes |Classes]] - [[Combat Mechanics |Combat Mechanics]] - [[Exhibitionism |Exhibitionism]] - [[Fatigue]] - [[Minigame_|Minigames]] - [[Perks by source |Perks]] - [[Pregnancy |Pregnancy]] - [[Racial score |Racial Score]] - [[Talents]] | [[Addiction |Addiction]] - [[Alignment |Alignment]] - [[Appearance |Appearance]] - [[Bad_Ends_|Bad Ends]] - [[Boons]] - [[:Category:Classes |Classes]] - [[Combat Mechanics |Combat Mechanics]] - [[Exhibitionism |Exhibitionism]] - [[Fatigue]] - [[Minigame_|Minigames]] - [[Perks by source |Perks]] - [[Pregnancy |Pregnancy]] - [[Racial score |Racial Score]] - [[Talents]] | ||
− | + | ==== Classes ==== | |
− | + | Classes determine what you're able to do in combat through a combination of passive perks and active talents, which include things like magic spells and fighting styles. see [[:Category:Classes|Classes]] | |
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− | ==== | + | === World, Lore & Mechanics === |
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+ | There are several components that make up the CoC2 universe. Some can be found below. | ||
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+ | ==== History and Lore ==== | ||
+ | General story details and bits of background history on some events that have an impact in the world of [[Savarra]]. | ||
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− | + | ==== Religions ==== | |
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− | ==== | + | ===== Technologies ===== |
− | + | Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary. | |
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− | ==== | + | ==== Races ==== |
+ | Applicable races found throughout the world. <i>Note that not every single race encountered is listed.</i> For more creature variants, see [[:Category:Creatures ]] | ||
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− | + | ==== Factions ==== | |
− | ==== | + | Various organizations or groups that have presence in CoC2. |
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Revision as of 00:51, 2 May 2018
Corruption of Champions II is a game under active development by Savin & crew.
Characters
Companions
CoC2 features a cast of characters that the player can take with them on their adventures.
For a more comprehensive breakdown of characters featured in the game, see Companions.
Persistent Characters
Persistent characters are usually, though not always, named. These characters include townsfolk and supporting characters, such as the Frost Hound Tavern's owner, Garth.
Enemies
Enemies are the characters that you encounter in battle along the way.
Regions
The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See Category:Regions for more detailed breakdowns of each area in the game.
Items
For information about equipment and consumable items, see the items category.
Equipment
Items that can be physically equipped to a character.
Armor - Underclothes - Weapons - Shields - Catalysts - Accessories
Consumables
Items that are consumed to attain various effects.
Transformative Items - Consumable Items
Other Items
Items that either don't fall under the former categories or otherwise have alternate uses.
Toys - Miscellaneous Items - Key Items - Unique Items
Game & Engine Mechanics
For information about internal mechanics, formulas, and other implementation specifics, see Game Mechanics.
Addiction - Alignment - Appearance - Bad Ends - Boons - Classes - Combat Mechanics - Exhibitionism - Fatigue - Minigames - Perks - Pregnancy - Racial Score - Talents
Classes
Classes determine what you're able to do in combat through a combination of passive perks and active talents, which include things like magic spells and fighting styles. see Classes
World, Lore & Mechanics
There are several components that make up the CoC2 universe. Some can be found below.
History and Lore
General story details and bits of background history on some events that have an impact in the world of Savarra.
Religions
Technologies
Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.
Races
Applicable races found throughout the world. Note that not every single race encountered is listed. For more creature variants, see Category:Creatures
Factions
Various organizations or groups that have presence in CoC2.
Contributing
There's a handy list of templates to be used when adding Wiki content regarding CoC2. See Contributing
References
The location of the main game itself can be found at the official [1] website.
For reference information on submitting written material to the CoC2 game itself. See Writing Reference
For reference information on possible cheats and/or exploits in the CoC2 game. See Cheat List
For reference information on editing a CoC2 save game file (not recommended). See Save Editing