Codex

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The codex is a section with the Champion's journal that provides them extra information, whether that be gameplay, information on races, factions, or historical locations within the world. The codex contains information written, gathered, and compiled from various different sources, and sometimes written by the Champion or their companions. It should be noted that not all races and events will have a codex entry.

Listed in the table below are the different entries, and their unlock conditions. For information on what the codex entry contains, see their individual pages.

Name Unlock Conditions Note
Attributes & Stats Obtained after waking up at The Frost Hound, after the Tutorial (skipped or not). While not directly copied, Stats contains a detailed breakdown into the elements covered in this entry.
Combat Basics At least one condition:
  • Finding Cait's cart during the Tutorial (the first !)
  • Skipping the Tutorial
If the tutorial is skipped, the unlock alert for this entry will be skipped. The Stats page also covers the information listed here.
Leveling Up Unlocked once the Champion earns enough XP to level up for the first time. Similar to Attributes & Stats, the Stats page covers the contents in detail.
Keyboard Unlocked at the start. -

Name Unlock Conditions
Anubians At least one condition:
Avanai Encountering the Avanai Rider at the Glacial Rift
Batfolk Encountering the Batfolk Muggers in the Undermountain
Boreal Elves After freeing Etheryn at the Ruined Wayfort
Catfolk Unlocked at the start
Centaurs Asking Ahmri about the CentaurVillage after saving her from Marauders
(tied to the events of Harboring a Fugitive)
Demons Meeting Kasyrra again at the Winter City
(tied to the events of In Her Footsteps)
Dryads Meeting Grainne at her sacred grove in the Old Forest
Fusata Asking Jin-Jin abnout Him at the Hawkethorne Gym
Gnolls Encountering the Gnoll Raiders at the southern region of the Harvest Valley
Goblins Asking Nelia about Goblins while she is at The Frost Hound
Harpies Encountering Matron Shaedra when entering the Foothills for the first time
Jotuns At least one condition:
Kitsune At least one condition:
Leothrans Meeting Vari at the Frostwood
Lupines Unlocked at the start
Lurelings By reading through the Notes of Master Tollus after defeating the Lureling in the Abyssal Depths
(tied to the events of Winter Wolf)
Manticores At least one condition:
Marefolk At least one condition:
Mecians Encountering Master Whisper at the Sorran Altar
(tied to the events of Getting Into The Closet)
Minotaurs At least one condition:
Mothfolk Encountering Lusina at the Harvest Valley
Orcs Unlocked at the start
Salamanders Sleeping in the camp at the Ancient Archway at the Old Forest
(tied to the events of Convocation of Mirrors)
Selkies Encounter the Glacial Rift Selkies
Sheepfolk After saving Clementine from a Crazy Horse at the Harvest Valley
Siorcanna Encountering the Glacial Rift Siorcanna
Slimes Encountering the Slime Siblings at the Harvest Valley
Taeleer Successfully defeating the Cultists chasing Quintillus at the Harvest Valley
Tanuki At least one condition:
Valkyries After defeating the Wraith Trolls and meeting Annika
(tied to events of Shadows Over the Sun)
Veparii Meeting Vatia at the Frostwood
Vesparans Encountering the Hornets at the Old Forest
Vulperines After fighting Raphael as Kinu
(tied to the events of The Princess Blade)
Wyld Elves Unlocked at the start
Wyverns Encountering the Wyvern Girl or Male Wyvern at the Foothills

Name Unlock Conditions
Arms & Tactics At least one condition:
Armies & Warriors Asking Annika about War Stories or Philosophy at the Palace of Light
Culture of War Asking Annika about Big Battles in War Stories at the Palace of Light
Currency After shopping with any merchant
Dreamwalkers By reading through the Notes of Master Tollus after defeating the Lureling in the Abyssal Depths
(tied to the events of Winter Wolf)
Education Meeting Serena at the Ember's Taphouse in Khor'minos
Gift For A Queen I Defeating Master Tollus at the Centaur Village
(tied to the events of Harboring a Fugitive)
Gift For A Queen II By reading through the Notes of Master Tollus after defeating the Lureling in the Abyssal Depths
(tied to the events of Winter Wolf)
The Old Country At least one condition:
Order Astrida Asking Darius about Order Astrida at the Temple of Mallach
Nature of Battle Asking Annika about Faraway Lands in War Stories at the Palace of Light
Past Jassira At least one condition:
Sieges At least one condition:
Spells & Magic At least one condition:
Spirits & Ghosts At least one condition:
Taelia's Talons Asking Quintillus about Taelia's Talons
Tronarii At least one condition: