Difference between revisions of "Powers"

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m
Line 16: Line 16:
 
|-
 
|-
 
!|Name
 
!|Name
! class="unsortable"|Short Name
 
 
!|Class
 
!|Class
 
!|Type
 
!|Type
Line 24: Line 23:
 
!|Stealable?
 
!|Stealable?
 
!|Learnable?
 
!|Learnable?
! class="unsortable"|Description
+
! class="unsortable" width="250px"|Description
 
!|Note
 
!|Note
 
|-
 
|-
|<span id="Aerial Drop"></span>'''Aerial Drop'''
+
|<span id="Aerial Drop"></span>'''Aerial Drop'''<br>AirDrop
|AirDrop
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 41: Line 39:
 
|-
 
|-
 
|<span id="Allure"></span>'''Allure'''
 
|<span id="Allure"></span>'''Allure'''
|Allure
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Recharge 2
 
|Recharge 2
Line 61: Line 58:
 
|-
 
|-
 
|<span id="Aim: Weapon"></span>'''Aim: Weapon'''
 
|<span id="Aim: Weapon"></span>'''Aim: Weapon'''
|Aim:Weapon
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 74: Line 70:
 
|-
 
|-
 
|<span id="Ancestral Aegis"></span>'''Ancestral Aegis'''
 
|<span id="Ancestral Aegis"></span>'''Ancestral Aegis'''
|AncestralAegis
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 86: Line 81:
 
|
 
|
 
|-
 
|-
|<span id="Ancestor's Judgement"></span>'''Ancestor's Judgement'''
+
|<span id="Ancestor's Judgement"></span>'''Ancestor's Judgement'''<br>Ancest.Judge
|Ancest.Judge
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 97: Line 91:
 
|No
 
|No
 
|Call upon ancient guardians to strike directly at the will of an opponent with phantasmal weaponry. On a hit, deal X Crushing and Y Fatigue damage. Gain +25 Physical and Magical Resistance and stun immunity for 1 turn.
 
|Call upon ancient guardians to strike directly at the will of an opponent with phantasmal weaponry. On a hit, deal X Crushing and Y Fatigue damage. Gain +25 Physical and Magical Resistance and stun immunity for 1 turn.
|X = 20 (base) + [[Spellpower]] (%)<br>Y = 15 (base) + [[Spellpower]] (%)\
+
|X = 20 (base) + [[Spellpower]] (%)<br>Y = 15 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Aphrodisiac Sting"></span>'''Aphrodisiac Sting'''
+
|<span id="Aphrodisiac Sting"></span>'''Aphrodisiac Sting'''<br>AphroSting
|AphroSting
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 113: Line 106:
 
|-
 
|-
 
|<span id="Arcane Shot"></span>'''Arcane Shot'''
 
|<span id="Arcane Shot"></span>'''Arcane Shot'''
|Arcane Shot
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 124: Line 116:
 
|
 
|
 
|-
 
|-
|<span id="Aura of Desire"></span>'''Aura of Desire'''
+
|<span id="Aura of Desire"></span>'''Aura of Desire'''<br>DesireAura
|DesireAura
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 138: Line 129:
 
|-
 
|-
 
|<span id="Bleeding Cut"></span>'''Bleeding Cut'''
 
|<span id="Bleeding Cut"></span>'''Bleeding Cut'''
|Bleeding Cut
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 155: Line 145:
 
|-
 
|-
 
|<span id="Blessing"></span>'''Blessing'''
 
|<span id="Blessing"></span>'''Blessing'''
|Blessing
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Recharge 3
 
|Recharge 3
Line 167: Line 156:
 
|
 
|
 
|-
 
|-
|<span id="Blinding Beauty"></span>'''Blinding Beauty'''
+
|<span id="Blinding Beauty"></span>'''Blinding Beauty'''<br>BlindBeauty
|BlindBeauty
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Recharge 4
 
|Recharge 4
Line 180: Line 168:
 
|
 
|
 
|-
 
|-
|<span id="Blue Flame Blade"></span>'''Blue Flame Blade'''
+
|<span id="Blue Flame Blade"></span>'''Blue Flame Blade'''<br>BFlameBlade
|BFlameBlade
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 194: Line 181:
 
|-
 
|-
 
|<span id="Bloodrage"></span>'''Bloodrage'''
 
|<span id="Bloodrage"></span>'''Bloodrage'''
|Bloodrage
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 207: Line 193:
 
|-
 
|-
 
|<span id="Blood Let"></span>'''Blood Let'''
 
|<span id="Blood Let"></span>'''Blood Let'''
|BloodLet
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
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|
 
|
 
|-
 
|-
|<span id="Bolstering Dance"></span>'''Bolstering Dance'''
+
|<span id="Bolstering Dance"></span>'''Bolstering Dance'''<br>BolsDance
|BolsDance
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|At-Will
 
|At-Will
Line 235: Line 219:
 
|-
 
|-
 
|<span id="Boulder Heave"></span>'''Boulder Heave'''
 
|<span id="Boulder Heave"></span>'''Boulder Heave'''
|BoulderHeave
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 248: Line 231:
 
|-
 
|-
 
|<span id="Breast Plate"></span>'''Breast Plate'''
 
|<span id="Breast Plate"></span>'''Breast Plate'''
|BreastPlate
 
 
|Generic
 
|Generic
 
|Recharge 5
 
|Recharge 5
Line 261: Line 243:
 
|-
 
|-
 
|<span id="Butt Stomp"></span>'''Butt Stomp'''
 
|<span id="Butt Stomp"></span>'''Butt Stomp'''
|Butt Stomp
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 275: Line 256:
 
|-
 
|-
 
|<span id="Call Falcon"></span>'''Call Falcon'''
 
|<span id="Call Falcon"></span>'''Call Falcon'''
|CallFalcon
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 288: Line 268:
 
|-
 
|-
 
|<span id="Carnal Hex"></span>'''Carnal Hex'''
 
|<span id="Carnal Hex"></span>'''Carnal Hex'''
|CarnalHex
 
 
|Generic
 
|Generic
 
|Recharge 2
 
|Recharge 2
Line 300: Line 279:
 
|X = 18 (base) + [[Spellpower]] (%)<br>Y = 9 (base) + [[Spellpower]] (%)
 
|X = 18 (base) + [[Spellpower]] (%)<br>Y = 9 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Centaur Trample"></span>'''Centaur Trample'''
+
|<span id="Centaur Trample"></span>'''Centaur Trample'''<br>TaurTrample
|TaurTrample
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 314: Line 292:
 
|-
 
|-
 
|<span id="Charge"></span>'''Charge'''
 
|<span id="Charge"></span>'''Charge'''
|Charge
 
 
|Generic
 
|Generic
 
|Recharge 6
 
|Recharge 6
Line 328: Line 305:
 
|-
 
|-
 
|<span id="Charge Weapons"></span>'''Charge Weapon'''
 
|<span id="Charge Weapons"></span>'''Charge Weapon'''
|ChargeWeapon
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|At-Will
 
|At-Will
Line 340: Line 316:
 
|X = 10 (base) + [[Spellpower]] (%)
 
|X = 10 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Chainmail Jiggle"></span>'''Chainmail Jiggle'''
+
|<span id="Chainmail Jiggle"></span>'''Chainmail Jiggle'''<br>ChainJiggle
|ChainJiggle
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 354: Line 329:
 
|-
 
|-
 
|<span id="Charm Spell"></span>'''Charm Spell'''
 
|<span id="Charm Spell"></span>'''Charm Spell'''
|Charm Spell
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Recharge 3
 
|Recharge 3
Line 369: Line 343:
 
|-
 
|-
 
|<span id="Chill Touch"></span>'''Chill Touch'''
 
|<span id="Chill Touch"></span>'''Chill Touch'''
|ChillTouch
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 382: Line 355:
 
|-
 
|-
 
|<span id="Cleave"></span>'''Cleave'''
 
|<span id="Cleave"></span>'''Cleave'''
|Cleave
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 3
 
|Recharge 3
Line 414: Line 386:
 
|-
 
|-
 
|<span id="Cold Snap"></span>'''Cold Snap'''
 
|<span id="Cold Snap"></span>'''Cold Snap'''
|ColdSnap
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
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|X = 35 (base) + [[Spellpower]] (%)  
 
|X = 35 (base) + [[Spellpower]] (%)  
 
|-
 
|-
|<span id="Command Pheromones"></span>'''Command Pheromones'''
+
|<span id="Command Pheromones"></span>'''Command Pheromones'''<br>CmdPher
|CmdPher
 
 
|Generic
 
|Generic
 
|Recharge 2
 
|Recharge 2
Line 440: Line 410:
 
|
 
|
 
|-
 
|-
|<span id="Control Pheromones"></span>'''Control Pheromones'''
+
|<span id="Control Pheromones"></span>'''Control Pheromones'''<br>CtrlPhero
|CtrlPhero
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 453: Line 422:
 
|
 
|
 
|-
 
|-
|<span id="Crackle Powder"></span>'''Crackle Powder'''
+
|<span id="Crackle Powder"></span>'''Crackle Powder'''<br>CrackPowder
|CrackPowder
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 466: Line 434:
 
