Powers
Information
Powers are abilities that are primarily used during combat encounter, with each class having their own specific set of powers that revolve around the primary stats of said class. Powers are not locked by class and can be used by anyone, so long as the user has the appropriate level to use them. There are rare cases where having a specific power can lead to alternate dialogue.
Types
Powers are split into 4 different types, and the Champion can learn any number of powers, however, they may only equip 5 at a time (1 At-Will, 2 Recharge, 1 Encounter and 1 Ultimate). This limitation normally applies to the Champion and their companions only, combat characters like bosses normally exceed this limitation, while other characters may have less than 5 equipped powers.
The power types are:
- At-Will - Can be used any number of times
- Recharge - Can be used every X turns (recharge times vary)
- Encounter - Can be used once per combat encounter
- Ultimate - Can be used once per long rest/sleep
Tags
Normally, powers contain Tags that help identify its purpose or use. For the sake of convenience on the wiki, the tags that contain a : imply a combination (e.g. a power containing both [ShieldRequires an equipped shield] & [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] turns into [Shield:MeleeRequires an equipped shield and is related to a Physical Attack]).
Tags | Healing | Weapon-related | Tease-related | Others | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|
Mirror Stance & Stealable
“ | A refresher on the principles before we begin in earnest. What I call mirror magic is exactly that: a way to take magic into yourself and reflect it back upon the world. Where other sorcerers must learn each spell and maintain it in their mind to the exclusion of others, a mirror mage finds victory by maintaining an open and empty mind, free of preconceptions. To master mirror magic, one must be ready to absorb the spells of others. Rather than trying to master every bit of magic piecemeal, we mirror mages learn to take what others give us — or try to kill us with — and master it for a moment. That's the beauty of the school: any magic we encounter is ours for the taking! If you kept the spells you captured in your mind, that would defeat the purpose. Better to throw them back into the wild and let new ones take their place!
|
” |
—Prince Philander, during the events of the Convocation of Mirrors |
A core mechanic of powers, introduced in version 0.2.13, is mirror magic. Mirror Stance is an At-Will Stance power taught by Prince Philander during the events of the Convocation of Mirrors, it should be noted that this event contains significant information into the story and world, thus spoilers for the event will not be covered in this page. When this power is activated, certain powers cast on the user (marked as Stealable) can be absorbed and learned. It should be noted that absorbing a power does not negate the damage and/or negative effects of the associated absorbed powers, although while this stance remains active, the user may learn more than one stealable power in a given round so long as those powers hit the user. There are cases in which powers can only be learned by the use of mirror stance.
If the Champion has Mirror Stance unlocked, when Sensing an opponent, they can see the list of locked/unlearned powers they can steal.
Trainers & Learnable
As the Champion levels up, they will be able to freely learn a power that is appropriate to their current class and level. Those powers are marked as Learnable, and in most cases, a trainer can teach the Champion an available power of their choosing for a price, regardless of what class it falls under. Trainers can also offer to teach the Champion a power that can't be obtained freely by levelling up. Most of the time, the requirement for learning a power from a trainer is 100 EC * the level of the power, and that the Champion has the appropriate level, however, sometimes the Champion must complete certain conditions before the trainer will offer their services to them. Additionally, there are special circumstances where the Champion may learn a power, whether that be through tomes, special events, or through equipping a certain item. For powers obtained through the equipping of items, equipping said item is required for the power to be equipped and used.
Annika | Barnaphous | Brother Sanders | Garth | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Training Conditions | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Completion of Shadows Over the Sun | Completion of Cat Call | None | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powers | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ivris | Jin-Jin | Leorah | River | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
![]() |
![]() |
![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Training Conditions | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
None | Restoration of Hawkethorne Gym | Completion of One Man's Poison | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powers | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rixx | Nakano | Viviane | Zo | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
![]() |
![]() |
![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Training Conditions | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
None | Champion is a Kitsune | None | Each power requires training 3 times and are unlocked sequentially | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powers | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
|
Tome | Acquisition |
---|---|
Tome of Arc Cannon |
|
Tome of Bark Skin |
|
Tome of Carnal Hex |
|
Tome of Celestial Smite |
|
Tome of Counterspell |
|
Tome of Disarm |
|
Tome of Driving Thrust |
|
Tome of Earthward |
|
Tome of Flames Within |
|
Tome of Flash Fire |
|
Tome of Frost Moth |
|
Tome of Gravel Shot |
|
Tome of Heat Weapon |
|
Tome of Holy Shock |
|
Tome of Jade Flame |
|
Tome of Kiaijutsu |
|
Tome of Lay on Hands |
|
Tome of Leaping Bolts |
|
Tome of Leech |
|
Tome of Mind Blast |
|
Tome of Power Wave |
|
Tome of Smite Evil |
|
Tome of Thunderbrand |
|
Tome of Vitality Reap |
|
Power | Acquisition | Requirement |
---|---|---|
Aurora of Vigor | 2nd Valkyrie Training with Annika | Soulbound to Lumia, thus becoming a Valkyrie |
Celestial Form | Gifted by Lumia | Becoming soulbound to Lumia, thus becoming a Valkyrie |
Celestial Frost | Obtained from reading the Rimebound Grimoire | Purchased from Senja |
Crowd Control | Taught by Leorah | Quest reward for completing One Man's Poison |
Fan of Blades | Gift given by Kohaku | Quest reward for completing Ninja Stylin' |
Foxfire | Gifted by Keros | Becoming soulbound to Keros, thus becoming a Kitsune |
Keldoran's Song | From King Keldoran's Legend during A Feast For Heroes | - |
Kitsunetsuki | Gifted by Keros | Becoming soulbound to Keros, thus becoming a Kitsune |
Mirror Stance | Learned from Prince Philander | Gained by simply learning or learning the truth of the twins during the events of Convocation of Mirrors |
Rime Veil | Obtained from reading the Rimebound Grimoire | Purchased from Senja |
Shatter | Learned from Prince Philander | Gained by simply learning or learning the truth of the twins during the events of Convocation of Mirrors |
Summon Flame Dancer | Reward for defeating the Fire Spirits | Combat encounter reward at the Temple of Terrestrial Fire |
Summon Flame Knight | Reward for defeating the Fire Spirits | Combat encounter reward at the Temple of Terrestrial Fire |
Summon Grungendyr | Learned from the spirit-bound skull | A Totem taken during the events of The Demon of Ice |
Summon Talsenne | Learned by discovering the secret of the Ring of Fate | Obtained after the obtaining the Ring of Fate and the Jade Teardrop |
Sunstrike | 1st Valkyrie Training with Annika | Soulbound to Lumia, thus becoming a Valkyrie |
Wyvern Sting | Taught by Leorah | Quest reward for completing One Man's Poison |
Power | Item Name | Item Type | Acquisition |
---|---|---|---|
Aria of Waves | Harp of Waves | Offhand (Catalyst) | Gifted by Livrea |
Calm Mind | Magatama | Attire (Neck) | Random chance to be sold by Kohaku |
Dawnbreak | Crown of Winter | Attire (Head) | Based on choice at the end of The Demon of Ice |
Deflection | Dawnsword | Weapon | Gained during the events of High Ground |
Frost Arrow | Holy Whitewood Bow | Weapon | Currently exclusive to Etheryn's Outrider's Gear |
Frost Arrow | Whitewood Bow | Weapon | Dropped by Hethia if defeated in combat during the events of Dog Days |
Groping Tentacles | Girthy Rod | Weapon | Defeating the Tainted Witch for the first time |
Summon Kiyoko | Amulet of Union | Attire (Neck) | Converted Amulet of Transference given by Kiyoko after giving birth to Kinu in the Astral Plane |
Summon Phyria | Serpent Locket | Attire (Neck) | Saved the twins during the Convocation of Mirrors |
Summon Sporeling | Mushroom Staff | Weapon | Given by Maria |
Sword Soul | Corrupted Dawnsword | Weapon | Corrupted version of Dawnsword, gained during the events of High Ground |
Damage & Scaling
In most cases, the effectiveness of a power is dependent on the stats of the user, from doing more damage to increasing the amount of health healed. Not all powers scale with the stats of a user, however, powers that do have their numbers in a different shade of color in their description to signify what the numbers scales with. Certain Perks, Combat Effects, and Boons can further increase the effectiveness of a scaling power. It should be noted that the final result is rounded to avoid decimals.
Color | Damage Type | Stat(s) | Note |
---|---|---|---|
Red | Physical | Attack Power (Strength) | - |
RoyalBlue | Spell | Spellpower (Willpower) | Also applies to Spellpower-scaled healing |
Purple Pink (Dark Mode) |
Tease | Sexiness & Libido (Presence) | Also applies to Presence/Sexiness-scaled healing |
ForestGreen | Shield HP & Threat | (Toughness) | Can sometimes apply for damage |
Orange | Mixed | (Cunning) | Normally used with items or some Acid/Pheromone damage |
OrangeRed | Physical | Split Damage | Special case currently only used by Wyvern Sting |
DarkCyan | Resistance | (Agility) | Currently only found in Steadfast Tonic's item description |
Powers
When a character under the used by section contains a [(modModified
Some aspect of this power has been modified, and what's been changed can range from its cooldown, how its effectiveness is computed, to simply the text used when the power is used.) ] and is a [StealablePower can be learned if the Champion is struck by it, while having Mirror Stance active]/Steal? power, when the Champion is struck by the modified form, they will only learn the normal version. Note that powers can only be used through items or special events are also tagged as Learnable.
Label | Count | Steal Only |
Learn Only |
Both | Neither |
---|---|---|---|---|---|
Lust | 21 |
4 |
2 |
3 |
12 |
Miscellaneous | 154 |
2 |
72 |
7 |
73 |
Physical | 39 |
2 |
0 |
2 |
35 |
Spell | TODO | ||||
Summon | TODO | ||||
Weapon | TODO |
Lust
Class | Name | Type | Lvl | Tags | [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] | Steal? | Learn? | Description | Function | Used By | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Allure | Recharge 2 | 2 | [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Charmer (TrainerRiver) |
You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Aphrodisiac Sting AphroSting |
Recharge 4 | 1 | - | ✖ | ✔ | ✖ | You conjure a venom-laced stinger, dealing X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Breast Plate BreastPlate |
Recharge 5 | 1 | [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] | ✖ | ✖ | ✖ | Attack vs. Mental Resistance. On hit, the target takes X Pheromone damage and becomes Aroused. Recharge 5. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Chainmail Jiggle ChainJiggle |
Recharge 4 | 1 | [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] | ✖ | ✖ | ✖ | AoE boobcentric tease attack. Long recharge. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Cultist's Allure C.Allure |
Recharge 2 | 2 | [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina] | ✖ | ✔ | ✖ | You put everything on display... and on offer... to any foe that looks your way. You make a Tease attack against every enemy on the field, and on a hit, targets become Aroused for 1 turn as well. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Cum Spray | Encounter | 2 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | Spray a target with spooge, doing bonus Pheromone damage and inflicting Aroused for 2 turns. Can only be used if HP is less than 50%, and when used, recovers 15% HP. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Enamoring | Encounter | 3 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | You bare everything to leave your foes utterly entranced, attacking all enemies' Mental Resistance. On a hit, Armor, Ward, and Focus are halved for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Feather Dance FeathDance |
Recharge 3 | 2 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | Deals a large amount of Tease damage but lowers Evasion for a turn. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Flash & Fade FlashFade |
Recharge 2 | 4 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✔ | ✖ | You flash an enemy, making a Tease attack that deals X damage and Staggers and Arouses the target for 2 turns on a hit. You then fade into the shadows, becoming Obscured for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Honey Slather HoneySlather |
At-Will | 1 | [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] | ✖ | ✖ | ✖ | Just a basic-type tease attack. Deals drug-type resolve damage. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Lust Tag | Encounter | 3 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | Inflict a massive debuff on an enemy for 3 turns, reducing their Lust Resistance by -15 and increasing all Tease, Pheromone, Drug, and Psychic Damage they take by 50%. If it succeeds, you also hit them for X Tease damage. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Lust Tail | Recharge 2 | 4 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | - |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Mind Snap MindSnap |
Ultimate | 5 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | You snap your fingers, Stunning your foe and dealing X Tease damage. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
One-Two | Recharge 4 | 3 | - | ✖ | ✖ | ✖ | You conjure a venom-laced stinger, making two hits that each deal X Penetrating and Y Drug damage. A secondary attack against Mental Resistance leaves the target Aroused for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Spider's Stride SpidersStride |
Recharge 5 | 5 | [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] | ✖ | ✖ | ✖ | Make a tease attack against all enemies and staggers for 1 turn. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Suggestive Sway S.Sway |
Recharge 2 | 6 | [Tease:AssEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's ass] [Tease:ChestEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacker's chest] [Tease:CrotchEffectiveness can be amplified by Sexiness and the Likes & Dislikes of the defender vs the size of the attacks's cock and/or if they have a cock and/or vagina] |
✖ | ✔ | ✔ (TrainerRiver) |
You know exactly how to move your body to repeatedly tease your foe. You make three tease attacks back to back against a single target. If all three hit, the target becomes Unfocused for one round. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Sun Dance | At-Will | 2 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✖ | ✖ | You perform a sacred Mallachite dance, enticing a single foe with a Tease Attack while also invigorating yourself and your allies with HP equal to half your sexiness. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Tumbling Twirl TumblingTwirl |
Recharge 2 | 4 | [TeaseEffectiveness can be amplified by Sexiness] | ✖ | ✔ | ✖ | You make a Tease attack that deals X damage and leaves you a blur of motion with +50 Evasion for a turn. On a Critical Hit, the target is knocked Prone. |
|
| |||||||||||||||||||||||||||||||||||||||
![]() |
Wyvern Venom WyvernVenom |
At-Will | 1 | - | ✖ | ✖ | ! (Item)Wyvern Venom |
Deals 15 + CNG Pheromone damage and causes aroused to a primary target. |
|
|
Miscellaneous
Class | Name | Type | Lvl | Tags | [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] | Steal? | Learn? | Description | Function | Used By | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Acid Flask AcidFlask |
Recharge 2 | 5 | - | ✖ | ✔ | ✖ | You strike the target with a thrown flask of acid, dealing X damage. On a hit, the target's armor is left Sundered for 3 turns. This attack cannot crit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Ancestral Aegis | Encounter | 1 | - | ✖ | ✖ | ✖ | Gain 25% Physical and Magical Resistance for 3 turns and prevents Stun, used as the fight begins. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Arcanist's Blessing ArcaneBlessing |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You call upon the elements and infuse your entire team with elemental energy. Until the end of combat, your weapons deal bonus Fire, Frost, and Storm damage (X each). |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Aura of Desire DesireAura |
Encounter | 4 | - | ✔ | ✖ | ✖ | Used when below 50% Health. Acts as a stance that deals a small amount of Lust damage at the end of each of the user's turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Aurora Of Vigor VigorAurora |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Annika |
