Difference between revisions of "Powers/Weapon"
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(temp save, in case power cuts) |
(wip save) |
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*[[Wraith Chimera]] | *[[Wraith Chimera]] | ||
*[[Wyvern Girl]] | *[[Wyvern Girl]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Crackle Powder">'''Crackle Powder'''</span> ||{{cw|r4}} ||2 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Leorah]]}} ||''You loose a missile tipped with conductive powder that targets Physical Resistance of all foes. On a hit, targets are Stunned and gain 50% Vulnerability to Storm damage for 2 rounds.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|PhyATK}} at '''each enemy''' to leave them: | ||
+ | **{{tt/Eff|Stunned|1 Turn}} & {{tt/Eff|Resistance|-|2 Turns|'''-50 Storm Resistance'''}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Jan]] | ||
+ | *[[Sariel]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Harpy Storm Cleric]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Crowd Control">'''Crowd Control'''</span><br>CrowdControl ||{{cw|r3}} ||1 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[One Man's Poison]]{{cw|spnhr}}Learned alongside Wyvern Sting}} ||''You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|WeaATK}} at '''the target''' to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+50 Attack Power}}}}</code>] | ||
+ | *Make a {{tt/Compu|WeaATK}} at '''all other enemies''' to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|-25 Attack Power}}}}</code>] | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Companions | ||
+ | |- | ||
+ | | | ||
+ | *[[Brienne]] {{cw|comp|ARA}} | ||
+ | *[[Brint]] {{cw|comp|ARA}} | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Archdruid Xadaron]] | ||
+ | *[[Azami]] | ||
+ | *[[Hethia]] | ||
+ | *[[Kiri]] | ||
+ | *[[Lupine Archer]] | ||
+ | *[[Rhesia]] | ||
+ | *[[Yuzu]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Effigy Sureshot]] | ||
+ | *[[Kobold Slinger]] | ||
+ | *[[Minotaur Archer]] | ||
+ | *[[Sky Arrow]] | ||
+ | *[[Tomb Robber]] | ||
|} | |} | ||
|- | |- | ||
Line 243: | Line 302: | ||
|{{cw|ic-wr}} ||<span id="Drop The Hammer">'''Drop The Hammer'''</span><br>Hammer Time ||{{cw|en}} ||7 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked Prone. On a crit, it is also Sundered.'' ||align="left"| | |{{cw|ic-wr}} ||<span id="Drop The Hammer">'''Drop The Hammer'''</span><br>Hammer Time ||{{cw|en}} ||7 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked Prone. On a crit, it is also Sundered.'' ||align="left"| | ||
− | *On | + | *On use: |
*Generate '''+'''[<code>500</code>] '''Threat'''<br> | *Generate '''+'''[<code>500</code>] '''Threat'''<br> | ||
− | * | + | *'''One turn''' after this power's use: |
*Make a {{tt/Compu|WeaATK||+100}} to deal {{tt/Compu|WeapDMG}} of: | *Make a {{tt/Compu|WeaATK||+100}} to deal {{tt/Compu|WeapDMG}} of: | ||
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+300 Attack Power}}}}</code>] + {{tt/PTag|Offhand}} | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+300 Attack Power}}}}</code>] + {{tt/PTag|Offhand}} | ||
Line 485: | Line 544: | ||
| | | | ||
*[[Arona]] {{cw|comp|HWK}} | *[[Arona]] {{cw|comp|HWK}} | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Nerves of Steel">'''Nerves of Steel'''</span><br>NervesOfSteel ||{{cw|en}} ||2 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Leorah]]}} ||''You make an aimed attack on your turn. If you do not take Tease, Pheromone, Drug, or Psychic damage before your next turn, the missile strikes with +200 Accuracy and +400 Attack Power, knocking your target Prone.'' ||align="left"| | ||
+ | *'''One turn''' after this power's use: | ||
+ | **If not struck by: Drug/Fatigue/Pheromone/Psychic/Tease damage | ||
+ | *Make a {{tt/Compu|WeaATK||+200}} to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+400 Attack Power}}}}</code>] | ||
