Companion Sets

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Cait-Gat0w-ChibiCard-Note.png Note:
Companion Set V3 rework in progress, Agni & Arona sets done, more tomorrow --Spotty McBumble Fuck (talk) 13:33, 30 January 2025 (UTC)


Instead of micromanaging a companion's equipment, companions have companion sets that will change their weapons and equipment, perks, primary stats, and powers. These sets can be found and changed at the Character section in the Journal while the desired companion is present in the party, this can also be done at almost anytime.

Agnimitra

Flamewing


Powers Perks CG
Level Name Note
1 Flametongue
(At-Will) [Stance]
  • [Charm][Performance]
  • On Use: Ally target heals [50 * (1 + Sexiness / 200)] HP
  • Maintain: Add [Presence * (1 + Sexiness / 100)] Fire Damage to Ally's Weapon [Flametongue]
2 Heat Mirage
(Recharge 4)
  • (3 Turns) Party gains Heat Mirage
    • +15 Evasion
    • +20 Fire & Frost Resistance
2 Cauterize
(Recharge 2)
2 War Hymn
(Encounter)
  • [Performance]
  • Party gains War Hymn
    • +10 per turn(until +50) :
      • Armor, Ward, & Focus
      • Attack Power & Spellpower
5 Solar Cannon
(Ultimate)
  • [Performance]
  • Deal [200 + (Sexiness as a %)] Fire Damage to target
  • Deal [100 + (Sexiness as a %)] Fire Damage to all others
Level Name Note
1 Phoenix Flames
  • Immune to Burning
  • Heal [Level * 5] HP per turn while below 50% HP
3 Heat Treatment
  • (12 Hours) After sleep, party gains +25 Fire Resistance [Heat Treatment]
5 Bardic Knowledge
  • 1/2 of Cunning added to Mental Resistance
7 Child Of Flame
  • (1 Turn) Upon taking Fire Damage [Child Of Flame]:
    • Heal [Level * 3] HP
    • Gain +50 Spellpower

Agnimitra-AnonArts-Full.png

Author:B

  • 0.4.24: Added

Default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryGittern
ArmorFlamewing Garb

This set currently has no upgrades

Cunning Agility Presence
Role
Healing and Support
Damage Type
Fire-focused
An outfit consisting of three Flame Capes, hand-sewn together by Agnimitra herself. The style is minimalistic and open, reminiscent of her home culture in Tronarii, leaving much of her skin exposed — it was designed to keep her decent, nothing more. The flame-repellant material of the outfit adds to her already-formidable resistance to heat.

Arona

Warhides


Powers Perks CG
Level Name Note
1 Guarded Stance
(At-Will) [Stance]
  • On Use: Gain [10% of Max HP] Shield HP [Shielded]
  • Maintain:
    • +10 Armor & Evasion
    • Generate [10 + Toughness * 2] Threat per turn
    • Abilities generate 20% more Threat
2 Shield Drive
(Recharge 3)
  • [Shield:Melee]
  • Attempt a Physical Attack to deal [40 + (Attack Power as a %)] Crushing Damage
    • (On hit)(2 Turns) Target is Staggered
      • -10 Evasion
      • -10% Damage Dealt
  • (Self) Remove Sundered
  • Generate [300 + Threat / 7] Threat
  • (2 Turns) Gain Defending
    • +50 Armor, Ward, & Focus
2 Cleave
(Recharge 3)
  • [Weapon:Melee]
  • Make a Weapon Attack to each enemy
2 Prime Target
(Encounter)
  • [Weapon:Melee]
  • Make a Weapon Attack with +100 Attack Power
  • (On hit)(1 Turn) Target is Staggered
      • -10 Evasion
      • -10% Damage Dealt
  • (On hit) Tease Attack to each enemy
5 Berserkergang
(Ultimate) [Stance]
  • On Use: Cleave
  • +100 Attack Power & Critical Chance
  • +40 to All Resistances
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 War Paint
  • (12 Hours) After sleep, party gains +5 to All Resistances

    (Physical, Magic, & Magic Resist is not a resistance)
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Tough Skin
  • +20 to All Resistances

Arona-Moira-Full.png

  • 0.0.18: Added

Author:Savin

Default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryArona's Mastbreaker
OffhandHoplon Shield
ArmorArona's Warhides

This set currently has no upgrades

Presence Toughness Strength
Role
Tank
Arona's armor, made from padded boar's hide and heavy boiled leather. Calling it skimpy would probably be far too conservative: her clothes are nothing more than a strap across her black nipples to hold back her heavy tits, a pair of crotch-hugging shorts and loincloth that seem designed from the ground up to emphasize her masculine bulge, and her boots. With one well-timed flex, you're pretty sure Arona could shred most of her outfit on her chiseled muscles — all the better to get her cock out and start fucking at a moment's notice.

Chieftain's Bronze


Powers Perks CG
Level Name Note
1 Wide Sweep
(At-Will)
  • [2H Weapon:Melee]
  • Make a Weapon Attack on each enemy with -50 Attack Power
  • (On hit)(1 Turn) Enemy is Distracted
    • -20 Accuracy
    • (EFW) 2 Turns instead
2 Inspire Wrath
<Blessing>
(Recharge 3)
  • [Spell]
  • (1 Turn) Party gains Blessed
    • +10 Accuracy
    • +100 Attack Power, Spellpower, & Sexiness
2 Cleave
(Recharge 3)
  • [Weapon:Melee]
  • Make a Weapon Attack to each enemy
2 Thunder Strike
(Encounter)
  • [Weapon:Melee]
  • Target Physical Resist with +150 Attack Power
  • (On hit)(3 Turns) Target is Sundered
    • -50% Armor
    • (EFW) 6 Turns instead
  • (On crit)(1 Turn) Target is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
    • (EFW) Unaffected
5 Berserkergang
(Ultimate) [Stance]
  • +100 Attack Power & Critical Chance & +40 to All Resistances
  • On Use: Cleave
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 War Paint
  • (12 Hours) After sleep, party gains +5 to All Resistances

    (Physical, Magic, & Magic Resist is not a resistance)
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Eye For Weakness
  • 2x duration for Negative Combat Effects applied by Arona
    (marked as EFW)

Arona-Moira-Full.png

Currently no unique CG

  • 0.3.10: Added

Author:Savin

Visiting Ragnild with Arona after the events of Right of Conquest, with Arona now being warchief

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryArona's Mastbreaker
ArmorChieftain's Bronze

This set currently has no upgrades

Presence Toughness Strength
Role
Support & Debuff
A suit of bronze armor made by the Kervus' master smith on special order for Arona once she became the tribe's chieftain. This armor is bulky enough to leave Arona free to focus all her efforts on massive two-handed hammer swings, forgoing her shield and any attempt at active defense for a berserker's charge in the vanguard, leading her comrades to victory in her wake!

Berserker


Powers Perks CG
Level Name Note
1 Wide Sweep
(At-Will)
  • [2H Weapon:Melee]
  • Make a Weapon Attack on each enemy with -50 Attack Power
  • (On hit)(1 Turn) Enemy is Distracted [-20 Accuracy]
1 Execute
(Encounter)
  • [2H Weapon:Melee]
  • Make a Weapon Attack with:
    • (Based on the target's % of their missing health):
      • +75 to 275 Attack Power
      • +0 to 40 Accuracy
2 Shell Cracker
(Recharge 3)
  • [Weapon:Melee]
  • Make a Weapon Attack with +50 Armor Penetration & Accuracy
  • (On hit)(2 Turns) Target is Sundered [-50% Armor]
2 Kiaijutsu
(Recharge 3)
  • (2 Turns) Gain Heightened Senses [+25 Attack Power]
  • Target Mental Resist to deal [10 + (Attack Power as a %)] Crushing Damage
  • (On hit) Target is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
5 Berserkergang
(Ultimate) [Stance]
  • On Use: Cleave
  • +100 Attack Power & Critical Chance
  • +40 to All Resistances
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • +25 Attack Power
3 War Paint
  • (12 Hours) After sleep, party gains +5 to All Resistances

    (Physical, Magic, & Magic Resist is not a resistance)
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Cleaving Strikes
  • Successful Weapon Attacks deal 40% damage to all other enemies

Arona-Moira-Full.png

Currently no unique CG

  • 0.3.40: Added

Returning to The Frost Hound and witnessing Gwyn sparring with Arona, requires having completed Right of Conquest, with Arona being exiled. Requires at least 3 days pass since her exile.

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryArona's Mastbreaker
ArmorArona's Warhides

This set currently has no upgrades

Presence Toughness Strength
Role
Damage
In her exile, Arona has picked up an even more ferocious fighting style than before. She's forgone her shield—choosing instead to focus all her strength into her mighty hammer—picked up some tricks from Garth, covered herself with blue warpaint, and honed her rage into a weapon all its own. Seems the orc will be leading the charge in the future.

Spirit Totem


Powers Perks CG
Level Name Note
2 Holy Shock
  • [Spell][Weapon:Melee]
  • Make a Weapon Attack with an additional [30 + (Spellpower as a %)] Holy Damage
2 Steady Strike
  • [2H Weapon:Melee]
  • Guaranteed Weapon Attack with +200 Attack Power
  • Heal 60 HP
4 Charge Weapon
(At-Will) [Stance]
  • [Spell]
  • On use: Make a Magical Attack to deal [15 + (Spellpower as a %)] Holy Damage to each enemy
  • Maintain: Weapon Attacks deal an additional [25 + (Spellpower as a %)] Holy Damage
4 Smite Evil
(Encounter)
  • [Spell][Weapon:Melee]
  • Make a Weapon Attack with +50 Accuracy dealing additional [50 * (1 + Spellpower / 100)] Holy Damage
  • (On hit): Party heals [30 * (1 + Spellpower / 100)] HP
5 Berserkergang
(Ultimate) [Stance]
  • On Use: Cleave
  • +100 Attack Power & Critical Chance
  • +40 to All Resistances
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • +25 Attack Power
3 War Paint
  • (12 Hours) After sleep, party gains +5 to All Resistances

    (Physical, Magic, & Magic Resist is not a resistance)
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Righteous Fury
  • Weapon & Spells deal additional [10 * (1 + Willpower / 30)] Holy Damage

Arona-Moira-Full.png

Currently no unique CG

  • 0.3.40: Added

Created by Viviane at the end of I Ain't Afraid of No Ghost

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryNightfang
ArmorSpirit Totem Warhides

This set currently has no upgrades

Willpower Agility Strength
Role
Damage
Damage Type
Holy-focused
Where once Arona carried her trademark Mastbreaker, she now bears The Nightfang, a great runic axe crafted specifically for spectre slaying by Viviane. Around her shoulders and covering her head is a wolfskin cloak, with the head of the beast functioning as a pseudo-helmet. And a tool for intimidation. It seems she now has a way to properly face her fears.

Hawkeye


Powers Perks CG
Level Name Note
1 Focus Shot
(At-Will)
  • [Weapon:Ranged]
  • Make a Weapon Attack
  • (On hit)(1 Turn) Target is affected by Bullseye [attacks on target gain +25 Accuracy]
  • (EFW) 2 Turns instead
1 Mighty Draw
(Recharge 1)
  • [Weapon:Ranged]
  • Make a Weapon Attack with -10 Accuracy but +75 Attack Power
  • (On hit)(1 Turn) Target is Staggered
    • -10 Evasion
    • -10% Damage Dealt
    • (EFW) 2 Turns instead
1 Wyvernbane
(Encounter)
  • [Weapon:Ranged]
  • Make a Weapon Attack with +25 Accuracy & +200 Attack Power
    • +20 Critical Chance against targets affected by Flight
  • (On hit)(1 Turn) Target is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
    • (EFW) Unaffected
2 Pierce and Fade
(Recharge 3)
  • [Weapon:Ranged]
  • Make a Weapon Attack with +75 Attack Power
  • (2 Turns) Gain Obscurement
    • +10 Evasion
    • Generate no Threat
  • (On hit)(2 Turns): Target is:
5 Berserkergang
(Ultimate) [Stance]
  • On Use: Cleave
  • +100 Attack Power & Critical Chance
  • +40 to All Resistances
Level Name Note
1 Twist The Knife
  • +50 Attack Power for a successful Weapon Attack against a target with a Negative status effect
3 War Paint
  • (12 Hours) After sleep, party gains +5 to All Resistances

    (Physical, Magic, & Magic Resist is not a resistance)
5 Killing Spree
  • Heal 12% Max HP upon defeating an enemy
7 Eye For Weakness
  • 2x duration for Negative Combat Effects applied by Arona
    (marked as EFW)

Arona-Moira-Full.png

Currently no unique CG

  • 0.7.7: Added

Author:Savin

After the events of Act One of In Her Footsteps, having recruited Etheryn before, Arona is present in party, and walking to or past The Winter City waystone. There Arona will learn archery.

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryGreatbow
ArmorArona's Warhides

This set currently has no upgrades

Strength Agility Toughness
Role
Damage & Debuff
Clad in her heavy leather warhides and wielding a titanic Njorhaaltan war bow almost as tall as she herself is, the massive she-orc rains titanic arrows down on her foes from afar. Her shots knock her foes around with the sheer size and force behind them, sending the weak flying and the flying hurtling to the ground.

Atugia

Knight Set


Powers Perks CG
Level Name Note
1 Guarded Stance
(At-Will) [Stance]
  • On Use: Gain [10% of Max HP] Shield HP [Shielded]
  • Maintain:
    • +10 Armor & Evasion
    • Generate [10 + Toughness * 2] Threat per turn
    • Abilities generate 20% more Threat
1 Eternal Light
(Recharge 1)
  • [Healing]
  • Heal an ally by [15 * (1 + Spellpower / 200)]%
  • (3 Turns) Target gains Eternal Light [Heal [5 * (1 + Spellpower / 200)]% per turn]
1 Echoes of Life
(Encounter)
  • [2H Weapon:Melee]
  • Make a Weapon Attack with +20 Attack Power to each enemy
  • (On hit)(1 Turn) Enemy is Terrified [-15 Magic Resist & Sexiness]
  • Party heals 10% Max HP
2 Ancestor's Judgement
(Recharge 2)
  • (2 Turns) Party gains Ancestor's Judgement
    • (Until Shield HP drain or 2 Turns):
      • [35 * (1 + Spellpower * 0.01)] Shield HP
      • +30 Armor, Focus, and Ward
5 Shell
(Ultimate)
  • Gain:
    • Shelled
      • +500 Threat per turn
      • [150 + Toughness * 5] Shield HP
    • 1337 Threat
Level Name Note
1 Font of Will
  • Heals 5% Max HP per turn
3 Cherish This
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Wellspring
  • Healing received by party increased by 25%
  • Font of Will not affected

Atugia-DCL-Full-V2.png

Author:Gardeford

  • 0.2.4: Added

Default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimarySummoned Halberd
ArmorSigil-bound Jerkin

This set currently has no upgrades

Toughness Agility Willpower
Role
Shield, Tank, & Support
A one piece vest made of tough but flexible spider silk cloth. Atugia is able to move with ease while wearing it, and the attached skirt is barely long enough to leave anything to the imagination. A pair of sturdy boots are oft left out entirely when the ground is less treacherous, but nevertheless complete the outfit. A lack of lower coverage sometimes leads to her opponents being given a nice view...

Runic Berserker Set


Powers Perks CG
Level Name Note
1 Deflecting Strike
(At-Will)
  • [Weapon]
  • Make a Weapon Attack with -15 Attack Power
  • (On hit)(1 Turn) Gain Shielded [(11 * (1 + Spellpower / 100)) / 2 Shield HP]
  • (On miss)(1 Turn) Gain Shielded [11 * (1 + Spellpower / 100) Shield HP]
1 Stormrage
(Recharge 3)
  • [Spell][Melee]
  • Attempt a Physical Hit to deal [40 + (Attack Power as a %)] Storm Damage
  • (On hit) Heal HP equal to half the damage dealt
1 Cornered Beast
(Encounter)
  • [Weapon:Melee]
  • Make a Weapon Attack with +50 Attack Power
  • Gain:
    • 20 or [Threat - starting Threat] Threat
    • Cornered Beast [+10 Attack Power, Armor, Ward, and Focus, up to +65 when at 20% HP or less]
2 Boltcloud Barrier
(Recharge 4)
  • [Spell]
  • Make an attack to the Evasion of each enemy, dealing [20 + (Spellpower as a %)] Storm & Crushing Damage(i.e. 20+ Storm & 20+ Crushing)
  • Gain:
5 Shell
(Ultimate)
  • Gain:
    • Shelled
      • +500 Threat per turn
      • [150 + Toughness * 5] Shield HP
    • 1337 Threat
Level Name Note
1 Frenzy
  • When at < 60% HP:
    • Gain:
      • +50 Attack Power
      • +10 Critical Chance, Focus & Mental Resist
    • Armor reduced by 50%
3 Cherish This
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Static
  • When an enemy deals HP damage, they take [15 + (Spellpower as a %)] Storm Damage
7 Storm Strikes
  • Weapon and Spell Attacks deal an additional [10 * (1+ Willpower / 30)] Storm Damage

Atugia-DCL-Full-V2.png

Currently no unique CG

Author:Gardeford

  • 0.5.36: Added

Obtained after speaking with Atugia after bringing her to the Kervus Warcamp.

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryLightning Axe
OffhandLightning Axe
ArmorBerserker's Pelt

This set currently has no upgrades

Strength Agility Willpower
Role
Damage
Damage Type
Storm-focused
A combination of Southern runic magic and the fury of orcish battle frenzy. Runes that normally channel the aspects of one's ancestors can be used to funnel repressed rage from that same source. While still protective of one's allies, this set is geared toward making the threats disappear.

Azyrran

Hive Knight Set


Powers Perks CG
Level Name Note
1 Guarded Stance
(At-Will) [Stance]
  • On Use: Gain [10% of Max HP] Shield HP [Shielded]
  • Maintain:
    • +10 Armor & Evasion
    • Generate [10 + Toughness * 2] Threat per turn
    • Abilities generate 20% more Threat
1 Argent Smite
(Recharge 3)
  • [Spell][Weapon:Melee]
  • Attempt a Weapon Attack to deal an additional [30 * (1 + Spellpower / 100)] Holy Damage
  • (On hit) Party heals for 15% of the damage dealt
1 Poison Edge
(Encounter)
  • [Weapon]
  • Attempt a Normal Attack with +200 Attack Power & +25 Accuracy
  • (On hit)(3 Turns) Target is Poisoned
    • [15 + Cunning] Blight Damage per turn
    • -10 Evasion
2 Cleave
(Recharge 3)
  • [Weapon:Melee]
  • Make a Normal Attack to each enemy
5 Floral Aegis
(Ultimate)
  • (3 Turns) Party gains Floral Aegis [Reduce all damage taken by 50%]
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 Hive Knight's Scent
  • (12 Hours) After sleep, party gains:
    • +10 Magic Resist
    • Tease Damage turns into Pheromone Damage
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Righteous Fury
  • Weapon & Spells deal additional [10 * (1 + Willpower / 30)] Holy Damage

Azyrran-Moira-Full-V2.png

  • 0.2.12: Added

Default Set

Atugia & Azyrran's default set share the same name Knight Set in-game. To prevent confusion, the wiki has labelled Azyrran's set as the Hive Knight Set.

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryKnightly Short-lance
OffhandBlackwood Shield (Hoplon Shield)
ArmorBlackened Bronze Chestpiece

This set currently has no upgrades

Strength Toughness Willpower
Role
Tank
Damage Type
Holy-focused
A blackened bronze chestpiece, accompanied by a light skirt and additional bindings made for heavy tits. With an ornate wooden-and-metal lance, alongside a body-covering shield this set is made for damage and endurance.

Honey Maiden's Dress


Powers Perks CG
Level Name Note
1 Heal
(At-Will)
  • [Spell][Healing]
  • Heal target for [30 * (1 + Spellpower / 200)]% of their Max HP
  • (Target) Remove Bleeding
1 Allure
(Recharge 2)
  • [Tease:Crotch]
  • Attempt a Normal Crotch Tease to each enemy
  • (On hit)(1 Turn) Enemy is Aroused [-15 Spellpower & Mental Resist]
1 Song of Splendor
(Encounter)
  • [Charm][Performance][Tease]
  • Attempt a tease attack on each enemy to deal 25 + Presence + (Sexiness as a %) tease damage
  • (On hit)(3 Stacks) Enemy is affected by Resonance
    • Each stack increases the Critical Chance against the target by +5, all stacks are consumed upon a critical hit
2 One-Two
(Recharge 4)
  • Attempt 2x Physical Attacks to deal:
    • [20 + (Attack Power as a %)] Penetrating Damage
    • [10 + (Attack Power as a %)] Drug Damage
  • (On hit) Attempt a Mental Attack with -10 Accuracy
    • (On hit)(2 Turns) Target is Aroused [-15 Spellpower & Mental Resist]
5 Sweet Protector
(Floral Aegis)
(Ultimate)
  • (3 Turns) Party gains Sweet Protector (Floral Aegis)
    • [Reduce all damage taken by 50%]
Level Name Note
1 Stylish!
  • Sexiness increased by [Level * 4]
3 Hive Knight's Scent
  • (12 Hours) After sleep, party gains:
    • +10 Magic Resist
    • Tease Damage turns into Pheromone Damage
5 Commanding Presence
  • 1/2 of Presence added to Mental Resist
7 Enchanting Acts
  • Normal Tease Attacks deal 40% of its damage to all other enemies
    • 40% of (30 + (Sexiness as a %))

Azyrran-Moira-Full-V2-Bimbo.png

  • 0.3.26: Added

Obtained at the end of Sweetest Climax

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryFloral Short-lance (Knightly Short-lance)
OffhandBeautiful Shield (Hoplon Shield)
ArmorPretty Pink Corset

This set currently has no upgrades

Presence Agility Cunning
Role
Support

tease nuke with an at-will heal

Homurakko (2025)

Damage Type
Tease-focused
Reshaped by the arcane, and with a corset that fights a losing battle against giant tits, this beautifully floral, maid-themed set is the perfect weapon for lust-based combat.