Shroud an ally in the inextinguishable light of the sun, protecting them from being defeated for 2 turns. When the effect ends, Holy energy explodes out dealing X Holy damage to enemies. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Banshee Wail | At-Will | 4 | [PerformanceEffectiveness can be amplified by Presence] | ✖ | ✔ | ✖ | You unleash a horrifying wail, making a Presence-based attack against all enemies' Mental Resistance. Targets hit take 25 Psychic Damage and are Terrified for a turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bardic Cadence BardCadence |
At-Will | 1 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Class)One of the starting powers for a Charmer (Trainer)River |
You immediately grant your entire party a X Shield, then Y Health regeneration and +10 Evasion and Mental Resistance while the stance persists. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bark Skin | Recharge 4 | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Item)Tome of Bark SkinPurchased from Ambra or obtained from the wordlock chest at the Catacombs during Specter of the Wyld |
Harnessing the power of nature, you encase yourself with a coating of tough bark. Your maximum health is increased by X and you regenerate Y% of your health for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Berserkergang | Ultimate | 5 | - | ✔ | ✖ | ✖ | You stoke yourself up into a howling orcish frenzy, increasing your Attack Power and Critical Chance by 100 and granting you 40% Resistance to all damage. When you enter the rage, you make an attack against all enemies. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Black Mist | Recharge 5 | 1 | - | ✖ | ✖ | ✖ | Smoke bomb but as a spell (targets magic resistance). 5 turns recharge instead of 1 per encounter. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Blessing | Recharge 3 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 2 White Mage (Trainer)Brother Sanders Tetsuya |
By invigorating your party with arcane energy, you grant all members of your party a +10 bonus to Accuracy and a +100 bonus to Attack Power, Spellpower, and Sexiness on their next turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Blinding Beauty BlindBeauty |
Recharge 4 | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)River |
You channel the power of the dryads, becoming so incandescent that all foes foolish enough to look upon you are stricken Blind and Terrified for 3 turns. This ability targets Magic Resistance. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Blood Iris BloodIris |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Blood Iris |
Applying this to your weapon will add (x+scaling) blight damage to it until the end of your combat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bolstering Dance BolsDance |
At-Will | 1 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[PerformanceEffectiveness can be amplified by Presence] |
✔ | ✖ | ✔ (Trainer)River |
You use your dancing to invigorate your allies, restoring X HP to all allies, then restoring Y HP and granting +10 Evasion and Mental Resistance each turn thereafter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Brazenberry Ale Brazen.Ale |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Brazenberry Ale |
Imbibing this will increase your Attack Power by {X+scaling} until the end of combat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Briar Armor | Recharge 3 | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | A target ally gains a defensive barrier, granting +50 Armor/Ward/Focus, as well as becoming Thorny, reflecting X Penetrating damage when struck by melee attacks, for 2 turns. If the target is below half Health, it recovers Y% Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cadence of Power Power Candence |
At-Will | 4 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
Every enemy instantly gains 2 stacks of Resonance. You grant your entire party a +X bonus to Attack Power, Spellpower, and Sexiness while the stance persists. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Calm Mind CalmMind |
Recharge 5 | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Item)Learnt from the MagatamaUpon being equipped |
Calm your mind, increasing Focus and Spellpower by +15 for 3 turns and restoring X HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cauterize | Recharge 2 | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Deal 5 Fire damage to target and then restore X% of their Health and cure Bleeding and Frigid. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Celestial Form CelestialForm |
Recharge 3 | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✔ (Event)Learned from LumiaAfter becoming soulbound to her, and becoming a Valkyrie |
Beat your wings to produce a torrent of celestial power. This energy will shield you and your allies for X for 3 turns, providing a spark of Y Holy damage to attacks while it stands. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Channeler's Stance ChannelerStance |
At-Will | 3 | - | ✔ | ✖ | ✔ (Item)Learned from the Druidic ScrollcaseTeaches Channeler's Stance, Ice Wall, & Storm Stomp |
You assume a solid spellcasting stance. While you maintain it, you have +20 Accuracy with spell attacks, +20 Spell Penetration, and -20 Evasion. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Charge Weapon | At-Will | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 White Mage (Trainer)Annika & Brother Sanders |
You charge your weapon with argent light, causing it to deal X bonus Holy damage so long as you maintain the stance. On assuming the stance, deal Y Holy damage to all enemies. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cleaning Bell CleansingBell |
Recharge 2 | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Brother Sanders & Tetsuya |
The power of healing magic that uses sound; heal a target for X% of their Max HP and remove negative Combat Effects at the same time. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Command Of Fire FireCommand |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You wrap yourself in pale white fire and take a defensive stance. For 3 turns all damage taken by you and your party is reduced by half. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Command Pheromones CmdPher |
Recharge 2 | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | A hefty resolve heal + minor HP heal. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Conjurer's Concoction Conj.Concoction |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Conjurer's Concoction |
Imbibing this will increase Focus and Spellpower by {X+scaling} until the end of combat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Control Pheromones CtrlPhero |
Encounter | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✔ | ✖ | ✖ | Affects all allies except self, grants a hefty focus bonus. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Corrupted Blood | Custom4 * User's Action Points | 7 | - | ✖ | ✖ | ✖ | You corrupt the blood of all opponents, leeching away all healing the afflicted receive. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Counterspell | Recharge 4 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Item)Tome of CounterspellPurchased from Kohaku or Dropped by Mai (Trainer)Tetsuya |
You counter an enemy's magic by attempting to overwhelm it with your own. The target must make a Magic Resistance roll or be Silenced for 2 rounds. If the roll fails, they still suffer a -X Spellpower penalty. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cover Ally | Recharge 4 | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You conceal an ally in the fray, granting them Covered for 3 turns, providing +20 Evasion, Accuracy, and Initiative. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Crackling Shield | Recharge 4 | 7 | - | ✖ | ✖ | ✖ | You protect an ally for 2 turns, taking health damage in their stead. The target gains +10 armor while you cover them. You also heal for 10% of your health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Deflection | At-Will | 6 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✔ | ✖ | ! (Item)Learned through equipping the DawnswordRequires item to be equipped to use said power |
You make ready to turn away blows aimed at you, granting you +5 Evasion. While you maintain this stance, the first two weapon attacks made against you in a round are nullified and countered with an attack of your own. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Detonate | Encounter | 1 | [Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] | ✖ | ✖ | ✖ | Detonate in two rounds after this ability is used, sacrificing yourself to cause massive Blight, Fire and Crushing damage in an unavoidable explosion. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Devotion | Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You utter a prayer to Mallach and revive a fallen ally, restoring 100 + 25% of their maximum Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Divine Excision | Ultimate | 1 | - | ✖ | ✖ | ! (Quest)Only Useable during Special CombatOnly obtained and equipped during the events of Shadow Over the Sun, if all 5 Broken Sword Shards were collected and formed the Wraithslayer's Dreamblade at the start of the fight against Godfeaster |
Use the power of the Godslayer's Dreamblade, empowered by Lumia, to inflict your will upon the wraith, providing a number of powerful buffs to yourself and inflicting a number of critical debuffs on it. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dragoon's Rally DragoonRally |
Recharge 3 | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ | ✖ | ✖ | Heals all companions by 15% of their Max Health and grants the user surge of +10 Attack Power for the next 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Duelist's Stance DuelistStance |
At-Will | 4 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✔ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Thief (Trainer)Garth & Jessie |
You assume a duelist's stance, which grants you +10 Evasion, +10 Sexiness, and a surge of Threat. While in this stance, you make a counter-attack against the first melee attack that misses you each round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Duelist's Taunt DuelistsTaunt |
Encounter | 4 | [PerformanceEffectiveness can be amplified by Presence] | ✖ | ✖ | ✔ (Trainer)Jessie |
You throw the gauntlet at a foe, forcing it to target you for 5 turns, but increasing the damage you do to it by 15% for 5 turns as well. While active, you have +20 Armor and Evasion. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Earthward | At-Will | 5 | - | ✔ | ✖ | ✔ (Item)Tome of EarthwardPurchased from Nieves at the Vixen's Arcane Arsenal |
Shroud yourself in a magic barrier, greatly increasing your resistance to all damage: you gain +50 Armor, Ward, and Focus while maintaining the spell. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Elemental Fury ElementFury |
Recharge 4 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You call upon the elements and infuse your weapon or an ally's. The target's weapon deals X each bonus Fire and Frost damage for three rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Empower Summons EmpowerSum |
Recharge 3 | 6 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Rixx & Tetsuya |
You reinforce the magic holding your summons to this world, granting them +100 Accuracy, Attack Power, Spellpower, and Sexiness and +20 Armor, Ward, and Focus for two turns. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Encircle | Recharge 9 | 7 | - | ✖ | ✖ | ✖ | Run a circle around your enemies to raise a cloud of dust and sand. Targets Physical Resistance and inflicts Blinded for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Enraging Challenge EnragingChallenge |
Encounter | 5 | - | ✖ | ✖ | ✖ | You gain a +10 boost to Strength and gets an additional action every round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Equanimity | At-Will | 3 | - | ✔ | ✖ | ✔ (Trainer)Zo |
Put your focus on your weapon, turning it into an extension of yourself rather than a tool of combat. You gain +X% Crit Chance and +$Y% increased Crit Effectiveness while you maintain this stance. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Equilibrium | At-Will | 3 | - | ✔ | ✖ | ✔ (Trainer)Zo |
Restore stability and symmetry to yourself, both inside and out. You gain +15 Physical Resistance and immunity to Prone and Disarm. Restore stability and symmetry to yourself, both inside and out removing all Combat Effects. You gain +15 Physical Resistance and immunity to all Combat Effects, good or bad. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Estrus Flask | Recharge 5 | 6 | - | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Thief (Trainer)Garth & Jessie |
You hurl a vial of alchemical aphrodisiac at your enemies, dealing X Pheromone damage and gain Obscurement for 2 rounds. Creatures hit become Blinded and Aroused for 2 rounds. This attack cannot crit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Eternal Light EternalLight |
Recharge 1 | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] |
✖ | ✖ | ✖ | Suffuse an ally with the light of your will. They recover X% Health, and an additional Y% each turn for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Fairy Ring FairyRing |
Encounter | 1 | - | ✖ | ✖ | ✖ | Fairy Ring (Eternal Light; 10 initial and 5% for 3 turns. Increase evasion. Used only once if below 50% HP.) |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Flight | At-Will | 1 | - | ✔ | ✖ | ✖ | Take flight and cause melee attacks from non-flying targets to miss more often. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Firewalk | Recharge 1 | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✖ | You become engulfed in flames, granting you +15 Physical and Magical Resistance and dealing X Fire damage to all enemies. Enemies who hit you with physical attacks take Y Tease damage. Drains 8 HP per turn while active. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Flames Within FlamesWithin |
Encounter | 7 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Item)Tome of Flames WithinPurchased from Nieves at the Vixen's Arcane Arsenal |
By stoking a burning flame within, cause yourself to take 30 Fire damage every turn, but increase Attack Power, Spellpower, and Sexiness by +50 and gain +10 Initiative. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Flametongue | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence] |
✔ | ✖ | ✖ | Ignite a target ally's weapon in flame, causing it to deal +X Fire damage. On activate, the target recovers +Y HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Floral Aegis FloralAegis |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You wrap yourself in divine light and take a defensive stance. For 3 turns all damage taken by you and your party is reduced by half. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Floral Grace FloralGrace |
Recharge 3 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You weave a bouquet of golden flowers around an ally, restoring X% Health, and an additional +Y each turn for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Frenzy | Encounter | 3 | - | ✔ | ✖ | ✖ | Give into your inner fury, throwing yourself into a berzerker frenzy. You gain +50 Attack Power, +10 Critical Chance, and +10 Focus and Lust Resistance, but your Armor is reduced by half. This power can only be activated when Health is below 70%. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Frostwarden | At-Will | 8 | - | ✔ | ✖ | ✔ (Item)Learned through Oxana's SpellbookTeaches Frostwarden, Ghostflame, Hailstorm, & Iceblood |
You surround yourself in an aura of semi-solid ice, granting yourself +50 Armor, +50 Ward and +50 Focus and a Frost-empowered weapon while the spell persists, plus a huge surge of Threat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Frozen Edge FrozenEdge |
At-Will | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✖ | Gird yourself in ice, gaining +20 Armor and causing your weapon to deal +10 bonus Frost damage so long as you maintain the stance. On assuming the stance, deal X Frost damage to all enemies. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Grease | Recharge 4 | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Ivris & Viviane |
You conjure a pool of grease that spreads at the feet of all your foes. This spell targets Physical Resistance: on a hit, targets are knocked Prone and gain 50% vulnerability to Fire for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Great Heal | At-Will | 6 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 6 White Mage (Trainer)Brother Sanders |
With a gentle touch, you heal a target for X% of its maximum Health and then cure Bleeding, Poisoned, and Burning. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Group Heal | Recharge 4 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 2 White Mage (Trainer)Brother Sanders |
You infuse not just yourself but your entire group with vital energy, restoring X% of each character's maximum Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Guarded Stance GuardStance |
At-Will | 1 | - | ✔ | ✖ | ✔ (Class)Starter power for Warrior (Trainer)Garth & Isadora |
You use your body as a shield for your comrades. You gain X Shield HP, and while in the stance gain a +10 bonus to Evasion and Armor and generate Y Threat each turn and 20% more Threat from abilities. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Guidance | At-Will | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Zo |