|-
 
|-
 
|<span id="Crowd Control"></span>'''Crowd Control'''
 
|<span id="Crowd Control"></span>'''Crowd Control'''
|CrowdControl
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 482: Line 449:
 
|-
 
|-
 
|<span id="Cum Spray"></span>'''Cum Spray'''
 
|<span id="Cum Spray"></span>'''Cum Spray'''
|Cum Spray
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 496: Line 462:
 
|-
 
|-
 
|<span id="Dark Thoughts"></span>'''Dark Thoughts'''
 
|<span id="Dark Thoughts"></span>'''Dark Thoughts'''
|Dark Thoughts
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 508: Line 473:
 
|Mind damage = 15 (base) + ([[Spellpower]] (%)/2)
 
|Mind damage = 15 (base) + ([[Spellpower]] (%)/2)
 
|-
 
|-
|<span id="Dastardly Trick"></span>'''Dastardly Trick'''
+
|<span id="Dastardly Trick"></span>'''Dastardly Trick'''<br>Das.Trick
|Das.Trick
 
 
|[[Thief]]
 
|[[Thief]]
 
|Encounter
 
|Encounter
Line 521: Line 485:
 
|-
 
|-
 
|<span id="Dirty Trick"></span>'''Dirty Trick'''
 
|<span id="Dirty Trick"></span>'''Dirty Trick'''
|Dirty Trick
 
 
|[[Thief]]
 
|[[Thief]]
 
|Recharge 3
 
|Recharge 3
Line 541: Line 504:
 
|-
 
|-
 
|<span id="Disarm"></span>'''Disarm'''
 
|<span id="Disarm"></span>'''Disarm'''
|Disarm
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 554: Line 516:
 
|-
 
|-
 
|<span id="Devious Ruse"></span>'''Devious Ruse'''
 
|<span id="Devious Ruse"></span>'''Devious Ruse'''
|DeviousRuse
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 4
 
|Recharge 4
Line 567: Line 528:
 
|-
 
|-
 
|<span id="Dominance"></span><span id="Amazon Strike"></span>'''Dominance'''<br>Amazon Strike
 
|<span id="Dominance"></span><span id="Amazon Strike"></span>'''Dominance'''<br>Amazon Strike
|Dominance
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 4
 
|Recharge 4
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|-
 
|-
 
|<span id="Dual Blitz"></span>'''Dual Blitz'''
 
|<span id="Dual Blitz"></span>'''Dual Blitz'''
|Dual Blitz
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 3
 
|Recharge 3
Line 598: Line 557:
 
|
 
|
 
|-
 
|-
|<span id="Duelist's Stance"></span>'''Duelist's Stance'''
+
|<span id="Duelist's Stance"></span>'''Duelist's Stance'''<br>DuelistStance
|DuelistStance
 
 
|[[Thief]]
 
|[[Thief]]
 
|At-Will
 
|At-Will
Line 611: Line 569:
 
|
 
|
 
|-
 
|-
|<span id="Echoes of Life"></span>'''Echoes of Life'''
+
|<span id="Echoes of Life"></span>'''Echoes of Life'''<br>EchoesLife
|EchoesLife
 
 
|Geneirc
 
|Geneirc
 
|Encounter
 
|Encounter
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|-
 
|-
 
|<span id="Enrage"></span>'''Enrage'''
 
|<span id="Enrage"></span>'''Enrage'''
|Enrage
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
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|
 
|
 
|-
 
|-
|<span id="Entropic Winds"></span>'''Entropic Winds'''
+
|<span id="Entropic Winds"></span>'''Entropic Winds'''<br>EntroWinds
|EntroWinds
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Recharge 4
 
|Recharge 4
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|X = 15 (base) + [[Spellpower]] (%)
 
|X = 15 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Fading Strike"></span>'''Fading Strike'''
+
|<span id="Fading Strike"></span>'''Fading Strike'''<br>FadeStrike
|FadeStrike
 
 
|[[Thief]]
 
|[[Thief]]
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Envenom"></span>'''Envenom'''
 
|<span id="Envenom"></span>'''Envenom'''
|Envenom
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
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|-
 
|-
 
|<span id="Eternal Light"></span>'''Eternal Light'''
 
|<span id="Eternal Light"></span>'''Eternal Light'''
|EternalLight
 
 
|Generic
 
|Generic
 
|Recharge 1
 
|Recharge 1
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|-
 
|-
 
|<span id="Execute"></span>'''Execute'''
 
|<span id="Execute"></span>'''Execute'''
|Execute
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
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|
 
|
 
|-
 
|-
|<span id="Fan of Blades"></span>'''Fan of Blades'''
+
|<span id="Fan of Blades"></span>'''Fan of Blades'''<br>FanOfBlades
|FanOfBlades
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
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|
 
|
 
|-
 
|-
|<span id="Feather Dance"></span>'''Feather Dance'''
+
|<span id="Feather Dance"></span>'''Feather Dance'''<br>FeathDance
|FeathDance
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
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|-
 
|-
 
|<span id="Fireball"></span>'''Fireball'''
 
|<span id="Fireball"></span>'''Fireball'''
|Fireball
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 4
 
|Recharge 4
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|-
 
|-
 
|<span id="Fire Bolt"></span>'''Fire Bolt'''
 
|<span id="Fire Bolt"></span>'''Fire Bolt'''
|Fire Bolt
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Flight"></span>'''Flight'''
 
|<span id="Flight"></span>'''Flight'''
|Flight
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Foxfire"></span>'''Foxfire'''
 
|<span id="Foxfire"></span>'''Foxfire'''
|Foxfire
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Frenzy"></span>'''Frenzy'''
 
|<span id="Frenzy"></span>'''Frenzy'''
|Frenzy
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
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|-
 
|-
 
|<span id="Frost Arrow"></span>'''Frost Arrow'''
 
|<span id="Frost Arrow"></span>'''Frost Arrow'''
|FrostArrow
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Grapple"></span>'''Grapple'''
 
|<span id="Grapple"></span>'''Grapple'''
|Grapple
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
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|-
 
|-
 
|<span id="Garrote"></span>'''Garrote'''
 
|<span id="Garrote"></span>'''Garrote'''
|Garrote
 
 
|[[Thief]]
 
|[[Thief]]
 
|Encounter
 
|Encounter
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|X = 100 (base) + [[Attack Power]] (%)         
 
|X = 100 (base) + [[Attack Power]] (%)         
 
|-
 
|-
|<span id="Giant's Reach"></span>'''Giant's Reach'''
+
|<span id="Giant's Reach"></span>'''Giant's Reach'''<br>GiantReach
|GiantReach
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 877: Line 817:
 
|-
 
|-
 
|<span id="Grease"></span>'''Grease'''
 
|<span id="Grease"></span>'''Grease'''
|Grease
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 4
 
|Recharge 4
Line 888: Line 827:
 
|
 
|
 
|-
 
|-
|<span id="Groping Tentacles"></span>'''Groping Tentacles'''
+
|<span id="Groping Tentacles"></span>'''Groping Tentacles'''<br>GropeTentacles
|GropeTentacles
 
 
|Genetic
 
|Genetic
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Group Heal"></span>'''Group Heal'''
 
|<span id="Group Heal"></span>'''Group Heal'''
|Group Heal
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Recharge 4
 
|Recharge 4
Line 917: Line 854:
 
|
 
|
 
|-
 
|-
|<span id="Guarded Stance"></span>'''Guarded Stance'''
+
|<span id="Guarded Stance"></span>'''Guarded Stance'''<br>GuardStance
|GuardStance
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Harpy Song"></span>'''Harpy Song'''
 
|<span id="Harpy Song"></span>'''Harpy Song'''
|Harpy Song
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
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|-
 
|-
 
|<span id="Heal"></span>'''Heal'''
 
|<span id="Heal"></span>'''Heal'''
|Heal
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|At-Will
 
|At-Will
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|-
 
|-
 
|<span id="Heat Weapon"></span>'''Heat Weapon'''
 
|<span id="Heat Weapon"></span>'''Heat Weapon'''
|HeatWeapon
 
 
|Generic
 
|Generic
 
|Recharge 2
 
|Recharge 2
Line 982: Line 915:
 
|-
 
|-
 
|<span id="Hex"></span>'''Hex'''
 
|<span id="Hex"></span>'''Hex'''
|Hex
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 4
 
|Recharge 4
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|-
 
|-
 
|<span id="Honey Slather"></span>'''Honey Slather'''
 
|<span id="Honey Slather"></span>'''Honey Slather'''
|HoneySlather
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,008: Line 939:
 
|-
 
|-
 
|<span id="Jolt"></span>'''Jolt'''
 
|<span id="Jolt"></span>'''Jolt'''
|Jolt
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,020: Line 950:
 
|X = 30 (base) + [[Spellpower]] (%)
 
|X = 30 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Lightning Spike"></span>'''Lightning Spike'''
+
|<span id="Lightning Spike"></span>'''Lightning Spike'''<br>Ltn. Spike
|Ltn. Spike
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 3
 
|Recharge 3
Line 1,035: Line 964:
 