Dragoon Set


Powers Perks CG
Level Name Note
1 Serpent's Dance
(At-Will) [Stance]
  • [2H Weapon:Melee]
  • On Use: All enemies gain (2 Stacks) of Resonance
    • Each stack increases the Critical Chance against the target by +5, all stacks are consumed upon a critical hit
  • Maintain (Self):
    • +15 Armor Penetration & Temptation
    • -20% Armor
1 Dragoon's Rally
(Recharge 3)
  • [Healing]
  • Heal party by 15% of their Max HP
  • (3 Turns) Party gains Dragoon's Rally [+10 Attack Power]
1 Queen's Breath
(Encounter)
  • [Spell]
  • Attempt a Magic Attack to each enemy:
  • (On hit) Enemy takes:
    • [25 * (1 + Toughness / 75)] Fire Damage
    • [25 * (1 + Willpower / 75)] Psychic Damage
  • (On miss) Enemy takes half of the damages above
2 Cleave
(Recharge 3)
  • [Weapon:Melee]
  • Make a Weapon Attack to each enemy
5 Command Of Fire
(Floral Aegis)
(Ultimate)
  • (3 Turns) Party gains Command Of Fire (Floral Aegis)
    • [Reduce all damage taken by 50%]
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 Hive Knight's Scent
  • (12 Hours) After sleep, party gains:
    • +10 Magic Resist
    • Tease Damage turns into Pheromone Damage
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Aura of Domination
  • Armor of every enemy is reduced by (Willpower)

Azyrran-Moira-Full-V2-DS.png

  • 0.5.34: Added

Obtained if Azyrran was chosen to remove the spear during the events of A Teatime For Dragons

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryAmazon Spear
ArmorDragoon's Armor

This set currently has no upgrades

Strength Toughness Willpower
Role
Damage & Support

Homurakko says the set makes for an awesome tank

Homurakko (2025)

she’s the queen of aoe
unfortunately that also means she draws more threat than the tank :CaitPensive:

—ScaleTail, Savarran Inhabitant (2025)

No direct description given. From the Dragoon's Armor description:

Dragoon's Armor: Reshaped by the forces buried within the bound Amazon Spear, this armor consists of wicked and beautiful plates of royal purple and gold, framed and caped by sheer silks. This decadent, incredibly sexual, dragon-themed set is the perfect attire for facing down your foes.

Dragoon's Armor: Reshaped by the forces buried within the bound Amazon Spear, this armor consists of wicked and beautiful plates of royal purple and gold, framed and caped by sheer silks. This decadent, incredibly sexual, dragon-themed set is the perfect attire for making new pets.

Lightbearer Set


Powers Perks CG
Level Name Note
1 Dawn Lance
(At-Will)
  • [Spell][Weapon]
  • Attempt a Weapon Attack:
  • (On hit) Most-wounded ally heals [25 * (1 + Spellpower / 100)] HP
  • (On miss) Most-wounded ally heals [20 * (1 + Spellpower / 100)] HP
  • Healer's Hands (HH) will not trigger
1 Floral Grace
(Recharge 3)
  • [Healing][Spell]
  • Heal an ally by [45 * (1 + Spellpower / 200)]% of their Max HP
  • (3 Turns) Target gains Floral Grace
    • Heal [15 * (1 + Spellpower / 200)] HP per turn
  • HH will trigger
1 Banishing Light
(Encounter)
  • [Spell]
  • Attempt a Magic Attack to each enemy dealing [40 + (Spellpower as a %)] Fire Damage
  • (On hit)(2 Turns) Enemy is Staggered
    • -10 Evasion
    • -10% Damage Dealt
  • Party heals [30 * (1 + (Spellpower / 200)] HP
  • HH will not trigger
3 Argent Smite
(Recharge 3)
  • [Spell][Weapon:Melee]
  • Attempt a Weapon Attack to deal an additional [30 * (1 + Spellpower / 100)] Holy Damage
  • Party heals by 15% of the total damage dealt
  • HH will not trigger
5 Sweet Protector
(Floral Aegis)
(Ultimate)
  • (3 Turns) Party gains Sweet Protector (Floral Aegis)
    • [Reduce all damage taken by 50%]
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
3 Hive Knight's Scent
  • (12 Hours) After sleep, party gains:
    • +10 Magic Resist
    • Tease Damage turns into Pheromone Damage
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Righteous Fury
  • Weapon & Spells deal additional [10 * (1 + Willpower / 30)] Holy Damage

Azyrran-Moira-Full-V2.png

Currently no unique CG

  • 0.6.18: Added

Talking to Cait at The Frost Hound will have her explain to Azyrran, faith and how Lumians call upon the light all the time.

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryKnightly Short-lance
OffhandLumian Icon
ArmorBlessed Bronze Breastplate

This set currently has no upgrades

Willpower Toughness Strength
Role
Healer
Damage Type
Holy-focused
Azyrran's traded her shield in for a blessed symbol of Lumia, and with it means to bring the goddess's light to the darkest places of the world. In so doing, she hopes to mend the brokenness left behind by the demons' incursion. With this equipment, Azzy can channel holy light to protect and heal her companions, and banish wicked foes.

Brint & Brienne

Wayfarer's Leathers


Powers Perks CG
Level Name Note
1 Giant's Reach
(At-Will)
  • [Dual Wield Weapon:Melee]
  • Make a single Weapon Attack using both weapons with -5 Accuracy
1 Cleave
(Recharge 3)
  • [Weapon:Melee]
  • Make a Weapon Attack to each enemy
1 Execute
(Encounter)
  • [2H Weapon:Melee]
  • Make a Weapon Attack with:
    • (Based on the target's % of their missing health):
      • +75 to 275 Attack Power
      • +0 to 40 Accuracy
2 Rend
(Recharge 2)
  • [Weapon]
  • Make a Weapon Attack with +50 Attack Power
  • (On hit) Make another attack to Physical Resist
    • (On hit)(2 Turns) Target is Bleeding [loses [3 + Strength] HP per turn]
5 By The Horns
(Ultimate)
  • [Melee]
  • Guaranteed hit to each enemy
  • Damage dealt is [100 + (Attack Power as a %)] Crushing & Penetrating Damage (i.e. 100+ Crushing & 100+ Penetrating)
    • Damage is split per enemy
  • (1 Turn) Enemy is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
Level Name Note
1 Frenzy
  • When at < 60% HP:
    • Gain:
      • +50 Attack Power
      • +10 Critical Chance, Focus & Mental Resist
    • Armor reduced by 50%
3 Eye of the Storm
  • (12 Hours) After sleep, party gains +10 Attack Power
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Cleaving Strikes
  • Successful Weapon Attacks deal 40% damage to all other enemies

Brint-DCL-Full.png

Brienne-Moira-Full-V2.png

Author:Wsan

  • 0.0.18: (Brint) Added
  • 0.2.9: (Brienne) Added

Default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryAxe (Poleaxe)
OffhandMace
ArmorLoincloth And Guards

This set currently has no upgrades

Strength Toughness Agility
Role
Damage

Brint's road-worn leathers. The most eye-catching part of his bare-chested ensemble is a thick loincloth that carries a particularly masculine aroma built up over the minotaur's long journey. While this kit may not provide the best protection, it's easy to move in — perfect for a two-fisted whirlwind of a berzerker.

Brienne's road-worn leathers. The most eye-catching part of her decorative ensemble is a thick loincloth tied up and worn as a dress. While this kit may not provide the best protection, it's easy to move in — perfect for a two-fisted whirlwind of a berzerker.

Arena Armor


Powers Perks CG
Level Name Note
1 Duelist's Stance
(At-Will) [Stance]
  • [Weapon:Melee]
  • On Use: Gain:
    • +100 Threat
    • +10 Evasion & Sexiness
  • Maintain:
    • (Once per turn) The first Melee attack that misses the user will have them immediately attempt a Weapon Attack on the attacker
1 Shield Drive
(Recharge 3)
  • [Shield:Melee]
  • Attempt a Physical Attack to deal [40 + (Attack Power as a %)] Crushing Damage
    • (On hit)(2 Turns) Target is Staggered:
      • -10 Evasion
      • -10% Damage Dealt
  • (Self) Remove Sundered
  • Generate [300 + Threat / 7] Threat
  • (2 Turns) Gain Defending
    • +50 Armor, Ward, & Focus
1 Net Throw
(Encounter)
  • [Thrown]
  • Make an attack against Physical Resist to deal [60 + (Attack Power as a %)] Crushing Damage
  • (On hit)(1 Turn) Target is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
  • (Hit/Miss)(3 Turns) Target is Staggered
    • -10 Evasion
    • -10% Damage Dealt
2 Crowd Control
(Recharge 3)
  • [Weapon:Ranged]
  • Make a Weapon Attack against target with +50 Attack Power
  • Make a Weapon Attack against all other enemies with -25 Attack Power
5 By The Horns
(Ultimate)
  • [Melee]
  • Guaranteed hit to each enemy
  • Damage dealt is [100 + (Attack Power as a %)] Crushing & Penetrating Damage (i.e. 100+ Crushing & 100+ Penetrating)
    • Damage is split per enemy
  • (1 Turn) Enemy is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 Eye of the Storm
  • (12 Hours) After sleep, party gains +10 Attack Power
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Tough Skin
  • +20 to All Resistances

Brint-DCL-Full.png

Currently no unique CG

Brienne-Moira-Full-V2.png

Currently no unique CG

Author:Wsan

  • 0.5.0: Added

Available upon recruitment

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryTrident
OffhandTower Shield
ArmorScale Armor

This set currently has no upgrades

Strength Toughness Agility
Role
Tank & Debuff

pairs well with Twist The Knife users, like thief champ, hexblade Cait, and base Ryn

Homurakko (2025)

The leather-and-scale armor of a novice arena fighter, never destined to be a champion but still a favorite of the folks back home. Accompanied by a barbed throwing trident and a heavy tower shield. Brint wears this old kit with pride, though the armor fits him as though it were made for someone else entirely.

The leather-and-scale armor of a novice arena fighter, never destined to be a champion but still a favorite of the folks back home. Accompanied by a barbed throwing trident and a heavy tower shield. Brienne wears this old kit with pride, though the armor fits her as though it were made for someone else entirely.

Green Knight Set


Powers Perks CG
Level Name Note
1 Regrowth
(At-Will)
  • [Healing][Spell]
  • Heal target by [20 * (1 + Spellpower / 200)]% of their Max HP
  • (1 Turn)Target gains Regeneration [Heal [30 * (1 + Spellpower / 200)] HP per turn]
  • (Target: Self)(1 Turn) Gains Thorny [Reflects [30 + (Spellpower as a %)] Penetrating Damage when struck by any Melee Attack]
  • Healer's Hands (HH) will trigger
1 Lashing Thorns
(Recharge 2)
  • [Spell]
  • Make a Magic Attack to deal [20 + (Spellpower as a %)] Penetrating Damage
  • (On hit)(2 Turns) Target is:
1 Smite Evil
(Encounter)
  • [Spell][Weapon:Melee]
  • Make a Weapon Attack with +50 Accuracy dealing additional [50 * (1 + Spellpower / 100)] Holy Damage
  • (On hit): Party heals [30 * (1 + Spellpower / 100)] HP
  • HH will not trigger
2 Briar Armor
(Recharge 3)
  • [Spell]
  • (2 Turns) Target gains:
    • Thorny [Reflects [30 + (Spellpower as a %)] Penetrating Damage when struck by any Melee Attack]
    • Defending
      • +50 Armor, Ward, & Focus
  • (If at < 50% HP) Target is healed by [20 * (1 + Spellpower / 200)]% of their Max HP
  • HH will trigger
5 By The Horns
(Ultimate)
  • [Melee]
  • Guaranteed hit to each enemy
  • Damage dealt is [100 + (Spellpower as a %)] Crushing & Penetrating Damage (i.e. 100+ Crushing & 100+ Penetrating)
    • Damage is split per enemy
  • (1 Turn) Enemy is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
3 Eye of the Storm
  • (12 Hours) After sleep, party gains +10 Attack Power
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Righteous Fury
  • Weapon & Spells deal additional [10 * (1 + Willpower / 30)] Holy Damage

Brint-DCL-Full.png

Currently no unique CG

Brienne-Moira-Full-V2.png

Currently no unique CG

Author:Wsan

  • 0.7.7: Added

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryVelunite Blade (Sanctified Gladius)
OffhandTower Shield
ArmorScale Armor

This set currently has no upgrades

Strength Willpower Toughness
Role
Support & Healing

does solid holy damage with the recent accuracy change

Homurakko (2025)

Damage Type
Holy-focused

Clad in heavy armor and bearing a blade and shield, Brint brings both the aspects of wrath and of regrowth to battle in Velun's name. He is able to infuse allies with regenerative prayers, and strike down foes with thorny briars and divine smites.