Consume 20% of your Max HP to reach out to the spirits and souls of your allies and bolster their strength and morale. Each of your allies recover X% Max HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Harmony of Seven Emotions HarmonySeven |
Recharge 4 | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Joy, rage, worry, fear, love, hate, longing. You bring out the fullness of all seven emotions recognized in classical Kitsuhon music, placing a buff on all allies for 3 turns that causes Recharge powers to refresh twice as quickly. This power does not affect the user. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Harpy Song | Encounter | 3 | [Mult-Turn: Interruptbale] [PerformanceEffectiveness can be amplified by Presence] |
✖ | ✖ | ✖ | Inflicts light raw Lust damage and causes Arousal each turn until the singing harlot is stopped. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Heal | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)Starting power for White Mage(Trainer)Brother Sanders |
With a gentle prayer, you heal yourself or a targeted ally for X% of their maximum Health, then remove any Bleeding. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Heat Mirage HeatMirage |
Recharge 4 | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | All allies gain +15 Evasion and +20 Fire and Frost Resistances, lasting 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Holy Ward | At-Will | 6 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Trainer)Brother Sanders |
You weave a holy ward around an ally, granting the target a +20 bonus to Mental, Magical, and Physical Resistances, and regenerating X Health every turn. When you first enter the stance, the target is healed for Y. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Hornet Honey Hor.Honey |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Hornet Honey |
Instantly recover 8+X+Y HP and gain +15 Focus for 3 turns. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Hornet Venom Hor.Venom |
At-Will | 1 | - | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Hornet Venom |
Instantly recover 20+X+Y HP and remove any Venom Withdrawal or Venom Craving. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Hymn to Light | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[HealingCan restore HPEffectiveness can be amplified by Spellpower] [PerformanceEffectiveness can be amplified by Presence] |
✔ | ✖ | ✖ | The target's weapons and charms deal an additional X Holy damage. On activation, the target recovers +Y HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Hype Up | Recharge 1 | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You inspire a surge of confidence in a target ally, granting +50 Attack Power, Armor, and Focus for a turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Icebound Shield | At-Will | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✖ | You conjure a icy tower shield, instantly inflicting Frigid on all enemies and generating high Threat. You gain +50 Armor/Ward and Crit Immunity while the stance persists. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Imp Protect ImpProtect |
Encounter | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You protect an ally for 4 turns, taking health damage in their stead. The target gains +10 armor while you cover them. You also heal for 10% of your Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Infernal Bond InfernalBond |
Encounter | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Used immediately after Demon's Shadow dies. Transfers half of Gytha's remaining HP to him; grants them both a +100 Armor bonus for 1 round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Inspiration | Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)Can be gained when reaching Level 5 Charmer (Trainer)River |
You rally your allies with the sheer power of your music. Your party's HP is fully restored, and all members gain +20% maximum Health and an additional +20 for the rest of the encounter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Intuition | At-Will | 3 | - | ✔ | ✖ | ✔ (Trainer)Zo |
Tune yourself to your surroundings to better read your opponent's movements before they've made them. You gain +X Evasion and +Y Physical Resistance while you maintain this stance. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Kaelirra's Tears KaelirraTears |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Kaelirra's Tears |
Use to revive a downed ally in combat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Kamikaze | Encounter | 1 | [Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] | ✖ | ✖ | ✖ | Detonate in one round after this ability is used, sacrificing yourself to cause massive Blight, Fire and Crushing damage in an unavoidable explosion. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Karmic Retribution | Recharge 4 | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You ward an ally with divine favor for 2 rounds. Enemies making a physical attack against that target are blasted for X Holy damage, and must make a Physical Resistance check against your Spellpower or be Disarmed. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Keldoran's Song | Recharge 3 | 6 | [PerformanceEffectiveness can be amplified by Presence] | ✖ | ✔ | ✔ (Event)Learned in A Feast For HeroesLearnt from Livrea by talking to her about King Keldoran's Legend |
Play the somnolent song of Keldoran, inflicting Stagger and Frigid on all enemies for 2 turns. On a crit, the target is Stunned for a turn. Targets Magic Resistance. +100 Crit Chance vs. Beasts. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Kiaijutsu | Recharge 3 | 1 | - | ✖ | ✔ | ✔ (Item)Tome of KiaijutsuPurchased from Kohaku or Dropped by Nakano |
You gather your chi in a mighty shout. You gain +25 Attack Power for 2 rounds, while your target must make a Mental Resistance check or suffer X Crushing damage and be knocked prone. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Kitsunetsuki | Ultimate | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Event)Learned from KerosAfter becoming soulbound to him, and becoming a Ktisune |
A powerful kitsune briefly possesses an enemy and scrambles their body and mind, inflicting a debilitating medley of status effects on a victim for X turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Kitsunetsuki (Komari's Kitsunetsuki) |
Recharge 11 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ (Condition)If this power is ever learned by the ChampionIts use requires the Champion to be either a Kitsune or have the Fox Jewel equipped |
A powerful kitsune reaches out to briefly possess an enemy and scramble their body and mind, inflicting a medley of status effects on a victim. Multiple mental resistance checks are made, one for each status; each failure causes the corresponding status to be applied. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Lay on Hands LayOnHands |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Tome)Tome of Lay On HandsGiven by Calise, alongside the Tome of Jade Flame, Tome of Smite Evil, & Tome of Celestial Smite, through asking about Aid |
By laying hands on a wounded comrade, heal X% of their maximum Health and transfer a portion of their Threat to yourself. If used on yourself, increases your Threat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
LeyCrystalGrenade | At-Will | 1 | - | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Ley-crystal Grenade |
Throw this at the enemy party to deal incredible crushing, blight and fire damage to all targets. This effect cannot miss — the explosion is simply too obscenely great. Throw this at the enemy party, and them being naughty in your sight, shall snuff it. This effect cannot miss — the explosion is simply too obscenely great. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Life-Bond LifeBond |
At-Will | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Miko and Mai will use this on the other sister after a grace period of one round if one of them is downed, reviving the other at full health and resolve. Everyone on the player's side should be able to get off at least one action to finish off the other sister before she can pull off the revival. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Mega-Heal | Recharge 3 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Ninian heals himself back to full HP, with a 2 to 4-turn cooldown based on the balancing best judgment. This should try to encourage the PC to not try to just beat him down, whilst meaning very little to high-damage dealers who might wombo him before it can come back up. Basically, a tool to resist and further annoy the PCs who want to click-spam but make it transparent how one should face him. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Mirror Image MirrorImage |
Encounter | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✖ | Boosts all allies' Evasion by +10. This power lasts until the end of the encounter, or until the user is stunned or taken out. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Mirror Stance MirrorStance |
At-Will | 1 | - | ✔ | ✖ | ✔ (Event)Convocation of MirrorsPrince Philander teaches Mirror Stance and Shatter |
Assume a mystical stance of mirrors, absorbing your enemies' power. Gain +10 Armor, Focus, and Ward, but also a dramatic increase in threat. You may learn certain powers that hit you. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Naptha | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Naptha |
Applying this to your weapon will add (x+scaling) fire damage to it until the end of your next combat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Obsidian Aegis ObsidianAegis |
At-Will | 6 | [AstridaLinked to Nareva and her godsworn] | ✔ | ✖ | ✖ | The cumulation of Philander' craft, ingrained into the being of Nareva's chosen. Awaken the mirror magic in yourself and gain 10 Armor, Focus, and Ward, as well as a dramatic increase in threat. All spells cast at you are reflected back at their caster, friend or foe. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Overcharge | Recharge 3 | 1 | - | ✖ | ✖ | ✖ | You overcharge yourself, decreasing Armor and Ward by -10, but gaining X Storm damage and +20 Accuracy to your weapon, physical, and spell attacks for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Piper's Song PiperSong |
Encounter | 3 | [PerformanceEffectiveness can be amplified by Presence] | ✔ | ✖ | ✖ | You weave magic into a truly enchanting performance, focused on one enemy. So long as you maintain the stance, the target is Aroused and Stunned. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Pocket Sand | At-Will | 1 | - | ✖ | ✖ | ✖ | Blinding attack vs. PhysRes. Lasts 1 round. Deals no damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Pollination | Encounter | 1 | [Mult-Turn: Interruptbale] [PerformanceEffectiveness can be amplified by Presence] |
✖ | ✖ | ✖ | On effigy's turn, attack all enemies' Mental Resistance to deal 10 Pheromone damage/round. Restores a flat 10 Health/round to all Effigies. 1/encounter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Prestidigitation Presti |
At-Will | 1 | - | ✖ | ✖ | ✔ (Trainer)Barney & Tetusya |
Conjuring a bit of illusion magic, you perform minor tricks and household chores. If you do something so pointless and non-threatening in combat, surely your Threat will all be eradicated... |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Protect | Recharge 4 | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You protect an ally for 2 turns, taking health damage in their stead. The target gains +10 armor while you cover them. You also heal for 10% of your Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Radiant Gift RadiantGift |
Encounter | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✖ | Focus on infusing your allies' weapons with holy power, granting X Holy damage to their weapons. This power lasts until the end of the encounter, or until the user is stunned or taken out. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Raging Thurible RageThurible |
Encounter | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | Increases Attack Power by +30 for the whole party for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Ranger's Stance RangerStance |
At-Will | 1 | - | ✔ | ✖ | ✔ (Trainer)Leorah |
You assume a ranger's stance, heightening your senses to gain +25 Attack Power for 2 turns. While you maintain this stance, you take a -10 penalty to Initiative and Evasion, but gain a +30 Accuracy bonus to ranged weapon attacks. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Regrowth | At-Will | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You restore X% of the target's maximum Health, and then grant them Y health Regeneration for a turn thereafter. If you cast it on yourself, you gain Thorny, reflecting Z Penetrating damage when struck by melee attacks, for a turn as well. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Remedy | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Remedy |
Clears all negative combat effects from the target. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Resplendent Aria ResplendentAria |
Encounter | 6 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Charmer (Trainer)River |
You provoke yourself or an ally to action, instantly refreshing the target's Recharge powers. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Revive | Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✔ (Class)Can be gained when reaching Level 5 White Mage (Trainer)Brother Sanders |
You revive a fallen ally, restoring 100% of their maximum Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Revive Enemy ReviveEnemy |
At-Will | 4 | - | ✖ | ✖ | ✖ | Revive an enemy, restoring all of their health. Why would you use this? |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Rhythmic Focus RhythmicFocus |
At-Will | 3 | - | ✔ | ✖ | ✖ | You begin a series of smooth, slow motions that capitalize on your assets. While this stance is maintained your party is inspired, gaining a buff to both sexiness and focus. You know what you want, and you plan to get it. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Rime Veil | Encounter | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You grant a target a +50 bonus to Armor/Ward/Focus and make it Thorny, reflecting X Penetrating damage when struck by melee attacks, for the rest of the encounter. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Running Wild | Recharge 6 | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ | ✖ | ✖ | Self-heal. During phase 1, heals 20% of his max hp. During phase 2, heals 30% of his max hp + gives him a temporary defense buff. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Scaldic Cadence | At-Will | 4 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
You instantly generate X Threat. While in the stance, your weapon attacks deal Y bonus Storm damage, and you gain a +Z bonus to Armor/Ward/Focus. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Seal of Light SealOfLight |
Encounter | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You hammer a divine rune-seal onto the ground at your feet. For the rest of the encounter, you generate 30% more Threat and gain +50 Armor, Ward, and Focus. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Self-Destruct Self-Destrockt (Silly Mode) SelfDestruct |
Encounter | 1 | [Multi-TurnThis power will be activated after X amount of turns and/or has its effectiveness increased by each use] | ✖ | ✖ | ✖ | Overwhelmed by unstable arcane power, the users body explodes violently after a brief attempt to contain the energy. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Serpent's Dance SerpentDance |
At-Will | 3 | [2H Weapon:MeleeRequires an equipped Two-Hand weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✔ | ✖ | ✔ (Trainer)River |
You adopt a graceful dance around your weapon, inflicting 2 stacks of Resonance on all enemies. While you maintain the stance, you have +15 Temptation and +15 Armor Penetration, but 20% less Armor. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Shield of Light ShieldLight |
Recharge 4 | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ShieldRequires an equipped shield] |
✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 White Mage (Trainer)Brother Sanders |
You surround yourself or an ally in soothing light, granting X points of Shield HP and regenerating Y Health each round so long as the shield lasts — up to 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Shielded Stance ShieldStance |
At-Will | 6 | [ShieldRequires an equipped shield] | ✔ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Warrior (Trainer)Garth & Isadora |
You assume a defensive stance behind your shield that grants +15 Evasion and increases your Armor and Ward by 50%. You generate 30% more Threat in this stance, and when you first enter it you instantly generate X Threat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Shell | Ultimate | 5 | - | ✖ | ✖ | ✖ | You surround yourself in a near-impenetrable magical barrier, gaining a X damage shield and generating massive Threat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Smoke Bomb | Encounter | 1 | - | ✖ | ✖ | ✔ (Class)Starting power for a Thief (Trainer)Garth & Jessie |
You throw alchemical smoke powder, losing half your Threat and gaining Obscurement for 2 turns. All enemies' Physical Resistance is targeted as well, Blinding them for 2 turns on a hit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Song of Courage | At-Will | 4 | [PerformanceEffectiveness can be amplified by Presence] | ✔ | ✖ | ✔ (Trainer)River |
