Difference between revisions of "Powers"

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Powers are abilities that can be used during combat encounters, with each class having their own specific set of powers that are unlocked as the character levels up. Nevertheless, powers are not locked by class and can be learned from external sources, as long as the level requirements are met.
+
__TOC__
 +
==Information==
 +
Powers are abilities that are primarily used during combat encounter, with each class having their own specific set of powers that revolve around the primary stats of said class. Powers are not locked by class and can be used by anyone, so long as the user has the appropriate level to use them. There are rare cases where having a specific power can lead to alternate dialogue.
 +
 
 +
===Types===
 +
----
 +
Powers are split into 4 different types, and the Champion can learn any number of powers, however, they may only equip 5 at a time (1 At-Will, 2 Recharge, 1 Encounter and 1 Ultimate). This limitation normally applies to the Champion and their companions only, combat characters like bosses normally exceed this limitation, while other characters may have less than 5 equipped powers.
  
There are 4 types of powers:
+
The power types are:
 
*At-Will - Can be used any number of times
 
*At-Will - Can be used any number of times
 
*Recharge - Can be used every X turns (recharge times vary)
 
*Recharge - Can be used every X turns (recharge times vary)
*Encounter - Can be used once per encounter
+
*Encounter - Can be used once per combat encounter
 
*Ultimate - Can be used once per long rest/sleep
 
*Ultimate - Can be used once per long rest/sleep
  
The Champion can learn any number of powers but can only equip 5 at a time (1 At-Will, 2 Recharge, 1 Encounter and 1 Ultimate).
+
===Tags===
 +
----
 +
Normally, powers contain '''Tags''' that help identify its purpose or use. For the sake of convenience on the wiki, the tags that contain a ''':''' imply a combination (e.g. a power containing both {{tt/PTag|Shield}} & {{tt/PTag|Melee}} turns into {{tt/PTag|Shield:Melee}}).
 +
{|class="wikitable" style="text-align:center; margin: 0 auto; border: 2px solid grey;"
 +
|-
 +
!|Tags  ||Healing ||Weapon-related ||Tease-related ||Others
 +
|-
 +
|align="left" valign="top"|
 +
*{{tt/PTag|Ally}}
 +
*{{tt/PTag|Astrida}}
 +
*{{tt/PTag|Charm}}
 +
*{{tt/PTag|Melee}}
 +
*{{tt/PTag|Multi-Turn}}
 +
*{{tt/PTag|Multi-Turn: Interruptable}}
 +
*{{tt/PTag|Performance}}
 +
*{{tt/PTag|Spell}}
 +
*{{tt/PTag|Stance}}
 +
*{{tt/PTag|Summon}}
 +
*{{tt/PTag|Thrown}}
 +
|align="left" valign="top"|
 +
*{{tt/PTag|Healing}}
 +
*{{tt/PTag|Res-Heal}}
 +
|align="left" valign="top"|
 +
*{{tt/PTag|2H Weapon:Melee}}
 +
*{{tt/PTag|2H Weapon:Ranged}}
 +
*{{tt/PTag|Dual Wield Weapon:Melee}}
 +
*{{tt/PTag|Shield}}
 +
*{{tt/PTag|Shield:Melee}}
 +
*{{tt/PTag|Weapon}}
 +
*{{tt/PTag|Weapon:Melee}}
 +
*{{tt/PTag|Weapon:Ranged}}
 +
*{{tt/PTag|Weapon:Thrown}}
 +
|align="left" valign="top"|
 +
*{{tt/PTag|Tease}}
 +
*{{tt/PTag|Tease:Ass}}
 +
*{{tt/PTag|Tease:Chest}}
 +
*{{tt/PTag|Tease:Crotch}}
 +
|align="left" valign="top"|
 +
*{{tt/PTag|Stealable}}
 +
|}
  
Spellpower affects Spells. Attack Power affects Weapons.
+
===Mirror Stance & Stealable===
 +
----
 +
{{Quote
 +
|A refresher on the principles before we begin in earnest. What I call mirror magic is exactly that: a way to take magic into yourself and reflect it back upon the world. Where other sorcerers must learn each spell and maintain it in their mind to the exclusion of others, a mirror mage finds victory by maintaining an open and empty mind, free of preconceptions.<br><br>To master mirror magic, one must be ready to absorb the spells of others. Rather than trying to master every bit of magic piecemeal, we mirror mages learn to take what others give us — or try to kill us with — and master it for a moment. That's the beauty of the school: any magic we encounter is ours for the taking!<br><br>If you kept the spells you captured in your mind, that would defeat the purpose. Better to throw them back into the wild and let new ones take their place!
 +
|[[Prince Philander]], during the events of the [[Convocation of Mirrors]]
 +
}}
 +
----
 +
A core mechanic of powers, introduced in version [[Version history#0.2.13 (September 2, 2019)|0.2.13]], is mirror magic. [[Mirror Stance]] is an At-Will Stance power taught by [[Prince Philander]] during the events of the [[Convocation of Mirrors]], it should be noted that this event contains '''significant''' information into the story and world, thus spoilers for the event will not be covered in this page. When this power is activated, certain powers cast on the user (marked as '''Stealable''') can be absorbed and learned. It should be noted that absorbing a power '''does not''' negate the damage and/or negative effects of the associated absorbed powers, although while this stance remains active, the user may learn more than one stealable power in a given round so long as those powers hit the user. There are cases in which powers can only be learned by the use of mirror stance.
 +
 
 +
If the Champion has Mirror Stance unlocked, when '''Sensing''' an opponent, they can see the list of locked/unlearned powers they can steal.
  
Powers marked with '''Stealable?''' are powers that can be learned if the Champion is struck by the power while the [[Powers#Mirror Stance|Mirror Stance]] power, learned from the [[Convocation of Mirrors]] event, is active.
+
===Trainers & Learnable===
__TOC__
+
----
==Tags==
+
As the Champion levels up, they will be able to freely learn a power that is appropriate to their current class and level. Those powers are marked as <b>Learnable</b>, and in most cases, a trainer can teach the Champion an available power of their choosing for a price, regardless of what class it falls under. Trainers can also offer to teach the Champion a power that can't be obtained freely by levelling up. Most of the time, the requirement for learning a power from a trainer is 100 EC * the level of the power, and that the Champion has the appropriate level, however, sometimes the Champion must complete certain conditions before the trainer will offer their services to them. Additionally, there are special circumstances where the Champion may learn a power, whether that be through tomes, special events, or through equipping a certain item. For powers obtained through the equipping of items, equipping said item is required for the power to be equipped and used.
{| class="wikitable bordered" border="1" cellpadding="2" style="text-align:center"
+
<tabber>
 +
Trainers=
 +
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 +
|-
 +
!|[[Annika]] ||[[Barnaphous]] ||[[Brother Sanders]] ||[[Garth]]
 +
|-
 +
|[[File:Annika-WikiHeadshot.png|125px|Annika]] ||[[File:Barnaphous-WikiHeadshot.png|125px|Barney]] ||[[File:Brother Sanders-WikiHeadshot.png|125px|Brother Sanders]] ||[[File:Garth-WikiHeadshot.png|125px|Garth]]
 +
|-
 +
!colspan="4"|Training Conditions
 +
|-
 +
|Completion of [[Shadows Over the Sun]] ||Completion of [[Cat Call]] ||None ||None
 +
|-
 +
!colspan="4"|Powers
 +
|-
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Mixed Set
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Bull Rush]] ||Warrior ||6 ||Yes
 +
|-
 +
|[[Celestial Smite]] ||White Mage ||6 ||No
 +
|-
 +
|[[Charge Weapon]] ||White Mage ||4 ||No
 +
|-
 +
|[[Cleave]] ||Warrior ||2 ||Yes
 +
|-
 +
|[[Dominance]] ||Warrior ||2 ||Yes
 +
|-
 +
|[[Driving Shot]] ||Generic ||5 ||Yes
 +
|-
 +
|[[Driving Thrust]] ||Generic ||5 ||Yes
 +
|-
 +
|[[Holy Shock]] ||White Mage ||2 ||Yes
 +
|-
 +
|[[Overbear]] ||Generic ||3 ||Yes
 +
|-
 +
|[[Rend]] ||Warrior ||1 ||Yes
 +
|-
 +
|[[Sanctify]] ||Generic ||8 ||No
 +
|-
 +
|[[Smite Evil]] ||White Mage ||4 ||Yes
 +
|-
 +
|[[White Fire]] ||White Mage ||1 ||Yes
 +
|-
 +
|[[Wide Sweep]] ||Warrior ||1 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Prestidigitation
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Prestidigitation]] ||Black Mage ||1 ||No
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |White Mage
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Blessing]] ||White Mage ||2 ||No
 +
|-
 +
|[[Celestial Smite]] ||White Mage ||6 ||Yes
 +
|-
 +
|[[Charge Weapon]] ||White Mage ||4 ||No
 +
|-
 +
|[[Cleansing Bell]] ||White Mage ||5 ||No
 +
|-
 +
|[[Entropic Winds]] ||White Mage ||2 ||Yes
 +
|-
 +
|[[Flamebrand]] ||White Mage ||1 ||Yes
 +
|-
 +
|[[Great Heal]] ||White Mage ||6 ||No
 +
|-
 +
|[[Group Heal]] ||White Mage ||2 ||No
 +
|-
 +
|[[Heal]] ||White Mage ||1 ||No
 +
|-
 +
|[[Holy Ward]] ||White Mage ||6 ||No
 +
|-
 +
|[[Revive]] ||White Mage ||5 ||No
 +
|-
 +
|[[Shield of Light]] ||White Mage ||4 ||No
 +
|-
 +
|[[Smite Evil]] ||White Mage ||4 ||Yes
 +
|-
 +
|[[Spirit Veil]] ||White Mage ||1 ||No
 +
|-
 +
|[[White Fire]] ||White Mage ||1 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Thief & Warrior
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Assassinate]] ||Thief ||5 ||No
 +
|-
 +
|[[Bull Rush]] ||Warrior ||6 ||Yes
 +
|-
 +
|[[Cleave]] ||Warrior ||2 ||Yes
 +
|-
 +
|[[Dastardly Trick]] ||Thief ||4 ||Yes
 +
|-
 +
|[[Deadly Shadow]] ||Thief ||6 ||Yes
 +
|-
 +
|[[Dirty Trick]] ||Thief ||1 ||Yes
 +
|-
 +
|[[Dominance]] ||Warrior ||2 ||Yes
 +
|-
 +
|[[Dual Blitz]] ||Warrior ||4 ||Yes
 +
|-
 +
|[[Duelist's Stance]] ||Thief ||4 ||No
 +
|-
 +
|[[Estrus Flask]] ||Thief ||6 ||Yes
 +
|-
 +
|[[Eviscerate]] ||Warrior ||6 ||Yes
 +
|-
 +
|[[Fading Strike]] ||Thief ||1 ||Yes
 +
|-
 +
|[[Furious Strike]] ||Warrior ||1 ||No
 +
|-
 +
|[[Garrote]] ||Thief ||4 ||Yes
 +
|-
 +
|[[Guarded Stance]] ||Warrior ||1 ||No
 +
|-
 +
|[[Mark for Death]] ||Thief ||2 ||Yes
 +
|-
 +
|[[Rend]] ||Warrior ||1 ||Yes
 +
|-
 +
|[[Shadow Strike]] ||Thief ||2 ||Yes
 +
|-
 +
|[[Shell Cracker]] ||Thief ||2 ||Yes
 +
|-
 +
|[[Shielded Stance]] ||Warrior ||6 ||No
 +
|-
 +
|[[Smoke Bomb]] ||Thief ||1 ||No
 +
|-
 +
|[[Sneak Attack]] ||Thief ||6 ||Yes
 +
|-
 +
|[[Steady Strike]] ||Warrior ||4 ||Yes
 +
|-
 +
|[[Thunder Strike]] ||Warrior ||1 ||Yes
 +
|-
 +
|[[Unbreakable]] ||Warrior ||5 ||No
 +
|-
 +
|[[Vanguard]] ||Warrior ||4 ||No
 +
|-
 +
|[[Warcry]] ||Warrior ||2 ||Yes
 +
|}
 +
|-
 +
!|[[Ivris]] ||[[Jin-Jin]] ||[[Leorah]] ||[[River]]
 +
|-
 +
|[[File:Ivris-WikiHeadshot.png|125px|Ivris]] ||[[File:Jin-Jin-WikiHeadshot.png|125px|Jin-Jin]] ||[[File:Leorah-WikiHeadshot.png|125px|Loehra]] ||[[File:River-WikiHeadshot.png|125px|River]]
 +
|-
 +
!colspan="4"|Training Conditions
 +
|-
 +
|None ||Restoration of [[Hawkethorne Gym]] ||Completion of [[One Man's Poison]] ||None
 +
|-
 +
!colspan="4"|Powers
 +
|-
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;"|Black Mage
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Abjure]] ||Black Mage ||5 ||No
 +
|-
 +
|[[Blight Orb]] ||Black Mage ||2 ||Yes
 +
|-
 +
|[[Crackling Cloud]] ||Black Mage ||2 ||Yes
 +
|-
 +
|[[Fireball]] ||Black Mage ||4 ||Yes
 +
|-
 +
|[[Grease]] ||Black Mage ||2 ||No
 +
|-
 +
|[[Lightning Spike]] ||Black Mage ||1 ||Yes
 +
|-
 +
|[[Molten Blast]] ||Black Mage ||2 ||Yes
 +
|-
 +
|[[Primal Scar]] ||Black Mage ||6 ||Yes
 +
|-
 +
|[[Psychic Blast]] ||Black Mage ||6 ||Yes
 +
|-
 +
|[[Ray of Frost]] ||Black Mage ||4 ||Yes
 +
|-
 +
|[[Roaring Storm]] ||Black Mage ||2 ||Yes
 +
|-
 +
|[[Shadow Magic]] ||Black Mage ||2 ||Yes
 +
|-
 +
|[[Soul Arrow]] ||Black Mage ||4 ||Yes
 +
|-
 +
|[[Summon Flame Spirit]] ||Black Mage ||1 ||No
 +
|-
 +
|[[Vitality Reap]] ||Black Mage ||6 ||Yes
 +
|-
 +
|[[Withering Bolt]] ||Black Mage ||1 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Lightning Fist
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Lightning Fist]] ||Warrior ||2 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;"|Generic (Ranged)
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Aim: Weapon]] ||Generic ||4 ||No
 +
|-
 +
|[[Arcane Shot]] ||Generic ||4 ||Yes
 +
|-
 +
|[[Crackle Powder]] ||Generic ||2 ||No
 +
|-
 +
|[[Eagle Eye]] ||Generic ||6 ||No
 +
|-
 +
|[[Frostfire Shot]] ||Generic ||6 ||No
 +
|-
 +
|[[Nerves of Steel]] ||Generic ||2 ||Yes
 +
|-
 +
|[[Ranger's Stance]] ||Generic ||1 ||No
 +
|-
 +
|[[Stick and Move]] ||Generic ||1 ||Yes
 +
|-
 +
|[[Suppressive Fire]] ||Generic ||1 ||Yes
 +
|-
 +
|[[Sure Shot]] ||Generic ||4 ||Yes
 +
|-
 +
|[[Take Cover]] ||Generic ||6 ||No
 +
|-
 +
|[[Triple Threat]] ||Generic ||2 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Charmer
 +
|-
 +
!|Name ||Class ||Level ||Stealable
 +
|-
 +
|[[Allure]] ||Charmer ||3 ||Yes
 +
|-
 +
|[[Blinding Beauty]] ||Charmer ||2 ||No
 +
|-
 +
|[[Bolstering Dance]] ||Charmer ||1 ||No
 +
|-
 +
|[[Charm Spell]] ||Charmer ||3 ||Yes
 +
|-
 +
|[[Dischord]] ||Charmer ||6 ||Yes
 +
|-
 +
|[[Grand Finale]] ||Charmer ||6 ||Yes
 +
|-
 +
|[[Inspiration]] ||Charmer ||5 ||No
 +
|-
 +
|[[Resplendent Aria]] ||Charmer ||6 ||No
 +
|-
 +
|[[Serpent's Dance]] ||Charmer ||1 ||No
 +
|-
 +
|[[Song of Courage]] ||Charmer ||4 ||No
 +
|-
 +
|[[Song of Splendor]] ||Charmer ||4 ||Yes
 +
|-
 +
|[[Song of Storms]] ||Charmer ||1 ||No
 +
|-
 +
|[[Soothing Dance]] ||Charmer ||4 ||No
 +
|-
 +
|[[Suggestive Sway]] ||Charmer ||6 ||Yes
 +
|-
 +
|[[War Song]] ||Charmer ||1 ||Yes
 +
|}
 +
|-
 +
!|[[Rixx]] ||[[Nakano]] ||[[Viviane]] ||[[Zo]]
 
|-
 
|-
!|Ally
+
|[[File:Rixx-WikiHeadshot.png|125px]] ||[[File:Nakano-WikiHeadshot.png|125px|Nakano]] ||[[File:Viviane-WikiHeadshot.png|125px|Viviane]] ||[[File:Zo-WikiHeadshot.png|125px|Zo]]
|Can only be cast on allies
 
 
|-
 
|-
!|Chest
+
!colspan="4"|Training Conditions
|Influenced by the caster's chest
 
 
|-
 
|-
!|Crotch
+
|None ||Champion is a Kitsune ||None ||Each power requires training '''3 times'''<br>and are unlocked sequentially
|Influenced by the caster's crotch
 
 
|-
 
|-
!|DualWield
+
!colspan="4"|Powers
|Requires dual wielding weapons
 
 
|-
 
|-
!|Healing
+
|valign="top"|
|Involves restoring HP
+
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
!|Interruptable
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Summoning
|Paired with <b>Multi-Turn</b>, stunning/interrupting/defeating the caster will stop the power
 
 
|-
 
|-
!|Melee
+
!|Name ||Class ||Level ||Stealable
|Requires a melee weapon (most cases)
 
 
|-
 
|-
!|Multi-Turn
+
|[[Empower Summons]] ||Black Mage ||6 ||No
|Cast over a duration of X turns
 
 
|-
 
|-
!|Performance
+
|[[Summon Bull]] ||Generic ||1 ||No
|Generally scales efficacy off of [[Sexiness]]
 
 
|-
 
|-
!|Ranged
+
|[[Summon Flame Spirit]] ||Black Mage ||1 ||No
|Requires a ranged weapon
 
 
|-
 
|-
!|Shield
+
|[[Summon Frost Moth]] ||Generic ||5 ||No
|Requires a shield
 
 
|-
 
|-
!|Spell
+
|[[Summon Lust Elemental]] ||Black Mage ||6 ||No
|Influenced by [[Spellpower]]
 
 
|-
 
|-
!|Summon
+
|[[Summon Slime]] ||Black Mage ||6 ||No
|Summon an entity to aid you
 
 
|-
 
|-
!|Stance
+
|[[Summon Wolf Spirit]] ||Black Mage ||1 ||No
|Power that provides a status effect that boosts the caster and/or their party
+
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
!|Tease
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Blue Flame Blade
|Sexual attack that involves resolve damage
 
 
|-
 
|-
!|TwoHand
+
!|Name ||Class ||Level ||Stealable
|Requires a two handed weapon
 
 
|-
 
|-
!|Weapon
+
|[[Blue Flame Blade]] ||Generic ||4 ||No
|Influenced by [[Attack Power]]
 
 
|}
 
|}
 
+
|valign="top"|
==Trainers==
+
{|class="wikitable mw-collapsible mw-collapsed sortable" style="margin: 1em auto; border: 2px black"
There exist various trainers that can teach the Champion certain powers, reset their attributes, or allow them to change their class. Most of the time, the only requirement is 100 EC and the Champion having the appropriate level, however, sometimes the Champion must complete certain conditions before the trainer will offer their services to them.
+
|-
{|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:center"
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;"|Black Mage
 
|-
 
|-
!|Trainer
+
!|Name ||Class ||Level ||Stealable
!|Conditions
 
!|Location
 
!|Power Class
 
!|Power
 
 
|-
 
|-
|rowspan="13"|[[Brother Sanders]] ||rowspan="13"|N/A ||rowspan="13"|[[Chapel of Velun]] ||rowspan="13"|[[White Mage]] ||Blessing
+
|[[Abjure]] ||Black Mage ||5 ||No
 
|-
 
|-
|Charge Weapon
+
|[[Blight Orb]] ||Black Mage ||2 ||Yes
 
|-
 
|-
|Entropic Winds
+
|[[Crackling Cloud]] ||Black Mage ||3 ||Yes
 
|-
 
|-
|Group Heal
+
|[[Fireball]] ||Black Mage ||4 ||Yes
 
|-
 
|-
|Heal
+
|[[Grease]] ||Black Mage ||2 ||No
 
|-
 
|-
|Revive
+
|[[Lightning Spike]] ||Black Mage ||1 ||Yes
 
|-
 
|-
|Shield of Light
+
|[[Molten Blast]] ||Black Mage ||2 ||Yes
 
|-
 
|-
|Spirit Veil
+
|[[Primal Scar]] ||Black Mage ||6 ||Yes
 
|-
 
|-
|Smite Evil
+
|[[Psychic Blast]] ||Black Mage ||6 ||Yes
 
|-
 
|-
|White Fire
+
|[[Ray of Frost]] ||Black Mage ||4 ||Yes
 
|-
 
|-
|Great Heal
+
|[[Roaring Storm]] ||Black Mage ||2 ||Yes
 
|-
 
|-
|Holy Ward
+
|[[Shadow Magic]] ||Black Mage ||2 ||Yes
 
|-
 
|-
|Celestial Smite
+
|[[Soul Arrow]] ||Black Mage ||4 ||Yes
 
|-
 
|-
|rowspan="26"|[[Garth]] ||rowspan="26"|N/A ||rowspan="26"|[[The Frost Hound]] ||rowspan="13"|[[Thief]] ||Assassinate
+
|[[Summon Flame Spirit]] ||Black Mage ||1 ||No
 
|-
 
|-
|Dastardly Trick
+
|[[Summon Wolf Spirit]] ||Black Mage ||1 ||No
 
|-
 
|-
|Dirty Trick
+
|[[Vitality Reap]] ||Black Mage ||6 ||Yes
 
|-
 
|-
|Duelist's Stance
+
|[[Withering Bolt]] ||Black Mage ||1 ||Yes
 +
|}
 +
|valign="top"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
|Garrote
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;"|Monk-like
 
|-
 
|-
|Fading Strike
+
!|Name ||Class ||Level ||Stealable
 
|-
 
|-
|Mark for Death
+
|[[Equanimity]] ||Generic ||3 ||No
 
|-
 
|-
|Shadow Strike
+
|[[Intuition]] ||Generic ||3 ||No
 
|-
 
|-
|Shell Cracker
+
|[[Influence]] ||Generic ||3 ||Yes
 
|-
 
|-
|Smoke Bomb
+
|[[Tranquility]] ||Generic ||3 ||No
 
|-
 
|-
|Estrus Flask
+
|[[Equilibrium]] ||Generic ||3 ||No
 
|-
 
|-
|Sneak Attack
+
|[[Exertion]] ||Generic ||3 ||Yes
 
|-
 
|-
|Deadly Shadow
+
|[[Guidance]] ||Generic ||3 ||No
 +
|}
 +
|-|
 +
Tomes=
 +
{|class="wikitable" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
|rowspan="13"|[[Warrior]] ||Cleave
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Tome List
 
|-
 
|-
|Dominance
+
!|Tome ||Acquisition
 
|-
 
|-
|Dual Blitz
+
|[[Tome of Arc Cannon]] ||
 +
*Dropped by [[Kazuo]] during the events of [[Den of Foxes]]
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Guarded Stance
+
|[[Tome of Bark Skin]] ||
 +
*Found in the wordlock safe during the events of [[Specter of the Wyld]]
 +
*Random chance to be sold by [[Ambra]]
 
|-
 
|-
|Rend
+
|[[Tome of Carnal Hex]] ||
 +
*Dropped by [[Miko]] during the events of [[Den of Foxes]]
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Steady Strike
+
|[[Tome of Celestial Smite]] ||
 +
*Aid provided by [[Calise]]
 
|-
 
|-
|Thunder Strike
+
|[[Tome of Counterspell]] ||
 +
*Dropped by [[Mai]] during the events of [[Den of Foxes]]
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Unbreakable
+
|[[Tome of Disarm]] ||
 +
*Obtained from [[Jarl Gunvaldsen]] through successful combat or parley during the events of [[Shades of the Past]]
 +
*Random chance to be sold by [[Ambra]]
 
|-
 
|-
|Vanguard
+
|[[Tome of Driving Thrust]] ||
 +
*Found in the wordlock safe during the events of [[Specter of the Wyld]]
 +
*Random chance to be sold by [[Ambra]]
 
|-
 
|-
|Warcry
+
|[[Tome of Earthward]] ||
 +
*Random chance to be sold by [[Nieves]]
 
|-
 
|-
|Eviscerate
+
|[[Tome of Flames Within]] ||
 +
*Random chance to be sold by [[Nieves]]
 
|-
 
|-
|Shielded Stance
+
|[[Tome of Flash Fire]] ||
 +
*Random chance to be sold by [[Nieves]]
 
|-
 
|-
|Bull Rush
+
|[[Tome of Frost Moth]] ||
 +
*Dropped by the [[Mad Psion]] during the events of [[The Demon of Ice]]
 
|-
 
|-
|rowspan="13"|[[Ivris]] ||rowspan="13"|N/A ||rowspan="13"|[[Alchemist's Shop]] ||rowspan="13"|[[Black Mage]] ||Banishment
+
|[[Tome of Gravel Shot]] ||
 +
*Obtained in the closing events of [[Unlikely Prospect]]
 
|-
 
|-
|Blight Orb
+
|[[Tome of Heat Weapon]] ||
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Fireball
+
|[[Tome of Holy Shock]] ||
 +
*Dropped by [[Archdruid Xadaron]] during the events of [[Ruins of Xadaron]]
 
|-
 
|-
|Grease
+
|[[Tome of Jade Flame]] ||
 +
*Aid provided by [[Calise]]
 
|-
 
|-
|Lightning Spike
+
|[[Tome of Kiaijutsu]] ||
 +
*Dropped by [[Nakano]] during the events of [[Den of Foxes]]
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Ray of Frost
+
|[[Tome of Lay on Hands]] ||
 +
*Aid provided by [[Calise]]
 
|-
 
|-
|Shadow Magic
+
|[[Tome of Leaping Bolts]] ||
 +
*Random chance to be sold by [[Nieves]]
 
|-
 
|-
|Soul Arrow
+
|[[Tome of Leech]] ||
 +
*Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Summon Flame Spirit
+
|[[Tome of Mind Blast]] ||
 +
*Given by [[Antonina]] during the events of [[Vision Quest]]
 
|-
 
|-
|Withering Bolt
+
|[[Tome of Power Wave]] ||
 +
*Random chance to be sold by [[Ambra]]
 
|-
 
|-
|Primal Scar
+
|[[Tome of Smite Evil]] ||
 +
*Aid provided by [[Calise]]
 
|-
 
|-
|Psychic Blast
+
|[[Tome of Thunderbrand]] ||
 +
*Random chance to be sold by [[Nieves]]
 
|-
 
|-
|Vitality Reap
+
|[[Tome of Vitality Reap]] ||
 +
*Dropped by the [[Unitaur]] during the events of [[Harboring a Fugitive]]
 +
*Random chance to be sold by [[Ambra]]
 +
|}
 +
|-|
 +
Quests & Events=
 +
{|class="wikitable sortable" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
|[[Jin-Jin]] ||'''Training''' option (requires '''Fighting''') ||[[Hawkethorne Gym]] ||Generic ||Lightning Fist
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Quests & Events List
 
|-
 
|-
|rowspan="13"|[[Leorah]] ||rowspan="11"|Completion of [[One Man's Poison]] ||rowspan="13"|[[Huntress's Shop]] ||rowspan="13"| Generic (Ranged) ||Aim: Weapon
+
!|Power ||Acquisition ||width="350px"|Requirement
 
|-
 
|-
|Arcane Shot
+
|[[Aurora of Vigor]] ||2nd Valkyrie Training with [[Annika]] ||Soulbound to [[Lumia]], thus becoming a Valkyrie
 
|-
 
|-
|Crackle Powder
+
|[[Celestial Form]] ||Gifted by [[Lumia]] ||Becoming soulbound to [[Lumia]], thus becoming a Valkyrie
 
|-
 
|-
|Ranger's Stance
+
|[[Celestial Frost]] ||Obtained from reading the [[Rimebound Grimoire]] ||Purchased from [[Senja]]
 
|-
 
|-
|Nerves of Steel
+
|[[Crowd Control]] ||Taught by [[Leorah]] ||Quest reward for completing [[One Man's Poison]]
 
|-
 
|-
|Stick and Move
+
|[[Fan of Blades]] ||Gift given by [[Kohaku]] ||Quest reward for completing [[Ninja Stylin']]
 
|-
 
|-
|Suppressive Fire
+
|[[Foxfire]] ||Gifted by [[Keros]] ||Becoming soulbound to [[Keros]], thus becoming a Kitsune
 
|-
 
|-
|Sure Shot
+
|[[Keldoran's Song]] ||From '''King Keldoran's Legend''' during [[A Feast For Heroes]] ||-
 
|-
 
|-
|Take Cover
+
|[[Kitsunetsuki]] ||Gifted by [[Keros]] ||Becoming soulbound to [[Keros]], thus becoming a Kitsune
 
|-
 
|-
|Eagle Eye
+
|[[Mirror Stance]] ||Learned from [[Prince Philander]] ||Gained by simply learning or learning the truth of the twins during the events of [[Convocation of Mirrors]]
 
|-
 
|-
|Frostfire Shot
+
|[[Rime Veil]] ||Obtained from reading the [[Rimebound Grimoire]] ||Purchased from [[Senja]]
 
|-
 
|-
|rowspan="2"|[[One Man's Poison]] Quest Reward ||Crowd Control
+
|[[Shatter]] ||Learned from [[Prince Philander]] ||Gained by simply learning or learning the truth of the twins during the events of [[Convocation of Mirrors]]
 
|-
 
|-
|Wyvern Sting
+
|[[Summon Flame Dancer]] ||Reward for defeating the [[Fire Spirits]] ||Combat encounter reward at the [[Temple of Terrestrial Fire]]
 
|-
 
|-
|[[Nakano]] ||'''Train''' option (must be a [[Kitsune]]) ||[[Kurokawa Kitsune Den]] ||Generic ||Blue Flame Blade
+
|[[Summon Flame Knight]] ||Reward for defeating the [[Fire Spirits]] ||Combat encounter reward at the [[Temple of Terrestrial Fire]]
 
|-
 
|-
|Prince Philander ||During [[Convocation of Mirrors]] ||[[Old Forest]] ||Generic ||Mirror Stance
+
|[[Summon Grungendyr]] ||Learned from the spirit-bound skull ||A Totem taken during the events of [[The Demon of Ice]]
 
|-
 
|-
|rowspan="13"|[[River]] ||rowspan="13"|N/A ||rowspan="13"|[[Hawkethorne]] square ||rowspan="13"|[[Charmer]] ||Allure
+
|[[Summon Talsenne]] ||Learned by discovering the secret of the [[Ring of Fate]] ||Obtained after the obtaining the Ring of Fate and the [[Jade Teardrop]]
 
|-
 
|-
|Blinding Beauty
+
|[[Sunstrike]] ||1st Valkyrie Training with [[Annika]] ||Soulbound to [[Lumia]], thus becoming a Valkyrie
 
|-
 
|-
|Bolstering Dance
+
|[[Wyvern Sting]] ||Taught by [[Leorah]] ||Quest reward for completing [[One Man's Poison]]
 +
|}
 +
|-|
 +
Items=
 +
{|class="wikitable" style="margin: 1em auto; border: 2px black"
 
|-
 
|-
|Charm Spell
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Items List
 
|-
 
|-
|Inspiriation
+
!|Power ||Item Name ||Item Type ||Acquisition
 
|-
 
|-
|Song of Courage
+
|[[Aria of Waves]] ||[[Harp of Waves]] ||Offhand (Catalyst) ||Gifted by [[Livrea]]
 
|-
 
|-
|Song of Storms
+
|[[Calm Mind]] ||[[Magatama]] ||Attire (Neck) ||Random chance to be sold by [[Kohaku]]
 
|-
 
|-
|Song of Splendor
+
|[[Dawnbreak]] ||[[Crown of Winter]] ||Attire (Head) ||Based on choice at the end of [[The Demon of Ice]]
 
|-
 
|-
|Soothing Dance
+
|[[Deflection]] ||[[Dawnsword]] ||Weapon ||Gained during the events of [[High Ground]]
 
|-
 
|-
|War Song
+
|[[Frost Arrow]] ||[[Holy Whitewood Bow]] ||Weapon ||Currently exclusive to [[Etheryn]]'s [[Outrider's Gear]]
 
|-
 
|-
|Resplendent Aria
+
|[[Frost Arrow]] ||[[Whitewood Bow]] ||Weapon ||Dropped by [[Hethia]] if defeated in combat during the events of [[Dog Days]]
 
|-
 
|-
|Dischord
+
|[[Groping Tentacles]] ||[[Girthy Rod]] ||Weapon ||Defeating the [[Tainted Witch]] for the first time
 
|-
 
|-
|Grand Finale
+
|[[Summon Kiyoko]] ||[[Amulet of Union]] ||Attire (Neck) ||Converted [[Amulet of Transference]] given by [[Kiyoko]] after giving birth to [[Kinu]] in the [[Astral Plane]]
 
|-
 
|-
|rowspan="14"|[[Viviane]] ||rowspan="14"|Met her  at least twice ||rowspan="14"|[[Old Forest]] ||rowspan="14"|[[Black Mage]] ||Banishment
+
|[[Summon Phyria]] ||[[Serpent Locket]] ||Attire (Neck) ||Saved the twins during the [[Convocation of Mirrors]]
 
|-
 
|-
|Blight Orb
+
|[[Summon Sporeling]] ||[[Mushroom Staff]] ||Weapon ||Given by [[Maria]]
 
|-
 
|-
|Fireball
+
|[[Sword Soul]] ||[[Corrupted Dawnsword]] ||Weapon ||Corrupted version of [[Dawnsword]], gained during the events of [[High Ground]]
 +
|}
 +
</tabber>
 +
 
 +
===Damage & Scaling===
 +
----
 +
In most cases, the effectiveness of a power is dependent on the stats of the user, from doing more damage to increasing the amount of health healed. Not all powers scale with the stats of a user, however, powers that do have their numbers in a different shade of color in their description to signify what the numbers scales with. Certain [[Perks]], [[Combat Effects]], and [[Boons]] can further increase the effectiveness of a scaling power. It should be noted that the final result is rounded to avoid decimals.
 +
{|class="wikitable" style="margin: 1em auto; border: 2px black; text-align:center"
 
|-
 
|-
|Grease
+
!|Color ||Damage Type ||Stat(s) ||width="300px"|Note
 
|-
 
|-
|Lightning Spike
+
|<span style="color:#ff0000">Red</span> ||Physical ||Attack Power ([[Strength]]) ||-
 
|-
 
|-
|Ray of Frost
+
|<span style="color:#4169E1">RoyalBlue</span> ||Spell ||Spellpower ([[Willpower]]) ||Also applies to Spellpower-scaled healing
 
|-
 
|-
|Shadow Magic
+
|<span style="color:#800080">Purple</span><br><span style="color:#FFC0CB">Pink</span> (Dark Mode) ||Tease ||Sexiness & [[Libido]] ([[Presence]]) ||Also applies to Presence/Sexiness-scaled healing
 
|-
 
|-
|Soul Arrow
+
|<span style="color:#228B22">ForestGreen</span> ||Shield HP & Threat ||([[Toughness]]) ||Can sometimes apply for damage
 
|-
 
|-
|Summon Flame Spirit
+
|<span style="color:#FFA500">Orange</span> ||Mixed ||([[Cunning]]) ||Normally used with items or some Acid/Pheromone damage
 
|-
 
|-
|Summon Wolf Spirit
+
|<span style="color:#FF4500">OrangeRed</span> ||Physical ||Split Damage ||Special case currently only used by [[Wyvern Sting]]
 
|-
 
|-
|Withering Bolt
+
|<span style="color:#008B8B">DarkCyan</span> ||Resistance ||([[Agility]]) ||Currently only found in [[Steadfast Tonic]]'s item description
 +
|}
 +
 
 +
==What's New?==
 +
Version '''8.0.''' added a batch of powers.
 +
 
 +
Note that while '''Double Attack''' isn't new, it is now learnable.
 +
*The perk {{tt/PTag|RF}} applies to many powers
 +
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
 
|-
 
|-
|Primal Scar
+
! width="3%"|Class ||Name ||Type ||Lvl ||width="8%"|Tags ||width="6%"|{{tt/PTag|Stance}} ||width="3%"|Steal? ||width="3%"|Learn? ||class="unsortable" width="22%"|Description ||class="unsortable" width="25%"|Function ||class="unsortable"|Used By
 
|-
 
|-
|Psychic Blast
+
 
 +
|{{cw|ic-bm}} ||'''Cryostatic Arc'''||{{cw|r4}} ||8 ||{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Black Mage'''}}<br>{{tt|(Trainer)|[[Ivris]] & [[Viviane]]}} ||''Enshroud your foes in a storm of frozen lightning, dealing X Frost and X Storm damage to each foe. Hits leave targets Frigid and Staggered for a turn, or 3 turns on a Critical Hit; misses do half damage.'' ||align="left"|
 +
*Make a {{tt/Compu|AoeATK|Spell}} at '''each enemy''' to deal {{tt/Compu|SpelDMG|various}} of:
 +
**[<code>{{color|rblu|40 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Frost & Storm Damage'''
 +
*(On hit) '''Enemy''' is left {{tt/Eff|Frigid|1 Turn}} & {{tt/Eff|Staggered|1 Turn}}
 +
**(On crit) Effect duration increased '''to 3 Turns'''
 +
*(On miss) '''Enemy''' takes [<code>50% of the damage dealt</code>]
 +
||-
 
|-
 
|-
|Vitality Reap
+
 
 +
|{{cw|ic-wr}} ||'''Double Attack'''<br>DoubleAttack ||{{cw|aw}} ||8 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Warrior'''}}<br>{{tt|(Trainer)|[[Garth]] & [[Isadora]]}} ||''You swing twice with your melee weapon, attacking the same target in quick succession.'' ||align="left"|
 +
*Make '''2x''' {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} based on:
 +
**[{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Blood Knight]]
 +
*[[Calise]]
 +
*[[General Ramien]] (nude)
 +
*[[Grungendyr]]
 +
*[[Hydra Head]] (3rd head)
 +
*[[Kaina]]
 +
*[[Kasyrra]]
 +
*[[Octavia]] / Black Knight
 
|-
 
|-
|rowspan="7"|[[Zo]] ||rowspan="7"|Train with her multiple times||rowspan="7"|[[Harvest Valley]] ||rowspan="7"|Generic ||Equanimity
+
!|Generic
 
|-
 
|-
|Intuition
+
|
 +
*[[Frost Wyvern]]
 +
*[[Orc Berserker]]
 +
*[[Twisted Troll]]
 +
|}
 
|-
 
|-
|Influence
+
 
 +
|{{cw|ic-wr}} ||'''Endure''' ||{{cw|r3}} ||6 ||{{tt/PTag|Healing}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You instantly regain X% Health and generate massive Threat. You then gain Regeneration Y% for the next 3 turns.'' ||align="left"|
 +
*'''Heal''' by [<code>{{color|red|40% of Max HP * {{tt/Compu|StrnAmp|50}}}}</code>] HP
 +
*Generate '''+'''[<code>500</code>] '''Threat'''
 +
*'''Gain''' {{tt/Eff|Regeneration|3 Turns|{{color|red|10% of Max HP * {{tt/Compu|StrnAmp|50}}}}}}
 +
||-
 
|-
 
|-
|Tranquility
+
 
 +
|{{cw|ic-wr}} ||'''Ferocious Rage'''||{{cw|r4}} ||7 ||{{tt/PTag|Healing}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You throw yourself into a howling rage, gaining Regeneration X% and becoming Thorny Y for 3 turns. However, you are also Sundered for 3 turns.'' ||align="left"|
 +
*'''Gain''':
 +
**Positive: {{tt/Eff|Regeneration|3 Turns|{{color|red|20% Max HP * {{tt/Compu|StrnAmp|50}}}}}} & {{tt/Eff|Thorny|3 Turns|{{color|red|30 * {{tt/Compu|AtkPDmgAmp}}}}}}
 +
**Negative: {{tt/Eff|Sundered|3 Turns}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|Equilibrium
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|Exertion
+
!|Notable
 +
|-
 +
|
 +
*[[General Ramien]] (nude)
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-tf}} ||'''Flashburn Shot'''<br>FlashburnShot ||{{cw|en}} ||8 ||{{tt/PTag|Weapon:Ranged}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Thief'''}}<br>{{tt|(Trainer)|[[Garth]]}} ||''You make an attack with +30 Accuracy and which deals a bonus +X Fire damage. On a hit, the target is Blinded and Burning Y for 2 turns; on a miss, the target still Burns.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK||+20}} to deal {{tt/Compu|WeapDMG}} based on:
 +
**({{color|red|{{cw|eqW}} + }}[{{color|orn|40 * {{tt/Compu|CunnAmp|20}}}} '''Fire Damage''']
 +
***{{color|red|* {{tt/Compu|AtkPDmgAmp}}}}) + {{tt/PTag|Offhand}}
 +
*(On hit) '''Target''' is left {{tt/Eff|Blinded|2 Turns}}
 +
*'''Target''' is left {{tt/Eff|Burning|2 Turns|{{color|orn|30 + Cunning}}}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''Fury Strike'''<br>FuryStrike ||{{cw|r2}} ||7 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You let your rage take hold, striking at a foe for X and following up with a basic attack against all foes. Each Critical Hit this power lands grants you a turn of Bloodlust, increasing Attack Power by +30.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK}} at '''the target''' to deal {{tt/Compu|WeapDMG}} of:
 +
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+30 Attack Power}}}}</code>] + {{tt/PTag|Offhand}}
 +
*Make a {{tt/Compu|WeaATK}} at '''each enemy''' to deal {{tt/Compu|WeapDMG}} of:
 +
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
*'''Gain''' {{tt/Eff|Bloodlust|Each critical hit adds +1 Turn}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''Legion's Hammer'''<br>LegionHammer ||{{cw|r2}} ||7 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You strike out with all your might, dealing X with +50 Armor Penetration. On a hit, the target is Staggered for a turn; if the target is already Staggered, it is instead knocked Prone.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}}<br>{{tt|[+ Bonus]|+50 Armor Penetration}} of:
 +
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+75 Attack Power}}}}</code>] + {{tt/PTag|Offhand}}
 +
*(On hit):
 +
**(If '''target''' is '''already''' {{tt/Eff|Staggered|X}}) '''They''' are knocked {{tt/Eff|Prone|1 Turn}}
 +
**(If '''not''') '''They''' are left {{tt/Eff|Staggered|1 Turn}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wm}} ||'''Lunar Aegis''' ||{{cw|en}} ||8 ||{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 White Mage'''}}<br>{{tt|(Trainer)|[[Brother Sanders]]}} ||''You invoke a moonlit burst that deals X Frost damage to all enemies if it hits their Magic Resistance. All allies recover Y% Health and shake off Burning, Bleeding, and Poisoned.'' ||align="left"|
 +
*Make a {{tt/Compu|MagATK|Spell}} at '''each enemy''' to deal {{tt/Compu|SpelDMG|Frost}} of:
 +
**[<code>{{color|rblu|80 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Frost Damage'''
 +
*'''Heal party''' by [<code>{{color|rblu|30% of their Max HP * {{tt/Compu|SpelHealAmp}}}}</code>] HP
 +
*They are '''cleansed''' of {{tt/Eff|Bleeding|X|X}}, {{tt/Eff|Burning|X|X}}, & {{tt/Eff|Poisoned|X|X}}
 +
*{{tt/PTag|HH}} {{cw|ck}}
 +
||-
 +
|-
 +
 
