Difference between revisions of "Main Page"

From Corruption of Champions II
Jump to navigation Jump to search
m (Filtered out Regions displaying in Locations)
(→‎Artists: added Ale ts28)
 
(137 intermediate revisions by 10 users not shown)
Line 1: Line 1:
''Corruption of Champions II'' is a game under active development by Savin & crew. The [[version history]] contains a log of what has been added or changed in the game over time.
+
''Corruption of Champions II'' is a game under active development by [[Author-Savin|Savin]] & crew.
 +
<blockquote>
 +
The [[version history|Version History]] contains a log of what has been added or changed in the game over time.
  
 +
Before asking a question, please see [[Frequently Asked Questions]] or you can check out the [[Walkthrough]].
 +
 +
You can support the development of CoC2 through:
 +
*[https://www.patreon.com/Savinmander/posts Patreon]
 +
*[https://subscribestar.adult/savinmander SubscribeStar]
 +
*[https://store.steampowered.com/app/1292690/Corruption_of_Champions_II/ Steam] ''(see [[Version history|infographic]] for more details)
 +
</blockquote>
 +
[[File:CoC2_Logo_BuntCake.png|650px|right|Logo by [[Author-Buntcake|Buntcake]]]]
 +
__TOC__
 +
{{Clear}}
 
==Characters==
 
==Characters==
===[[:Category:Companion characters|Companions]]===
+
===[[:Category:Companions|Companions]]===
CoC2 features a cast of characters that the Champion can take with them on their adventures.  
+
----
 +
Companions are significant characters that can accompany the Champion throughout their journey, and can contribute dialogue and assistance in-and-out of combat. Each companion has a fairly thorough relationship, whether it be romantic, purely sexual, or just friendship.
 +
 
 +
{{#dpl:
 +
|category=Companions
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
===[[:Category:Temporary companion/PC|Temporary Companions]]===
 +
----
 +
NPCs that can temporarily join the party as a fourth companion - or be taken control of by the Player to star in their own events.
 +
 
 +
{{#dpl:
 +
|category=Temporary companion/PC
 +
|notcategory=Companions
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
===[[:Category:Followers|Followers]]===
 +
----
 +
Similar to companions, followers can assist the Champion at a limited capacity, but do not take up a companion slot nor contribute significant dialogue.
 +
 
 +
{{#dpl:
 +
|category=Followers
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
===[[:Category:Recurring encounters|Recurring Encounters]]===
 +
----
 +
Recurring encounters are interactions that have a specific tile the NPCs in question can be found on.
 +
 
 +
{{#dpl:
 +
|category=Recurring encounters
 +
|notcategory=Companions
 +
|notcategory=Followers
 +
|notcategory=Temporary companion/PC
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
===[[:Category:Roaming encounters|Roaming Encounters]]===
 +
----
 +
Roaming encounters are NPC interactions that are only available while out exploring. These NPCs do not have a dedicated tile that they are found on.
 +
 
 +
{{#dpl:
 +
|category=Roaming encounters
 +
|notcategory=Recurring encounters
 +
|notcategory=Companions
 +
|notcategory=Followers
 +
|notcategory=Temporary companion/PC
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
===[[:Category:Event encounters|Event Encounters]]===
 +
----
 +
Event encounters are NPC interactions that are involved in an event or quest, meaning that they were either introduced during a quest/event, or have all current interactions only within that quest.
 +
 
 +
{{#dpl:
 +
|category=Event encounters
 +
|notcategory=Roaming encounters
 +
|notcategory=Recurring encounters
 +
|notcategory=Companions
 +
|notcategory=Followers
 +
|notcategory=Temporary companion/PC
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
 +
 
 +
==Quests==
 +
From the first moments of the game, with more being found along the journey, the Champion will be tasked with various jobs. The current goals, as well as one's own musings about the situation, can be read in the journal.
 +
 
 +
===Champion Quests===
  
 
{{#dpl:
 
{{#dpl:
|category=Companion characters
+
|category=Champion Quests
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
===[[:Category:Persistent_characters|Persistent Characters]]===
+
===Companion Quests===
Persistent characters are usually, though not always named are characters that can usually encountered at a specific location, hold a specific impact to a plot or quest or have interactions with the Champion can affect either themselves, the Champion or other characters.
 