|-
 
|-
 
|<span id="Leech"></span>'''Leech'''
 
|<span id="Leech"></span>'''Leech'''
|Leech
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,049: Line 977:
 
|-
 
|-
 
|<span id="Lustful Images"></span>'''Lustful Images'''
 
|<span id="Lustful Images"></span>'''Lustful Images'''
|Lustful Images
 
 
|Generic
 
|Generic
 
|Recharge 2
 
|Recharge 2
Line 1,064: Line 991:
 
|
 
|
 
|-
 
|-
|<span id="Lusty Tentacles"></span>'''Lusty Tentacles'''
+
|<span id="Lusty Tentacles"></span>'''Lusty Tentacles'''<br>LustTent
|LustTent
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,078: Line 1,004:
 
|-
 
|-
 
|<span id="Magic Missile"></span>'''Magic Missile'''
 
|<span id="Magic Missile"></span>'''Magic Missile'''
|MagicMissile
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,090: Line 1,015:
 
|X = 15 (base) + [[Spellpower]] (%)<br>Y = 15 * 5 (base) + [[Spellpower]] (%)
 
|X = 15 (base) + [[Spellpower]] (%)<br>Y = 15 * 5 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Mark for Death"></span>'''Mark for Death'''
+
|<span id="Mark for Death"></span>'''Mark for Death'''<br>Mark4Death
|Mark4Death
 
 
|[[Thief]]
 
|[[Thief]]
 
|Recharge 4
 
|Recharge 4
Line 1,105: Line 1,029:
 
|-
 
|-
 
|<span id="Mega-Heal"></span>'''Mega-Heal'''
 
|<span id="Mega-Heal"></span>'''Mega-Heal'''
|Mega-Heal
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,117: Line 1,040:
 
|
 
|
 
|-
 
|-
|<span id="Merc Reinforcements"></span>'''Merc Reinforcements'''
+
|<span id="Merc Reinforcements"></span>'''Merc Reinforcements'''<br>MercReinf
|MercReinf
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,131: Line 1,053:
 
|-
 
|-
 
|<span id="Mirror Image"></span>'''Mirror Image'''
 
|<span id="Mirror Image"></span>'''Mirror Image'''
|MirrorImage
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,145: Line 1,066:
 
|-
 
|-
 
|<span id="Mirror Stance"></span>'''Mirror Stance'''
 
|<span id="Mirror Stance"></span>'''Mirror Stance'''
|MirrorStance
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,156: Line 1,076:
 
|Allows the learning of '''Stealable''' powers if stuck by it while stance is active
 
|Allows the learning of '''Stealable''' powers if stuck by it while stance is active
 
|-
 
|-
|<span id="Nerves of Steel"></span>'''Nerves of Steel'''
+
|<span id="Nerves of Steel"></span>'''Nerves of Steel'''<br>NervesOfSteel
|NervesOfSteel
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,169: Line 1,088:
 
|-
 
|-
 
|<span id="Overbear"></span>'''Overbear'''
 
|<span id="Overbear"></span>'''Overbear'''
|Overbear
 
 
|Generic
 
|Generic
 
|Recharge 5
 
|Recharge 5
Line 1,183: Line 1,101:
 
|-
 
|-
 
|<span id="Overhand Smash"></span>'''Overhand Smash'''
 
|<span id="Overhand Smash"></span>'''Overhand Smash'''
|OverhandSmash
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,196: Line 1,113:
 
|
 
|
 
|-
 
|-
|<span id="Piper's Song"></span>'''Piper's Song'''
+
|<span id="Piper's Song"></span>'''Piper's Song'''<br>PiperSong
|PiperSong
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,210: Line 1,126:
 
|-
 
|-
 
|<span id="Poison Edge"></span>'''Poison Edge'''
 
|<span id="Poison Edge"></span>'''Poison Edge'''
|Poison Edge
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,225: Line 1,140:
 
|
 
|
 
|-
 
|-
|<span id="Pollen Spray"></span>'''Pollen Spray'''
+
|<span id="Pollen Spray"></span>'''Pollen Spray'''<br>Pol.Spray
|Pol.Spray
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,239: Line 1,153:
 
|-
 
|-
 
|<span id="Pollination"></span>'''Pollination'''
 
|<span id="Pollination"></span>'''Pollination'''
|Pollination
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,252: Line 1,165:
 
|-
 
|-
 
|<span id="Pocket Sand"></span>'''Pocket Sand'''
 
|<span id="Pocket Sand"></span>'''Pocket Sand'''
|Pocket Sand
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,267: Line 1,179:
 
|-
 
|-
 
|<span id="Power Wave"></span>'''Power Wave'''
 
|<span id="Power Wave"></span>'''Power Wave'''
|Power Wave
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 1
 
|Recharge 1
Line 1,280: Line 1,191:
 
|-
 
|-
 
|<span id="Prime Target"></span>'''Prime Target'''
 
|<span id="Prime Target"></span>'''Prime Target'''
|Prime Target
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,296: Line 1,206:
 
|-
 
|-
 
|<span id="Pummel"></span>'''Pummel'''
 
|<span id="Pummel"></span>'''Pummel'''
|Pummel
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,310: Line 1,219:
 
|-
 
|-
 
|<span id="Quake"></span>'''Quake'''
 
|<span id="Quake"></span>'''Quake'''
|Quake
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,323: Line 1,231:
 
|X = 15 (base) + [[Attack Power]] (%)
 
|X = 15 (base) + [[Attack Power]] (%)
 
|-
 
|-
|<span id="Raging Thurible"></span>'''Raging Thurible'''
+
|<span id="Raging Thurible"></span>'''Raging Thurible'''<br>RageThurible
|RageThurible
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,336: Line 1,243:
 
|
 
|
 
|-
 
|-
|<span id="Ranger's Stance"></span>'''Ranger's Stance'''
+
|<span id="Ranger's Stance"></span>'''Ranger's Stance'''<br>RangerStance
|RangerStance
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,348: Line 1,254:
 
|
 
|
 
|-
 
|-
|<span id="Ray of Frost"></span>'''Ray of Frost'''
+
|<span id="Ray of Frost"></span>'''Ray of Frost'''<br>RayOfFrost
|RayOfFrost
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 2
 
|Recharge 2
Line 1,361: Line 1,266:
 
|-
 
|-
 
|<span id="Rend"></span>'''Rend'''
 
|<span id="Rend"></span>'''Rend'''
|Rend
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 3
 
|Recharge 3
Line 1,383: Line 1,287:
 
|-
 
|-
 
|<span id="Rhythmic Focus"></span>'''Rhythmic Focus'''
 
|<span id="Rhythmic Focus"></span>'''Rhythmic Focus'''
|RhythmicFocus
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,397: Line 1,300:
 
|-
 
|-
 
|<span id="Rush"></span>'''Rush'''
 
|<span id="Rush"></span>'''Rush'''
|Rush
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,410: Line 1,312:
 
|-
 
|-
 
|<span id="Shadow Magic"></span>'''Shadow Magic'''
 
|<span id="Shadow Magic"></span>'''Shadow Magic'''
|Shadow Magic
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 4
 
|Recharge 4
Line 1,423: Line 1,324:
 
|-
 
|-
 
|<span id="Shadow Strike"></span>'''Shadow Strike'''
 
|<span id="Shadow Strike"></span>'''Shadow Strike'''
|Shadow Strike
 
 
|[[Thief]]
 
|[[Thief]]
 
|Recharge 4
 
|Recharge 4
Line 1,438: Line 1,338:
 
|-
 
|-
 
|<span id="Shatter"></span>'''Shatter'''
 
|<span id="Shatter"></span>'''Shatter'''
|Shatter
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,449: Line 1,348:
 
|X = 40 (base) + [[Spellpower]] (%)
 
|X = 40 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Shatterstrike"></span>'''Shatterstrike'''
+
|<span id="Shatterstrike"></span>'''Shatterstrike'''<br>S.Strike
|S.Strike
 
 
|Generic
 
|Generic
 
|Recharge 2
 
|Recharge 2
Line 1,465: Line 1,363:
 
|-
 
|-
 
|<span id="Shell Cracker"></span>'''Shell Cracker'''
 
|<span id="Shell Cracker"></span>'''Shell Cracker'''
|Shell Cracker
 
 
|[[Thief]]
 
|[[Thief]]
 
|Recharge 4
 
|Recharge 4
Line 1,479: Line 1,376:
 
|-
 
|-
 
|<span id="Shield Bash"></span>'''Shield Bash'''
 
|<span id="Shield Bash"></span>'''Shield Bash'''
|ShieldBash
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,493: Line 1,389:
 
|
 
|
 
|-
 
|-
|<span id="Shield of Light"></span>'''Shield of Light'''
+
|<span id="Shield of Light"></span>'''Shield of Light'''<br>ShieldLight
|ShieldLight
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Recharge 4
 
|Recharge 4
Line 1,506: Line 1,401:
 
|-
 
|-
 
|<span id="Smite Evil"></span>'''Smite Evil'''
 
|<span id="Smite Evil"></span>'''Smite Evil'''
|Smite Evil
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Encounter
 