 +
 
 +
|{{cw|ic-bm}} ||'''Night Shroud''' ||{{cw|en}} ||8 ||{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Black Mage'''}}<br>{{tt|(Trainer)|[[Ivris]] & [[Viviane]]}} ||''Make yourself nearly invisible, and that much harder to avoid, with shadow magic. For the next 5 turns, you are Obscured and gain a boost of +25 Accuracy and +50 Critical Power.'' ||align="left"|
 +
*'''Gain''' {{tt/Eff|Obscured|5 Turns}} & {{tt/Eff|Night Shroud|5 Turns}}
 +
*'''Reduce current Threat''' by [<code>50% of current Threat</code>]
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wm}} ||'''Oakheart''' ||{{cw|aw}} ||8 ||{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 White Mage'''}}<br>{{tt|(Trainer)|[[Brother Sanders]]}} ||''You invoke a prayer against a foe's Magic Resistance with +10 Accuracy. On a hit, it takes X Crushing damage, and you gain a massive bonus to Threat. You then grant yourself Y Shield HP.'' ||align="left"|
 +
*'''Gain''' {{tt/Eff|Shielded|While Shield HP lasts|{{color|rblu|25 * {{tt/Compu|SpelDmgAmp}}}}}}
 +
*Make a {{tt/Compu|MagATK|Spell|+10}} to deal {{tt/Compu|SpelDMG|Crushing}} of:
 +
**[<code>{{color|rblu|25 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) Generate '''+'''[<code>300</code>] '''Threat'''
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''Onslaught''' ||{{cw|r4}} ||8 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You make an attack against a foe with +100 Accuracy, dealing X. Each successive attack against the same foe gains a stacking +20 Attack Power until the target goes a whole turn without being hit by you.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK||+100}} to deal {{tt/Compu|WeapDMG}} of:
 +
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
*(On hit) '''Target''' gains ['''1x Stack'''] of {{tt/Eff|Onslaught Victim}}
 +
*An {{tt/PTag|Offhand}} attack is made '''after''' the effect is applied
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||'''Piercing Desire'''<br>PiercingDesire ||{{cw|en}} ||8 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Charmer'''}}<br>{{tt|(Trainer)|[[River]]}} ||''You unleash a piercing finale of a Tease against a target foe with +100 Accuracy. The tease has +20 bonus Temptation and Sexiness for each negative Condition currently affecting the target.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||+100}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|33 * {{tt/Compu|SexiDmgAmp|+20 Sexiness & Temptation per Negative Effect on the target}}}}</code>] '''Tease Damage'''
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Savage Strike">'''Savage Strike'''</span><br>SavageStrike ||{{cw|r2}} ||7 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''You make a weapon strike with +100 Attack Power, targeting Physical Resistance. On a hit, the target is Sundered for 2 turns. After the attack, you gain Bloodlust for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|WeapDMG}} of:
 +
**[<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp|+100 Attack Power}}}}</code>] + {{tt/PTag|Offhand}}
 +
*(On hit) '''Target''' is left {{tt/Eff|Sundered|2 Turns}}
 +
*'''Gain''' {{tt/Eff|Bloodlust|2 Turns}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[General Ramien]] (nude)
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||'''Shadow Dance'''<br>ShadowDance ||{{cw|aw}} ||8 ||{{tt/PTag|Performance}}<br>{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Charmer'''}}<br>{{tt|(Trainer)|[[River]]}} ||''You whirl through a Mallachite dance that veils you from those who would do you harm — by thoroughly distracting them with your body with a Tease that has +20 Critical Chance.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||||+20 Critical Chance}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|27 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*'''Gain''' {{tt/Eff|Obscured|2 Turns}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-tf}} ||'''Shadow Stance'''<br>ShadowStance ||{{cw|aw}} ||8 ||- ||{{CCO|1|1}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Thief'''}}<br>{{tt|(Trainer)|[[Garth]]}} ||''You slip into the shadows, lurking at the edges of the battlefield. While in this stance, your Threat generation is halved and you gain +50 Critical Power.'' ||align="left"|
 +
*'''On Use''': Reduce '''current Threat''' by [<code>33% of current Threat</code>]
 +
*'''Maintain''': '''Gain''' {{tt/Eff|Shadow Stance}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-bm}} ||'''Shadow Veil'''<br>ShadowVeil ||{{cw|r4}} ||6 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You wrap yourself in a veil of shadows, becoming Obscured and Blurred for 3 turns and substantially reducing your current Threat.'' ||align="left"|
 +
*'''Gain''' {{tt/Eff|Obscured|3 Turns}} & {{tt/Eff|Blur|3 Turns}}
 +
*'''Reduce''' current Threat by [<code>15% of current Threat</code>]
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Caedlan]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''Shield Wall''' ||{{cw|r3}} ||6 ||{{tt/PTag|Ally}}<br>{{tt/PTag|Shield}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You raise your shield and rally your comrades behind you. Your party gains +30 Armor and Ward for 3 turns, and you gain substantial Threat. Each shield-equipped ally increases the effect by +10.'' ||align="left"|
 +
*'''Party gains''' {{tt/Eff|Shield Wall}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||'''Sorran Chant'''<br>SorranChant ||{{cw|r3}} ||8 ||{{tt/PTag|Ally}}<br>{{tt/PTag|Healing}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Charmer'''}}<br>{{tt|(Trainer)|[[River]]}} ||''You invoke the Stormsinger's sagas to empower your party's body and weapons: each member of your party recovers X% Health, and gains a Storm-Empowered Weapon lasting for 2 turns.'' ||align="left"|
 +
*'''Party''':
 +
**'''Gains''' {{tt/Eff|Sorran Chant}}
 +
**'''Healed''' by [<code>{{color|rblu|20% of their Max HP * {{tt/Compu|SpelHealAmp}}}}</code>] HP
 +
*{{tt/PTag|HH}} {{cw|ck}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||'''Summon Elosa'''<br>SummonElosa ||{{cw|en}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Quest-1)|During the events of [[Over Troubled Waters]]{{cw|spnhr}}At the '''Bath House Secret Lair''', the Champion can interact with the '''Ritual''' circle once they have the [[Estelorean Geomancy Tablet]] & [[Caedlan's Scrolls]] key items.{{cw|spnhr}}By '''Attempt Binding''', the Champion requires either:<br>a Cunning of [<code>80%+</code>]<br>OR<br>[<code>60%+</code>] & being a Black/White Mage/Arcanist (background)<br>see {{tt/PTag|AtrBaseMax}}}}<br>{{tt|(Quest-2)|Continuation from Quest-1{{cw|spnhr}}The last stage will require a Willpower of [<code>80%+</code>] and must choose the '''Bind Elemental''' option}} ||''Summon the spirit of earthen bounty Elosa to your side.'' ||align="left"|
 +
*Summons [[Summons#Elosa|Elosa]]
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wm}} ||'''Tempest Smite'''<br>TempestSmite ||{{cw|r3}} ||8 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 White Mage'''}}<br>{{tt|(Trainer)|[[Brother Sanders]]}} ||''You wreathe your weapon in holy light, delivering an attack dealing X bonus Storm damage and Staggering the foe for a turn. On a hit, the storm chains to all other enemies, repeating the effect on each.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG|various}} of:
 +
**Weapon '''gains a temporary''' [<code>35</code>] '''Storm Damage'''
 +
**([<code>{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
*(On hit):
 +
**'''Target''' is left {{tt/Eff|Staggered|1 Turn}}
 +
**Make a {{tt/Compu|MagATK|Spell|+20}} at '''each enemy''' (except the target) to deal {{tt/Compu|SpelDMG|Storm}} of:
 +
***[<code>{{color|rblu|35 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Storm Damage'''
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-bm}} ||'''Twisted Pyre'''<br>TwistedPyre ||{{cw|aw}} ||8 ||{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Black Mage'''}}<br>{{tt|(Trainer)|[[Ivris]] & [[Viviane]]}} ||''Unleash a corrupted flame upon a foe, attacking its Magic Resistance with +20 Accuracy. On a hit, deal X Fire and X Blight damage, and apply a stacking -10 to its Magic Resistance.'' ||align="left"|
 +
*Make a {{tt/Compu|MagATK|Spell|+20}} to deal {{tt/Compu|SpelDMG|various}} of:
 +
**[<code>{{color|rblu|25 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Blight & Fire Damage'''
 +
*(On hit) '''Target''' gains ['''1x Stack'''] of {{tt/Eff|Twisted Pyre}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-tf}} ||'''Venom Strike'''<br>VenomStrike ||{{cw|r4}} ||8 ||{{tt/PTag|Weapon}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Thief'''}}<br>{{tt|(Trainer)|[[Garth]] & [[Isadora]]}} ||''You grant yourself a Blight-empowered weapon for 3 turns dealing +X, then make an attack against a chosen foe. On a hit, the target is Poisoned Y for 3 turns.'' ||align="left"|
 +
*'''Gain''' {{tt/Eff|Venom Strike}}
 +
*Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} based on:
 +
**[{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
*(On hit) '''Target''' is left {{tt/Eff|Poisoned|3 Turns|{{color|orn|10 + Cunning}}}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''War Banner''' ||{{cw|en}} ||8 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Warrior'''}}<br>{{tt|(Trainer)|[[Isadora]]}} ||''You plant your personal standard squarely on the battlefield, challenging any who dare to come and tear it down! Dramatically increases your Threat generation, and provides X% Regeneration.'' ||align="left"|
 +
*'''Gain''' {{tt/Eff|War Banner}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||'''Whirlwind''' ||{{cw|r3}} ||8 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Warrior'''}}<br>{{tt|(Trainer)|[[Garth]] & [[Isadora]]}} ||''You reap a terrible storm amidst the foe, making two basic attacks against each enemy on the field.'' ||align="left"|
 +
*Make '''2x''' {{tt/Compu|WeaATK}} at '''each enemy''' to deal {{tt/Compu|WeapDMG}} based on:
 +
**[{{color|red|{{cw|eqW}} * {{tt/Compu|AtkPDmgAmp}}}}</code>] + {{tt/PTag|Offhand}}
 +
||-
 
|-
 
|-
|Guidance
 
 
|}
 
|}
  
 
==Powers==
 
==Powers==
===Lust Powers===
+
{{Disclaimer
 +
|bordcolor=blue|img=1|title=Note
 +
|message=Due to the large number of powers under certain labels, those sections have been moved to their own separate section<br>--[[User:Spotty McBumble Fuck|Spotty McBumble Fuck]] ([[User talk:Spotty McBumble Fuck|talk]]) 09:25, 8 June 2025 (UTC)
 +
}}
 +
 
 +
When a character under the used by section contains a [{{cw|pmod}}] and is a {{tt/PTag|Stealable}}/'''Steal?''' power, when the Champion is struck by the modified form, they will '''only learn the normal version'''. Note that powers can only be used through items or special events are also tagged as '''Learnable'''.
 +
{|class="wikitable sortable" style="text-align:center; margin: 0 auto; border: 2px solid black;"
 +
|-
 +
|+ Breakdown
 +
|-
 +
!| Label ||Count ||Steal<br>Only ||Learn<br>Only ||Both ||Neither
 +
|-
 +
|[[Powers#Lust|Lust]] ||{{PAGESINCATEGORY: Powers:Label:Lust}} ||
 +
{{#dpl:category=Powers & Powers:Tag-Stealable & Powers:Label:Lust
 +
|notcategory=Powers:Tag-Learnable|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:
 +
category=Powers & Powers:Tag-Learnable & Powers:Label:Lust
 +
|notcategory=Powers:Tag-Stealable|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:
 +
category=Powers & Powers:Tag-Learnable & Powers:Label:Lust & Powers:Tag-Stealable
 +
|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Label:Lust
 +
|notcategory=Powers:Tag-Stealable|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|-
 +
|[[Powers#Physical|Physical]] ||{{PAGESINCATEGORY: Powers:Label:Physical}} ||
 +
{{#dpl:category=Powers & Powers:Tag-Stealable & Powers:Label:Physical
 +
|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Physical
 +
|notcategory=Powers:Tag-Stealable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}0
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Physical & Powers:Tag-Stealable
 +
|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Label:Physical
 +
|notcategory=Powers:Tag-Stealable|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|-
 +
|[[Powers#Summon|Summon]] ||{{PAGESINCATEGORY: Powers:Label:Summon}} ||
 +
{{#dpl:category=Powers & Powers:Tag-Stealable & Powers:Label:Summon
 +
|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}0
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Summon
 +
|notcategory=Powers:Tag-Stealable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Summon & Powers:Tag-Stealable
 +
|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}0
 +
|
 +
{{#dpl:category=Powers & Powers:Label:Summon
 +
|notcategory=Powers:Tag-Stealable|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|-
 +
!colspan="6"|Moved to separate pages
 +
|-
 +
|[[Powers/Miscellaneous|Miscellaneous]] ||{{PAGESINCATEGORY: Powers:Label:Miscellaneous}} ||
 +
{{#dpl:category=Powers & Powers:Tag-Stealable & Powers:Label:Miscellaneous
 +
|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Miscellaneous
 +
|notcategory=Powers:Tag-Stealable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Miscellaneous & Powers:Tag-Stealable
 +
|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Label:Miscellaneous
 +
|notcategory=Powers:Tag-Stealable|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|-
 +
|[[Powers/Spell|Spell]] ||{{PAGESINCATEGORY: Powers:Label:Spell}} ||
 +
{{#dpl:category=Powers & Powers:Tag-Stealable & Powers:Label:Spell
 +
|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Spell
 +
|notcategory=Powers:Tag-Stealable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Tag-Learnable & Powers:Label:Spell & Powers:Tag-Stealable
 +
|notnamespace= Category
 +
|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|
 +
{{#dpl:category=Powers & Powers:Label:Spell
 +
|notcategory=Powers:Tag-Stealable|notcategory=Powers:Tag-Learnable
 +
|notnamespace= Category|redirects = include|ordermethod=sortkey|mode=userformat|resultsfooter=%PAGES%}}
 +
|-
 +
|[[Powers/Weapon|Weapon]] ||TODO
 +
|}
 +
 
 +
===Lust===
 
----
 
----
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
! width="3%"|Class ||Name ||Type ||Lvl ||width="8%"|Tags ||width="6%"|{{tt/PTag|Stance}} ||width="3%"|Steal? ||width="3%"|Learn? ||class="unsortable" width="22%"|Description ||class="unsortable" width="25%"|Function ||class="unsortable"|Used By
 
|-
 
|-
|<span id="Allure"></span>'''Allure ||[[Charmer]] ||Recharge 2 ||Tease<br>Crotch ||2
+
 
 +
|{{cw|ic-cm}} ||<span id="Allure">'''Allure'''</span> ||Recharge 2 ||2 ||{{tt/PTag|Tease:Crotch}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 2 Charmer'''}}<br>({{tt|Trainer|[[River]]}}) ||''You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.'' ||align="left"|
 +
*Make a '''Crotch''' {{tt/Compu|TeaATK}} at '''each enemy''' to leave them {{tt/Eff|Aroused|1}}
 
|align="left"|
 
|align="left"|
*[[Cultist Temptress]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Azyrran]] {{cw|comp|HMD}}
 +
*[[Cait]] {{cw|comp|SDS}}
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Amethysta]]
 +
*[[Anisette]]
 +
*[[Azyrran]] bimbo (enemy)
 
*[[Effigy Herald]]
 
*[[Effigy Herald]]
 
*[[Elaril]]
 
*[[Elaril]]
 
*[[Fritte]]
 
*[[Fritte]]
*[[Harem Spirit ♂]]
+
*[[Goblin Succubus]]
 
*[[Honey Golem]]
 
*[[Honey Golem]]
 +
*[[Kalysea]] (summon)
 +
*[[Leticia]]
 
*[[Manticore Girl]]
 
*[[Manticore Girl]]
*[[Marefolk Shaman]]
+
*[[Meira]]
 +
*[[Meridyx]]
 
*[[Merielle]]
 
*[[Merielle]]
 
*[[Miko]]
 
*[[Miko]]
 
*[[Queen Nyzerrah]]
 
*[[Queen Nyzerrah]]
*[[Selkie Songstress]]
+
*[[Sif]]
 
*[[Synneva]]
 
*[[Synneva]]
 
*[[Tainted Witch]]
 
*[[Tainted Witch]]
*[[Tanuki Witch]]
+
*[[Talulah]]
|Yes ||Yes<br>(Trainer)
+
|-
|You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.
+
!|Generic
 +
|-
 +
|
 +
*[[Cultist Temptress]]
 +
*[[Harem Spirit ♂]]
 +
*[[Imp Warlock]]
 +
*[[Infested Druid]]
 +
*[[Love Knight]]
 +
*[[Lust Elemental]] (summon)
 +
*[[Marefolk Shaman]]
 +
*[[Orc Apprentice]]
 +
*[[Packmaster]]
 +
*[[Painted Demon]]
 +
*[[Selkie Songstress]]
 +
|}
 
|-
 
|-
|<span id="Aphrodisiac Sting"></span>'''Aphrodisiac Sting'''<br>AphroSting ||Generic ||Recharge 4 ||N/A ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Aphrodisiac Sting">'''Aphrodisiac Sting'''</span><br>AphroSting ||Recharge 4 ||1 ||- ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''You conjure a venom-laced stinger, dealing X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Penetrating Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Drug Damage'''
 +
*(On hit) Make a {{tt/Compu|MenATK||-10}} to leave the target {{tt/Eff|Aroused|2 Turns}}
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Catalina]]
 +
*[[Clara]]
 +
*[[Leticia]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 
*[[Hornet Worker]]
 
*[[Hornet Worker]]
|Yes ||No
+
|}
|You conjure a venom-laced stinger, dealing 20 Penetrating and 10 Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.
 
 
|-
 
|-
|<span id="Breast Plate"></span>'''Breast Plate''' ||Generic ||Recharge 5 ||Tease<br>Chest ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Breast Plate">'''Breast Plate'''</span><br>BreastPlate ||Recharge 5 ||1 ||{{tt/PTag|Tease:Chest}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Attack vs. Mental Resistance. On hit, the target takes X Pheromone damage and becomes Aroused. Recharge 5.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Pheromone}} of:
 +
**[<code>{{color|pur|25 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Pheromone Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Aroused|2 Turns}}
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|-
 +
|
 
*[[Effigy]]
 
*[[Effigy]]
|No ||No
+
|}
|Attack vs. Mental Resistance. On hit, the target takes {20} Resolve damage (Pheromone damage) and becomes Aroused. Recharge 5.
 
 
|-
 
|-
|<span id="Chainmail Jiggle"></span>'''Chainmail Jiggle'''<br>ChainJiggle ||Generic ||Recharge 4 ||Tease<br>Chest ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Chainmail Jiggle">'''Chainmail Jiggle'''</span><br>ChainJiggle ||Recharge 4 ||1 ||{{tt/PTag|Tease:Chest}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''AoE boobcentric tease attack. Long recharge.'' ||align="left"|
 +
*Make a '''Chest''' {{tt/Compu|TeaATK}} at '''each enemy''' to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|27 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage''' {{cw|bTdmg}}
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Ylvid]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 
*[[Orc Executioner]]
 
*[[Orc Executioner]]
|No ||No
+
*[[Orc Warrior]]
|AoE boobcentric tease attack. Long recharge.
+
|}
 
|-
 
|-
|<span id="Cum Spray"></span>'''Cum Spray ||Generic ||Encounter ||Tease ||2
+
 
 +
|{{cw|ic-cm}} ||<span id="Cultist's Allure">'''Cultist's Allure'''</span><br>C.Allure ||Recharge 2 ||2 ||{{tt/PTag|Tease:Crotch}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.'' ||align="left"|
 +
*Make a '''Crotch''' {{tt/Compu|TeaATK}} at '''each enemy''' to leave them {{tt/Eff|Aroused|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Imps]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Quintillus]] {{cw|comp|EXA}}
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Cum Spray">'''Cum Spray'''</span> ||Encounter ||2 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Spray a target with spooge, doing bonus Pheromone damage and inflicting Aroused for 2 turns. Can only be used if HP is less than 50%, and when used, recovers 15% HP.'' ||align="left"|
 +
*Can only be used while '''< 50% HP'''
 +
*Make a {{tt/Compu|TeaATK||+15|/}} to deal {{tt/Compu|TeasDMG|various}} of:
 +
**[<code>{{color|pur|20 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage''' & [<code>{{color|pur|15 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Pheromone Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Aroused|2 Turns}}
 +
*'''Heal''' by '''15% Max HP'''
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Bruno]]
 +
*[[Honey Golem]]{{cw|pmod}}
 +
*[[Lupine Jailer]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Imp]]
 
*[[Imp Lord]]
 
*[[Imp Lord]]
|No ||No
+
*[[Imp Warlock]]
|Spray a target with spooge, doing bonus Pheromone damage and inflicting Aroused for 2 turns. Can only be used if Resolve is less than 50%, and when used, recovers 15% Resolve.
+
|}
 
|-
 
|-
|<span id="Enamoring"></span>'''Enamoring||Generic ||Encounter ||Tease ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Enamoring">'''Enamoring'''</span> ||Encounter ||3 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You bare everything to leave your foes utterly entranced, attacking all enemies' Mental Resistance. On a hit, Armor, Ward, and Focus are halved for 3 rounds.'' ||align="left"|
 +
*Make a {{tt/Compu|MenATK}} at '''each enemy''' to deal {{tt/Compu|TeasDMG|Drug}} of:
 +
**[<code>{{color|pur|20 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Drug Damage'''
 +
*(On hit) '''Enemy''' is {{tt/Eff|Enamored|3 Turns}}
 
|align="left"|
 
|align="left"|
*[[Cait]] - [[Sun-Dancer's Silks]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Deals a large amount of Tease damage but lowers Evasion for a turn.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Cait]] {{cw|comp|SDS}}
 
|-
 
|-
|<span id="Estrus Flask"></span>'''Estrus Flask ||[[Thief]] ||Recharge 5 ||N/A ||6
+
!|Notable
 +
|-
 +
|
 +
*[[Anisette]]
 +
*[[Piperita]]
 +
*[[Vasha]] (mom variant)
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Feather Dance">'''Feather Dance'''</span><br>FeathDance ||Recharge 3 ||2 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Deals a large amount of Tease damage but lowers Evasion for a turn.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|30 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*'''Gain''' {{tt/Eff|Feather Dance}}
 
|align="left"|
 
|align="left"|
*[[Bruno]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|Yes ||Yes<br>(Trainer)
+
|-
|You hurl a vial of alchemical aphrodisiac at your enemies, dealing 35 * (1 + (Cunning / 20)) Pheromone damage and gain Obscurement for 2 rounds. Creatures hit become Blinded and Aroused for 2 rounds. This attack cannot crit.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Vasha]] (mom variant)
 +
*[[Zhara]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Harpy Thief]]
 +
|}
 
|-
 
|-
|<span id="Feather Dance"></span>'''Feather Dance'''<br>FeathDance ||Generic ||Recharge 3 ||Tease ||2
+
 
 +
|{{cw|ic-cm}} ||<span id="Flash & Fade">'''Flash & Fade'''</span><br>FlashFade ||Recharge 2 ||4 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''You flash an enemy, making a Tease attack that deals X damage and Staggers and Arouses the target for 2 turns on a hit. You then fade into the shadows, becoming Obscured for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|35 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Aroused|2 Turns}} & {{tt/Eff|Staggered|2 Turns}}
 +
*'''Gain''' {{tt/Eff|Obscured|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Harpy Thief]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Harpy Wingleader]]
+
|-
|No ||No
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Deals a large amount of Tease damage but lowers Evasion for a turn.
+
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Jessie]]
 +
|}
 
|-
 
|-
|<span id="Honey Slather"></span>'''Honey Slather ||Generic ||At-Will ||Tease<br>Chest ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Honey Slather">'''Honey Slather'''</span><br>HoneySlather ||At-Will ||1 ||{{tt/PTag|Tease:Chest}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Just a basic-type tease attack. Deals drug-type resolve damage.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Drug}} of:
 +
**[<code>{{color|pur|20 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Drug Damage'''
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 
*[[Honey Golem]]
 
*[[Honey Golem]]
 +
*[[Jyrranaz]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 
*[[Hornet Worker]]
 
*[[Hornet Worker]]
*[[Jyrranaz]]
+
*[[Love Knight]]
|No ||No
+
|}
|Just a basic-type tease attack. Deals drug-type resolve damage.
 
 
|-
 
|-
|<span id="Lust Tag"></span>'''Lust Tag ||Generic ||Encounter ||Tease ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Lust Tag">'''Lust Tag'''</span> ||Encounter ||3 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Inflict a massive debuff on an enemy for 3 turns, reducing their Lust Resistance by -15 and increasing all Tease, Pheromone, Drug, and Psychic Damage they take by 50%. If it succeeds, you also hit them for X Tease damage.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||+20}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|15 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Lust Tagged|3 Turns}}
 
|align="left"|
 
|align="left"|
*[[Quintillus]] (Level 2)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Quintillus]] {{cw|comp|EXA}}
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Meridyx]] (2nd Thrasus fight)
 
*[[Synneva]]
 
*[[Synneva]]
|No ||No
 
|Inflict a massive debuff on an enemy for 3 turns, reducing their Lust Resistance by -15 and increasing all Resolve Damage they take by 50%. If it succeeds, you also hit them for (15 + [[Presence]]) Tease damage.
 
 
|-
 
|-
|<span id="Lust Tail"></span>'''Lust Tail ||Charmer ||Recharge 2||Tease ||4
+
!|Generic
 +
|-
 +
|
 +
*[[Infested Druid]]
 +
*[[Lust Elemental]] (summon)
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||<span id="Lust Tail">'''Lust Tail'''</span> ||Recharge 2 ||4 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||- ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Drug Damage''' & [<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Blight Damage'''
 +
*(On hit) Make a {{tt/Compu|MenATK||-10}} to leave the target {{tt/Eff|Aroused|2 Turns}}
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|-
 +
|
 
*[[Painted Demon]]
 
*[[Painted Demon]]
|No ||No
+
|}
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||<span id="Mind Snap">'''Mind Snap'''</span><br>MindSnap ||Ultimate ||5 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You snap your fingers, Stunning your foe and dealing X Tease damage.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||+20}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|180 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Stunned|1 Turn}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 
|
 
|
 +
*[[Quintillus]] {{cw|comp|EXA}} {{cw|comp|HKS}}
 +
|}
 
|-
 
|-
|<span id="Mind Snap"></span>'''Mind Snap ||[[Charmer]] ||Ultimate ||Tease ||5
+
 
 +
|{{cw|ic-gn}} ||<span id="One-Two">'''One-Two'''</span> ||Recharge 4 ||3 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You conjure a venom-laced stinger, making two hits that each deal X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.'' ||align="left"|
 +
*Make ['''2x'''] {{tt/Compu|PhyATK}}s that deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Penetrating Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Drug Damage'''
 +
*(On hit) Make a {{tt/Compu|MenATK||-10}}:
 +
**(On hit)'''Target''' is {{tt/Eff|Aroused|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Quintillus]] (Level 5)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You snap your fingers, Stunning your foe and dealing 90 Tease damage.
 
 
|-
 
|-
|<span id="One-Two"></span>'''One-Two ||Generic ||Recharge 4 ||N/A ||3
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Azyrran]] {{cw|comp|HMD}}
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Azyrran]] bimbo (enemy)
 
*[[Jyrranaz]]
 
*[[Jyrranaz]]
 
*[[Prince Nyze]]
 
*[[Prince Nyze]]
 
*[[Queen Nyzerrah]]
 
*[[Queen Nyzerrah]]
|No ||No
 
|You conjure a venom-laced stinger, making two hits that each deal 20 Penetrating 10 Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.
 
 
|-
 
|-
|<span id="Spider's Stride"></span>'''Spider's Stride ||Generic ||Recharge 5 ||Tease<br>Chest ||5
+
!|Generic
 +
|-
 +
|
 +
*[[Hive Handmaiden]]
 +
*[[Love Knight]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||<span id="Piercing Desire">'''Piercing Desire'''</span><br>PiercingDesire ||{{cw|en}} ||8 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Charmer'''}}<br>{{tt|(Trainer)|[[River]]}} ||''You unleash a piercing finale of a Tease against a target foe with +100 Accuracy. The tease has +20 bonus Temptation and Sexiness for each negative Condition currently affecting the target.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||+100}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|33 * {{tt/Compu|SexiDmgAmp|+20 Sexiness & Temptation per Negative Effect on the target}}}}</code>] '''Tease Damage'''
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-cm}} ||<span id="Shadow Dance">'''Shadow Dance'''</span><br>ShadowDance ||{{cw|aw}} ||8 ||{{tt/PTag|Performance}}<br>{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 8 Charmer'''}}<br>{{tt|(Trainer)|[[River]]}} ||''You whirl through a Mallachite dance that veils you from those who would do you harm — by thoroughly distracting them with your body with a Tease that has +20 Critical Chance.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK||||+20 Critical Chance}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|27 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*'''Gain''' {{tt/Eff|Obscured|2 Turns}}
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Spider's Stride">'''Spider's Stride'''</span><br>SpidersStride ||Recharge 5 ||5 ||{{tt/PTag|Tease:Chest}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Make a tease attack against all enemies and staggers for 1 turn.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} at '''each enemy''' to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|16 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*'''Enemy''' is left {{tt/Eff|Staggered|1 Turn}}
 
|align="left"|
 
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 
*[[Drider Queen]]
 
*[[Drider Queen]]
|No ||No
+
|}
|Make a tease attack against all enemies and staggers for 1 turn.
 
 
|-
 
|-
|<span id="Sun Dance"></span>'''Sun Dance ||Generic ||At-Will ||Tease ||2
+
 
 +
|{{cw|ic-cm}} ||<span id="Suggestive Sway">'''Suggestive Sway'''</span><br>S.Sway ||Recharge 2 ||6 ||{{tt/PTag|Tease:Ass}}<br>{{tt/PTag|Tease:Chest}}<br>{{tt/PTag|Tease:Crotch}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>({{tt|Trainer|[[River]]}}) ||''You know exactly how to move your body to repeatedly tease your foe. You make three tease attacks back to back against a single target. If all three hit, the target becomes Unfocused for one round.'' ||align="left"|
 +
*Make '''(3x)''' {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|30 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(If all 3 hit) '''Target''' is left {{tt/Eff|Unfocused|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Cait]] - [[Sun-Dancer's Silks]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|You perform a sacred Mallachite dance, enticing a single foe with a Tease Attack while also invigorating yourself and your allies with renewed Resolve equal to half your Sexiness.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Lust Elemental]] (summon)
 +
*[[Packmaster]]
 
|}
 
|}
 +
|-
  
===Miscellaneous Powers===
+
|{{cw|ic-gn}} ||<span id="Sun Dance">'''Sun Dance'''</span> ||At-Will ||2 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You perform a sacred Mallachite dance, enticing a single foe with a Tease Attack while also invigorating yourself and your allies with HP equal to half your sexiness.'' ||align="left"|
----
+
*'''Heal party'''  by [<code>{{color|pur|Sexiness / 2}}</code>] HP
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
*Make a '''Chest''' {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|27 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage''' {{cw|bTdmg}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Acid Flask"></span>'''Acid Flask ||Generic ||Recharge 2 ||N/A ||5
+
!|Companions
|align="left"|
 
*[[Siorcanna Shaman]]
 
|Yes ||No
 
|You strike the target with a thrown flask of acid, dealing 60 * (1 + ([[Cunning]] / 15)) damage. On a hit, the target\'s armor is left Sundered for 3 turns. This attack cannot crit.
 
 
|-
 
|-
|<span id="Ancestral Aegis"></span>'''Ancestral Aegis ||Generic ||Encounter ||N/A ||1
+
|
|align="left"|
+
*[[Cait]] {{cw|comp|SDS}}
*[[Atugia]] ([[Runic Knight]])
 
|No ||No
 
|Gain 25% physical and magical resistance for 3 turns and prevents stun, used as the fight begins.
 
 
|-
 
|-
|<span id="Aura of Desire"></span>'''Aura of Desire'''<br>DesireAura ||Generic ||Encounter ||Stance ||4
+
!|Notable
|align="left"|
 
*The [[Alraune]]
 
|No ||No
 
|Used when below 50% Health or Resolve. Acts as a stance that deals a small amount of Lust damage at the end of each of the Alraune's turns.
 
 
|-
 
|-
|<span id="Banshee Wail"></span>'''Banshee Wail ||[[Charmer]] ||At-Will ||Performance ||4
+
|
|align="left"|
+
*[[Vasha]] (mom variant)
*[[Synneva]]
 
|Yes ||No
 
|You unleash a horrifying wail, making a Presence-based attack against all enemies' Mental Resistance. Targets hit take 10 Resolve Damage and are Terrified for a turn.
 
 
|-
 
|-
|<span id="Bark Skin"></span>'''Bark Skin ||[[White Mage]] ||Recharge 4 ||Spell ||3
+
!|Generic
|align="left"|
 
*[[Kinu]] (Young Inari)
 
|No ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|Harnessing the power of nature, you encase yourself with a coating of tough bark. Your maximum health is increased by 40 * (1 + ([[Spellpower]] / 100)) and you regenerate 7 * (1 + ([[Spellpower]] / 100))% of your health for 3 rounds.
 
 
|-
 
|-
|<span id="Berserkergang"></span>'''Berserkergang ||Generic ||Ultimate ||Stance ||5
+
|
|align="left"|
+
*[[Imp Jester]]
*[[Arona]] ([[Chieftain's Bronze]]) (Level 5)
+
*[[Vulperine Empath]]
*[[Arona]] ([[Companion Sets#Warhides|Warhides]]) (Level 5)
+
|}
|No ||No
 
|You stoke yourself up into a howling orcish frenzy, increasing your Attack Power and Critical Chance by 100 and granting you 40% Resistance to all damage. When you enter the rage, you make an attack against all enemies.
 
 
|-
 
|-
|<span id="Blessing"></span>'''Blessing ||[[White Mage]] ||Recharge 3 ||Spell<br>Ally ||2
+
 
 +
|{{cw|ic-cm}} ||<span id="Tumbling Twirl">'''Tumbling Twirl'''</span><br>TumblingTwirl ||Recharge 2 ||4 ||{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''You make a Tease attack that deals X damage and leaves you a blur of motion with +50 Evasion for a turn. On a Critical Hit, the target is knocked Prone.'' ||align="left"|
 +
*Make a {{tt/Compu|TeaATK}} to deal {{tt/Compu|TeasDMG|Tease}} of:
 +
**[<code>{{color|pur|35 * {{tt/Compu|SexiDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(On crit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
*'''Gain''' {{tt/Eff|Blur|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Cultist Mage]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Etheryn]] ([[Queenly Raiment]]) (Level 1)
 
|No ||Yes<br>(Trainer)
 
|By invigorating your party with arcane energy, you grant all members of your party a +10 bonus to Accuracy and a +100 bonus to Attack Power and Spellpower on their next turn.
 
 
|-
 
|-
|<span id="Blinding Beauty"></span>'''Blinding Beauty'''<br>BlindBeauty ||[[Charmer]] ||Recharge 4 ||Spell ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Harem Spirit ♀]]
 
*[[Kitsune Geomancer]]
 
*[[Marefolk Shaman]]
 
*[[Synneva]]
 
|No ||Yes<br>(Trainer)
 
|You channel the power of the dryads, becoming so incandescent that all foes foolish enough to look upon you are stricken Blind and Terrified for 3 turns. This ability targets Magic Resistance.
 
 
|-
 
|-
|<span id="Blood Iris"></span>'''Blood Iris ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Blood Iris]] ||Applying this to your weapon during combat will add 10 + [[Cunning]] blight damage until the end of combat.
+
!|Notable
 
|-
 
|-
|<span id="Brazenberry Ale"></span>'''Brazenberry Ale'''<br>Brazen.Ale ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Brazenberry Ale]] ||Applying this to your weapon will add (x+scaling) blight damage to it until the end of your combat.
+
|
 +
*[[Jessie]]
 +
|}
 
|-
 
|-
|<span id="Bolstering Dance"></span>'''Bolstering Dance'''<br>BolsDance ||[[Charmer]] ||At-Will ||Stance<br>Performance ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Wyvern Venom">'''Wyvern Venom'''</span><br>WyvernVenom ||At-Will ||1 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|5|3}}<br>{{tt|(Item)|[[Wyvern Venom]]}} ||''Deals 15 + CNG Pheromone damage and causes aroused to a primary target.'' ||align="left"|
 +
*Make a '''Guaranteed-to-hit''' attack to deal {{tt/Compu|TeasDMG|Pheromone}} of:
 +
**[<code>{{color|orn|15 + Cunning}}</code>] '''Pheromone Damage'''
 +
*'''Target''' is left {{tt/Eff|Aroused|3 Turns}}
 
|align="left"|
 
|align="left"|
*[[Effigy Herald]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Elaril]]
+
|-
*[[Selkie Songstress]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Unitaur]] (modified)
+
|-
|No ||Yes<br>(Trainer)
+
!|Notable
|You use your dancing to invigorate your allies, restoring 10 Resolve to all allies, then restoring 5 + ([[Presence]] / 2) Resolve and granting +10 Evasion and Mental Resistance each turn thereafter.
 
 
|-
 
|-
|<span id="Calm Mind"></span>'''Calm Mind ||Generic ||Recharge 5 ||Spell ||1
+
|
|align="left"|
+
*[[Aafi]]
*[[Cultist Psion]] (modified)
+
|}
 +
|}
 +
'''[[Powers#Lust|Return to Top of Lust]]'''
  
*[[Komari]]
+
===Physical===
*[[Mai]]
+
----
|No ||Useable<br>([[Magatama]])
+
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
|Calm your mind, increasing Focus and Spellpower by +15 for 3 turns and restoring ([[Spellpower]] / 2) Resolve.
+
|-
 +
! width="3%"|Class ||Name ||Type ||Lvl ||width="8%"|Tags ||width="6%"|{{tt/PTag|Stance}} ||width="3%"|Steal? ||width="3%"|Learn? ||class="unsortable" width="22%"|Description ||class="unsortable" width="25%"|Function ||class="unsortable"|Used By
 
|-
 
|-
|<span id="Cauterize"></span>'''Cauterize ||[[White Mage]] ||Recharge 2 ||Spell<br>Healing<br>Ally<br>Performance ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Aerial Drop">'''Aerial Drop'''</span><br>AirDrop ||Encounter ||3 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Inflict heavy Crushing damage with a high chance to stagger.'' ||align="left"|
 +
*Make a {{Tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|75 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Staggered|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Agnimitra]] - [[Flamewing]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Restore ??? of a target's Health and cure Bleeding and Burning.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|
 +
*[[Harpy Stormbreaker]]
 
|-
 
|-
|<span id="Charge Weapon"></span>'''Charge Weapon ||[[White Mage]] ||At-Will ||Stance<br>Spell ||4
+
!|Special
 +
|
 +
*Given to a random number of harpies from the [[Harpy Ambush]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Bite">'''Bite'''</span> ||At-Will ||0 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Chomp chomp.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|15 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(If target is affected by {{tt/Eff|Staggered|X}} or {{tt/Eff|Prone|X}}) Attack is a '''guaranteed-hit''' with a [<code>(1/10) random chance</code>] to '''crit'''
 
|align="left"|
 
|align="left"|
*[[Hashat]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||Yes<br>(Trainer)
+
|-
|You charge your weapon with argent light, causing it to deal ([[Spellpower]] / 2) bonus Holy damage so long as you maintain the stance. On assuming the stance, deal 10 + [[Spellpower]](%) Holy damage to all enemies.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Wolf]]
 +
|}
 
|-
 
|-
|<span id="Command Pheromones"></span>'''Command Pheromones'''<br>CmdPher ||Generic ||Recharge 2 ||Spell<br>Healing<br>Ally ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Bloodrage">'''Bloodrage'''</span> ||Recharge 3 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You rip and tear at an enemy, reveling in their demise. This attack deals X Crushing damage and recovers health equal to half damage dealt.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Heal''' by [<code>50% of the damage dealt</code>] HP
 
|align="left"|
 
|align="left"|
*[[Cultist Demontaur]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Hornet Drone]]
+
|-
|No ||No
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|A hefty resolve heal + minor HP heal.
+
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Garret]]
 +
*[[Gweyr]] ([[Winter Wolf|paralogue]])
 +
*[[Grungendyr]]
 +
*[[Hydra Head]]
 +
*[[Krot]]
 +
*[[Queen Alissa]] (bestial form)
 +
*[[Young Sea Wyrm]]
 +
|-
 +
!|Generic
 
|-
 
|-
|<span id="Conjurer's Concoction"></span>'''Conjurer's Concoction'''<br>Conj.Concoction ||Genric ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Conjurer's Concoction]] ||Imbibing this will increase Focus and Spellpower by {X+scaling} until the end of combat.
+
|
 +
*[[Bear]]
 +
*[[Corrupt Skirmisher]]
 +
*[[Leothran Brute]]
 +
*[[Orc Berserker]]
 +
*[[Twisted Troll]]
 +
*[[Walrus]]
 +
|}
 
|-
 
|-
|<span id="Control Pheromones"></span>'''Control Pheromones'''<br>CtrlPhero ||Generic ||Encounter ||Ally<br>Stance ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Boulder Heave">'''Boulder Heave'''</span><br>BoulderHeave ||Recharge 3 ||5 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Targets Evasion, deals massive Crushing damage. A secondary attack vs. Physical Resistance knocks the target prone. Basically a physical Fireball with knockdown.'' ||align="left"|
 +
*Make a {{tt/Compu|EvaATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|80 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) Make '''another''' {{tt/Compu|PhyATK}} to knock them {{tt/Eff|Prone|1 Turn}}
 +
**(If first attack is a '''crit''') 2nd {{tt/Compu|PhyATK}} will be a '''guaranteed hit'''
 
|align="left"|
 
|align="left"|
*[[Cultist Demontaur]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Hornet Drone]]
+
|-
*[[Prince Nyze]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|No ||No
+
|-
|Affects all allies except self, grants a hefty focus bonus.
+
!|Notable
 +
|-
 +
|
 +
*[[Aafi]]
 +
*[[Sigrune]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Jotun Female]]
 +
*[[Jotun Male]]
 +
|}
 
|-
 
|-
|<span id="Counterspell"></span>'''Counterspell ||Generic ||Recharge 4 ||Spell ||4
+
 
 +
|{{cw|ic-wr}} ||<span id="Bull Rush">'''Bull Rush'''</span> ||Encounter ||6 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 6 Warrior'''}}<br>{{tt|(Trainer)|[[Annika]], [[Garth]], & [[Isadora]]}} ||''You shoulder-check an enemy, targeting Physical Resistance, inflicting X+Y Crushing damage and knocking the target Prone. Hit or miss, you generate massive Threat.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|100 * {{tt/Compu|AtkPDmgAmp|+[<code>(5 * Toughness)- (Attack Power / 2)</code>] Attack Power}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
*Generate '''+'''[<code>300 + current Threat / 4</code>] '''Threat'''
 
|align="left"|
 
|align="left"|
*[[Kitsune Geomancer]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Komari]]
 
*[[Mai]]
 
|No ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You counter an enemy's magic by attempting to overwhelm it with your own. The target must make a Magic Resistance roll or be Silenced for 2 rounds. If the roll fails, they still suffer a -([[Spellpower]] / 4) Spellpower penalty.
 
 
|-
 
|-
|<span id="Deflection"></span>'''Deflection ||Warrior ||At-Will ||Stance<br>Weapon<br>Melee ||6 ||N/A ||No ||Useable<br>([[Dawnsword]])
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You make ready to turn missiles aimed at you, granting you +5 Evasion. While you maintain this stance, the first Ranged attack made against you in a round is nullified and countered with an attack of your own.
 
 
|-
 
|-
|<span id="Detonate"></span>'''Detonate ||Generic ||Encounter ||Multi-Turn ||1
+
!|Notable
|align="left"|
 
*[[Explosive Puppet]]
 
|No ||No
 
|Detonate in two rounds after this ability is used, sacrificing yourself to cause massive blight, fire and crushing damage in an unavoidable explosion.
 
 
|-
 
|-
|<span id="Devotion"></span>'''Devotion ||[[Charmer]] ||Ultimate ||Ally ||5
+
|
|align="left"|
+
*[[Blood Knight]]
*[[Cait]] (Level 5)
+
*[[Captain Eyslaine]]
|No ||No
+
*[[Captain Fenraus]] / Minotaur Captain
|You utter a prayer to Mallach and revive a fallen ally, restoring 100 Resolve and 25% of their maximum Health.
+
*[[Godfeaster]]
 +
*[[Silas]]
 
|-
 
|-
|<span id="Duelist's Stance"></span>'''Duelist's Stance'''<br>DuelistStance ||[[Thief]] ||At-Will ||Stance<br>Weapon<br>Melee ||4
+
!|Generic
|align="left"|
 
*[[Lusina]]
 
|No ||Yes<br>(Trainer)
 
|You assume a duelist's stance, which grants you +10 Evasion, +10 Sexiness, and a surge of Threat. While in this stance, you make a counter-attack against the first melee attack that misses you each round.
 
 
|-
 
|-
|<span id="Earthward">'''Earthward || [[Black Mage]] ||At-Will ||Stance ||5 ||N/A ||No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|
|Shroud yourself in a magic barrier, greatly increasing your resistance to all damage: you gain +50 Armor, Ward, and Focus while maintaining the spell.
+
*[[Minotaur Ghost]]
 +
|}
 
|-
 
|-
|<span id="Enraging Challenge">'''Enraging Challenge ||Generic ||Encounter ||N/A ||5
+
 
 +
|{{cw|ic-wr}} ||<span id="Bullrush">'''Bullrush'''</span><br>(Flaming Bull's Bullrush) ||Recharge 5 ||3 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You rush an enemy, targeting Physical Resistance, inflicting X Fire damage and knocking the target Prone. Hit or miss, you generate massive Threat.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Fire Damage'''
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
*Generate '''+'''[<code>300 + current Threat / 7</code>] '''Threat'''
 
|align="left"|
 
|align="left"|
*[[Jael'yn]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Jael'yn gains a +10 boost to Strength and gets an additional action every round.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Equanimity"></span>'''Equanimity ||Generic ||At-Will ||Stance ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
!|Generic
|Put your focus on your weapon, turning it into an extension of yourself rather than a tool of combat. You gain [+15%/[[Silver Mask|+25%]]] Crit Chance and [+10%/[[Silver Mask|+20%]]] increased Crit Damage while you maintain this stance.
 
 
|-
 
|-
|<span id="Equilibrium"></span>'''Equilibrium ||Generic ||At-Will ||Stance ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
|
|Restore stability and symmetry to yourself, both inside and out[/[[Silver Mask|, removing all Combat Effects]]]. You gain +15 Physical Resistance and immunity to [Prone and Disarm/[[Silver Mask|all Combat Effects, good or bad]]].
+
*[[Flaming Bull]]
 +
|}
 
|-
 
|-
|<span id="Eternal Light"></span>'''Eternal Light ||Generic ||Recharge 1 ||Ally ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Butt Stomp">'''Butt Stomp'''</span> ||At-Will ||2 ||{{tt/PTag|Melee}}<br>{{tt/PTag|Tease}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||- ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Tease Damage'''
 
|align="left"|
 
|align="left"|
*[[Atugia]] (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Kitsune Protector]]
 
|No ||No
 
|Suffuse an ally with the light of your will. They recover 10% Health and Resolve, and an additional 5% each turn for 3 turns.
 
 
|-
 
|-
|<span id="Fairy Ring"></span>'''Fairy Ring ||Generic ||Encounter ||N/A ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Maria]]
 
|No ||No
 
|Fairy Ring (Eternal Light; 10 initial and 5% for 3 turns. Increase evasion. Used only once if below 50% HP.)
 
 
|-
 
|-
|<span id="Firewalk"></span>'''Firewalk ||[[Charmer]] ||Recharge 1 ||Stance ||3
+
!|Notable
|align="left"|
 
*[[Quintillus]] (Level 1)
 
|No ||No
 
|You become engulfed in flames, granting you +15 Physical and Magical Resistance and dealing 10 + ([[Willpower]] * 2) Fire damage to all enemies. Enemies who hit you with physical attacks take 3 + [[Willpower]] Tease damage. Drains 8 Resolve per turn while active.
 
 
|-
 
|-
|<span id="Flames Within"></span>'''Flames Within ||[[Black Mage]] ||Encounter ||Spell ||7 ||N/A ||No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|
|By stoking a burning flame within, cause yourself to take 30 Fire damage every turn, but increase Attack Power, Spellpower, and Sexiness by +50 and gain +10 Initiative.
+
*[[Leticia]]
 +
*[[Zhara]] / Harpy Wingleader
 
|-
 
|-
|<span id="Flametongue"></span>'''Flametongue ||[[Charmer]] ||At-Will ||Ally<br>Stance<br>Performance ||1
+
!|Generic
|align="left"|
 
*[[Agnimitra]] - [[Flamewing]] (Level 1)
 
|No ||No
 
|Ignite a target ally's weapon in flame, causing it to deal +10 Fire damage. On activate, the target recovers +20 Resolve
 
 
|-
 
|-
|<span id="Flight"></span>'''Flight ||Generic ||At-Will ||Stance ||1
+
|
|align="left"|
 
*[[Avanai Rider]]
 
*[[Azyrran]]
 
*[[Harpy Enforcer]]
 
 
*[[Harpy Thief]]
 
*[[Harpy Thief]]
*[[Harpy Wingleader]]
+
|}
*[[Harrick]] (Summon)
 
*[[Imps]]
 
*[[Imp Lord]]
 
*[[Manticore Girl]]
 
*[[Queen Atheldred]]
 
*[[Roc]]
 
*[[Wyvern Girl]]
 
|No ||No
 
|Take flight and cause melee attacks from non-flying targets to miss more often.
 
 
|-
 
|-
|<span id="Floral Aegis"></span>'''Floral Aegis ||[[Warrior]] ||Ultimate ||Ally ||5
+
 