Clad in heavy armor and bearing a blade and shield, Brienne brings both the aspects of wrath and of regrowth to battle in Velun's name. She is able to infuse allies with regenerative prayers, and strike down foes with thorny briars and divine smites.

Winter Knight Set (Brint only)


Powers Perks CG
Level Name Note
1 Frozen Edge
(At-Will) [Stance]
  • [Spell]
  • On Use: Make a Magic Attack to each enemy, dealing [10 + (Spellpower as a %)] Frost Damage
  • Maintain:
    • +20 Armor
    • Weapon Attacks deal additional +10 Frost Damage
1 Entropic Winds
(Recharge 3)
  • [Spell]
  • Attack the Magic Resist of each enemy to deal [20 + (Spellpower as a %)] Frost Damage
  • (On hit)(2 Turns) Enemy is Frigid
    • -25 Crushing Resistance
    • -15 Evasion
    • +10 Focus
1 Freeze Solid
(Encounter)
  • [Encounter]
  • Attack a target's Magic Resist to deal [50 + (Spellpower as a %)] Frost Damage
  • (On hit)
    • (1 Turn) Target is Stunned
      • -10 Evasion, Physical, Magic, & Mental Resist
      • Turn Interrupt
    • (3 Turns) Target is Frigid
      • -25 Crushing Resistance
      • -15 Evasion
      • +10 Focus
2 Wintery Bellow
(Recharge 4)
  • [Spell]
  • Guaranteed hit to each enemy dealing [15 + (Spellpower as a %)] Crushing & Frost Damage (i.e. 15+ Crushing & 15+ Frost)
  • Damage is doubled if enemy is affected by Frigid
5 By The Horns
(Ultimate)
  • [Melee]
  • Guaranteed hit to each enemy
  • Damage dealt is [100 + (Spellpower as a %)] Crushing & Penetrating Damage (i.e. 100+ Crushing & 100+ Penetrating)
    • Damage is split per enemy
  • (1 Turn) Enemy is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
Level Name Note
1 Cold Blooded
  • Immune to Frigid
  • When attacking a target affected by Frigid
    • Heal 10% of Max HP
    • Gain 25 or 10% of current Threat (whichever higher) Threat
3 Eye of the Storm
  • (12 Hours) After sleep, party gains +10 Attack Power
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Attention Grabber
  • Threat gain is doubled

Brint-Moira-CG-Winter Knight Set.png

Author:Wsan

  • 0.3.17: Added

Obtained after defeating the Spectral Smith at the Frozen Tower in the Glacial Rift

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryMace
OffhandWinter Knight Shield
ArmorLoincloth And Guards (Frost)

This set currently has no upgrades

Strength Toughness Willpower
Role
Tank & Debuff

Really needs champ or another companion supporting with the Frigid status

he needs Frigid set up on enemies to really start doing stuff, and tanks need to be up and going as fast as possible

if he takes turn one to inflict Frigid with Entropic Winds, and then turn two to do one of his AoE spells, that's two rounds where your tank isn't holding threat yet
Attention Grabber as a level 7 perk helps, but that also means he doesn't get one of the other really cool level 7 perks

on the other hand, pair Brinter with Frost Cait and cold-themed champ and you have some delightful synergy

Homurakko (2025)

Damage Type
Frost-focused
A shield made of solid ice, rectangular and large enough to protect all of Brint's massive frame. Within the shield is a source of ancient power, gifted to Brint by an ancient ghost-smith in a long-forgotten tower, giving him the ability to control ice to protect and smite in equal measure. When battle is joined, the shield projects a suit of frigid armor around Brint, and he uses his skull-crushing mace to wade through his foes.

Pyromancer's Cloth (Brienne only)


Powers Perks CG
Level Name Note
1 Firewyrms
(At-Will)
  • [Spell][Multi Turn]
  • Make a Magic Attack to deal [15 + (Spellpower as a %)] base Fire Damage
  • Each successful use increases the next damage by [15 + (Spellpower as a %)]
  • Damage reaches maximum on the 5th successful use at [75 + (Spellpower as a %)]
1 Fireball
(Recharge 4)
  • Make an attack to the Evasion of each enemy, dealing [40 + (Spellpower as a %)] Fire Damage
  • (On miss) Only half-damage is applied
1 Summon Bull
(Encounter)
2 Flare
(Recharge 2)
  • [Spell]
  • Make a Magic Attack to deal [35 + (Spellpower as a %)] Fire Damage
  • (On hit)(2 Turns) Target is:
    • Blinded [-15 Evasion & Accuracy]
    • Burning
      • [Takes [25 * (1 + Spellpower / 100)] Fire Damage per turn]
      • +25 Frost Resistance
5 By The Horns
(Ultimate)
  • [Melee]
  • Guaranteed hit to each enemy
  • Damage dealt is [100 + (Spellpower as a %)] Crushing & Penetrating Damage (i.e. 100+ Crushing & 100+ Penetrating)
    • Damage is split per enemy
  • (1 Turn) Enemy is knocked Prone
    • Turn Interrupt
    • -25 Accuracy
Level Name Note
1 Imposing
  • Gain +[Spellpower] Max HP
  • +25% Threat gain
3 Eye of the Storm
  • (12 Hours) After sleep, party gains +10 Attack Power
5 Embers
  • When an enemy deals HP damage to the owner, the enemy takes [15 + (Spellpower as a %)] Fire Damage
7 Geomancy
  • Reduce every resistance of each enemy by 25 (until 0)

    (Physical, Magic, & Magic Resist is not a resistance)

Brienne-Moira-CG-Pyromancer'sCloth.png

Author:Wsan

  • 0.3.34: Added

Obtained from the Temple of Terrestrial Fire in Frostwood

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryConjured Flame
OffhandConjured Flame
ArmorPyromancer's Garb

This set currently has no upgrades

Agility Cunning Willpower
Role
Damage with Threat gain

she doesn't have defensive abilities, a shield, or much in the way of armour, but she does have a perk that gives her extra threat for some reason
funnily enough Brinter would kill for Imposing

I guess between the spellpower scaling health buff for pyro Brienne and the Embers thorns damage she's probably conceived as a tank
though none of her powers really have big threatgen
in summary, :bear_shrug:

Homurakko (2025)

Damage Type
Fire-focused
A set of sensual cloth imbued with powerful magic that enables Brienne to wield the element of fire like second nature. Though it appears ragged and worn, it fits her well — if a little snugly in the chest.

Cait

Passion Priestess Garb


Powers Perks CG
Level Name Note
1 Spirit Veil
(Encounter)
  • [Spell]
  • Gives the ally:
    • (Until encounter end) Spirit Veil
      • +10 Evasion
      • +15 Physical & Magic Resist
    • [20 * (1 + Spellpower / 100)] Shield HP [Shielded]
1 Heal
(At-Will)
  • [Healing][Spell]
  • Heals an ally by [30 * (1 + Spellpower / 200)]% of their Max HP
  • (Target) Remove Bleeding
  • (HH) will trigger
  • (OH) will trigger
1 White Fire
(Recharge 1)
  • [Spell]
  • Make a Magic Attack to deal [18 + (Spellpower as a %)] Holy & Fire Damage (i.e. 18+ Holy & 18+ Fire)
  • (On hit) Make another Magic Attack:
    • (On hit)(1 Turn) Target is Burning
      • Takes [3 + Willpower] Fire Damage per turn
      • +25 Frost Resistance
2 Sun of Jassira
(Recharge 4)
  • [Spell]
  • Make a Magic Attack to deal [30 + (Spellpower as a %)] Fire Damage
  • Make another Magic Attack to each enemy
    • (On hit)(1 Turn) Enemy is Blinded [-15 Evasion & Accuracy]
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
  • (HH) will trigger
  • (OH) will not trigger
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
      (marked as HH)
3 Take Comfort In Me
  • (12 Hours) After sleep, party gains +10 Focus
5 Focused Will
  • 1/2 of Willpower added to Magic Resist
7 Overflowing Health
  • Single-target Heals that Critical heal all other allies by 20% of their Max HP
    (marked as OH)

Cait-Moira-Full.png

Author:Savin

  • 0.0.09: Added

Default Set

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryCait's Staff
ArmorPassion Priestess Garb
This set has upgrades

Equipment
PrimaryCait's Staff (Rimescore Upgrade)
NeckPyreheart Clasp
ArmorPassion Priestess Garb
WaistRimebound Grimoire (Rimescore Upgrade)
Ring(s)Ring of Warmth

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:

  • Given to Cait and told Go For It, Cait will gain:
  • Given to Cait and told Don't Risk It, and then given to Barney under Frost Grimoire?, Cait will gain:
    • The Ring of Warmth, which gives +5 Spellpower & +10 Fire & Frost Resistance


(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Staff: +15 Frost Damage
  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Willpower Cunning Toughness
Role
Support

It does a little bit of everything, but you can probably just call it heals and damage.

—Homurakko, Still Dialing Up (2025)(the actual one)

This cat does everything

—drossbutts, 4 turn effect (2025)

Cait's passion priestess attire, consisting of a skirt, boots, and cleavage-bearing blouse. While sensual, these articles are primarily designed to help the budding mage channel her magics.

Sun-Dancer's Silks


Powers Perks CG
Level Name Note
1 Allure
(Recharge 2)
  • [Tease:Crotch]
  • Make a Crotch Tease Attack to each enemy
  • (On hit)(1 Turn) Enemy is Aroused [-15 Spellpower & Mental Resist]
  • (DotD) will trigger (once only)
1 Sun Dance
(At-Will)
  • [Tease]
  • Heal party by [Sexiness / 2]
    • Random heal range of 95-105%
  • Make a Chest Tease Attack to a target
  • (DotD) will trigger (once only)
1 Enamoring
(Encounter)
  • [Tease]
  • Make a Mental Attack to each enemy, dealing [20 + (Sexiness as a %)] Drug Damage
  • (On hit)(3 Turns) Enemy is Enamored [Reduce Armor, Ward, and Focus by 50%]
  • (DotD) will not trigger
2 Blessing
(Recharge 3)
  • [Spell]
  • (1 Turn) Party gains Blessed
    • +10 Accuracy
    • +100 Attack Power, Spellpower, & Sexiness
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
Level Name Note
1 Dance of the Dunes
  • After making a Tease Attack, heal [Presence] HP
    • Random heal range of 95-105%
      (marked as DotD)
3 Take Comfort In Me
  • (12 Hours) After sleep, party gains +10 Focus
5 Commanding Presence
  • 1/2 of Presence added to Mental Resist
7 Enchanting Acts
  • Normal Tease Attacks deal 40% of its damage to all other enemies
    • 40% of (30 + (Sexiness as a %))

Cait-Moira-CG-SunDancer.png

Author:Savin

  • 0.3.41: Added

Talking to Cait about Other Talents?