  
 
{{#dpl:
 
{{#dpl:
|category=Persistent characters
+
|category=Companion Quests
|notcategory=Companion characters
+
|namespace={{NAMESPACE}}
|namespace={{NAMESPACE}}
+
|mode=inline
|mode=inline
+
|inlinetext= &#32;-&#32;
|inlinetext= &#32;-&#32;
+
|ordermethod=sortkey
|ordermethod=sortkey
 
 
}}
 
}}
  
===[[:Category:Generic creatures|Generic Characters]]===
+
===Side Quests===
Generic characters are normally combat-only encounter characters that can be randomly encountered in certain regions. These characters are usually unnamed and random each time, which means that the Champion normally will not encounter the same one during repeat encounters.
 
  
 
{{#dpl:
 
{{#dpl:
|category=Generic creatures
+
|category=Side Quests
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
== Quests ==
+
==Events==
From the first moments into the game, with more being found along the journey, our character will be tasked with various jobs. The goals as well as own musings about the situation can be read in the journal. See [[Quests]] for slightly more details.
+
Events are scenarios that have a degree of importance and possible urgency, but are not directly tied to a quest.
  
 
{{#dpl:
 
{{#dpl:
|category=Quests
+
|category=Events
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
==Places of Interest ==
+
==Places of Interest==
 
===Regions===
 
===Regions===
 +
----
 
The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See [[:Category:Regions|Regions]] for more detailed breakdowns of each area in the game.
 
The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See [[:Category:Regions|Regions]] for more detailed breakdowns of each area in the game.
  
 
{{#dpl:
 
{{#dpl:
|category=Regions
+
|category=Regions
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
===Locations===
+
===Settlements===
Throughout the Champion's adventures throughout the world, they will be able to enter specific locations of note which may contain friends or enemies.
+
----
 +
These locations act as safe zones that the Champion can move to and from freely, containing inhabitants who the Champion can visit at anytime.
  
 
{{#dpl:
 
{{#dpl:
|category=Locations
+
|category=Settlements
|notcategory=Regions
+
|namespace={{NAMESPACE}}
|namespace={{NAMESPACE}}
+
|mode=inline
|mode=inline
+
|inlinetext= &#32;-&#32;
|inlinetext= &#32;-&#32;
+
|ordermethod=sortkey
|ordermethod=sortkey
 
 
}}
 
}}
  
== Items ==
+
===Locations===
 +
----
 +
Throughout the Champion's adventures in the world, they will be able to enter specific locations of note, which may contain friends or enemies.
  
For information about equipment and consumable [[Items|items]], see [[:Category:Items|the items category]].
+
{{#dpl:
 +
|category=Locations
 +
|notcategory=Regions
 +
|notcategory=Settlements
 +
|namespace={{NAMESPACE}}
 +
|mode=inline
 +
|inlinetext= &#32;-&#32;
 +
|ordermethod=sortkey
 +
}}
  
=== Equipment ===
+
==Items==
Items that can be physically equipped to a character.
+
===Equipment===
 +
----
 +
Items that can be physically equipped by a character.
  
[[Accessories]] - [[Catalysts]] - [[Armor]] - [[Attire]] - [[Shields]] - [[Underclothes]] - [[Weapons]]
+
[[Accessories]] - [[Armor]] - [[Armor Sets]] - [[Attire]] - [[Catalysts]] - [[Companion Sets]] - [[Shields]] - [[Underclothes]] - [[Weapons]]
  
=== Consumables ===
+
===Consumables===
 +
----
 
Items that are consumed to attain various effects.
 
Items that are consumed to attain various effects.
  
[[Consumable Items]] - [[Transformative Items]]
+
[[Consumables]] - [[Transformative Items]]
  
=== Other Items ===
+
===Other Items===
 +
----
 
Items that either don't fall under the former categories or otherwise have alternate uses.
 
Items that either don't fall under the former categories or otherwise have alternate uses.
  
[[Key Items]] - [[Miscellaneous Items]] - [[Reagents]] - [[Toys]] - [[Unique Items]]
+
[[Background items|Background Items]] - [[Key Items]] - [[Miscellaneous Items]] - [[Reagents]] - [[Toys]] - [[Unique Items]]
 
 
== Game & Engine Mechanics ==
 
  
 +
==Game & Engine Mechanics==
 
For information about internal mechanics, formulas, and other implementation specifics, see [[:Category:Game mechanics | Game Mechanics]]. Details regarding the engine and internal structure of data can be found [[Engine |here]].
 