 +
|{{cw|ic-wr}} ||<span id="By The Horns">'''By The Horns'''</span><br>ByTheHorns ||Ultimate ||5 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You charge into the enemy ranks, goring and knocking them prone! You deal up to X split Crushing and Penetrating damage, increasing the fewer targets there are.'' ||align="left"|
 +
<tabber>
 +
Attack Power is higher=
 +
*Make a '''Guaranteed-to-hit''' (but cannot crit) attack to deal {{tt/Compu|PhysDMG}} '''equally split per enemy''' of:
 +
**[<code>{{color|red|100 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing & Penetrating Damage'''
 +
*'''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
|-|
 +
Spellpower is higher=
 +
*Make a '''Guaranteed-to-hit''' (but cannot crit) attack to deal {{tt/Compu|SpelDMG}} '''equally split per enemy''' of:
 +
**[<code>{{color|rblu|100 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Crushing & Penetrating Damage'''
 +
*'''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
</tabber>
 
|align="left"|
 
|align="left"|
*[[Azyrran]] - [[Hive Knight Set]] (Level 5)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|You wrap yourself in divine light and take a defensive stance. For 3 turns all damage taken by you and your party is reduced by half.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Brienne]] (all sets)
 +
*[[Brint]] (all sets)
 
|-
 
|-
|<span id="Frenzy"></span>'''Frenzy ||Generic ||Encounter ||Stance ||3
+
!|Generic
 +
|-
 +
|
 +
*[[Frost Wyvern]] ([[Dark Difficulty]])
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Centaur Trample">'''Centaur Trample'''</span><br>TaurTrample ||Recharge 3 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''A single-target attack that always critically strikes against knocked-down enemies.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|30 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(If enemy is affected by {{tt/Eff|Prone|X}}) Attack is a '''guaranteed critical hit'''
 
|align="left"|
 
|align="left"|
*[[Argoth]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Crazy Horse]] ([[Francisca]])
+
|-
*[[Crazy Horse]] ([[Poleaxe]])
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Cultist Reaver]]
+
|-
*[[Garret]]
+
!|Notable
*[[Gnoll Alpha]]
+
|-
*[[Grettel]]
+
|
*[[Gytha]]
+
*[[Alante]] (summon)
*[[Jotun Female]]
+
*[[Eubicha]] {{cw|pmod}}
*[[Jotun Male]]
+
*[[Kaina]]
*[[Kasyrra]]
+
|-
*[[Magna]]
+
!|Generic
*[[Raphael]]
+
|-
*[[Roc]]
+
|
*[[Sigrune]]
+
*[[Centaur Marauder]]
*[[Spectral Barbarian]]
+
*[[Cultist Demontaur]]
*[[Warg]]
+
*[[Sluasaid]]
|No ||No
+
|}
|Give into your inner fury, throwing yourself into a berzerker frenzy. You gain +50 Attack Power, +10 Critical Chance, and +10 Focus and Lust Resistance, but your Armor is reduced by half. This power can only be activated when Health is below 70%.
 
 
|-
 
|-
|<span id="Frozen Edge"></span>'''Frozen Edge ||Generic ||At-Will ||Stance<br>Spell ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Chain Whip">'''Chain Whip'''</span><br>ChainWhip ||Recharge 3 ||5 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Deals X Crushing damage and knocks Prone on a hit. Targets Evasion.'' ||align="left"|
 +
*Make a {{tt/Compu|EvaATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|60 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Brint]] - [[Winter Knight Set]] (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Gird yourself in ice, gaining +20 Armor and causing your weapon to deal +10 bonus Frost damage so long as you maintain the stance. On assuming the stance, deal 10 + [[Spellpower]](%) Frost damage to all enemies.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Grease"></span>'''Grease ||[[Black Mage]] ||Recharge 4 ||Spell ||2
+
!|Notable
 +
|-
 +
|
 +
*[[Forge Golem]]
 +
*[[Jael'yn]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Twisted Troll]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Charge">'''Charge'''</span> ||Recharge 6 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Charges the party down. Knocks down on hit, disarms on critical.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||-10}} at '''each enemy''' to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
*(On crit) '''Enemy''' is also {{tt/Eff|Disarmed|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Byvernia]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Kitsune Trickster]]
 
|No ||Yes<br>(Trainer)
 
|You conjure a pool of grease that spreads at the feet of all your foes. This spell targets Physical Resistance: on a hit, targets are knocked Prone and gain 50% vulnerability to Fire for 2 turns.
 
 
|-
 
|-
|<span id="Great Heal"></span>'''Great Heal ||[[White Mage]] ||At-Will ||Heal<br>Spell ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|With a gentle touch, you heal a target for 45% of its maximum Health and cure Bleeding, Poisoned, and Burning.
 
 
|-
 
|-
|<span id="Group Heal"></span>'''Group Heal ||[[White Mage]] ||Recharge 4 ||Spell<br>Healing<br>Ally ||2
+
!|Notable
 +
|-
 +
|
 +
*[[Aafi]]
 +
*[[Cedric]]
 +
*[[Drider Queen]]
 +
*[[Kaina]]
 +
*[[Lyla]]
 +
*[[Sandre]]
 +
*[[Taldahs]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Bear]]
 +
*[[Ice Troll]]
 +
*[[Minotaur Miner]]
 +
*[[Monster]]
 +
*[[Packleader]]
 +
*[[Wraith Troll]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-wr}} ||<span id="Dominance">'''Dominance'''</span><br>Amazon Strike (old name) ||Recharge 4 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 2 Warrior'''}}<br>{{tt|(Trainer)|[[Annika]], [[Garth]], & [[Isadora]]}} ||''You claim one of your foes as yours for after the battle, slamming into them to deal X Crushing damage and leaving them Aroused. This ability generates high Threat.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||+25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|55 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Aroused}}
 +
*Generate '''+'''[<code>Damage Dealt</code>] '''Threat'''
 
|align="left"|
 
|align="left"|
*[[Berwyn]] (Level 2)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Cultist Evangelist]]
+
|-
*[[Etheryn]] ([[Outrider's Gear]]) (Level 2)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Etheryn]] ([[Queenly Raiment]]) (Level 2)
 
|No ||Yes<br>(Trainer)
 
|You infuse not just yourself but your entire group with vital energy, restoring 20% of each character's maximum Health.
 
 
|-
 
|-
|<span id="Guarded Stance"></span>'''Guarded Stance'''<br>GuardStance ||[[Warrior]] ||At-Will ||Stance ||1
+
!|Notable
|align="left"|
+
|-
 +
|
 
*[[Arona]] (enemy)
 
*[[Arona]] (enemy)
*[[Arona]] ([[Companion Sets#Warhides|Warhides]]) (Level 1)
+
*[[Gertrude]]
*[[Atugia]] (Level 1)
+
*[[Hashat]]
*[[Azyrran]]
+
*[[Karithea]] / Hellhound
*[[Crazy Horse]] ([[Wicker Shield]])
+
*[[Leticia]]
*[[Cultist Shieldbearer]]
 
*[[Ghost Shieldmaiden]]
 
*[[Gytha]]
 
*[[Hirrud]]
 
 
*[[Lupine Warrior]]
 
*[[Lupine Warrior]]
*[[Pavo]]
+
*[[Manticore Girl]]
*[[Siorcanna Alpha]]
+
*[[Refnir]]
*[[Treant]]
 
|No ||Yes<br>(Trainer)
 
|You use your body as a shield for your comrades. You gain (Max HP * 10%) Shield HP, and while in the stance gain a +10 bonus to Evasion and Armor and generate 10 + ([[Toughness]] * 2) Threat each turn and 20% more Threat from abilities.
 
 
|-
 
|-
|<span id="Guidance"></span>'''Guidance ||Generic ||At-Will ||Heal<br>Spell ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
!|Generic
|Consume 15% of your Max HP and Resolve to reach out to the spirits and souls of your allies and bolster their strength and morale. Each of your allies recover [25%/[[Silver Mask|35%]]] Max HP and Resolve.
 
 
|-
 
|-
|<span id="Harpy Song"></span>'''Harpy Song ||Generic ||Encounter ||Performance<br>Multi-Turn<br>Interruptable ||3 ||Random Chance for a single Harpy to gain it during combat ||No ||No
+
|
|Inflicts light raw Lust damage and causes Arousal each turn until the singing harlot is stopped.
+
*[[Corrupt Elite]]
 +
*[[Corrupt Miner]]
 +
*[[Corrupted Lupine]]
 +
*[[Cultist Barghest]]
 +
*[[Orc Amazon]]
 +
*[[Selkie Huntress]]
 +
|}
 
|-
 
|-
|<span id="Heal"></span>'''Heal ||[[White Mage]] ||At-Will ||Spell<br>Healing<br>Ally ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Earthquake">'''Earthquake'''</span> ||Ultimate ||7 ||{{tt/PTag|Weapon}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Strike the earth with everything you have, causing tremors that do X Crushing damage to all enemy targets with a high chance to knock them Prone.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} at '''each enemy''' to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|125 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Berwyn]] (Enemy)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Cait]] (Level 1)
+
|-
*[[Cultist Evangelist]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Effigy Pollinator]]
+
|-
*[[Etheryn]] ([[Queenly Raiment]]) (Level 1)
+
!|Notable
*[[Harem Spirit ♀]]
+
|-
*[[Imp Lord]]
+
|
*[[Infrith]]
+
*[[Kailani]]
*[[Siorcanna Shaman]]
+
|}
*[[Vaush]]
 
|No ||Yes<br>(Trainer)
 
|With a gentle prayer, you heal yourself or a targeted ally for 30% of their maximum Health and remove any Bleeding.
 
 
|-
 
|-
|<span id="Heat Mirage"></span>'''Heat Mirage ||[[Charmer]] ||Recharge 4 ||Ally ||3
+
 
 +
|{{cw|ic-wr}} ||<span id="Exertion">'''Exertion'''</span> ||At-Will ||3 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Zo]]}} ||<tabber>
 +
Without Silver Mask=
 +
''Draw upon the energies within you and strike at your opponent with them, dealing X Raw Damage to both your opponent and yourself. This attack cannot miss or crit.''
 +
|-|
 +
With Silver Mask=
 +
''Draw upon the energies within you and strike at your opponent with them, dealing X Raw Damage to your opponent and Y to yourself. This attack cannot miss or crit.''
 +
</tabber>
 +
|align="left"|
 +
<tabber>
 +
Without Silver Mask=
 +
*Make a '''guaranteed-to-hit''' (but cannot crit) attack to deal {{tt/Compu|PhysDMG}} of:
 +
**[<code>33% of the caster's Max HP</code>] '''Raw Damage''' to '''both the target and caster'''
 +
|-|
 +
With Silver Mask=
 +
*Make a '''guaranteed-to-hit''' (but cannot crit) attack to deal {{tt/Compu|PhysDMG}} of:
 +
**[<code>33% of the caster's Max HP</code>] '''Raw Damage''' to '''the target'''
 +
**[<code>20% of the caster's Max HP</code>] '''Raw Damage''' to '''the caster'''
 +
</tabber>
 
|align="left"|
 
|align="left"|
*[[Agnimitra]] - [[Flamewing]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
||No ||No
+
|-
|All allies gain +15 Evasion and +20 Fire and Frost Resistances, lasting 3 turns.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Heal"></span>'''Heal ||[[White Mage]] ||At-Will ||Spell<br>Healing<br>Ally ||1
+
!|Notable
|align="left"|
 
*[[Berwyn]] (Enemy)
 
*[[Cait]] (Level 1)
 
*[[Cultist Evangelist]]
 
*[[Effigy Pollinator]]
 
*[[Etheryn]] ([[Queenly Raiment]]) (Level 1)
 
*[[Harem Spirit ♀]]
 
*[[Imp Lord]]
 
*[[Infrith]]
 
*[[Siorcanna Shaman]]
 
*[[Vaush]]
 
|No ||Yes<br>(Trainer)
 
|With a gentle prayer, you heal yourself or a targeted ally for 30% of their maximum Health and remove any Bleeding.
 
 
|-
 
|-
|<span id="Hornet Honey"></span>'''Horney Honey'''<br>Hor.Honey ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Hornet Honey]] ||Instantly recover 8 + ([[Cunning]]/2.5) + ([[Presence]]/2.5) % Resolve and, if in combat, gain +10 Focus for 3 turns.
+
|
 +
*[[Para]]
 +
*[[Zo]]
 +
|}
 
|-
 
|-
|<span id="Infernal Bond"></span>'''Infernal Bond ||[[White Mage]] ||Encounter ||Spell<br>Ally ||5
+
 
 +
|{{cw|ic-wr}} ||<span id="Fire Fist">'''Fire Fist'''</span><br>FireFist ||Recharge 4 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''Strike with a single, flaming fist with +25 Accuracy that causes X Fire damage, leaving your enemy Stunned for a turn.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||+25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|55 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Fire Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Stunned}}
 
|align="left"|
 
|align="left"|
*[[Demon's Shadow]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|Used immediately after Demon's Shadow dies. Transfers half of Gytha's remaining HP to him; grants them both a +100 Armor bonus for 1 round.
 
 
|-
 
|-
|<span id="Inspiration"></span>'''Inspiration ||[[Charmer]] ||Ultimate ||Spell<br>Ally ||5 ||N/A ||No ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You rally your allies with the sheer power of your music. Your party's Resolve is fully restored, and all members gain +20% maximum Health and +20 maximum Resolve for the rest of the encounter.
 
 
|-
 
|-
|<span id="Intuition"></span>'''Intuition ||Generic ||At-Will ||Stance ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
!|Notable
|Tune yourself to your surroundings to better read your opponent’s movements before they’ve made them. You gain [+15/[[Silver Mask|+25]]] Evasion and [+20/[[Silver Mask|30]]] Physical Resistance while you maintain this stance.
 
 
|-
 
|-
|<span id="Kaelirra's Tears"></span>'''Kaelirra's Tears'''<br>KaelirraTears ||Geneirc ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Kaelirra's Tears]] ||Use to revive a downed ally in combat.
+
|
 +
*[[Ahrmi]] (demon-enemy)
 +
|}
 
|-
 
|-
|<span id="Kamikaze"></span>'''Kamikaze ||Generic ||Encounter ||MultiTurn ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Frost Venom">'''Frost Venom'''</span><br>FrostVenom ||Recharge 2 ||1 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You bite a foe with venom-coated fangs, dealing X Frost damage and Poisons for Y for 3 turns. Inflicts the Staggered condition for one turn.'' ||align="left"|
 +
*Make a {{tt/Compu|WeaATK}} to deal {{tt/Compu|WeapDMG}} based on {{cw|eqW}} (+ '''Frost Damage''')
 +
*(On hit) '''Target''' is left {{tt/Eff|Staggered|1 Turn}} & {{tt/Eff|Poisoned|3 Turns|30 + Cunning}}
 
|align="left"|
 
|align="left"|
*[[Sporeling]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Detonate in one round after this ability is used, sacrificing yourself to cause massive Blight, Fire and Crushing damage in an unavoidable explosion.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Frost Wyvern]]
 +
|}
 
|-
 
|-
|<span id="Karmic Retribution"></span>'''Karmic Retribution ||[[White Mage]] ||Recharge 4 ||Spell<br>Ally ||4
+
 
 +
|{{cw|ic-tf}} ||<span id="Garrote">'''Garrote'''</span> ||Encounter ||4 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Class)|One of the powers that can be gained when reaching '''Level 4 Thief'''}}<br>{{tt|(Trainer)|[[Garth]] & [[Jessie]]}} ||''You slip behind an enemy and go for the throat with +50 Accuracy, inflicting X Raw damage and Silencing for 2 turns on a hit. If the attack misses, the target is still Staggered for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||+50}} to deal {{tt/Compu|PhysDMG}} of:
 +
**[<code>{{color|red|100 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Raw Damage'''
 +
*(On hit) '''Enemy''' is {{tt/Eff|Silenced|2 Turns}}
 +
*(On miss) '''Target''' is {{tt/Eff|Staggered|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Kiyoko]] (Kami-no-Michi) (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You ward an ally with divine favor for 2 rounds. Enemies making a physical attack against that target are blasted for 40 + [[Spellpower]](%) Holy damage, and must make a Physical Resistance check against your Spellpower or be Disarmed.
 
 
|-
 
|-
|<span id="Kiaijutsu"></span>'''Kiaijutsu ||Generic ||Recharge 3 ||N/A ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Kitsune Spellblade]]
 
*[[Nakano]]
 
|Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You gather your <i>chi</i> in a mighty shout. You gain +25 Attack Power for 2 rounds, while your target must make a Mental Resistance check or suffer 10 + [[Attack Power]](%) Crushing damage and be knocked prone.
 
 
|-
 
|-
|<span id="Kitsunetsuki"></span>'''Kitsunetsuki'''<br>Fox Possession ||Generic ||Ultimate ||Spell ||5
+
!|Notable
|align="left"|
 
*[[Kiyoko]] (Kami-no-Michi) (Level 5)
 
*[[Kiyoko]] (Kitsune-Bi) (Level 5)
 
*[[Kiyoko]] (Onmyodo) (Level 5)
 
|No ||Useable<br>([[Fox Jewel]])
 
|A powerful kitsune briefly possesses an enemy and scrambles their body and mind, inflicting a medley of status effects on a victim for 3 turns.
 
 
|-
 
|-
|<span id="Komari Kitsunetsuki"></span>'''Kitsunetsuki'''<br>Fox Possession ||Generic ||Recharge 11 ||Spell ||4
+
|
|align="left"|
+
*[[Master Whisper]]
*[[Komari]]
+
*[[Silas]]
|No ||No
 
|A powerful kitsune reaches out to briefly possess an enemy and scramble their body and mind, inflicting a medley of status effects on a victim. Multiple mental resistance checks are made, one for each status; each failure causes the corresponding status to be applied.
 
 
|-
 
|-
|<span id="Lay on Hands"></span>'''Lay On Hands ||[[White Mage]] ||At-Will ||Spell<br>Healing<br>Ally ||1 ||N/A ||No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
!|Generic
|By laying hands on a wounded comrade, heal ??? of their maximum Health and transfer a portion of their Threat to yourself. If used on yourself, increases your Threat.
 
 
|-
 
|-
|<span id="LeyCrystalGrenade"></span>'''LeyCrystalGrenade ||Generic ||At-Will ||N/A ||1 ||N/A ||No ||Usable<br>([[Ley-crystal Grenade]]) ||Throw this at the enemy party (if [[Silly Mode]]:, and them being naughty in your sight, shall snuff it|else: to deal incredible crushing, blight and fire damage to all targets). This effect cannot miss — the explosion is simply too obscenely great.
+
|
 +
*[[Demon_Smugglers#Strength|Demon Smuggler]] (strength var)
 +
|}
 
|-
 
|-
|<span id="Life-Bond"></span>'''Life-Bond ||Generic ||At-Will ||Spell<br>Ally ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Grapple">'''Grapple'''</span> ||Recharge 3 ||1 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''The mercenary attempts grappling a target, dealing minimal damage (if any). If they fail a speed test, then they get roughly pushed into a nearby stone and stunned for 1-turn.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||-25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|15 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Stunned|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Mai]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Miko]]
+
|-
|No ||No
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Miko and Mai will use this on the other sister after a grace period of one round if one of them is downed, reviving the other at full health and resolve. Everyone on the player's side should be able to get off at least one action to finish off the other sister before she can pull off the revival.
+
|-
 +
!|Generic
 
|-
 
|-
|<span id="Mega-Heal"></span>'''Mega-Heal ||Generic ||Recharge 3 ||Spell<br>Healing<br>Ally ||2
+
|
|align="left"|
+
*[[Marked Mercenary]]
*[[Ninian]]
+
|}
|No ||No
 
|Ninian heals himself back to full HP, with a 2 to 4-turn cooldown based on the balancing best judgment. This should try to encourage the PC to not try to just beat him down, whilst meaning very little to high-damage dealers who might wombo him before it can come back up. Basically, a tool to resist and further annoy the PCs who want to click-spam but make it transparent how one should face him.
 
 
|-
 
|-
|<span id="Mirror Image"></span>'''Mirror Image ||Generic ||Encounter ||Spell<br>Ally<br>Stance ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Hawk's Strike">'''Hawk's Strike'''</span> ||Recharge 2 ||3 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Your warbird wings down from on high, dealing X Penetrating damage and inflicting Y Bleeding to a target for 2 turns. Targets Physical Resistance, and on a hit all enemies become Terrified for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Penetrating}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Penetrating Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Bleeding|2 + [2 (EFW)] Turns|{{color|red|10 + Strength}}}}
 +
*(On hit) '''All enemies''' are left {{tt/Eff|Terrified|2 + [2 (EFW)] Turns}}
 
|align="left"|
 
|align="left"|
*[[Kitsune Trickster]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Kiyoko]] ([[Kami-no-Michi]]) (Level 1)
 
*[[Kiyoko]] (Summon)
 
*[[Master Whisper]]
 
*[[Taothian Mage]]
 
|No ||No
 
|Boosts all allies' Evasion by +10. This power lasts until the end of the encounter, or until the user is stunned or taken out.
 
 
|-
 
|-
|<span id="Mirror Stance"></span>'''Mirror Stance ||Generic ||At-Will ||Stance ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|N/A
 
|No ||Yes<br>([[Convocation of Mirrors|Convocation]])
 
|Assume a mystical stance of mirrors, absorbing your enemies' power. Gain +10 Armor, Focus, and Ward, but also a dramatic increase in threat. You may learn certain powers that hit you.
 
 
|-
 
|-
|<span id="Naptha"></span>'''Naptha ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Naptha]] ||Applying this to your weapon will add (x+scaling) fire damage to it until the end of your next combat.
+
!|Companions
 
|-
 
|-
|<span id="Oil of Oliban"></span>'''Oil of Oliban'''<br>Oliban Oil ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Oil of Oliban]] ||Instantly recover 10 + ([[Cunning]]/2) + ([[Presence]]/2) Resolve.
+
|
 +
*[[Etheryn]] {{cw|comp|GLG}}
 +
|}
 
|-
 
|-
|<span id="Overcharge"></span>'''Overcharge ||[[Charmer]] ||Recharge 3 ||Ally ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Heated Defense">'''Heated Defense'''</span><br>HeatDefense ||Recharge 2 ||2 ||{{tt/PTag|Shield:Melee}}<br>{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Smash your enemy with your shield. On a hit, deal X Fire damage and X Crushing damage. If the attack critically hits, gain a Y damage Shield.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK|Spell}} to deal {{tt/Compu|SpelDMG|various}} of:
 +
**[<code>{{color|rblu|15 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Crushing & Fire Damage'''
 +
*(On crit) '''Gain''' {{tt/Eff|Shielded|While Shield HP remains|15% Max HP}}
 
|align="left"|
 
|align="left"|
*[[Kazuo|Artificer Kazuo]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|You overcharge yourself, decreasing Armor and Ward by -10, but gaining ([[Spellpower]] / 2) Storm damage and +20 Accuracy to your weapon, physical, and spell attacks for 3 rounds.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Piper's Song"></span>'''Piper's Song'''<br>PiperSong ||Generic ||Encounter ||Stance<br>Performance ||3
+
!|Companions
 +
|-
 +
|
 +
*[[Quintillus]] {{cw|comp|HKS}}
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Influence">'''Influence'''</span> ||Encounter ||3 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Zo]]}} ||''Remove your opponent's bodily autonomy by striking at where their inner energies congregate. On a hit, target takes X Crushing damage and is Disarmed and Silenced for Y turn.'' ||align="left"|
 +
<tabber>
 +
Without Silver Mask=
 +
*Make a {{tt/Compu|PhyATK||+10}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|80 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Silenced|1 Turn}} & {{tt/Eff|Disarmed|1 Turn}}
 +
|-|
 +
With Silver Mask=
 +
*Make a {{tt/Compu|PhyATK||+10}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|120 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is left {{tt/Eff|Silenced|2 Turns}} & {{tt/Eff|Disarmed|2 Turs}}
 +
</tabber>
 
|align="left"|
 
|align="left"|
*[[Effigy Herald]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You weave magic into a truly enchanting performance, focused on one enemy. You make an attack against Mental resistance. On a hit, and so long as you maintain the stance, the target is Aroused and Stunned.
 
 
|-
 
|-
|<span id="Pocket Sand"></span>'''Pocket Sand ||Generic ||At-Will ||N/A ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cultist]]
 
*[[Eryka]]
 
*[[Ninian]]
 
|No ||No
 
|Blinding attack vs. PhysRes. Lasts 1 round. Deals no damage.
 
 
|-
 
|-
|<span id="Pollination"></span>'''Pollination ||Generic ||Encounter ||Performance<br>Multi-Turn<br>Interruptable ||1
+
!|Notable
|align="left"|
 
*[[Effigy Pollinator]]
 
|No ||No
 
|On effigy's turn, attack all enemies' Mental Resistance to deal 10 Resolve damage/round (Pheromone type). Restores a flat 10 Health/round to all Effigies. 1/encounter.
 
 
|-
 
|-
|<span id="Protect"></span>'''Protect ||[[Warrior]] ||Recharge 4 ||Ally ||1
+
|
|align="left"|
+
*[[Zo]]
*[[Cultist Bodyguard]]
+
|}
*[[Guardian Puppet]]
 
*[[Kitsune Protector]]
 
|No ||No
 
|You protect an ally for 2 turns, taking health damage in their stead. The target gains +10 armor while you cover them. You also heal for 10% of your health.
 
 
|-
 
|-
|<span id="Raging Thurible"></span>'''Raging Thurbile'''<br>RageThurible ||Generic ||Encounter ||Ally ||2
+
 
 +
|{{cw|ic-wr}} ||<span id="Lightning Fist">'''Lightning Fist'''</span><br>LightningFist ||Recharge 4 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Jin-jin]]}} ||''Strike with a single, lightning-fast punch with +25 Accuracy that causes X Crushing damage, leaving your enemy Stunned for a turn.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||+25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|55 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Stunned}}
 
|align="left"|
 
|align="left"|
*[[Vaush]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|Increases Attack Power by 30 for the whole party for 3 turns. Once per combat.
 
 
|-
 
|-
|<span id="Ranger's Stance"></span>'''Ranger's Stance'''<br>RangerStance ||Generic ||At-Will ||Stance ||1 ||N/A ||No ||Yes<br>([[Leorah]])
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You assume a ranger's stance, heightening your senses to gain +25 Attack Power for 2 turns. While you maintain this stance, you take a -10 penalty to Initiative and Evasion, but gain a +30 Accuracy bonus to ranged weapon attacks.
 
 
|-
 
|-
|<span id="Remedy"></span>'''Remedy ||Generic ||At-Will ||Ally ||1
+
!|Notable
|align="left"|
 
*[[Kitsune Protector]]
 
|No ||No
 
|Clears all negative combat effects from the target.
 
 
|-
 
|-
|<span id="Resplendent Aria"></span>'''Resplendent Aria ||[[Charmer]] ||Encounter ||N/A ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|
|You provoke yourself or an ally to action, instantly refreshing the target's Recharge powers.
+
*[[Leold]]
 +
*[[Queen Alissa]] (bestial form)
 
|-
 
|-
|<span id="Revive"></span>'''Revive ||[[White Mage]] ||Ultimate ||Ally ||5 ||N/A ||No ||Yes<br>(Trainer)
+
!|Generic
|You revive a fallen ally, restoring 25 Resolve and 100% of their maximum Health.
 
 
|-
 
|-
|<span id="Rhythmic Focus"></span>'''Rhythmic Focus ||Generic ||At-Will ||Stance ||3
+
|
|align="left"|
+
*[[Twisted Troll]]
*[[Fritte]]
+
|}
*[[Tanuki Witch]]
 
|No ||No
 
|You begin a series of smooth, slow motions that capitalize on your assets. While this stance is maintained your party is inspired, gaining a buff to both sexiness and focus. You know what you want, and you plan to get it.
 
 
|-
 
|-
|<span id="Shell"></span>'''Shell ||[[Warrior]] ||Ultimate ||N/A ||5
+
 
 +
|{{cw|ic-gn}} ||<span id="Net Throw">'''Net Throw'''</span> ||Encounter ||1 ||{{tt/PTag|Thrown}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Hurl a weighted net at a foe, causing it to be Staggered for 3 turns with no chance of missing. An attack against Physical Resistance causes Prone and X Crushing damage on a hit.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG}} of:
 +
**[<code>{{color|red|60 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turns}}
 +
*'''Target''' is also {{tt/Eff|Staggered|3 Turns}}
 
|align="left"|
 
|align="left"|
*[[Atugia]] (Level 5)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You surround yourself in a near-impenetrable magical barrier, gaining a 150 + ([[Toughness]] * 5) damage shield and generating massive Threat.
 
 
|-
 
|-
|<span id="Shielded Stance"></span>'''Shielded Stance ||[[Warrior]] ||At-Will ||Shield<br>Stance ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You assume a defensive stance behind your shield that grants +15 Evasionand increases your Armor and Ward by 50%. You generate 30% more threat in this stance, and when you first enter it you instantly generate ??? Threat.
 
 
|-
 
|-
|<span id="Shield of Light"></span>'''Shield of Light'''<br>ShieldLight ||[[White Mage]] ||Recharge 4 ||Ally<br>Spell ||4
+
!|Companions
|align="left"|
 
*[[Elthara]] (Enemy)
 
*[[Kitsune Protector]]
 
*[[Miko]]
 
|No ||Yes<br>([[Getting Into The Closet|Sorran Altar]] temporary)<br>(Trainer)
 
|You surround yourself or an ally in soothing light, granting 50 * (1 + ([[Spellpower]] / 100)) points of Shield HP and regenerating 20 * (1 + ([[Spellpower]] / 100)) Health each round so long as the shield lasts — up to 3 turns.
 
 
|-
 
|-
|<span id="Smoke Bomb"></span>'''Smoke Bomb ||[[Thief]] ||Encounter ||N/A ||1
+
|
|align="left"|
+
*[[Brint]] {{cw|comp|ARA}}
*[[Kazuo|Artificer Kazuo]]
+
*[[Brienne]] {{cw|comp|ARA}}
*[[Cultist Bloodletter]]
 
*[[Gytha]]
 
*[[Hirrud]]
 
*[[Lupine Archer]]
 
*[[Lusina]]
 
*[[Taothian]]
 
*[[Vaush]]
 
*[[Azami|Warden Azami]]
 
|No ||Yes<br>(Trainer)
 
|You throw alchemical smoke powder, losing half your Threat and gaining Obscurement for 2 turns. All enemies' Physical Resistance is targeted as well, Blinding them for 2 turns on a hit.
 
 
|-
 
|-
|<span id="Song of Courage"></span>'''Song of Courage'''<br>SongCourage ||[[Charmer]] ||At-Will ||Stance<br>Performance ||4 ||N/A ||No ||Yes<br>(Trainer)
+
!|Notable
|You sing a song of valor, enhancing the Attack Power, Mental Resistance, and Focus of yourself and your allies by + [[Presence]] for the duration. You and all allies recover 10 + [[Presence]] Health when you start singing.
 
 
|-
 
|-
|<span id="Song of Splendor"></span>'''Song of Splendor'''<br>SongSplendor ||[[Charmer]] ||Encounter ||Performance<br>Tease ||4
+
|
|align="left"|
+
*[[Imitre]]
*[[Cultist Temptress]]
+
*[[Omus]]
*[[Queen Nyzerrah]]
+
*[[Rhesia]]
|Yes ||Yes<br>(Trainer)
 
|You sing a song of splendor and desire, dealing 25 + ([[Presence]] / 2) Tease damage to all enemies when first sung, and empowering the Sexiness of yourself and your companions for the next 5 turns.
 
 
|-
 
|-
|<span id="Song of Storms"></span>'''Song of Storms'''<br>SongStorms ||[[Charmer]] ||Recharge 4 ||Ally ||1 ||N/A ||No ||Yes<br>(Trainer)
+
!|Generic
|You sing a bardic song to the storm goddess, infusing your weapon or an ally's with galeforce. The target's weapon deals bonus Storm damage equal to your Spellpower, lasting for 3 turns.
 
 
|-
 
|-
|<span id="Soothing Dance"></span>'''Soothing Dance ||[[Charmer]] ||At-Will ||Ally ||4
+
|
|align="left"|
+
*[[Kobold Slinger]] ([[Dark Difficulty]])
*[[Cultist Temptress]]
+
|}
*[[Mai]]
 
*[[Quintillus]] (Level 1)
 
|No ||Yes<br>(Trainer)
 
|Using your dances to de-escalate one ally's desires, you restore 20 + ([[Presence]] / 2) Resolve and alleviate the Aroused condition.
 
 
|-
 
|-
|<span id="Spirit Binder"></span>'''Spirit Binder ||[[Black Mage]] ||Ultimate ||Ally ||5
+
 
 +
|{{cw|ic-gn}} ||<span id="Overbear">'''Overbear'''</span> ||Recharge 5 ||3 ||{{tt/PTag|Weapon:Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Annika]]}} ||''You make a weapon attack with +50 Attack Power, targeting Physical Resistance instead of Evasion. On a hit, the target is knocked Prone.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|WeapDMG}} based on {{cw|eqW}} (+50 Attack Power)
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Berwyn]] (Level 5)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You channel your magic into a summon on the field, fully healing it and granting it a massive boost to its combat power for the duration of the encounter.
 
 
|-
 
|-
|<span id="Spirit Veil"></span>'''Spirit Veil ||[[White Mage]] ||Encounter ||Spell<br>Ally ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cait]] (Level 1)
 
*[[Etheryn]] ([[Queenly Raiment]]) (Level 1)
 
*[[Hashat]]
 
*[[Hretha]]
 
|No ||Yes<br>(Trainer)
 
|You shape spiritual power into a physical barrier surrounding yourself or an ally. The target gains 10 * (1 + ([[Spellpower]] / 100)) Shield HP, +10 Evasion, and +15 Physical and Magic Resistance for the encounter.
 
 
|-
 
|-
|<span id="Steadfast Tonic"></span>'''Steadfast Tonic'''<br>Stead.Tonic ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Steadfast Tonic]] ||Applying this to your armour will increase Physical Resistance and Armor by {X+scaling} until the end of your next combat.
+
!|Notable
 
|-
 
|-
|<span id="Sweet Protector"></span>'''Sweet Protector ||[[Warrior]] ||Ultimate ||Ally ||5
+
|
|align="left"|
+
*[[Alante]] (arena)
*[[Azyrran]] - [[Honey Maiden's Dress]] (Level 5)
+
*[[Cultist Reaver]]
|No ||No
+
*[[Demon's Shadow]]
|You wrap yourself in soothing magic and divine light, taking a defensive stance. For 3 turns all damage taken by you and your party is reduced by half.
+
*[[Gerik]]
 +
*[[Grungendyr]]
 +
*[[Kaina]]
 
|-
 
|-
|<span id="Tainted Bulwark"></span>'''Tainted Bulwark ||Generic ||Encounter ||Spell ||2
+
!|Generic
|align="left"|
 
*[[Master Tollus]]
 
|No ||No
 
|Spell that increases his Armor, Evasion, Aegis, MagRes for 3 turns. Deals heavy Resolve damage to him. Uses at 66% or less Health.
 
 
|-
 
|-
|<span id="Take Cover"></span>'''Take Cover ||Generic ||Encounter ||Ranged ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|
|You conceal yourself in the fray, losing all your Threat. You also gain Obscurement and Covered for 3 turns, providing +30 Evasion and +20 Accuracy and Initiative.
+
*[[Bear]]
 +
*[[Cave Bear]]
 +
*[[Selkie Huntress]]
 +
*[[Sluasaid]]
 +
*[[Vulperine Hunter]]
 +
*[[Wraith Troll]]
 +
|}
 
|-
 
|-
|<span id="Tentacle Shield"></span>'''Tentacle Shield'''<br>T. Shield ||[[Charmer]] ||Recharge 4 ||Ally ||2
+
 
 +
|{{cw|ic-gn}} ||<span id="Pounce">'''Pounce'''</span> ||Recharge 6 ||0 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''GET ON THE GROUND'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to:
 +
**(On crit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
**(On hit) '''Target''' is left {{tt/Eff|Staggered|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Shadow Clone]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No ||N/A
 
 
|-
 
|-
|<span id="Tranquility"></span>'''Tranquility ||Generic ||At-Will ||Stance ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Remove yourself from the world and its temptations and focus entirely on your sense of self. Resolve passively regenerates by [15%/[[Silver Mask|20%]]] every turn and Resolve damage is reduced by [20%/[[Silver Mask|30%]]].
 
 
|-
 
|-
|<span id="Unbreakable"></span>'''Unbreakable ||[[Warrior]] ||Ultimate ||N/A ||5 ||N/A ||No ||Yes<br>(Trainer)
+
!|Generic
|You focus your will and your fury to become unbreakable. You cannot be defeated for 3 turns, and all damage taken during this time is reduced by half.
 
 
|-
 
|-
|<span id="Vanguard"></span>'''Vanguard ||[[Warrior]] ||Recharge 4 ||Ally<br>Shield ||4 ||N/A ||No ||Yes<br>(Trainer)
+
|
|You use shield positioning to decide who in your party will bear the brunt of the enemy's assault. Increases the target's Threat, and grants +20 Armor and Evasion. Lasts 2 turns.
+
*[[Wolf]]
 +
|}
 
|-
 
|-
|<span id="Vine Restraints"></span>'''Vine Restraints'''<br>VineRestraint ||Generic ||Recharge 5 ||Multi-Turn<br>Interruptable<br>Tease ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Pummel Foe">'''Pummel'''</span><br>Pummel Foe ||Recharge 4 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You make three strikes, each dealing X Crushing damage, against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.'' ||align="left"|
 +
*Make '''3x''' {{tt/Compu|PhyATK||-25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(If all 3 attacks hit) '''Target''' is {{tt/Eff|Staggered|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Hethia]] ([[Dog Days]])
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Prince Nyze]]
+
|-
*[[Tanuki Witch]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*The [[Alraune]]
 
|No ||No
 
|Grapples a character, inflicting the Staggered condition until broken out of. It lasts up to 3 turns, or until the target succeeds a randomized Strength check (1d20 + STR > 20), made automatically at the start of each turn. On a failed test, the target takes a small amount of Tease damage. Like a stance, a Grapple can be disrupted by a Stun or Knockdown.
 
 
|-
 
|-
|<span id="Vulnerary"></span>'''Vulnerary ||Generic ||At-Will ||Ally<br>Healing ||1
+
!|Notable
|align="left"|
 
*[[Taothian Mage]]
 
|No ||No
 
|Instantly recover 10 + ([[Cunning]]/4) + ([[Presence]]/4) % Health.
 
 
|-
 
|-
|<span id="Warcry"></span>'''Warcry ||[[Warrior]] ||Recharge 3 ||Performance ||2
+
|
|align="left"|
+
*[[Alante]]
*[[Argoth]]
 
*[[Crazy Horse]] ([[Wicker Shield]])
 
*[[Ghost Shieldmaiden]]
 
*[[Gnoll Alpha]]
 
*[[Spectral Barbarian]]
 
*[[Queen Nyzerrah]]
 
*[[Orc Amazon]]
 
*[[Orc Thane]]
 
*[[Raphael]]
 
|Yes ||Yes<br>(Trainer)
 
|You let out a warcry, generating high Threat and attacking Mental Resistance of all enemies. On a hit, enemies lose 10 Resolve and are Terrified for 2 turns. Allies shake off Terror and Stagger.
 
 
|-
 
|-
|<span id="Warlord's Cry"></span>'''Warlord's Cry'''<br>WarlordCry ||Generic ||Encounter ||Healing<br>Ally ||3
+
!|Generic
|align="left"|
 
*[[Harpy Wingleader]]
 
|No ||No
 
|Heals all her underlings by 15% of their Max Health and grants the Wingleader a surge of +10 Attack Power for the next 3 turns. Only used when at least 1 other harpy is at or below half Health.
 
 
|-
 
|-
|<span id="War Hymn"></span>'''War Hymn ||[[Charmer]] ||Encounter ||Ally<br>Performance ||3
+
|
|align="left"|
+
*[[Sentry]]
*[[Agnimitra]] - [[Flamewing]]
+
|}
|No ||No
 
|Your party gains +10 Armor/Ward/Focus and +10 Attack Power/Spellpower, increasing by +10 each turn to a maximum of +50.
 
 
|-
 
|-
|<span id="War Song"></span>'''War Song ||[[Charmer]] ||Encounter ||Performance ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Punch">'''Punch'''</span> ||At-Will ||0 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||- ||align="left"|
 +
*Make a tt {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 
|align="left"|
 
|align="left"|
*[[Garret]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Selkie Songstress]]
 
|Yes ||Yes<br>(Trainer)
 
|You sing a song of horror and war, making an attack against enemies' Mental Resistance. On a hit, you deal 25 + ([[Presence]] / 2) Psychic damage and inflict Terror for 5 turns. In addition, your allies shake off Terrified and Staggered.
 
 
|-
 
|-
|<span id="Winterstem"></span>'''Winterstem ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>[[Winterstem]] ||Recover 15 + ([[Cunning]]/2) + ([[Presence]]/2)% Health and 15 + [[Cunning]] + [[Presence]]% Resolve over three turns, or all at once if out of combat.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Wraith Touch"></span>'''Wraith Touch ||Generic ||Recharge 4 ||N/A ||10
+
!|Notable
|align="left"|
 
*[[Abyssal Thing]]
 
|No ||No
 
|Attack against Mental Resistance. On hit, reduces Resolve to 1.
 
 
|-
 
|-
|<span id="Wyldsap"></span>'''Wyldsap ||Generic ||At-Will ||Ally ||1 ||N/A ||No ||Useable<br>([[Wyldsap]]) ||Recovers all health and Resolve.
+
|
 +
*[[Talulah's Arm]]
 
|}
 
|}
 +
|-
  
===Physical Powers===
+
|{{cw|ic-gn}} ||<span id="Quake">'''Quake'''</span> ||Recharge 3 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''Conjure forth a pair of stone fists to slam the ground, dealing X Crushing damage to all non-flying enemies and knocking the primary target Prone.'' ||align="left"|
----
+
*Make a '''guaranteed-to-hit''' attack (but '''cannot crit''') at '''each enemy''' to deal:
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
**[<code>{{color|red|15 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(If enemy is affected by {{tt/Eff|Flight|X}}) Attack '''will miss'''
 +
*(On hit) '''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
|
 +
*[[Cultist Reaver]]
 +
*[[Kazuo]]
 
|-
 
|-
|<span id="Aerial Drop"></span>'''Aerial Drop'''<br>AirDrop ||Generic ||Encounter ||Melee ||3
+
!|Generic
|Random Chance for a single Harpy to gain it during combat
 
|No ||No
 
|Inflict heavy Crushing damage with a high chance to stagger.
 
 
|-
 
|-
|<span id="Bloodrage"></span>'''Bloodrage ||Generic ||Recharge 3 ||Melee ||2
+
|
|align="left"|
+
*[[Destabilized Elemental]]
*[[Garret]]
+
*[[Earth Elemental]]
|No ||No
+
*[[Magma Golem]]
|You rip and tear at an enemy, reveling in their demise. This attack deals 50 + [[Attack Power]](%) Crushing damage and recovers health equal to half damage dealt.
+
*[[Stone Elemental]]
 +
|}
 
|-
 
|-
|<span id="Boulder Heave"></span>'''Boulder Heave ||Generic ||Recharge 3 ||N/A ||5
+
 
 +
|{{cw|ic-gn}} ||<span id="Rush">'''Rush'''</span> ||Recharge 3 ||1 ||{{tt/PTag|Melee}}<br>{{tt/PTag|Multi-Turn: Interruptable}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''The mercenary winds up and charges, trying to hit with an empowered shoulder-tackle for large damage. Prompts a warning to let you know it's coming/when to stun or stop them. If successful in executing the attack, the mercenary takes about 10-15% of the damage dealt. 3-turn cooldown intended.'' ||align="left"|
 +
*'''One Turn''' after this power's use
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|50 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*'''Reduce HP''' by '''10%'''
 
|align="left"|
 
|align="left"|
*[[Jotun Female]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Jotun Male]]
 
*[[Sigrune]]
 
|No ||No
 
|Targets Evasion, deals massive Crushing damage. A secondary attack vs. Physical Resistance knocks the target prone. Basically a physical Fireball with knockdown.
 
 
|-
 
|-
|<span id="Bull Rush"></span>'''Bull Rush ||[[Warrior]] ||Encounter ||Melee ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You shoulder-check an enemy, targeting Physical Resistance, inflicting 50 + Attackpower(%) +??? Crushing damage and knocking the target Prone. Hit or miss, you generate massive Threat.
 
 
|-
 
|-
|<span id="Butt Stomp"></span>'''Butt Stomp ||Generic ||At-Will ||Melee<br>Tease ||2
+
!|Generic
|align="left"|
 
*[[Harpy Thief]]
 
*[[Harpy Wingleader]]
 
|No ||No ||N/A
 
 
|-
 
|-
|<span id="By The Horns"></span>'''By The Horns ||[[Warrior]] ||Ultimate ||Melee ||5
+
|
|align="left"|
+
*[[Marked Mercenary]]
*[[Brienne]] (Level 5)
+
|}
*[[Brint]] (Level 5)
 
|No ||No
 
|You charge into the enemy ranks, goring and knocking them prone! You deal up to 200 + [[Attack Power]](%) split Crushing and Penetrating damage, increasing the fewer targets there are.
 
 
|-
 
|-
|<span id="Centaur Trample"></span>'''Centaur Trample'''<br>TaurTrample ||Generic ||Recharge 3 ||Melee ||2
+
 
 +
|{{cw|ic-gn}} ||<span id="Shield Bash">'''Shield Bash'''</span><br>ShieldBash ||Recharge 3 ||2 ||{{tt/PTag|Shield:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Smash your enemy with your shield. On a hit, deal X Crushing damage and Stagger the enemy for 2 rounds.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|30 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Staggered|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Ahmri]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Centaur Marauder]]
 
*[[Cultist Demontaur]]
 
*[[Eubicha]]
 
|No ||No
 
|A single-target attack that always critically strikes against knocked-down enemies.
 
 
|-
 
|-
|<span id="Chain Whip"></span>'''Chain Whip ||Generic ||Recharge 3 ||Melee ||5
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Jael'yn]]
 
|No ||No
 
|Deals 60 + [[Attack Power]](%) Crushing damage and knocks Prone on a hit. Targets Evasion.
 
 
|-
 
|-
|<span id="Charge"></span>'''Charge ||Generic ||Recharge 6 ||Melee ||2
+
!|Notable
|align="left"|
 
*[[Drider Queen]]
 
*[[Packleader]]
 
*[[Taldahs]]
 
|No ||No
 
|Charges the party down. Knocks down on hit, disarms on critical.
 
 
|-
 
|-
|<span id="Dominance"></span>'''Dominance'''<br>Amazon Strike (old name) ||[[Warrior]] ||Recharge 4 ||Melee ||2
+
|
|align="left"|
+
*[[Cultist Reaver]]
*[[Arona]] (enemy)
+
*[[Isadora]]
*[[Arona]] ([[Companion Sets#Warhides|Warhides]]) (Level 2)
 
*[[Cultist Barghest]]
 
*[[Hashat]]
 
 
*[[Lupine Warrior]]
 