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryCait's Staff
ArmorSun-Dancer's Silks
This set has upgrades

Equipment
PrimaryCait's Staff (Rimescore Upgrade)
NeckPyreheart Clasp
ArmorSun-Dancer's Silks
WaistRimebound Grimoire (Rimescore Upgrade)
Ring(s)Ring of Warmth

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:

  • Given to Cait and told Go For It, Cait will gain:
  • Given to Cait and told Don't Risk It, and then given to Barney under Frost Grimoire?, Cait will gain:
    • The Ring of Warmth, which gives +5 Spellpower & +10 Fire & Frost Resistance


(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Staff: +15 Frost Damage
  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Agility Presence Willpower
Role
Support

offensive support would be what i’d call her

sadly she’s not a great damage dealer like the set change tutorial says she is

—ScaleTail, Garret Lover (2025)

Beautiful silks and veils, jewelry and sensual perfumes, straight from the heart of Mallach's faith in sun-kissed Jassira. This alluring outfit leaves precious little to the imagination, letting Cait strut her stuff like the desert harlot she was raised to be.

Witch Gear


Powers Perks CG
Level Name Note
1 Shield of Light
(Recharge 4)
  • [Spell]
  • Remove any previous stack of Shielded
  • Ally gains:
    • (3 Turns) [50 * (1 + Spellpower / 100)] Shield HP [Shielded]
    • (While Shielded remains) Shield of Light [Heal 20 * (1 + Spellpower / 100) HP per round]
1 Heal
(At-Will)
  • [Healing][Spell]
  • Heals an ally by [30 * (1 + Spellpower / 200)]% of their Max HP
  • (Target) Remove Bleeding
  • (HH) will trigger
  • (OH) will trigger
1 Scorch Armor
(Recharge 3)
  • [Spell]
  • Make an attack to a target's Evasion, dealing [25 + (Spellpower as a %)] Fire Damage
  • (On hit)(1 Turn) Target is Sundered [-50% Armor]
2 Radiant Gift
(Encounter) [Stance]
  • [Spell]
  • (Until encounter end, caster is downed or stunned) Party gains Radiant Gift [Deal additional [12 * (1 + Spellpower / 100)] Holy Damage]
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
  • (HH) will trigger
  • (OH) will not trigger
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
      (marked as HH)
3 Arcane Infusion
  • (12 Hours) After sleep, party gains +10 Spellpower
5 Focused Will
  • 1/2 of Willpower added to Magic Resist
7 Overflowing Health
  • Single-target Heals that Critical heal all other allies by 20% of their Max HP
    (marked as OH)

Cait-Jojocite-CG-WitchGear.png

  • 0.3.21: Added

Given by Viviane through the Cait Outfit option

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryGnarled Staff
ArmorGifted Witch Garb
This set has upgrades

Equipment
PrimaryGnarled Staff (Rimescore Upgrade)
NeckPyreheart Clasp
ArmorGifted Witch Garb
WaistRimebound Grimoire (Rimescore Upgrade)
Ring(s)Ring of Warmth

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:

  • Given to Cait and told Go For It, Cait will gain:
  • Given to Cait and told Don't Risk It, and then given to Barney under Frost Grimoire?, Cait will gain:
    • The Ring of Warmth, which gives +5 Spellpower & +10 Fire & Frost Resistance


(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Staff: +15 Frost Damage
  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Willpower Cunning Toughness
Role
Support
Cait's witch gear. Given to her by Viviane, this outfit includes a new staff, corset, skirt, hat, and various other accessories. Its enchanted nature combined with the spellbook given with the outfit help Cait cast a range of defensive and healing spells.

Hexblade Leathers


Powers Perks CG
Level Name Note
1 Charge Weapon
(At-Will) [Stance]
  • [Spell]
  • On use: Make a Magical Attack to deal [15 + (Spellpower as a %)] Holy Damage to each enemy
  • Maintain: Weapon Attacks deal an additional [25 + (Spellpower as a %)] Holy Damage
1 Shadow Strike
(Recharge 4)
  • [Weapon:Melee]
  • Make a Weapon Attack with +100 Attack Power & +50 Accuracy
  • (1 Turn) Gain Obscured
    • +10 Evasion
    • Generate no Threat
1 Smite Evil
(Encounter)
  • [Spell][Weapon:Melee]
  • Make a Weapon Attack with +50 Accuracy dealing additional [50 * (1 + Spellpower / 100)] Holy Damage
  • (On hit): Party heals [30 * (1 + Spellpower / 100)] HP
2 Leech
(Recharge 3)
  • [Spell]
  • Make a Magic Attack to deal [40 + (Spellpower as a %)] Blight Damage
  • (On hit)
    • If target's Taxonomy is not Undead or Construct, heal HP by the damage dealt
    • Make another Magic Attack
      • (On hit)(2 Turns) Target is Staggered
        • -10 Evasion
        • -10% Damage Dealt
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
Level Name Note
1 Twist The Knife
  • +50 Attack Power for a successful Weapon Attack against a target with a Negative status effect
3 Arcane Infusion
  • (12 Hours) After sleep, party gains +10 Spellpower
5 Focused Will
  • 1/2 of Willpower added to Magic Resist
7 Arcane Penetration
  • Reduce the resistances of each enemy by 15 (only for resistances that are < 100)

    (Physical, Magic, & Magic Resist is not a resistance)

Cait-Moira-Full.png

Currently no unique CG

Author:Savin

  • 0.3.37: Added

Obtained after the completion of Cat Call

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimarySalamander Spellblade (Spiraled Blade)
ArmorHexblade Leathers
This set has upgrades

Equipment
PrimarySalamander Spellblade (Spiraled Blade)
NeckPyreheart Clasp
ArmorHexblade Leathers
WaistRimebound Grimoire (Rimescore Upgrade)
Ring(s)Ring of Warmth

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:

  • Given to Cait and told Go For It, Cait will gain:
  • Given to Cait and told Don't Risk It, and then given to Barney under Frost Grimoire?, Cait will gain:
    • The Ring of Warmth, which gives +5 Spellpower & +10 Fire & Frost Resistance


(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Strength Agility Willpower
Role
Damage

round one
Cait uses Smite Evil
you win
everyone cheers

Homurakko (2025)

A set of firm leather armor, including an underbust corset, boots, gloves, and a jaunty hat — all dyed red. Cait says this armor reminds her of her sister, Calla, and insisted on keeping it after she saved an enslaved gnoll from a centaur pack's deprivations. When she wears this armor, Cait sets aside her healer's staff and instead weaves deadly offensive magic through an enchanted spellblade.

Vestal's Raiment


Powers Perks CG
Level Name Note
1 Vestal's Embrace
(At-Will)
  • [Spell][Healing]
  • Heal an ally by [30 * (1 + Spellpower / 200)]% of their Max HP
  • Gain 100 or 40% of current Threat (whichever higher) Threat
  • (HH) will trigger
  • (OH) will trigger
1 Searing Aegis
(Recharge 3)
  • [Spell]
  • Make a Magic Attack to deal [18 + (Spellpower as a %)] Holy & Fire Damage (i.e. 18+ Holy & 18+ Fire)
  • (1 Turn) Party gains Searing Aegis [+50 Armor, Ward, & Focus]
1 Seal of Light
(Encounter)
  • [Spell]
  • (Until encounter end) Gain Shield of Light
    • +50 Armor, Ward, & Focus
    • +30% Threat
  • Stacks with Searing Aegis
2 Sun of Jassira
(Recharge 4)
  • [Spell]
  • Make a Magic Attack to deal [30 + (Spellpower as a %)] Fire Damage
  • Make another Magic Attack to each enemy
    • (On hit)(1 Turn) Enemy is Blinded [-15 Evasion & Accuracy]
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
  • (HH) will trigger
  • (OH) will not trigger
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
      (marked as HH)
3 Arcane Infusion
  • (12 Hours) After sleep, party gains +10 Spellpower
5 Focused Will
  • 1/2 of Willpower added to Magic Resist
7 Overflowing Health
  • Single-target Heals that Critical heal all other allies by 20% of their Max HP
    (marked as OH)

Cait-Moira-Full.png

Currently no unique CG

Author:Savin

  • 0.6.18: Added

Requires:

  • The completion of Cat Call
  • Either:
    • The Temple of Mallach has been constructed
    • The Champion declined (No Thanks) to help build the temple when meeting Salwah for the first time
This gift will be given by Barnaphous upon visiting Ogrish as his smithy

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryVestal Staff
OffhandShielding Tome
ArmorVestal Raiments
This set has upgrades

Equipment
PrimaryVestal Staff
OffhandShielding Tome
NeckPyreheart Clasp
ArmorVestal Raiments
WaistRimebound Grimoire (Rimescore Upgrade)
Ring(s)Ring of Warmth

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:

  • Given to Cait and told Go For It, Cait will gain:
  • Given to Cait and told Don't Risk It, and then given to Barney under Frost Grimoire?, Cait will gain:
    • The Ring of Warmth, which gives +5 Spellpower & +10 Fire & Frost Resistance


(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Toughness Cunning Willpower
Role
Support

Give her encounter a threat surge and she’s perfect. Otherwise. Tanky healbot.
:fire:

She will tank and do nothing but heal. Also tanks with a book as a shield. Based as fuck.

—Homurakko, Still Dialing Up (2025)(the actual one)

Clad in blessed bronze and bearing a shielding tome once wielded by a Mallachite paladin, Cait has the power and confidence to step up to the vanguard and lead her comrades on holy crusade. With this set, she's able to draw the ire of her enemies to herself, layer herself in protective magics, and can strike down those who would do her harm with Mallach's blinding light.