You sing a song of valor, enhancing the Attack Power, Mental Resistance, and Focus of yourself and your allies by +X for the duration. You and all allies recover Y Health when you start singing. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Song of Splendor SongSplendor |
Encounter | 4 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[PerformanceEffectiveness can be amplified by Presence] [TeaseEffectiveness can be amplified by Sexiness] |
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Charmer (Trainer)River |
You sing a song of desire, afflicting all enemies' Magic Resistance. A target hit by this power takes X Tease damage and gains 3 stacks of Resonance. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Song of Storms SongStorms |
Recharge 4 | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)Starting power a Charmer (Trainer)River |
You sing a bardic song to the storm goddess, infusing your weapon or an ally's with galeforce. The target's weapon deals bonus X Storm damage, lasting for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Soothing Dance SoothingDance |
At-Will | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [Res-HealCan restore HPEffectiveness can be amplified by Sexiness] |
✖ | ✖ | ✔ (Trainer)River |
Using your dances to de-escalate one ally's desires, you restore X HP and alleviate the Aroused condition. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Spirit Binder SpiritBinder |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You channel your magic into a summon on the field, fully healing it and granting it a massive boost to its combat power for the duration of the encounter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Spirit Veil | Encounter | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)Starting power for a White Mage (Trainer)Brother Sanders |
You shape spiritual power into a physical barrier surrounding yourself or an ally. The target gains X Shield HP, +10 Evasion, and +15 Physical and Magic Resistance for the encounter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Steadfast Tonic Stead.Tonic |
At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Steadfast Tonic |
Applying this to your armor will increase Physical Resistance and Armor by {X+scaling} until the end of your next combat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Sun Blade | Recharge 4 | 3 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You call upon Lumia to bless your weapon with a burst of sunlight. All enemies suffer an attack against Magic Resistance that Blinds on a hit. In addition, your weapon deals an extra X Holy damage for 3 turns. Generates massive Threat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Sweet Protector SweetProtector |
Ultimate | 5 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | You wrap yourself in soothing magic and divine light, taking a defensive stance. For 3 turns all damage taken by you and your party is reduced by half. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Tainted Bulwark | Encounter | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Spell that increases his Armor, Evasion, Ward, Magic Resistance for 3 turns. Deals heavy damage to him. Uses at 66% or less Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Take Cover | Encounter | 6 | [RangedEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✔ (Trainer)Leorah |
You conceal yourself in the fray, losing all your Threat. You also gain Obscurement and Covered for 3 turns, providing +30 Evasion and +20 Accuracy and Initiative. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Taunt | Recharge 1 | 7 | [PerformanceEffectiveness can be amplified by Presence] | ✖ | ✖ | ✖ | Deals aoe damage + debuffs the party. stacking debuff that increases the phys damage party takes by 10%. Can stack real high. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Tentacle Shield T. Shield |
Recharge 4 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | - |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Terror Vial | At-Will | 3 | - | ✖ | ✔ | ✔ (Trainer)Jessie |
You throw a thurible of alchemical gas that leaves a target Blinded and Terrified for 2 turns, and reduces your Threat by one third. | - | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Threat Manifest ThreatManifest |
Encounter | 2 | [ShieldRequires an equipped shield] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You attack all enemies with powerful flame, dealing X Fire damage. On critical hits, inflicts Burning for 2 turns. For 2 turns, you deal Y Fire damage when physically attacked. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Throw Lyric ThrowLyric |
CustomRecharge 0This will never actually recharge because it's an inventory power | 1 | [Mult-Turn] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Lyric |
Throw Lyric directly at a single enemy, claws first, doing slashing damage. Only (the Champion) can throw Lyric. Throw Lyric directly at a single enemy, ass first, doing crushing damage. Only (the Champion) can throw Lyric. Throw Lyric directly at a single enemy, ass first, doing crushing damage and minor resolve damage. Only (the Champion) can throw Lyric. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Tranquility | At-Will | 3 | - | ✔ | ✖ | ✔ (Trainer)Zo |
Remove yourself from the world and its temptations and focus entirely on your sense of self. HP passively regenerates by X% every turn and Tease, Pheromone, Drug, and Psychic damage is reduced by Y%. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Unbreakable | Ultimate | 5 | - | ✖ | ✖ | ✔ (Class)Can be gained when reaching Level 5 Warrior (Trainer)Garth & Isadora |
You focus your will and your fury to become unbreakable. You cannot be defeated for 3 turns, and all damage taken during this time is reduced by half. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Vanguard | Recharge 4 | 4 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [ShieldRequires an equipped shield] |
✖ | ✖ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Warrior (Trainer)Garth & Isadora |
You use shield positioning to decide who in your party will bear the brunt of the enemy's assault. Increases the target's Threat, and grants +20 Armor and Evasion. Lasts 2 turns. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Vestal's Embrace | At-Will | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Lay hands on a wounded ally, restoring X% of the target's Health. Generates significant bonus Threat. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Vine Restraints VineRestraint |
Recharge 5 | 4 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] |
✖ | ✖ | ✖ | Grapples a character, inflicting the Restrained condition until broken out of. It lasts up to 3 turns, or until the target succeeds a randomized Strength check (1d20 + STR > 20), made automatically at the start of each turn. On a failed test, the target takes a small amount of Tease damage. Like a stance, a Grapple can be disrupted by a Stun or Knockdown. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Vulnerary | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Vulnerary |
Instantly recover 10+X+Y% Health. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
War Hymn WarHymn |
Encounter | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [PerformanceEffectiveness can be amplified by Presence] |
✖ | ✖ | ✖ | Your party gains +10 Armor/Ward/Focus and +10 Attack Power/Spellpower, increasing by +10 each turn to a maximum of +50. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
War Song | Encounter | 1 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
[PerformanceEffectiveness can be amplified by Presence] |
✖ | ✔ | ✔ (Class)Starting power for a Charmer (Trainer)River |
You sing a song of horror and war, making an attack against enemies' Mental Resistance. On a hit, you deal X Psychic damage and inflict Terror for 5 turns. In addition, your allies shake off Terrified and Staggered. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Warcry | Recharge 3 | 2 | [PerformanceEffectiveness can be amplified by Presence] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Warrior (Trainer)[Garth]] & Isadora |
You let out a warcry, generating high Threat and attacking Mental Resistance of all enemies. On a hit, enemies lose X HP and are Terrified for 2 turns. Allies shake off Terror and Stagger. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Warlord's Cry WarlordCry |
Encounter | 3 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [HealingCan restore HPEffectiveness can be amplified by Spellpower] |
✖ | ✖ | ✖ | Heals all underlings by 15% of their Max Health and grants a surge of +10 Attack Power for the next 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Winterstem | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Winterstem |
Recover 15+X+Y% Health over three turns, or all at once if out of combat. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Wraith Touch WraithTouch |
Recharge 4 | 10 | - | ✖ | ✖ | ✖ | Attack against Mental Resistance. On hit, reduces HP to 1. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Wyldsap | At-Will | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ! (Item)Only Useable Through use of the Consumable: Wyldsap |
Recovers all health. |
|
|
Return to Top of Miscellaneous
Physical
Class | Name | Type | Lvl | Tags | [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] | Steal? | Learn? | Description | Function | Used By | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Aerial Drop AirDrop |
Encounter | 3 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Inflict heavy Crushing damage with a high chance to stagger. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bite | At-Will | 0 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Chomp chomp. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bloodrage | Recharge 3 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | You rip and tear at an enemy, reveling in their demise. This attack deals X Crushing damage and recovers health equal to half damage dealt. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Boulder Heave BoulderHeave |
Recharge 3 | 5 | - | ✖ | ✖ | ✖ | Targets Evasion, deals massive Crushing damage. A secondary attack vs. Physical Resistance knocks the target prone. Basically a physical Fireball with knockdown. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bull Rush | Encounter | 6 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Warrior (Trainer)Annika, Garth, & Isadora |
You shoulder-check an enemy, targeting Physical Resistance, inflicting X+Y Crushing damage and knocking the target Prone. Hit or miss, you generate massive Threat. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Bullrush (Flaming Bull's Bullrush) |
Recharge 5 | 3 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | You rush an enemy, targeting Physical Resistance, inflicting X Fire damage and knocking the target Prone. Hit or miss, you generate massive Threat. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Butt Stomp | At-Will | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] [TeaseEffectiveness can be amplified by Sexiness] |
✖ | ✖ | ✖ | - |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
By The Horns ByTheHorns |
Ultimate | 5 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | You charge into the enemy ranks, goring and knocking them prone! You deal up to X split Crushing and Penetrating damage, increasing the fewer targets there are. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Centaur Trample TaurTrample |
Recharge 3 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | A single-target attack that always critically strikes against knocked-down enemies. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Chain Whip ChainWhip |
Recharge 3 | 5 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Deals X Crushing damage and knocks Prone on a hit. Targets Evasion. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Charge | Recharge 6 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Charges the party down. Knocks down on hit, disarms on critical. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dominance Amazon Strike (old name) |
Recharge 4 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Warrior (Trainer)Annika, Garth, & Isadora |
You claim one of your foes as yours for after the battle, slamming into them to deal X Crushing damage and leaving them Aroused. This ability generates high Threat. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Earthquake | Ultimate | 7 | [WeaponRequires an equipped weapon Effectiveness is based on the weapon's stats] | ✖ | ✖ | ✖ | Strike the earth with everything you have, causing tremors that do X Crushing damage to all enemy targets with a high chance to knock them Prone. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Exertion | At-Will | 3 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Trainer)Zo |
Draw upon the energies within you and strike at your opponent with them, dealing X Raw Damage to both your opponent and yourself. This attack cannot miss or crit. Draw upon the energies within you and strike at your opponent with them, dealing X Raw Damage to your opponent and Y to yourself. This attack cannot miss or crit. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Fire Fist FireFist |
Recharge 4 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✖ | Strike with a single, flaming fist with +25 Accuracy that causes X Fire damage, leaving your enemy Stunned for a turn. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Frost Venom FrostVenom |
Recharge 2 | 1 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | You bite a foe with venom-coated fangs, dealing X Frost damage and Poisons for Y for 3 turns. Inflicts the Staggered condition for one turn. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Garrote | Encounter | 4 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Thief (Trainer)Garth & Jessie |
You slip behind an enemy and go for the throat with +50 Accuracy, inflicting X Raw damage and Silencing for 2 turns on a hit. If the attack misses, the target is still Staggered for 2 turns. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Grapple | Recharge 3 | 1 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | The mercenary attempts grappling a target, dealing minimal damage (if any). If they fail a speed test, then they get roughly pushed into a nearby stone and stunned for 1-turn. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Hawk's Strike | Recharge 2 | 3 | - | ✖ | ✖ | ✖ | Your warbird wings down from on high, dealing X Penetrating damage and inflicting Y Bleeding to a target for 2 turns. Targets Physical Resistance, and on a hit all enemies become Terrified for 2 turns. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Heated Defense HeatDefense |
Recharge 2 | 2 | [Shield:MeleeRequires an equipped shield and is related to a Physical Attack] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Smash your enemy with your shield. On a hit, deal X Fire damage and X Crushing damage. If the attack critically hits, gain a Y damage Shield. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Influence | Encounter | 3 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Trainer)Zo |
Remove your opponent's bodily autonomy by striking at where their inner energies congregate. On a hit, target takes X Crushing damage and is Disarmed and Silenced for Y turn. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Lightning Fist LightningFist |
Recharge 4 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✔ (Trainer)Jin-jin |
Strike with a single, lightning-fast punch with +25 Accuracy that causes X Crushing damage, leaving your enemy Stunned for a turn. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Net Throw | Encounter | 1 | [ThrownInvolves throwing somethingEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Hurl a weighted net at a foe, causing it to be Staggered for 3 turns with no chance of missing. An attack against Physical Resistance causes Prone and X Crushing damage on a hit. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Overbear | Recharge 5 | 3 | [Weapon:MeleeRequires an equipped weapon with the Melee tagEffectiveness is based on the weapon's stats] | ✖ | ✔ | ✔ (Trainer)Annika |
You make a weapon attack with +50 Attack Power, targeting Physical Resistance instead of Evasion. On a hit, the target is knocked Prone. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Pounce | Recharge 6 | 0 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | GET ON THE GROUND |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Pummel Pummel Foe |
Recharge 4 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | You make three strikes, each dealing X Crushing damage, against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Punch | At-Will | 0 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | - |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Quake | Recharge 3 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✖ | Conjure forth a pair of stone fists to slam the ground, dealing X Crushing damage to all non-flying enemies and knocking the primary target Prone. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Rush | Recharge 3 | 1 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] |
✖ | ✖ | ✖ | The mercenary winds up and charges, trying to hit with an empowered shoulder-tackle for large damage. Prompts a warning to let you know it's coming/when to stun or stop them. If successful in executing the attack, the mercenary takes about 10-15% of the damage dealt. 3-turn cooldown intended. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Shield Bash ShieldBash |