*[[Lupine Warrior]]
*[[Manticore Girl]]
+
*[[Para]]
*[[Orc Amazon]]
+
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Crazy Horse]] (1/3 variant)
 +
*[[Harpy Stormbreaker]]
 +
*[[Leothran Brute]]
 
*[[Selkie Huntress]]
 
*[[Selkie Huntress]]
|Yes ||Yes<br>(Trainer)
+
|}
|You claim one of your foes as yours for after the battle, slamming into them to deal 55 + [[Attack Power]](%) Crushing damage and leaving them Aroused. This ability generates high Threat.
 
 
|-
 
|-
|<span id="Exertion"></span>'''Exertion ||[[Warrior]] ||At-Will ||Melee ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Shield Drive">'''Shield Drive'''</span><br>ShieldDrive ||Recharge 3 ||2 ||{{tt/PTag|Shield:Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Drive your shield into an enemy's face, dealing X Crushing damage and Staggering the target for a turn. Hit or miss, this power generates extra Threat, clears Sunder, and increases Armor/Ward/Focus by +50 for 2 turns.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Staggered|2 Turns}}
 +
*'''Gain''' {{tt/Eff|Defending|2 Turns}}
 +
*'''Cleanse''' {{tt/Eff|Sundered|X}}
 +
*Generate '''+'''[<code>{{color|fgre|300 + Threat / 7}}</code>] '''Threat'''
 
|align="left"|
 
|align="left"|
*[[Zo]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|Yes ||Yes<br>(Trainer)
+
|-
|Draw upon the energies within you and strike at your opponent with them, dealing Max HP * .33 Raw Damage to [both your opponent and yourself/[[Silver Mask|your opponent and Max HP * 0.20 to yourself]]]. This attack cannot miss or crit.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] {{cw|comp|WRH}}
 +
*[[Brint]] {{cw|comp|ARA}}
 +
*[[Brienne]] {{cw|comp|ARA}}
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Imitre]]
 +
*[[Myria]] / Lapis Hoplite
 +
*[[Refnir]]
 +
*[[Reus]]
 +
*[[Rhesia]]
 +
|}
 
|-
 
|-
|<span id="Garrote"></span>'''Garrote ||[[Thief]] ||Encounter ||Melee ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Silencing Blow">'''Silencing Blow'''</span> ||Recharge 4 ||10 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Eyslaine lands a blow intended to silence a caster. The target must make a Physical Resistance roll or be Silenced for 2 rounds. Either way, they still suffer a -X Spellpower penalty and become Staggered for 2 rounds.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to leave the '''target''' {{tt/Eff|Silenced|2 Turns}}
 +
*'''Target''' is also left {{tt/Eff|Staggered|2 Turns}} & {{tt/Eff|Counterspelled|2 Turns}}
 
|align="left"|
 
|align="left"|
*[[Master Whisper]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|Yes ||Yes<br>(Trainer)
+
|-
|You slip behind an enemy and go for the throat with +50 Accuracy, inflicting 100 + [[Attack Power]](%) Raw damage and Silencing for 2 turns on a hit. If the attack misses, the target is still Staggered for 2 turns.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Captain Eyslaine]]
 +
|}
 
|-
 
|-
|<span id="Grapple"></span>'''Grapple ||Generic ||Recharge 3 ||Melee ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Spore Spew">'''Spore Spew'''</span> ||Recharge 2 ||5 ||- ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You create a cloud of irritating, toxic spores in the air. All enemies must pass a Physical Resistance check or suffer a random debuff and 50% weakness to Drug damage. If the debuff fails to apply, they take X Drug damage instead.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} at '''each enemy''' to leave them afflicted by {{tt/Eff|Resistance|-|3 Turns|'''-50 Drug Resistance'''}} & (one random of):
 +
**{{tt/Eff|Blinded|3 Turns}}, {{tt/Eff|Staggered|3 Turns}}, {{tt/Eff|Terrified|3 Turns}}, {{tt/Eff|Aroused|3 Turns}}, {{tt/Eff|Stunned|1 Turn}}, or {{tt/Eff|Poisoned|3 Turns|10 + Willpower}}
 +
*(If 2nd effect fails to apply) '''Enemy''' takes {{tt/Compu|SpelDMG|Drug}} of:
 +
**[<code>{{color|rblu|35 * {{tt/Compu|SpelDmgAmp}}}}</code>] '''Drug Damage''' instead
 
|align="left"|
 
|align="left"|
*[[Marked Mercenary Band]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|The mercenary attempts grappling a target, dealing minimal damage (if any). If they fail a speed test, then they get roughly pushed into a nearby stone and stunned for 1-turn.
 
 
|-
 
|-
|<span id="Influence"></span>'''Influence ||Generic ||Encounter ||Melee ||3 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Remove your opponent’s bodily autonomy by striking at where their inner energies congregate. On a hit, target takes [80/[[Silver Mask|120]]] + Attack power(%) Crushing damage and is Disarmed and Silenced for [1/[[Silver Mask|2]]] turn.
 
 
|-
 
|-
|<span id="Lightning Fist"></span>'''Lightning Fist ||[[Warrior]] ||Recharge 4 ||Melee ||2 ||N/A ||Yes ||Yes<br>([[Jin-Jin]])
+
!|Generic
|Strike with a single, lightning-fast punch with +25 Accuracy that causes 55 + [[Attack Power]](%) Crushing damage, leaving your enemy Stunned for a turn.
 
 
|-
 
|-
|<span id="Overbear"></span>'''Overbear ||Generic ||Recharge 5 ||Melee ||3
+
|
 +
*[[Spore Spawn]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Stompy">'''Stompy'''</span> ||Recharge 4 ||5 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''He stomp.'' ||align="left"|
 +
*Make a '''guaranteed-to-hit''' attack (but '''cannot crit''') at '''each enemy''' to deal:
 +
**[<code>{{color|red|25 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(If enemy is affected by {{tt/Eff|Flight|X}}) Attack '''will miss'''
 +
*(On hit) '''Enemy''' is knocked {{tt/Eff|Prone|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Cultist Reaver]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Demon's Shadow]]
+
|-
*[[Gerik]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Selkie Huntress]]
+
|-
|Yes ||No
+
!|Notable
|You make a weapon attack with +50 Attack Power, targeting Physical Resistance instead of Evasion. On a hit, the target is knocked prone.
+
|-
 +
|
 +
*[[Behemoth]]
 +
*[[Hydra Head]]
 +
|}
 
|-
 
|-
|<span id="Quake"></span>'''Quake ||Generic ||Recharge 3 ||Melee ||2
+
 
 +
|{{cw|ic-gn}} ||<span id="Stormrage">'''Stormrage'''</span> ||Recharge 3 ||2 ||{{tt/PTag|Melee}}<br>{{tt/PTag|Spell}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''You rake an enemy with electric force, overwhelming their defenses. This attack deals X Storm damage and recovers health equal to half damage dealt.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK|Spell}} to deal {{tt/Compu|PhysDMG|Storm}} of:
 +
**[<code>{{color|red|40 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Storm Damage'''
 +
*(On hit) '''Heal''' by [<code>50% of the damage dealt</code>]
 
|align="left"|
 
|align="left"|
*[[Kazuo|Artificer Kazuo]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Cultist Reaver]]
+
|-
*[[Stone Elemental]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Yes ||No
+
|-
|Conjure forth a pair of stone fists to slam the ground, dealing 15 + [[Attack Power]](%) Crushing damage to all non-flying enemies and knocking the primary target prone.
+
!|Companions
 +
|-
 +
|
 +
*[[Atugia]] {{cw|comp|RBS}}
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Atugia's Dad]]
 +
*[[Garron]]
 +
|}
 
|-
 
|-
|<span id="Rush"></span>'''Rush ||Generic ||Recharge 3 ||Melee<br>Multi-Turn<br>Interruptable ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Tackle">'''Tackle'''</span> ||Recharge 3 ||2 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|1|1}} ||{{CCO|2|2}} ||''Lunge at your target and attempt to pin them, knocking them Prone and inflicting X Crushing and Y Tease damage.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Tease Damage'''
 +
*(On hit) '''Target''' is knocked {{tt/Eff|Prone|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Marked Mercenary Band]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|The mercenary winds up and charges, trying to hit with an empowered shoulder-tackle for large damage. Prompts a warning to let you know it's coming/when to stun or stop them. If successful in executing the attack, the mercenary takes about 10-15% of the damage dealt. 3-turn cooldown intended.
 
 
|-
 
|-
|<span id="Shield Bash"></span>'''Shield Bash ||Generic ||Recharge 3 ||Melee<br>Shield ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
*[[Crazy Horse]] ([[Wicker Shield]])
+
!|Notable
*[[Cultist Reaver]]
+
|-
*[[Lupine Warrior]]
+
|
*[[Selkie Huntress]]
+
*[[Aafi]]
|No ||No
+
*[[Catalina]]
|Smash your enemy with your shield. On a hit, deal 30 Crushing damage and stagger the enemy for 2 rounds.
+
*[[Eryka]]
 
|-
 
|-
|<span id="Stompy"></span>'''Stompy ||Generic ||Recharge 4 ||Melee ||5
+
!|Generic
|align="left"|
 
*[[Behemoth]]
 
|No ||No ||He stomp.
 
 
|-
 
|-
|<span id="Tackle"></span>'''Tackle ||Generic ||Recharge 3 ||Melee ||2
+
|
|align="left"|
+
*[[Corrupt Skirmisher]]
 
*[[Cultist Barghest]]
 
*[[Cultist Barghest]]
*[[Eryka]]
+
*[[Hobgoblin Thug]]
|Yes ||No
+
*[[Orc Berserker]]
|Lunge at your target and attempt to pin them, knocking them prone and inflicting 20 + [[Attack Power]](%) Crushing and 10 + [[Attack Power]](%) Tease damage.
+
|}
 
|-
 
|-
|<span id="Tail Whack"></span>'''Tail Whack ||Generic ||At-Will ||Melee ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Tail Whack">'''Tail Whack'''</span><br>TailWhack ||At-Will ||1 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}}<br>{{tt|(Condition)|Removed from Learnable and the Champion as of version '''0.6.1'''{{cw|spnhr}}If somehow learned by the Champion, they would require a {{tt/PTag|Thick Tail}}}} ||<tabber>
 +
Non-Elemental Tail=
 +
''Give your foe a thump with your tail, dealing X Crushing damage. Requires a thick tail.''
 +
|-|
 +
Elemental Tail=
 +
''Give your foe a thump with your tail, dealing X Crushing damage and Y Z damage. Requires a thick tail.''
 +
</tabber>
 
|align="left"|
 
|align="left"|
*[[Princess Phyria]] (Summon)
+
<tabber>
|No ||Yes<br>(Requires [[Appearance#Tail|Thick Tail]])
+
Normal Tail=
|Give your foe a thump with your tail, dealing (if Special Type: 20, else: 30) + [[Attack Power]](%) Crushing damage((if Special Type): and 10 + [[Attack Power]](%) (Special Type) damage). Requires a thick tail.
+
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|30 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
|-|
 +
Fire Tail=
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Fire Damage'''
 +
|-|
 +
Ice Tail=
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Frost Damage'''
 +
|-|
 +
Fluffy Tail=
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Tease Damage'''
 +
|-|
 +
Chitin Tail=
 +
*Make a {{tt/Compu|PhyATK}} to deal {{tt/Compu|PhysDMG|various}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage''' & [<code>{{color|red|10 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Acid Damage'''
 +
</tabber>
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Catalina]] (chitin)
 +
*[[Clara]] (chitin)
 +
*[[Hydra Head]] (2nd) (normal)
 +
*[[Princess Phyria]] (ice)
 +
|}
 +
|-
  
Special Type: Fire (Fire Tail)<br>Ice (Ice Tail)<br>Tease (Fluffy Tail)<br>Acid (Chitin Tail)
+
|{{cw|ic-gn}} ||<span id="Trample">'''Trample'''</span> ||Recharge 4 ||4 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Jen charges a target, dealing low amounts of damage if it hits. If they fail a toughness test, they get knocked down. If they pass, they don't get stunned. Intended for a 4-turn cooldown.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK}} at '''each enemy''' to deal {{tt/Compu|PhysDMg|Crushing}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) Make '''another''' {{tt/Compu|PhyATK||-25}} to knock them {{tt/Eff|Prone|1 Turn}}
 +
**(If first attack is a '''crit''') 2nd {{tt/Compu|PhyATK}} will be a '''guaranteed hit'''
 +
|align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Trample"></span>'''Trample ||Generic ||Recharge 4 ||Melee ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 +
|-
 +
|
 +
*[[Lieutenant Jennavieve]]
 +
*[[Sleipnir]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Giant Boar]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="War Stomp">'''War Stomp'''</span><br>WarStomp ||Encounter ||1 ||{{tt/PTag|Melee}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||{{CCO|2|2}} ||''Rears up and stomps the ground, stunning one target.'' ||align="left"|
 +
*Make a {{tt/Compu|PhyATK||-25}} to deal {{tt/Compu|PhysDMG|Crushing}} of:
 +
**[<code>{{color|red|20 * {{tt/Compu|AtkPDmgAmp}}}}</code>] '''Crushing Damage'''
 +
*(On hit) '''Target''' is {{tt/Eff|Stunned|1 Turn}}
 
|align="left"|
 
|align="left"|
*[[Lieutenant Jen]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Jen charges a target, dealing low amounts of damage if it hits. If they fail a toughness test, they get knocked down. If they pass, they don\'t get stunned. Intended for a 4-turn cooldown.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 
|-
 
|-
|<span id="War Stomp"></span>'''War Stomp ||Generic ||Encounter ||Melee ||1
+
|
|align="left"|
+
*[[Aafi]]
 +
*[[Alante]] (non-summon) {{cw|pmod}}
 +
*[[Jotun Giant-Father]]
 +
|-
 +
!|Generic
 +
|-
 +
|
 +
*[[Minotaur Ghost]]
 
*[[Packleader]]
 
*[[Packleader]]
|No ||No
 
|Rears up and stomps the ground, stunning one target.
 
 
|}
 
|}
 +
|-
 +
|}
 +
'''[[Powers#Physical|Return to Top of Physical]]'''
  
===Spell Powers===
+
===Summon===
 
----
 
----
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
! width="3%"|Class ||Name ||Type ||Lvl ||width="8%"|Tags ||width="3%"|Learn? ||class="unsortable" width="28%"|Description ||class="unsortable" width="25%"|Function ||class="unsortable"|Used By
 
|-
 
|-
|<span id="Abyssal Miasma"></span>'''Abyssal Miasma ||Generic ||At-Will ||Spell ||10
+
 
 +
|{{cw|ic-gn}} ||<span id="Call Falcon">'''Call Falcon'''</span><br>CallFalcon ||{{cw|en}} ||3 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2|}} ||''Etheryn summons her white falcon companion, Harrick, from the skies.'' ||align="left"|
 +
*Summon [[Summons#Harrick|Harrick]]
 
|align="left"|
 
|align="left"|
*[[Abyssal Thing]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Area Attack against Physical Resistance. On a hit, Poisons and Staggers.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Etheryn]] {{cw|comp|ORG}} {{cw|comp|WRQ}}
 +
|}
 
|-
 
|-
|<span id="Arc Cannon"></span>'''Arc Cannon ||[[Black Mage]] ||Recharge 4 ||Spell ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Call Gnoll">'''Call Gnoll'''</span> ||{{cw|r3}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summons a gnoll alpha.'' ||align="left"|
 +
*Summon a [[Gnoll Alpha]]
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Kazuo|Artificer Kazuo]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Avanai Rider]]
+
|-
|No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You fire a stream of thunderous energy in an arc across the battlefield, targeting evasion and dealing 40 + [[Spellpower]](%) Storm damage to all enemies. On a miss, the target takes half damage instead.
+
|-
 +
!|Notable
 
|-
 
|-
|<span id="Ancestor's Judgement"></span>'''Ancestor's Judgement'''<br>Ancest.Judge ||Generic ||Recharge 2 ||Ally ||2
+
|
 +
*[[Gnoll Princess]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Lureling's Song">'''Lureling's Song'''</span> ||{{cw|r3}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''The lureling's song of madness, terror and beauty. Stuns a companion and creates a nightmare copy to shield the lureling from damage.'' ||align="left"|
 +
*Create a copy of the target named: '''Nightmare''' (name)
 +
**{{tt|Silly Mode|Name is changed to '''The Cooler''' (name) instead}}
 +
**Has 2 Action Points, and is cleansed of all effects
 +
*The '''caster''' is {{tt/Eff|Banished|Until Nightmare copy is defeated}} (protected from damage)
 +
*The '''target''' is {{tt/Eff|Stunned|Until Nightmare copy is defeated}}
 +
*{{tt|Quest Note|Investigating the '''Cupboard''' at the [[Mage-Ship]] during the events of [[Winter Wolf]] will '''prevent''' the Lureling from using this power}}
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Atugia]] (Level 2)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Call upon ancient guardians to protect your allies, granting them a 35 + [[Spellpower]](%) * 10% HP shield that gives +30 Armor, Focus, and Ward and redirects damage to you while the shield lasts or 2 turns.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Notable
 
|-
 
|-
|<span id="Aria of Waves"></span>'''Aria of Waves''' ||[[Charmer]] ||Recharge 2 ||Spell ||5 ||N/A ||No ||Useable<br>([[Harp of Waves]])
+
|
|Bring Sorra's tidal waves crushing down on your foes, dealing 20 Storm + [[Spellpower]](%) and 20 [[Spellpower]](%) Crushing damage to all enemies, or half on a miss. Grants your party +25 Fire Resistance for 2 turns thereafter.
+
*[[Lureling]]
 +
|}
 
|-
 
|-
|<span id="Banish"></span>'''Banish ||[[Black Mage]] ||At-Will ||Spell ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Merc Reinforcements">'''Merc Reinforcements'''</span><br>MercReinf ||{{cw|en}} ||4 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summon Marked Merk Mercenaries to your aid.'' ||align="left"|
 +
*(If summoner is in the Champion's party) Summon a [[Marked Mercenary]]
 +
*(If not) Summon '''2x''' Marked Mercenaries
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Komari]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You target a summoned creature, instantly returning it from whence it came by dealing 250 + [[Spellpower]](%) Raw damage. This ability does not miss.
 
 
|-
 
|-
|<span id="Banishment"></span>'''Banishment ||[[Black Mage]] ||Ultimate ||Spell ||5 ||N/A ||No ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You banish a foe to the Ways Between for 2 rounds, removing them from combat. Constructs and Ethereals instead take 250 + [[Spellpower]](%) Raw damage.
 
 
|-
 
|-
|<span id="Blight Orb"></span>'''Blight Orb ||[[Black Mage]] ||Recharge 4 ||Spell ||2
+
!|Notable
 +
|-
 +
|
 +
*[[Lieutenant Jennavieve]]
 +
|}
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Mystic Call">'''Mystic Call'''</span> ||{{cw|r1}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summon a puppet to fight by your side!'' ||align="left"|
 +
*Randomly summon one of three puppets '''at the party hostile to the Champion''':
 +
**[[Summons#Cursed Puppet|Cursed Puppet]]
 +
**[[Summons#Explosive Puppet|Explosive Puppet]]
 +
**[[Summons#Guardian Puppet|Guardian Puppet]]
 
|align="left"|
 
|align="left"|
*[[Imp Lord]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Jyrranaz]]
 
*[[Maria]]
 
*[[Master Tollus]]
 
|Yes ||Yes<br>(Trainer)
 
|You conjure a crackling orb of tainted magic and hurl it at a foe. The blast targets Magic Resistance, and on a hit deals 30 + [[Spellpower]](%) Blight damage and leaves the victim Staggered for 1 turn.
 
 
|-
 
|-
|<span id="Blue Flame Blade"></span>'''Blue Flame Blade'''<br>BFlameBlade ||Generic ||At-Will ||Stance<br>Spell ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Kitsune Spellblade]]
 
*[[Nakano]]
 
|No ||Yes<br>([[Nakano]])
 
|You coat your weapon in foxfire, adding [[Spellpower]] / 2 Fire damage to your weapon attacks and setting enemies alight when you critically strike them.
 
 
|-
 
|-
|<span id="Calamitous Seal"></span>'''Calamitous Seal ||[[Black Mage]] ||Recharge 5 ||Spell ||4
+
!|Notable
|align="left"|
 
*[[Kiyoko]] ([[Kami-no-Michi]]) (Level 2)
 
|No ||No
 
|You attempt to seal all foes' powers, dealing 20 + [[Spellpower]](%) Blight damage. Additionally, enemies must pass a Mental Resistance check versus your Spellpower or have their buffs stripped and be Silenced for 2 rounds.
 
 
|-
 
|-
|<span id="Carnal Hex"></span>'''Carnal Hex ||Generic ||Recharge 2 ||Spell ||1
+
|
|align="left"|
+
*[[Kazuo]]
*[[Cultist Magos]]
+
|}
*[[Jyrranaz]]
 
*[[Merielle]]
 
*[[Miko]]
 
|Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You weave a carnal spell over your victim, dealing 18 + [[Spellpower]](%) Tease damage. If the target is Aroused, all other enemies take 9 + [[Spellpower]](%) Tease damage as well.
 
 
|-
 
|-
|<span id="Celestial Smite"></span>'''Celestial Smite ||[[White Mage]] ||Recharge 4 ||Spell ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
 
|You summon a brilliant bolt of lightning from above, striking at a target's Magic Resistance for 40 + Spellpower(%) Storm and 40 + Spellpower(%) Holy damage. If the target has a weakness against either damage type, it is also Stunned for a round.
+
|{{cw|ic-gn}} ||<span id="Rally Alante">'''Rally Alante'''</span><br>RallyAlante ||{{cw|en}} ||1 ||{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Event)|After defeating her in a solo fight at the [[Colosseum]]{{cw|spnhr}}When she becomes a [[Followers|Follower]], at camp, she can be asked about '''Combat'''}} ||''Call for Alante to aid you in battle!'' ||align="left"|
 +
*Summons [[Summons#Alante|Alante]]
 +
*Unlike most summons, Kalysea is a [[Followers|Camp Follower]]
 +
||-
 
|-
 
|-
|<span id="Charm Spell"></span>'''Charm Spell ||[[Charmer]] ||Recharge 3 ||Spell ||2
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Rally Bear">'''Rally Bear'''</span> ||{{cw|en}} ||7 ||{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|Requires the [[Mug of Bear]] to be equipped}} ||''Pour from the Mug of Bear.'' ||align="left"|
*[[Berwyn]] (Enemy)
+
*Summons a [[Summons#Bear|Bear]]
*[[Berwyn]] (Level 1)
+
||-
*[[Harem Spirit ♂]]
 
*[[Honey Golem]]
 
*[[Imp Lord]]
 
|Yes ||Yes<br>(Trainer)
 
|You weave a charm through your dancing, afflicting a foe with unnatural lusts. On a hit against its Magic Resistance, the target takes 10 + ([[Presence]] / 2) Psychic damage and becomes Aroused for 3 turns.
 
 
|-
 
|-
|<span id="Cold Snap"></span>'''Cold Snap ||Generic ||Recharge 3 ||Spell ||3
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Rally Kalysea">'''Rally Kalysea'''</span><br>Rally Kaly ||{{cw|en}} ||1 ||{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest)|After the events of [[Kalysea's Offerings]]{{cw|spnhr}}When she becomes a [[Followers|Follower]], at camp, she can be asked about '''Combat'''}} ||''Call for Kalysea to aid you in battle!''||align="left"|
*[[Avanai Rider]]
+
*Summons [[Summons#Kalysea|Kalysea]]
*[[Hethia]] ([[Dog Days]])
+
*Unlike most summons, Kalysea is a [[Followers|Camp Follower]]
*[[Hethia]] ([[Winter City]])
+
||-
*[[Jarl Gunvaldsen]]
 
|Yes ||No
 
|You conjure forth a blast of cold magic that overwhelms a foe, dealing 35 + [[Spellpower]](%) Frost damage. On a hit, the target becomes Stunned for 1 turn and Frigid for 3 turns.
 
 
|-
 
|-
|<span id="Corruptive Blast"></span>'''Corruptive Blast ||Generic ||Encounter ||Spell<br>Multi-Turn<br>Interruptable ||5
+
 
 +
|{{cw|ic-gn}} ||<span id="Shadow Clone">'''Shadow Clone'''</span><br>S. Clone ||{{cw|en}} ||2 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2|}} ||''Summon a Shadow Clone.'' ||align="left"|
 +
*Summon a [[Summons#Shadow Clone|Shadow Clone]]
 
|align="left"|
 
|align="left"|
*[[Taldahs]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|Massive AoE Blight damage nuke. Deals 110 + [[Spellpower]](%) Blight damage to all targets after 1 turn charge up. Cannot miss.
 
 
|-
 
|-
|<span id="Dark Thoughts"></span>'''Dark Thoughts ||Generic ||Recharge 4 ||Spell ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cultist Psion]]
 
*[[Mistress Matiha]]
 
|No ||No
 
|Copy of the Black Mages "Dark Magic" power, high Psychic damage, applies the "terrified" debuff, 4 turn recharge.
 
 
|-
 
|-
|<span id="Devious Ruse"></span>'''Devious Ruse ||[[Black Mage]] ||Recharge 4 ||Spell ||4
+
!|Notable
|align="left"|
 
*[[Kazuo|Artificer Kazuo]]
 
*[[Kitsune Trickster]]
 
*[[Kiyoko]] ([[Kitsune-Bi]]) (Level 2)
 
*[[Komari]]
 
*[[Mai]]
 
*[[Miko]]
 
|No ||No
 
|You employ a devious ruse that attacks all enemies' mental resistance; if they fail, they receive a random debuff and 50% weakness to Blight damage. If the debuff fails, they take 35 + [[Spellpower]](%) Psychic damage instead.
 
 
|-
 
|-
|<span id="Dischord"></span>'''Dischord ||[[Charmer]] ||Recharge 3 ||Spell ||6
+
|
|align="left"|
+
*[[Mistress Matiha]] ([[The Mistress]])
*[[Grave Witch]]
+
*[[Vacia]]
|Yes ||Yes<br>(Trainer)
+
|}
|You let loose a blast of sonic force against your foes, targeting Physical Resistance. Targets hit take 25 + Spellpower(%) Crushing and 25 + Spellpower(%) Storm damage, and are Staggered for 2 rounds.
 
 
|-
 
|-
|<span id="Dragon's Breath"></span>'''Dragon's Breath'''<br>DragonsBreath ||Generic ||Encounter ||Spell ||10
+
 
 +
|{{cw|ic-gn}} ||<span id="Spew Elf">'''Spew Elf'''</span> ||{{cw|aw}} ||10 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Creates a Corrupted Elf minion.'' ||align="left"|
 +
*Only useable when party consists of < 3 members
 +
*Summon a [[Corrupt Elf]]
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Kasyrra]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|Yes ||No
 
|You breath deep, channeling your draconic power into a mighty burst of flames! All enemies on the field take 80 + [[Spellpower]](%) Fire damage, or half as much on a miss.
 
 
|-
 
|-
|<span id="Entropic Fortune"></span>'''Entropic Fortune ||[[Black Mage]] ||Encounter ||Spell ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Kiyoko]] ([[Kitsune-Bi]]) (Level 1)
 
|No ||No
 
|You attempt to bind all enemies in the grip of ill-fortune, increasing their vulnerability to damage. Targets must pass a Magic Resistance check or be afflicted by Curse of Misfortune for 3 rounds, halving their Armor, Ward and Focus.
 
 
|-
 
|-
|<span id="Entropic Winds"></span>'''Entropic Winds'''<br>EntroWinds ||[[White Mage]] ||Recharge 3 ||Spell ||2
+
!|Notable
|align="left"|
 
*[[Etheryn]] ([[Outrider's Gear]]) (Level 1)
 
*[[Ghost Sky Arrow]]
 
*[[Hretha]]
 
*[[Mai]]
 
*[[Roc]]
 
*[[Selkie Songstress]]
 
*[[Spectral Smith]]
 
|Yes ||Yes (Trainer)
 
|You suffuse the battlefield with chill winds that weaken your foes. You attack all enemies' Magic Resistance: on a hit, targets take 20 + [[Spellpower]](%) Frost damage and become Frigid for 2 turns.
 
 
|-
 
|-
|<span id="Fireball"></span>'''Fireball ||[[Black Mage]] ||Recharge 4 ||Spell ||4
+
|
|align="left"|
+
*[[Abyssal Thing]]
*[[Elthara]] (Enemy)
+
|}
*[[Elthara]] (Guest)
 
*[[Kitsune Geomancer]]
 
*[[Kiyoko]] ([[Onmyodo]]) (Level 2)
 
*[[Mai]]
 
|Yes ||Yes<br>(Trainer)
 
|You cause the air around the enemy ranks to burst into flames. This spell targets Evasion, dealing 40 + [[Spellpower]](%) Fire damage on a hit, or half as much on a miss.
 
 
|-
 
|-
|<span id="Firewyrms"></span>'''Firewyrms ||Generic ||At-Will ||Multi-Turn<br>Interruptable<br>Spell ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Spew Dragon">'''Spew Dragon'''</span> ||{{cw|aw}} ||10 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Creates a Corrupted Dragon minion.'' ||align="left"|
 +
*Only useable when party consists of < 3 members
 +
*Summon a [[Corrupt Dragon]]
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Brienne]] - [[Pyromancer's Cloth]] (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You launch several flaming wyrms at a target, dealing ??? base Fire damage. The more times you use this power in succession, the more its damage ramps up, to a maximum of ??? on the 5th and further uses.
 
 
|-
 
|-
|<span id="Fire Bolt"></span>'''Fire Bolt ||Generic ||At-Will ||Spell ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Berwyn]] (Enemy)
 
*[[Berwyn]] (Level 1)
 
*[[Cultist Psion]]
 
*[[Taothian Mage]]
 
|Yes ||No
 
|You conjure a blast of raw magic, hurling it at a foe to deal 30 + [[Spellpower]](%) Fire damage.
 
 
|-
 
|-
|<span id="Flare"></span>'''Flare ||[[Black Mage]] ||Recharge 2 ||Spell ||1
+
!|Notable
|align="left"|
 
*[[Brienne]] - [[Pyromancer's Cloth]] (Level 2)
 
|No ||No
 
|Conjure an intense light that deals 35 + [[Spellpower]](%) Fire damage, inflicting a ??? damage Burn and Blinded for two turns on hit.
 
 
|-
 
|-
|<span id="Flash Fire"></span>'''Flash Fire ||Black Mage ||Recharge 4 ||Spell ||4 ||N/A ||Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|
|You cause such a violent conflagration around a target that it explodes, dealing 70 + [[Spellpower]](%) Fire damage to the primary target and causing all other enemies to be Blinded and Burning for 2 turns.
+
*[[Abyssal Thing]]
 +
|}
 
|-
 
|-
|<span id="Foxfire"></span>'''Foxfire ||Generic ||At-Will ||Spell ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="SplitSelf">'''SplitSelf'''</span> ||{{cw|aw}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Create a copy of yourself.'' ||align="left"|
 +
*Only useable when < 2 copies of the same summoner are present
 +
*Create a copy of the user
 +
**Copy only has 1 Action Point, does not drop any items, EC, and XP
 +
**Does '''not''' have the SplitSelf power
 +
*{{cw|nonsum}}
 
|align="left"|
 
|align="left"|
*[[Hinata]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Kinu]] (Kitsune Hime)
+
|-
*[[Kinu]] (Young Inari)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
*[[Kiri]]
 
*[[Kitsune Geomancer]]
 
*[[Kitsune Protector]]
 
*[[Kitsune Spellblade]]
 
*[[Kitsune Trickster]]
 
*[[Kiyoko]] ([[Kitsune-Bi]]) (Level 1)
 
*[[Kiyoko]] (Summon)
 
*[[Kurako]]
 
*[[Azami|Warden Azami]]
 
*[[Yuzu]]
 
|No ||Yes<br>([[Keros#Soulbind|Keros Souldbind]])
 
|A natural spell-like ability of kitsune. Deals 20 + [[Spellpower]](%) Fire damage and inflicts burns that do 10 + [[Willpower]] for 3 rounds.
 
 
|-
 
|-
|<span id="Freeze Solid"></span>'''Freeze Solid ||Generic ||Encounter ||Spell ||1
+
!|Notable
|align="left"|
 
*[[Brint]] ([[Winter Knight Set]]) (Level 1)
 
|No ||No
 
|You channel a blast of ice magic, targeting one enemy's Magic Resistance. On a hit, the target takes 50 + [[Spellpower]](%) Frost damage and is Stunned for 1 turn and Frigid for 3. On a miss, the target takes half damage.
 
 
|-
 
|-
|<span id="Grand Finale"></span>'''Grand Finale ||[[Charmer]] ||Encounter ||Spell ||6
+
|
|align="left"|
+
*[[Master Whisper]] ([[Winter Wolf]])
*[[Harpy Stormcaller]]
+
|}
|Yes ||Yes<br>(Trainer)
 
|You reach a crescendo, dealing 45 + Spellpower(%)  Storm damage if you hit a creature's Mental Resistance. If this defeats your foe, the power does not go on cooldown.
 
 
|-
 
|-
|<span id="Groping Tentacles"></span>'''Groping Tentacles ||Generic ||At-Will ||Spell ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Bull">'''Summon Bull'''</span><br>SummonBull ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Rixx]]}} ||''Summon a raging, flaming bull.'' ||align="left"|
 +
*Summon a [[Flaming Bull]]
 
|align="left"|
 
|align="left"|
*[[Cultist Demontaur]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Cultist Evangelist]]
 
*[[Tainted Witch]]
 
|No ||Useable<br>([[Girthy Rod]])
 
|Call forth tentacles from the void to grope and arouse the target. The tentacles target Mental Resistance, dealing 15 + [[Spellpower]](%) Tease damage. Requires the Girthy Rod.
 
 
|-
 
|-
|<span id="Heat Weapon"></span>'''Heat Weapon ||Generic ||Recharge 2 ||Spell ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Kitsune Trickster]]
 
*[[Hethia]] ([[Winter City]])
 
*[[Miko]]
 
*[[Taothian Mage]]
 
*[[Unitaur]]
 
|Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You turn a foe's weapon red-hot, dealing 10 + [[Spellpower]](%) Fire damage. If they fail a Physical Resistance check versus your Spellpower, they are Disarmed for one round.
 
 
|-
 
|-
|<span id="Hex"></span>'''Hex ||[[Black Mage]] ||Recharge 3 ||Spell ||1
+
!|Companions
|align="left"|
 
*[[Kitsune Geomancer]]
 
*[[Kiyoko]] ([[Kitsune-Bi]]) (Level 1)
 
*[[Komari]]
 
*[[Mai]]
 
*[[Siorcanna Shaman]]
 
|No ||No
 
|You curse an enemy, dealing 25 + [[Spellpower]](%) Blight damage that increases by 10 + [[Spellpower]](%) for each debuff on the target, up to 4 times. If there are 3 or more debuffs on the target, it must make a Magic Resistance check or be stunned.
 
 
|-
 
|-
|<span id="Holy Ward"></span>'''Holy Ward ||[[White Mage]] ||At-Will ||Stance<br>Heal<br>Spell ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|
|You weave a holy ward around an ally, granting the target a +20 bonus to Mental, Magical, and Physical Resistances, and regenerating ?? Health every turn. When you first enter the stance, the target is healed for ???.
+
*[[Brienne]] {{cw|comp|PYC}}
 +
|}
 
|-
 
|-
|<span id="Hypnotic Words"></span>'''Hypnotic Words ||[[Black Mage]] ||At-Will ||Spell ||5
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Summon Cassidy">'''Summon Cassidy'''</span><br>Sum. Cassidy ||{{cw|en}} ||5 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[Horn of the Tides]]{{cw|spnhr}}The key item is acquired at the end of the [[Temple of Challenge]], and after Cassidy has been summoned using the '''Summoning Circle''' at the [[Wayfort]]}} ||''Summon the watery bard Cassidy to fight by your side!'' ||align="left"|
*[[Goblin Succubus]]
+
*Summons [[Summons#Cassidy|Cassidy]]
|Yes ||No
+
||-
|You use your magic to whisper sweet, hypnotic nothings at your foe, clouding their minds and filling them with lewd and submissive thoughts, dealing 15 + Spellpower(%) Mind and 15 + Spellpower(%) Tease damage.
 
 
|-
 
|-
|<span id="Immolation"></span>'''Immolation ||Generic ||At-Will ||Spell ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Corrupt Tentacle">'''Summon Corrupt Tentacle'''</span><br>Sum.C.Tentacle ||{{cw|r4}} ||4 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''You summon a tentacle of raw corruptive energy to batter the wills of your opponents.'' ||align="left"|
 +
*Summon a [[Corrupt Tentacle]]
 
|align="left"|
 
|align="left"|
*[[Kiyoko]] ([[Kami-no-Michi]]) (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|You incinerate a foe, targeting their Magic Resistance. This inflicts burn for 10 + [[Willpower]] + [[Spellpower]](%) base damage and reduces their Attack Power and Spellpower by -20 for 2 rounds.
 
 
|-
 
|-
|<span id="Jade Flame"></span>'''Jade Flame ||[[White Mage]] ||Recharge 3 ||Spell ||6
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Blood Knight]]
 
|Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You conjure a pillar of green flame from the heavens, smiting a single foe for 40 + [[Spellpower]](%) Holy and 40 + [[Spellpower]](%) Fire damage, or half as much on a miss. Your own Fire Resistance increases by +25 for 2 turns thereafter.
 
 
|-
 
|-
|<span id="Jolt"></span>'''Jolt ||Generic ||Recharge 3 ||Spell ||2
+
!|Notable
|align="left"|
 
*[[Avanai Rider]]
 
*[[Hethia]] ([[Winter City]])
 
*[[Orc Apprentice]]
 
|Yes ||No
 
|You charge the air around a foe, causing a blast of lightning all around it. You make a spell attack with +20 Accuracy, dealing 30 + [[Spellpower]](%) Storm damage. On a critical hit, the target is Stunned.
 
 
|-
 
|-
|<span id="Leaping Bolts"></span>'''Leaping Bolts ||[[Black Mage]] ||Recharge 3 ||Spell ||5 ||N/A ||Yes ||Yes<br>([[Consumables#Tomes|Tomes]]
+
|
|You conjure a bolt of lightning that strikes a target enemy for 55 + [[Spellpower]](%) Storm damage. The bolts then leap to each successive enemy, dealing progressively less damage for each foe struck until it misses.
+
*[[Amethysta]]
 +
|}
 
|-
 
|-
|<span id="Leananstone"></span>'''Leananstone ||Generic ||At-Will ||Spell ||1
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Effigy">'''Summon Effigy'''</span><br>Sum.Effigy ||{{cw|r4}} ||4 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|'''Only Useable'''{{cw|spnhr}} Through use of the Consumable: [[Effigy Seed]]}} ||''Summon an Alraune Effigy.'' ||align="left"|
 +
*Summon an [[Summons#Effigy|Effigy]]
 
|align="left"|
 
|align="left"|
*[[Taothian]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||Useable<br>[[Leananstone]]
 
|Throwing the stone will Stagger and deal 20 + [[Cunning]] + [[Willpower]] storm damage to all enemies hit.
 
 
|-
 
|-
|<span id="Leech"></span>'''Leech ||Generic ||Recharge 3 ||Spell ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cultist Temptress]]
 
*[[Hinata]]
 
*[[Kinu]] (Kitsune Hime)
 
*[[Kitsune Enchantress]]
 
*[[Kitsune Geomancer]]
 
*[[Kitsune Protector]]
 
*[[Kitsune Spellblade]]
 
*[[Kitsune Trickster]]
 
*[[Kiyoko]] ([[Onmyodo]]) (Level 1)
 
*[[Komari]]
 
*[[Kurako]]
 
*[[Miko]]
 
*[[Nakano]]
 
*[[Unitaur]]
 
*[[Azami|Warden Azami]]
 
|No ||Yes<br>([[Consumables#Tomes|Tomes]])
 
|You drain life-force from an enemy, dealing 30 + [[Spellpower]](%) Blight damage. If the enemy is not an undead or construct, you gain health equal to damage dealt. The target must also make a Magic Resistance check or be Staggered for 2 rounds.
 
 
|-
 
|-
|<span id="Lightning Spike"></span>'''Lightning Spike'''<br>Ltn. Spike ||[[Black Mage]] ||Recharge 3 ||Spell ||1
+
!|Notable
|align="left"|
 
*[[Arcane Golem]]
 
*[[Elthara]] (Enemy)
 
*[[Elthara]] (Guest)
 
*[[Hretha]]
 
|Yes ||Yes<br>(Trainer)
 
|You conjure a bolt of lightning and hurl it at a foe. The target is always struck for 15 + [[Spellpower]](%) Storm damage before attacking its Magic Resistance. On a hit, all enemies suffer 15 + [[Spellpower]](%) Storm damage.
 
 
|-
 
|-
|<span id="Lustful Images"></span>'''Lustful Images ||Generic ||Recharge 2 ||Spell ||2
+
|
|align="left"|
+
*[[Alraune]]
*[[Cultist Evangelist]]
+
|}
*[[Marefolk Shaman]]
 
*[[Master Tollus]]
 
*[[Tanuki Witch]]
 
|No ||No
 
|Magic attack that deals moderate Resolve damage on a hit. On hit, target must pass a LustRes test or be Aroused for 1-2 turns.
 
 
|-
 
|-
|<span id="Magic Missile"></span>'''Magic Missile ||Generic ||At-Will ||Multi-Turn<br>Interruptable<br>Spell ||4
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Summon Elosa">'''Summon Elosa'''</span><br>SummonElosa ||{{cw|en}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest-1)|During the events of [[Over Troubled Waters]]{{cw|spnhr}}At the '''Bath House Secret Lair''', the Champion can interact with the '''Ritual''' circle once they have the [[Estelorean Geomancy Tablet]] & [[Caedlan's Scrolls]] key items.{{cw|spnhr}}By '''Attempt Binding''', the Champion requires either:<br>a Cunning of [<code>80%+</code>]<br>OR<br>[<code>60%+</code>] & being a Black/White Mage/Arcanist (background)<br>see {{tt/PTag|AtrBaseMax}}}}<br>{{tt|(Quest-2)|Continuation from Quest-1{{cw|spnhr}}The last stage will require a Willpower of [<code>80%+</code>] and must choose the '''Bind Elemental''' option}} ||''Summon the spirit of earthen bounty Elosa to your side.'' ||align="left"|
*[[Cursed Puppet]]
+
*Summons [[Summons#Elosa|Elosa]]
*[[Kitsune Enchantress]]
+
||-
|Yes ||No
 
|You launch several magic missiles at a target, dealing 15 + [[Spellpower]](%) base penetrating damage. The more times you use this power in succession, the more its damage ramps up, to a maximum of (15 + [[Spellpower]](%)) * 5 on the 5th and further uses.
 
 
|-
 
|-
|<span id="Mass Drain"></span>'''Mass Drain ||[[Black Mage]] ||Encounter ||Spell ||4
+
 
|align="left"|
+
|{{cw|ic-bm}} ||<span id="Summon Flame Dancer">'''Summon Flame Dancer'''</span><br>Sum.FDancer ||{{cw|en}} ||3 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Event)|[[Temple of Terrestrial Fire]]{{cw|spnhr}}If the Champion has the '''Summon Flame Spirit''' power learned, it can be used to '''Bind Spirits''' at the altar to start a combat encounter, and if victorious, unlocks the power '''Summon Flame Knight''' & '''Summon Flame Dancer'''}} ||''Summon a dancer imbued with Terrestrial Fire to fight at your side.'' ||align="left"|
*[[Kinu]] (Kitsume Hime)
+
*Summon a [[Flame Dancer]]
*[[Kinu]] (Young Inari)
+
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
*[[Kiyoko]] ([[Onmyodo]]) (Level 1)
+
||-
*[[Komari]]
 
|No ||No
 
|You turn yourself into a void, draining life-force from all enemies on the field. 30 + [[Spellpower]](%) Blight damage is dealt and if the target is not undead or a construct, you regain health equal to damage dealt. Does not miss, but cannot crit.
 
 
|-
 
|-
|<span id="Nullify"></span>'''Nullify ||[[Black Mage]] ||Recharge 5 ||Spell ||2
+
 
|align="left"|
+
|{{cw|ic-bm}} ||<span id="Summon Flame Knight">'''Summon Flame Knight'''</span><br>Sum.FKnight ||{{cw|en}} ||3 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Event)|[[Temple of Terrestrial Fire]]{{cw|spnhr}}If the Champion has the '''Summon Flame Spirit''' power learned, it can be used to '''Bind Spirits''' at the altar to start a combat encounter, and if victorious, unlocks the power '''Summon Flame Knight''' & '''Summon Flame Dancer'''}} ||''Summon a warrior imbued with Terrestrial Fire to fight at your side.'' ||align="left"|
*[[Komari]]
+
*Summon a [[Flame Knight]]
|No ||No
+
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
|You send a wave of disorienting magic over the battlefield, forcing all enemies to make a magic resistance check or be stripped of their buffs.
+
||-
 
|-
 
|-
|<span id="Pollen Spray"></span>'''Pollen Spray ||Generic ||Recharge 4 ||Spell ||1
+
 
 +
|{{cw|ic-bm}} ||<span id="Summon Flame Spirit">'''Summon Flame Spirit'''</span><br>Sum.FSpirit ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Class)|Starting power for a '''Black Mage'''}}<br>{{tt|(Trainer)|[[Ivris]], [[Rixx]], [[Tetsuya]], & [[Viviane]]}} ||''You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership.'' ||align="left"|
 +
*Summon a [[Flame Spirit]]
 +
*{{tt|Event Usage|At the [[Temple of Terrestrial Fire]]{{cw|spnhr}}If the Champion has this power learned, it can be used to '''Bind Spirits''' at the altar to start a combat encounter, and if victorious, unlocks the power '''Summon Flame Knight''' & '''Summon Flame Dancer'''}}
 
|align="left"|
 
|align="left"|
*[[Effigy Pollinator]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|Spell attack that deals 20 + [[Spellpower]](%) Resolve (Pheromone) damage on a hit. A secondary attack against Lust Resistance inflicts Aroused for 2 turns. Recharge 4.
 
 
|-
 
|-
|<span id="Primal Scar"></span>'''Primal Scar ||[[Black Mage]] ||Recharge 3 ||Spell ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You inflict 20 + Spellpower(%) Fire, 20 + Spellpower(%) Frost and 20 + Spellpower(%) Storm damage to a foe. In addition, you reduce the target's resistance to Fire, Frost and Storm by -50 for 3 turns.
 
 
|-
 
|-
|<span id="Psychic Blast"></span>'''Psychic Blast ||[[Black Mage]] ||At-Will ||Spell ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
!|Notable
|You unleash a blast of psionic energy at a foe for 30 + Spellpower(%) Raw damage.
 
 
|-
 
|-
|<span id="Psyshock"></span>'''Psyshock ||Generic ||Recharge 2 ||Spell ||3
+
|
|align="left"|
+
*[[Karithea]] / Hellhound
*[[Cultist Psion]]
+
|}
|Yes ||No
 
|You focus the power of your Presence into a tangible blow of psychic force, striking a foe for (15 + [[Spellpower]](%) + [[Presence]] * 2) Crushing damage.
 