For information about internal mechanics, formulas, and other implementation specifics, see [[:Category:Game mechanics | Game Mechanics]]. Details regarding the engine and internal structure of data can be found [[Engine |here]].
 
[[Alchemy]] - [[Appearance]] - [[Bad Ends]] - [[Character Creation]] - [[Combat Mechanics]] - [[Corruption]] - [[Dreams]] - [[:Category:Effects|Effects]] - [[Electrum Coins]] - [[Fatigue]] - [[Hawkethorne Nursery]] - [[Minigames]] - [[Perks]] - [[Personality]] - [[Powers]] - [[Pregnancy]] - [[Racial Score]] - [[Stats]]
 
 
=== Classes ===
 
Classes determine what you're able to do in combat through a combination of passive perks and active talents, which include things like magic spells and fighting styles. See [[:Category:Classes|Classes]]
 
  
 
{{#dpl:
 
{{#dpl:
|category=Classes
+
|category=Game mechanics
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
== World & Lore ==
+
===Classes===
 +
----
 +
Classes determine what you're able to do in combat, through a combination of passive perks and active talents, which include things like magic spells and fighting styles.
  
There are several components that make up the CoC2 universe. Some can be found below.
+
{|class="wikitable bordered" border="1" cellpadding="2" style="margin-left: auto; margin-right: auto; border: none; text-align:center"
 +
|-
 +
|[[File:Black_Mage_Icon.png|125px|Black Mage]]
 +
|[[File:Charmer_Icon.png|125px|Charmer]]
 +
|[[File:Thief_Icon.png|125px|Thief]]
 +
|[[File:Warrior_Icon.png|125px|Warrior]]
 +
|[[File:White_Mage_Icon.png|125px|White Mage]]
 +
|-
 +
|[[Black Mage]] ||[[Charmer]] ||[[Thief]] ||[[Warrior]] ||[[White Mage]]
 +
|}
  
=== History and Lore ===
+
==The World of Savarra==
 +
There are several components that make up the CoC2 setting. Some can be found below.
 +
 
 +
===History and Lore===
 +
----
 
General story details and bits of background history on some events that have an impact in the world of [[Savarra]].
 
General story details and bits of background history on some events that have an impact in the world of [[Savarra]].
  
 
{{#dpl:
 
{{#dpl:
|category=History  
+
|category=History{{!}}Lore
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
=== Religions ===
+
===Religions===
 
+
----
 
{{#dpl:
 
{{#dpl:
|category=Religions  
+
|category=Religions
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
=== Technologies ===
+
===Technologies===
 +
----
 
Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.
 
Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.
  
 
{{#dpl:
 
{{#dpl:
|category=Technologies  
+
|category=Technologies
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
=== Races ===
+
===Races===
Applicable races found throughout the world. <i>Note that not every single race encountered is listed.</i> For more creature variants, see [[:Category:Creatures ]]
+
----
 +
Applicable races found throughout the world. Note that the Codex entries for applicable races are found under their race page.
  
 
{{#dpl:
 
{{#dpl:
|category=Races  
+
|category=Races
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
=== Factions ===
+
===Factions===
 +
----
 
Various organizations or groups that have presence in CoC2.
 
Various organizations or groups that have presence in CoC2.
  
 
{{#dpl:
 
{{#dpl:
|category=Factions  
+
|category=Factions
|namespace={{NAMESPACE}}
+
|namespace={{NAMESPACE}}
|mode=inline
+
|mode=inline
|inlinetext= &#32;-&#32;
+
|inlinetext= &#32;-&#32;
|ordermethod=sortkey
+
|ordermethod=sortkey
 
}}
 
}}
  
== Contributing ==
+
==Artists & Writers==
 +
Here is a list of the amazing writers and artists that have their creations in the game, or have created art related to it.
 +
<!-- I think I'm gonna have to manually do this due to the Author- name, AAAAAAGGGGGHHHHH -->
 +
 