|Encounter
Line 1,518: Line 1,412:
 
|-
 
|-
 
|<span id="Smoke Bomb"></span>'''Smoke Bomb'''
 
|<span id="Smoke Bomb"></span>'''Smoke Bomb'''
|Smoke Bomb
 
 
|[[Thief]]
 
|[[Thief]]
 
|Encounter
 
|Encounter
Line 1,534: Line 1,427:
 
|
 
|
 
|-
 
|-
|<span id="Song of Courage"></span>'''Song of Courage'''
+
|<span id="Song of Courage"></span>'''Song of Courage'''<br>SongCourage
|SongCourage
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|At-Will
 
|At-Will
Line 1,546: Line 1,438:
 
|X = [[Presence]]<br>Y = 10 (base) + [[Presence]]   
 
|X = [[Presence]]<br>Y = 10 (base) + [[Presence]]   
 
|-
 
|-
|<span id="Song of Splendor"></span>'''Song of Splendor'''
+
|<span id="Song of Splendor"></span>'''Song of Splendor'''<br>SongSplendor
|SongSplendor
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Encounter
 
|Encounter
Line 1,558: Line 1,449:
 
|X = 25 (base) + ([[Spellpower]] / 2)         
 
|X = 25 (base) + ([[Spellpower]] / 2)         
 
|-
 
|-
|<span id="Song of Storms"></span>'''Song of Storms'''
+
|<span id="Song of Storms"></span>'''Song of Storms'''<br>SongStorms
|SongStorms
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Recharge 4
 
|Recharge 4
Line 1,571: Line 1,461:
 
|-
 
|-
 
|<span id="Soothing Dance"></span>'''Soothing Dance'''
 
|<span id="Soothing Dance"></span>'''Soothing Dance'''
|SootingDance
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|At-Will
 
|At-Will
Line 1,583: Line 1,472:
 
|-
 
|-
 
|<span id="Soul Arrow"></span>'''Soul Arrow'''
 
|<span id="Soul Arrow"></span>'''Soul Arrow'''
|Soul Arrow
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Recharge 2
 
|Recharge 2
Line 1,595: Line 1,483:
 
|X = 25 (base) + [[Spellpower]] (%)
 
|X = 25 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Spider's Stride"></span>'''Spider's Stride'''
+
|<span id="Spider's Stride"></span>'''Spider's Stride'''<br>SpidersStride
|SpidersStride
 
 
|Generic
 
|Generic
 
|Recharge 5
 
|Recharge 5
Line 1,609: Line 1,496:
 
|-
 
|-
 
|<span id="Spirit Veil"></span>'''Spirit Veil'''
 
|<span id="Spirit Veil"></span>'''Spirit Veil'''
|Spirit Veil
 
 
|[[White Mage]]
 
|[[White Mage]]
 
|Encounter
 
|Encounter
Line 1,624: Line 1,510:
 
|-
 
|-
 
|<span id="Steady Strike"></span>'''Steady Strike'''
 
|<span id="Steady Strike"></span>'''Steady Strike'''
|SteadyStrike
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 4
 
|Recharge 4
Line 1,637: Line 1,522:
 
|
 
|
 
|-
 
|-
|<span id="StickAndMove"></span>'''StickAndMove'''
+
|<span id="StickAndMove"></span>'''StickAndMove'''<br>Stick&Move
|Stick&Move
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,649: Line 1,533:
 
|
 
|
 
|-
 
|-
|<span id="Summon Effigy"></span>'''Summon Effigy'''
+
|<span id="Summon Effigy"></span>'''Summon Effigy'''<br>Sum.Effigy
|Sum.Effigy
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,662: Line 1,545:
 
|Can be done by using the [[Effigy Seed]] item during combat.
 
|Can be done by using the [[Effigy Seed]] item during combat.
 
|-
 
|-
|<span id="Summon Flame Spirit"></span>'''Summon Flame Spirit'''
+
|<span id="Summon Flame Spirit"></span>'''Summon Flame Spirit'''<br>Sum. FSpirit
|Sum. FSpirit
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|Encounter
 
|Encounter
Line 1,674: Line 1,556:
 
|Summon a [[Generic Summons#Flame Spirit|Flame Spirit]]
 
|Summon a [[Generic Summons#Flame Spirit|Flame Spirit]]
 
|-
 
|-
|<span id="Summon Kiyoko"></span>'''Summon Kiyoko'''
+
|<span id="Summon Kiyoko"></span>'''Summon Kiyoko'''<br>Sum.Kiyoko
|Sum.Kiyoko
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,686: Line 1,567:
 
|
 
|
 
|-
 
|-
|<span id="Summon Phyria"></span>'''Summon Phyria'''
+
|<span id="Summon Phyria"></span>'''Summon Phyria'''<br>Sum.Phyria
|Sum.Phyria
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,698: Line 1,578:
 
|
 
|
 
|-
 
|-
|<span id="Summon Shadow Clone"></span>'''Summon Shadow Clone'''
+
|<span id="Summon Shadow Clone"></span>'''Summon Shadow Clone'''<br>S. Clone
|S. Clone
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,711: Line 1,590:
 
|
 
|
 
|-
 
|-
|<span id="Summon Stone Elemental"></span>'''Summon Stone Elemental'''
+
|<span id="Summon Stone Elemental"></span>'''Summon Stone Elemental'''<br>Sum. Golem
|Sum. Golem
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,725: Line 1,603:
 
|
 
|
 
|-
 
|-
|<span id="Sun of Jassira"></span>'''Sun of Jassira'''
+
|<span id="Sun of Jassira"></span>'''Sun of Jassira'''<br>SunO'Jassira
|SunO'Jassira
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,738: Line 1,615:
 
|X = 30 (base) + [[Spellpower]] (%)   
 
|X = 30 (base) + [[Spellpower]] (%)   
 
|-
 
|-
|<span id="Suppressive Fire"></span>'''Suppressive Fire'''
+
|<span id="Suppressive Fire"></span>'''Suppressive Fire'''<br>SuppFire
|SuppFire
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,751: Line 1,627:
 
|-
 
|-
 
|<span id="Sure Shot"></span>'''Sure Shot'''
 
|<span id="Sure Shot"></span>'''Sure Shot'''
|Sure Shot
 
 
|Generic
 
|Generic
 
|Recharge 1
 
|Recharge 1
Line 1,763: Line 1,638:
 
|-
 
|-
 
|<span id="Tackle"></span>'''Tackle'''
 
|<span id="Tackle"></span>'''Tackle'''
|Tackle
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,776: Line 1,650:
 
|-
 
|-
 
|<span id="Tainted Bulwark"></span>'''Tainted Bulwark'''
 
|<span id="Tainted Bulwark"></span>'''Tainted Bulwark'''
|Tainted Bulwark
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,789: Line 1,662:
 
|-
 
|-
 
|<span id="Tail Whack"></span>'''Tail Whack'''
 
|<span id="Tail Whack"></span>'''Tail Whack'''
|TailWhack
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,800: Line 1,672:
 
|Damage type varies based on the owner's tail type.<br>Ice Tail = Ice Damage<br>Fire Tail = Fire Damage<br>Regular Tail = Tease Damage
 
|Damage type varies based on the owner's tail type.<br>Ice Tail = Ice Damage<br>Fire Tail = Fire Damage<br>Regular Tail = Tease Damage
 
|-
 
|-
|<span id="Tentacle Shield"></span>'''Tentacle Shield'''
+
|<span id="Tentacle Shield"></span>'''Tentacle Shield'''<br>T. Shield
|T. Shield
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Recharge 4
 
|Recharge 4
Line 1,813: Line 1,684:
 
|Applies Shield HP of 60
 
|Applies Shield HP of 60
 
|-
 
|-
|<span id="Thunder Strike"></span>'''Thunder Strike'''
+
|<span id="Thunder Strike"></span>'''Thunder Strike'''<br>ThundStrike
|ThundStrike
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Encounter
 
|Encounter
Line 1,832: Line 1,702:
 
|-
 
|-
 
|<span id="Trample"></span>'''Trample'''
 
|<span id="Trample"></span>'''Trample'''
|Trample
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,845: Line 1,714:
 
|-
 
|-
 
|<span id="Trick"></span>'''Trick'''
 
|<span id="Trick"></span>'''Trick'''
|Trick
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,859: Line 1,727:
 
|35 Mental damage if no debuff   
 
|35 Mental damage if no debuff   
 
|-
 
|-
|<span id="Trick Shot"></span>'''Trick Shot'''
+
|<span id="Trick Shot"></span>'''Trick Shot'''<br>T.Shot
|T.Shot
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,873: Line 1,740:
 
|-
 
|-
 
|<span id="Triple Threat"></span>'''Triple Threat'''
 
|<span id="Triple Threat"></span>'''Triple Threat'''
|TripleThreat
 
 
|Generic
 
|Generic
 
|Recharge 4
 
|Recharge 4
Line 1,885: Line 1,751:
 
|-
 
|-
 
|<span id="Vanguard"></span>'''Vanguard'''
 
|<span id="Vanguard"></span>'''Vanguard'''
|Vanguard
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 4
 