 
|-
 
|-
|<span id="Ray of Frost"></span>'''Ray of Frost ||[[Black Mage]] ||Recharge 2 ||Spell ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Frost Moth">'''Summon Frost Moth'''</span><br>Sum. Frost Moth ||{{cw|en}} ||5 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Tome)|[[Tome of Frost Moth]]{{cw|spnhr}}Dropped by the [[Mad Psion]] during the events of [[The Demon of Ice]]}}<br>{{tt|(Trainer)|[[Rixx]]}} ||''You call forth the spirit of a fey moth imbued with the power of elemental frost to fight at your side.''||align="left"|
 +
*Summons the [[Summons#Frost Moth|Frost Moth]]
 +
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
 
|align="left"|
 
|align="left"|
*[[Avanai Rider]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Spectral Smith]]
 
|Yes ||Yes<br>(Trainer)
 
|You conjure a ray of chilling frost, targeting a single enemy. On a hit, the target takes 40 + [[Spellpower]](%) Frost damage and is left Frigid for 3 turns.
 
 
|-
 
|-
|<span id="Shadow Magic"></span>'''Shadow Magic ||[[Black Mage]] ||Recharge 4 ||Spell ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cultist Psion]]
 
*[[Harem Spirit ♀]]
 
*[[Tainted Witch]]
 
|Yes ||Yes<br>(Trainer)
 
|You flood a victim's mind with illusory pleasure. On a hit against its Magic Resistance, you deal 20 + [[Spellpower]](%) Tease damage, and the target becomes Aroused for 2 turns.
 
 
|-
 
|-
|<span id="Shatter"></span>'''Shatter ||Generic ||Recharge 3 ||Spell ||4 ||N/A ||No ||Yes<br>([[Convocation of Mirrors|Convocation]])
+
!|Notable
|Channeling the magic of Tychris, you shatter the aether around you and launch a barrage of glass-like shards at all enemies for 40 + [[Spellpower]](%) Penetrating damage.
 
 
|-
 
|-
|<span id="Solar Cannon"></span>'''Solar Cannon ||[[Charmer]] ||Ultimate ||Performance ||4
+
|
|align="left"|
+
*[[Mad Psion]]
*[[Agnimitra]] - [[Flamewing]] (Level 5)
+
|}
|No ||No
 
|Channel the power of the immortal phoenix into your instrument, and let loose a pillar of fire at your target! Deal ??? Fire damage to the target, and ??? Fire damage to all other enemy targets.
 
 
|-
 
|-
|<span id="Soul Arrow"></span>'''Soul Arrow ||[[Black Mage]] ||Recharge 2 ||Spell ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Golem">'''Summon Golem'''</span><br>Sum. Golem ||{{cw|en}} ||2 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest)|Obtained at the end of [[Matiha's Revenge]]}} ||''Summon a Stone Elemental.'' ||align="left"|
 +
*(If summoner is in the Champion's party) Summon a [[Stone Elemental]]
 +
*(If not) Summon '''2x''' Stone Elementals
 
|align="left"|
 
|align="left"|
*[[Kitsune Enchantress]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Tanuki Witch]]
 
|Yes ||Yes<br>(Trainer)
 
|You conjure a blast of psychic force, dealing 20 + [[Spellpower]](%) Psychic damage to an enemy's Resolve. On a hit, you recover half that amount of your own Resolve.
 
 
|-
 
|-
|<span id="Sun of Jassira"></span>'''Sun of Jassira'''<br>SunO'Jassira ||Generic ||Recharge 4 ||Spell ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Cait]] (Level 2)
 
|No ||No
 
|You channel the fires of your passion into a radiant burst of holy energy. You make an attack against an enemy's Magic Resistance: on a hit, it takes 30 + [[Spellpower]](%) Fire damage. Hit or miss, all enemies' Magic Resistance is targeted by a secondary attack that, if successful, blinds them for 1 turn.
 
 
|-
 
|-
|<span id="Trick"></span>'''Trick ||Generic ||Recharge 4 ||Spell ||1
+
!|Notable
|align="left"|
 
*[[Cultist Magos]]
 
*[[Kitsune Enchantress]]
 
*[[Kitsune Geomancer]]
 
*[[Kitsune Protector]]
 
*[[Kitsune Spellblade]]
 
*[[Kitsune Trickster]]
 
*[[Kiyoko]] (Summon)
 
*[[Kurako]]
 
|No ||No
 
|You play a nasty trick on an enemy that attacks their Mental Resistance. On a hit, the target is inflicted with a random debuff (Blind/Staggered/Terrified/Aroused) and gains 50% vulnerability to Blight damage for 3 turns. If no debuffs can be applied, the trick deals 35 + [[Spellpower]](%) Resolve damage instead.
 
 
|-
 
|-
|<span id="Vile Miasma"></span>'''Vile Miasma ||Generic ||Recharge 3 ||Spell ||2
+
|
|align="left"|
+
*[[Berwyn]]
*[[Orc Apprentice]]
+
|}
|Yes ||No
 
|You weave a wicked spell around an enemy, dealing 15 + [[Spellpower]](%) Blight damage and Poisoning the target for 7 + [[Willpower]] for 3 turns.
 
 
|-
 
|-
|<span id="Vitality Reap"></span>'''Vitality Reap ||[[Black Mage]] ||Encounter ||Spell ||6
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Summon Grungendyr">'''Summon Grungendyr'''</span><br>Sum. Grungendyr ||{{cw|en}} ||5 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[The Demon of Ice]]{{cw|spnhr}}Obtained from '''Take Totem''' in [[Dracia]] after defeating the non-summoned version}} ||''Invoke the spirit lingering in Grungendyr's skull to fight by your side!'' ||align="left"|
*[[Unitaur]]
+
*Summons [[Summons#Grungendyr|Grungendyr]]
|No ||Yes<br>([[Consumables#Tomes|Tomes]] & Trainer)
+
**If [[Etheryn]] is present, she will {{tt/Eff|Terrified|Until summon disappears}}
|You release a cloud of corrupt gas upon your foes, drawing the vitality from their bodies. 45 + [[Spellpower]](%) Blight damage is dealt and you regain 10 * (1 + ([[Spellpower]] / 100)) Resolve for each target hit.
+
||-
 
|-
 
|-
|<span id="White Fire"></span>'''White Fire ||[[White Mage]] ||Recharge 1 ||Spell ||1
+
 
|align="left"|
+
|{{cw|ic-bm}} ||<span id="Summon Hoplite">'''Summon Hoplite'''</span><br>Sum. Hoplite ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Event)|The [[Tiran Boneyard]] in the northeast of the [[Harvest Valley]]{{cw|spnhr}}Learned after solving the puzzle}} ||''Imbue the lapis hoplite figurine with power and summon the memory of the warrior it's based upon to fight at your side.'' ||align="left"|
*[[Azyrran]]
+
*Summons the [[Summons#Lapis Hoplite|Lapis Hoplite]]
*[[Cait]] (Level 1)
+
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
*[[Ghost Shieldmaiden]]
+
||-
*[[Infrith]]
 
*[[Queen Atheldred]]
 
|Yes ||Yes<br>(Trainer)
 
|You hurl a ray of burning radiance at a foe. The bolt deals 18 + [[Spellpower]](%) Holy damage, and 18 + [[Spellpower]](%) Fire damage. A second attack against Magic Resistance causes the target to Burn for 1 turn as well.
 
 
|-
 
|-
|<span id="Will-o-Wisp"></span>'''Will-o-Wisp'''<br>WillOWisp ||Generic ||At-Will ||Spell ||4
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Hornets">'''Summon Hornets'''</span> ||{{cw|aw}} ||4 ||{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summon Hornet Workers to your aid.'' ||align="left"|
 +
*(If summoner is in the Champion's party) Summon a [[Hornet Worker]]
 +
*(If not) Summon '''2x''' Hornet Workers
 
|align="left"|
 
|align="left"|
*[[Kitsune Enchantress]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Kiyoko]] ([[Onmyodo]]) (Level 1)
 
*[[Komari]]
 
*[[Mai]]
 
*[[Miko]]
 
|No ||No
 
|You shroud a foe in blue flame for 20 + [[Spellpower]](%)  Fire damage; they must pass a Magic Resistance check or be set aflame for 2 turns. If they are already burning, all other foes take 10 + [[Spellpower]](%) Fire damage.
 
 
|-
 
|-
|<span id="Withering Bolt"></span>'''Withering Bolt'''<br>W. Bolt ||[[Black Mage]] ||At-Will ||Spell ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Avanai Rider]]
 
*[[Cultist Mage]]
 
*[[Cultist Magos]]
 
*[[Effigy Pollinator]]
 
*[[Jyrranaz]]
 
*[[Mistress Matiha]]
 
|Yes ||Yes<br>(Trainer)
 
|You conjure a blast of raw magic, hurling it at a foe to deal 20 + [[Spellpower]](%) Blight damage. The bolt explodes on contact, inflicting reduced damage to all other opponents.
 
 
|-
 
|-
|<span id="Wintery Bellow"></span>'''Wintery Bellow ||Generic ||Recharge 4 ||Spell ||2
+
!|Notable
|align="left"|
 
*[[Brint]] ([[Winter Knight Set]]) (Level 3)
 
|No ||No
 
|You scream with the winds of winter, bringing down its wrath upon all who would face you. All enemies take 15 + [[Spellpower]](%) Crushing and 15 + [[Spellpower]](%) Frost damage; if a target is Frigid, the damage is doubled.
 
 
|-
 
|-
|<span id="Winter's Howl"></span>'''Winter's Howl'''<br>WintersHowl ||Generic ||Recharge 3 ||N/A ||4
+
|
|align="left"|
+
*[[Prince Nyze]]
*[[Jarl Gunvaldsen]]
 
*[[Spectral Smith]]
 
|No ||No
 
|You scream with the winds of winter, bringing down its wrath upon all who would face you. All enemies take crushing and cold damage; if a target is frigid, the damage is doubled.
 
 
|}
 
|}
 +
|-
  
===Summon Powers===
+
|{{cw|ic-gn}} ||<span id="Summon Kiyoko">'''Summon Kiyoko'''</span><br>Sum.Kiyoko ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|Requires [[Amulet of Union]] to be equipped}} ||''You send your will through the amulet you wear, and beckon forth a manifestation of Kiyoko. She will remain until the end of combat or she loses grip on reality, and the manifestation's health and damage are based on your leadership bonus. Requires the Amulet of Union.'' ||align="left"|
----
+
*Summon a non-companion [[Summons#Kiyoko|Kiyoko]]
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
||-
 +
|-
 +
 
 +
|{{cw|ic-bm}} ||<span id="Summon Lust Elemental">'''Summon Lust Elemental'''</span><br>Sum. LustElemental ||{{cw|en}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Rixx]]}} ||''You call forth a creature made of pure lust to fight by your side in battle.'' ||align="left"|
 +
*Summons a [[Lust Elemental]]
 +
||-
 +
|-
 +
 
 +
|{{cw|ic-gn}} ||<span id="Summon Phyria">'''Summon Phyria'''</span><br>Sum.Phyria ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|Requires [[Serpent Locket]] to be equipped}} ||''Summon the salamander princess Phyria to fight by your side!'' ||align="left"|
 +
*Summon [[Summons#Princess Phyria|Princess Phyria]]
 +
||-
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
 
 +
|{{cw|ic-bm}} ||<span id="Summon Slime">'''Summon Slime'''</span><br>SummonSlime ||{{cw|r3}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Rix]]}} ||''You call a slime girl to shield you against foes!'' ||align="left"|
 +
*Summons a [[Summons#Slime|Slime]]
 +
||-
 
|-
 
|-
|<span id="Call Falcon"></span>'''Call Falcon ||Generic ||Encounter ||Spell<br>Summon ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Sporeling">'''Summon Sporeling'''</span><br>Sum.Sporeling ||{{cw|r3}} ||3 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|Requires the [[Mushroom Staff]] to be equipped}} ||''Summons Minuta, the adorable and highly explosive sporeling.'' ||align="left"|
 +
*Summon a [[Sporeling]]
 
|align="left"|
 
|align="left"|
*[[Etheryn]] ([[Outrider's Gear]]) (Level 1)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Etheryn summons her white falcon companion, Harrick, from the skies.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Call Gnoll"></span>'''Call Gnoll ||Generic ||Recharge 3 ||Spell<br>Summon ||6
+
!|Notable
|align="left"|
 
*[[Gnoll Princess]]
 
|No ||No
 
|Summons a gnoll alpha.
 
 
|-
 
|-
|<span id="Merc Reinforcements"></span>'''Merc Reinforcements ||Generic ||Encounter ||Spell<br>Summon ||4
+
|
|align="left"|
+
*[[Maria]]
*[[Lieutenant Jen]]
+
|}
|No ||No
 
|Summon Marked Merk Mercenaries to your aid.
 
 
|-
 
|-
|<span id="Mystic Call"></span>'''Mystic Call ||Encounter ||Recharge 1 ||Spell<br>Summon ||1
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Summon Talsenne">'''Summon Talsenne'''</span><br>Sum. Talsenne ||{{cw|en}} ||7 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Quest)|[[The Ring of Fate]]{{cw|spnhr}}Requires sleeping with the combined form of the [[Ring of Fate]] & [[Jade Teardrop]], both items acquired during the quest}} ||''Summon the ghostly storm shaman Talsenne to fight by your side!'' ||align="left"|
*[[Kazuo|Artificer Kazuo]]
+
*Summons [[Summons#Talsenne|Talsenne]]
|No ||No
+
*{{tt|Special Scene|During the events of [[Researching the Ring of Fate]]{{cw|spnhr}}The '''What About Talsenne?''' option will become available at the early part of the event<br><br>Additionally, she is automatically summoned during the [[Corrupted Beasts]] fight}}
|Summon a puppet to fight by your side!
+
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
 +
||-
 
|-
 
|-
|<span id="Shadow Clone"></span>'''Shadow Clone'''<br>S. Clone ||Generic ||Encounter ||Spell<br>Summon ||2
+
 
 +
|{{cw|ic-gn}} ||<span id="Summon Tentacle">'''Summon Tentacle'''</span><br>Sum.Tentacle ||{{cw|r3}} ||4 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summon an Eldritch Tentacle.'' ||align="left"|
 +
*Summons an [[Eldritch Tentacle]]
 
|align="left"|
 
|align="left"|
*[[Mistress Matiha]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
 
|Summon a Shadow Clone.
 
 
|-
 
|-
|<span id="Spew Dragon"></span>'''Spew Dragon ||Generic ||At-Will ||Spell<br>Summon ||10
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Abyssal Thing]]
 
|No ||No
 
|Creates a Corrupted Dragon minion.
 
 
|-
 
|-
|<span id="Spew Elf"></span>'''Spew Elf ||Generic ||At-Will ||Spell<br>Summon ||10
+
!|Notable
|align="left"|
 
*[[Abyssal Thing]]
 
|No ||No
 
|Creates a Corrupted Elf minion.
 
 
|-
 
|-
|<span id="Sword Soul"></span>'''Sword Soul ||Generic ||Encounter ||Spell<br>Summon ||6
+
|
|align="left"|
+
*[[Mistress Matiha]] (eldritch)
*[[Incubus Blackguard]]
+
|}
|No ||Useable<br>([[Corrupted Dawnsword]])
 
|You meld your will with the Dawnsword's, allowing it to become more than just an extension of yourself and act on its own.
 
 
|-
 
|-
|<span id="Summon Bull"></span>'''Summon Bull ||Generic ||Encounter ||Spell<br>Summon ||1
+
 
|align="left"|
+
|{{cw|ic-gn}} ||<span id="Summon Valkyrie">'''Summon Valkyrie'''</span><br>Sum.Valkyrie ||{{cw|r3}} ||4 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''Summon a Valkyrie.'' ||align="left"|
*[[Brienne]] - [[Pyromancer's Cloth]] (Level 1)
+
*Summon a random assortment of (replacing any previously defeated of the below):
|No ||No
+
**[[Shieldmaiden]]s
|Summon a raging, flaming bull.
+
**[[Sky Arrow]]s
 +
*{{cw|nonsum}}
 
|-
 
|-
|<span id="Summon Effigy"></span>'''Summon Effigy'''<br>Sum.Effigy ||Generic ||Recharge 4 ||Spell<br>Summon ||4
+
 
 +
|{{cw|ic-bm}} ||<span id="Summon Wisp">'''Summon Wisp'''</span><br>SummonWisp ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|2|2}} ||''You separate a wisp of foxfire from your being, allowing it to act autonomously in your defense. Its power is based on your Leadership.'' ||align="left"|
 +
*Summon a [[Foxfire Wisp]]
 
|align="left"|
 
|align="left"|
*The [[Alraune]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||Useable<br>([[Effigy Seed]])
 
|Summon an Alraune Effigy.
 
 
|-
 
|-
|<span id="Summon Flame Dancer"></span>'''Summon Flame Dancer ||Generic ||Encounter ||Summon<br>Spell ||3 ||N/A ||N/A ||Yes<br>(Fire Temple)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Summon a dancer imbued with Terrestrial Fire to fight at your side.
 
 
|-
 
|-
|<span id="Summon Flame Knight"></span>'''Summon Flame Knight ||Generic ||Encounter ||Summon<br>Spell ||3 ||N/A ||N/A ||Yes<br>(Fire Temple)
+
!|Notable
|Summon a warrior imbued with Terrestrial Fire to fight at your side.
 
 
|-
 
|-
|<span id="Summon Flame Spirit"></span>'''Summon Flame Spirit'''<br>Sum.FSpirit ||[[Black Mage]] ||Encounter ||Spell<br>Summon ||1 ||N/A ||No ||Yes<br>(Trainer)
+
|
|You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership.
+
*[[Kinu]]
 +
|}
 
|-
 
|-
|<span id="Summon Golem"></span>'''Summon Golem'''<br>Sum.Golem ||Generic ||Encounter ||Spell<br>Summon ||2
+
 
 +
|{{cw|ic-bm}} ||<span id="Summon Wolf Spirit">'''Summon Wolf Spirit'''</span><br>Sum.WSpirit ||{{cw|en}} ||1 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|1|1}}<br>{{tt|(Trainer)|[[Rixx]] & [[Viviane]]}} ||''Call forth the spirit of a wolf to fight by your side!'' ||align="left"|
 +
*Summon a [[Wolf Spirit]]
 +
*{{tt|Special Summon|Can be summoned at the '''Summoning Circle''' in the [[Wayfort]] for additional non-combat content{{cw|spnhr}}(requires the [[Summoning Book]] from [[Lady Evergreen]])}}
 
|align="left"|
 
|align="left"|
*[[Berwyn]] (Enemy)
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Berwyn]] (Level 1)
 
|No ||No
 
|Summon a Stone Elemental.
 
 
|-
 
|-
|<span id="Summon Hornets"></span>'''Summon Hornets ||Generic ||At-Will ||Summon ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
 
*[[Prince Nyze]]
 
|No ||No
 
|Summon Hornet Workers to your aid.
 
 
|-
 
|-
|<span id="Summon Kiyoko"></span>'''Summon Kiyoko'''<br>Sum.Kiyoko ||Generic ||Encounter ||Spell<br>Summon ||1 ||N/A ||No ||Useable<br>([[Amulet of Union]])
+
!|Companions
|You send your will through the amulet you wear, and beckon forth a manifestation of Kiyoko. She will remain until the end of combat or she loses grip on reality, and the manifestation's health and damage are based on your leadership bonus. Requires the Amulet of Union.
 
 
|-
 
|-
|<span id="Summon Phyria"></span>'''Summon Phyria'''<br>Sum.Phyria ||Generic ||Encounter ||Spell<br>Summon ||1 ||N/A ||No ||Useable<br>([[Serpent Locket]])
+
|
|Summon the salamander princess Phyria to fight by your side!
+
*[[Viviane]] {{cw|comp|ECS}}
 +
|}
 
|-
 
|-
|<span id="Summon Sporeling"></span>'''Summon Sporeling'''<br>Sum.Sporeling ||Generic ||Recharge 3 ||Spell<br>Summon ||3
+
 
 +
|{{cw|ic-gn}} ||<span id="Sword Soul">'''Sword Soul'''</span><br>SwordSoul ||{{cw|en}} ||6 ||{{tt/PTag|Spell}}<br>{{tt/PTag|Summon}} ||{{CCO|5|3}}<br>{{tt|(Item)|Requires the [[Corrupted Dawnsword]] to be equipped}} ||''You meld your will with the Dawnsword's, allowing it to become more than just an extension of yourself and act on its own.'' ||align="left"|
 +
*Summons the [[Summons#Corrupted Dawnsword|Corrupted Dawnsword]]
 
|align="left"|
 
|align="left"|
*[[Maria]]
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|No ||No
+
|-
|Summons Mineta, the adorable and highly explosive sporeling.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Summon Talsenne"></span>'''Summon Talsenne'''||Generic ||Encounter ||Spell<br>Summon ||7 ||N/A ||No ||Useable<br>([[Ring of Fate]])
+
!|Notable
|Summon the ghostly storm shaman Talsenne to fight by your side!
 
 
|-
 
|-
|<span id="Summon Wolf Spirit"></span>'''Summon Wolf Spirit'''<br>Sum.WSpirit ||[[Black Mage]] ||Encounter ||Spell<br>Summon ||1 ||N/A ||No ||Yes<br>([[Viviane]])
+
|
|Call forth the spirit of a wolf to fight by your side!
+
*[[Incubus Blackguard]]
 +
|}
 +
|-
 +
|}
 +
'''[[Powers#Summon|Return to Top of Summon]]'''
 +
 
 +
===Miscellaneous===
 +
----
 +
'''Moved to Solo Page:''' [[Powers/Miscellaneous]], each power listed in this table will redirect to said page, but it is presented as an index for those searching for a specific power within this entire page.
 +
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
 
|-
 
|-
|<span id="Summon Valkyrie"></span>'''Summon Valkyrie'''<br>Sum.Valkyrie ||Generic ||Recharge 3 ||Spell<br>Summon ||4
 
 
|align="left"|
 
|align="left"|
*[[Queen Atheldred]]
+
<dpl>
|No ||No
+
category=Powers & Powers:Label:Miscellaneous
|Summon a Valkyrie.
+
notnamespace= Category
 +
redirects = include
 +
ordermethod=sortkey
 +
mode=userformat
 +
format= ,[[%TITLE%]] - ,
 +
</dpl>
 +
|}
 +
 
 +
===Spell===
 +
----
 +
'''Moved to Solo Page:''' [[Powers/Spell]], each power listed in this table will redirect to said page, but it is presented as an index for those searching for a specific power within this entire page.
 +
{|class="wikitable sortable" style="display: inline-block; text-align:center; margin: 0 auto; border: 2px solid black; width: 100%;"
 +
|-
 +
|align="left"|
 +
<dpl>
 +
category=Powers & Powers:Label:Spell
 +
notnamespace= Category
 +
redirects = include
 +
ordermethod=sortkey
 +
mode=userformat
 +
format= ,[[%TITLE%]] - ,
 +
</dpl>
 
|}
 
|}
  
===Weapon Powers===
+
===Weapon===
 
----
 
----
{|class="wikitable sortable bordered" border="1" cellpadding="2" style="text-align:center"
+
{|class="wikitable sortable" style="margin: 1em auto; border: 2px black; text-align:center"
 
|-
 
|-
!|Name ||Class ||Type ||Tags ||Level ||class="unsortable"|Used by ||Stealable ||Learnable ||class="unsortable" width="400px"|Description
+
!|Name ||Class ||Type ||Tags ||Level ||Stealable ||Learnable ||class="unsortable" width="450px"|Description ||class="unsortable"|Used By
 
|-
 
|-
|<span id="Aim: Weapon"></span>'''Aim: Weapon ||Generic ||Recharge 4 ||Weapon<br>Ranged ||4
+
|<span id="Aim: Weapon">'''Aim: Weapon'''</span><br>Aim:Weapon ||Generic ||Recharge 4 ||Weapon (Ranged) ||4 ||No ||Yes<br>(Trainer) ||You take aim at an enemy's weapon, targeting Physical Resistance rather than Evasion. On a hit, the target is [[Disarmed]] for three rounds. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Jan]]
 
*[[Master Whisper]]
 
*[[Master Whisper]]
|No ||Yes<br>(Trainer)
+
*[[Omus]]
|You take aim at an enemy's weapon, targeting Physical Resistance rather than Evasion. On a hit, the target is Disarmed for three rounds.
+
*[[Sariel]]
 +
|}
 +
|-
 +
|<span id="Arcane Shot">'''Arcane Shot'''</span> ||Generic ||At-Will ||Weapon (Ranged) ||4 ||Yes ||Yes<br>(Trainer) ||You imbue your missiles with arcane power. This attack is made versus the target's Magic Resistance and Ward instead of Evasion and Armor. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Effigy Sureshot]]
 +
|}
 +
|-
 +
|<span id="Argent Smite">'''Argent Smite'''</span> ||White Mage ||Recharge 3 ||Spell<br>Weapon (Melee) ||2 ||No ||No ||You wreathe your weapon in holy light, delivering an attack dealing [<span style="color:#4169E1">30 * (1 + (Spellpower / 100))</span>] bonus Holy damage. All allies recover Health equal to 15% of the damage done. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Azyrran]]
 +
**([[Hive Knight Set]])
 +
**([[Lightbearer Set]])
 +
|}
 +
|-
 +
|<span id="Assassinate">'''Assassinate'''</span> ||Thief ||Ultimate ||Weapon ||5 ||No ||Yes<br>(Trainer) ||You make an weapon attack with +500 Attack Power and +100 Armor Penetration, which cannot miss. If this kills the target, all remaining enemies become [[Terrified]] for 2 turns, and you gain [[Obscurement]] for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Arcane Shot"></span>'''Arcane Shot ||Generic ||At-Will ||Weapon<br>Ranged ||4 ||N/A ||Yes ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You imbue your missiles with arcane power. This attack is made versus the target's Magic Resistance and Ward instead of Evasion and Armor.
 
 
|-
 
|-
|<span id="Assassinate"></span>'''Assassinate ||[[Thief]] ||Ultimate ||Weapon ||5 ||N/A ||No ||Yes<br>(Trainer)
+
!|Others
|You make an weapon attack with +500 Attack Power, which cannot miss. If this kills the target, all remaining enemies become Terrified for 2 turns, and you gain Obscurement for a turn.
 
 
|-
 
|-
|<span id="Aurora Arrow"></span>'''Aurora Arrow ||Generic ||Ultimate ||Weapon<br>Ranged ||5
+
|
|align="left"|
+
*[[Walrus]]
*[[Etheryn]] ([[Outrider's Gear]]) (Level 5)
+
|}
*[[Etheryn]] ([[Queenly Raiment]]) (Level 5)
+
|-
|No ||No
+
|<span id="Aurora Arrow">'''Aurora Arrow'''</span><br>AuroraArrow ||Generic ||Ultimate ||Weapon (Ranged) ||5 ||No ||No ||You shoot every enemy with an aurora arrow, gaining +50 Attack Power, dealing Holy damage, and leaving enemies [[Burning]]. All allies gain a [<span style="color:#4169E1">20 + (Spellpower / 4)</span>] damage Shield and deal [<span style="color:#4169E1">10 + (Spellpower / 5)</span>] additional Holy damage with weapon attacks for the rest of the encounter. ||align="left"|
|You shoot every enemy with an aurora arrow, gaining +50 Attack Power, dealing Holy damage, and leaving enemies Burning. All allies gain a 20 + ([[Spellpower]] / 4) damage shield and deal 10 + ([[Spellpower]] / 5) additional Holy damage with weapon attacks for the rest of the encounter.
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Etheryn]] (all sets)
 +
|}
 +
|-
 +
|<span id="Blade Block">'''Blade Block'''</span><br>BladeBlock ||Warrior ||Recharge 8 ||Weapon ||1 ||No ||No ||You take up a defensive stance with your weapon, becoming impervious to physical attacks for 3 actions. All melee attacks made against you are perfectly countered with flawless execution. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Blade Block"></span>'''Blade Block ||[[Warrior]] ||Recharge 8 ||Weapon ||1
+
|
|align="left"|
+
*[[Captain Eyslaine]]
 +
*[[Faceless Blade]]
 +
*[[Incubus Blackguard]]
 
*[[Nakano]]
 
*[[Nakano]]
|No ||No
+
|}
|You take up a defensive stance with your weapon, becoming impervious to physical attacks for 3 actions. All melee attacks made against you are perfectly countered with flawless execution.
+
|-
 +
|<span id="Bleeding Cut">'''Bleeding Cut'''</span> ||Generic ||At-Will ||Weapon ||1 ||No ||No ||Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or [[Bleeding|Bleed]] for 1-2 rounds. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Bleeding Cut"></span>'''Bleeding Cut ||Generic ||At-Will ||Weapon ||1
+
!|Others
|align="left"|
+
|-
 +
|
 +
*[[Blade Puppet]]
 +
*[[Corrupted Lupines]]
 
*[[Cultist]]
 
*[[Cultist]]
 
*[[Cultist Shieldbearer]]
 
*[[Cultist Shieldbearer]]
 
*[[Harpy Enforcer]]
 
*[[Harpy Enforcer]]
 +
*[[Leothran Fighter]]
 +
*[[Ma Siorc]]
 +
*[[Male Wyvern]]
 
*[[Master Tollus]]
 
*[[Master Tollus]]
 +
*[[Rhesia]]
 
*[[Siorcanna Hunter]]
 
*[[Siorcanna Hunter]]
 +
*[[Sluasaid]]
 
*[[Spectral Barbarian]]
 
*[[Spectral Barbarian]]
 
*[[Wraith Chimera]]
 
*[[Wraith Chimera]]
 
*[[Wyvern Girl]]
 
*[[Wyvern Girl]]
|No ||No
+
|}
|Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or Bleed for 1-2 rounds.
 
 
|-
 
|-
|<span id="Blood Let"></span>'''Blood Let ||Generic ||At-Will ||Weapon ||3
+
|<span id="Blood Let">'''Blood Let'''</span><br>BloodLet ||Generic ||At-Will ||Weapon ||3 ||No ||No ||Normal attack but always causes [[Bleeding|bleed]] on hit. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Byvernia]]
+
|-
*[[Cultist Bloddletter]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Byvernia]] (all styles)
 +
*[[Cultist Bloodletter]]
 +
*[[Harrick]] (custom)
 +
*[[Leold]]
 
*[[Magna]]
 
*[[Magna]]
 
*[[Queen Nyzerrah]]
 
*[[Queen Nyzerrah]]
 
*[[Taothian]]
 
*[[Taothian]]
|No ||No
+
*[[Wraith Raider]]
|Normal attack but always causes bleed on hit.
+
*[[Young Sea Wyrm]]
 +
|}
 
|-
 
|-
|<span id="Chain Swing"></span>'''Chain Swing ||Generic ||Recharge 2 ||Melee ||5
+
|<span id="Boreal Vanguard">'''Boreal Vanguard'''</span> ||Charmer ||Recharge 1 ||Weapon (Melee) ||3 ||No||No ||You lunge forward with your spear, making an attack with +25 Accuracy and dealing a bonus [<span style="color:#800080">10 * (1 + (Presence / 10))</span>] Frost damage. Hit or miss, you also gain +25 Armor and Ward for a turn. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Etheryn]] ([[Warrior Queen]])
 +
|}
 +
|-
 +
|<span id="Chain Swing">'''Chain Swing'''</span><br>ChainSwing ||Generic ||Recharge 2 ||Melee ||5 ||No ||No ||You make an attack against every enemy on the field using a heavy chain. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Behemoth]]
 
*[[Behemoth]]
|No ||No
+
*[[Forge Golem]]
|You make an attack against every enemy on the field using a heavy chain.
+
|}
 +
|-
 +
|<span id="Chill Touch">'''Chill Touch'''</span><br>ChillTouch ||Generic ||At-Will ||Weapon (Melee) ||4 ||No ||No ||You strike with your weapon, imbuing it with icy power. On a hit, targets must make a Physical Resistance test or be rendered [[Frigid]] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Chill Touch"></span>'''Chill Touch ||Generic ||At-Will ||Weapon<br>Melee ||4
+
!|Others
|align="left"|
+
|-
 +
|
 +
*[[Asgeir]]
 +
*[[Glacial Rift Jotuns]]
 +
*[[Gnoll Spellblade]]
 +
*[[Gweyr]]
 
*[[Jarl Gunvaldsen]]
 
*[[Jarl Gunvaldsen]]
*[[Jotun Female]]
+
*[[Liulfr]]
*[[Jotun Male]]
+
*[[Princess Phyria]]
*[[Princess Phyria]]] (Summon)
+
*[[Queen Alissa]]
*[[Queen Alissa]]]
 
 
*[[Spectral Smith]]
 
*[[Spectral Smith]]
|No ||No
+
|}
|You strike with your weapon, imbuing it with icy power. On a hit, targets must make a physical resistance test or be rendered frigid for 2 turns.
+
|-
 +
|<span id="Cleave">'''Cleave'''</span> ||Warrior ||Recharge 3 ||Weapon (Melee) ||2 ||Yes ||Yes<br>(Trainer) ||You whirl your weapon all around you, making a melee attack against every enemy on the field. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Cleave"></span>'''Cleave ||[[Warrior]] ||Recharge 2 ||Weapon<br>Melee ||2
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]]
 +
**([[Chieftain's Bronze]])
 +
**([[Warhides]])
 +
*[[Azyrran]]
 +
**([[Dragoon Set]])
 +
**([[Hive Knight Set]])
 +
*[[Brint]]/[[Brienne]] ([[Wayfarer's Leathers]])
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Arcane Golem]]
 
*[[Arcane Golem]]
 
*[[Argoth]]
 
*[[Argoth]]
*[[Arona]] ([[Chieftain's Bronze]]) (Level 2)
 
 
*[[Arona]] (enemy)
 
*[[Arona]] (enemy)
*[[Arona]] ([[Companion Sets#Warhides|Warhides]]) (Level 2)
+
*[[Asgeir]]
*[[Atugia]] ([[Runic Knight]])
+
*[[Atugia]] (enemy)
*[[Azyrran]]
+
*[[Azyrran]] (enemy)
 
*[[Benny]]
 
*[[Benny]]
*[[Brienne]] (Level 1)
+
*[[Captain Eyslaine]]
*[[Brint]] (Level 1)
 
 
*[[Corrupt Dragon]]
 
*[[Corrupt Dragon]]
*[[Crazy Horse]] ([[Poleaxe]])
+
*[[Crazy Horse]] (Dual Fransisca)
 
*[[Cultist Reaver]]
 
*[[Cultist Reaver]]
 +
*[[Destabilized Elemental]]
 
*[[Drider Queen]]
 
*[[Drider Queen]]
*[[Elthara]] (Enemy)
+
*[[Earth Elemental]]
 +
*[[Electric Eel]]
 +
*[[Elexis]]
 +
*[[Elthara]] (enemy)
 
*[[Eryka]]
 
*[[Eryka]]
 +
*[[Glacial Rift Jotuns]]
 
*[[Gnoll Alpha]]
 
*[[Gnoll Alpha]]
 +
*[[Godfeaster]]
 
*[[Grettel]]
 
*[[Grettel]]
 +
*[[Grungendyr]]
 +
*[[Gweyr]] (young)(custom)
 +
*[[Gweyr]]
 
*[[Gytha]]
 
*[[Gytha]]
 +
*[[Hana]]
 
*[[Hirrud]]
 
*[[Hirrud]]
 +
*[[Hobgoblin Thug]]
 +
*[[Ice Troll]]
 +
*[[Incubus Blackguard]]
 
*[[Jael'yn]]
 
*[[Jael'yn]]
 
*[[Jarl Gunvaldsen]]
 
*[[Jarl Gunvaldsen]]
*[[Jotun Female]]
+
*[[Kailani]]
*[[Jotun Male]]
+
*[[Kane]]
 
*[[Kinu]] (Naginata)
 
*[[Kinu]] (Naginata)
 +
*[[Korlic]]
 
*[[Magna]]
 
*[[Magna]]
 +
*[[Male Wyvern]]
 +
*[[Minotaur Miner]]
 +
*[[Queen Nyzerrah]]
 +
*[[Octavia]]
 
*[[Orc Thane]]
 
*[[Orc Thane]]
*[[Queen Nyzerrah]]
 
 
*[[Raphael]]
 
*[[Raphael]]
 +
*[[Reus]]
 
*[[Roc]]
 
*[[Roc]]
 +
*[[Sandre]]
 
*[[Selkie Huntress]]
 
*[[Selkie Huntress]]
 
*[[Sigrune]]
 
*[[Sigrune]]
 
*[[Taldahs]]
 
*[[Taldahs]]
 +
*[[Valkyrie (Warrior)]]
 +
*[[Vulperine Hunter]]
 
*[[Wraith Chimera]]
 
*[[Wraith Chimera]]
 
*[[Wyvern Girl]]
 
*[[Wyvern Girl]]
|Yes ||Yes
+
|}
|You whirl your weapon all around you, making a melee attack against every enemy on the field.
+
|-
 +
|<span id="Cornered Beast">'''Cornered Beast'''</span> ||Warrior ||Encounter ||Weapon (Melee) ||2 ||Yes ||No ||Strike out like a cornered animal, making an attack with +50 Accuracy that generates twice as much Threat and gives a 3 turn buff to Attack Power, Armor, Ward, and Focus that increases based on missing HP. This buff starts at +10, increasing up to +65 when HP is 20% or lower. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Atugia]] ([[Runic Berserker Set]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Vulperine Hunter]]
 +
*[[Young Sea Wyrm]] ([[Dark Difficulty]])
 +
|}
 +
|-
 +
|<span id="Crackle Powder">'''Crackle Powder'''</span><br>CrackPowder ||Generic ||Recharge 4 ||Weapon (Ranged) ||2 ||No ||Yes<br>(Trainer) ||You loose a missile tipped with conductive powder that targets Physical Resistance of all foes. On a hit, targets are [[Stunned]] and gain 50% Vulnerability to Storm damage for 2 rounds. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Crackle Powder"></span>'''Crackle Powder'''<br>CrackPowder ||Generic ||Recharge 4 ||Weapon<br>Ranged ||2 ||N/A ||No ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You loose a missile tipped with conductive powder that targets physical resistance of all foes. On a hit, targets are stunned and gain 50% Vulnerability to Storm damage for 2 rounds.
 
 
|-
 
|-
|<span id="Crowd Control"></span>'''Crowd Control ||Generic ||Recharge 3 ||Weapon<br>Ranged ||1
+
!|Others
|align="left"|
+
|-
*[[Ghost Sky Arrow]]
+
|
*[[Hethia]] ([[Dog Days]])
+
*[[Harpy Storm Cleric]]
 +
*[[Jan]]
 +
*[[Sariel]]
 +
|}
 +
|-
 +
|<span id="Crowd Control">'''Crowd Control'''</span><br>CrowdControl ||Generic ||Recharge 3 ||Weapon (Ranged) ||1 ||Yes ||Yes<br>([[One Man's Poison#Result & Reward|Event]]) ||You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Brint]]/[[Brienne]] ([[Arena Armor]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Archdruid Xadaron]]
 +
*[[Azami]]
 +
*[[Effigy Sureshot]]
 +
*[[Hethia]] (enemy)
 
*[[Kiri]]
 
*[[Kiri]]
 +
*[[Kobold Slinger]]
 
*[[Lupine Archer]]
 
*[[Lupine Archer]]
*[[Azami|Warden Azami]]
+
*[[Minotaur Archer]]
 +
*[[Rhesia]]
 +
*[[Sky Arrow]]
 +
*[[Tomb Robber]]
 
*[[Yuzu]]
 
*[[Yuzu]]
*[[Tomb Robber]]
+
|}
|Yes ||Yes<br>(Trainer)
+
|-
|You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power.
+
|<span id="Dastardly Trick">'''Dastardly Trick'''</span><br>Das.Trick ||Thief ||Encounter ||Weapon ||4 ||Yes ||Yes<br>(Trainer) ||You make an unsportsmanlike strike that gains a +200 Attack Power and +50 Accuracy bonus. On a hit, you target Physical Resistance to [[Stunned|Stun]] the target for 1 turn, or [[Staggered|Stagger]] if you fail. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Dastardly Trick"></span>'''Dastardly Trick ||[[Thief]] ||Encounter ||Weapon ||4
+
|
|align="left"|
+
*[[Azami]]
 +
*[[Elexis]]
 +
*[[Lyla]]
 +
*[[Minotaur Axeman]]
 +
*[[Painted Demon]]
 
*[[Queen Alissa]]
 
*[[Queen Alissa]]
*[[Azami|Warden Azami]]
+
*[[Sariel]]
|Yes ||Yes<br>(Trainer)
+
|}
|You make an unsportsmanlike strike that gains a +200 Attack Power and +50 Accuracy bonus. On a hit, you target Physical Resistance to Stun the target for 1 turn, or Stagger if you fail.
+
|-
 +
|<span id="Dawn Lance">'''Dawn Lance'''</span> ||White Mage ||At-Will ||Spell<br>Weapon ||2 ||No ||No ||You make a weapon attack, dealing normal weapon damage and granting [<span style="color:#4169E1">20 * (1 + (Spellpower / 100))</span>] Health to the most-wounded member of the party. If the attack hits the heal is increased to [<span style="color:#4169E1">25 * (1 + (Spellpower / 100))</span>]. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Deadly Shadow"></span>'''Deadly Shadow ||[[Thief]] ||Encounter ||Weapon ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
!|Companions
|You gain Obscurement for 3 turns and slip behind the enemy, causing chaos. You make an attack against all enemies; targets you strike are Staggered and Terrified for 3 turns
 
 
|-
 
|-
|<span id="Dirty Trick"></span>'''Dirty Trick ||[[Thief]] ||Recharge 2 ||Weapon ||1
+
|
|align="left"|
+
*[[Azyrran]] ([[Lightbearer Set]])
*[[Byvernia]]
+
|}
*[[Crazy Horse]] ([[Francisca]])
+
|-
 +
|<span id="Deadly Shadow">'''Deadly Shadow'''</span> ||Thief ||Encounter ||Weapon ||6 ||Yes ||Yes<br>(Trainer) ||You gain [[Obscurement]] for 3 turns and slip behind the enemy, causing chaos. You make an attack against all enemies; targets you strike are [[Staggered]] and [[Terrified]] for 3 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Faceless Blade]]
 +
*[[Godfeaster]]
 +
*[[Liliana]]
 +
*[[Slash]]
 +
*[[Undermountain Kobolds]]
 +
|}
 +
|-
 +
|<span id="Deflecting Strike">'''Deflecting Strike'''</span><br>DeflectingStrike ||Warrior ||At-Will ||Weapon ||1 ||Yes ||No ||You make a weapon attack with -15 Attack Power, dealing [<span style="color:#ff0000">Primary Weapon Damage + (Attack Power as a %, - 15)</span>] damage. For 1 turn you gain a [<span style="color:#4169E1">11 * (1 + (Spellpower / 100))</span>] damage shield if the strike connects, and a [<span style="color:#4169E1">11 * (1 + (Spellpower / 100))</span>] damage shield if the strike misses. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Atugia]] ([[Runic Berserker Set]])
 +
|}
 +
|-
 +
|<span id="Dirty Trick">'''Dirty Trick'''</span> ||Thief ||Recharge 2 ||Weapon ||1 ||Yes ||Yes<br>(Trainer) ||You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target [[Staggered]] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Batfolk Muggers]]
 +
*[[Byvernia]] (0-1 companions)
 +
*[[Caera]]
 +
*[[Crazy Horse]] (Dual Francisca)
 
*[[Cultist Bloodletter]]
 
*[[Cultist Bloodletter]]
 
*[[Gnoll Raider]]
 
*[[Gnoll Raider]]
*[[Gray Slaver]]
+
*[[Gray-Furred Slaver]]
 
*[[Hirrud]]
 
*[[Hirrud]]
 +
*[[Hobgoblin Thief]]
 
*[[Infrith]]
 
*[[Infrith]]
 +
*[[Kobold Warrior]] (Club & Wicker Shield)
 +
*[[Korlic]]
 +
*[[Leothran Fighter]]
 +
*[[Ma Siorc]]
 
*[[Master Whisper]]
 
*[[Master Whisper]]
 
*[[Pavo]]
 
*[[Pavo]]
 +
*[[Slash]]
 
*[[Taothian]]
 
*[[Taothian]]
|Yes ||Yes
+
*[[Undermountain Kobolds]]
|You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target Staggered for 2 turns.
+
|}
 
|-
 
|-
|<span id="Disarm"></span>'''Disarm ||Generic ||Recharge 4 ||Weapon<br>Melee ||4
+
|<span id="Disarm">'''Disarm'''</span> ||Generic ||Recharge 4 ||Weapon (Melee) ||4 ||No ||Yes<br>([[Tome of Disarm|Tome]]) ||You attempt to divest a foe of their weapon. On a hit, you render them [[Disarmed]] for 2 rounds. Some foes that fight with their teeth, fists or natural weapons cannot be disarmed. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Asgeir]]
 +
*[[Evelyn]] (dragon)
 
*[[Grettel]]
 
*[[Grettel]]
 +
*[[Hive Knight]]
 +
*[[Imp Shanker]]
 
*[[Jarl Gunvaldsen]]
 
*[[Jarl Gunvaldsen]]
 +
*[[Lyla]]
 
*[[Selkie Huntress]]
 
*[[Selkie Huntress]]
|No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|}
|You attempt to divest a foe of their weapon. On a hit, you render them disarmed for 2 rounds. Some foes that fight with their teeth, fists or natural weapons cannot be disarmed.
 
 
|-
 
|-
|<span id="Double Attack"></span>'''Double Attack ||[[Warrior]] ||At-Will ||Weapon<br>Melee ||8
+
|<span id="Double Attack">'''Double Attack'''</span><br>DoubleAttack ||Warrior ||At-Will ||Weapon (Melee) ||8 ||Yes ||No ||You swing twice with your melee weapon, attacking the same target in quick succession. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Blood Knight]]
 +
*[[Calise]]
 +
*[[Grungendyr]] (enemy)
 +
*[[Hydra Head]] (3rd Head)
 +
*[[Kaina]]
 
*[[Kasyrra]]
 
*[[Kasyrra]]
*[[Kaina]]
+
*[[Octavia]]
|Yes ||No
+
*[[Twisted Troll]]
|You swing twice with your melee weapon, attacking the same target in quick succession.
+
|}
 +
|-
 +
|<span id="Driving Shot">'''Driving Shot'''</span><br>DrivingShot ||Generic ||Recharge 2 ||Weapon (Ranged) ||5 ||Yes ||Yes<br>(Trainer) ||You feather your foe with single-minded focus, [[Sundered|Sundering]] armor for a turn. If the target's armor is already Sundered, you gain a +200 Attack Power bonus. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Driving Shot"></span>'''Driving Shot ||Generic ||Recharge 2 ||Weapon<br>Ranged ||5
+
|
|align="left"|
 
 
*[[Queen Atheldred]]
 
*[[Queen Atheldred]]
|Yes ||No
+
|}
|You feather your foe with single-minded focus, Sundering armor for a turn. If the target's armor is already Sundered, you gain a +200 Attack Power bonus.
 