+ | *(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Azami]]{{cw|pmod}} | ||
+ | *[[Omus]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Sky Arrow]] | ||
|} | |} | ||
|- | |- | ||
Line 514: | Line 597: | ||
|{{cw|ic-tf}} ||<span id="Precise Thrust">'''Precise Thrust'''</span> ||{{cw|r2}} ||4 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails.'' ||align="left"| | |{{cw|ic-tf}} ||<span id="Precise Thrust">'''Precise Thrust'''</span> ||{{cw|r2}} ||4 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails.'' ||align="left"| | ||
− | * | + | *'''One turn''' after this power's use: |
*Make a {{tt/Compu|WeaATK||+100}} to deal {{tt/Compu|WeapDMG}} of: | *Make a {{tt/Compu|WeaATK||+100}} to deal {{tt/Compu|WeapDMG}} of: | ||
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+500 Attack Power}}}}</code>] + {{tt/PTag|Offhand}} | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+500 Attack Power}}}}</code>] + {{tt/PTag|Offhand}} | ||
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*[[Imp Warlock]] | *[[Imp Warlock]] | ||
*[[Kobold]] | *[[Kobold]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Stick and Move">'''Stick and Move'''</span><br>Stick&Move ||{{cw|aw}} ||1 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Leorah]]}} ||''You vie for better positioning while attacking. Your attack suffers -25 Attack Power, but you gain +50 Initiative on the next turn.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|-25 Attack Power}}}}</code>] | ||
+ | *'''Gain''' {{tt/Eff|First Strike|1 Turn|50}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Sariel]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Tomb Robber]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Sun Arrow">'''Sun Arrow'''</span><br>SunArrow ||{{cw|aw}} ||2 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Enchant your arrows with the sun's fury, adding X Fire damage. On a Critical Hit, the target starts Burning for a turn.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + [<code>{{color|rblu|4 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Fire Damage''' + {{tt/PTag|Offhand}} | ||
+ | *(On crit) '''Target''' is left {{tt/Eff|Burning|1 Turn|{{color|rblu|5 + Willpower}}}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Queen Atheldred]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Sunstrike">'''Sunstrike'''</span> ||{{cw|aw}} ||5 ||{{tt/PTag|Weapon}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Annika]]{{cw|spnhr}}From '''Valkyrie Training'''}} ||''Does normal X plus an additional Y with a sunlight blade.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}} | ||
+ | *(On hit) Deal an '''additional''' {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|15 * {{tt/Compu|AtkPDmgAmp|If Spellpower > Attack Power{{cw|spnhr}}Bonus is Spellpower - Attack Power<br>else, bonus is 0}}}}</code>] '''Holy Damage''' + {{tt/PTag|Offhand}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Annika]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Valkyrie (Warrior)]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Suppressive Fire">'''Suppressive Fire'''</span><br>SuppFire ||{{cw|en}} ||1 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Leorah]]}} ||''You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high Threat, and grant +20 Initiative, Accuracy and Evasion to all allies for 2 turns.'' ||align="left"| | ||
+ | *Make a {{tt/Compu|WeaATK||-20}} at '''each enemy''' to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] | ||
+ | *Generate '''+'''[<code>500</code>] '''Threat''' | ||
+ | *'''Party''' (except caster) '''gains''' {{tt/Eff|Covered|2 Turns}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Companions | ||
+ | |- | ||
+ | | | ||
+ | *[[Etheryn]]{{cw|comp|GLG}} | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Azami]]{{cw|pmod}} | ||
+ | *[[Hethia]] (guest) | ||
+ | *[[Jan]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Minotaur Archer]] | ||