|Recharge 4
Line 1,897: Line 1,762:
 
|-
 
|-
 
|<span id="Vile Miasma"></span>'''Vile Miasma'''
 
|<span id="Vile Miasma"></span>'''Vile Miasma'''
|VileMiasma
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 1,909: Line 1,773:
 
|X = 15 (base) + [[Spellpower]] (%)<br>Y = 7 (base) + [[Willpower]]
 
|X = 15 (base) + [[Spellpower]] (%)<br>Y = 7 (base) + [[Willpower]]
 
|-
 
|-
|<span id="Vine Restraints"></span>'''Vine Restraints'''
+
|<span id="Vine Restraints"></span>'''Vine Restraints'''<br>VineRestraint
|VineRestraint
 
 
|Generic
 
|Generic
 
|Recharge 5
 
|Recharge 5
Line 1,925: Line 1,788:
 
|-
 
|-
 
|<span id="Warcry"></span>'''Warcry'''
 
|<span id="Warcry"></span>'''Warcry'''
|Warcry
 
 
|[[Warrior]]
 
|[[Warrior]]
 
|Recharge 3
 
|Recharge 3
Line 1,942: Line 1,804:
 
|
 
|
 
|-
 
|-
|<span id="Warlord's Cry"></span>'''Warlord's Cry'''
+
|<span id="Warlord's Cry"></span>'''Warlord's Cry'''<br>WarlordCry
|WarlordCry
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,956: Line 1,817:
 
|-
 
|-
 
|<span id="War Song"></span>'''War Song'''
 
|<span id="War Song"></span>'''War Song'''
|War Song
 
 
|[[Charmer]]
 
|[[Charmer]]
 
|Encounter
 
|Encounter
Line 1,969: Line 1,829:
 
|-
 
|-
 
|<span id="War Stomp"></span>'''War Stomp'''
 
|<span id="War Stomp"></span>'''War Stomp'''
|WarStomp
 
 
|Generic
 
|Generic
 
|Encounter
 
|Encounter
Line 1,981: Line 1,840:
 
|
 
|
 
|-
 
|-
|<span id="Will-o-Wisp"></span>'''Will-o-Wisp'''
+
|<span id="Will-o-Wisp"></span>'''Will-o-Wisp'''<br>WillOWisp
|WillOWisp
 
 
|Generic
 
|Generic
 
|At-Will
 
|At-Will
Line 1,994: Line 1,852:
 
|X = 20 (base) + [[Spellpower]] (%)<br>Y = 10 (base) + [[Spellpower]] (%)
 
|X = 20 (base) + [[Spellpower]] (%)<br>Y = 10 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Withering Bolt"></span>'''Withering Bolt'''
+
|<span id="Withering Bolt"></span>'''Withering Bolt'''<br>W. Bolt
|W. Bolt
 
 
|[[Black Mage]]
 
|[[Black Mage]]
 
|At-Will
 
|At-Will
Line 2,009: Line 1,866:
 
|X = 20 (base) + [[Spellpower]] (%)
 
|X = 20 (base) + [[Spellpower]] (%)
 
|-
 
|-
|<span id="Winter's Howl"></span>'''Winter's Howl'''
+
|<span id="Winter's Howl"></span>'''Winter's Howl'''<br>WintersHowl
|WintersHowl
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3
Line 2,023: Line 1,879:
 
|-
 
|-
 
|<span id="Wyvern Sting"></span>'''Wyvern Sting'''
 
|<span id="Wyvern Sting"></span>'''Wyvern Sting'''
|WyvernSting
 
 
|Generic
 
|Generic
 
|Recharge 3
 
|Recharge 3

Revision as of 08:43, 7 January 2020

Powers are abilities that can be used during combat encounters, with each class having their own specific set of powers that are unlocked as the character levels up. Nevertheless, powers are not locked by class and can be learned from external sources, as long as the level requirements are met.

There are 4 types of powers:

  • At-Will - Can be used any number of times
  • Recharge - Can be used every X turns (recharge times vary)
  • Encounter - Can be used once per encounter
  • Ultimate - Can be used once per long rest/sleep

The Champion can learn any number of powers but can only equip 5 at a time (1 At-Will, 2 Recharge, 1 Encounter and 1 Ultimate).

Spellpower affects Spells. Attack Power affects Weapons.

Powers marked with Stealable? are powers that can be learned if the Champion is stuck by the power while the Mirror Stance power is active. This power is learned from the Convocation of Mirrors event.