Frostheart Set


Powers Perks CG
Level Name Note
1 Sap Warmth
(At-Will)
  • [Spell]
  • Make a Magic Attack to deal [20 + (Spellpower as a %)] Frost Damage
  • Heal HP by half the damage dealt
    • (If already at Max HP) The heal is passed onto the most wounded ally
1 Celestial Frost
(Recharge 1)
  • [Spell]
  • Make a Magic Attack to deal [20 + (Spellpower as a %)] Holy & Frost Damage (i.e. 20+ Holy & 20+ Frost)
    • If Target is suffering from Frigid, attack gains +25 Critical Chance
1 Rime Veil
(Encounter)
  • [Spell]
  • (Until encounter end) Grant an ally:
    • Rime Veil [+50 Armor, Ward, & Focus]
    • Thorny [Reflects [30 + (Spellpower as a %)] Penetrating Damage when struck by any Melee Attack]
2 Frozen Sun
(Recharge 3)
  • [Spell]
  • Make a Magic Attack against a target's Evasion to deal [25 + (Spellpower as a %)] Frost Damage
  • (On hit) Make another Magic Attack to each enemy
    • (On hit)(2 Turns) Target is:
      • Frigid
        • -25 Crushing Resistance
        • -15 Evasion
        • +10 Focus
      • Staggered
        • -10 Evasion
        • -10% Damage Dealt
5 Devotion
(Ultimate)
  • Revive a downed ally
  • They are healed by 25% of their Max HP + an additional 100 HP
Level Name Note
1 Twisted Frost
  • If a Magic Attack against a target suffering from a negative effect hits, its damage is increased by 20%
3 Take Comfort In Me
  • (12 Hours) After sleep, party gains +10 Focus
5 Focused Will
  • 1/2 of Willpower added to Magic Resist
7 Arcane Penetration
  • Reduce the resistances of each enemy by 15 (only for resistances that are < 100)

    (Physical, Magic, & Magic Resist is not a resistance)

Cait-Moira-Full.png

Currently no unique CG

Author:Savin

  • 0.7.7: Added

Unlocked along with the Rimebound Grimoire
(see the Equipment & Upgrades section, specifically the With Upgrades tab for details on the unlock)

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryCait's Staff
ArmorPassion Priestess Garb
This set has upgrades

Equipment
PrimaryCait's Staff (Rimescore Upgrade)
NeckPyreheart Clasp
ArmorPassion Priestess Garb
WaistRimebound Grimoire (Rimescore Upgrade)

This upgrade gives +10 Spellpower & Fire Resistance. This upgrade can be acquired when leaving the Vixen's Arcane Arsenal at Khor'minos with Cait.

Initially obtained as the Rimebound Grimoire key item when purchased from Senja, how the item is dealt with can lead to two different outcomes:



(What the Champion gains has been excluded here, see the item page itself for details)

It is obtained by deciding to Keep the Rimescore and give it to Cait during the events of Howling in the Dark. This upgrade gives:

  • Rimebound Grimoire:
    • +10 Spellpower
    • +20 Armor & Ward

Willpower Cunning Agility
Role
Damage & Support

The Cooler Cait

—Homurakko, Still Dialing Up (2025)(the actual one)

Damage Type
Frost-focused
Cait has resurrected the near-heretical research of the mothfolk Mallachite Aenisa Meriel, hybridizing it with her own self-taught passion magic to create a balance between light and frost. With staff and tome in hand, Cait uses razor-sharp ice to tear down her foes and shield her allies from harm.

Etheryn

Outrider's Gear


Powers Perks CG
Level Name Note
1 Frost Arrow
(At-Will)
  • [Weapon:Ranged]
  • Make a Weapon Attack dealing an additional [4 * (1 + Spellpower / 100)] Frost Damage
  • (On crit)(1 Turn) Target is Frigid
    • -25 Crushing Resistance
    • -15 Evasion
    • +10 Focus
1 Iceburst Arrow
(Recharge 3)
  • [Spell][Weapon:Ranged]
  • Make a Magic Attack to each enemy, dealing [30 + (Spellpower as a %)] Frost Damage
  • (On hit)(2 Turn) Enemy is Frigid
    • -25 Crushing Resistance
    • -15 Evasion
    • +10 Focus
1 Call Falcon
(Encounter)
2 Group Heal
(Recharge 4)
  • [Spell][Healing]
  • Heal party by [20 * (1 + Spellpower / 200)]% of their Max HP
5 Aurora Arrow
(Ultimate)
  • [Weapon:Ranged]
  • A Whitewood Bow will be used for this attack, regardless if it is part of the set or not
  • Guaranteed Weapon Attack to each enemy with +50 Attack Power, dealt as Holy Damage
  • (3 Turns) Enemy is Burning
    • [Takes [5 + Willpower] Fire Damage per turn]
    • +25 Frost Resistance
  • (Until encounter end) Party gains:
    • [20 + (Spellpower / 4)] Shield HP [Shielded]
    • +[10 + (Spellpower / 5)] additional Holy Damage to Weapon Attacks
Level Name Note
1 Twist The Knife
  • +50 Attack Power for a successful Weapon Attack against a target with a Negative status effect
3 Ranger's Quarry
  • (12 Hours) After sleep, party gains +10 Initiative
5 Escape Artist
  • 1/2 of Agility added to Physical Resist
  • When attempting to break from Restrained, Agility is used rather than Strength
7 Frozen Flower
  • Weapon and Spell Attacks deal an additional [10 * (1 + Willpower / 30) Frost Damage]

Etheryn-DCL-Full-V2-Shy.png

Author:Savin

  • 0.1.9: Added

Default set

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryWhitewood Bow
ArmorOutrider's Leathers
This set has upgrades

Equipment
PrimaryHoly Whitewood Bow
HeadCrown of Winter
ArmorOutrider's Leathers

Gained as a parting gift from Queen Atheldred to Etheryn, if she was dealt with any other way besides the use of Abjure or Banishment during the events of Specter of the Wyld.
Gives +10 Holy Damage

The crown is reforged by the Forge Golem during the events of The Demon of Ice. Requires the items Shard of Ice and Circlet of Sunlight, gathered during the events of Specter of the Wyld. Once forged, the Champion has the option to Keep Crown or give it to Etheryn, which gives her the crown's additional stats in all of her sets, although she cannot equip and use Dawnbreak.

Stat increase:

  • +10 Spellpower & Mental Resist
  • +5 Magic Resist

Agility Cunning Strength
Role
Damage & Support

"I hope you have a tank"
Because if she opens with her ice aoe she's probably number one on threat :BrieAmnamnam:

she uses thief perks and Harrick and herself apply debuffs for her to boost her damage with, so she can hit pretty hard and has aoe with that one ice shot recharge.

—Homurakko, Still Dialing Up (2025)(the actual one)

Damage Type
Frost-focused
A set of relatively plain hunting leathers, though they're made of superior craftsmanship. Etheryn finds these comfortable and familiar. It consists of simple hunting garb and a short skirt, with a leather vest, guards, and boots to offer some modicum of protection from whatever beasts she may track. One of her gloves has been replaced with a large falconry gauntlet, giving her the ability to call down and commune with her war-hawk.

Queenly Raiment


Powers Perks CG
Level Name Note
1 Heal
(At-Will)
  • [Healing][Spell]
  • Heals an ally by [30 * (1 + Spellpower / 200)]% of their Max HP
  • (Target) Remove Bleeding
  • (HH) will trigger
1 Blessing
(Recharge 3)
  • [Spell]
  • (1 Turn) Party gains Blessed
    • +10 Accuracy
    • +100 Attack Power, Spellpower, & Sexiness
    • (EI) 2 Turns instead
1 Spirit Veil
(Encounter)
  • [Spell]
  • Gives the ally:
    • (Until encounter end) Spirit Veil
      • +10 Evasion
      • +15 Physical & Magic Resist
    • [20 * (1 + Spellpower / 100)] Shield HP [Shielded]
2 Group Heal
(Recharge 4)
  • [Spell][Healing]
  • Heal party by [20 * (1 + Spellpower / 200)]% of their Max HP
  • (HH) will trigger
5 Aurora Arrow
(Ultimate)
  • [Weapon:Ranged]
  • A Whitewood Bow will be used for this attack, regardless if it is part of the set or not
  • Guaranteed Weapon Attack to each enemy with +50 Attack Power, dealt as Holy Damage
  • (3 Turns) Enemy is Burning
    • [Takes [5 + Willpower] Fire Damage per turn]
    • +25 Frost Resistance
  • (Until encounter end) Party gains:
    • [20 + (Spellpower / 4)] Shield HP [Shielded]
    • +[10 + (Spellpower / 5)] additional Holy Damage to Weapon Attacks
Level Name Note
1 Healer's Hands
  • Healing an ally (excluding self) also heals self by Spellpower / 2
    • Random heal range of 95-105%
      (marked as HH)
3 Ranger's Quarry
  • (12 Hours) After sleep, party gains +10 Initiative
5 Escape Artist
  • 1/2 of Agility added to Physical Resist
  • When attempting to break from Restrained, Agility is used rather than Strength
7 Expert Inspiration
  • 2x duration for Positive Combat Effects applied by Etheryn
    (marked as EI)

Etheryn-Moira-CG-QueenlyRaiment.png

Author:Savin

  • 0.3.0: Added

Obtained after unlocking the vault located in the B1 of the Palace of Ice in The Winter City by using Ryn's Blood (requires Etheryn be present)

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimaryRoyal Greatspear
ArmorPrincess Dress
This set has upgrades

Equipment
PrimaryRoyal Greatspear
HeadCrown of Winter
ArmorPrincess Dress

The crown is reforged by the Forge Golem during the events of The Demon of Ice. Requires the items Shard of Ice and Circlet of Sunlight, gathered during the events of Specter of the Wyld. Once forged, the Champion has the option to Keep Crown or give it to Etheryn, which gives her the crown's additional stats in all of her sets, although she cannot equip and use Dawnbreak.

Stat increase:

  • +10 Spellpower & Mental Resist
  • +5 Magic Resist

Willpower Toughness Strength
Role
Support
A beautiful dress fit for a warrior-queen, made up of rich white silks and hardened white leather, accompanied by a holy spear bearing Lumia's sunburst. This royal attire was commissioned by Queen Alissa of the Winter City for her little sister, ostensibly in recognition of Etheryn's royal heritage... but it bears an uncanny resemblance to a Belharan wedding dress, hinting to Alissa's true intentions for her half-sexed sibling.

Wyldkin


Powers Perks CG
Level Name Note
1 Earthward
(At-Will) [Stance]
  • On use/maintain: Gain +50 Armor, Ward, & Focus
1 Toxic Shock
(Recharge 1)
  • [Spell]
  • Make a Magic Attack, targeting Physical Resist to deal [40 + (Spellpower as a %)] Blight Damage
  • If target is suffering from Poisoned
    • The damage of this attack is increased by the duration of the Poisoned effect
      • Calculated as 40 or (duration or 5 (whichever higher) * Poison Damage) (whichever higher)
    • (Target) Removes Poisoned
1 Miasma
(Encounter)
  • [Spell]
  • Make a Magic Attack, targeting Physical Resist to each enemy
  • (On hit)(2 Turns) Enemy is Poisoned
    • Takes [17 * (1 + Willpower / 50)] Blight Damage per turn
    • -10 Evasion
2 Cold Snap
[Recharge 4]
  • [Spell]
  • Make a Magic Attack to deal [35 + (Spellpower as a %)] Frost Damage
  • (On hit) Target is:
    • (1 Turn) Stunned
      • -10 Evasion, Physical, Magic, & Mental Resist
      • Turn Interrupt
    • (3 Turns) Frigid
      • -25 Crushing Resistance
      • -15 Evasion
      • +10 Focus
5 Aurora Arrow
(Ultimate)
  • [Weapon:Ranged]
  • A Whitewood Bow will be used for this attack, regardless if it is part of the set or not
  • Guaranteed Weapon Attack to each enemy with +50 Attack Power, dealt as Holy Damage
  • (3 Turns) Enemy is Burning
    • [Takes [5 + Willpower] Fire Damage per turn]
    • +25 Frost Resistance
  • (Until encounter end) Party gains:
    • [20 + (Spellpower / 4)] Shield HP [Shielded]
    • +[10 + (Spellpower / 5)] additional Holy Damage to Weapon Attacks
Level Name Note
1 Twist The Knife
  • +50 Attack Power for a successful Weapon Attack against a target with a Negative status effect
3 Ranger's Quarry
  • (12 Hours) After sleep, party gains +10 Initiative
5 Escape Artist
  • 1/2 of Agility added to Physical Resist
  • When attempting to break from Restrained, Agility is used rather than Strength
7 Frozen Flower
  • Weapon and Spell Attacks deal an additional [10 * (1 + Willpower / 30) Frost Damage]

Etheryn-DCL-Full-V2-Shy.png

(Currently no unique CG)

Author:The Observer

  • 0.6.4: Added

Obtained at the closing events of Ruins of Xadaron

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimarySilverthorn Bow
ArmorDruidic Leathers
This set has upgrades

Equipment
PrimarySilverthorn Bow
HeadCrown of Winter
ArmorDruidic Leathers

The crown is reforged by the Forge Golem during the events of The Demon of Ice. Requires the items Shard of Ice and Circlet of Sunlight, gathered during the events of Specter of the Wyld. Once forged, the Champion has the option to Keep Crown or give it to Etheryn, which gives her the crown's additional stats in all of her sets, although she cannot equip and use Dawnbreak.