|} | |} | ||
|- | |- | ||
|{{cw|ic-gn}} ||<span id="Tarah Windup">'''Tarah Windup'''</span> ||{{cw|en}} ||1 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself.'' ||align="left"| | |{{cw|ic-gn}} ||<span id="Tarah Windup">'''Tarah Windup'''</span> ||{{cw|en}} ||1 ||{{tt/PTag|Multi-Turn: Interruptable}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself.'' ||align="left"| | ||
− | * | + | *'''Two turns''' after this power's use: |
*Make a {{tt/Compu|WeaATK||+100}} '''at self''' to deal {{tt/Compu|WeapDMG}} of: | *Make a {{tt/Compu|WeaATK||+100}} '''at self''' to deal {{tt/Compu|WeapDMG}} of: | ||
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}} | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}} | ||
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*[[Effigy Archer]] | *[[Effigy Archer]] | ||
*[[Orc Huntress]] | *[[Orc Huntress]] | ||
+ | |} | ||
+ | |- | ||
+ | |||
+ | |{{cw|ic-gn}} ||<span id="Triple Threat">'''Triple Threat'''</span><br>TripleThreat ||{{cw|r4}} ||2 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Leorah]]}} ||''You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds. ||align="left"| | ||
+ | *Make ('''3x''') {{tt/Compu|WeaATK||-25}}'s to deal {{tt/Compu|WeapDMG}} of: | ||
+ | **[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] | ||
+ | *(If all 3 hit) '''Target''' is left {{tt/Eff|Staggered|2 Turns}} | ||
+ | |align="left"| | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="width:100%" | ||
+ | |- | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters | ||
+ | |- | ||
+ | !|Notable | ||
+ | |- | ||
+ | | | ||
+ | *[[Archdruid Xadaron]] | ||
+ | *[[Leorah]] | ||
+ | *[[Kinu]] ([[Hankyu]]) | ||
+ | *[[Siorcanna Hunter]] | ||
+ | |- | ||
+ | !|Generic | ||
+ | |- | ||
+ | | | ||
+ | *[[Corrupt Ranger]] | ||
+ | *[[Minotaur Archer]] | ||
|} | |} | ||
|- | |- | ||
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|- | |- | ||
− | |{{cw|ic-gn}} ||<span id="Wyvern Sting">'''Wyvern Sting'''</span><br>WyvernSting ||{{cw|r3}} ||1 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[One Man's Poison]]}} ||''You coat your ammo in wyvern venom, your attack deals X Penetrating and Y Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns.'' ||align="left"| | + | |{{cw|ic-gn}} ||<span id="Wyvern Sting">'''Wyvern Sting'''</span><br>WyvernSting ||{{cw|r3}} ||1 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[One Man's Poison]]{{cw|spnhr}}Learned alongside Crowd Control}} ||''You coat your ammo in wyvern venom, your attack deals X Penetrating and Y Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns.'' ||align="left"| |
*Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} based on [<code>70% of total weapon damage</code>] as '''Penetrating Damage''' & [<code>30% of total weapon damage</code>] as '''Drug Damage''' [{{tt|Note|Example{{cw|spnhr}}If weapon deals '''30 Penetrating & 5 Drug''', total weapon damage is '''35'''}}] + {{tt/PTag|Offhand}} | *Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} based on [<code>70% of total weapon damage</code>] as '''Penetrating Damage''' & [<code>30% of total weapon damage</code>] as '''Drug Damage''' [{{tt|Note|Example{{cw|spnhr}}If weapon deals '''30 Penetrating & 5 Drug''', total weapon damage is '''35'''}}] + {{tt/PTag|Offhand}} | ||
*(On hit) Make a {{tt/Compu|PhyATK||-15}} | *(On hit) Make a {{tt/Compu|PhyATK||-15}} |
Revision as of 11:05, 28 July 2025
Label | Count | Steal Only |
Learn Only |
Both | Neither |
---|---|---|---|---|---|
Miscellaneous | 154 |
2 |
72 |
7 |
73 |
Weapon
When a character under the used by section contains a [(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.) ] and is a [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active]/Steal? power, when the Champion is struck by the modified form, they will only learn the normal version. Note that powers can only be used through items or special events are also tagged as Learnable.