Name Class Type Tags Level Used by Stealable? Learnable? Description Note
Aerial Drop
AirDrop
Generic Encounter Melee 3
  • Random Chance for a single Harpy to gain it during combat
No No Inflict heavy Crushing damage with a high chance to stagger.
Allure Charmer Recharge 2 Tease
Crotch
2 Yes Yes You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.
Aim: Weapon Generic Recharge 4 Ranged
Weapon
4 No Yes You take aim at an enemy's weapon, targeting Physical Resistance rather than Evasion. On a hit, the target is Disarmed for three rounds.
Ancestral Aegis Generic Encounter N/A 1 No No Gain 25% physical and magical resistance for 3 turns and prevents stun, used as the fight begins.
Ancestor's Judgement
Ancest.Judge
Generic Recharge 3 Spell 2 No No Call upon ancient guardians to strike directly at the will of an opponent with phantasmal weaponry. On a hit, deal X Crushing and Y Fatigue damage. Gain +25 Physical and Magical Resistance and stun immunity for 1 turn. X = 20 (base) + Spellpower (%)
Y = 15 (base) + Spellpower (%)
Aphrodisiac Sting
AphroSting
Generic Recharge 4 N/A 1 Yes No You conjure a venom-laced stinger, dealing X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns. X = 20 (base) + Attack Power (%)
Y = 10 (base) + Attack Power (%)
Arcane Shot Generic At-Will Ranged
Weapon
4 N/A Yes Yes You imbue your missiles with arcane power. This attack is made versus the target's Magic Resistance and Ward instead of Evasion and Armor.
Aura of Desire
DesireAura
Generic Encounter Stance 4 No No Used when below 50% Health or Resolve. Acts as a stance that deals a small amount of Lust damage at the end of each of the Alraune's turns.
Bleeding Cut Generic At-Will Weapon 1 No No Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or Bleed for 1-2 rounds.
Blessing White Mage Recharge 3 Spell
Ally
2 No Yes By invigorating your party with arcane energy, you grant all members of your party a +10 bonus to Accuracy and a +100 bonus to Attack Power and Spellpower on their next turn.
Blinding Beauty
BlindBeauty
Charmer Recharge 4 Spell 2 No Yes You channel the power of the dryads, becoming so incandescent that all foes foolish enough to look upon you are stricken Blind and Terrified for 3 turns. This ability targets Magic Resistance.
Blue Flame Blade
BFlameBlade
Generic At-Will Stance
Spell
4 No No You coat your weapon in foxfire, adding X Fire damage to your weapon attacks and setting enemies alight when you critically strike them. X = Spellpower / 2
Bloodrage Generic Recharge 3 Melee 2 No No You rip and tear at an enemy, reveling in their demise. This attack deals X damage and recovers health equal to half damage dealt. X = 30 (base) + Attack Power (%)
Blood Let Generic At-Will Weapon 3 No No Normal attack but always causes bleed on hit.
Bolstering Dance
BolsDance
Charmer At-Will Stance
Performance
1 No Yes You use your dancing to invigorate your allies, restoring 10 Resolve to all allies, then restoring X Resolve and granting +10 Evasion and Mental Resistance each turn thereafter. X = 5 (base) + (Presence / 2)
Boulder Heave Generic Recharge 3 N/A 5 No No Targets Evasion, deals massive Crushing damage. A secondary attack vs. Physical Resistance knocks the target prone. Basically a physical Fireball with knockdown.
Breast Plate Generic Recharge 5 Tease
Chest
1 No No Attack vs. Mental Resistance. On hit, the target takes 20 Resolve damage (Pheromone damage) and becomes Aroused. Recharge 5.
Butt Stomp Generic At-Will Tease
Melee
2 No No N/A Take wing, flying high in the air before diving ass-first towards your target.
Call Falcon Generic Encounter Summon
Spell
3 No No Etheryn summons her white falcon companion, Harrick, from the skies.
Carnal Hex Generic Recharge 2 Spell 1 Yes No You weave a carnal spell over your victim, dealing 18 Tease damage. If the target is Aroused, all other enemies take 9 Tease damage as well. X = 18 (base) + Spellpower (%)
Y = 9 (base) + Spellpower (%)
Centaur Trample
TaurTrample
Generic Recharge 3 Melee 2 No No A single-target attack that always critically strikes against knocked-down enemies.
Charge Generic Recharge 6 Melee 2 No No Charges the party down. Knocks down on hit, disarms on critical.
Charge Weapon White Mage At-Will Stance
Spell
4 No Yes You charge your weapon with argent light, causing it to deal bonus Holy damage equal to half your Spellpower so long as you maintain the stance. On assuming the stance, deal X Holy damage to all enemies. X = 10 (base) + Spellpower (%)
Chainmail Jiggle
ChainJiggle
Generic Recharge 4 Tease
Chest
1 No No AoE boobcentric tease attack. Long recharge.
Charm Spell Charmer Recharge 3 Spell 2 Yes Yes You weave a charm through your dancing, afflicting a foe with unnatural lusts. On a hit against its Magic Resistance, the target takes X Mind damage and becomes Aroused for 3 turns. X = 10 (base) + (Presence / 2)
Chill Touch Generic At-Will Weapon
Melee
4 No No You strike with your weapon, imbuing it with icy power. On a hit, targets must make a physical resistance test or be rendered frigid for 2 turns.
Cleave Warrior Recharge 3 Weapon
Melee
2 Yes Yes You whirl your weapon all around you, making a melee attack against every enemy on the field.
Cold Snap Generic Recharge 4 Spell 3 Yes No You conjure forth a blast of cold magic that overwhelms a foe, dealing X Frost damage. On a hit, the target becomes Stunned for 1 turn and Frigid for 3 turns. X = 35 (base) + Spellpower (%)
Command Pheromones
CmdPher
Generic Recharge 2 Healing
Spell
Ally
1 No No A hefty resolve heal + minor HP heal.
Control Pheromones
CtrlPhero
Generic Encounter Stance
Ally
1 No No Affects all allies except self, grants a hefty focus bonus.
Crackle Powder
CrackPowder
Generic Recharge 4 Ranged
Weapon
2 N/A No Yes You loose a missile tipped with conductive powder that targets physical resistance of all foes. On a hit, targets are stunned and gain 50% Vulnerability to Storm damage for 2 rounds.
Crowd Control Generic Recharge 3 Ranged
Weapon
1 Yes Yes You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 attack power.
Cum Spray Generic Encounter Tease 2 No No Spray a target with spooge, doing bonus Pheromone damage and inflicting Aroused for 2 turns. Can only be used if Resolve is less than 50%, and when used, recovers 15% Resolve.
Dark Thoughts Generic Recharge 4 Spell 4 No No Copy of the Black Mages "Dark Magic" power, high mind damage, applies the "terrified" debuff, 4 turn recharge. Mind damage = 15 (base) + (Spellpower (%)/2)
Dastardly Trick
Das.Trick
Thief Encounter Weapon 4 N/A Yes Yes You make an unsportsmanlike strike that gains a +200 Attack Power and +50 Accuracy bonus. On a hit, you target Physical Resistance to Stun the target for 1 turn, or Stagger if you fail.
Dirty Trick Thief Recharge 3 Weapon 1 Yes Yes You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target Staggered for 2 turns.
Disarm Generic Recharge 4 Weapon
Melee
4 No Yes (Tome of Disarm) You attempt to divest a foe of their weapon. On a hit, you render them disarmed for 2 rounds. Some foes that fight with their teeth, fists or natural weapons cannot be disarmed.
Devious Ruse Black Mage Recharge 4 Spell 4 No No You employ a devious ruse that attacks the sanity of all enemies on the field. All foes must pass a Mental Resistance check versus your Spellpower or receive a random debuff. If the debuff cannot be applied, the target suffers X Resolve damage instead. X = 35 (base) + Spellpower (%)
Dominance
Amazon Strike
Warrior Recharge 4 Melee 2 Yes Yes You claim one of your foes as yours for after the battle, slamming into them to deal X Crushing damage and leaving them Aroused. This ability generates high Threat. X = 55 (base) + Attack Power (%)
Used to be called Amazon Strike
Dual Blitz Warrior Recharge 3 Weapon
Melee
DualWield
4 Yes Yes You make an attack with each of your weapons against a single enemy with +50 Attack Power each. If you are Frigid, Staggered or Restrained, you shake off these effects with the ferocity of your attack.
Duelist's Stance
DuelistStance
Thief At-Will Stance
Weapon
Melee
4 No Yes You assume a duelist's stance, which grants you +10 Evasion, +10 Sexiness, and a surge of Threat. While in this stance, you make a counter-attack against the first melee attack that misses you each round.
Echoes of Life
EchoesLife
Geneirc Encounter Weapon
Melee
TwoHand
1 No No Summon the latent energy of the world into your weapon, and then release it with spectacular results. The pent up energy will simultaneously heal your allies and strike terror into the hearts of your enemies.
Enrage Generic Recharge 4 Weapon
Melee
2 No No The warg is mad you hit the hot chick that rides it.
Entropic Winds
EntroWinds
White Mage Recharge 4 Spell 2 Yes Yes You suffuse the battlefield with chill winds that weaken your foes. You attack all enemies' Magic Resistance: on a hit, targets take X Frost damage and become Staggered for 2 turns. X = 15 (base) + Spellpower (%)
Fading Strike
FadeStrike
Thief At-Will Weapon 1 Yes Yes You strike from the shadows, a thief's best friend. You gain Obscurement until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power.
Envenom Generic Encounter Weapon N/A No No Does normal damage and inflicts Poisoned for 3 turns. 1/encounter.
Eternal Light Generic Recharge 1 Ally 1 No No Suffuse an ally with the light of your will. They recover 10% Health and Resolve, and an additional 5% each turn for 3 turns.
Execute Generic Recharge 4 Weapon
Melee
TwoHand
2 No No Make a massive swing with a two-handed weapon, aiming to lay low a wounded foe with a single strike. This attack imparts +50 Attack Power, plus Attack Power equal to the percentage of the target's maximum Health already lost.
Fan of Blades
FanOfBlades
Generic Recharge 3 Ranged 4 No No You make a ranged attack against every enemy on the field using a brace of daggers.
Feather Dance
FeathDance
Generic Recharge 3 Tease 2 No No Deals a large amount of Tease damage but lowers Evasion for a turn.
Fireball Black Mage Recharge 4 Spell 4 N/A Yes Yes You cause the air around the enemy ranks to burst into flames. This spell targets Evasion, dealing X Fire damage on a hit, or half as much on a miss. X = 40 (base) + Spellpower (%)