Recharge 3 | 2 | [Shield:MeleeRequires an equipped shield and is related to a Physical Attack] | ✖ | ✖ | ✖ | Smash your enemy with your shield. On a hit, deal X Crushing damage and Stagger the enemy for 2 rounds. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Shield Drive ShieldDrive |
Recharge 3 | 2 | [Shield:MeleeRequires an equipped shield and is related to a Physical Attack] | ✖ | ✖ | ✖ | Drive your shield into an enemy's face, dealing X Crushing damage and Staggering the target for a turn. Hit or miss, this power generates extra Threat, clears Sunder, and increases Armor/Ward/Focus by +50 for 2 turns. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Silencing Blow | Recharge 4 | 10 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Eyslaine lands a blow intended to silence a caster. The target must make a Physical Resistance roll or be Silenced for 2 rounds. Either way, they still suffer a -X Spellpower penalty and become Staggered for 2 rounds. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Spore Spew | Recharge 2 | 5 | - | ✖ | ✖ | ✖ | You create a cloud of irritating, toxic spores in the air. All enemies must pass a Physical Resistance check or suffer a random debuff and 50% weakness to Drug damage. If the debuff fails to apply, they take X Drug damage instead. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Stompy | Recharge 4 | 5 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | He stomp. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Stormrage | Recharge 3 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You rake an enemy with electric force, overwhelming their defenses. This attack deals X Storm damage and recovers health equal to half damage dealt. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Tackle | Recharge 3 | 2 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✔ | ✖ | Lunge at your target and attempt to pin them, knocking them Prone and inflicting X Crushing and Y Tease damage. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Tail Whack TailWhack |
At-Will | 1 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ (Condition)Removed from Learnable and the Champion as of version 0.6.1If somehow learned by the Champion, they would require a [Thick TailA character is recognized to have a Thick Tail:Tail Tag is Thick OR Tail Type is any of: [Arachnid, Demonic, Draconic, Hornet, Salamander, Scorpion, or Shark]] |
Give your foe a thump with your tail, dealing X Crushing damage. Requires a thick tail. Give your foe a thump with your tail, dealing X Crushing damage and Y Z damage. Requires a thick tail. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Trample | Recharge 4 | 4 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Jen charges a target, dealing low amounts of damage if it hits. If they fail a toughness test, they get knocked down. If they pass, they don't get stunned. Intended for a 4-turn cooldown. |
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
War Stomp WarStomp |
Encounter | 1 | [MeleeEffectiveness can be amplified by Attack Power and is usually invoked by Physical Damage] | ✖ | ✖ | ✖ | Rears up and stomps the ground, stunning one target. |
|
|
Spell
Class | Name | Type | Lvl | Tags | [StanceThis power has two functions, upon activation (On Use), and while the user continues to have the stance (Maintain)Maintain - The effect will persist, unless the caster is stunned/interrupted, defeated, or they manually end the effect] | Steal? | Learn? | Description | Function | Used By | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Abjure | Ultimate | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Class)Gained when reaching Level 5 Black Mage (Trainer)Ivris, Tetsuya, & Viviane |
You unleash a blast of black magic that strips all beneficial Conditions from a target, then Stuns it for 3 turns. Spirits and Constructs have their animus banished, instantly defeating them. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Abyssal Miasma AbyssalMiasma |
At-Will | 10 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Area Attack against Physical Resistance. On a hit, Poisons and Staggers. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Addling Beam | Recharge 4 | 7 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✖ | You loose a disorienting beam of energy at a target that targets Mental Resistance. If it hits, it deals X Psychic damage and increases the cooldown of up to two random recharge powers by two turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Ancestor's Judgement Ancest.Judge |
Recharge 2 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | Call upon ancient guardians to protect your allies, granting them a X HP shield that gives +30 Armor, Focus, and Ward and redirects damage to you while the shield lasts or 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Arc Cannon | Recharge 4 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Tome)Tome of Arc CannonDropped by Kazuo, or purchased from Kohaku |
You fire a stream of thunderous energy in an arc across the battlefield, targeting evasion and dealing X Storm damage to all enemies. On a miss, the target takes half damage instead. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Aria of Waves | Recharge 2 | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ! (Item)Learned through equipping the Harp of WavesRequires item to be equipped to use said power |
Bring Sorra's tidal waves crushing down on your foes, dealing X Storm and X Crushing damage to all enemies, or half on a miss. Grants your party +25 Fire Resistance for 2 turns thereafter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Baffle | At-Will | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ (Change)Stealable for a short timeWas removed from stealable and the Champion's power list if learned on version 0.4.17 |
✖ | You take already loud noises and make them even louder, gaining +20 Accuracy and dealing X Storm damage. On a hit, the target is Baffled for 3 turns, increasing their chances of receiving a critical strike by 25%. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Banish Banish Summon |
At-Will | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You target a summoned creature, instantly returning it from whence it came by dealing X Raw damage. This ability does not miss. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Banishing Light BanishingLight |
Encounter | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | All enemies suffer X Fire damage and are Staggered for two turns, while all allies recover +Y Health. Targets Magic Resistance. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Banishment | Ultimate | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ (Change)Changed in version 0.6.31Previously the learnable Black Mage ultimate, changed to Abjure |
You banish a foe to the Ways Between for 2 rounds, removing them from combat. Constructs and Ethereals instead take X Raw damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Battle Blessing BattleBlessing |
Recharge 2 | 2 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] | ✖ | ✖ | ✖ | Call upon magical barriers to protect your allies, granting them a X HP shield that gives +30 Armor, Focus, and Ward and redirects damage to you while the shield lasts or 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Blight Orb | Recharge 4 | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Trainer)Ivris & Viviane |
You conjure a crackling orb of tainted magic and hurl it at a foe. The blast targets Magic Resistance, and on a hit deals X Blight damage and leaves the victim Staggered for 1 turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Boltcloud Barrier | Recharge 4 | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Shroud yourself in roiling stormclouds, unleashing an initial blast of energy dealing X Storm and X Crushing damage to all enemies. The power of the storm lingers on you for 2 turns, granting +25 Storm Resistance, +10 Evasion, and drawing in blows like a powerful magnet, generating threat each turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Blue Flame Blade BFlameBlade |
At-Will | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✔ | ✖ | ✔ (Trainer)NakanoRequires the Champion to be a Kitsune |
You coat your weapon in foxfire, adding X Fire damage to your weapon attacks and setting enemies alight when you critically strike them. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Calamitous Seal CalamitousSeal |
Recharge 5 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You attempt to seal all foes' powers, dealing X Blight damage. Additionally, enemies must pass a Mental Resistance check versus your Spellpower or have their buffs stripped and be Silenced for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Carnal Hex | Recharge 2 | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Tome)Tome of Carnal HexDropped by Miko, or purchased from Kohaku |
You weave a carnal spell over your victim, dealing X Tease damage. If the target is Aroused, all other enemies take Y Tease damage as well. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Celestial Frost CelestialFrost |
Recharge 1 | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Event)Rimbound GrimoireLearnt by having Cait read the grimoire |
You deal X Holy and X Frost damage to a target if you hit its Magic Resistance. This spell has +25 Critical Chance against Frigid targets. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Celestial Smite CelestialSmite |
Recharge 4 | 6 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 White Mage (Tome)Tome of Celestial SmiteGiven by Calise, alongside the Tome of Jade Flame, Tome of Smite Evil, & Tome of Lay On Hands, through asking about Aid (Trainer)Annika & Brother Sanders |
You summon a brilliant bolt of lightning from above, striking at a target's Magic Resistance for X Storm and X Holy damage. If the target has a weakness against either damage type, it is also Stunned for a round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Charming Glance | Recharge 2 | 2 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Charmer (Trainer)River |
You weave a charm into your glance, afflicting a foe with X Psychic damage if you hit its Mental Resistance. On a hit, the target is also Aroused for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Charming Hex Charm Hex Charm Spell (old name) |
Recharge 2 | 2 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Trainer)River |
You weave a charm through your dancing, afflicting a foe with unnatural lusts. On a hit against its Magic Resistance, the target takes X Psychic damage and becomes Aroused for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cold Snap ColdSnap |
Recharge 4 | 3 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✖ | You conjure forth a blast of cold magic that overwhelms a foe, dealing X Frost damage. On a hit, the target becomes Stunned for 1 turn and Frigid for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Cone of Cold | Encounter | 7 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Trainer)Learnt from equipping a Rimescore-adjacent weaponRimescore, Hoarfrost, Glacial Spike, or Polar Edge |
On hit, all enemies take X Frost damage and are Stunned for 1 turn and Frigid for 3. On a miss, targets take half damage and are Frigid for 1 turn. Targets Magic Resistance. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Corruptive Blast CorruptiveBlast |
Encounter | 5 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Massive AoE Blight damage nuke. Deals X Blight damage to all targets after 1 turn charge up. Cannot miss. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Crackling Cloud CracklingCloud |
Recharge 2 | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 2 Black Mage (Trainer)Ivris & Viviane |
You gain Obscurement for a turn and attack one foe's Magic Resistance. On a hit, the target takes X Storm damage and is Blinded and Staggered for a turn. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dark Thoughts | Recharge 4 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Copy of the Black Mages "Dark Magic" power, high Psychic damage, applies the "terrified" debuff, 4 turn recharge. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dawnbreak | Encounter | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ! (Item)Learned through equipping the Crown of WinterRequires item to be equipped to use said power |
Catch a sliver of frozen light from the Crown of Winter and smite all your foes for X Holy and X Frost damage on a hit, or half on a miss. All allies gain a charged weapon for 3 turns. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Devious Ruse DeviousRuse |
Recharge 4 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You employ a devious ruse that attacks all enemies' Mental Resistance; if they fail, they receive a random debuff and 50% weakness to Blight damage. If the debuff fails, they take X Psychic damage instead. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dischord | Recharge 3 | 6 | [CharmEffectiveness can be amplified by SexinessAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 6 Charmer (Trainer)River |
You let loose a blast of sonic force against your foes, targeting Physical Resistance. Targets hit take X Crushing and X Storm damage, and are Staggered for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dischordant | Recharge 3 | 6 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Raw Resonance Magic and a specialty of Shriekers; Dischordant earns its name from creating a disparate chord of the caster's voice and bellowing it out at a single target. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Distract | At-Will | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You divert an enemy's attention with foxfire, targeting Mental Resistance. This deals no damage, but reduces Attack power, Spellpower and Sexiness by -35 for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dragon's Breath DragonsBreath |
Encounter | 10 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✖ | You breathe deep, channeling your draconic power into a mighty burst of flames! All enemies on the field take X Fire damage, or half as much on a miss. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Dreamshatter | Ultimate | 6 | [AstridaLinked to Nareva and her godsworn] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Through the use of inexplicable divine power, Nareva's chosen can forbid the use of arcane magic in a localized area by expunging all mana and replacing it with... something else. Deals X Raw damage to all enemies and Silences for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Entangling Vines TangleVines |
Recharge 3 | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You cast a spell targeting Magic Resistance that seeks to hinder enemies by Staggering them for 2 turns, and knocking Prone on a Crit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Entropic Fortune EntropicFortune |
Encounter | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You attempt to bind all enemies in the grip of ill-fortune, increasing their vulnerability to damage. Targets must pass a Magic Resistance check or be afflicted by Curse of Misfortune for 3 rounds, halving their Armor, Ward and Focus. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Entropic Winds EntroWinds |
Recharge 3 | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Trainer)Brother Sanders |
You suffuse the battlefield with chill winds that weaken your foes. You attack all enemies' Magic Resistance: on a hit, targets take X Frost damage and become Frigid for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Fire Bolt | At-Will | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✖ | You conjure a blast of raw magic, hurling it at a foe to deal X Fire damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Fireball | Recharge 4 | 4 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Class)One of the powers that can be gained when reaching Level 4 Black Mage (Trainer)Ivris, Tetsuya, & Viviane |
You cause the air around the enemy ranks to burst into flames. This spell targets Evasion, dealing X Fire damage on a hit, or half as much on a miss. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Firewyrms | At-Will | 1 | [Multi-Turn: InterruptableThis power will be activated after X amount of turns and/or has its effectiveness increased by each use However, if the user is Interrupted or chooses not to use the same power, the activation will be stopped and/or the effectiveness reset] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You launch several flaming wyrms at a target, dealing X base Fire damage. The more times you use this power in succession, the more its damage ramps up, to a maximum of X*5 on the 5th and further uses. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Flare | Recharge 2 | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | Conjure an intense light that deals X Fire damage, inflicting a Y damage Burn and Blinded for two turns on hit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Flash Fire FlashFire |
Recharge 4 | 5 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✔ | ✔ (Tome)Tome of Flash FirePurchased from Nieves |
You cause such a violent conflagration around a target that it explodes, dealing X Fire damage to the primary target and causing all other enemies to be Blinded and Burning for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Fortify | Encounter | 1 | [AllyCapable of targeting an AllyAlly - Any member within the same party (including self)] [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You steel yourself and your allies against incoming damage. For the next 2 turns, no single instance of damage against any of you can exceed 10% of the target's maximum HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Foxfire | At-Will | 1 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✔ (Event)Learned from KerosAfter becoming soulbound to him, and becoming a Ktisune |
A natural spell-like ability of kitsune. Deals X Fire damage and inflicts burns that do Y for 3 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
Freeze Solid FreezeSolid |
Encounter | 2 | [SpellEffectiveness can be amplified by SpellpowerAttacks include the Accuracy & Critical Chance of an equipped offhand CatalystSpecifically, only for Evasion, AOE, Physical, Magical, Mental, & Tease Attacks (e.g. (AOE AttackAttempt a AOE Attack
|
✖ | ✖ | ✖ | You channel a blast of ice magic, targeting one enemy's Magic Resistance. On a hit, the target takes X Frost damage and is Stunned for 1 turn and Frigid for 3. On a miss, the target takes half damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Frequency Adherence Freq.Adherence |
Template:Cw | 5 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | After 1 turn of setup, you create a large-scale sonic boom that deals X Storm damage and Baffles foes for 3 turns, increasing their chances of receiving a critical strike by 25%. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Frozen Sun | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You deal X Frost damage to a target if you hit its Evasion. All enemies then suffer an attack against Magic Resistance, becoming Frigid and Staggered for 2 turns on a hit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Ghostflame | Template:Cw | 9 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
A ball of black flame detonates across the enemy party, dealing X Fire and X Frost damage if it hits a target's Evasion. On a hit, targets Burn for Y for 2 turns. On a miss, they take half damage. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Grand Finale GrandFinale |
Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You reach a crescendo, dealing X Storm damage on a hit against Mental Resistance with +25 Accuracy. If this defeats your foe, the power does not go on cooldown. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Gravel Shot GravelShot |
Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Channeling your magic into the ground itself, you blast several small, jagged stone chips outward at your foes. Affects all enemies, targeting Evasion. Deals X Penetrating damage, and causes Y Bleeding for one turn. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Groping Tentacles GropeTentacles |
Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Call forth tentacles from the void to grope and arouse the target. The tentacles target Mental Resistance, dealing X Tease Damage. Requires the Girthy Rod. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Hailstorm | Template:Cw | 8 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
A hailstorm tears through the enemy party, dealing X Penetrating damage and leaving all enemies Frigid and Bleeding for Y for 2 turns, if the spell hits their Physical Resistance. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Heat Weapon HeatWeapon |
Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You turn a foe's weapon red-hot, dealing X Fire damage. If they fail a Physical Resistance check versus your Spellpower, they are Disarmed for one round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Hex | Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You curse an enemy, dealing X Blight damage that increases by Y for each debuff on the target, up to 4 times. If there are 3 or more debuffs on the target, it must make a Magic Resistance check or be Stunned. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Holy Reverberation Holy Reverb |
Template:Cw | 1 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO Template:Tt |
Play your instrument such that it causes the target to be struck by its radiant sound, dealing X Holy damage on a successful Mental hit and applying 2 stacks of Resonance. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Hornet Blade HornetBlade |
Template:Cw | 4 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO Template:Tt |
You fling hornet venom onto your weapon, granting it a bonus X Drug damage for 4 turns, and making an immediate attack against all enemies' Mental Resistance that does Y Pheromone damage. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Hypnotic Words HypoWords |
Template:Cw | 5 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You use your magic to whisper sweet, hypnotic nothings at your foe, clouding their minds and filling them with lewd and submissive thoughts, dealing X Mind and X Tease damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Ice Wall | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You gain +50 Armor, Ward, and Focus for a turn, and then make an attack against a foe's Magic Resistance. On a hit, the target takes X Frost damage and is made Frigid for a turn. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Iceblood | Template:Cw | 9 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You transmute a target foe's blood to ice, dealing X Frost damage and leaving it Frigid and Staggered for 10 turns. If the target is already Frigid, it is Stunned for a turn as well. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Immolation | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You incinerate a foe, targeting their Magic Resistance. This inflicts Burning for X damage and reduces their Attack Power and Spellpower by -30 for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Jade Flame | Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You conjure a pillar of green flame from the heavens, smiting a single foe for X Holy and X Fire damage, or half as much on a miss. Your own Fire Resistance increases by +25 for 2 turns thereafter. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Jolt | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You charge the air around a foe, causing a blast of lightning all around it. You make a spell attack with +20 Accuracy, dealing X Storm damage. On a critical hit, the target is Stunned. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Lashing Thorns | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You conjure piercing thorn vines to strike at a foe, dealing X Penetrating damage and inflicting Bleeding and Staggered for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Laughter of Heaven and Earth LaughterHeaven |
Template:Cw | 5 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You play music that embodies the greatness of land and sky, of life and its price of death, targeting all enemies' Mental Resistance. On a hit, targets take X Psychic damage and have one Recharge power placed on cooldown. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Leananstone | Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Throwing this will Stagger and deal 20+X+Y Storm damage to all enemies hit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Leaping Bolts LeapBolts |
Template:Cw | 5 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You conjure a bolt of lightning that strikes a target enemy for X Storm damage. The bolts then leap to each successive enemy, dealing progressively less damage for each foe struck until it misses. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Leech | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You drain life-force from an enemy, dealing X Blight damage. If the enemy is not an undead or construct, you gain health equal to damage dealt. The target must also make a Magic Resistance check or be Staggered for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Lightning Spike Ltn. Spike |
Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You conjure a bolt of lightning and hurl it at a foe. The target is always struck for X Storm damage before attacking its Magic Resistance. On a hit, all enemies suffer X Storm damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Lustful Images | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | Magic attack that deals X tease damage on a hit. On hit, target must pass a LustRes test or be Aroused for 1-2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Magic Missile | Template:Cw | 4 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO Template:Tt |
You launch several magic missiles at a target, dealing X base Penetrating damage. The more times you use this power in succession, the more its damage ramps up, to a maximum of X*5 on the 5th and further uses. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Mass Drain | Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You turn yourself into a void, draining life-force from all enemies on the field. X Blight damage is dealt and if the target is not undead or a construct, you regain health equal to damage dealt. Does not miss, but cannot crit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Melody of Winter's Coming MelodyWinter |
Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You play a song that echoes of eternal winter and bitter cold, of blinding white and vast loneliness, targeting Mental Resistance. On a hit, the target suffers X Psychic damage and has one Encounter power placed on cooldown. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Miasma | Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You spit poison at your foes, targeting Physical Resistance. Successful hits cause the victim to be Poisoned for X Blight damage for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Mind Blast | Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You subvert an enemy's mental faculties, attacking Mental Resistance and dealing X to Y Psychic damage, increasing based on the target's Cunning and Willpower. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Molten Blast | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You send a blast of flame at a target, dealing X Fire damage on a hit against Magic Resistance. Hit or miss, the target's armor is Sundered for a turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Notation Revelation NoteRevelation |
Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | Your performance reaches its coda and its magic showcases that, dealing X Holy damage on a hit against Mental Resistance with +15 Accuracy. If this defeats your foe, the power does not go on cooldown. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Nullify | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You send a wave of disorienting magic over the battlefield, forcing all enemies to make a magic resistance check or be stripped of their buffs. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Pollen Spray Pol.Spray |
Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | Spell attack that deals X Pheromone damage on a hit. A secondary attack against Lust Resistance inflicts Aroused for 2 turns. Recharge 4. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Primal Scar | Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You inflict X Fire, X Frost, and X Storm damage to a foe. In addition, you reduce the target's resistance to Fire, Frost, and Storm by -50 for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Psionic Infiltration Psi.Infiltration |
Template:Cw | 1 | - | Template:CCO | Template:CCO | Template:CCO | Deals X Psychic damage and destroys user. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Psychic Blast PsychicBlast |
Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You unleash a blast of psionic energy at a foe for X Raw damage. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Psyshock | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You focus the power of your Presence into a tangible blow of psychic force, striking a foe for X Crushing damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Queen's Breath QueensBreath |
Template:Cw | 5 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You breathe deep, channeling your draconic power into a mighty burst of phantasmal flames! All enemies on the field must pass a Magic Resistance check, taking X Fire and Y Psychic damage on hit, and half as much on miss. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Ray of Frost RayOfFrost |
Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You conjure a ray of chilling frost, targeting a single enemy. On a hit, the target takes X Frost damage and is left Frigid for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Reactive Ward | Template:Cw | 2 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO | You protect an ally with an unstable barrier, granting X shield HP that lasts 3 turns. When this shield expires, it explodes, dealing Y Crushing damage to the enemy party plus additional Storm damage equal to any remaining shield HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Reality Twist | Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You bend reality about an enemy, targeting Mental Resistance. On a hit, you swap your debuffs with the enemy's buffs. Also, you should not have this unless you're an eldritch creature. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Roaring Storm RoaringStorm |
Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
All enemies's Magic Resistance is targeted, dealing X Storm damage. While you maintain the stance, you have +25 Accuracy and Spellpower, and all enemies take Y Storm damage on each of your turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Sacred Chord | Template:Cw | 3 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO Template:Tt |
You channel holy music at a foe, dealing X Storm and X Holy damage on a hit against Mental Resistance. Your party then becomes guarded for a turn, gaining +50 Armor, Ward, and Focus. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Sanctify | Template:Cw | 8 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Your body becomes a conduit for a cleansing wave of divine power. The holy energy targets all enemies' Physical Resistance to inflict X Holy damage and X Crushing damage, and Staggers any enemies it hits for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Sap Warmth | Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You deal X Frost damage to a target if you hit its Magic Resistance. You regain Health equal to half the damage dealt; if you are at full, your most-wounded ally gains this Health instead. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Scorch Armor ScorchArmor |
Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | Blast a foe with a bolt of fire aimed to damage their armor. On a hit against the target's Evasion, the spell deals X Fire damage and leaves their armor Sundered for a round. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Searing Aegis | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You channel whitefire on a foe, dealing X Fire and X Holy damage on a hit against Magic Resistance. Your party then becomes shielded for a turn, gaining +50 Armor, Ward, and Focus. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Shadow Magic | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
You flood a victim's mind with illusory pleasure. On a hit against its Magic Resistance, you deal X Tease damage, and the target becomes Aroused for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Shatter | Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Channeling the magic of Tychris, you shatter the aether around you and launch a barrage of glass-like shards at all enemies for X Penetrating damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Solar Cannon SolarCannon |
Template:Cw | 4 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO | Channel the power of the immortal phoenix into your instrument, and let loose a pillar of fire at your target! Deal X Fire damage to the target, and Y Fire damage to all other enemy targets. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Soul Arrow | Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You conjure a blast of psychic force, dealing X Psychic damage. On a hit, you recover half that amount of your own HP. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Sound of Clarity SoundClarity |
Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You channel the sound of silence, bringing isolation to a foe and enlightenment to yourself. On a hit against Mental Resistance, you deal X Psychic damage and reduce the cooldown of one of your Recharge powers by one. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Spacial Rend | Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You twist the fabric of space about your victim, dealing X Raw damage. This attack cannot miss. Also, if you have this, you are an eldritch star-spawn from the void between the worlds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Storm of Crows Crow Storm |
Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You summon a flock of spectral crows that rush towards a target enemy and relentlessly peck it, inflicting X Penetrating damage and leaving the target Blinded and inflicting Y Bleeding for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Storm Stomp | Template:Cw | 3 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt |
Charge your foot with thunderous power and then stomp down, blasting a foe for X Storm damage and inflicting 1 Resonance. This attack has +10 Critical Chance, and targets Magic Resistance. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Sun of Jassira SunO'Jassira |
Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You channel the fires of your passion into a radiant burst of holy energy. You make an attack against an enemy's Magic Resistance: on a hit, it takes X Fire damage. Hit or miss, all enemies' Magic Resistance is targeted by a secondary attack that, if successful, Blinds them for 1 turn. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Thunder Chord | Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You hammer a note charged with thunder, attacking a target enemy's Magic Resistance. On a hit, the target takes X Storm damage and gains 1 Resonance. On a crit, all other enemies gain 1 Resonance. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Thunder Scream ThunderScream |
Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You unleash a storm-charged bellow that attacks an enemy's Physical Resistance. On a hit, the target takes X Storm damage and has its armor Sundered for 2 rounds. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Thunderclap | Template:Cw | 5 | Template:Tt/PTag Template:Tt/PTag |
Template:CCO | Template:CCO | Template:CCO Template:Tt |
Call upon the powers of the genie to summon a bolt of lightning that will strike all enemies for X Storm damage after 2 turns. Does half damage on miss. |
|
- | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Time Warp | Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You influence the passage of time about a target, targeting Mental Resistance and increasing the cooldown of a random Recharge power by 2 on a success. If the target has no recharge powers, the power fails. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Toxic Shock | Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You deal X Blight damage to an enemy, targeting Physical Resistance. If the enemy is Poisoned, the damage is increased by the total remaining damage from Poisoned (or a minimum of 40), and Poisoned is removed. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Trick | Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You play a nasty trick on an enemy that attacks their Mental Resistance. On a hit, the target is inflicted with a random debuff (Blind/Staggered/Terrified/Aroused) and gains 50% vulnerability to Blight damage for 3 turns. If no debuffs can be applied, the trick deals X Psychic damage instead. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Vile Miasma VileMiasma |
Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You weave a wicked spell around an enemy, dealing X Blight damage and Poisoning the target for Y for 3 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Vitality Reap VitalityReap |
Template:Cw | 6 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt Template:Tt |
You release a cloud of corrupt gas upon your foes, drawing the vitality from their bodies. X Blight damage is dealt and you regain Y HP for each target hit. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | White Fire | Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You hurl a ray of burning radiance at a foe. The bolt deals X Holy damage, and X Fire damage. A second attack against Magic Resistance causes the target to Burn for 1 turn as well. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Will-o-Wisp WillOWisp |
Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You shroud a foe in blue flame for X Fire damage; they must pass a Magic Resistance check or be set aflame for 2 turns. If they are already burning, all other foes take Y Fire damage. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Winter's Howl WintersHowl |
Template:Cw | 4 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You scream with the winds of winter, bringing down its wrath upon all who would face you. All enemies take X Crushing and X Frost damage; if a target is frigid, the damage is doubled. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Wintery Bellow WinteryBellow |
Template:Cw | 2 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You scream with the winds of winter, bringing down its wrath upon all who would face you. All enemies take X Crushing and X Frost damage; if a target is Frigid, the damage is doubled. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Withering Bolt W. Bolt |
Template:Cw | 1 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO Template:Tt Template:Tt |
You blast a target with dark magic. On a hit against the target's Magic Resistance, the target takes X Blight damage and has its Magic Resistance and Ward reduced by Y for 2 turns. |
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Template:Cw | Wyvern Queen's Frost WyvernFrost |
Template:Cw | 7 | Template:Tt/PTag | Template:CCO | Template:CCO | Template:CCO | You breathe deep, channeling the rime of the Frost Wyvern Queen into a mighty blizzard of ice! All enemies on the field take X Frost damage on a hit against Evasion, or half as much on a miss. |
|
|
Summon
Name | Class | Type | Tags | Level | Stealable | Learnable | Description | Used By | ||
---|---|---|---|---|---|---|---|---|---|---|
Call Falcon CallFalcon |
Generic | Encounter | Summon Spell |
3 | No | No | Etheryn summons her white falcon companion, Harrick, from the skies. (Summons: Harrick) |
| ||
Call Gnoll | Generic | Recharge 3 | Summon Spell |
6 | No | No | Summons a gnoll alpha. (Summons: Gnoll Alpha) |
| ||
Lureling's Song | Generic | Recharge 3 | Summon Spell |
6 | No | No | The lureling's song of madness, terror and beauty. Stuns a companion and creates a nightmare copy to shield the lureling from damage. (Summons: A clone named Nightmare (summoner name)) |
| ||
Merc Reinforcements MercReinf |
Generic | Encounter | Summon Spell |
4 | No | No | Summon Marked Merk Mercenaries to your aid. (Summons: 2x Marked Mercenary, 1x if somehow summoned by the Champion) |
| ||
Mystic Call | Generic | Recharge 1 | Summon Spell |
1 | No | No | Summon a puppet to fight by your side! (Summons: a Guardian Puppet, Explosive Puppet, or Cursed Puppet (33% chance for each puppet)) |
| ||
Rally Alante | Generic | Encounter | Summon | 1 | No | Yes (Character) |
Call for Alante to aid you in battle! (Summons: Alante (summon version)) |
- | ||
Rally Bear | Generic | Encounter | Summon | 7 | No | Yes (Item) |
Pour from the Mug of Bear. (Summons: Bear) |
- | ||
Rally Kalysea | Generic | Encounter | Summon | 1 | No | Yes (Character) |
Call for Kalysea to aid you in battle! (Summons: Kalysea) |
- | ||
Shadow Clone S. Clone |
Generic | Encounter | Summon Spell |
2 | No | No | Summon a Shadow Clone. (Summons: 2x Shadow Clone, 1x if somehow summoned by the Champion) |
| ||
Spew Dragon | Generic | At-Will | Summon Spell |
10 | No | No | Creates a Corrupted Dragon minion. (Summons: Corrupt Dragon) |
| ||
Spew Elf | Generic | At-Will | Summon Spell |
10 | No | No | Creates a Corrupted Elf minion. (Summons: Corrupt Elf) |
| ||
SplitSelf | Generic | At-Will | Summon Spell |
6 | No | No | Create a copy of yourself. (Summons: A copy of the summoner, but removes the SplitSelf power and only has 1 AP) |
| ||
Summon Bull SummonBull |
Generic | Encounter | Summon Spell |
1 | No | Yes (Trainer) |
Summon a raging, flaming bull. (Summons: Flaming Bull) |
| ||
Summon Cassidy Sum. Cassidy |
Generic | Encounter | Summon Spell |
5 | No | Yes (Quest) |
Summon the watery bard Cassidy to fight by your side! (Summons: Cassidy) |
- | ||
Summon Corrupt Tentacle Sum.C.Tentacle |
Generic | Recharge 4 | Summon Spell |
4 | No | No | You summon a tentacle of raw corruptive energy to batter the wills of your opponents. (Summons: Corrupt Tentacle) |
| ||
Summon Effigy Sum.Effigy |
Generic | Recharge 4 | Summon Spell |
4 | No | No | Summon an Alraune Effigy. (Summons: Effigy) |
| ||
Summon Flame Dancer Sum.FDancer |
Black Mage | Encounter | Summon Spell |
3 | No | Yes (Event) |
Summon a dancer imbued with Terrestrial Fire to fight at your side. (Summons: Flame Dancer) |
- | ||
Summon Flame Knight Sum.FKnight |
Black Mage | Encounter | Summon Spell |
3 | No | Yes (Event) |
Summon a warrior imbued with Terrestrial Fire to fight at your side. (Summons: Flame Knight) |
- | ||
Summon Flame Spirit Sum.FSpirit |
Black Mage | Encounter | Summon Spell |
1 | No | Yes (Trainer) |
You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership. (Summons: Flame Spirit) |
| ||
Summon Frost Moth Sum. Frost Moth |
Generic | Encounter | Summon Spell |
5 | No | Yes (Trainer) (Tome) |
You call forth the spirit of a fey moth imbued with the power of elemental frost to fight at your side. (Summons: Frost Moth) |
| ||
Summon Golem Sum. Golem |
Generic | Encounter | Summon Spell |
2 | No | No | Summon a Stone Elemental. (Summons: 2x Stone Elemental, 1x if somehow summoned by the Champion) |
| ||
Summon Grungendyr Sum. Grungendyr |
Generic | Encounter | Summon Spell |
5 | No | Yes (Event) |
Invoke the spirit lingering in Grungendyr's skull to fight by your side! (Summons: Grungendyr) |
- | ||
Summon Hornets | Generic | At-Will | Summon | 4 | No | No | Summon Hornet Workers to your aid. (Summons: 2x Hornet Worker, 1x if somehow summoned by the Champion) |
| ||
Summon Kiyoko Sum.Kiyoko |
Generic | Encounter | Summon Spell |
1 | No | Yes (Item) |
You send your will through the amulet you wear, and beckon forth a manifestation of Kiyoko. She will remain until the end of combat or she loses grip on reality, and the manifestation's health and damage are based on your leadership bonus. Requires the Amulet of Union. (Summons: A non-companion version of Kiyoko) |
- | ||
Summon Lust Elemental Sum. LustElemental |
Black Mage | Encounter | Summon Spell |
6 | No | Yes (Trainer) |
You call forth a creature made of pure lust to fight by your side in battle. (Summons: Lust Elemental) |
- | ||
Summon Phyria Sum.Phyria |
Generic | Encounter | Summon Spell |
1 | No | Yes (Item) |
Summon the salamander princess Phyria to fight by your side! (Summons: Princess Phyria) |
- | ||
Summon Slime SummonSlime |
Black Mage | Recharge 3 | Summon Spell |
3 | No | Yes (Trainer) |
You call a slime girl to shield you against foes! (Summons: Slime) |
- | ||
Summon Sporeling Sum.Sporeling |
Generic | Recharge 3 | Summon Spell |
3 | No | Yes (Item) |
Summons Minuta, the adorable and highly explosive sporeling. (Summons: Sporeling) |
| ||
Summon Talsenne Sum. Talsenne |
Generic | Encounter | Summon Spell |
7 | No | Yes (Event) |
Summon the ghostly storm shaman Talsenne to fight by your side! (Summons: Talsenne) |
- | ||
Summon Tentacle Sum.Tentacle |
Generic | Recharge 3 | Summon Spell |
4 | No | No | Summon an Eldritch Tentacle. (Summons: Eldritch Tentacle) |
| ||
Summon Valkyrie Sum.Valkyrie |
Generic | Recharge 3 | Summon Spell |
3 | No | No | Summon a Valkyrie. (Summons: Shieldmaiden or Sky Arrow (random chance)) |
| ||
Summon Wisp SummonWisp |
Black Mage | Encounter | Summon Spell |
1 | No | No | You separate a wisp of foxfire from your being, allowing it to act autonomously in your defense. Its power is based on your Leadership. (Summons: Foxfire Wisp) |
| ||
Summon Wolf Spirit Sum.WSpirit |
Black Mage | Encounter | Summon Spell |
1 | No | Yes (Trainer) |
Call forth the spirit of a wolf to fight by your side! (Summons: Wolf Spirit) |
| ||
Sword Soul SwordSoul |
Generic | Encounter | Summon Spell |
6 | No | Yes (Item) |
You meld your will with the Dawnsword's, allowing it to become more than just an extension of yourself and act on its own. (Summons: Corrupted Dawnsword (summon version)) |
|
Weapon
Name | Class | Type | Tags | Level | Stealable | Learnable | Description | Used By | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Aim: Weapon Aim:Weapon |
Generic | Recharge 4 | Weapon (Ranged) | 4 | No | Yes (Trainer) |
You take aim at an enemy's weapon, targeting Physical Resistance rather than Evasion. On a hit, the target is Disarmed for three rounds. |
| ||||
Arcane Shot | Generic | At-Will | Weapon (Ranged) | 4 | Yes | Yes (Trainer) |
You imbue your missiles with arcane power. This attack is made versus the target's Magic Resistance and Ward instead of Evasion and Armor. |
| ||||
Argent Smite | White Mage | Recharge 3 | Spell Weapon (Melee) |
2 | No | No | You wreathe your weapon in holy light, delivering an attack dealing [30 * (1 + (Spellpower / 100))] bonus Holy damage. All allies recover Health equal to 15% of the damage done. |
| ||||
Assassinate | Thief | Ultimate | Weapon | 5 | No | Yes (Trainer) |
You make an weapon attack with +500 Attack Power and +100 Armor Penetration, which cannot miss. If this kills the target, all remaining enemies become Terrified for 2 turns, and you gain Obscurement for a turn. |
| ||||
Aurora Arrow AuroraArrow |
Generic | Ultimate | Weapon (Ranged) | 5 | No | No | You shoot every enemy with an aurora arrow, gaining +50 Attack Power, dealing Holy damage, and leaving enemies Burning. All allies gain a [20 + (Spellpower / 4)] damage Shield and deal [10 + (Spellpower / 5)] additional Holy damage with weapon attacks for the rest of the encounter. |
| ||||
Blade Block BladeBlock |
Warrior | Recharge 8 | Weapon | 1 | No | No | You take up a defensive stance with your weapon, becoming impervious to physical attacks for 3 actions. All melee attacks made against you are perfectly countered with flawless execution. |
| ||||
Bleeding Cut | Generic | At-Will | Weapon | 1 | No | No | Inflicts regular damage. Target must pass a PhysRest (vs. Cunning) check or Bleed for 1-2 rounds. |
| ||||
Blood Let BloodLet |
Generic | At-Will | Weapon | 3 | No | No | Normal attack but always causes bleed on hit. |
| ||||
Boreal Vanguard | Charmer | Recharge 1 | Weapon (Melee) | 3 | No | No | You lunge forward with your spear, making an attack with +25 Accuracy and dealing a bonus [10 * (1 + (Presence / 10))] Frost damage. Hit or miss, you also gain +25 Armor and Ward for a turn. |
| ||||
Chain Swing ChainSwing |
Generic | Recharge 2 | Melee | 5 | No | No | You make an attack against every enemy on the field using a heavy chain. |
| ||||
Chill Touch ChillTouch |
Generic | At-Will | Weapon (Melee) | 4 | No | No | You strike with your weapon, imbuing it with icy power. On a hit, targets must make a Physical Resistance test or be rendered Frigid for 2 turns. |
| ||||
Cleave | Warrior | Recharge 3 | Weapon (Melee) | 2 | Yes | Yes (Trainer) |
You whirl your weapon all around you, making a melee attack against every enemy on the field. |
| ||||
Cornered Beast | Warrior | Encounter | Weapon (Melee) | 2 | Yes | No | Strike out like a cornered animal, making an attack with +50 Accuracy that generates twice as much Threat and gives a 3 turn buff to Attack Power, Armor, Ward, and Focus that increases based on missing HP. This buff starts at +10, increasing up to +65 when HP is 20% or lower. |
| ||||
Crackle Powder CrackPowder |
Generic | Recharge 4 | Weapon (Ranged) | 2 | No | Yes (Trainer) |
You loose a missile tipped with conductive powder that targets Physical Resistance of all foes. On a hit, targets are Stunned and gain 50% Vulnerability to Storm damage for 2 rounds. |
| ||||
Crowd Control CrowdControl |
Generic | Recharge 3 | Weapon (Ranged) | 1 | Yes | Yes (Event) |
You loose a barrage of missiles at a primary target for +50 Attack Power, and all other enemies for -25 Attack Power. |
| ||||
Dastardly Trick Das.Trick |
Thief | Encounter | Weapon | 4 | Yes | Yes (Trainer) |
You make an unsportsmanlike strike that gains a +200 Attack Power and +50 Accuracy bonus. On a hit, you target Physical Resistance to Stun the target for 1 turn, or Stagger if you fail. |
| ||||
Dawn Lance | White Mage | At-Will | Spell Weapon |
2 | No | No | You make a weapon attack, dealing normal weapon damage and granting [20 * (1 + (Spellpower / 100))] Health to the most-wounded member of the party. If the attack hits the heal is increased to [25 * (1 + (Spellpower / 100))]. |
| ||||
Deadly Shadow | Thief | Encounter | Weapon | 6 | Yes | Yes (Trainer) |
You gain Obscurement for 3 turns and slip behind the enemy, causing chaos. You make an attack against all enemies; targets you strike are Staggered and Terrified for 3 turns. |
| ||||
Deflecting Strike DeflectingStrike |
Warrior | At-Will | Weapon | 1 | Yes | No | You make a weapon attack with -15 Attack Power, dealing [Primary Weapon Damage + (Attack Power as a %, - 15)] damage. For 1 turn you gain a [11 * (1 + (Spellpower / 100))] damage shield if the strike connects, and a [11 * (1 + (Spellpower / 100))] damage shield if the strike misses. |
| ||||
Dirty Trick | Thief | Recharge 2 | Weapon | 1 | Yes | Yes (Trainer) |
You hit 'em where it hurts, making an attack against Physical Resistance that adds +50 Attack Power and leaves the target Staggered for 2 turns. |
| ||||
Disarm | Generic | Recharge 4 | Weapon (Melee) | 4 | No | Yes (Tome) |
You attempt to divest a foe of their weapon. On a hit, you render them Disarmed for 2 rounds. Some foes that fight with their teeth, fists or natural weapons cannot be disarmed. |
| ||||
Double Attack DoubleAttack |
Warrior | At-Will | Weapon (Melee) | 8 | Yes | No | You swing twice with your melee weapon, attacking the same target in quick succession. |
| ||||
Driving Shot DrivingShot |
Generic | Recharge 2 | Weapon (Ranged) | 5 | Yes | Yes (Trainer) |
You feather your foe with single-minded focus, Sundering armor for a turn. If the target's armor is already Sundered, you gain a +200 Attack Power bonus. |
| ||||
Driving Thrust DrivingThrust |
Generic | Recharge 2 | Weapon (Melee) | 5 | Yes | Yes (Trainer) (Tome) |
You strike your foe with single-minded focus, Sundering armor for 2 turns. If the target's armor is already Sundered, you gain a +200 Attack Power bonus. |
| ||||
Drop The Hammer Hammer Time |
Warrior | Encounter | Weapon (Melee) Multi Turn Interruptable |
7 | Yes | No | Charge up for a massive overhead swing, causing the target to gain massive Threat. On the next turn, swing down with +300 Attack Power and +100 Accuracy. On a hit, the target is knocked Prone. On a crit, it is also Sundered. |
| ||||
Dual Blitz DualBlitz |
Warrior | Recharge 3 | Weapon (Melee) Dual Wield |
4 | Yes | Yes (Trainer) |
You make an attack with each of your weapons against a single enemy with +50 Attack Power each. If you are Frigid, Staggered or Restrained, you shake off these effects with the ferocity of your attack. |
| ||||
Eagle Eye | Generic | At-Will | Weapon (Ranged) | 6 | No | Yes (Trainer) |
You make a parting shot at an enemy with your weapon. If this attack defeats them, any active cooldowns on your Recharge powers are decreased by 1 turn. | - | ||||
Echoes of Life EchoesLife |
Generic | Encounter | Weapon (Melee) Two Hand |
1 | No | No | Summon the latent energy of the world into your weapon, and then release it with spectacular results. The pent-up energy will simultaneously heal your allies and strike terror into the hearts of your enemies. |
| ||||
Echoing Assault EchoAssault |
Thief | Encounter | Weapon (Melee) | 5 | No | No | You make 2 Attacks against a single target at -20 Accuracy. If either Attack hits, the target is afflicted with Baffled for 3 turns, increasing their chances of receiving a critical strike by 25%. |
| ||||
Enrage | Generic | Recharge 4 | Weapon (Melee) | 2 | No | No | The warg is mad you hit the hot chick that rides it. |
| ||||
Envenom | Generic | Encounter | Weapon | - | No | No | Does normal damage and inflicts Poisoned for 3 turns. 1/encounter. |
| ||||
Eviscerate | Warrior | Encounter | Weapon (Melee) Dual Wield |
6 | Yes | Yes (Trainer) |
You become a blur of motion and make a flurry of six attacks against a single target at 50% damage. After your attack ends, you gain +50 Evasion for a round. |
| ||||
Execute | Generic | Encounter | Weapon (Melee) Two Hand |
2 | No | No | Make a massive swing aiming to lay low a wounded foe with a single strike. This attack imparts +75 to 275 Attack Power and +0 to 40 Accuracy, increasing based on the percentage of Health the target is missing. |
| ||||
Fading Strike FadeStrike |
Thief | At-Will | Weapon | 1 | Yes | Yes (Trainer) |
You strike from the shadows, a thief's best friend. You gain Obscurement until your next turn and lose half your current Threat, but this attack suffers from -50 Attack Power. |
| ||||
Fan of Blades FanOfBlades |
Generic | Recharge 3 | Ranged | 4 | No | Yes (Event) |
You make a ranged attack against every enemy on the field using a brace of daggers. |
| ||||
Flamebrand | White Mage | At-Will | Weapon (Melee) Spell |
1 | Yes | Yes (Trainer) |
You make a weapon attack targeting Magic Resistance, with a bonus +[Primary Weapon Damage * (Spellpower / 130)] Fire damage on top of the attack. Generates high Threat and lowers your own Fire Resistance by -20 for a turn. |
| ||||
Focus Shot | Warrior | At-Will | Weapon (Ranged) | 4 | Yes | No | You make a ranged attack against a target foe. On a hit, the target is marked with a Bullseye for a turn, granting all attacks against it +25 Accuracy. |
| ||||
Frost Arrow FrostArrow |
Generic | At-Will | Weapon (Ranged) | 1 | No | Yes (Item) |
Enchant your attack with winter's kiss, adding [4 * (1 + (Spellpower / 100))] Frost damage. On a Critical Hit, the target becomes Frigid for a turn. |
| ||||
Frostfire Shot FrostfireShot |
Generic | Recharge 1 | Weapon (Ranged) | 6 | No | Yes (Trainer) |
You magically lace your ammo with frostfire, firing at a foe with +50 Attack Power. This attack deals entirely Fire or Frost damage depending on which the enemy is more vulnerable to. | - | ||||
Furious Strike | Warrior | At-Will | Weapon (Melee) Two Hand |
1 | No | Yes (Trainer) |
You throw all your weight behind a strike, gaining +15 Armor Penetration but reducing your own Evasion by -15 for a turn. | - | ||||
Get Over Here | Warrior | Recharge 2 | Weapon | 3 | Yes | No | You hurl a chained or roped weapon at a target, dealing +100 Attack Power and leaves the target Staggered for 2 turns. |
| ||||
Giant's Reach GiantReach |
Generic | At-Will | Weapon (Melee) Dual Wield |
1 | No | No | You make an attack with both your weapons. The attacks have -5 Accuracy, but allow you to use two non-light weapons at once. |
| ||||
Ground Pound | Generic | Recharge 2 | Weapon (Melee) | 5 | No | No | Only/always used against Prone enemies. Has +100 Attack Power. |
| ||||
Holy Shock | White Mage | Recharge 1 | Weapon (Melee) Spell |
2 | Yes | Yes (Trainer) (Tome) |
You swing your weapon through the air, creating a shockwave of energy that adds [30 + (Spellpower as a %)] Holy damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. | - | ||||
Iceburst Arrow IceArrow |
Generic | Recharge 3 | Weapon (Ranged) Spell |
1 | No | No | Enchant an arrow and make a ranged attack against a targeted foe. The arrow bursts, afflicting all enemies with [30 + (Spellpower as a %)] Frost damage and leaving them Frigid for 2 turns if it hits their Magic Resistance. |
| ||||
Lunge | Warrior | Recharge 3 | Weapon (Melee) | 8 | Yes | No | You strike with such might that your weapon completely ignores the target's armor and gains +300 Attack Power. Hits leave armor Sundered for 3 rounds. |
| ||||
Lusty Tentacles LustTent |
Generic | At-Will | Weapon | - | No | No | Basic attack. On a crit, knocks the target prone. |
| ||||
Mark for Death Mark4Death |
Thief | Recharge 4 | Weapon | 2 | Yes | Yes (Trainer) |
You deliver a pinpoint strike with +150 Attack Power and +25 Accuracy, drawing your companions' ire to your target by dramatically increasing its Threat. |
| ||||
Mighty Draw | Warrior | Recharge 1 | Weapon (Ranged) | 4 | Yes | No | You make a ranged attack with -10 Accuracy and +75 Attack Power. On a hit, the target is Staggered for a turn and has one of their remaining actions moved the end of the Initiative order. |
| ||||
Nerves of Steel NervesOfSteel |
Generic | Encounter | Weapon (Ranged) Multi Turn Interruptable |
2 | Yes | Yes (Trainer) |
You make an aimed attack on your turn. If you do not take Tease, Pheromone, Drug, or Psychic damage before your next turn, the missile strikes with +200 Accuracy and +400 Attack Power, knocking your target Prone. |
| ||||
Overhand Smash OverhandSmash |
Generic | At-Will | Weapon | 4 | No | No | Basic attack with +50 Attack Power. Staggers on Crit. |
| ||||
Pierce and Fade Pierce&Face |
Warrior | Recharge 3 | Weapon (Ranged) | 4 | Yes | No | You make a ranged attack with +75 Attack Power, and then gain Obscurement for 2 turns. On a hit, the target is Sundered and Terrified for 2 turns. |
| ||||
Poison Edge | Generic | Encounter | Weapon | 4 | No | No | Attack with +200 Attack Power, +25 Accuracy and Poison target for [15 + Cunning] for 3 turns. |
| ||||
Power Wave | Black Mage | Recharge 1 | Weapon (Melee) Spell |
1 | Yes | Yes (Tome) |
You swing your weapon through the air, creating a shockwave of energy that adds [33 + (Spellpower as a %)] Storm damage to your attack. This power is considered a ranged attack for the purpose of hitting flying enemies, triggering ripostes, and so forth. |
| ||||
Precise Thrust | Thief | Recharge 2 | Weapon (Melee) Multi Turn Interruptable |
4 | No | No | You aim for your opponent's heart on one round and skewer it the next, dealing an attack with +500 Attack Power and +100 Accuracy. If you take damage before the attack lands, your concentration is spoiled and the attack fails. |
| ||||
Prime Target | Generic | Encounter | Weapon (Melee) | 2 | Yes | No | You make a weapon attack with +100 Attack Power. On a hit, you Stagger the target and make a Tease attack against all enemies on the field. |
| ||||
Pummel | Generic | Recharge 4 | Weapon (Melee) | 2 | No | No | You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds. |
| ||||
Reaping Blade | Black Mage | Recharge 3 | Weapon (Melee) Spell |
5 | Yes | No | A vampiric weapon strike deals +[50 * (1 + (Spellpower / 100))] extra Blight damage and, if the target is not an undead or construct, leaves the target Staggered for 2 turns while giving you Health equal to the damage dealt. |
| ||||
Rend | Warrior | Recharge 2 | Weapon | 1 | Yes | Yes (Trainer) |
You cut deep, striking with +50 Attack Power. If you succeed a secondary attack against the target's Physical Resistance, you cause the target to Bleed for [3 + Strength] for 2 turns. |
| ||||
Searing Arc | Black Mage | Recharge 3 | Weapon (Melee) Spell |
6 | Yes | No | You infuse your weapon with primeval fire, bringing it down on a foe with an additional +[45 * (1 + (Spellpower / 100))] Fire damage. All other enemies take [25 * (1 + (Spellpower / 100))] Fire damage, or half as much on a miss against Magic Resistance. |
| ||||
Shadow Strike | Thief | Recharge 4 | Weapon (Melee) | 2 | Yes | Yes (Trainer) |
You slip into the shadows, reappearing a moment later to deliver a brutal melee strike with +100 Attack Power and +50 Accuracy. You also gain Obscurement for a turn. |
| ||||
Shadowflame | Black Mage | Recharge 3 | Astrida Weapon Spell |
6 | No | No | The most infamous ability of Nareva's chosen. Strike a target with your weapon and ignite them with flames that Burn for 2 rounds and Silence for 1 round. Also grants you +50 Spellpower on hit for the same duration. |
| ||||
Shatterstrike S.Strike |
Generic | Recharge 2 | Weapon (Ranged) | 2 | Yes | No | You make a ranged attack with a bonus +30 Attack Power. On a hit, the target's armor is Sundered for a turn. |
| ||||
Shell Cracker | Thief | Recharge 4 | Weapon | 2 | Yes | Yes (Trainer) |
You try and tear a hole in the target's armor, making a precision strike with +50 Armor Penetration and +50 Accuracy. On a hit, the target's armor is left Sundered for 2 turns. |
| ||||
Shielding Smite | White Mage | Recharge 3 | Weapon (Melee) Spell |
6 | Yes | No | You strike a foe with your weapon, dealing an additional +[45 * (1 + (Spellpower / 100))] Fire damage and warding your entire party for a turn thereafter, granting +50 to their Armor, Ward, and Focus. |
| ||||
Smite Evil | White Mage | Encounter | Weapon (Melee) Spell |
4 | Yes | Yes (Trainer) |
You infuse your weapon with radiance and make a single attack with +50 Accuracy, dealing [50 * (1 + (Spellpower / 100))] bonus Holy damage and recovering [30 * (1 + (Spellpower / 100))] HP for yourself and all allies on a hit. |
| ||||
Sneak Attack | Thief | At-Will | Weapon | 6 | Yes | Yes (Trainer) |
If you are not Obscured, you gain Obscurement for 3 turns. If you are Obscured, you consume your Obscurement and make a weapon attack, gaining +50 Attack Power and +15 Accuracy per turn of Obscurement. |
| ||||
Steady Strike SteadyStrike |
Warrior | Recharge 4 | Weapon (Melee) Two Hand |
4 | Yes | Yes (Trainer) |
You take a deep breath and strike hard with a two-handed weapon, making an attack with +200 Attack Power and recovering 60 Health. |
| ||||
Stick and Move Stick&Move |
Generic | At-Will | Weapon (Ranged) | 1 | Yes | Yes (Trainer) |
You vie for better positioning while attacking. Your attack suffers -25 Attack Power, but you gain +50 Initiative on the next turn. |
| ||||
Sun Arrow SunArrow |
Generic | At-Will | Weapon (Ranged) | 2 | No | No | Enchant your arrows with the sun's fury, adding [4 * (1 + (Spellpower / 100))] Fire damage. On a Critical Hit, the target starts Burning for a turn. |
| ||||
Sunstrike | Generic | At-Will | Weapon | 5 | No | Yes (Event) |
Does normal [Primary Weapon Damage + (Attack Power as a %)] plus an additional [15 + (Attack Power as a %)] with a sunlight blade. Does normal [Primary Weapon Damage + (Attack Power as a %)] plus an additional [15 + (Spellpower as a %)] with a sunlight blade. |
| ||||
Suppressive Fire SuppFire |
Generic | Encounter | Weapon (Ranged) | 1 | Yes | Yes (Trainer) |
You blacken the sky with a hail of missiles, buying time for your allies to act. You make an attack against all enemies at -20 Accuracy, drawing high Threat, and grant +20 Initiative, Accuracy and Evasion to all allies for 2 turns. |
| ||||
Sure Shot | Generic | Recharge 1 | Weapon (Ranged) | 4 | Yes | Yes (Trainer) |
You make an attack with +200 Accuracy, effectively guaranteeing that your shot lands and deals critical damage. |
| ||||
Tarah Windup | Generic | Encounter | Weapon (Melee) Multi Turn Interruptable |
1 | No | No | Also have her do a "Tarah is winding up for something big!" that plays for two turns, and then have her make a basic attack against herself |
| ||||
Thunder Strike ThundStrike |
Warrior | Encounter | Weapon (Melee) | 1 | Yes | Yes (Trainer) |
You throw all your weight into an overhand blow, targeting Physical Resistance with a +150 Attack Power bonus that Sunders armor for 3 turns. On a crit, the target is also knocked Prone. |
| ||||
Thunderbrand | White Mage | At-Will | Weapon | 5 | No | Yes (Tome) |
You make a weapon attack targeting Magic Resistance, with a bonus +[Primary Weapon Damage * (Spellpower / 100)] Storm damage on top of the attack. Generates high Threat and lowers your own Storm Resistance by -20 for a turn. |
| ||||
Thunderous Sweep Thund. Sweep |
Warrior | Recharge 3 | Weapon (Melee) Dual Wield |
4 | No | No | - |
| ||||
Trick Shot | Generic | Recharge 3 | Weapon (Ranged) | 1 | Yes | No | You make a ranged attack and, if you hit, make a second attack at -40 Accuracy. |
| ||||
Triple Threat TripleThreat |
Generic | Recharge 4 | Weapon (Ranged) | 2 | Yes | Yes (Trainer) |
You make three attacks against an enemy in quick succession at -25 Accuracy. If all three connect, the target is Staggered for 2 rounds. |
| ||||
Wide Sweep WideSweep |
Warrior | At-Will | Weapon (Melee) Two Hand |
1 | Yes | Yes (Trainer) |
Throwing your weight behind a two-handed weapon, you clear a path that keeps your allies safe. Strikes all enemies with -50 Attack Power, inflicting -20 to Accuracy for a turn on a hit. |
| ||||
Wyvern Ignition | Warrior | Encounter | Weapon (Melee) Dual Wield |
4 | No | No | - |
| ||||
Wyvern Sting WyvernSting |
Generic | Recharge 3 | Weapon (Ranged) | 1 | Yes | Yes (Event) |
You coat your ammo in wyvern venom, your attack deals [70% of Primary Weapon Damage] Penetrating and [30% of Primary Weapon Damage] Drug damage. On a hit, its target makes a Physical Resistance check to become Poisoned and Aroused for 2 turns. |
| ||||
Wyvernbane | Warrior | Encounter | Weapon (Ranged) | 4 | Yes | No | You make a ranged attack with +25 Accuracy and +200 Attack Power. On a hit, the target is Knocked Prone. This attack has +20 Critical Chance against Flying creatures. |
|
Consumables
Name | Class | Type | Tags | Level | Stealable | Learnable | Description | Used By | ||
---|---|---|---|---|---|---|---|---|---|---|
Blood Iris BloodIris |
Generic | At-Will | Ally | 1 | No | No | Applying this to your weapon will add (x+scaling) blight damage to it until the end of your combat. |
| ||
Brazenberry Ale Brazen.Ale |
Generic | At-Will | Ally | 1 | No | No | Imbibing this will increase your Attack Power by {X+scaling} until the end of combat. |
| ||
Conjurer's Concoction Conj.Concoction |
Generic | At-Will | Ally | 1 | No | No | Imbibing this will increase Focus and Spellpower by {X+scaling} until the end of combat. |
| ||
Hornet Honey Hor.Honey |
Generic | At-Will | Ally | 1 | No | No | Instantly recover 8+[Cunning / 2.5]+[Presence / 2.5] HP and gain +15 Focus for 3 turns. |
| ||
Hornet Venom Hor.Venom |
Generic | At-Will | - | 1 | No | No | Instantly recover 20+[Cunning / 2.5]+[Presence / 2.5] HP and remove and Venom Withdrawal or Venom Craving. |
| ||
Kaelirra's Tears KaelirraTears |
Generic | At-Will | Ally | 1 | No | No | Use to revive a downed ally in combat. |
| ||
Leananstone | Generic | At-Will | Spell | 1 | No | No | Throwing this will Stagger and deal 20+[Cunning]+[Willpower] Storm damage to all enemies hit. |
| ||
LeyCrystalGrenade | Generic | At-Will | - | 1 | No | No | Throw this at the enemy party to deal incredible crushing, blight and fire damage to all targets. This effect cannot miss — the explosion is simply too obscenely great. Throw this at the enemy party, and them being naughty in your sight, shall snuff it. This effect cannot miss — the explosion is simply too obscenely great. |
| ||
Naptha | Generic | At-Will | Ally | 1 | No | No | Applying this to your weapon will add (x+scaling) fire damage to it until the end of your next combat. |
| ||
Remedy | Generic | At-Will | Ally | 1 | No | No | Clears all negative combat effects from the target. |
| ||
Steadfast Tonic Stead.Tonic |
Generic | At-Will | Ally | 1 | No | No | Applying this to your armor will increase Physical Resistance and Armor by {X+scaling} until the end of your next combat. |
| ||
Throw Lyric ThrowLyric |
Generic | Recharge 0 | Multi Turn | 1 | No | No | Throw Lyric directly at a single enemy, claws first, doing slashing damage. Only the Champion can throw Lyric. Throw Lyric directly at a single enemy, ass first, doing crushing damage. Only the Champion can throw Lyric. Throw Lyric directly at a single enemy, ass first, doing crushing damage. Only the Champion can throw Lyric. |
| ||
Vulnerary | Generic | At-Will | Ally Healing |
1 | No | No | Instantly recover 10+[Cunning / 4]+[Presence / 4]% Health. |
| ||
Winterstem | Generic | At-Will | Ally | 1 | No | No | Recover 15+[Cunning / 2]+[Presence / 2]% Health over three turns, or all at once if out of combat. |
| ||
Wyldsap | Generic | At-Will | Ally | 1 | No | No | Recovers all health. |
| ||
Wyvern Venom | Generic | At-Will | - | 1 | No | No | Deals 15 + CNG Pheromone damage and causes aroused to a primary target. |
|
Stealable Powers by Location
Template:Disclaimer TODO