Difference between revisions of "Party"
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− | + | The Champion's party consists of themself, 2 companions, 1 guest, and 1 summon. | |
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− | The Champion's party consists of themself, 2 companions, 1 guest, and 1 summon. | ||
==Companions== | ==Companions== | ||
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==Followers & Character Items== | ==Followers & Character Items== | ||
'''Followers''', or Camp Followers, are characters that can accompany the Champion throughout their adventures, but are mostly interacted with at the Champion's camp. Unlike companions, they offer limited to no combat support and rarely contribute dialogue to content that is not related to them. On the other hand, '''Character Items''' are those that travel with the Champion by occupying a slot in their inventory. Their main method of interaction is through the '''Use''' function in the Champion's inventory or while at camp. While similar to followers, there is a distinct enough difference to split the two. | '''Followers''', or Camp Followers, are characters that can accompany the Champion throughout their adventures, but are mostly interacted with at the Champion's camp. Unlike companions, they offer limited to no combat support and rarely contribute dialogue to content that is not related to them. On the other hand, '''Character Items''' are those that travel with the Champion by occupying a slot in their inventory. Their main method of interaction is through the '''Use''' function in the Champion's inventory or while at camp. While similar to followers, there is a distinct enough difference to split the two. | ||
− | + | {|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:left" | |
− | + | |- | |
+ | !|Character ||Type ||width="300px"|Acquisition ||width="350px"|Interaction Notes | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Alante}} ||Camp Follower ||By accepting Alante's challenge in single combat ('''Fight Alone''') to earn her hand in marriage and defeating her at [[The Colosseum]] || | ||
+ | *Can be interacted with at Camp, as a '''Guest''' at the [[Frost Hound]], and at the [[Wayfort]]'s '''Southern Gate''' | ||
+ | *Can be used as a '''summon in combat''' ([[Rally Alante]]) ''(having asked her about '''Combat''')'' | ||
+ | *Will provide some commentary when entering certain locations for the first time as a follower | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Ashelander}} ||Character Item ||Obtained as [[Ashelander (weapon)]] at the end of [[A Teatime For Dragons]] || | ||
+ | *Can be interacted with through '''Use''' at the inventory, and through dreams (when allowed) | ||
+ | *As a weapon, can be equipped and used as a primary or offhand melee weapon | ||
+ | **Provides a comment if used during a critical hit (with and without Silly Mode) | ||
+ | **Can be placed on '''Display''' at the [[Wayfort]]'s vaults | ||
+ | ***Additional content if [[Freja]] is present | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Eubicha}} ||Camp Follower ||Can be recruited after the completion of [[Harboring a Fugitive]] (any end) || | ||
+ | *Can be interacted with at Camp, and her post at the [[Centaur Village]] | ||
+ | *Upon recruitment, increases '''storage capacity by +10''' | ||
+ | *Provides '''access to Storage''' while at Camp, allowing the Champion to store and retrieve items (shares the same storage as the Wayfort's storage vaults and the Frost Hound's storage chest) | ||
+ | *Can be involved in a few sex scenes | ||
+ | **'''Can be''' set up with [[Kalysea]], who will fuck her from time to time | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Kalysea}} ||Camp Follower ||Recruited upon her return at the end of [[Kalysea's Offerings]] || | ||
+ | *Can be interacted with at Camp | ||
+ | **[[https://wiki.smutosaur.us/CoC2/Version_history#0.6.34_.28February_9.2C_2024.29|See 0.6.34 for camp sex notes]] | ||
+ | *Can be used as a '''summon in combat''' ([[Rally Kalysea]]) ''(having asked her about '''Combat''')'' | ||
+ | *Can be involved in an assortment of sex scenes | ||
+ | *Is a potential '''Bedmate''' | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Lyric}} ||Character Item ||Initially obtained as the [[Frozen Kobold]], and will thaw once the Champion sleeps with the item in their inventory || | ||
+ | *Can be interacted with through '''Use''' at the inventory | ||
+ | *Is classified as a consumable item, and can be used as a power in combat ([[Throw Lyric]]) | ||