Fire Bolt Generic At-Will Spell 1 Yes No You conjure a blast of raw magic, hurling it at a foe to deal X Fire damage. X = 30 (base) + Spellpower (%)
Flight Generic At-Will Stance 1 No No Take flight and cause melee attacks from non-flying targets to miss more often.
Foxfire Generic At-Will Spell 1 No No Direct fire-based magic damage on a single target and also inflicts the burn condition for 3 rounds.
Frenzy Generic Encounter Stance 3 No No Give into your inner fury, throwing yourself into a berzerker frenzy. You gain +50 Attack Power, +10 Critical Chance, and +10 Focus and Lust Resistance, but your Armor is reduced by half. This power can only be activated when Health is below 70%.
Frost Arrow Generic At-Will Ranged
Weapon
1 No Yes (requires Whitewood Bow) Enchant your attacks with winter's kiss, adding 10% of your spellpower as Frost damage. On a Critical Hit, the target becomes Frigid for a turn.
Grapple Generic Recharge 3 Melee 1 No No The mercenary attempts grappling a target, dealing minimal damage (if any). If they fail a speed test, then they get roughly pushed into a nearby stone and stunned for 1-turn.
Garrote Thief Encounter Melee 4 Yes Yes You slip behind an enemy and go for the throat with +50 Accuracy, inflicting X raw damage and Silencing for 2 turns on a hit. If the attack misses, the target is still Staggered for 2 turns. X = 100 (base) + Attack Power (%)
Giant's Reach
GiantReach
Generic At-Will Weapon
Melee
DualWield
1 No No You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once.
Grease Black Mage Recharge 4 Spell 2 N/A No Yes You conjure a pool of grease that spreads at the feet of all your foes. This spell targets Physical Resistance: on a hit, targets are knocked Prone and gain 50% vulnerability to Fire for 2 turns.
Groping Tentacles
GropeTentacles
Genetic At-Will Spell 3 No Yes Call forth tentacles from the void to grope and arouse the target. The tentacles target Mental Resistance, dealing X tease damage. Requires the Girthy Rod. X = 15 (base) + Spellpower (%)
Group Heal White Mage Recharge 4 Healing
Spell
Ally
2 No Yes You infuse not just yourself but your entire group with vital energy, restoring 20% of each character's maximum Health.
Guarded Stance
GuardStance
Warrior At-Will Stance 1 No Yes You use your body as a shield for your comrades. You gain X Shield HP, and while in the stance gain a +10 bonus to Evasion and Armor and generate 25% more Threat. X = Max HP * 0.1
Harpy Song Generic Encounter Multiturn
Interruptable
Performance
3
  • Random Chance for a single Harpy to gain it during combat
No No Inflicts light raw Lust damage and causes Arousal each turn until the singing harlot is stopped.
Heal White Mage At-Will Healing
Spell
Ally
1 No Yes With a gentle prayer, you heal yourself or a targeted ally for 30% of their maximum Health and remove any Bleeding.
Heat Weapon Generic Recharge 2 Spell 1 No Yes You turn a foe's weapon red-hot, dealing X Fire damage. If they fail a Physical Resistance check versus your Spellpower, they are Disarmed for one round. X = 10 (base) + Spellpower (%)
Hex Black Mage Recharge 4 Spell 1 No No You exacerbate an enemy's pain, dealing X Blight damage. For every debuff on the target, this spell gains Y additional Blight damage, up to 4 times. If there are 3 or more debuffs on the target, it must make a Magic Resistance check or be stunned for 1 round. X = 20 (base) + Spellpower (%)
Y = 10 (base) + Spellpower (%)
Honey Slather Generic At-Will N/A 1 No No Just a basic-type tease attack. Deals drug-type resolve damage.
Jolt Generic Recharge 3 Spell 2 Yes No You charge the air around a foe, causing a blast of lightning all around it. You make a spell attack with +20 Accuracy, dealing X Storm damage. On a critical hit, the target is Stunned. X = 30 (base) + Spellpower (%)
Lightning Spike
Ltn. Spike
Black Mage Recharge 3 Spell 1 Yes Yes You conjure a bolt of lightning and hurl it at a foe. The target is always struck for X Storm damage before attacking its Magic Resistance. On a hit, all enemies suffer X Storm damage. X = 15 (base) + Spellpower (%)
Leech Generic Recharge 3 Spell 2 No No You drain life-force from an enemy, dealing X blight damage. If the enemy is not an undead or construct, you gain health equal to damage dealt. The target must also make a magic resistance check or be staggered for 2 rounds. X = 30 (base) + Spellpower (%)
Lustful Images Generic Recharge 2 Spell 2 No No Magic attack that deals moderate Resolve damage on a hit. On hit, target must pass a LustRes test or be Aroused for 1-2 turns.
Lusty Tentacles
LustTent
Generic At-Will Weapon N/A No No Basic attack. On a crit, knocks the target prone.
Magic Missile Generic At-Will Multiturn
Interruptable
Spell
4 No No You launch several magic missiles at a target, dealing X base penetrating damage. The more times you use this power in succession, the more its damage ramps up, to a maximum of Y on the 5th and further uses. X = 15 (base) + Spellpower (%)
Y = 15 * 5 (base) + Spellpower (%)
Mark for Death
Mark4Death
Thief Recharge 4 Weapon 2 Yes Yes You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat.
Mega-Heal Generic Recharge 3 Healing
Spell
Ally
2 No No Ninian heals himself back to full HP, with a 2 to 4-turn cooldown based on the balancing best judgment. This should try to encourage the PC to not try to just beat him down, whilst meaning very little to high-damage dealers who might wombo him before it can come back up. Basically, a tool to resist and further annoy the PCs who want to click-spam but make it transparent how one should face him.
Merc Reinforcements
MercReinf
Generic Encounter Summon
Spell
4 No No Summon Marked Merk Mercenaries to your aid.
Mirror Image Generic Encounter Stance
Spell
Ally
1 No No Boosts all allies' Evasion by +10. This power lasts until the end of the encounter, or until the user is stunned or taken out.
Mirror Stance Generic At-Will Stance 1 N/A No Yes (Convocation of Mirrors) Assume a mystical stance of mirrors, absorbing your enemies' power. Gain +10 Armor, Focus, and Ward, but also a dramatic increase in threat. You may learn certain powers that hit you. Allows the learning of Stealable powers if stuck by it while stance is active
Nerves of Steel
NervesOfSteel
Generic Encounter Ranged
Weapon
Multiturn
Interruptable
2 N/A Yes Yes You make an aimed attack on your turn. If you do not take Resolve damage before your next turn, the missile strikes with +200 Accuracy and +200 Attack Power, knocking your target Prone.
Overbear Generic Recharge 5 Melee 3 Yes No You make a weapon attack with +50 Attack Power, targeting Physical Resistance instead of Evasion. On a hit, the target is knocked prone.
Overhand Smash Generic At-Will Weapon 4 No No Basic attack with +50 Attack Power. Staggers on Crit.
Piper's Song
PiperSong
Generic Encounter Stance
Performance
3 No No You weave magic into a truly enchanting performance, focused on one enemy. You make an attack against Mental resistance. On a hit, and so long as you maintain the stance, the target is Aroused and Stunned.
Poison Edge Generic Encounter Weapon 4 No No Attack with +200 Attack Power, +25 Accuracy and poison target for 3 turns.
Pollen Spray
Pol.Spray
Generic Recharge 4 Spell 1 No No Spell attack that deals X Resolve (Pheromone) damage on a hit. A secondary attack against Lust Resistance inflicts Aroused for 2 turns. Recharge 4. X = 20 (base) + Spellpower (%)
Pollination Generic Encounter Multiturn
Interruptable
Performance
1 No No On effigy's turn, attack all enemies' Mental Resistance to deal 10 Resolve damage/round (Pheromone type). Restores a flat 10 Health/round to all Effigies. 1/encounter.
Pocket Sand Generic At-Will N/A 1 No No Blinding attack vs. PhysRes. Lasts 1 round. Deals no damage.
Power Wave Black Mage Recharge 1 Spell
Weapon
Melee
4 Yes No You swing your weapon through the air, creating a shockwave of energy that adds X storm damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. X = 40 * (1 + (Spellpower/100))
Prime Target Generic Encounter Weapon
Melee
2 Yes Yes You make a weapon attack with +100 Attack Power. On a hit, you Stagger the target and make a Tease attack against all enemies on the field.
Pummel Generic Recharge 4 Weapon
Melee
2 No No You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
Quake Generic Recharge 3 Melee 3 Yes No Conjure forth a pair of stone fists to slam the ground, dealing X Crushing damage to all non-flying enemies and knocking the primary target prone. X = 15 (base) + Attack Power (%)
Raging Thurible
RageThurible
Generic Encounter Ally 2 No No Increases Attack Power by 30 for the whole party for 3 turns. Once per combat.
Ranger's Stance
RangerStance
Generic At-Will Stance 1 N/A No Yes You assume a ranger's stance, heightening your senses to gain +25 Attack Power for 2 turns. While you maintain this stance, you take a -10 penalty to Initiative and Evasion, but gain a +30 Accuracy bonus to ranged weapon attacks.
Ray of Frost
RayOfFrost
Black Mage Recharge 2 Spell 4 N/A Yes Yes You conjure a ray of chilling frost, targeting a single enemy. On a hit, the target takes X Frost damage and is left Frigid for 3 turns. X = 40 (base) + Spellpower (%)
Rend Warrior Recharge 3 Weapon 1 Yes Yes You cut deep, striking with a bonus +50 Attack Power. If you succeed a secondary attack against the target's Physical Resistance, you cause the target to Bleed for 2 turns.
Rhythmic Focus Generic At-Will Stance 3 No No You begin a series of smooth, slow motions that capitalize on your assets. While this stance is maintained your party is inspired, gaining a buff to both sexiness and focus. You know what you want, and you plan to get it.
Rush Generic Recharge 3 Multiturn
Interruptable
Melee
1 No No The mercenary winds up and charges, trying to hit with an empowered shoulder-tackle for large damage. Prompts a warning to let you know it's coming/when to stun or stop them. If successful in executing the attack, the mercenary takes about 10-15% of the damage dealt. 3-turn cooldown intended.
Shadow Magic Black Mage Recharge 4 Spell 2 Yes Yes You flood a victim's mind with illusory pleasure. On a hit against its Magic Resistance, you deal X Tease damage, and the target becomes Aroused for 2 turns. X = 20 (base) + Spellpower (%)
Shadow Strike Thief Recharge 4 Weapon
Melee