 
|-
 
|-
|<span id="Driving Thrust"></span>'''Driving Thrust ||Generic ||Recharge 2 ||Weapon<br>Melee ||5
+
|<span id="Driving Thrust">'''Driving Thrust'''</span><br>DrivingThrust ||Generic ||Recharge 2 ||Weapon (Melee) ||5 ||Yes ||Yes<br>(Trainer)<br>([[Tome of Driving Thrust|Tome]]) ||You strike your foe with single-minded focus, [[Sundered|Sundering]] armor for 2 turns. If the target's armor is already Sundered, you gain a +200 Attack Power bonus. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Alante]]
 +
*[[Captain Eyslaine]] ([[Dark Difficulty]])
 +
*[[Corrupted Dawnsword]]
 +
*[[Elexis]]
 +
*[[Evelyn]] (dragon)
 +
*[[Gnoll Princess]]
 
*[[Kasyrra]]
 
*[[Kasyrra]]
 
*[[Queen Alissa]]
 
*[[Queen Alissa]]
|Yes ||Yes<br>([[Consumables#Tomes|Tomes]])
+
*[[Reus]]
|You strike your foe with single-minded focus, Sundering armor for 2 turns. If the target's armor is already Sundered, you gain a +200 Attack Power bonus.
+
*[[Valkyrie (Tank)]]
 +
|}
 
|-
 
|-
|<span id="Dual Blitz"></span>'''Dual Blitz ||[[Warrior]] ||Recharge 3 ||Weapon<br>Melee<br>DualWield ||4
+
|<span id="Drop The Hammer">'''Drop The Hammer'''</span><br>Hammer Time ||Warrior ||Encounter ||Weapon (Melee)<br>Multi Turn<br>Interruptable ||7 ||Yes ||No ||Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked [[Prone]]. On a crit, it is also [[Sundered]]. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Fenraus]] ([[A Feast For Heroes]])
 +
*[[Forge Golem]] (custom)
 +
|}
 +
|-
 +
|<span id="Dual Blitz">'''Dual Blitz'''</span><br>DualBlitz ||Warrior ||Recharge 3 ||Weapon (Melee)<br>Dual Wield ||4 ||Yes ||Yes<br>(Trainer) ||You make an attack with each of your weapons against a single enemy with +50 Attack Power each. If you are [[Frigid]], [[Staggered]] or [[Restrained]], you shake off these effects with the ferocity of your attack. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Blade Puppet]]
 +
*[[Cave Bear]]
 +
*[[Corrupted Lupine]]
 +
*[[Hobgoblin Thug]]
 +
*[[Kane]]
 +
*[[Korlic]]
 +
*[[Krot]]
 
*[[Kurako]]
 
*[[Kurako]]
 +
*[[Rindo]]
 
*[[Spectral Barbarian]]
 
*[[Spectral Barbarian]]
|Yes ||Yes<br>(Trainer)
+
*[[Wraith Raider]]
|You make an attack with each of your weapons against a single enemy with +50 Attack Power each. If you are Frigid, Staggered or Restrained, you shake off these effects with the ferocity of your attack.
+
|}
 
|-
 
|-
|<span id="Eagle Eye"></span>'''Eagle Eye ||Generic ||At-Will ||Ranged<br>Weapon ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|<span id="Eagle Eye">'''Eagle Eye'''</span> ||Generic ||At-Will ||Weapon (Ranged) ||6 ||No ||Yes<br>(Trainer) ||You make a parting shot at an enemy with your weapon. If this attack defeats them, any active cooldowns on your Recharge powers are decreased by 1 turn. ||-
|You make a parting shot at an enemy with your weapon. If this attack defeats them, any active cooldowns on your Recharge powers are decreased by 1 turn.
 
 
|-
 
|-
|<span id="Echoes of Life"></span>'''Echoes of Life'''<br>EchoesLife ||Generic ||Encounter ||Weapon<br>Melee<br>TwoHand ||1
+
|<span id="Echoes of Life">'''Echoes of Life'''</span><br>EchoesLife ||Generic ||Encounter ||Weapon (Melee)<br>Two Hand ||1 ||No ||No ||Summon the latent energy of the world into your weapon, and then release it with spectacular results. The pent-up energy will simultaneously heal your allies and strike [[Terrified|terror]] into the hearts of your enemies. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Atugia]] (Level 1)
+
|-
|No ||No
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Summon the latent energy of the world into your weapon, and then release it with spectacular results. The pent up energy will simultaneously heal your allies and strike terror into the hearts of your enemies.
+
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Atugia]] ([[Knight Set]])
 +
|}
 +
|-
 +
|<span id="Echoing Assault">'''Echoing Assault'''</span><br>EchoAssault ||Thief ||Encounter ||Weapon (Melee) ||5 ||No ||No ||You make 2 Attacks against a single target at -20 Accuracy. If either Attack hits, the target is afflicted with [[Baffled]] for 3 turns, increasing their chances of receiving a critical strike by 25%. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Batfolk Mugger]]
 +
|}
 +
|-
 +
|<span id="Enrage">'''Enrage'''</span> ||Generic ||Recharge 4 ||Weapon (Melee) ||2 ||No ||No ||The warg is mad you hit the hot chick that rides it. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Dire Wolf Spirit]]
 +
*[[Norathar]]
 +
|}
 +
|-
 +
|<span id="Envenom">'''Envenom'''</span> ||Generic ||Encounter ||Weapon ||- ||No ||No ||Does normal damage and inflicts [[Poisoned]] for 3 turns. 1/encounter. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Enrage"></span>'''Enrage ||Generic ||Recharge 4 ||Weapon<br>Melee ||2
+
!|Others
|align="left"|
 
*[[Warg]] ([[Dog Days]])
 
|No ||No
 
|The warg is mad you hit the hot chick that rides it.
 
 
|-
 
|-
|<span id="Envenom"></span>'''Envenom ||Generic ||Encounter ||Weapon ||N/A
+
|
|align="left"|
 
 
*[[Effigy]]
 
*[[Effigy]]
*[[Effigy]] (Summon)
+
|}
|No ||No
 
|Does normal damage and inflicts Poisoned for 3 turns. 1/encounter.
 
 
|-
 
|-
|<span id="Eviscerate"></span>'''Eviscerate ||Generic ||Encounter ||Weapon<br>Melee<br>DualWield ||4
+
|<span id="Eviscerate">'''Eviscerate'''</span> ||Warrior ||Encounter ||Weapon (Melee)<br>Dual Wield ||6 ||Yes ||Yes<br>(Trainer) ||You become a blur of motion and make a flurry of six attacks against a single target at 50% damage. After your attack ends, you gain +50 Evasion for a round. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Cave Bear]]
 +
*[[Corrupted Dawnsword]]
 +
*[[Corrupted Lupine Skirmisher]]
 
*[[Cultist Barghest]]
 
*[[Cultist Barghest]]
|No ||No
+
*[[Korlic]]
|You become a blur of motion and make a flurry of six attacks against a single target at 50% damage. After your attack ends, you gain +50 Evasion for a round.
+
*[[Krot]]
 +
*[[Ma Siorc]]
 +
*[[Monster]]
 +
*[[Queen Alissa]]
 +
|}
 +
|-
 +
|<span id="Execute">'''Execute'''</span> ||Generic ||Encounter ||Weapon (Melee)<br>Two Hand ||2 ||No ||No ||Make a massive swing aiming to lay low a wounded foe with a single strike. This attack imparts +75 to 275 Attack Power and +0 to 40 Accuracy, increasing based on the percentage of Health the target is missing. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Berserker]])
 +
*[[Brint]]/[[Brienne]] ([[Wayfarer's Leathers]])
 
|-
 
|-
|<span id="Execute"></span>'''Execute ||Generic ||Encounter ||Weapon<br>Melee<br>TwoHand ||2
+
!|Others
|align="left"|
+
|-
*[[Brienne]] (Level 1)
+
|
*[[Brint]] (Level 1)
+
*[[Cedric]]
 +
*[[Fenraus]]
 
*[[Gnoll Alpha]]
 
*[[Gnoll Alpha]]
 +
*[[Gnoll Princess]]
 +
*[[Gweyr]]
 +
*[[Isadora]]
 +
*[[Lyla]]
 +
*[[Minotaur Axeman]]
 +
*[[Ronok]]
 +
*[[Sandre]]
 
*[[Siorcanna Hunter]]
 
*[[Siorcanna Hunter]]
 
*[[Wraith Chimera]]
 
*[[Wraith Chimera]]
|No ||No
+
|}
|Make a massive swing aiming to lay low a wounded foe with a single strike. This attack imparts +15 Accuracy and +75 Attack Power, plus Attack Power equal to twice the percentage of the target's missing health.
 
 
|-
 
|-
|<span id="Fading Strike"></span>'''Fading Strike'''<br>FadeStrike ||[[Thief]] ||At-Will ||Weapon ||1
+
|<span id="Fading Strike">'''Fading Strike'''</span><br>FadeStrike ||Thief ||At-Will ||Weapon ||1 ||Yes ||Yes<br>(Trainer) ||You strike from the shadows, a thief's best friend. You gain [[Obscurement]] until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Cultist Archer]]
 
*[[Cultist Archer]]
 
*[[Hretha]]
 
*[[Hretha]]
 
*[[Shar]]
 
*[[Shar]]
|Yes ||Yes<br>(Trainer)
+
|}
|You strike from the shadows, a thief's best friend. You gain Obscurement until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power.
+
|-
 +
|<span id="Fan of Blades">'''Fan of Blades'''</span><br>FanOfBlades ||Generic ||Recharge 3 ||Ranged ||4 ||No ||Yes<br>([[Ninja Stylin'#Result & Reward|Event]]) ||You make a ranged attack against every enemy on the field using a brace of daggers. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Fan of Blades"></span>'''Fan of Blades ||Generic ||Recharge 3 ||Ranged ||4
+
!|Others
|align="left"|
+
|-
 +
|
 +
*[[Caera]]
 
*[[Kurako]]
 
*[[Kurako]]
 
*[[Lusina]]
 
*[[Lusina]]
|No ||Yes<br>([[Ninja Stylin']])
+
*[[Tomb Robber]]
|You make a ranged attack against every enemy on the field using a brace of daggers.
+
|}
 +
|-
 +
|<span id="Flamebrand">'''Flamebrand'''</span> ||White Mage ||At-Will ||Weapon (Melee)<br>Spell ||1 ||Yes ||Yes<br>(Trainer) ||You make a weapon attack targeting Magic Resistance, with a bonus +[<span style="color:#4169E1">Primary Weapon Damage * (Spellpower / 130)</span>] Fire damage on top of the attack. Generates high Threat and lowers your own Fire Resistance by -20 for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Gytha]]/[[Melara]] (Demon Dragoon)
 +
|}
 +
|-
 +
|<span id="Focus Shot">'''Focus Shot'''</span> ||Warrior ||At-Will ||Weapon (Ranged) ||4 ||Yes ||No ||You make a ranged attack against a target foe. On a hit, the target is marked with a [[Bullseye]] for a turn, granting all attacks against it +25 Accuracy. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Frost Arrow"></span>'''Frost Arrow ||Generic ||At-Will ||Weapon<br>Ranged ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
*[[Etheryn]] ([[Outrider's Gear]]) (Level 1)
+
!|Companions
*[[Ghost Sky Arrow]]
+
|-
*[[Hethia]] ([[Dog Days]])
+
|
*[[Hethia]] ([[Winter City]])
+
*[[Arona]] ([[Hawkeye]])
|No ||Useable<br>([[Whitewood Bow]])
+
|}
|Enchant your attack with winter's kiss, adding ([[Spellpower]] / 10)(%) Frost damage. On a Critical Hit, the target becomes Frigid for a turn. ''(if the Champion:'' <b>Requires the Whitewood Bow.</b>'')''
+
|-
 +
|<span id="Frost Arrow">'''Frost Arrow'''</span><br>FrostArrow ||Generic ||At-Will ||Weapon (Ranged) ||1 ||No ||Yes<br>([[Whitewood Bow|Item]]) ||Enchant your attack with winter's kiss, adding [<span style="color:#4169E1">4 * (1 + (Spellpower / 100))</span>] Frost damage. On a Critical Hit, the target becomes [[Frigid]] for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Etheryn]] ([[Outrider's Gear]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Archdruid Xadaron]]
 +
*[[Hethia]]
 +
*[[Sky Arrow]]
 +
|}
 +
|-
 +
|<span id="Frostfire Shot">'''Frostfire Shot'''</span><br>FrostfireShot ||Generic ||Recharge 1 ||Weapon (Ranged) ||6 ||No ||Yes<br>(Trainer) ||You magically lace your ammo with frostfire, firing at a foe with +50 Attack Power. This attack deals entirely Fire or Frost damage depending on which the enemy is more vulnerable to. ||-
 +
|-
 +
|<span id="Furious Strike">'''Furious Strike'''</span> ||Warrior ||At-Will ||Weapon (Melee)<br>Two Hand ||1 ||No ||Yes<br>(Trainer) ||You throw all your weight behind a strike, gaining +15 Armor Penetration but reducing your own Evasion by -15 for a turn. ||-
 +
|-
 +
|<span id="Get Over Here">'''Get Over Here'''</span> ||Warrior ||Recharge 2 ||Weapon ||3 ||Yes ||No ||You hurl a chained or roped weapon at a target, dealing +100 Attack Power and leaves the target [[Staggered]] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Frostfire Shot"></span>'''Frostfire Shot ||Generic ||Rechearge 1 ||Ranged<br>Weapon ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|You magically lace your ammo with frostfire, firing at a foe with +50 Attack Power. This attack deals entirely Fire or Frost damage depending on which the enemy is more vulnerable to.
 
 
|-
 
|-
|<span id="Giant's Reach"></span>'''Giant's Reach ||Generic ||At-Will ||Weapon<br>Melee<br>DualWield ||1
+
!|Others
|align="left"|
 
*[[Brienne]] (Level 1)
 
*[[Brint]] (Level 1)
 
|No ||No
 
|You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once.
 
 
|-
 
|-
|<span id="Get Over Here"></span>'''Get Over Here ||[[Warrior]] ||Recharge 2 ||Weapon ||3
+
|
|align="left"|
 
 
*[[Siorcanna Alpha]]
 
*[[Siorcanna Alpha]]
|Yes ||No
+
|}
|You hurl a chained or roped weapon at a target, dealing +100 Attack Power and leaves the target Staggered for 2 turns.
+
|-
 +
|<span id="Giant's Reach">'''Giant's Reach'''</span><br>GiantReach ||Generic ||At-Will ||Weapon (Melee)<br>Dual Wield ||1 ||No ||No ||You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Brint]]/[[Brienne]] ([[Wayfarer's Leathers]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Ice Troll]]
 +
|}
 
|-
 
|-
|<span id="Ground Pound"></span>'''Ground Pound ||Generic ||Recharge 2 ||Melee<br>Weapon ||5
+
|<span id="Ground Pound">'''Ground Pound'''</span> ||Generic ||Recharge 2 ||Weapon (Melee) ||5 ||No ||No ||Only/always used against Prone enemies. Has +100 Attack Power. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Minotaur Axeman]]  
+
|-
||No ||No
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|Only/always used against Prone enemies. Has +100 Attack Power.
+
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Minotaur Axeman]]
 +
|}
 +
|-
 +
|<span id="Holy Shock">'''Holy Shock'''</span> ||White Mage ||Recharge 1 ||Weapon (Melee)<br>Spell ||2 ||Yes ||Yes<br>(Trainer)<br>([[Tome of Holy Shock|Tome]]) ||You swing your weapon through the air, creating a shockwave of energy that adds [<span style="color:#4169E1">30 + (Spellpower as a %)</span>] Holy damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. ||-
 +
|-
 +
|<span id="Iceburst Arrow">'''Iceburst Arrow'''</span><br>IceArrow ||Generic ||Recharge 3 ||Weapon (Ranged)<br>Spell ||1 ||No ||No ||Enchant an arrow and make a ranged attack against a targeted foe. The arrow bursts, afflicting all enemies with [<span style="color:#4169E1">30 + (Spellpower as a %)</span>] Frost damage and leaving them Frigid for 2 turns if it hits their Magic Resistance. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Etheryn]] ([[Outrider's Gear]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Archdruid Xadaron]]
 +
|}
 +
|-
 +
|<span id="Lunge">'''Lunge'''</span> ||Warrior ||Recharge 3 ||Weapon (Melee) ||8 ||Yes ||No ||You strike with such might that your weapon completely ignores the target's armor and gains +300 Attack Power. Hits leave armor [[Sundered]] for 3 rounds. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Holy Shock"></span>'''Holy Shock ||[[White Mage]] ||Recharge 1 ||Spell<br>Weapon<br>Melee ||2
+
!|Others
|align="left"|
 
*[[Arona]] - [[Spirit Totem]] (Level 2)
 
||Yes ||No
 
|You swing your weapon through the air, creating a shockwave of energy that adds ??? Holy damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth.
 
 
|-
 
|-
|<span id="Lunge"></span>'''Lunge ||[[Warrior]] ||Recharge 3 ||Weapon<br>Melee ||8
+
|
|align="left"|
+
*[[Alante]]
 +
*[[Evelyn]] (dragon)
 
*[[Kasyrra]]
 
*[[Kasyrra]]
|Yes ||No
+
|}
|You strike with such might that your weapon completely ignores the target's armor and gains +300 Attack Power. Hits leave armor Sundered for 3 rounds.
+
|-
 +
|<span id="Lusty Tentacles">'''Lusty Tentacles'''</span><br>LustTent ||Generic ||At-Will ||Weapon ||- ||No ||No ||Basic attack. On a crit, knocks the target prone. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Lusty Tentacles"></span>'''Lusty Tentacles ||Generic ||At-Will ||Weapon ||N/A
+
|
|align="left"|
 
 
*[[Effigy]]
 
*[[Effigy]]
*[[Effigy]] (Summon)
+
*[[Infested Druid]]
|No ||No
+
*[[Spore Spawn]]
|Basic attack. On a crit, knocks the target prone.
+
|}
 
|-
 
|-
|<span id="Mark for Death"></span>'''Mark for Death'''<br>Mark4Death ||[[Thief]] ||Recharge 4 ||Weapon ||2
+
|<span id="Mark for Death">'''Mark for Death'''</span><br>Mark4Death ||Thief ||Recharge 4 ||Weapon ||2 ||Yes ||Yes<br>(Trainer) ||You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Effigy Herald]]
 
*[[Effigy Herald]]
 +
*[[Fenraus]]
 
*[[Hinata]]
 
*[[Hinata]]
|Yes ||Yes<br>(Trainer)
+
*[[Vulperine Hunter]]
|You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat.
+
|}
 +
|-
 +
|<span id="Mighty Draw">'''Mighty Draw'''</span> ||Warrior ||Recharge 1 ||Weapon (Ranged) ||4 ||Yes ||No ||You make a ranged attack with -10 Accuracy and +75 Attack Power. On a hit, the target is [[Staggered]] for a turn and has one of their remaining actions moved the end of the Initiative order. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Hawkeye]])
 +
|}
 +
|-
 +
|<span id="Nerves of Steel">'''Nerves of Steel'''</span><br>NervesOfSteel ||Generic ||Encounter ||Weapon (Ranged)<br>Multi Turn<br>Interruptable ||2 ||Yes ||Yes<br>(Trainer) ||You make an aimed attack on your turn. If you do not take Tease, Pheromone, Drug, or Psychic damage before your next turn, the missile strikes with +200 Accuracy and +400 Attack Power, knocking your target [[Prone]]. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Azami]] (custom)
 +
*[[Omus]]
 +
*[[Sky Arrow]]
 +
|}
 +
|-
 +
|<span id="Overhand Smash">'''Overhand Smash'''</span><br>OverhandSmash ||Generic ||At-Will ||Weapon ||4 ||No ||No ||Basic attack with +50 Attack Power. [[Staggered|Staggers]] on Crit. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Nerves of Steel"></span>'''Nerves of Steel ||Generic ||Encounter ||Weapon<br>Ranged<br>Multi-Turn<br>Interruptable ||2
+
!|Others
|align="left"|
 
*[[Ghost Sky Arrow]]
 
*[[Azami|Warden Azami]]
 
|Yes ||Yes<br>(Trainer)
 
|You make an aimed attack on your turn. If you do not take Resolve damage before your next turn, the missile strikes with +200 Accuracy and +200 Attack Power, knocking your target Prone.
 
 
|-
 
|-
|<span id="Overhand Smash"></span>'''Overhand Smash ||Generic ||At-Will ||Weapon ||4
+
|
|align="left"|
 
 
*[[Benny]]
 
*[[Benny]]
 
*[[Demon's Shadow]]
 
*[[Demon's Shadow]]
 +
*[[Destablizied Elemental]]
 +
*[[Earth Elemental]]
 +
*[[Evelyn]] (dragon)
 +
*[[Forge Golem]]
 +
*[[Giant Boar]]
 
*[[Grettel]]
 
*[[Grettel]]
 +
*[[Glacial Rift Jotuns]]
 +
*[[Leothran Brute]]
 +
*[[Magma Golem]]
 
*[[Sigrune]]
 
*[[Sigrune]]
|No ||No
+
|}
|Basic attack with +50 Attack Power. Staggers on Crit.
 
 
|-
 
|-
|<span id="Poison Edge"></span>'''Poison Edge ||Generic ||Encounter ||Weapon ||4
+
|<span id="Pierce and Fade">'''Pierce and Fade'''<span><br>Pierce&Face ||Warrior ||Recharge 3 ||Weapon (Ranged) ||4 ||Yes ||No ||You make a ranged attack with +75 Attack Power, and then gain [[Obscurement]] for 2 turns. On a hit, the target is [[Sundered]] and [[Terrified]] for 2 turns. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Argoth]]
+
|-
*[[Azyrran]]
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Hawkeye]])
 +
|}
 +
|-
 +
|<span id="Poison Edge">'''Poison Edge'''</span> ||Generic ||Encounter ||Weapon ||4 ||No ||No ||Attack with +200 Attack Power, +25 Accuracy and Poison target for [<span style="color:#FFA500">15 + Cunning</span>] for 3 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!Companions
 +
|-
 +
|
 +
*[[Azyrran]] ([[Hive Knight Set]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Azyrran]] (enemy)
 
*[[Drider Queen]]
 
*[[Drider Queen]]
 +
*[[Hive Knight]]
 
*[[Jyrranaz]]
 
*[[Jyrranaz]]
 +
*[[Kane]]
 +
*[[Leold]]
 
*[[Master Whisper]]
 
*[[Master Whisper]]
|No ||No
+
|}
|Attack with +200 Attack Power, +25 Accuracy and Poison target for 15 + [[Cunning]] for 3 turns.
+
|-
 +
|<span id="Power Wave">'''Power Wave'''</span> ||Black Mage ||Recharge 1 ||Weapon (Melee)<br>Spell ||1 ||Yes ||Yes<br>([[Tome of Power Wave|Tome]]) ||You swing your weapon through the air, creating a shockwave of energy that adds [<span style="color:#4169E1">33 + (Spellpower as a %)</span>] Storm damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Power Wave"></span>'''Power Wave ||[[Black Mage]] ||Recharge 1 ||Spell<br>Weapon<br>Melee ||4
+
|
|align="left"|
+
*[[Blade Puppet]]
 +
*[[Corrupted Dawnsword]]
 +
*[[Faceless Blade]]
 +
*[[Harpy Stormcaller]]
 
*[[Kitsune Spellblade]]
 
*[[Kitsune Spellblade]]
 +
*[[Livrea]]
 
*[[Nakano]]
 
*[[Nakano]]
|Yes ||Yes<br>([[Consumables#Tomes|Tomes)]]
+
*[[Talsenne]]
|You swing your weapon through the air, creating a shockwave of energy that adds (25 * (1 + ([[Spellpower]] / 100))) Storm damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth.
+
|}
 +
|-
 +
|<span id="Precise Thrust">'''Precise Thrust'''</span> ||Thief ||Recharge 2 ||Weapon (Melee)<br>Multi Turn<br>Interruptable ||4 ||No ||No ||You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Captain Eyslaine]]
 +
*[[Kailani]]
 +
*[[Raphael]]
 +
|}
 +
|-
 +
|<span id="Prime Target">'''Prime Target'''</span> ||Generic ||Encounter ||Weapon (Melee) ||2 ||Yes ||No ||You make a weapon attack with +100 Attack Power. On a hit, you [[Staggered|Stagger]] the target and make a Tease attack against all enemies on the field. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Warhides]])
 
|-
 
|-
|<span id="Precise Thrust"></span>'''Precise Thrust ||Thief ||Recharge 2 ||Weapon<br>Melee ||4
+
!|Others
|align="left"|
 
*[[Raphael]] ([[Ways Between]])
 
|No ||No
 
|You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails.
 
 
|-
 
|-
|<span id="Prime Target"></span>'''Prime Target ||Generic ||Encounter ||Weapon<br>Melee<br>Multiturn<br>Interruptable ||2
+
|
|align="left"|
 
 
*[[Arona]] (enemy)
 
*[[Arona]] (enemy)
*[[Arona]] ([[Companion Sets#Warhides|Warhides]]) (Level 2)
+
*[[Byvernia]] (0-1 companions)
*[[Byvernia]]
+
*[[Clara]]
 +
*[[Hellhound]]
 +
*[[Imp Shanker]]
 
*[[Manticore Girl]]
 
*[[Manticore Girl]]
 
*[[Siorcanna Alpha]]
 
*[[Siorcanna Alpha]]
 
*[[Tainted Witch]]
 
*[[Tainted Witch]]
|Yes ||No
+
|}
|You make a weapon attack with +100 Attack Power. On a hit, you Stagger the target and make a Tease attack against all enemies on the field.
 
 
|-
 
|-
|<span id="Pummel"></span>'''Pummel ||Generic ||Recharge 4 ||Melee ||2
+
|<span id="Pummel (Weapon)">'''Pummel'''</span> ||Generic ||Recharge 4 ||Weapon (Melee) ||2 ||No ||No ||You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is [[Staggered]] for 2 rounds. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Cedric]]
 
*[[Garret]]
 
*[[Garret]]
 +
*[[Imitre]]
 +
*[[Leold]]
 
*[[Magna]]
 
*[[Magna]]
|No ||No
+
*[[Young Sea Wyrm]]
|You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
+
|}
 
|-
 
|-
|<span id="Rend"></span>'''Rend ||[[Warrior]] ||Recharge 2 ||Weapon ||1
+
|<span id="Reaping Blade">'''Reaping Blade'''</span> ||Black Mage ||Recharge 3 ||Weapon (Melee)<br>Spell ||5 ||Yes ||No ||A vampiric weapon strike deals +[<span style="color:#4169E1">50 * (1 + (Spellpower / 100))</span>] extra Blight damage and, if the target is not an undead or construct, leaves the target [[Staggered]] for 2 turns while giving you Health equal to the damage dealt. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Gytha]]/[[Melara]] (Demon Dragoon)
 +
|}
 +
|-
 +
|<span id="Rend">'''Rend'''</span> ||Warrior ||Recharge 2 ||Weapon ||1 ||Yes ||Yes<br>(Trainer) ||You cut deep, striking with +50 Attack Power. If you succeed a secondary attack against the target's Physical Resistance, you cause the target to [[Bleeding|Bleed]] for [<span style="color:#ff0000">3 + Strength</span>] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Brint]]/[[Brienne]] ([[Wayfarer's Leathers]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Atugia]] (enemy)
 
*[[Arcane Golem]]
 
*[[Arcane Golem]]
 
*[[Argoth]]
 
*[[Argoth]]
*[[Atugia]] ([[Runic Knight]])
+
*[[Blade Puppet]]
*[[Brienne]] (Level 2)
 
*[[Brint]] (Level 2)
 
*[[Crazy Horse]] ([[Francisca]])
 
 
*[[Corrupt Dragon]]
 
*[[Corrupt Dragon]]
 +
*[[Crazy Horse]] (Dual Francisca)
 
*[[Cultist Bloodletter]]
 
*[[Cultist Bloodletter]]
 +
*[[Electric Eel]] (custom)
 
*[[Elf Guard]]
 
*[[Elf Guard]]
 
*[[Gnoll Raider]]
 
*[[Gnoll Raider]]
*[[Gray Slaver]]
+
*[[Gray-Furred Slaver]]
 
*[[Hirrud]]
 
*[[Hirrud]]
 +
*[[Kobold Warrior]] (Club & Wicker Shield)
 +
*[[Leothran Fighter]]
 +
*[[Liliana]]
 +
*[[Ma Siorc]]
 
*[[Raphael]]
 
*[[Raphael]]
*[[Spectral Soldier]]
+
*[[Ronok]]
 +
*[[Spectral Solider]]
 
*[[Treant]]
 
*[[Treant]]
|Yes ||Yes<br>(Trainer)
+
*[[Wraith Raider]]
|You cut deep, striking with +50 Attack Power. If you succeed a secondary attack against the target's Physical Resistance, you cause the target to Bleed for 3 + [[Strength]] for 2 turns.
+
|}
 +
|-
 +
|<span id="Searing Arc">'''Searing Arc'''</span> ||Black Mage ||Recharge 3 ||Weapon (Melee)<br>Spell ||6 ||Yes ||No ||You infuse your weapon with primeval fire, bringing it down on a foe with an additional +[<span style="color:#4169E1">45 * (1 + (Spellpower / 100))</span>] Fire damage. All other enemies take [<span style="color:#4169E1">25 * (1 + (Spellpower / 100))</span>] Fire damage, or half as much on a miss against Magic Resistance. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Forge Golem]]
 +
*[[Garron]]
 +
|}
 +
|-
 +
|<span id="Shadow Strike">'''Shadow Strike'''</span> ||Thief ||Recharge 4 ||Weapon (Melee) ||2 ||Yes ||Yes<br>(Trainer) ||You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain [[Obscurement]] for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Shadow Strike"></span>'''Shadow Strike ||[[Thief]] ||Recharge 4 ||Weapon<br>Melee ||2
+
!|Companions
|align="left"|
+
|-
 +
|
 +
*[[Cait]] ([[Hexblade Leathers]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Demon Smuggler]] (Agility)
 +
*[[Faceless Blade]]
 
*[[Gnoll Raider]]
 
*[[Gnoll Raider]]
 
*[[Orc Executioner]]
 
*[[Orc Executioner]]
Line 2,137: Line 3,745:
 
*[[Siorcanna Hunter]]
 
*[[Siorcanna Hunter]]
 
*[[Tomb Robber]]
 
*[[Tomb Robber]]
|Yes ||Yes<br>(Trainer)
+
|}
|You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain Obscurement for a turn.
 
 
|-
 
|-
|<span id="Shatterstrike"></span>'''Shatterstrike'''<br>S.Strike ||Generic ||Recharge 2 ||Weapon<br>Ranged ||2
+
|<span id="Shadowflame">'''Shadowflame'''</span> ||Black Mage ||Recharge 3 ||Astrida<br>Weapon<br>Spell ||6 ||No ||No ||The most infamous ability of Nareva's chosen. Strike a target with your weapon and ignite them with flames that [[Burning|Burn]] for 2 rounds and [[Silenced|Silence]] for 1 round. Also grants you +50 Spellpower on hit for the same duration. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Void Serpent]]
 +
|}
 +
|-
 +
|<span id="Shatterstrike">'''Shatterstrike'''</span><br>S.Strike ||Generic ||Recharge 2 ||Weapon (Ranged) ||2 ||Yes ||No ||You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is [[Sundered]] for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Effigy Archer]]
 
*[[Effigy Archer]]
 
*[[Kiri]]
 
*[[Kiri]]
 +
*[[Kobold Slinger]]
 +
*[[Wraith Chimera]]
 
*[[Yuzu]]
 
*[[Yuzu]]
|Yes ||No
+
|}
|You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is Sundered for a turn.
+
|-
 +
|<span id="Shell Cracker">'''Shell Cracker'''</span> ||Thief ||Recharge 4 ||Weapon ||2 ||Yes ||Yes<br>(Trainer) ||You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left [[Sundered]] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Berserker]])
 
|-
 
|-
|<span id="Shell Cracker"></span>'''Shell Cracker ||[[Thief]] ||Recharge 4 ||Weapon ||2
+
!|Others
|align="left"|
+
|-
*[[Byvernia]]
+
|
 +
*[[Batfolk Mugger]]
 +
*[[Byvernia]] (0-1 companions)
 +
*[[Demon Smuggler (Strength)]]
 
*[[Elf Guard]]
 
*[[Elf Guard]]
 
*[[Hinata]]
 
*[[Hinata]]
 +
*[[Liliana]]
 
*[[Lusina]]
 
*[[Lusina]]
 +
*[[Lyla]]
 +
*[[Minotaur Miner]]
 
*[[Nakano]]
 
*[[Nakano]]
 +
*[[Raging Bull]]
 
*[[Siorcanna Alpha]]
 
*[[Siorcanna Alpha]]
*[[Wraith Chimera]]  
+
*[[Vulperine Hunter]]
|Yes ||Yes<br>(Trainer)
+
*[[Wraith Chimera]]
|You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left Sundered for 2 turns.
+
*[[Young Sea Wyrm]]
 +
|}
 
|-
 
|-
|<span id="Smite Evil"></span>'''Smite Evil ||[[White Mage]] ||Encounter ||Spell<br>Weapon<br>Melee ||4
+
|<span id="Shielding Smite">'''Shielding Smite'''</span> ||White Mage ||Recharge 3 ||Weapon (Melee)<br>Spell ||6 ||Yes ||No ||You strike a foe with your weapon, dealing an additional +[<span style="color:#4169E1">45 * (1 + (Spellpower / 100))</span>] Fire damage and warding your entire party for a turn thereafter, granting +50 to their Armor, Ward, and Focus. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Ghost Shieldmaiden]]
+
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Gytha]]/[[Melara]] (Demon Dragoon)
 +
*[[Ringren]]
 +
|}
 +
|-
 +
|<span id="Smite Evil">'''Smite Evil'''</span> ||White Mage ||Encounter ||Weapon (Melee)<br>Spell ||4 ||Yes ||Yes<br>(Trainer) ||You infuse your weapon with radiance and make a single attack with +50 Accuracy, dealing [<span style="color:#4169E1">50 * (1 + (Spellpower / 100))</span>] bonus Holy damage and recovering [<span style="color:#4169E1">30 * (1 + (Spellpower / 100))</span>] HP for yourself and all allies on a hit. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Spirit Totem]])
 +
*[[Cait]] ([[Hexblade Leathers]])
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Calise]]
 +
*[[Frost Moth]]
 +
*[[Liaden]]
 
*[[Nakano]]
 
*[[Nakano]]
|Yes ||Yes<br>(Trainer)
+
*[[Ringren]]
|You infuse your weapon with radiance and make a single attack with +50 Accuracy, dealing (50 * (1 +([[Spellpower]] / 100))) bonus Holy damage and recovering 20 Resolve for yourself and all allies on a hit.
+
*[[Shieldmaiden]]
 +
|}
 +
|-
 +
|<span id="Sneak Attack">'''Sneak Attack'''</span> ||Thief ||At-Will ||Weapon ||6 ||Yes ||Yes<br>(Trainer) ||If you are not Obscured, you gain [[Obscurement]] for 3 turns. If you are Obscured, you consume your Obscurement and make a weapon attack, gaining +50 Attack Power and +15 Accuracy per turn of Obscurement. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Batfolk Muggers]]
 +
*[[Demon Smuggler]] (Agility)
 +
*[[Faceless Blade]]
 +
*[[Hobgoblin Thief]]
 +
*[[Imp Warlock]]
 +
*[[Slash]]
 +
*[[Undermountain Kobolds]]
 +
|}
 
|-
 
|-
|<span id="Sneak Attack"></span>'''Sneak Attack ||[[Thief]] ||At-Will ||Weapon ||6 ||N/A ||N/A ||Yes<br>(Trainer)
+
|<span id="Steady Strike">'''Steady Strike'''</span><br>SteadyStrike ||Warrior ||Recharge 4 ||Weapon (Melee)<br>Two Hand ||4 ||Yes ||Yes<br>(Trainer) ||You take a deep breath and strike hard with a two-handed weapon, making an attack with +200 Attack Power and recovering 60 Health. ||align="left"|
|If you are not Obscured, you gain Obscurement for 3 turns. If you are Obscured, you consume your Obscurement and make a weapon attack, gaining +50 Attack Power and +15 Accuracy per turn of Obscurement.
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Steady Strike"></span>'''Steady Strike ||[[Warrior]] ||Recharge 4 ||Weapon<br>Melee<br>TwoHand ||4
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Asgeir]]
 +
*[[Blood Knight]]
 +
*[[Cedric]]
 +
*[[Daliza]]
 +
*[[Elexis]]
 +
*[[Flame Knight]]
 
*[[Gytha]]
 
*[[Gytha]]
 +
*[[Hana]]
 
*[[Hashat]]
 
*[[Hashat]]
 
*[[Jael'yn]]
 
*[[Jael'yn]]
 
*[[Jarl Gunvaldsen]]
 
*[[Jarl Gunvaldsen]]
 +
*[[Kobold Warrior]] (War Pick)
 +
*[[Liulfr]]
 +
*[[Lyla]]
 +
*[[Minotaur Ghost]]
 
*[[Queen Alissa]]
 
*[[Queen Alissa]]
 
*[[Queen Nyzerrah]]
 
*[[Queen Nyzerrah]]
 +
*[[Raging Bull]]
 +
*[[Ronok]]
 
*[[Taldahs]]
 
*[[Taldahs]]
|Yes ||Yes<br>(Trainer)
+
*[[Walrus]]
|You take a deep breath and strike hard with a two-handed weapon, making an attack with +200 Attack Power and recovering 10 Resolve and 50 Health.
+
|}
 
|-
 
|-
|<span id="Stick and Move"></span>'''Stick and Move'''<br>Stick&Move ||Generic ||At-Will ||Weapon<br>Ranged ||1
+
|<span id="Stick and Move">'''Stick and Move'''</span><br>Stick&Move ||Generic ||At-Will ||Weapon (Ranged) ||1 ||Yes ||Yes<br>(Trainer) ||You vie for better positioning while attacking. Your attack suffers -25 Attack Power, but you gain +50 Initiative on the next turn. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Sariel]]
 
*[[Tomb Robber]]
 
*[[Tomb Robber]]
|Yes ||Yes<br>(Trainer)
+
|}
|You vie for better positioning while attacking. Your attack suffers -25 attack power, but you gain +50 initiative on the next turn.
 
 
|-
 
|-
|<span id="Sun Arrow"></span>'''Sun Arrow ||Generic ||At-Will ||Weapon<br>Ranged ||2
+
|<span id="Sun Arrow">'''Sun Arrow'''</span><br>SunArrow ||Generic ||At-Will ||Weapon (Ranged) ||2 ||No ||No ||Enchant your arrows with the sun's fury, adding [<span style="color:#4169E1">4 * (1 + (Spellpower / 100))</span>] Fire damage. On a Critical Hit, the target starts [[Burning]] for a turn. ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Queen Atheldred]]
 
*[[Queen Atheldred]]
|No ||No
+
|}
|Enchant your arrows with the sun's fury, adding [[Spellpower]] / 10 Fire damage. On a Critical Hit, the the target starts Burning for a turn.
 
 
|-
 
|-
|<span id="Suppressive Fire"></span>'''Suppressive Fire'''<br>SuppFire ||Generic ||Encounter ||Weapon<br>Ranged ||1
+
|<span id="Sunstrike">'''Sunstrike'''</span> ||Generic ||At-Will ||Weapon ||5 ||No ||Yes<br>([[Annika#Training|Event]]) ||<tabber>
 +
Attack Power > Spellpower=
 +
Does normal [<span style="color:#ff0000">Primary Weapon Damage + (Attack Power as a %)</span>] plus an additional [<span style="color:#ff0000">15 + (Attack Power as a %)</span>] with a sunlight blade.
 +
|-|
 +
Attack Power < Spellpower=
 +
Does normal [<span style="color:#ff0000">Primary Weapon Damage + (Attack Power as a %)</span>] plus an additional [<span style="color:#4169E1">15 + (Spellpower as a %)</span>] with a sunlight blade.
 +
</tabber>
 
|align="left"|
 
|align="left"|
*[[Hethia]] ([[Winter City]])
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
|Yes ||Yes<br>(Trainer)
+
|-
|You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high threat, and grant +20 initiative, accuracy and evasion to all allies for 2 turns.
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Annika]]
 +
*[[Valkyrie (Warrior)]]
 +
|}
 +
|-
 +
|<span id="Suppressive Fire">'''Suppressive Fire'''</span><br>SuppFire ||Generic ||Encounter ||Weapon (Ranged) ||1 ||Yes ||Yes<br>(Trainer) ||You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high Threat, and grant +20 Initiative, Accuracy and Evasion to all allies for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Azami]] (custom)
 +
*[[Hethia]] (guest)
 +
*[[Jan]]
 +
*[[Minotaur Archer]]
 +
|}
 
|-
 
|-
|<span id="Sure Shot"></span>'''Sure Shot ||Generic ||Recharge 1 ||Weapon<br>Ranged ||4 ||N/A ||No ||Yes<br>(Trainer)
+
|<span id="Sure Shot">'''Sure Shot'''</span> ||Generic ||Recharge 1 ||Weapon (Ranged) ||4 ||Yes ||Yes<br>(Trainer) ||You make an attack with +200 Accuracy, effectively guaranteeing that your shot lands and deals critical damage. ||align="left"|
|You make an attack with +200 Accuracy, effectively guaranteeing that your shot lands and deals critical damage.
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 
|-
 
|-
|<span id="Thunder Strike"></span>'''Thunder Strike'''<br>ThundStrike ||[[Warrior]] ||Encounter ||Weapon<br>Melee ||1
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
|align="left"|
+
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Effigy Sureshot]]
 +
*[[Omus]]
 +
|}
 +
|-
 +
|<span id="Tarah Windup">'''Tarah Windup'''</span> ||Generic ||Encounter ||Weapon (Melee)<br>Multi Turn<br>Interruptable ||1 ||No ||No ||Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Tarah]]
 +
|}
 +
|-
 +
|<span id="Thunder Strike">'''Thunder Strike'''</span><br>ThundStrike ||Warrior ||Encounter ||Weapon (Melee) ||1 ||Yes ||Yes<br>(Trainer) ||You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that [[Sundered|Sunders]] armor for 3 turns. On a crit, the target is also knocked [[Prone]]. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Chieftain's Bronze]])
 +
|-
 +
!|Others
 +
|-
 +
|
 
*[[Arcane Golem]]
 
*[[Arcane Golem]]
 
*[[Benny]]
 
*[[Benny]]
*[[Crazy Horse]] ([[Poleaxe]])
+
*[[Captain Eyslaine]] ([[Dark Difficulty]])(custom)
 +
*[[Crazy Horse]] (Poleaxe)
 
*[[Demon's Shadow]]
 
*[[Demon's Shadow]]
*[[Jotun Female]] (modified)
+
*[[Earth Elemental]]
*[[Jotun Male]] (modified)
+
*[[Elexis]]
 +
*[[Garron]]
 +
*[[Glacial Rift Jotuns]]
 +
*[[Hana]]
 +
*[[Hellhound]]
 +
*[[Incubus Blackguard]]
 
*[[Magna]]
 
*[[Magna]]
 +
*[[Minotaur Ghost]]
 
*[[Pavo]]
 
*[[Pavo]]
 
*[[Queen Alissa]]
 
*[[Queen Alissa]]
 +
*[[Reus]]
 +
*[[Ringren]]
 
*[[Sigrune]]
 
*[[Sigrune]]
|Yes ||Yes<br>(Trainer)
+
*[[Valkyrie (Warrior)]]
|You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that Sunders armor for 3 turns. On a crit, the target is also knocked prone.
+
*[[Vulperine Hunter]]
 +
|}
 +
|-
 +
|<span id="Thunderbrand">'''Thunderbrand'''</span> ||White Mage ||At-Will ||Weapon ||5 ||No ||Yes<br>([[Tome of Thunderbrand|Tome]]) ||You make a weapon attack targeting Magic Resistance, with a bonus +[<span style="color:#4169E1">Primary Weapon Damage * (Spellpower / 100)</span>] Storm damage on top of the attack. Generates high Threat and [[Stormvane|lowers your own]] Storm Resistance by -20 for a turn. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Thunderbrand"></span>'''Thunderbrand ||[[White Mage]] ||At-Will ||Weapon ||5 ||N/A ||No ||Yes<br>([[Consumables#Tomes|Tomes]])
+
|
|You make a weapon attack targeting Magic Resistance, with a bonus ??? Storm damage on top of the attack. Generates high Threat and lowers your own Storm Resistance by -20 for a turn.
+
*[[Jotun Giant-Father]]
 +
*[[Ylvid]]
 +
|}
 
|-
 
|-
|<span id="Thunderous Sweep"></span>'''Thunderous Sweep'''<br>Thund. Sweep ||[[Warrior]] ||Recharge 3 ||Weapon<br>Melee<br>DualWield ||4
+
|<span id="Thunderous Sweep">'''Thunderous Sweep'''</span><br>Thund. Sweep ||Warrior ||Recharge 3 ||Weapon (Melee)<br>Dual Wield ||4 ||No ||No ||- ||align="left"|
|align="left"|
+
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
*[[Byvernia]]
+
|-
|No ||No ||N/A
+
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Byvernia]] (2 companions)
 +
|}
 +
|-
 +
|<span id="Trick Shot">'''Trick Shot'''</span> ||Generic ||Recharge 3 ||Weapon (Ranged) ||1 ||Yes ||No ||You make a ranged attack and, if you hit, make a second attack at -40 Accuracy. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Trick Shot"></span>'''Trick Shot'''<br>T.Shot ||Generic ||Recharge 3 ||Weapon<br>Ranged ||3
+
|
|align="left"|
 
 
*[[Effigy Archer]]
 
*[[Effigy Archer]]
|Yes ||No
+
|}
|You make a ranged attack and, if you hit, make a second attack at -40 Accuracy.
+
|-
 +
|<span id="Triple Threat">'''Triple Threat'''</span><br>TripleThreat ||Generic ||Recharge 4 ||Weapon (Ranged) ||2 ||Yes ||Yes<br>(Trainer) ||You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is [[Staggered]] for 2 rounds. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Triple Threat"></span>'''Triple Threat ||Generic ||Recharge 4 ||Weapon<br>Ranged ||2
+
|
|align="left"|
+
*[[Archdruid Xadaron]]
*[[Kinu]] (Hankyu)
+
*[[Minotaur Archer]]
 +
*[[Kinu]] (Hankyu)(all fights)
 
*[[Siorcanna Hunter]]
 
*[[Siorcanna Hunter]]
|Yes ||Yes<br>(Trainer)
+
|}
|You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
+
|-
 +
|<span id="Wide Sweep">'''Wide Sweep'''</span><br>WideSweep ||Warrior ||At-Will ||Weapon (Melee)<br>Two Hand ||1 ||Yes ||Yes<br>(Trainer) ||Throwing your weight behind a two-handed weapon, you clear a path that keeps your allies safe. Strikes all enemies with -50 Attack Power, inflicting -20 to Accuracy for a turn on a hit. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]]
 +
**([[Berserker]])
 +
**([[Chieftain's Bronze]])
 +
|-
 +
!|Others
 
|-
 
|-
|<span id="Wyvern Ignition"></span>'''Wyvern Ignition ||[[Warrior]] ||Encounter ||Weapon<br>Melee<br>DualWield ||4
+
|
|align="left"|
+
*[[Daliza]]
*[[Byvernia]]
+
*[[Garron]]
|No ||No ||N/A
+
*[[Hive Knight]]
 +
*[[Kobold Warrior]] (War Pick)
 +
*[[Love Knight]]
 +
*[[Ronok]]
 +
|}
 +
|-
 +
|<span id="Wyvern Ignition">'''Wyvern Ignition'''</span> ||Warrior ||Encounter ||Weapon (Melee)<br>Dual Wield ||4 ||No ||No ||- ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Others
 +
|-
 +
|
 +
*[[Byvernia]] (2 companions)
 +
|}
 +
|-
 +
|<span id="Wyvern Sting">'''Wyvern Sting'''</span><br>WyvernSting ||Generic ||Recharge 3 ||Weapon (Ranged) ||1 ||Yes ||Yes<br>([[One Man's Poison#Result & Reward|Event]]) ||You coat your ammo in wyvern venom, your attack deals [<span style="color:#FF4500">70% of Primary Weapon Damage</span>] Penetrating and [<span style="color:#FF4500">30% of Primary Weapon Damage</span>] Drug damage. On a hit, its target makes a Physical Resistance check to become [[Poisoned]] and [[Aroused]] for 2 turns. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 
|-
 
|-
|<span id="Wide Sweep"></span>'''Wide Sweep ||[[Warrior]] ||At-Will ||Weapon<br>TwoHand<br>Melee ||1
+
!|Others
|align="left"|
 
*[[Arona]] ([[Chieftain's Bronze]]) (Level 1)
 
|Yes ||No
 
|Throwing your weight behind a two-handed weapon, you clear a path that keeps your allies safe. Strikes all enemies with -50 Attack Power, inflicting -20 to Accuracy for a turn on a hit.
 
 
|-
 
|-
|<span id="Wyvern Sting"></span>'''Wyvern Sting ||Generic ||Recharge 3 ||Weapon<br>Ranged ||1
+
|
|align="left"|
 
 
*[[Cultist Archer]]
 
*[[Cultist Archer]]
 +
*[[Kobold Warrior]] (War Pick)
 
*[[Kurako]]
 
*[[Kurako]]
 
*[[Lupine Archer]]
 
*[[Lupine Archer]]
 +
*[[Rindo]]
 
*[[Master Whisper]]
 
*[[Master Whisper]]
|Yes ||Yes<br>(Trainer)
 
|You coat your ammo in wyvern venom, your attack deals 70% (current equipped weapon damage) Penetrating and 30% (current equipped weapon damage) Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns.
 
 
|}
 
|}
 +
|-
 +
|<span id="Wyvernbane">'''Wyvernbane'''</span> ||Warrior ||Encounter ||Weapon (Ranged) ||4 ||Yes ||No ||You make a ranged attack with +25 Accuracy and +200 Attack Power. On a hit, the target is Knocked [[Prone]]. This attack has +20 Critical Chance against Flying creatures. ||align="left"|
 +
{|class="wikitable mw-collapsible mw-collapsed" style="width:100%"
 +
|-
 +
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |Characters
 +
|-
 +
!|Companions
 +
|-
 +
|
 +
*[[Arona]] ([[Hawkeye]])
 +
|}
 +
|}
 +
'''[[Powers#Weapon|Return to Top of Weapon]]'''
 +
 +
==Stealable Powers by Location==
 +
{{Disclaimer
 +
|bordcolor=blue
 +
|img=1
 +
|title=Note
 +
|message=[[Stealable Powers By Location]] will be eventually merged and updated here --[[User:Spotty McBumble Fuck|Spotty McBumble Fuck]] ([[User talk:Spotty McBumble Fuck|talk]]) 03:10, 5 June 2024 (UTC)
 +
}}
 +
TODO
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 +
[[Category:Wiki page status - Pending information]]

Latest revision as of 09:58, 23 June 2025

Information

Powers are abilities that are primarily used during combat encounter, with each class having their own specific set of powers that revolve around the primary stats of said class. Powers are not locked by class and can be used by anyone, so long as the user has the appropriate level to use them. There are rare cases where having a specific power can lead to alternate dialogue.