+ | *Will provide commentary in some scenes | ||
+ | **Heavily involved in other content related to Kobolds | ||
+ | *If dropped, will make his/her way to Ivris' [[Alchemist's Shop]] | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Oma}} ||Character Item ||Initially obtained as the [[Oil Lamp]] through: | ||
+ | *Purchased from [[Nash]] for '''1000 EC''' after '''Browse'''(ing) | ||
+ | *Found when '''Browse'''(ing) the [[Kobold Queen]]'s treasure, having asked about her '''Treasure''' before | ||
+ | '''Note''': Discovering the Oil Lamp from one, disables the chance to find it from the other. | ||
+ | | | ||
+ | *Can be interacted with through '''Use''' at the inventory | ||
+ | *Capable of granting '''up to 3 Wishes''' | ||
+ | |} | ||
==Guests & Temporary Party Members== | ==Guests & Temporary Party Members== | ||
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==Summons== | ==Summons== | ||
− | + | Throughout the Champion's adventures, they will come across special items and powers that will allow them summon a character to aid them in battle. While in some cases, the summoned character is a generic and unnamed elemental or creature, sometimes it can be a unique named character. Listed above their names is the item or event that unlocks the power to summon them. Some of them can be interacted with through the Wayfort's '''Summon Circle'''. This list does not include characters summoned by companions and guests like how Etheryn can summon [[Harrick]] into combat. | |
+ | {|class="table" style="margin-left: auto; margin-right: auto; border: 2px solid #929292; cellpadding:1px; " | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Alante|text=Camp talk}}{{WikiHeadshot-index|name=Cassidy|text=[[Horn of Tides]]}}{{WikiHeadshot-index|name=Flame Dancer|text=[[Temple of Terrestrial Fire]]}}{{WikiHeadshot-index|name=Flame Knight|text=[[Temple of Terrestrial Fire]]}}{{WikiHeadshot-index|name=Grungendyr|text=[[The Demon of Ice]]}}{{WikiHeadshot-index|name=Kalysea|text=Camp talk}}{{WikiHeadshot-index|name=Kiyoko|text=[[Amulet of Transference]]/[[Amulet of Union]]}} | ||
+ | |- | ||
+ | |{{WikiHeadshot-index|name=Myria|text=[[Tiran Boneyard]]}}{{WikiHeadshot-index|name=Princess Phyria|text=[[Serpent Locket]]}}{{WikiHeadshot-index|name=Frost Moth|altname=Snowy|text=[[Rixx]] Training/[[Tome of Summon Frost Moth]]}}{{WikiHeadshot-index|name=Talsenne|text=[[The Ring of Fate]]}} | ||
+ | |} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 13:51, 27 February 2025
“ | Throughout the course of Corruption of Champions II, the PC will be able to recruit a variety of characters to help on his or her quest. While many of the people you find in the world can provide services or support for your mission, an elite handful may actually join the PC in the adventure themselves.
|
” |
—Corruption of Champions II: Public Design Document |
The Champion's party consists of themself, 2 companions, 1 guest, and 1 summon.
Companions
Companions are a core of the party system and are intended to travel and interact with the Champion throughout their adventures. As they travel with the Champion, they are meant to interact with the world, other characters, and with the other companions. In combat, they play a significant role, from healing, to damaging, to tanking, based on what their current companion set is. Regardless of the state the companions are in, if the Champion is defeated in combat, it will result in a combat loss. In normal cases, the Champion can only bring up to two companions at a time.
Only veteran writer were allowed to create companions, as they are a huge undertaking and must be accounted for in most, if not all new and existing content. To prevent significant back tracking for newly addded companions into old content, a submission deadline was set before Khor'minos proper could be entered. It should be noted that the submission for new companions has been closed since version 0.4.20 (November 1, 2021), and any conceptualized companions that were not approved before the deadline, will not be added as a companion.
Companion Tags
Initially, when the companion list was finalized, companion tags were meant to act as a future proof system to include or exclude companions into post-combat sex scenes. Based on the corresponding tag, during a victory sex scene, an Aggressive companion could sex another member of the defeated party, while a Reserved companion would be excluded from most sexual acts in any victory sex scene. This system is largely unused now, as it was easier to write the companion interaction specifically.
Any non-Chaste companion is considered a sexable companion, and thus can be included in most victory and loss sex scenes that include their participation. While rarely used, any non-Chaste & non-Reserved companion is considered a sex hungry companion, and can comment or participate in certain sex-related scenes.
Followers & Character Items
Followers, or Camp Followers, are characters that can accompany the Champion throughout their adventures, but are mostly interacted with at the Champion's camp. Unlike companions, they offer limited to no combat support and rarely contribute dialogue to content that is not related to them. On the other hand, Character Items are those that travel with the Champion by occupying a slot in their inventory. Their main method of interaction is through the Use function in the Champion's inventory or while at camp. While similar to followers, there is a distinct enough difference to split the two.
Character | Type | Acquisition | Interaction Notes |
---|---|---|---|
Alante![]() |
Camp Follower | By accepting Alante's challenge in single combat (Fight Alone) to earn her hand in marriage and defeating her at The Colosseum |
|
Ashelander![]() |
Character Item | Obtained as Ashelander (weapon) at the end of A Teatime For Dragons |
|
Eubicha![]() |
Camp Follower | Can be recruited after the completion of Harboring a Fugitive (any end) |
|
Kalysea![]() |
Camp Follower | Recruited upon her return at the end of Kalysea's Offerings |
|
Lyric![]() |
Character Item | Initially obtained as the Frozen Kobold, and will thaw once the Champion sleeps with the item in their inventory |
|
Oma![]() |
Character Item | Initially obtained as the Oil Lamp through:
Note: Discovering the Oil Lamp from one, disables the chance to find it from the other. |
|
Guests & Temporary Party Members
During certain quests and events, characters will temporarily join the Champion's party by occupying the guest slot, and assist them up to a certain point in that story. Sometimes, a companion will be added as a guest if they are not currently present in the Champion's party, or if they were not recruited as a companion yet.
Ahmri Harboring a Fugitive ![]() Shadows Over the Sun ![]() Vision Quest ![]() Right of Conquest ![]() Nightmemory Shadows Over the Sun ![]() Nightmemory ![]() Land of Milky Honey ![]() |
Berwyn Matiha's Revenge The Mistress ![]() A Feast For Heroes The Ring of Fate ![]() The Demon of Ice ![]() Howling in the Dark ![]() Ruins of Xadaron Specter of the Wyld ![]() In Her Footsteps (Act One) ![]() Shades of the Past ![]() |
Gweyr Winter Wolf ![]() In Her Footsteps (Act One) Specter of the Wyld ![]() Researching the Ring of Fate Undermountain Imps fight ![]() Crystal Clear ![]() The Princess Blade ![]() High Ground ![]() Nightmemory ![]() |
Livrea Cow Herding ![]() Nightmemory ![]() Tiran Temple ![]() Golden Carrot ![]() Ugly Duckling ![]() First encounter ![]() |
Temporary PC
Like guests, during certain quests and events, a character will re-tell an experience they had in the past. In those cases, the player will temporarily assume the role of that character, until a certain point in that story.
Atugia Nightmemory (paralogue) ![]() Winter Wolf (paralogue) ![]() The Princess Blade ![]() |
Summons
Throughout the Champion's adventures, they will come across special items and powers that will allow them summon a character to aid them in battle. While in some cases, the summoned character is a generic and unnamed elemental or creature, sometimes it can be a unique named character. Listed above their names is the item or event that unlocks the power to summon them. Some of them can be interacted with through the Wayfort's Summon Circle. This list does not include characters summoned by companions and guests like how Etheryn can summon Harrick into combat.
Alante Camp talk ![]() Horn of Tides ![]() Temple of Terrestrial Fire ![]() Temple of Terrestrial Fire ![]() The Demon of Ice ![]() Camp talk ![]() Amulet of Transference/Amulet of Union ![]() |
Myria Tiran Boneyard ![]() Serpent Locket ![]() Rixx Training/Tome of Summon Frost Moth ![]() The Ring of Fate ![]() |