2 Yes Yes You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain Obscurement for a turn.
Shatter Generic Recharge 3 Spell 4 N/A No Yes (Convocation of Mirrors) Channeling the magic of Tychris, you shatter the aether around you and launch a barrage of glass-like shards at all enemies for X Penetrating damage. X = 40 (base) + Spellpower (%)
Shatterstrike
S.Strike
Generic Recharge 2 Ranged
Weapon
2 Yes No You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is Sundered for a turn.
Shell Cracker Thief Recharge 4 Weapon 2 Yes Yes You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left Sundered for 2 turns.
Shield Bash Generic Recharge 3 Shield
Melee
2 No No Smash your enemy with your shield. On a hit, deal 30 Crushing damage and stagger the enemy for 2 rounds.
Shield of Light
ShieldLight
White Mage Recharge 4 Spell
Ally
4 N/A No Yes You surround yourself or an ally in soothing light, granting X points of Shield HP and regenerating Y Health each round so long as the shield lasts — up to 3 turns. X = 50 (base) * (1 + (Spellpower / 100))
Y = 20 (base) * (1 + (Spellpower / 100))
Smite Evil White Mage Encounter Spell
Weapon
Melee
4 N/A Yes Yes You infuse your weapon with radiance and make a single attack with +50 Accuracy, dealing an additional X base Holy damage and recovering 20 Resolve for yourself and all allies on a hit. X = 50 (base) * (1 + (Spellpower / 100))
Smoke Bomb Thief Encounter N/A 1 No Yes You throw alchemical smoke powder, losing half your Threat and gaining Obscurement for 2 turns. All enemies' Physical Resistance is targeted as well, Blinding them for 2 turns on a hit.
Song of Courage
SongCourage
Charmer At-Will Stance
Performance
4 N/A No Yes You sing a song of valor, enhancing the Attack Power, Mental Resistance, and Focus of yourself and your allies by +X for the duration. You and all allies recover Y Health when you start singing. X = Presence
Y = 10 (base) + Presence
Song of Splendor
SongSplendor
Charmer Encounter Tease
Performance
4 N/A Yes Yes You sing a song of splendor and desire, dealing X Mind damage to all enemies when first sung, and empowering the Sexiness of yourself and your companions for the next 5 turns. X = 25 (base) + (Spellpower / 2)
Song of Storms
SongStorms
Charmer Recharge 4 Ally 1 N/A No Yes You sing a bardic song to the storm goddess, infusing your weapon or an ally's with galeforce. The target's weapon deals bonus Storm damage equal to your Spellpower, lasting for 3 turns.
Soothing Dance Charmer At-Will Ally 4 N/A No Yes Using your dances to de-escalate one ally's desires, you restore X Resolve and alleviate the Aroused condition. X = 20 (base)+ (Presence / 2)
Soul Arrow Black Mage Recharge 2 Spell 4 Yes Yes You conjure a blast of psychic force, dealing X Mind damage to an enemy's Resolve. On a hit, you recover half that amount of your own Resolve. X = 25 (base) + Spellpower (%)
Spider's Stride
SpidersStride
Generic Recharge 5 Tease
Chest
5 No No Make a tease attack against all enemies and staggers for 2 turns.
Spirit Veil White Mage Encounter Spell
Ally
1 No Yes `You shape spiritual power into a physical barrier surrounding yourself or an ally. The target gains X Shield HP, +10 Evasion, and +15 Physical and Magic Resistance for the encounter. X = 10 (base) * (1 + (Spellpower / 100))
Steady Strike Warrior Recharge 4 Weapon
Melee
TwoHand
4 Yes Yes You take a deep breath and strike hard with a two-handed weapon, making an attack with +200 Attack Power and recovering 10 Resolve and 50 Health.
StickAndMove
Stick&Move
Generic At-Will Ranged
Weapon
1 N/A Yes Yes You vie for better positioning while attacking. Your attack suffers -25 attack power, but you gain +50 initiative on the next turn.';
Summon Effigy
Sum.Effigy
Generic Recharge 4 Summon
Spell
4 No No Summon an Alraune Effigy. Can be done by using the Effigy Seed item during combat.
Summon Flame Spirit
Sum. FSpirit
Black Mage Encounter Spell
Summon
1 N/A No Yes You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership. Summon a Flame Spirit
Summon Kiyoko
Sum.Kiyoko
Generic Encounter Summon
Spell
1 N/A No Yes (requires Amulet of Union) You send your will through the amulet you wear, and beckon forth a manifestation of Kiyoko. She will remain until the end of combat or she loses grip on reality, and the manifestation's health and damage are based on your leadership bonus. Requires the Amulet of Union.
Summon Phyria
Sum.Phyria
Generic Encounter Summon
Spell
1 N/A No Yes (requires Serpent Locket) Summon the salamander princess Phyria to fight by your side!
Summon Shadow Clone
S. Clone
Generic Encounter Summon
Spell
2 No No Summon a Shadow Clone.
Summon Stone Elemental
Sum. Golem
Generic Encounter Summon
Spell
2 No No Summon a Stone Elemental.
Sun of Jassira
SunO'Jassira
Generic Recharge 4 Spell 2 No No You channel the fires of your passion into a radiant burst of holy energy. You make an attack against an enemy's Magic Resistance: on a hit, it takes X Fire damage. Hit or miss, all enemies' Magic Resistance is targeted by a secondary attack that, if successful, blinds them for 1 turn. X = 30 (base) + Spellpower (%)
Suppressive Fire
SuppFire
Generic Encounter Ranged
Weapon
1 N/A Yes Yes You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -35 Accuracy, drawing high threat, and grant +20 initiative, accuracy and evasion to all allies for 2 turns.
Sure Shot Generic Recharge 1 Ranged
Weapon
4 N/A Yes Yes You make an attack with +200 Accuracy, effectively guaranteeing that your shot lands and deals critical damage.
Tackle Generic Recharge 3 Melee 2 Yes No Lunge at your target and attempt to pin them, knocking them prone and inflicting X Crushing and Y Tease damage. X = 20 (base) + Attack Power (%)
Y = 10 (base) + Attack Power (%)
Tainted Bulwark Generic Encounter Spell 2 No No Spell that increases his Armor, Evasion, Aegis, MagRes for 3 turns. Deals heavy Resolve damage to him. Uses at 66% or less Health.
Tail Whack Generic At-Will Melee 1 N/A No Yes (requires a thick tail) Give your foe a thump with your tail, dealing X Crushing Damage and X (Fire/Frost/Tease) Damage. Requires a thick tail. Damage type varies based on the owner's tail type.
Ice Tail = Ice Damage
Fire Tail = Fire Damage
Regular Tail = Tease Damage
Tentacle Shield
T. Shield
Charmer Recharge 4 Ally 2 No No N/A Applies Shield HP of 60
Thunder Strike
ThundStrike
Warrior Encounter Weapon
Melee
1 Yes Yes You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that Sunders armor for 3 turns. On a crit, the target is also knocked prone.
Trample Generic Recharge 4 Melee 4 No No Jen charges a target, dealing low amounts of damage if it hits. If they fail a toughness test, they get knocked down. If they pass, they don't get stunned. Intended for a 4-turn cooldown.
Trick Generic Recharge 4 Spell 1 No No You play a nasty trick on an enemy that attacks their mental resistance. On a hit, the target is inflicted with a random debuff (blind/staggered/terrified/aroused) and gains 50% vulnerability to blight damage for 3 turns. If no debuffs can be applied, the trick deals hefty resolve damage instead. 35 Mental damage if no debuff
Trick Shot
T.Shot
Generic Recharge 3 Ranged
Weapon
1 Yes No You make a ranged attack and, if you hit, make a second attack at -40 Accuracy.
Triple Threat Generic Recharge 4 Ranged
Weapon
2 N/A Yes Yes You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
Vanguard Warrior Recharge 4 Shield
Ally
4 N/A No Yes You use shield positioning to decide who in your party will bear the brunt of the enemy's assault. Increases the target's Threat, and grants +20 Armor and Evasion. Lasts 2 turns.
Vile Miasma Generic Recharge 3 Spell 2 Yes No You weave a wicked spell around an enemy, dealing X Blight damage and Poisoning the target for Y for 3 turns. X = 15 (base) + Spellpower (%)
Y = 7 (base) + Willpower
Vine Restraints
VineRestraint
Generic Recharge 5 Multiturn
Interruptable
Tease
4 No No Grapples a character, inflicting the Staggered condition until broken out of. It lasts up to 3 turns, or until the target succeeds a randomized Strength check X, made automatically at the start of each turn. On a failed test, the target takes a small amount of Tease damage. Like a stance, a Grapple can be disrupted by a Stun or Knockdown. X = 1d20 + Strength > 20
Warcry Warrior Recharge 3 Performance 2 Yes Yes You let out a warcry, generating high Threat and attacking Mental Resistance of all enemies. On a hit, enemies lose 10 Resolve and are Terrified for 2 turns. Allies shake off Terror and Stagger.
Warlord's Cry
WarlordCry
Generic Encounter Healing
Ally
3 No No Heals all her underlings by 15% of their Max Health and grants the Wingleader a surge of +10 Attack Power for the next 3 turns. Only used when at least 1 other harpy is at or below half Health.
War Song Charmer Encounter Performance 1 Yes Yes You sing a song of horror and war, making an attack against enemies' Mental Resistance. On a hit, you deal X Mind damage and inflict Terror for 5 turns. In addition, your allies shake off Terrified and Staggered. X = 25 (base) + (Presence / 2)
War Stomp Generic Encounter Melee 1 No No Rears up and stomps the ground, stunning one target.
Will-o-Wisp
WillOWisp
Generic At-Will Spell 4 No No You shroud a foe in ghostly blue flame, dealing X Fire damage. The target must pass a Magic Resistance check or be set aflame for 2 turns. If the target is already burning, the flames wash out over all other enemies on the field, dealing Y Fire damage. X = 20 (base) + Spellpower (%)
Y = 10 (base) + Spellpower (%)
Withering Bolt
W. Bolt
Black Mage At-Will Spell 1 Yes Yes You conjure a blast of raw magic, hurling it at a foe to deal X Blight damage. The bolt explodes on contact, inflicting reduced damage to all other opponents. X = 20 (base) + Spellpower (%)
Winter's Howl
WintersHowl
Generic Recharge 3 N/A 4 No No You scream with the winds of winter, bringing down its wrath upon all who would face you. All enemies take crushing and cold damage; if a target is frigid, the damage is doubled.
Wyvern Sting Generic Recharge 3 Ranged
Weapon
1 Yes Yes You coat your ammo in wyvern venom, your attack deals X Penetrating and Y Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns. X = Current Weapon Damage * 0.7
Y = Current Weapon Damage * 0.3