- The perk [RFCan trigger Righteous FuryAttacks that deal (Spell DamageCompute Spell Damage
Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Spell Penetration - Ward = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))95% to 105%
) and (Weapon DamageCompute Weapon Damage
Final Damage will have a random effectiveness ofApply Defensive Reductions Attacker Defender Armor Penetration - Armor = Defense If Defense is > 0: Damage * (100 /
(100 + Defense))95% to 105%
) will gain an additional [10 * (Willpower AmpWillpower Amplification
] Storm Damage] applies to many powers1 + Willpower / 30
)
Class | Name | Type | Lvl | Tags | [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] | Steal? | Learn? | Description | Function | Used By | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bleeding Cut | At-Will | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or Bleed for 1-2 rounds. |
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Cleave | Recharge 3 | 2 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Warrior (Trainer)Annika, Garth, & Isadora |
You whirl your weapon all around you, making a melee attack against every enemy on the field. |
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Crackle Powder | Recharge 4 | 2 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✔ (Trainer)Leorah |
You loose a missile tipped with conductive powder that targets Physical Resistance of all foes. On a hit, targets are Stunned and gain 50% Vulnerability to Storm damage for 2 rounds. |
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Crowd Control CrowdControl |
Recharge 3 | 1 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Quest)One Man's PoisonLearned alongside Wyvern Sting |
You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power. |
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Deadly Shadow DeadlyShadow |
Encounter | 6 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Thief (Trainer)Garth & Jessie |
You gain Obscurement for 3 turns and slip behind the enemy, causing chaos. You make an attack against all enemies; targets you strike are Staggered and Terrified for 3 turns. |
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Dirty Trick | Recharge 2 | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)Starting power for a Thief (trainer)Garth & Jessie |
'You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target Staggered for 2 turns. |
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Double Attack DoubleAttack |
At-Will | 8 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 8 Warrior (Trainer)Garth & Isadora |
You swing twice with your melee weapon, attacking the same target in quick succession. |
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Drop The Hammer Hammer Time |
Encounter | 7 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ | ✔ | ✖ | Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked Prone. On a crit, it is also Sundered. |
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Envenom | Encounter | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Does normal damage and inflicts Poisoned for 3 turns. 1/encounter. |
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Execute | Encounter | 2 | [2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Make a massive swing aiming to lay low a wounded foe with a single strike. This attack imparts +75 to 275 Attack Power and +0 to 40 Accuracy, increasing based on the percentage of Health the target is missing. |
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Exploit Weakness | Encounter | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] |
✖ | ✔ | ✖ | Make use of your weapons and magic to finish a foe off. Make an attack with each weapon, gaining +X damage of the foe's highest weakness for two turns, +50 to 150 Attack Power, and +0 to 30 Accuracy, increasing based on the percentage of Health the target is missing. |
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Fading Strike FadeStrike |
At-Will | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)Starting power for a 'Thief (Trainer)Garth & Jessie |
You strike from the shadows, a thief's best friend. You gain Obscurement until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power. |
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Flashburn Shot FlashburnShot |
Encounter | 8 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 8 Thief (Trainer)Garth |
You make an attack with +30 Accuracy and which deals a bonus +X Fire damage. On a hit, the target is Blinded and Burning Y for 2 turns; on a miss, the target still Burns. |
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Focus Shot | At-Will | 4 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack against a target foe. On a hit, the target is marked with a Bullseye for a turn, granting all attacks against it +25 Accuracy. |
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Fury Strike FuryStrike |
Recharge 2 | 7 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Isadora |
You let your rage take hold, striking at a foe for X and following up with a basic attack against all foes. Each Critical Hit this power lands grants you a turn of Bloodlust, increasing Attack Power by +30. |
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Giant's Reach GiantReach |
At-Will | 1 | [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once. |
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Legion's Hammer LegionHammer |
Recharge 2 | 7 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Isadora |
You strike out with all your might, dealing X with +50 Armor Penetration. On a hit, the target is Staggered for a turn; if the target is already Staggered, it is instead knocked Prone. |
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Lusty Tentacles LustTent |
At-Will | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Basic attack. On a crit, knocks the target prone. |
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Mark for Death Mark4Death |
Recharge 4 | 2 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Thief (Trainer)Garth & Jessie |
You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat. |
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Mighty Draw | Recharge 1 | 4 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack with -10 Accuracy and +75 Attack Power. On a hit, the target is Staggered for a turn and has one of their remaining actions moved the end of the Initiative order. |
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Nerves of Steel NervesOfSteel |
Encounter | 2 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] |
✖ | ✔ | ✔ (Trainer)Leorah |
You make an aimed attack on your turn. If you do not take Tease, Pheromone, Drug, or Psychic damage before your next turn, the missile strikes with +200 Accuracy and +400 Attack Power, knocking your target Prone. |