Types


Powers are split into 4 different types, and the Champion can learn any number of powers, however, they may only equip 5 at a time (1 At-Will, 2 Recharge, 1 Encounter and 1 Ultimate). This limitation normally applies to the Champion and their companions only, combat characters like bosses normally exceed this limitation, while other characters may have less than 5 equipped powers.

The power types are:

  • At-Will - Can be used any number of times
  • Recharge - Can be used every X turns (recharge times vary)
  • Encounter - Can be used once per combat encounter
  • Ultimate - Can be used once per long rest/sleep

Tags


Normally, powers contain Tags that help identify its purpose or use. For the sake of convenience on the wiki, the tags that contain a : imply a combination (e.g. a power containing both [ShieldRequires an equipped shield] & [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] turns into [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]).

Tags Healing Weapon-related Tease-related Others
  • [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]
  • [AstridaLinked to Nareva and her godsworn]
  • [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
    (e.g. (AOE AttackAttempt a AOE Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    )
    ]
  • [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • [Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use]
  • [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

    However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
    ]
  • [PerformanceEffectiveness can be amplified by Presence]
  • [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
    (e.g. (AOE AttackAttempt a AOE Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    )
    ]
  • [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect]
  • [SummonSummons an entity to aid the summoner in combat]
  • [ThrownInvolves throwing somethingEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
  • [HealingCan restore HPEffectiveness can be amplified by Spellpower]
  • [Res-HealCan restore HPEffectiveness can be amplified by Sexiness]
  • [2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • [2H Weapon:RangedRequires an equipped Two-Hand weapon with the Ranged tagEffectiveness is based on the weapon's stats]
  • [Dual Wield Weapon:MeleeRequires Two equipped One-Hand weapons with the Melee tagEffectiveness is based on the weapon's stats]
  • [ShieldRequires an equipped shield]
  • [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]
  • [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats]
  • [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
  • [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats]
  • [Weapon:ThrownRequires an equipped weapon with the Thrown tagEffectiveness is based on the weapon's stats]
  • [TeaseEffectiveness can be amplified by Sexiness]
  • [Tease:AssEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's ass]
  • [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest]
  • [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina]
  • [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active]

Mirror Stance & Stealable


A refresher on the principles before we begin in earnest. What I call mirror magic is exactly that: a way to take magic into yourself and reflect it back upon the world. Where other sorcerers must learn each spell and maintain it in their mind to the exclusion of others, a mirror mage finds victory by maintaining an open and empty mind, free of preconceptions.

To master mirror magic, one must be ready to absorb the spells of others. Rather than trying to master every bit of magic piecemeal, we mirror mages learn to take what others give us — or try to kill us with — and master it for a moment. That's the beauty of the school: any magic we encounter is ours for the taking!

If you kept the spells you captured in your mind, that would defeat the purpose. Better to throw them back into the wild and let new ones take their place!

Prince Philander, during the events of the Convocation of Mirrors


A core mechanic of powers, introduced in version 0.2.13, is mirror magic. Mirror Stance is an At-Will Stance power taught by Prince Philander during the events of the Convocation of Mirrors, it should be noted that this event contains significant information into the story and world, thus spoilers for the event will not be covered in this page. When this power is activated, certain powers cast on the user (marked as Stealable) can be absorbed and learned. It should be noted that absorbing a power does not negate the damage and/or negative effects of the associated absorbed powers, although while this stance remains active, the user may learn more than one stealable power in a given round so long as those powers hit the user. There are cases in which powers can only be learned by the use of mirror stance.

If the Champion has Mirror Stance unlocked, when Sensing an opponent, they can see the list of locked/unlearned powers they can steal.

Trainers & Learnable


As the Champion levels up, they will be able to freely learn a power that is appropriate to their current class and level. Those powers are marked as Learnable, and in most cases, a trainer can teach the Champion an available power of their choosing for a price, regardless of what class it falls under. Trainers can also offer to teach the Champion a power that can't be obtained freely by levelling up. Most of the time, the requirement for learning a power from a trainer is 100 EC * the level of the power, and that the Champion has the appropriate level, however, sometimes the Champion must complete certain conditions before the trainer will offer their services to them. Additionally, there are special circumstances where the Champion may learn a power, whether that be through tomes, special events, or through equipping a certain item. For powers obtained through the equipping of items, equipping said item is required for the power to be equipped and used.

Annika Barnaphous Brother Sanders Garth
Annika Barney Brother Sanders Garth
Training Conditions
Completion of Shadows Over the Sun Completion of Cat Call None None
Powers
Mixed Set
Name Class Level Stealable
Bull Rush Warrior 6 Yes
Celestial Smite White Mage 6 No
Charge Weapon White Mage 4 No
Cleave Warrior 2 Yes
Dominance Warrior 2 Yes
Driving Shot Generic 5 Yes
Driving Thrust Generic 5 Yes
Holy Shock White Mage 2 Yes
Overbear Generic 3 Yes
Rend Warrior 1 Yes
Sanctify Generic 8 No
Smite Evil White Mage 4 Yes
White Fire White Mage 1 Yes
Wide Sweep Warrior 1 Yes
Prestidigitation
Name Class Level Stealable
Prestidigitation Black Mage 1 No
White Mage
Name Class Level Stealable
Blessing White Mage 2 No
Celestial Smite White Mage 6 Yes
Charge Weapon White Mage 4 No
Cleansing Bell White Mage 5 No
Entropic Winds White Mage 2 Yes
Flamebrand White Mage 1 Yes
Great Heal White Mage 6 No
Group Heal White Mage 2 No
Heal White Mage 1 No
Holy Ward White Mage 6 No
Revive White Mage 5 No
Shield of Light White Mage 4 No
Smite Evil White Mage 4 Yes
Spirit Veil White Mage 1 No
White Fire White Mage 1 Yes
Thief & Warrior
Name Class Level Stealable
Assassinate Thief 5 No
Bull Rush Warrior 6 Yes
Cleave Warrior 2 Yes
Dastardly Trick Thief 4 Yes
Deadly Shadow Thief 6 Yes
Dirty Trick Thief 1 Yes
Dominance Warrior 2 Yes
Dual Blitz Warrior 4 Yes
Duelist's Stance Thief 4 No
Estrus Flask Thief 6 Yes
Eviscerate Warrior 6 Yes
Fading Strike Thief 1 Yes
Furious Strike Warrior 1 No
Garrote Thief 4 Yes
Guarded Stance Warrior 1 No
Mark for Death Thief 2 Yes
Rend Warrior 1 Yes
Shadow Strike Thief 2 Yes
Shell Cracker Thief 2 Yes
Shielded Stance Warrior 6 No
Smoke Bomb Thief 1 No
Sneak Attack Thief 6 Yes
Steady Strike Warrior 4 Yes
Thunder Strike Warrior 1 Yes
Unbreakable Warrior 5 No
Vanguard Warrior 4 No
Warcry Warrior 2 Yes
Ivris Jin-Jin Leorah River
Ivris Jin-Jin Loehra River
Training Conditions
None Restoration of Hawkethorne Gym Completion of One Man's Poison None
Powers
Black Mage
Name Class Level Stealable
Abjure Black Mage 5 No
Blight Orb Black Mage 2 Yes
Crackling Cloud Black Mage 2 Yes
Fireball Black Mage 4 Yes
Grease Black Mage 2 No
Lightning Spike Black Mage 1 Yes
Molten Blast Black Mage 2 Yes
Primal Scar Black Mage 6 Yes
Psychic Blast Black Mage 6 Yes
Ray of Frost Black Mage 4 Yes
Roaring Storm Black Mage 2 Yes
Shadow Magic Black Mage 2 Yes
Soul Arrow Black Mage 4 Yes
Summon Flame Spirit Black Mage 1 No
Vitality Reap Black Mage 6 Yes
Withering Bolt Black Mage 1 Yes
Lightning Fist
Name Class Level Stealable
Lightning Fist Warrior 2 Yes
Generic (Ranged)
Name Class Level Stealable
Aim: Weapon Generic 4 No
Arcane Shot Generic 4 Yes
Crackle Powder Generic 2 No
Eagle Eye Generic 6 No
Frostfire Shot Generic 6 No
Nerves of Steel Generic 2 Yes
Ranger's Stance Generic 1 No
Stick and Move Generic 1 Yes
Suppressive Fire Generic 1 Yes
Sure Shot Generic 4 Yes
Take Cover Generic 6 No
Triple Threat Generic 2 Yes
Charmer
Name Class Level Stealable
Allure Charmer 3 Yes
Blinding Beauty Charmer 2 No
Bolstering Dance Charmer 1 No
Charm Spell Charmer 3 Yes
Dischord Charmer 6 Yes
Grand Finale Charmer 6 Yes
Inspiration Charmer 5 No
Resplendent Aria Charmer 6 No
Serpent's Dance Charmer 1 No
Song of Courage Charmer 4 No
Song of Splendor Charmer 4 Yes
Song of Storms Charmer 1 No
Soothing Dance Charmer 4 No
Suggestive Sway Charmer 6 Yes
War Song Charmer 1 Yes
Rixx Nakano Viviane Zo
Rixx-WikiHeadshot.png Nakano Viviane Zo
Training Conditions
None Champion is a Kitsune None Each power requires training 3 times
and are unlocked sequentially
Powers
Summoning
Name Class Level Stealable
Empower Summons Black Mage 6 No
Summon Bull Generic 1 No
Summon Flame Spirit Black Mage 1 No
Summon Frost Moth Generic 5 No
Summon Lust Elemental Black Mage 6 No
Summon Slime Black Mage 6 No
Summon Wolf Spirit Black Mage 1 No
Blue Flame Blade
Name Class Level Stealable
Blue Flame Blade Generic 4 No
Black Mage
Name Class Level Stealable
Abjure Black Mage 5 No
Blight Orb Black Mage 2 Yes
Crackling Cloud Black Mage 3 Yes
Fireball Black Mage 4 Yes
Grease Black Mage 2 No
Lightning Spike Black Mage 1 Yes
Molten Blast Black Mage 2 Yes
Primal Scar Black Mage 6 Yes
Psychic Blast Black Mage 6 Yes
Ray of Frost Black Mage 4 Yes
Roaring Storm Black Mage 2 Yes
Shadow Magic Black Mage 2 Yes
Soul Arrow Black Mage 4 Yes
Summon Flame Spirit Black Mage 1 No
Summon Wolf Spirit Black Mage 1 No
Vitality Reap Black Mage 6 Yes
Withering Bolt Black Mage 1 Yes
Monk-like
Name Class Level Stealable
Equanimity Generic 3 No
Intuition Generic 3 No
Influence Generic 3 Yes
Tranquility Generic 3 No
Equilibrium Generic 3 No
Exertion Generic 3 Yes
Guidance Generic 3 No

Damage & Scaling


In most cases, the effectiveness of a power is dependent on the stats of the user, from doing more damage to increasing the amount of health healed. Not all powers scale with the stats of a user, however, powers that do have their numbers in a different shade of color in their description to signify what the numbers scales with. Certain Perks, Combat Effects, and Boons can further increase the effectiveness of a scaling power. It should be noted that the final result is rounded to avoid decimals.

Color Damage Type Stat(s) Note
Red Physical Attack Power (Strength) -
RoyalBlue Spell Spellpower (Willpower) Also applies to Spellpower-scaled healing
Purple
Pink (Dark Mode)
Tease Sexiness & Libido (Presence) Also applies to Presence/Sexiness-scaled healing
ForestGreen Shield HP & Threat (Toughness) Can sometimes apply for damage
Orange Mixed (Cunning) Normally used with items or some Acid/Pheromone damage
OrangeRed Physical Split Damage Special case currently only used by Wyvern Sting
DarkCyan Resistance (Agility) Currently only found in Steadfast Tonic's item description

What's New?

Version 8.0. added a batch of powers.

Note that while Double Attack isn't new, it is now learnable.

  • The perk [RFCan trigger Righteous FuryAttacks that deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    and (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    will gain an additional [10 * (Willpower AmpWillpower Amplification1 + Willpower / 30)] Storm Damage
    ]
    applies to many powers
Class Name Type Lvl Tags [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] Steal? Learn? Description Function Used By
Black Mage Cryostatic Arc Recharge 4 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

(Class)One of the powers that can be gained when reaching Level 8 Black Mage
(Trainer)Ivris & Viviane
Enshroud your foes in a storm of frozen lightning, dealing X Frost and X Storm damage to each foe. Hits leave targets Frigid and Staggered for a turn, or 3 turns on a Critical Hit; misses do half damage.
  • Make a (AOE AttackAttempt a AOE Attack
    AttackerDefender
    AccuracyvsEvasion
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    )
    at each enemy to deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Frost & Storm Damage
  • (On hit) Enemy is left [Icon-SW-Neg.pngFrigidCombat Effect-15 Evasion
    -25 Crushing Resistance

    However, gain +10 FocusDuration: 1 Turn
    ]
    & [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 1 Turn
    ]
    • (On crit) Effect duration increased to 3 Turns
  • (On miss) Enemy takes [50% of the damage dealt]
-
Warrior Double Attack
DoubleAttack
At-Will 8 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Class)One of the powers that can be gained when reaching Level 8 Warrior
(Trainer)Garth & Isadora
You swing twice with your melee weapon, attacking the same target in quick succession.
  • Make 2x (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on:
    • [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
Characters
Notable
Generic
Warrior Endure Recharge 3 6 [HealingCan restore HPEffectiveness can be amplified by Spellpower]
(Trainer)Isadora
You instantly regain X% Health and generate massive Threat. You then gain Regeneration Y% for the next 3 turns.
  • Heal by [40% of Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP
  • Generate +[500] Threat
  • Gain [Icon-LV-Pos.pngRegenerationCombat EffectHeal [10% of Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: 3 Turns]
-
Warrior Ferocious Rage Recharge 4 7 [HealingCan restore HPEffectiveness can be amplified by Spellpower] You throw yourself into a howling rage, gaining Regeneration X% and becoming Thorny Y for 3 turns. However, you are also Sundered for 3 turns.
  • Gain:
    • Positive: [Icon-LV-Pos.pngRegenerationCombat EffectHeal [20% Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: 3 Turns] & [Icon-DF-Pos.pngThornyCombat EffectWhen struck by a Melee-Physical or Melee-Weapon attack, the attacker immediately takes [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating DamageDuration: 3 Turns]
    • Negative: [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration: 3 Turns]
Characters
Notable
Thief Flashburn Shot
FlashburnShot
Encounter 8 [Weapon:RangedRequires an equipped weapon with the Ranged tagEffectiveness is based on the weapon's stats]
(Class)One of the powers that can be gained when reaching Level 8 Thief
(Trainer)Garth
You make an attack with +30 Accuracy and which deals a bonus +X Fire damage. On a hit, the target is Blinded and Burning Y for 2 turns; on a miss, the target still Burns.
  • Make a (Weapon Attack [+ Bonus]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +20Other Bonus
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on:
    • ((equipped weapon) + [40 * (Cunning AmpCunning Amplification1 + Cunning / 20) Fire Damage]
      • * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)) + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

        This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
        ]
  • (On hit) Target is left [Icon-BL-Neg.pngBlindedCombat Effect-15 Accuracy
    -15 EvasionDuration: 2 Turns
    ]
  • Target is left [Icon-FR-Neg.pngBurningCombat EffectTake [30 + Cunning] Fire Damage per turn, but gain
    +25 Frost ResistanceDuration: 2 Turns
    ]
-
Warrior Fury Strike
FuryStrike
Recharge 2 7 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Trainer)Isadora
You let your rage take hold, striking at a foe for X and following up with a basic attack against all foes. Each Critical Hit this power lands grants you a turn of Bloodlust, increasing Attack Power by +30.
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    at the target to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [(equipped weapon) * (AtkPow DmgAmp [+ Bonus]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +30 Attack Power
      )
      ] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    at each enemy to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • Gain [Icon-OF-Pos.pngBloodlustCombat Effect+30 Attack PowerDuration: Each critical hit adds +1 Turn]
-
Warrior Legion's Hammer
LegionHammer
Recharge 2 7 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Trainer)Isadora
You strike out with all your might, dealing X with +50 Armor Penetration. On a hit, the target is Staggered for a turn; if the target is already Staggered, it is instead knocked Prone.
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )

    [+ Bonus]+50 Armor Penetration of:
    • [(equipped weapon) * (AtkPow DmgAmp [+ Bonus]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +75 Attack Power
      )
      ] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • (On hit):
    • (If target is already [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration: X
      ]
      ) They are knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
      ]
    • (If not) They are left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration: 1 Turn
      ]
-
White Mage Lunar Aegis Encounter 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

(Class)One of the powers that can be gained when reaching Level 8 White Mage
(Trainer)Brother Sanders
You invoke a moonlit burst that deals X Frost damage to all enemies if it hits their Magic Resistance. All allies recover Y% Health and shake off Burning, Bleeding, and Poisoned.
  • Make a (Magic AttackAttempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    )
    at each enemy to deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Frost Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [80 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Frost Damage
  • Heal party by [30% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
  • They are cleansed of [Icon-WD-Neg.pngBleedingCombat EffectTake [X] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: X], [Icon-FR-Neg.pngBurningCombat EffectTake [X] Fire Damage per turn, but gain
    +25 Frost ResistanceDuration: X
    ]
    , & [Icon-PS-Neg.pngPoisonedCombat EffectTake [X] Blight Damage per turn
    -10 EvasionDuration: X
    ]
  • [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP]
-
Black Mage Night Shroud Encounter 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

(Class)One of the powers that can be gained when reaching Level 8 Black Mage
(Trainer)Ivris & Viviane
Make yourself nearly invisible, and that much harder to avoid, with shadow magic. For the next 5 turns, you are Obscured and gain a boost of +25 Accuracy and +50 Critical Power.
  • Gain [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
    Generate no ThreatDuration: 5 Turns
    ]
    & [Icon-DZ-Pos.pngNight ShroudCombat Effect+25 Accuracy
    +50 Critical EffectivenessDuration: 5 Turns
    ]
  • Reduce current Threat by [50% of current Threat]
-
White Mage Oakheart At-Will 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

(Class)One of the powers that can be gained when reaching Level 8 White Mage
(Trainer)Brother Sanders
You invoke a prayer against a foe's Magic Resistance with +10 Accuracy. On a hit, it takes X Crushing damage, and you gain a massive bonus to Threat. You then grant yourself Y Shield HP.
  • Gain [Icon-DF-Pos.pngShieldedCombat EffectGain [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: While Shield HP lasts]
  • Make a (Magic Attack [+ Bonus]Attempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    +10Other Bonus
    )
    to deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Crushing Damage
  • (On hit) Generate +[300] Threat
-
Warrior Onslaught Recharge 4 8 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Trainer)Isadora
You make an attack against a foe with +100 Accuracy, dealing X. Each successive attack against the same foe gains a stacking +20 Attack Power until the target goes a whole turn without being hit by you.
  • Make a (Weapon Attack [+ Bonus]Attempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    +100Other Bonus
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • (On hit) Target gains [1x Stack] of [Icon-DF-Neg.pngOnslaught VictimCombat EffectEach stack gives +20 Attack Power against the effect ownerDuration: The stacks are removed when the one who inflicted the effect does not land a hit against the effect owner for 1 Round]
  • An [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

    This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
    ]
    attack is made after the effect is applied
-
Charmer Piercing Desire
PiercingDesire
Encounter 8 [TeaseEffectiveness can be amplified by Sexiness]
(Class)One of the powers that can be gained when reaching Level 8 Charmer
(Trainer)River
You unleash a piercing finale of a Tease against a target foe with +100 Accuracy. The tease has +20 bonus Temptation and Sexiness for each negative Condition currently affecting the target.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +100Other Bonus
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [33 * (Sexi DmgAmp [+ Bonus]Sexiness Damage Amplification1 + Sexiness / 100Additional Bonus:
      +20 Sexiness & Temptation per Negative Effect on the target
      )
      ] Tease Damage
-
Generic Savage Strike
SavageStrike
Recharge 2 7 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] You make a weapon strike with +100 Attack Power, targeting Physical Resistance. On a hit, the target is Sundered for 2 turns. After the attack, you gain Bloodlust for 2 turns.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [(equipped weapon) * (AtkPow DmgAmp [+ Bonus]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +100 Attack Power
      )
      ] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • (On hit) Target is left [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration: 2 Turns]
  • Gain [Icon-OF-Pos.pngBloodlustCombat Effect+30 Attack PowerDuration: 2 Turns]
Characters
Notable
Charmer Shadow Dance
ShadowDance
At-Will 8 [PerformanceEffectiveness can be amplified by Presence]
[TeaseEffectiveness can be amplified by Sexiness]

(Class)One of the powers that can be gained when reaching Level 8 Charmer
(Trainer)River
You whirl through a Mallachite dance that veils you from those who would do you harm — by thoroughly distracting them with your body with a Tease that has +20 Critical Chance.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +20 Critical Chance
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [27 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • Gain [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
    Generate no ThreatDuration: 2 Turns
    ]
-
Thief Shadow Stance
ShadowStance
At-Will 8 -
(Class)One of the powers that can be gained when reaching Level 8 Thief
(Trainer)Garth
You slip into the shadows, lurking at the edges of the battlefield. While in this stance, your Threat generation is halved and you gain +50 Critical Power.
  • On Use: Reduce current Threat by [33% of current Threat]
  • Maintain: Gain [Icon-SE-Pos.pngShadow StanceCombat Effect+50 Critical Effectiveness
    Reduce Threat gained by [50%]Duration: Until encounter end (or caster is interrupted/defeated)
    ]
-
Black Mage Shadow Veil
ShadowVeil
Recharge 4 6 - You wrap yourself in a veil of shadows, becoming Obscured and Blurred for 3 turns and substantially reducing your current Threat.
  • Gain [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
    Generate no ThreatDuration: 3 Turns
    ]
    & [Icon-HS-Pos.pngBlurCombat Effect+50 EvasionDuration: 3 Turns]
  • Reduce current Threat by [15% of current Threat]
Characters
Notable
Warrior Shield Wall Recharge 3 6 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]
[ShieldRequires an equipped shield]

(Trainer)Isadora
You raise your shield and rally your comrades behind you. Your party gains +30 Armor and Ward for 3 turns, and you gain substantial Threat. Each shield-equipped ally increases the effect by +10.
  • Party gains [Icon-DF-Pos.pngShield WallCombat Effect+ [30 + (10 * Shields)]
    Armor & Ward

    Shields = Party members that carry a ShieldDuration: 3 Turns
    ]
-
Charmer Sorran Chant
SorranChant
Recharge 3 8 [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)]
[HealingCan restore HPEffectiveness can be amplified by Spellpower]

(Class)One of the powers that can be gained when reaching Level 8 Charmer
(Trainer)River
You invoke the Stormsinger's sagas to empower your party's body and weapons: each member of your party recovers X% Health, and gains a Storm-Empowered Weapon lasting for 2 turns.
  • Party:
    • Gains [Icon-OF-Pos.pngSorran ChantCombat EffectPrimary Weapon deals an additional [23 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Storm DamageDuration: 2 Turns]
    • Healed by [20% of their Max HP * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP
  • [HHCan trigger Healer's HandsHealing an Ally (excluding self) also heals self by [(Spellpower / 2) * (Splpow HealAmpSpellpower Healing Amplification1 + Spellpower / 200Final amount will have a random effectiveness of 95% to 105%)] HP]
-
Generic Summon Elosa
SummonElosa
Encounter 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest-1)During the events of Over Troubled WatersAt the Bath House Secret Lair, the Champion can interact with the Ritual circle once they have the Estelorean Geomancy Tablet & Caedlan's Scrolls key items.By Attempt Binding, the Champion requires either:
a Cunning of [80%+]
OR
[60%+] & being a Black/White Mage/Arcanist (background)
see [AtrBaseMaxBase Maximum of an AttributeThe base maximum score, without any boosting effects, an attribute can be for a character is: [2 + (Level) * 3]

When an Attribute% is mention, this means that it will check the percentage of a stat compared to the base maximume.g. a Level 2 Character can have a Base Maximum Strength of [8] which translates to [100% or 1], if said character has an actual Strength of [3], this means their Strength% is [37.5% or 0.375]
]

(Quest-2)Continuation from Quest-1The last stage will require a Willpower of [80%+] and must choose the Bind Elemental option
Summon the spirit of earthen bounty Elosa to your side. -
White Mage Tempest Smite
TempestSmite
Recharge 3 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]

(Class)One of the powers that can be gained when reaching Level 8 White Mage
(Trainer)Brother Sanders
You wreathe your weapon in holy light, delivering an attack dealing X bonus Storm damage and Staggering the foe for a turn. On a hit, the storm chains to all other enemies, repeating the effect on each.
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • Weapon gains a temporary [35] Storm Damage
    • ([(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • (On hit):
    • Target is left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration: 1 Turn
      ]
    • Make a (Magic Attack [+ Bonus]Attempt a Magic Attack
      AttackerDefender
      AccuracyvsMagic Resist
      +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
      +20Other Bonus
      )
      at each enemy (except the target) to deal (Spell DamageCompute Spell Damage
      Apply Defensive Reductions
      AttackerDefender
      Spell Penetration-Ward=Defense
      If Defense is > 0:
      Damage * (100 /
      (100 + Defense))
      Apply Storm Resistance by Damage - (Damage * (Resistance / 100))
      Final Damage will have a random effectiveness of 95% to 105%
      )
      of:
      • [35 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Storm Damage
-
Black Mage Twisted Pyre
TwistedPyre
At-Will 8 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

(Class)One of the powers that can be gained when reaching Level 8 Black Mage
(Trainer)Ivris & Viviane
Unleash a corrupted flame upon a foe, attacking its Magic Resistance with +20 Accuracy. On a hit, deal X Fire and X Blight damage, and apply a stacking -10 to its Magic Resistance.
  • Make a (Magic Attack [+ Bonus]Attempt a Magic Attack
    AttackerDefender
    AccuracyvsMagic Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    +20Other Bonus
    )
    to deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [25 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Blight & Fire Damage
  • (On hit) Target gains [1x Stack] of [Icon-DF-Neg.pngTwisted PyreCombat EffectEach stack gives -10 Magic Resist to the effect ownerDuration: Until encounter end]
-
Thief Venom Strike
VenomStrike
Recharge 4 8 [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats]
(Class)One of the powers that can be gained when reaching Level 8 Thief
(Trainer)Garth & Isadora
You grant yourself a Blight-empowered weapon for 3 turns dealing +X, then make an attack against a chosen foe. On a hit, the target is Poisoned Y for 3 turns.
  • Gain [Icon-OF-Pos.pngVenom StrikeCombat EffectPrimary Weapon deals an additional [25 * (Cunning AmpCunning Amplification1 + Cunning / 20)] Blight DamageDuration: 3 Turns]
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on:
    • [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
  • (On hit) Target is left [Icon-PS-Neg.pngPoisonedCombat EffectTake [10 + Cunning] Blight Damage per turn
    -10 EvasionDuration: 3 Turns
    ]
-
Warrior War Banner Encounter 8 -
(Class)One of the powers that can be gained when reaching Level 8 Warrior
(Trainer)Isadora
You plant your personal standard squarely on the battlefield, challenging any who dare to come and tear it down! Dramatically increases your Threat generation, and provides X% Regeneration.
  • Gain [Icon-LV-Pos.pngWar BannerCombat EffectIncrease Threat gained by [250%]
    Heal [15% Max HP * (Strength AmpStrength Amplification1 + Strength / 50)] HP per turnDuration: Until encounter end
    ]
-
Warrior Whirlwind Recharge 3 8 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Class)One of the powers that can be gained when reaching Level 8 Warrior
(Trainer)Garth & Isadora
You reap a terrible storm amidst the foe, making two basic attacks against each enemy on the field.
  • Make 2x (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    at each enemy to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on:
    • [(equipped weapon) * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] + [OffhandWill also trigger an attack from the Offhand WeaponOnly if both equipped weapons are Light-tagged, and offhand is not a shieldThe tradeoff for using an offhand weapon is that this offhand attack suffers from -10 Accuracy, only deals [75%] damage, and the wielder only gains [75%] of the weapon's stats

      This attack does not take any bonus boosting effects except for the standard (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)
      ]
-

Powers

Cait-Gat0w-ChibiCard-Note.png Note:
Due to the large number of powers under certain labels, those sections have been moved to their own separate section
--Spotty McBumble Fuck (talk) 09:25, 8 June 2025 (UTC)


When a character under the used by section contains a [(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.
)
] and is a [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active]/Steal? power, when the Champion is struck by the modified form, they will only learn the normal version. Note that powers can only be used through items or special events are also tagged as Learnable.

Breakdown
Label Count Steal
Only
Learn
Only
Both Neither
Lust 21

4

2

3

12

Physical 39

2

0

2

35

Summon 36

0

22

0

14

Moved to separate pages
Miscellaneous 153

2

72

7

72

Spell 117

12

17

35

53

Weapon TODO

Lust


Class Name Type Lvl Tags [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] Steal? Learn? Description Function Used By
Charmer Allure Recharge 2 2 [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina]
(Class)One of the powers that can be gained when reaching Level 2 Charmer
(TrainerRiver)
You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.
  • Make a Crotch (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    at each enemy to leave them [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 1
    ]
Characters
Companions
Notable
Generic
Generic Aphrodisiac Sting
AphroSting
Recharge 4 1 - You conjure a venom-laced stinger, dealing X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating Damage & [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Drug Damage
  • (On hit) Make a (Mental Attack [+ Bonus]Attempt a Mental Attack
    AttackerDefender
    AccuracyvsMental Resist
    -10Other Bonus
    )
    to leave the target [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 2 Turns
    ]
Characters
Notable
Generic
Generic Breast Plate
BreastPlate
Recharge 5 1 [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] Attack vs. Mental Resistance. On hit, the target takes X Pheromone damage and becomes Aroused. Recharge 5.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Pheromone Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [25 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Pheromone Damage
  • (On hit) Target is left [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 2 Turns
    ]
Characters
Generic
Generic Chainmail Jiggle
ChainJiggle
Recharge 4 1 [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] AoE boobcentric tease attack. Long recharge.
  • Make a Chest (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    at each enemy to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [27 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage (base tease damage)
Characters
Notable
Generic
Charmer Cultist's Allure
C.Allure
Recharge 2 2 [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina] You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well.
  • Make a Crotch (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    at each enemy to leave them [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 1 Turn
    ]
Characters
Companions
Generic Cum Spray Encounter 2 [TeaseEffectiveness can be amplified by Sexiness] Spray a target with spooge, doing bonus Pheromone damage and inflicting Aroused for 2 turns. Can only be used if HP is less than 50%, and when used, recovers 15% HP.
  • Can only be used while < 50% HP
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +15Other Bonus/
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage & [15 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Pheromone Damage
  • (On hit) Target is left [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 2 Turns
    ]
  • Heal by 15% Max HP
Characters
Notable
  • Bruno
  • Honey Golem(modModified
    Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.
    )
  • Lupine Jailer
Generic
Generic Enamoring Encounter 3 [TeaseEffectiveness can be amplified by Sexiness] You bare everything to leave your foes utterly entranced, attacking all enemies' Mental Resistance. On a hit, Armor, Ward, and Focus are halved for 3 rounds.
  • Make a (Mental AttackAttempt a Mental Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    at each enemy to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Drug Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Drug Damage
  • (On hit) Enemy is [Icon-DF-Neg.pngEnamoredCombat Effect-50% Armor, Ward, & FocusDuration: 3 Turns]
Characters
Companions
Notable
Generic Feather Dance
FeathDance
Recharge 3 2 [TeaseEffectiveness can be amplified by Sexiness] Deals a large amount of Tease damage but lowers Evasion for a turn.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [30 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • Gain [Icon-DF-Neg.pngFeather DanceCombat Effect-30 EvasionDuration: 1 Turn]
Characters
Notable
Generic
Charmer Flash & Fade
FlashFade
Recharge 2 4 [TeaseEffectiveness can be amplified by Sexiness] You flash an enemy, making a Tease attack that deals X damage and Staggers and Arouses the target for 2 turns on a hit. You then fade into the shadows, becoming Obscured for 2 turns.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [35 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • (On hit) Target is left [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 2 Turns
    ]
    & [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
  • Gain [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
    Generate no ThreatDuration: 2 Turns
    ]
Characters
Notable
Generic Honey Slather
HoneySlather
At-Will 1 [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] Just a basic-type tease attack. Deals drug-type resolve damage.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Drug Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [20 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Drug Damage
Characters
Notable
Generic
Generic Lust Tag Encounter 3 [TeaseEffectiveness can be amplified by Sexiness] Inflict a massive debuff on an enemy for 3 turns, reducing their Lust Resistance by -15 and increasing all Tease, Pheromone, Drug, and Psychic Damage they take by 50%. If it succeeds, you also hit them for X Tease damage.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +20Other Bonus
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [15 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • (On hit) Target is left [Icon-CH-Neg.pngLust TaggedCombat Effect-15 Mental Resist
    Take an additional 50% Drug, Mind, Pheromone, & Tease DamageDuration: 3 Turns
    ]
Characters
Companions
Notable
Generic
Charmer Lust Tail Recharge 2 4 [TeaseEffectiveness can be amplified by Sexiness] -
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Drug Damage & [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Blight Damage
  • (On hit) Make a (Mental Attack [+ Bonus]Attempt a Mental Attack
    AttackerDefender
    AccuracyvsMental Resist
    -10Other Bonus
    )
    to leave the target [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 2 Turns
    ]
Characters
Generic
Charmer Mind Snap
MindSnap
Ultimate 5 [TeaseEffectiveness can be amplified by Sexiness] You snap your fingers, Stunning your foe and dealing X Tease damage.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +20Other Bonus
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [180 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • (On hit) Target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Companions
Generic One-Two Recharge 4 3 - You conjure a venom-laced stinger, making two hits that each deal X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns.
  • Make [2x] (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    s that deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating Damage & [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Drug Damage
  • (On hit) Make a (Mental Attack [+ Bonus]Attempt a Mental Attack
    AttackerDefender
    AccuracyvsMental Resist
    -10Other Bonus
    )
    :
    • (On hit)Target is [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
      -15 Mental ResistanceDuration: 2 Turns
      ]
Characters
Companions
Notable
Generic
Charmer Piercing Desire
PiercingDesire
Encounter 8 [TeaseEffectiveness can be amplified by Sexiness]
(Class)One of the powers that can be gained when reaching Level 8 Charmer
(Trainer)River
You unleash a piercing finale of a Tease against a target foe with +100 Accuracy. The tease has +20 bonus Temptation and Sexiness for each negative Condition currently affecting the target.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +100Other Bonus
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [33 * (Sexi DmgAmp [+ Bonus]Sexiness Damage Amplification1 + Sexiness / 100Additional Bonus:
      +20 Sexiness & Temptation per Negative Effect on the target
      )
      ] Tease Damage
-
Charmer Shadow Dance
ShadowDance
At-Will 8 [PerformanceEffectiveness can be amplified by Presence]
[TeaseEffectiveness can be amplified by Sexiness]

(Class)One of the powers that can be gained when reaching Level 8 Charmer
(Trainer)River
You whirl through a Mallachite dance that veils you from those who would do you harm — by thoroughly distracting them with your body with a Tease that has +20 Critical Chance.
  • Make a (Tease Attack [+ Bonus]Attempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    +20 Critical Chance
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [27 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • Gain [Icon-DZ-Pos.pngObscuredCombat Effect+10 Evasion
    Generate no ThreatDuration: 2 Turns
    ]
-
Generic Spider's Stride
SpidersStride
Recharge 5 5 [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] Make a tease attack against all enemies and staggers for 1 turn.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    at each enemy to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [16 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • Enemy is left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 1 Turn
    ]
Characters
Notable
Charmer Suggestive Sway
S.Sway
Recharge 2 6 [Tease:AssEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's ass]
[Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest]
[Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina]

(TrainerRiver)
You know exactly how to move your body to repeatedly tease your foe. You make three tease attacks back to back against a single target. If all three hit, the target becomes Unfocused for one round.
  • Make (3x) (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [30 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • (If all 3 hit) Target is left [Icon-OF-Neg.pngUnfocusedCombat Effect-35 Attack Power, Spellpower, & SexinessDuration: 1 Turn]
Characters
Generic
Generic Sun Dance At-Will 2 [TeaseEffectiveness can be amplified by Sexiness] You perform a sacred Mallachite dance, enticing a single foe with a Tease Attack while also invigorating yourself and your allies with HP equal to half your sexiness.
  • Heal party by [Sexiness / 2] HP
  • Make a Chest (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [27 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage (base tease damage)
Characters
Companions
Notable
Generic
Charmer Tumbling Twirl
TumblingTwirl
Recharge 2 4 [TeaseEffectiveness can be amplified by Sexiness] You make a Tease attack that deals X damage and leaves you a blur of motion with +50 Evasion for a turn. On a Critical Hit, the target is knocked Prone.
  • Make a (Tease AttackAttempt a Tease Attack
    AttackerDefender
    AccuracyvsMental Resist
    )
    to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Tease Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [35 * (Sexi DmgAmpSexiness Damage Amplification1 + Sexiness / 100)] Tease Damage
  • (On crit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
  • Gain [Icon-HS-Pos.pngBlurCombat Effect+50 EvasionDuration: 1 Turn]
Characters
Notable
Generic Wyvern Venom
WyvernVenom
At-Will 1 - !
(Item)Wyvern Venom
Deals 15 + CNG Pheromone damage and causes aroused to a primary target.
  • Make a Guaranteed-to-hit attack to deal (Tease DamageCompute Tease Damage
    Apply Defensive Reductions
    AttackerDefender
    Temptation-Focus=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Pheromone Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%Likes / Dislikes for [Body-Tease AttacksCan be referred to as Normal Tease Attacks or Base Tease Attacks, these involve the normal Tease Attack button, and attacks labelled as Ass, Crotch, and/or Chest tease attacks]
    Each matching likes or dislikes gives a
    + or - 10% to the damage
    )
    of:
    • [15 + Cunning] Pheromone Damage
  • Target is left [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration: 3 Turns
    ]
Characters
Notable

Return to Top of Lust

Physical


Class Name Type Lvl Tags [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] Steal? Learn? Description Function Used By
Generic Aerial Drop
AirDrop
Encounter 3 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Inflict heavy Crushing damage with a high chance to stagger.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [75 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
Characters
Generic
Special
Generic Bite At-Will 0 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Chomp chomp.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [15 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (If target is affected by [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: X
    ]
    or [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: X
    ]
    ) Attack is a guaranteed-hit with a [(1/10) random chance] to crit
Characters
Generic
Generic Bloodrage Recharge 3 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] You rip and tear at an enemy, reveling in their demise. This attack deals X Crushing damage and recovers health equal to half damage dealt.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Heal by [50% of the damage dealt] HP
Characters
Notable
Generic
Generic Boulder Heave
BoulderHeave
Recharge 3 5 - Targets Evasion, deals massive Crushing damage. A secondary attack vs. Physical Resistance knocks the target prone. Basically a physical Fireball with knockdown.
  • Make a (Evasion AttackAttempt a Evasion Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [80 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Make another (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to knock them [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
    • (If first attack is a crit) 2nd (Physical AttackAttempt a Physical Attack
      AttackerDefender
      AccuracyvsPhysical Resist
      )
      will be a guaranteed hit
Characters
Notable
Generic
Warrior Bull Rush Encounter 6 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Class)One of the powers that can be gained when reaching Level 6 Warrior
(Trainer)Annika, Garth, & Isadora
You shoulder-check an enemy, targeting Physical Resistance, inflicting X+Y Crushing damage and knocking the target Prone. Hit or miss, you generate massive Threat.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [100 * (AtkPow DmgAmp [+ Bonus]Attack Power Damage Amplification1 + Attack Power / 100Additional Bonus:
      +[(5 * Toughness)- (Attack Power / 2)] Attack Power
      )
      ] Crushing Damage
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
  • Generate +[300 + current Threat / 4] Threat
Characters
Notable
Generic
Warrior Bullrush
(Flaming Bull's Bullrush)
Recharge 5 3 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] You rush an enemy, targeting Physical Resistance, inflicting X Fire damage and knocking the target Prone. Hit or miss, you generate massive Threat.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage & [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Fire Damage
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
  • Generate +[300 + current Threat / 7] Threat
Characters
Generic
Generic Butt Stomp At-Will 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
[TeaseEffectiveness can be amplified by Sexiness]
-
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage & [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Tease Damage
Characters
Notable
Generic
Warrior By The Horns
ByTheHorns
Ultimate 5 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] You charge into the enemy ranks, goring and knocking them prone! You deal up to X split Crushing and Penetrating damage, increasing the fewer targets there are.

  • Make a Guaranteed-to-hit (but cannot crit) attack to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    equally split per enemy of:
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing & Penetrating Damage
  • Enemy is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]

Characters
Companions
Generic
Generic Centaur Trample
TaurTrample
Recharge 3 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] A single-target attack that always critically strikes against knocked-down enemies.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (If enemy is affected by [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: X
    ]
    ) Attack is a guaranteed critical hit
Characters
Notable
  • Alante (summon)
  • Eubicha (modModified
    Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.
    )
  • Kaina
Generic
Generic Chain Whip
ChainWhip
Recharge 3 5 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Deals X Crushing damage and knocks Prone on a hit. Targets Evasion.
  • Make a (Evasion AttackAttempt a Evasion Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [60 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Generic
Generic Charge Recharge 6 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Charges the party down. Knocks down on hit, disarms on critical.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    -10Other Bonus
    )
    at each enemy to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Enemy is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
  • (On crit) Enemy is also [Icon-BK-Neg.pngDisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 2 Turns]
Characters
Notable
Generic
Warrior Dominance
Amazon Strike (old name)
Recharge 4 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Class)One of the powers that can be gained when reaching Level 2 Warrior
(Trainer)Annika, Garth, & Isadora
You claim one of your foes as yours for after the battle, slamming into them to deal X Crushing damage and leaving them Aroused. This ability generates high Threat.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [55 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is left [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
    -15 Mental ResistanceDuration:
    ]
  • Generate +[Damage Dealt] Threat
Characters
Notable
Generic
Generic Earthquake Ultimate 7 [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] Strike the earth with everything you have, causing tremors that do X Crushing damage to all enemy targets with a high chance to knock them Prone.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    at each enemy to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [125 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Enemy is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Warrior Exertion At-Will 3 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Trainer)Zo

Draw upon the energies within you and strike at your opponent with them, dealing X Raw Damage to both your opponent and yourself. This attack cannot miss or crit.