Stat increase:

  • +10 Spellpower & Mental Resist
  • +5 Magic Resist

Willpower Toughness Agility
Role
Damage
"Perilous is the Wyld, merciless its wrath." This ensemble of forester's leathers, bow and quiver filled with poison-tipped arrows is the creation of several elder druids who worked to infuse their creation with the destructive facets of their faith. It focuses upon applying and manipulating poisons to bypass the defenses of agile but physically delicate foes by primarily targeting Physical Resistance instead of Evasion.

Warrior Queen


Powers Perks CG
Level Name Note
1 Guarded Stance
(At-Will) [Stance]
  • On Use: Gain [10% of Max HP] Shield HP [Shielded]
  • Maintain:
    • +10 Armor & Evasion
    • Generate [10 + Toughness * 2] Threat per turn
    • Abilities generate 20% more Threat
1 Boreal Vanguard
(Recharge 1)
  • [Weapon:Melee]
  • Make a Weapon Attack with +25 Accuracy and deals an additional [10 * (1 + Presence / 10)] Frost Damage
  • (Hit/Miss)(1 Turn) Gain Boreal Vanguard [+25 Armor & Ward]
1 Call Falcon
(Encounter)
2 Sun Blade
(Recharge 4)
  • [Charm]
  • (1 Turn) Make a Magic Attack to each enemy to Blind them [-15 Evasion & Accuracy]
  • Gain:
    • Sun Blade [deal an additional [10 * (1 + Presence / 30)] Holy Weapon Damage]
    • 400 Threat
5 Aurora Arrow
(Ultimate)
  • [Weapon:Ranged]
  • A Whitewood Bow will be used for this attack, regardless if it is part of the set or not
  • Guaranteed Weapon Attack to each enemy with +50 Attack Power, dealt as Holy Damage
  • (3 Turns) Enemy is Burning
    • [Takes [5 + Willpower] Fire Damage per turn]
    • +25 Frost Resistance
  • (Until encounter end) Party gains:
    • [20 + (Spellpower / 4)] Shield HP [Shielded]
    • +[10 + (Spellpower / 5)] additional Holy Damage to Weapon Attacks
Level Name Note
1 Veteran
  • Ignore Initiative penalty for Heavy equipment
  • Immune to Staggered
  • +25% Threat
3 Ranger's Quarry
  • (12 Hours) After sleep, party gains +10 Initiative
5 Iron Will
  • 1/2 of Toughness added to Mental Resist
7 Tough Skin
  • +20 to All Resistances

Etheryn-Moira-CG-WarriorQueen.png

Author:Savin

  • 0.6.22: Added

Obtained after completing The Demon of Ice and Shadows Over the Sun; wait one day after having completing them both.

Equipment & Upgrades Primary Stats & Combat Role Description

Equipment
PrimarySunspear
OffhandValkyrie Queen's Shield
ArmorRegal Valkyrie Raiment
This set has upgrades

Equipment
PrimarySunspear
OffhandValkyrie Queen's Shield
HeadCrown of Winter
ArmorRegal Valkyrie Raiment

The crown is reforged by the Forge Golem during the events of The Demon of Ice. Requires the items Shard of Ice and Circlet of Sunlight, gathered during the events of Specter of the Wyld. Once forged, the Champion has the option to Keep Crown or give it to Etheryn, which gives her the crown's additional stats in all of her sets, although she cannot equip and use Dawnbreak.

Stat increase:

  • +10 Spellpower & Mental Resist
  • +5 Magic Resist

Willpower Toughness Agility
Role
Tank
A glorious raiment of war, forged by the hands of Lumia's Valkyries and blessed by the goddess's own hands. This equipment was granted to Etheryn by the Argent Wing shortly after her crowning, so that like her grandmother before her the new Elvenqueen can stand fearlessly at the vanguard of a holy crusade to rid the world of darkness. So equipped, Queen Etheryn can protect her allies with her shield and lead her allies to heights of heroism.

Kiyoko

Onmyodo


Powers Perks CG
Level Name Note
1 Will-o-Wisp
(At-Will)
  • [Spell]
  • Make a Magic Attack to deal [20 + (Spellpower as a %)] Fire Damage
  • (Is target already affected by Burning)?
    • [Yes]
      • All other enemies take [10 + (Spellpower as a %)] Fire Damage
    • [No]
      • (2 Turns) Make another Magic Attack to make the target Burn
        • Takes [5 + Willpower] Fire Damage per turn
        • +25 Frost Resistance
1 Leech
(Recharge 3)
  • [Spell]
  • Make a Magic Attack to deal [40 + (Spellpower as a %)] Blight Damage
  • (On hit)
    • If target's Taxonomy is not Undead or Construct, heal HP by the damage dealt
    • Make another Magic Attack
      • (On hit)(2 Turns) Target is Staggered
        • -10 Evasion
        • -10% Damage Dealt
1 Mass Drain
(Encounter)
  • [Spell]
  • Guaranteed hit, but cannot crit, Magic Attack to each enemy, dealing [30 + (Spellpower as a %)] Blight Damage
  • (On hit)(For each enemy) If enemy's Taxonomy is not Undead or Construct, heal HP by the damage dealt
2 Fireball
(Recharge 4)
  • Make an attack to the Evasion of each enemy, dealing [40 + (Spellpower as a %)] Fire Damage
  • (On miss) Only half-damage is applied
5 Kitsunetsuki
(Ultimate)
  • [Spell]
  • (3 Turns) Make (7x) Magic Attacks on a single target, each attack applying the following effects in sequence:
    • Sundered [-50% Armor]
    • Terrified [-15 Magic Resist & Sexiness]
    • Aroused [-15 Spellpower & Mental Resist]
    • Disarmed [Unable to attack normally and make Weapon Attacks]
    • Silenced [Unable to use Spell and Charm powers]
    • Blinded [-15 Evasion & Accuracy]
    • Staggered
      • -10 Evasion
      • -10% Damage Dealt
Level Name Note
1 Slip of the Mind
  • Generate -35% Threat
  • +20% Max HP
3 Omikuji
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Countermagic
  • (Once per round) After being hit my a Magic Attack, immediately strike back with Foxfire
  • (On hit) Deals [20 + (Spellpower as a %)] Fire Damage
    • (3 Turns) Attacker is Burning
      • Takes [10 + Willpower] Fire Damage per turn
      • +25 Frost Resistance
7 Geomancy
  • Reduce every resistance of each enemy by 25 (until 0)

    (Physical, Magic, & Magic Resist is not a resistance)

Kiyoko-DCL-Full-4T.png

Author:The Observer

  • 0.2.41: Added

Default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryEmbodiment of Law
ArmorNoble Yukata

Note that Kiyoko's weapon allows her to use Spellpower to amplify Weapon Damage instead of Attackpower
This set has no upgrades

Agility Cunning Willpower
Role
Damage

This set explodes the enemy

—Homurakko, Still Dialing Up (2025)(the actual one)

Damage Type
Fire-focused
The Old Country art of sorcery, combining geomancy, deception and spirit summoning into one unified whole. This ability set is geared towards causing maximal, widespread destruction in minimal time.

Kitsune-Bi


Powers Perks CG
Level Name Note
1 Foxfire
(At-Will)
  • Make a Magic Attack to deal [20 + (Spellpower as a %)] Fire Damage
  • (On hit)(3 Turns) Target is Burning
    • Takes [10 + Willpower] Fire Damage per turn
    • +25 Frost Resistance
1 Hex
(Recharge 3)
  • [Spell]
  • Make a Magic Attack to deal [25 + (Spellpower as a %)] Blight Damage
  • Damage is increased by [10 + (Spellpower as a %)] for each negative effect the target has, to a max of 4
  • (If target has 3+ negative effects) Make another Magic Attack
    • (On hit)(2 Turns) Target is Stunned
      • -10 Evasion, Physical, Magic, & Mental Resist
      • Turn Interrupt
1 Entropic Winds
(Recharge 3)
  • [Spell]
  • Make a Magic Attack to each enemy, dealing [20 + (Spellpower as a %)] Frost Damage
  • (On hit)(2 Turns) Enemy is Frigid
    • -25 Crushing Resistance
    • -15 Evasion
    • +10 Focus
2 Devious Ruse
(Recharge 4)
  • [Spell]
  • Make a Mental Attack to each enemy to deal 1 debuff from the following list (3 Turns) :
  • (On hit)(3 Turns) Enemy's Blight Resistance is reduced by 50%
  • (On miss) Enemy instead takes [35 + (Spellpower as a %)] Psychic Damage
5 Kitsunetsuki
(Ultimate)
  • [Spell]
  • (3 Turns) Make (7x) Magic Attacks on a single target, each attack applying the following effects in sequence:
    • Sundered [-50% Armor]
    • Terrified [-15 Magic Resist & Sexiness]
    • Aroused [-15 Spellpower & Mental Resist]
    • Disarmed [Unable to attack normally and make Weapon Attacks]
    • Silenced [Unable to use Spell and Charm powers]
    • Blinded [-15 Evasion & Accuracy]
    • Staggered
      • -10 Evasion
      • -10% Damage Dealt
Level Name Note
1 Slip of the Mind
  • Generate -35% Threat
  • +20% Max HP
3 Omikuji
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Countermagic
  • (Once per round) After being hit my a Magic Attack, immediately strike back with Foxfire
7 Geomancy
  • Reduce every resistance of each enemy by 25 (until 0)

    (Physical, Magic, & Magic Resist is not a resistance)

Kiyoko-DCL-Full-4T.png

Author:The Observer

  • 0.2.41: Added

Unlocked with default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryEmbodiment of Law
ArmorNoble Yukata

Note that Kiyoko's weapon allows her to use Spellpower to amplify Weapon Damage instead of Attackpower
This set has no upgrades

Agility Cunning Willpower
Role
Debuff

This set makes the enemy wish they would die with debuffs (this can sometimes happen)

—Homurakko, Still Dialing Up (2025)(the actual one)

The kitsune's magical art of illusion and hexes, stemming from their inherent ability of foxfire. This ability set is geared towards debilitating enemy defenses and taking advantage of those created weaknesses.

Kami-no-Michi


Powers Perks CG
Level Name Note
1 Immolation
(At-Will)
  • [Spell]
  • Make a Magic Attack to deal [10 * (1 + Willpower / 50)] Fire Damage
  • (2 Turns) Target is affected by:
    • Burning
      • Takes [10 * (1 + Willpower / 50)] Fire Damage per turn
      • +25 Frost Resistance
    • Immolation [-30 Attack Power & Spellpower]
1 Karmic Retribution
(Recharge 4)
  • [Spell]
  • (2 Turns) Give an ally Karmic Retribution
    • Any Physical Attack (Melee/Ranged) against the ally will be struck by a guaranteed Magic Attack dealing [40 + (Spellpower as a %)] Holy Damage
      • (1 Turn) The attacker must succeed a Physical Resist vs ally's Spellpower to not be Disarmed [Unable to attack normally and make Weapon Attacks]
1 Mirror Image
(Encounter)
  • (Until encounter end, caster is downed or stunned) Party gains Mirror Image [+10 Evasion]
2 Calamitous Seal
(Recharge 5)
  • [Spell]
  • Make a Magic Attack to each enemy, dealing [20 + (Spellpower as a %)] Blight Damage
  • Make another Magic Attack to each enemy
    • (On hit) Enemy:
      • Has all their combat buffs removed
      • (2 Turns) Silenced [Unable to use Spell and Charm powers]
5 Kitsunetsuki
(Ultimate)
  • [Spell]
  • (3 Turns) Make (7x) Magic Attacks on a single target, each attack applying the following effects in sequence:
    • Sundered [-50% Armor]
    • Terrified [-15 Magic Resist & Sexiness]
    • Aroused [-15 Spellpower & Mental Resist]
    • Disarmed [Unable to attack normally and make Weapon Attacks]
    • Silenced [Unable to use Spell and Charm powers]
    • Blinded [-15 Evasion & Accuracy]
    • Staggered
      • -10 Evasion
      • -10% Damage Dealt
Level Name Note
1 Slip of the Mind
  • Generate -35% Threat
  • +20% Max HP
3 Omikuji
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Countermagic
  • (Once per round) After being hit my a Magic Attack, immediately strike back with Foxfire
  • (On hit) Deals [20 + (Spellpower as a %)] Fire Damage
    • (3 Turns) Attacker is Burning
      • Takes [10 + Willpower] Fire Damage per turn
      • +25 Frost Resistance
7 Geomancy
  • Reduce every resistance of each enemy by 25 (until 0)

    (Physical, Magic, & Magic Resist is not a resistance)

Kiyoko-DCL-Full-4T.png

Author:The Observer

  • 0.2.41: Added

Unlocked with default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryEmbodiment of Law
ArmorNoble Yukata

Note that Kiyoko's weapon allows her to use Spellpower to amplify Weapon Damage instead of Attackpower
This set has no upgrades

Toughness Agility Willpower
Role
Offensive Support

This set makes then enemy break/kill themself trying to kill you

It's a mix of offensive/defensive support. she can silence/remove enemy buffs, she has the best damage reflection power, and her at-will applies burn and lowers the enemy offensive power.

It's my favorite of her sets for her damage reflection since it reflects damage from melee AND ranged and disarms attackers, and her Calamitous Seal is one of the only abilities that can remove bodyguard buffs from enemies, allowing you to strike at the tender flesh of your foes :fire:

—Homurakko, Still Dialing Up (2025)(the actual one)

The way of the spirit gods is the province of Old Country priesthood, but especially revered are those who serve the August Master at the Center of Heaven. Only kitsune may be Kerosite shinshoku, and only they may say prayers and perform rituals that call on his power. This ability set is geared towards crippling enemies' abilities to harm you and punishing them for it.

Kanso


Powers Perks CG
Level Name Note
1 Distract
(At-Will)
  • [Spell]
  • Make a Mental Attack on a target
  • (On hit)(3 Turns) Target is Unfocused [-35 Attack Power, Spellpower, & Sexiness]
1 Shield of Light
(Recharge 4)
  • [Spell]
  • Remove any previous stack of Shielded
  • Ally gains:
    • (3 Turns) [50 * (1 + Spellpower / 100)] Shield HP [Shielded]
    • (While Shielded remains) Shield of Light [Heal 20 * (1 + Spellpower / 100) HP per round]
1 Fortify
(Encounter)
  • [Spell]
  • (2 Turns) Party gains Fortified
    • A single attack cannot take more than 10% Max HP
2 Reactive Ward
(Recharge 2)
  • [Spell]
  • Remove any previous stack of Shielded
  • (3 Turns) Give an ally Reactive Ward [giving [50 * (1 + Spellpower / 100)] Shield HP]
  • When the shield expires, each enemy must make an Evasion check or be struck by [20 * (1 + Spellpower / 100)] Crushing Damage + [remaining Shield HP] Storm Damage
5 Kitsunetsuki
(Ultimate)
  • [Spell]
  • (3 Turns) Make (7x) Magic Attacks on a single target, each attack applying the following effects in sequence:
    • Sundered [-50% Armor]
    • Terrified [-15 Magic Resist & Sexiness]
    • Aroused [-15 Spellpower & Mental Resist]
    • Disarmed [Unable to attack normally and make Weapon Attacks]
    • Silenced [Unable to use Spell and Charm powers]
    • Blinded [-15 Evasion & Accuracy]
    • Staggered
      • -10 Evasion
      • -10% Damage Dealt
Level Name Note
1 Slip of the Mind
  • Generate -35% Threat
  • +20% Max HP
3 Omikuji
  • (12 Hours) After sleep, party gains +10 Magic Resist
5 Countermagic
  • (Once per round) After being hit my a Magic Attack, immediately strike back with Foxfire
  • (On hit) Deals [20 + (Spellpower as a %)] Fire Damage
    • (3 Turns) Attacker is Burning
      • Takes [10 + Willpower] Fire Damage per turn
      • +25 Frost Resistance
7 Geomancy
  • Reduce every resistance of each enemy by 25 (until 0)

    (Physical, Magic, & Magic Resist is not a resistance)

Kiyoko-DCL-Full-4T.png

Author:The Observer

  • 0.5.18: Added

Unlocked with default set

Equipment & Upgrades Primary Stats & Combat Role Description
Equipment
PrimaryEmbodiment of Law
ArmorNoble Yukata

Note that Kiyoko's weapon allows her to use Spellpower to amplify Weapon Damage instead of Attackpower
This set has no upgrades

Toughness Agility Willpower
Role
Support

entirely damage mitigation. with an exploding shield. that's pretty much it. she lowers the enemy offense and shields people.

—Homurakko, Still Dialing Up (2025)(the actual one)

I want credit for inspiring the Kanso set

Saul, Malevolon Fox (2025)

because I wanted to increase her flexibility in party compositions, and Saul asked for it
-The Observer

—proof of inspiration (2022)

A school of geomancy developed in Kitsuhon, kanso was intended for the beautification and spiritual defense of homes and fortifications, but the techniques developed have been adapted for personal defense. Focusing on simplicity and the flow of ki in a space, it seeks to divert malicious intents and energies around someone like a stream about a boulder rather than meet it head-on.

While defensive in nature, this set does not primarily seek to heal incurred damage, but prevent it from being inflicted in the first place through means of shields and damage mitigation`

Quintillus

Ex-cultist Armor


Description CG

Set Description


Quintillus's armor. Common attire used by the cultists, a reminder of his past as member of the cult. It consists of a cloak and a leather jerkin.

Ex-cultist Coat (armor)


(same as set description)

Short Sword (primary)


Wicker Shield (offhand)

Artwork by Moira
Quintillus-Moira-Full.png
Acquisition Author Version Added
Default Set BubbleLord 0.2.32

Stats Short Sword (primary) Wicker Shield (offhand) Ex-cultist Coat (armor)
Primary Stats
Presence
Strength
Toughness
Level Perks Powers
1 Stylish! Soothing Dance
2 - Cultist's Allure
Firewalk
Lust Tag
3 Heart's Desires -
5 Filthy Tease Mind Snap
7 Enchanting Acts -
Damage Category Damage
Physical Penetrating 35
Stats
Armor Penetration 10 Crit 10
Tags Light, Bladed, Melee
Stats
Armor 10 Evasion 10
Ward 10
Resistances
Physical 5 Magic 10
Tags Shield
Stats
Armor 35 Evasion 20
Focus 75 Sexiness 20
Resistances
Mental 15
Tags Leather, Light, Unique

Hopknight Set


Description CG

Set Description


A shield and armor styled like the legionnaires of old Belhar: a bastion of leather and bronze mail. Quin uses it to draw the threat of foes onto himself and channel his fire magic, making a magically-powerful defensive fighter.

Heartland Mail (armor)


Armor designed like that worn in Belhar's successor states. It provides the protection of heavy armor, further improved with the addition of a shield bearing Quintillus' family crest. The set is dyed red with black, drawing friendly and foes' attention alike.

Short Sword (primary)


Tower Shield (offhand)

Artwork by Sulcate
Quintillus-Sulcate-CG-HopknightSet.png
Acquisition Author Version Added
Unlocked with the completion of Attitude Adjustment BubbleLord 0.5.9

Stats Short Sword (primary) Tower Shield (offhand) Heartland Mail (armor)
Primary Stats
Toughness
Willpower
Cunning
Level Perks Powers
1 Stylish! Guarded Stance
2 - Heated Defence
Battle Blessing
Threat Manifest
3 Heart's Desires -
5 Filthy Tease Mind Snap
7 Attention Grabber -
Damage Category Damage
Physical Penetrating 35
Stats
Armor Penetration 10 Crit 10
Tags Light, Bladed, Melee
Stats
Armor 20 Evasion 10
Resistances
Physical 10 Magic 5
Tags Metal, Heavy, Shield
Stats
Armor 65 Evasion 10
Focus 10 Sexiness -5
Ward 15
Resistances
Physical 5 Mental 10
Penetrating 10 Crushing 5
Tags Metal, Light

Viviane

Enchantress Set


Description CG

Set Description


Viviane's classic attire, consisting of her black dress, witch hat, and shoes, along with an ornate staff. Every piece of this outfit seems to bristle with magic, and serves to help her imbue other items with it as well.

Enchantress's Staff (primary)


A solid ash staff. It's simple in shape, with much of the natural shape retained along its length, offset only by an iridescent gemstone at its top. The shaft does, however, glow ever-so-slightly, as a result of the electrum runes and thus the enchantments laid into it.

Witch's Dress (armor)


Viv's typical outfit, composed of her black dress, shoes, and hat, perfectly fitting for a "witch of the woods" like her. Each one accents her sexuality, teasing without becoming indecent.

Artwork by Moira
Viviane-Moira-Full-V2.png
Acquisition Author Version Added
Default Set Balak Knightfang 0.5.21

Stats Enchantress's Staff (primary) Witch's Dress (armor)
Primary Stats
Willpower
Cunning
Presence
Level Perks Powers
1 Expert Enchanting Immolation
2 - Elemental Fury
Heat Weapon
Summon Wolf Spirit
3 Arcane Infusion -
5 Focused Will Arcane Blessing
7 Lasting Casting -
Damage Category Damage
Physical Crushing 40
Stats
Spellpower 5
Tags Two Hand, Catalyst, Melee, Unique
Stats
Armor 35 Evasion 10
Ward 60 Focus 30
Sexiness 5 Leadership 5
Resistances
Magic 10
Tags Skimpy, Light, Cloth, Unique