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Onslaught | Recharge 4 | 8 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Isadora |
You make an attack against a foe with +100 Accuracy, dealing X. Each successive attack against the same foe gains a stacking +20 Attack Power until the target goes a whole turn without being hit by you. |
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Pierce and Fade Pierce&Fade |
Recharge 3 | 4 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack with +75 Attack Power, and then gain Obscurement for 2 turns. On a hit, the target is Sundered and Terrified for 2 turns. |
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Precise Thrust | Recharge 2 | 4 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ | ✖ | ✖ | You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails. |
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Prime Target | Encounter | 2 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a weapon attack with +100 Attack Power. On a hit, you Stagger the target and make a Tease attack against all enemies on the field. |
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Rend | Recharge 2 | 1 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)Starting power for a Warrior (Trainer)Annika, Garth, & Isadora |
You cut deep, striking with +50 Attack Power. If you succeed a secondary attack against the target\'s Physical Resistance, you cause the target to Bleed for X for 2 turns. |
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Savage Strike SavageStrike |
Recharge 2 | 7 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a weapon strike with +100 Attack Power, targeting Physical Resistance. On a hit, the target is Sundered for 2 turns. After the attack, you gain Bloodlust for 2 turns. |
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Shadow Strike | Recharge 4 | 2 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Thief (Trainer)Garth & Jessie |
You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain Obscurement for a turn. |
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Shatterstrike S.Strike |
Recharge 2 | 2 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is Sundered for a turn. |
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Shell Cracker | Recharge 4 | 2 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Thief (Trainer)Garth & Jessie |
You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left Sundered for 2 turns. |
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Sneak Attack | At-Will | 6 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Thief (Trainer)Garth & Jessie |
If you are not Obscured, you gain Obscurement for 3 turns. If you are Obscured, you consume your Obscurement and make a weapon attack, gaining +50 Attack Power and +15 Accuracy per turn of Obscurement. |
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Stick and Move Stick&Move |
At-Will | 1 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Leorah |
You vie for better positioning while attacking. Your attack suffers -25 Attack Power, but you gain +50 Initiative on the next turn. |
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Sun Arrow SunArrow |
At-Will | 2 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Enchant your arrows with the sun's fury, adding X Fire damage. On a Critical Hit, the target starts Burning for a turn. |
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Sunstrike | At-Will | 5 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✖ | ✔ (Trainer)AnnikaFrom Valkyrie Training |
Does normal X plus an additional Y with a sunlight blade. |
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Suppressive Fire SuppFire |
Encounter | 1 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Leorah |
You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high Threat, and grant +20 Initiative, Accuracy and Evasion to all allies for 2 turns. |
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Tarah Windup | Encounter | 1 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ | ✖ | ✖ | Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself. |
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Tempest Smite TempestSmite |
Recharge 3 | 8 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] |
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 8 White Mage (Trainer)Brother Sanders |
You wreathe your weapon in holy light, delivering an attack dealing X bonus Storm damage and Staggering the foe for a turn. On a hit, the storm chains to all other enemies, repeating the effect on each. |
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Thunder Strike ThundStrike |
Encounter | 1 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)Starting power for a Warrior (Trainer)Garth & Isadora |
You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that Sunders armor for 3 turns. On a crit, the target is also knocked Prone. |
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Thunderous Sweep Thund. Sweep |
Recharge 3 | 4 | [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | - |
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Trick Shot | Recharge 3 | 1 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack and, if you hit, make a second attack at -40 Accuracy. |
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Triple Threat TripleThreat |
Recharge 4 | 2 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Leorah |
You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds. |
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Venom Strike VenomStrike |
Recharge 4 | 8 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 8 Thief (Trainer)Garth & Isadora |
You grant yourself a Blight-empowered weapon for 3 turns dealing +X, then make an attack against a chosen foe. On a hit, the target is Poisoned Y for 3 turns. |
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Whirlwind | Recharge 3 | 8 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 8 Warrior (Trainer)Garth & Isadora |
You reap a terrible storm amidst the foe, making two basic attacks against each enemy on the field. |
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Wyvern Ignition | Encounter | 4 | [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | - |
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Wyvern Sting WyvernSting |
Recharge 3 | 1 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Quest)One Man's PoisonLearned alongside Crowd Control |
You coat your ammo in wyvern venom, your attack deals X Penetrating and Y Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns. |
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Wyvernbane | Encounter | 4 | [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✖ | You make a ranged attack with +25 Accuracy and +200 Attack Power. On a hit, the target is Knocked Prone. This attack has +20 Critical Chance against Flying creatures. |
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