  • Make a guaranteed-to-hit (but cannot crit) attack to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [33% of the caster's Max HP] Raw Damage to both the target and caster

Characters
Notable
Warrior Fire Fist
FireFist
Recharge 4 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Strike with a single, flaming fist with +25 Accuracy that causes X Fire damage, leaving your enemy Stunned for a turn.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [55 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Fire Damage
  • (On hit) Target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
    ]
Characters
Notable
Generic Frost Venom
FrostVenom
Recharge 2 1 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] You bite a foe with venom-coated fangs, dealing X Frost damage and Poisons for Y for 3 turns. Inflicts the Staggered condition for one turn.
  • Make a (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on (equipped weapon) (+ Frost Damage)
  • (On hit) Target is left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 1 Turn
    ]
    & [Icon-PS-Neg.pngPoisonedCombat EffectTake [30 + Cunning] Blight Damage per turn
    -10 EvasionDuration: 3 Turns
    ]
Characters
Generic
Thief Garrote Encounter 4 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Class)One of the powers that can be gained when reaching Level 4 Thief
(Trainer)Garth & Jessie
You slip behind an enemy and go for the throat with +50 Accuracy, inflicting X Raw damage and Silencing for 2 turns on a hit. If the attack misses, the target is still Staggered for 2 turns.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +50Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [100 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Raw Damage
  • (On hit) Enemy is [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 2 Turns]
  • (On miss) Target is [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
Characters
Notable
Generic
Generic Grapple Recharge 3 1 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] The mercenary attempts grappling a target, dealing minimal damage (if any). If they fail a speed test, then they get roughly pushed into a nearby stone and stunned for 1-turn.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    -25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [15 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Generic
Generic Hawk's Strike Recharge 2 3 - Your warbird wings down from on high, dealing X Penetrating damage and inflicting Y Bleeding to a target for 2 turns. Targets Physical Resistance, and on a hit all enemies become Terrified for 2 turns.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Penetrating Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Penetrating Damage
  • (On hit) Target is left [Icon-WD-Neg.pngBleedingCombat EffectTake [10 + Strength] Raw Damage per turn. Additionally, reduces all healing received by 50%Duration: 2 + [2 (EFW)] Turns]
  • (On hit) All enemies are left [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
    -15 Magic ResistDuration: 2 + [2 (EFW)] Turns
    ]
Characters
Companions
Generic Heated Defense
HeatDefense
Recharge 2 2 [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]
Smash your enemy with your shield. On a hit, deal X Fire damage and X Crushing damage. If the attack critically hits, gain a Y damage Shield.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    )
    to deal (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [15 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Crushing & Fire Damage
  • (On crit) Gain [Icon-DF-Pos.pngShieldedCombat EffectGain [15% Max HP] Shield HPNote: This effect's Shield HP does not stack, the greater amount when another Shielded effect is place will replace the lesser amountDuration: While Shield HP remains]
Characters
Companions
Generic Influence Encounter 3 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Trainer)Zo
Remove your opponent's bodily autonomy by striking at where their inner energies congregate. On a hit, target takes X Crushing damage and is Disarmed and Silenced for Y turn.

  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +10Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [80 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is left [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 1 Turn] & [Icon-BK-Neg.pngDisarmedCombat EffectUnable to make Normal & Weapon attacks and powersDuration: 1 Turn]

Characters
Notable
Warrior Lightning Fist
LightningFist
Recharge 4 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Trainer)Jin-jin
Strike with a single, lightning-fast punch with +25 Accuracy that causes X Crushing damage, leaving your enemy Stunned for a turn.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [55 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration:
    ]
Characters
Notable
Generic
Generic Net Throw Encounter 1 [ThrownInvolves throwing somethingEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Hurl a weighted net at a foe, causing it to be Staggered for 3 turns with no chance of missing. An attack against Physical Resistance causes Prone and X Crushing damage on a hit.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [60 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turns
    ]
  • Target is also [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 3 Turns
    ]
Characters
Companions
Notable
Generic
Generic Overbear Recharge 5 3 [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats]
(Trainer)Annika
You make a weapon attack with +50 Attack Power, targeting Physical Resistance instead of Evasion. On a hit, the target is knocked Prone.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Weapon DamageCompute Weapon Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    based on (equipped weapon) (+50 Attack Power)
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Generic
Generic Pounce Recharge 6 0 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] GET ON THE GROUND
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to:
    • (On crit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
      ]
    • (On hit) Target is left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration: 2 Turns
      ]
Characters
Generic
Generic Pummel
Pummel Foe
Recharge 4 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] You make three strikes, each dealing X Crushing damage, against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
  • Make 3x (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    -25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (If all 3 attacks hit) Target is [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
Characters
Notable
Generic
Generic Punch At-Will 0 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] -
  • Make a tt (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
Characters
Notable
Generic Quake Recharge 3 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Conjure forth a pair of stone fists to slam the ground, dealing X Crushing damage to all non-flying enemies and knocking the primary target Prone.
  • Make a guaranteed-to-hit attack (but cannot crit) at each enemy to deal:
    • [15 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (If enemy is affected by [Icon-SE-Pos.pngFlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)
    ]
    ) Attack will miss
  • (On hit) Enemy is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Generic
Generic Rush Recharge 3 1 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
[Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use

However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset
]
The mercenary winds up and charges, trying to hit with an empowered shoulder-tackle for large damage. Prompts a warning to let you know it's coming/when to stun or stop them. If successful in executing the attack, the mercenary takes about 10-15% of the damage dealt. 3-turn cooldown intended.
  • One Turn after this power's use
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [50 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • Reduce HP by 10%
Characters
Generic
Generic Shield Bash
ShieldBash
Recharge 3 2 [Shield:MeleeRequires an equipped shield and is related to a Physical Attack] Smash your enemy with your shield. On a hit, deal X Crushing damage and Stagger the enemy for 2 rounds.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
Characters
Notable
Generic
Generic Shield Drive
ShieldDrive
Recharge 3 2 [Shield:MeleeRequires an equipped shield and is related to a Physical Attack] Drive your shield into an enemy's face, dealing X Crushing damage and Staggering the target for a turn. Hit or miss, this power generates extra Threat, clears Sunder, and increases Armor/Ward/Focus by +50 for 2 turns.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
  • Gain [Icon-DF-Pos.pngDefendingCombat Effect+50 Armor, Ward, & FocusDuration: 2 Turns]
  • Cleanse [Icon-DF-Neg.pngSunderedCombat Effect-50% ArmorDuration: X]
  • Generate +[300 + Threat / 7] Threat
Characters
Companions
Notable
Generic Silencing Blow Recharge 4 10 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Eyslaine lands a blow intended to silence a caster. The target must make a Physical Resistance roll or be Silenced for 2 rounds. Either way, they still suffer a -X Spellpower penalty and become Staggered for 2 rounds.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to leave the target [Icon-BK-Neg.pngSilencedCombat EffectUnable to make Charm & Spell attacks and powersDuration: 2 Turns]
  • Target is also left [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
    -10% Damage DealtDuration: 2 Turns
    ]
    & [Icon-OF-Neg.pngCounterspelledCombat EffectSpellpower is reduced by [2 Turns]Duration: 2 Turns]
Characters
Notable
Generic Spore Spew Recharge 2 5 - You create a cloud of irritating, toxic spores in the air. All enemies must pass a Physical Resistance check or suffer a random debuff and 50% weakness to Drug damage. If the debuff fails to apply, they take X Drug damage instead.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    at each enemy to leave them afflicted by [Icon-DF-Neg.pngResistanceCombat Effect-50 Drug ResistanceDuration: 3 Turns] & (one random of):
    • [Icon-BL-Neg.pngBlindedCombat Effect-15 Accuracy
      -15 EvasionDuration: 3 Turns
      ]
      , [Icon-PR-Neg.pngStaggeredCombat Effect-10 Evasion
      -10% Damage DealtDuration: 3 Turns
      ]
      , [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic ResistDuration: 3 Turns
      ]
      , [Icon-CH-Neg.pngArousedCombat Effect-15 Spellpower
      -15 Mental ResistanceDuration: 3 Turns
      ]
      , [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
      -10 Evasion, Physical, Magic, & Mental Resist

      Additionally, the target gains
      (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
      ]
      , or [Icon-PS-Neg.pngPoisonedCombat EffectTake [10 + Willpower] Blight Damage per turn
      -10 EvasionDuration: 3 Turns
      ]
  • (If 2nd effect fails to apply) Enemy takes (Spell DamageCompute Spell Damage
    Apply Defensive Reductions
    AttackerDefender
    Spell Penetration-Ward=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Drug Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [35 * (Splpow DmgAmpSpellpower Damage Amplification1 + Spellpower / 100)] Drug Damage instead
Characters
Generic
Generic Stompy Recharge 4 5 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] He stomp.
  • Make a guaranteed-to-hit attack (but cannot crit) at each enemy to deal:
    • [25 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (If enemy is affected by [Icon-SE-Pos.pngFlightCombat EffectNon-Ranged or Thrown (Weapon AttackAttempt a Weapon Attack
    AttackerDefender
    AccuracyvsEvasion
    )
    s against the user have -20 AccuracyDuration: Until encounter end (or caster is interrupted/defeated)
    ]
    ) Attack will miss
  • (On hit) Enemy is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Generic Stormrage Recharge 3 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
[SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]
You rake an enemy with electric force, overwhelming their defenses. This attack deals X Storm damage and recovers health equal to half damage dealt.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    +Catalyst Accuracy & Critical ChanceCatalyst Bonus/
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Storm Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [40 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Storm Damage
  • (On hit) Heal by [50% of the damage dealt]
Characters
Companions
Notable
Generic Tackle Recharge 3 2 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Lunge at your target and attempt to pin them, knocking them Prone and inflicting X Crushing and Y Tease damage.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage & [10 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Tease Damage
  • (On hit) Target is knocked [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
Generic
Generic Tail Whack
TailWhack
At-Will 1 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage]
(Condition)Removed from Learnable and the Champion as of version 0.6.1If somehow learned by the Champion, they would require a [Thick TailA character is recognized to have a Thick Tail:Tail Tag is Thick
OR
Tail Type is any of: [Arachnid, Demonic, Draconic, Hornet, Salamander, Scorpion, or Shark]
]

Give your foe a thump with your tail, dealing X Crushing damage. Requires a thick tail.

  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply various Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [30 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage

Characters
Notable
Generic Trample Recharge 4 4 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Jen charges a target, dealing low amounts of damage if it hits. If they fail a toughness test, they get knocked down. If they pass, they don't get stunned. Intended for a 4-turn cooldown.
  • Make a (Physical AttackAttempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    )
    at each enemy to deal () of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Make another (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    -25Other Bonus
    )
    to knock them [Icon-DT-Neg.pngProneCombat EffectThe target is interrupted, and will automatically spend their next turn getting up. -25 Accuracy

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
    • (If first attack is a crit) 2nd (Physical AttackAttempt a Physical Attack
      AttackerDefender
      AccuracyvsPhysical Resist
      )
      will be a guaranteed hit
Characters
Notable
Generic
Generic War Stomp
WarStomp
Encounter 1 [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] Rears up and stomps the ground, stunning one target.
  • Make a (Physical Attack [+ Bonus]Attempt a Physical Attack
    AttackerDefender
    AccuracyvsPhysical Resist
    -25Other Bonus
    )
    to deal (Physical DamageCompute Physical Damage
    Apply Defensive Reductions
    AttackerDefender
    Armor Penetration-Armor=Defense
    If Defense is > 0:
    Damage * (100 /
    (100 + Defense))
    Apply Crushing Resistance by Damage - (Damage * (Resistance / 100))
    Final Damage will have a random effectiveness of 95% to 105%
    )
    of:
    • [20 * (AtkPow DmgAmpAttack Power Damage Amplification1 + Attack Power / 100)] Crushing Damage
  • (On hit) Target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: 1 Turn
    ]
Characters
Notable
  • Aafi
  • Alante (non-summon) (modModified
    Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.
    )
  • Jotun Giant-Father
Generic

Return to Top of Physical

Summon


Class Name Type Lvl Tags Learn? Description Function Used By
Generic Call Falcon
CallFalcon
Encounter 3 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Etheryn summons her white falcon companion, Harrick, from the skies.
Characters
Companions
Generic Call Gnoll Recharge 3 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summons a gnoll alpha.
  • Summon a Gnoll Alpha
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic Lureling's Song Recharge 3 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
The lureling's song of madness, terror and beauty. Stuns a companion and creates a nightmare copy to shield the lureling from damage.
  • Create a copy of the target named: Nightmare (name)
    • Silly ModeName is changed to The Cooler (name) instead
    • Has 2 Action Points, and is cleansed of all effects
  • The caster is [Icon-RD-Neg.pngBanishedCombat EffectThe target is interrupted, and is unable to act until the end of this effect.

    While banished, the target cannot be targeted by allies and enemies, and they cannot be damaged, with the exception of existing (Icon-WD-Neg.pngBleeding), (Icon-FR-Neg.png Burning), & (Icon-PS-Neg.png Poisoned) effects on the target.Duration: Until Nightmare copy is defeated
    ]
    (protected from damage)
  • The target is [Icon-PR-Neg.pngStunnedCombat EffectThe target is interrupted, and will automatically lose their next turn.
    -10 Evasion, Physical, Magic, & Mental Resist

    Additionally, the target gains
    (Icon-PR-Pos.pngStun/Prone Immune) for 3 Turns.Duration: Until Nightmare copy is defeated
    ]
  • Quest NoteInvestigating the Cupboard at the Mage-Ship during the events of Winter Wolf will prevent the Lureling from using this power
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic Merc Reinforcements
MercReinf
Encounter 4 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summon Marked Merk Mercenaries to your aid.
  • (If summoner is in the Champion's party) Summon a Marked Mercenary
  • (If not) Summon 2x Marked Mercenaries
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic Mystic Call Recharge 1 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summon a puppet to fight by your side!
Characters
Notable
Generic Rally Alante
RallyAlante
Encounter 1 [SummonSummons an entity to aid the summoner in combat]
(Event)After defeating her in a solo fight at the ColosseumWhen she becomes a Follower, at camp, she can be asked about Combat
Call for Alante to aid you in battle! -
Generic Rally Bear Encounter 7 [SummonSummons an entity to aid the summoner in combat] !
(Item)Requires the Mug of Bear to be equipped
Pour from the Mug of Bear. -
Generic Rally Kalysea
Rally Kaly
Encounter 1 [SummonSummons an entity to aid the summoner in combat]
(Quest)After the events of Kalysea's OfferingsWhen she becomes a Follower, at camp, she can be asked about Combat
Call for Kalysea to aid you in battle! -
Generic Shadow Clone
S. Clone
Encounter 2 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summon a Shadow Clone.
Characters
Notable
Generic Spew Elf At-Will 10 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Creates a Corrupted Elf minion.
  • Only useable when party consists of < 3 members
  • Summon a Corrupt Elf
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic Spew Dragon At-Will 10 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Creates a Corrupted Dragon minion.
  • Only useable when party consists of < 3 members
  • Summon a Corrupt Dragon
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic SplitSelf At-Will 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Create a copy of yourself.
  • Only useable when < 2 copies of the same summoner are present
  • Create a copy of the user
    • Copy only has 1 Action Point, does not drop any items, EC, and XP
    • Does not have the SplitSelf power
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Characters
Notable
Generic Summon Bull
SummonBull
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Trainer)Rixx
Summon a raging, flaming bull.
Characters
Companions
Generic Summon Cassidy
Sum. Cassidy
Encounter 5 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest)Horn of the TidesThe key item is acquired at the end of the Temple of Challenge, and after Cassidy has been summoned using the Summoning Circle at the Wayfort
Summon the watery bard Cassidy to fight by your side! -
Generic Summon Corrupt Tentacle
Sum.C.Tentacle
Recharge 4 4 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
You summon a tentacle of raw corruptive energy to batter the wills of your opponents.
Characters
Notable
Generic Summon Effigy
Sum.Effigy
Recharge 4 4 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
!
(Item)Only Useable Through use of the Consumable: Effigy Seed
Summon an Alraune Effigy.
Characters
Notable
Generic Summon Elosa
SummonElosa
Encounter 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest-1)During the events of Over Troubled WatersAt the Bath House Secret Lair, the Champion can interact with the Ritual circle once they have the Estelorean Geomancy Tablet & Caedlan's Scrolls key items.By Attempt Binding, the Champion requires either:
a Cunning of [80%+]
OR
[60%+] & being a Black/White Mage/Arcanist (background)
see [AtrBaseMaxBase Maximum of an AttributeThe base maximum score, without any boosting effects, an attribute can be for a character is: [2 + (Level) * 3]

When an Attribute% is mention, this means that it will check the percentage of a stat compared to the base maximume.g. a Level 2 Character can have a Base Maximum Strength of [8] which translates to [100% or 1], if said character has an actual Strength of [3], this means their Strength% is [37.5% or 0.375]
]

(Quest-2)Continuation from Quest-1The last stage will require a Willpower of [80%+] and must choose the Bind Elemental option
Summon the spirit of earthen bounty Elosa to your side. -
Black Mage Summon Flame Dancer
Sum.FDancer
Encounter 3 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Event)Temple of Terrestrial FireIf the Champion has the Summon Flame Spirit power learned, it can be used to Bind Spirits at the altar to start a combat encounter, and if victorious, unlocks the power Summon Flame Knight & Summon Flame Dancer
Summon a dancer imbued with Terrestrial Fire to fight at your side. -
Black Mage Summon Flame Knight
Sum.FKnight
Encounter 3 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Event)Temple of Terrestrial FireIf the Champion has the Summon Flame Spirit power learned, it can be used to Bind Spirits at the altar to start a combat encounter, and if victorious, unlocks the power Summon Flame Knight & Summon Flame Dancer
Summon a warrior imbued with Terrestrial Fire to fight at your side. -
Black Mage Summon Flame Spirit
Sum.FSpirit
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Class)Starting power for a Black Mage
(Trainer)Ivris, Rixx, Tetsuya, & Viviane
You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership.
  • Summon a Flame Spirit
  • Event UsageAt the Temple of Terrestrial FireIf the Champion has this power learned, it can be used to Bind Spirits at the altar to start a combat encounter, and if victorious, unlocks the power Summon Flame Knight & Summon Flame Dancer
Characters
Notable
Generic Summon Frost Moth
Sum. Frost Moth
Encounter 5 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Tome)Tome of Frost MothDropped by the Mad Psion during the events of The Demon of Ice
(Trainer)Rixx
You call forth the spirit of a fey moth imbued with the power of elemental frost to fight at your side.
Characters
Notable
Generic Summon Golem
Sum. Golem
Encounter 2 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest)Obtained at the end of Matiha's Revenge
Summon a Stone Elemental.
  • (If summoner is in the Champion's party) Summon a Stone Elemental
  • (If not) Summon 2x Stone Elementals
Characters
Notable
Generic Summon Grungendyr
Sum. Grungendyr
Encounter 5 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest)The Demon of IceObtained from Take Totem in Dracia after defeating the non-summoned version
Invoke the spirit lingering in Grungendyr's skull to fight by your side!
  • Summons Grungendyr
    • If Etheryn is present, she will [Icon-CR-Neg.pngTerrifiedCombat Effect-15 Sexiness
      -15 Magic ResistDuration: Until summon disappears
      ]
-
Black Mage Summon Hoplite
Sum. Hoplite
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Event)The Tiran Boneyard in the northeast of the Harvest ValleyLearned after solving the puzzle
Imbue the lapis hoplite figurine with power and summon the memory of the warrior it's based upon to fight at your side. -
Generic Summon Hornets At-Will 4 [SummonSummons an entity to aid the summoner in combat] Summon Hornet Workers to your aid.
  • (If summoner is in the Champion's party) Summon a Hornet Worker
  • (If not) Summon 2x Hornet Workers
Characters
Notable
Generic Summon Kiyoko
Sum.Kiyoko
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
!
(Item)Requires Amulet of Union to be equipped
You send your will through the amulet you wear, and beckon forth a manifestation of Kiyoko. She will remain until the end of combat or she loses grip on reality, and the manifestation's health and damage are based on your leadership bonus. Requires the Amulet of Union. -
Black Mage Summon Lust Elemental
Sum. LustElemental
Encounter 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Trainer)Rixx
You call forth a creature made of pure lust to fight by your side in battle. -
Generic Summon Phyria
Sum.Phyria
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
!
(Item)Requires Serpent Locket to be equipped
Summon the salamander princess Phyria to fight by your side! -
Black Mage Summon Slime
SummonSlime
Recharge 3 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Trainer)Rix
You call a slime girl to shield you against foes! -
Generic Summon Sporeling
Sum.Sporeling
Recharge 3 3 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
!
(Item)Requires the Mushroom Staff to be equipped
Summons Minuta, the adorable and highly explosive sporeling.
Characters
Notable
Generic Summon Talsenne
Sum. Talsenne
Encounter 7 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Quest)The Ring of FateRequires sleeping with the combined form of the Ring of Fate & Jade Teardrop, both items acquired during the quest
Summon the ghostly storm shaman Talsenne to fight by your side! -
Generic Summon Tentacle
Sum.Tentacle
Recharge 3 4 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summon an Eldritch Tentacle.
Characters
Notable
Generic Summon Valkyrie
Sum.Valkyrie
Recharge 3 4 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
Summon a Valkyrie.
  • Summon a random assortment of (replacing any previously defeated of the below):
  • Non-summon NoteUnlike most summons, this summon does not inherit the attributes of the summoner and instead acts like a normal non-summoned character
Black Mage Summon Wisp
SummonWisp
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
You separate a wisp of foxfire from your being, allowing it to act autonomously in your defense. Its power is based on your Leadership.
Characters
Notable
Black Mage Summon Wolf Spirit
Sum.WSpirit
Encounter 1 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]

(Trainer)Rixx & Viviane
Call forth the spirit of a wolf to fight by your side!
Characters
Companions
Generic Sword Soul
SwordSoul
Encounter 6 [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks
(e.g. (AOE AttackAttempt a AOE Attack
AttackerDefender
AccuracyvsEvasion
)
)
]

[SummonSummons an entity to aid the summoner in combat]
!
(Item)Requires the Corrupted Dawnsword to be equipped
You meld your will with the Dawnsword's, allowing it to become more than just an extension of yourself and act on its own.
Characters
Notable

Return to Top of Summon

Miscellaneous


Moved to Solo Page: Powers/Miscellaneous, each power listed in this table will redirect to said page, but it is presented as an index for those searching for a specific power within this entire page.

Acid Flask - Ancestral Aegis - Arcanist's Blessing - Aura of Desire - Aurora Of Vigor - Banshee Wail - Bardic Cadence - Bark Skin - Berserkergang - Black Mist - Blessing - Blinding Beauty - Blood Iris - Bolstering Dance - Brazenberry Ale - Briar Armor - Cadence of Power - Calm Mind - Cauterize - Celestial Form - Channeler's Stance - Charge Weapon - Cleansing Bell - Command Of Fire - Command Pheromones - Conjurer's Concoction - Control Pheromones - Corrupted Blood - Counterspell - Cover Ally - Crackling Shield - Deflection - Detonate - Devotion - Divine Excision - Dragoon's Rally - Duelist's Stance - Duelist's Taunt - Earthward - Elemental Fury - Empower Summons - Encircle - Endure - Enraging Challenge - Equanimity - Equilibrium - Estrus Flask - Eternal Light - Fairy Ring - Ferocious Rage - Firewalk - Flames Within - Flametongue - Flight - Floral Aegis - Floral Grace - Frenzy - Frostwarden - Frozen Edge - Grease - Great Heal - Group Heal - Guarded Stance - Guidance - Harmony of Seven Emotions - Harpy Song - Heal - Heat Mirage - Holy Ward - Hornet Honey - Hornet Venom - Hymn to Light - Hype Up - Icebound Shield - Imp Protect - Infernal Bond - Inspiration - Intuition - Kaelirra's Tears - Kamikaze - Karmic Retribution - Keldoran's Song - Kiaijutsu - Kitsunetsuki - Komari's Kitsunetsuki - Lay on Hands - LeyCrystalGrenade - Life-Bond - Mega-Heal - Mirror Image - Mirror Stance - Naptha - Night Shroud - Obsidian Aegis - Overcharge - Piper's Song - Pocket Sand - Pollination - Prestidigitation - Protect - Radiant Gift - Raging Thurible - Ranger's Stance - Regrowth - Remedy - Resplendent Aria - Revive - Revive Enemy - Rhythmic Focus - Rime Veil - Running Wild - Scaldic Cadence - Seal of Light - Self-Destruct - Serpent's Dance - Shadow Stance - Shadow Veil - Shell - Shield of Light - Shield Wall - Shielded Stance - Smoke Bomb - Song of Courage - Song of Splendor - Song of Storms - Soothing Dance - Sorran Chant - Spirit Binder - Spirit Veil - Steadfast Tonic - Sun Blade - Sweet Protector - Tainted Bulwark - Take Cover - Taunt - Tentacle Shield - Terror Vial - Threat Manifest - Throw Lyric - Tranquility - Unbreakable - Vanguard - Vestal's Embrace - Vine Restraints - Vulnerary - War Banner - War Hymn - War Song - Warcry - Warlord's Cry - Winterstem - Wraith Touch - Wyldsap -

Spell


Moved to Solo Page: Powers/Spell, each power listed in this table will redirect to said page, but it is presented as an index for those searching for a specific power within this entire page.

Abjure - Abyssal Miasma - Addling Beam - Ancestor's Judgement - Arc Cannon - Aria of Waves - Baffle - Banish - Banishing Light - Banishment - Battle Blessing - Blight Orb - Blue Flame Blade - Boltcloud Barrier - Calamitous Seal - Carnal Hex - Celestial Frost - Celestial Smite - Charming Glance - Charming Hex - Cold Snap - Cone of Cold - Corruptive Blast - Crackling Cloud - Cryostatic Arc - Dark Thoughts - Dawnbreak - Devious Ruse - Dischord - Dischordant - Distract - Dragon's Breath - Dreamshatter - Entangling Vines - Entropic Fortune - Entropic Winds - Fire Bolt - Fireball - Firewyrms - Flare - Flash Fire - Fortify - Foxfire - Freeze Solid - Frequency Adherence - Frozen Sun - Ghostflame - Grand Finale - Gravel Shot - Groping Tentacles - Hailstorm - Heat Weapon - Hex - Holy Reverberation - Hornet Blade - Hypnotic Words - Ice Wall - Iceblood - Immolation - Jade Flame - Jolt - Lashing Thorns - Laughter of Heaven and Earth - Leananstone - Leaping Bolts - Leech - Lightning Spike - Lunar Aegis - Lustful Images - Magic Missile - Mass Drain - Melody of Winter's Coming - Miasma - Mind Blast - Molten Blast - Notation Revelation - Nullify - Oakheart - Pollen Spray - Primal Scar - Psionic Infiltration - Psychic Blast - Psyshock - Queen's Breath - Ray of Frost - Reactive Ward - Reality Twist - Roaring Storm - Sacred Chord - Sanctify - Sap Warmth - Scorch Armor - Searing Aegis - Shadow Magic - Shatter - Solar Cannon - Soul Arrow - Sound of Clarity - Spacial Rend - Storm of Crows - Storm Stomp - Sun of Jassira - Thunder Chord - Thunder Scream - Thunderclap - Time Warp - Toxic Shock - Trick - Twisted Pyre - Vile Miasma - Vitality Reap - White Fire - Will-o-Wisp - Winter's Howl - Wintery Bellow - Withering Bolt - Wyvern Queen's Frost -

Weapon


Name Class Type Tags Level Stealable Learnable Description Used By
Aim: Weapon
Aim:Weapon
Generic Recharge 4 Weapon (Ranged) 4 No Yes
(Trainer)
You take aim at an enemy's weapon, targeting Physical Resistance rather than Evasion. On a hit, the target is Disarmed for three rounds.
Characters
Others
Arcane Shot Generic At-Will Weapon (Ranged) 4 Yes Yes
(Trainer)
You imbue your missiles with arcane power. This attack is made versus the target's Magic Resistance and Ward instead of Evasion and Armor.
Characters
Others
Argent Smite White Mage Recharge 3 Spell
Weapon (Melee)
2 No No You wreathe your weapon in holy light, delivering an attack dealing [30 * (1 + (Spellpower / 100))] bonus Holy damage. All allies recover Health equal to 15% of the damage done.
Characters
Companions
Assassinate Thief Ultimate Weapon 5 No Yes
(Trainer)
You make an weapon attack with +500 Attack Power and +100 Armor Penetration, which cannot miss. If this kills the target, all remaining enemies become Terrified for 2 turns, and you gain Obscurement for a turn.
Characters
Others
Aurora Arrow
AuroraArrow
Generic Ultimate Weapon (Ranged) 5 No No You shoot every enemy with an aurora arrow, gaining +50 Attack Power, dealing Holy damage, and leaving enemies Burning. All allies gain a [20 + (Spellpower / 4)] damage Shield and deal [10 + (Spellpower / 5)] additional Holy damage with weapon attacks for the rest of the encounter.
Characters
Companions
Blade Block
BladeBlock
Warrior Recharge 8 Weapon 1 No No You take up a defensive stance with your weapon, becoming impervious to physical attacks for 3 actions. All melee attacks made against you are perfectly countered with flawless execution.
Characters
Others
Bleeding Cut Generic At-Will Weapon 1 No No Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or Bleed for 1-2 rounds.
Characters
Others
Blood Let
BloodLet
Generic At-Will Weapon 3 No No Normal attack but always causes bleed on hit.
Characters
Others
Boreal Vanguard Charmer Recharge 1 Weapon (Melee) 3 No No You lunge forward with your spear, making an attack with +25 Accuracy and dealing a bonus [10 * (1 + (Presence / 10))] Frost damage. Hit or miss, you also gain +25 Armor and Ward for a turn.
Characters
Companions
Chain Swing
ChainSwing
Generic Recharge 2 Melee 5 No No You make an attack against every enemy on the field using a heavy chain.
Characters
Others
Chill Touch
ChillTouch
Generic At-Will Weapon (Melee) 4 No No You strike with your weapon, imbuing it with icy power. On a hit, targets must make a Physical Resistance test or be rendered Frigid for 2 turns.
Characters
Others
Cleave Warrior Recharge 3 Weapon (Melee) 2 Yes Yes
(Trainer)
You whirl your weapon all around you, making a melee attack against every enemy on the field.
Characters
Companions
Others
Cornered Beast Warrior Encounter Weapon (Melee) 2 Yes No Strike out like a cornered animal, making an attack with +50 Accuracy that generates twice as much Threat and gives a 3 turn buff to Attack Power, Armor, Ward, and Focus that increases based on missing HP. This buff starts at +10, increasing up to +65 when HP is 20% or lower.
Characters
Companions
Others
Crackle Powder
CrackPowder
Generic Recharge 4 Weapon (Ranged) 2 No Yes
(Trainer)
You loose a missile tipped with conductive powder that targets Physical Resistance of all foes. On a hit, targets are Stunned and gain 50% Vulnerability to Storm damage for 2 rounds.
Characters
Others
Crowd Control
CrowdControl
Generic Recharge 3 Weapon (Ranged) 1 Yes Yes
(Event)
You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power.
Characters
Companions
Others
Dastardly Trick
Das.Trick
Thief Encounter Weapon 4 Yes Yes
(Trainer)
You make an unsportsmanlike strike that gains a +200 Attack Power and +50 Accuracy bonus. On a hit, you target Physical Resistance to Stun the target for 1 turn, or Stagger if you fail.
Characters
Others
Dawn Lance White Mage At-Will Spell
Weapon
2 No No You make a weapon attack, dealing normal weapon damage and granting [20 * (1 + (Spellpower / 100))] Health to the most-wounded member of the party. If the attack hits the heal is increased to [25 * (1 + (Spellpower / 100))].
Characters
Companions
Deadly Shadow Thief Encounter Weapon 6 Yes Yes
(Trainer)
You gain Obscurement for 3 turns and slip behind the enemy, causing chaos. You make an attack against all enemies; targets you strike are Staggered and Terrified for 3 turns.
Characters
Others
Deflecting Strike
DeflectingStrike
Warrior At-Will Weapon 1 Yes No You make a weapon attack with -15 Attack Power, dealing [Primary Weapon Damage + (Attack Power as a %, - 15)] damage. For 1 turn you gain a [11 * (1 + (Spellpower / 100))] damage shield if the strike connects, and a [11 * (1 + (Spellpower / 100))] damage shield if the strike misses.
Characters
Companions
Dirty Trick Thief Recharge 2 Weapon 1 Yes Yes
(Trainer)
You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target Staggered for 2 turns.
Characters
Others
Disarm Generic Recharge 4 Weapon (Melee) 4 No Yes
(Tome)
You attempt to divest a foe of their weapon. On a hit, you render them Disarmed for 2 rounds. Some foes that fight with their teeth, fists or natural weapons cannot be disarmed.
Characters
Others
Double Attack
DoubleAttack
Warrior At-Will Weapon (Melee) 8 Yes No You swing twice with your melee weapon, attacking the same target in quick succession.
Characters
Others
Driving Shot
DrivingShot
Generic Recharge 2 Weapon (Ranged) 5 Yes Yes
(Trainer)
You feather your foe with single-minded focus, Sundering armor for a turn. If the target's armor is already Sundered, you gain a +200 Attack Power bonus.
Characters
Others
Driving Thrust
DrivingThrust
Generic Recharge 2 Weapon (Melee) 5 Yes Yes
(Trainer)
(Tome)
You strike your foe with single-minded focus, Sundering armor for 2 turns. If the target's armor is already Sundered, you gain a +200 Attack Power bonus.
Characters
Others
Drop The Hammer
Hammer Time
Warrior Encounter Weapon (Melee)
Multi Turn
Interruptable
7 Yes No Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked Prone. On a crit, it is also Sundered.
Characters
Others
Dual Blitz
DualBlitz
Warrior Recharge 3 Weapon (Melee)
Dual Wield
4 Yes Yes
(Trainer)
You make an attack with each of your weapons against a single enemy with +50 Attack Power each. If you are Frigid, Staggered or Restrained, you shake off these effects with the ferocity of your attack.
Characters
Others
Eagle Eye Generic At-Will Weapon (Ranged) 6 No Yes
(Trainer)
You make a parting shot at an enemy with your weapon. If this attack defeats them, any active cooldowns on your Recharge powers are decreased by 1 turn. -
Echoes of Life
EchoesLife
Generic Encounter Weapon (Melee)
Two Hand
1 No No Summon the latent energy of the world into your weapon, and then release it with spectacular results. The pent-up energy will simultaneously heal your allies and strike terror into the hearts of your enemies.
Characters
Companions
Echoing Assault
EchoAssault
Thief Encounter Weapon (Melee) 5 No No You make 2 Attacks against a single target at -20 Accuracy. If either Attack hits, the target is afflicted with Baffled for 3 turns, increasing their chances of receiving a critical strike by 25%.
Characters
Others
Enrage Generic Recharge 4 Weapon (Melee) 2 No No The warg is mad you hit the hot chick that rides it.
Characters
Others
Envenom Generic Encounter Weapon - No No Does normal damage and inflicts Poisoned for 3 turns. 1/encounter.
Characters
Others
Eviscerate Warrior Encounter Weapon (Melee)
Dual Wield
6 Yes Yes
(Trainer)
You become a blur of motion and make a flurry of six attacks against a single target at 50% damage. After your attack ends, you gain +50 Evasion for a round.
Characters
Others
Execute Generic Encounter Weapon (Melee)
Two Hand
2 No No Make a massive swing aiming to lay low a wounded foe with a single strike. This attack imparts +75 to 275 Attack Power and +0 to 40 Accuracy, increasing based on the percentage of Health the target is missing.
Characters
Companions
Others
Fading Strike
FadeStrike
Thief At-Will Weapon 1 Yes Yes
(Trainer)
You strike from the shadows, a thief's best friend. You gain Obscurement until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power.
Characters
Others
Fan of Blades
FanOfBlades
Generic Recharge 3 Ranged 4 No Yes
(Event)
You make a ranged attack against every enemy on the field using a brace of daggers.
Characters
Others
Flamebrand White Mage At-Will Weapon (Melee)
Spell
1 Yes Yes
(Trainer)
You make a weapon attack targeting Magic Resistance, with a bonus +[Primary Weapon Damage * (Spellpower / 130)] Fire damage on top of the attack. Generates high Threat and lowers your own Fire Resistance by -20 for a turn.
Characters
Others
Focus Shot Warrior At-Will Weapon (Ranged) 4 Yes No You make a ranged attack against a target foe. On a hit, the target is marked with a Bullseye for a turn, granting all attacks against it +25 Accuracy.
Characters
Companions
Frost Arrow
FrostArrow
Generic At-Will Weapon (Ranged) 1 No Yes
(Item)
Enchant your attack with winter's kiss, adding [4 * (1 + (Spellpower / 100))] Frost damage. On a Critical Hit, the target becomes Frigid for a turn.
Characters
Companions
Others
Frostfire Shot
FrostfireShot
Generic Recharge 1 Weapon (Ranged) 6 No Yes
(Trainer)
You magically lace your ammo with frostfire, firing at a foe with +50 Attack Power. This attack deals entirely Fire or Frost damage depending on which the enemy is more vulnerable to. -
Furious Strike Warrior At-Will Weapon (Melee)
Two Hand
1 No Yes
(Trainer)
You throw all your weight behind a strike, gaining +15 Armor Penetration but reducing your own Evasion by -15 for a turn. -
Get Over Here Warrior Recharge 2 Weapon 3 Yes No You hurl a chained or roped weapon at a target, dealing +100 Attack Power and leaves the target Staggered for 2 turns.
Characters
Others
Giant's Reach
GiantReach
Generic At-Will Weapon (Melee)
Dual Wield
1 No No You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once.
Characters
Companions
Others
Ground Pound Generic Recharge 2 Weapon (Melee) 5 No No Only/always used against Prone enemies. Has +100 Attack Power.
Characters
Others
Holy Shock White Mage Recharge 1 Weapon (Melee)
Spell
2 Yes Yes
(Trainer)
(Tome)
You swing your weapon through the air, creating a shockwave of energy that adds [30 + (Spellpower as a %)] Holy damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. -
Iceburst Arrow
IceArrow
Generic Recharge 3 Weapon (Ranged)
Spell
1 No No Enchant an arrow and make a ranged attack against a targeted foe. The arrow bursts, afflicting all enemies with [30 + (Spellpower as a %)] Frost damage and leaving them Frigid for 2 turns if it hits their Magic Resistance.
Characters
Companions
Others
Lunge Warrior Recharge 3 Weapon (Melee) 8 Yes No You strike with such might that your weapon completely ignores the target's armor and gains +300 Attack Power. Hits leave armor Sundered for 3 rounds.
Characters
Others
Lusty Tentacles
LustTent
Generic At-Will Weapon - No No Basic attack. On a crit, knocks the target prone.
Characters
Others
Mark for Death
Mark4Death
Thief Recharge 4 Weapon 2 Yes Yes
(Trainer)
You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat.
Characters
Others
Mighty Draw Warrior Recharge 1 Weapon (Ranged) 4 Yes No You make a ranged attack with -10 Accuracy and +75 Attack Power. On a hit, the target is Staggered for a turn and has one of their remaining actions moved the end of the Initiative order.
Characters
Companions
Nerves of Steel
NervesOfSteel
Generic Encounter Weapon (Ranged)
Multi Turn
Interruptable
2 Yes Yes
(Trainer)
You make an aimed attack on your turn. If you do not take Tease, Pheromone, Drug, or Psychic damage before your next turn, the missile strikes with +200 Accuracy and +400 Attack Power, knocking your target Prone.
Characters
Others
Overhand Smash
OverhandSmash
Generic At-Will Weapon 4 No No Basic attack with +50 Attack Power. Staggers on Crit.
Characters
Others
Pierce and Fade
Pierce&Face
Warrior Recharge 3 Weapon (Ranged) 4 Yes No You make a ranged attack with +75 Attack Power, and then gain Obscurement for 2 turns. On a hit, the target is Sundered and Terrified for 2 turns.
Characters
Companions
Poison Edge Generic Encounter Weapon 4 No No Attack with +200 Attack Power, +25 Accuracy and Poison target for [15 + Cunning] for 3 turns.
Characters
Companions
Others
Power Wave Black Mage Recharge 1 Weapon (Melee)
Spell
1 Yes Yes
(Tome)
You swing your weapon through the air, creating a shockwave of energy that adds [33 + (Spellpower as a %)] Storm damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth.
Characters
Others
Precise Thrust Thief Recharge 2 Weapon (Melee)
Multi Turn
Interruptable
4 No No You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails.
Characters
Others
Prime Target Generic Encounter Weapon (Melee) 2 Yes No You make a weapon attack with +100 Attack Power. On a hit, you Stagger the target and make a Tease attack against all enemies on the field.
Characters
Companions
Others
Pummel Generic Recharge 4 Weapon (Melee) 2 No No You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
Characters
Others
Reaping Blade Black Mage Recharge 3 Weapon (Melee)
Spell
5 Yes No A vampiric weapon strike deals +[50 * (1 + (Spellpower / 100))] extra Blight damage and, if the target is not an undead or construct, leaves the target Staggered for 2 turns while giving you Health equal to the damage dealt.
Characters
Others
Rend Warrior Recharge 2 Weapon 1 Yes Yes
(Trainer)
You cut deep, striking with +50 Attack Power. If you succeed a secondary attack against the target's Physical Resistance, you cause the target to Bleed for [3 + Strength] for 2 turns.
Characters
Companions
Others
Searing Arc Black Mage Recharge 3 Weapon (Melee)
Spell
6 Yes No You infuse your weapon with primeval fire, bringing it down on a foe with an additional +[45 * (1 + (Spellpower / 100))] Fire damage. All other enemies take [25 * (1 + (Spellpower / 100))] Fire damage, or half as much on a miss against Magic Resistance.
Characters
Others
Shadow Strike Thief Recharge 4 Weapon (Melee) 2 Yes Yes
(Trainer)
You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain Obscurement for a turn.
Characters
Companions
Others
Shadowflame Black Mage Recharge 3 Astrida
Weapon
Spell
6 No No The most infamous ability of Nareva's chosen. Strike a target with your weapon and ignite them with flames that Burn for 2 rounds and Silence for 1 round. Also grants you +50 Spellpower on hit for the same duration.
Characters
Others
Shatterstrike
S.Strike
Generic Recharge 2 Weapon (Ranged) 2 Yes No You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is Sundered for a turn.
Characters
Others
Shell Cracker Thief Recharge 4 Weapon 2 Yes Yes
(Trainer)
You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left Sundered for 2 turns.
Characters
Companions
Others
Shielding Smite White Mage Recharge 3 Weapon (Melee)
Spell
6 Yes No You strike a foe with your weapon, dealing an additional +[45 * (1 + (Spellpower / 100))] Fire damage and warding your entire party for a turn thereafter, granting +50 to their Armor, Ward, and Focus.
Characters
Others
Smite Evil White Mage Encounter Weapon (Melee)
Spell
4 Yes Yes
(Trainer)
You infuse your weapon with radiance and make a single attack with +50 Accuracy, dealing [50 * (1 + (Spellpower / 100))] bonus Holy damage and recovering [30 * (1 + (Spellpower / 100))] HP for yourself and all allies on a hit.
Characters
Companions
Others
Sneak Attack Thief At-Will Weapon 6 Yes Yes
(Trainer)
If you are not Obscured, you gain Obscurement for 3 turns. If you are Obscured, you consume your Obscurement and make a weapon attack, gaining +50 Attack Power and +15 Accuracy per turn of Obscurement.
Characters
Others
Steady Strike
SteadyStrike
Warrior Recharge 4 Weapon (Melee)
Two Hand
4 Yes Yes
(Trainer)
You take a deep breath and strike hard with a two-handed weapon, making an attack with +200 Attack Power and recovering 60 Health.
Characters
Others
Stick and Move
Stick&Move
Generic At-Will Weapon (Ranged) 1 Yes Yes
(Trainer)
You vie for better positioning while attacking. Your attack suffers -25 Attack Power, but you gain +50 Initiative on the next turn.
Characters
Others
Sun Arrow
SunArrow
Generic At-Will Weapon (Ranged) 2 No No Enchant your arrows with the sun's fury, adding [4 * (1 + (Spellpower / 100))] Fire damage. On a Critical Hit, the target starts Burning for a turn.
Characters
Others
Sunstrike Generic At-Will Weapon 5 No Yes
(Event)

Does normal [Primary Weapon Damage + (Attack Power as a %)] plus an additional [15 + (Attack Power as a %)] with a sunlight blade.

Characters
Others
Suppressive Fire
SuppFire
Generic Encounter Weapon (Ranged) 1 Yes Yes
(Trainer)
You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high Threat, and grant +20 Initiative, Accuracy and Evasion to all allies for 2 turns.
Characters
Others
Sure Shot Generic Recharge 1 Weapon (Ranged) 4 Yes Yes
(Trainer)
You make an attack with +200 Accuracy, effectively guaranteeing that your shot lands and deals critical damage.
Characters
Others
Tarah Windup Generic Encounter Weapon (Melee)
Multi Turn
Interruptable
1 No No Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself
Characters
Others
Thunder Strike
ThundStrike
Warrior Encounter Weapon (Melee) 1 Yes Yes
(Trainer)
You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that Sunders armor for 3 turns. On a crit, the target is also knocked Prone.
Characters
Companions
Others
Thunderbrand White Mage At-Will Weapon 5 No Yes
(Tome)
You make a weapon attack targeting Magic Resistance, with a bonus +[Primary Weapon Damage * (Spellpower / 100)] Storm damage on top of the attack. Generates high Threat and lowers your own Storm Resistance by -20 for a turn.
Characters
Others
Thunderous Sweep
Thund. Sweep
Warrior Recharge 3 Weapon (Melee)
Dual Wield
4 No No -
Characters
Others
Trick Shot Generic Recharge 3 Weapon (Ranged) 1 Yes No You make a ranged attack and, if you hit, make a second attack at -40 Accuracy.
Characters
Others
Triple Threat
TripleThreat
Generic Recharge 4 Weapon (Ranged) 2 Yes Yes
(Trainer)
You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds.
Characters
Others
Wide Sweep
WideSweep
Warrior At-Will Weapon (Melee)
Two Hand
1 Yes Yes
(Trainer)
Throwing your weight behind a two-handed weapon, you clear a path that keeps your allies safe. Strikes all enemies with -50 Attack Power, inflicting -20 to Accuracy for a turn on a hit.
Characters
Companions
Others
Wyvern Ignition Warrior Encounter Weapon (Melee)
Dual Wield
4 No No -
Characters
Others
Wyvern Sting
WyvernSting
Generic Recharge 3 Weapon (Ranged) 1 Yes Yes
(Event)
You coat your ammo in wyvern venom, your attack deals [70% of Primary Weapon Damage] Penetrating and [30% of Primary Weapon Damage] Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns.
Characters
Others
Wyvernbane Warrior Encounter Weapon (Ranged) 4 Yes No You make a ranged attack with +25 Accuracy and +200 Attack Power. On a hit, the target is Knocked Prone. This attack has +20 Critical Chance against Flying creatures.
Characters
Companions

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Stealable Powers by Location

Cait-Gat0w-ChibiCard-Note.png Note:
Stealable Powers By Location will be eventually merged and updated here --Spotty McBumble Fuck (talk) 03:10, 5 June 2024 (UTC)


TODO