 +
===Artists===
 +
----
 +
[[Author-Aeryn|Aeryn]] - [[Author-Akira-Raikou|Akira-Raikou]] - [[Author-Alder|Alder]] - [[Author-Ale ts28|Ale ts28]] - [[Author-AnonArts|AnonArts]] - [[Author-anonymous|anonymous]] - [[Author-Barbera Dieselbrain|Barbera Dieselbrain]] - [[Author-bk!|bk!]] - [[Author-BREAD|BREAD]] - [[Author-Buntcake|Buntcake]] - [[Author-Cheshire|Cheshire]]/[[Author-CheshireCatSmile37|CheshireCatSmile37]] - [[Author-DCLzexon|DCLzexon]] - [[Author-ehrrr|ehrrr]] - [[Author-Gamer4125|Gamer4125]] - [[Author-Gat0w|Gat0w]] - [[Author-hafruined|hafruined]] - [[Author-Honeypony|Honeypony]] - [[Author-Jojocite|Jojocite]] - [[Author-Kupocun|Kupocun]] - [[Author-Lionpaws|Lionpaws]] - [[Author-Luxuriass|Luxuriass]] - [[Author-Mandragorra|Mandragorra]] - [[Author-Meribel|Meribel]] - [[Author-Moira|Moira]] - [[Author-Morgore|Morgore]] - [[Author-Morrya|Morrya]] - [[Author-Nyah|Nyah]] - [[Author-Pink Palooka|Pink Palooka]] - [[Author-Rait Visual Works|Rait Visual Works]] - [[Author-RattlePool|RattlePool]] - [[Author-Riendonut|Riendonut]] - [[Author-Rohezk|Rohezk]] - [[Author-SatyrSatyr|SatyrSatyr]] - [[Author-SuiinSea|SuiinSea]] - [[Author-Sulcate|Sulcate]] - [[Author-Sunna|Sunna]] - [[Author-The_Varking|The_Varking]] - [[Author-ToonNik|ToonNik]] - [[Author-UprightBlue|UprightBlue]] - [[Author-Ujac|Ujac]] - [[Author-Waru-Geli|Waru-Geli]] - [[Author-Xoiiiart|Xoiiiart]] - [[Author-xtatoto|xtatoto]]
  
There's a handy list of templates to be used when adding Wiki content regarding CoC2. See [[Contributing ]]
+
===Writers===
 +
----
 +
[[User:Alypia|Alypia]] - [[Author-Ashlynn|Ashlynn]] - [[Author-B|B]] - [[Author-Balak Knightfang|Balak Knightfang]] - [[Author-birbs|birbs]] - [[Author-Bluebird42|Bluebird42]] - [[Author-BubbleChaser|BubbleChaser]] - [[Author-BubbleLord|BubbleLord]]  - [[Author-danielxcutter|danielxcutter]] - [[Author-Doots|Doots]] - [[Author-Dreamer44|Dreamer44]] - [[Author-Fenoxo|Fenoxo]] - [[Author-Fleep|Fleep]] - [[Author-florgenstow|florgenstow]]/[[Author-florgenstow420|florgenstow420]] - [[Author-Franks|Franks]] - [[Author-Freed85|Freed85]] - [[Author-Gardeford|Gardeford]] -  [[Author-GothPastel|GothPastel]] - [[Author-HugsAlright|HugsAlright]] - [[Author-JayBee|JayBee]] - [[Author-Jayo|Jayo]] - [[Author-Jstar|Jstar]] - [[Author-Kinathis|Kinathis]] - [[Author-Kurble|Kurble]] - [[Author-Kuroko|Kuroko]] - [[Author-Leomax|Leomax]] - [[Author-LooMoo|LooMoo]] - [[Author-Pépère Pervers|Pépère Pervers]]  - [[Author-QuestyRobo|QuestyRobo]] - [[Author-rotundity|rotundity]] - [[Author-Runingman69|Runingman69]] - [[Author-Savin|Savin]] - [[Author-Serrated Seat|Serrated Seat]] - [[Author-Shadefalcon|Shadefalcon]] - [[Author-SKoW|SKoW]]/[[Author-SomeKindofWizard|SomeKindofWizard]] - [[Author-SoAndSo|SoAndSo]] - [[Author-StrayParadox|StrayParadox]] - [[Author-Squirrelwagon|Squirrelwagon]] - [[Author-strawberry_tea|strawberry_tea]] - [[Author-The Observer|The Observer]] - [[Author-William|William]] - [[Author-Wsan|Wsan]] - [[Author-waow|waow]] - [[Author-youngpupa|youngpupa]] - [[Author-Zavos|Zavos]]
  
== References ==
+
==Contributing==
 +
There's a handy list of templates to be used when adding Wiki content regarding CoC2. See [[Contributing]].
  
 +
==References==
 
The location of the main game itself can be found at the ''[http://www.fenoxo.com/play-games official website]''.
 
The location of the main game itself can be found at the ''[http://www.fenoxo.com/play-games official website]''.
  
Line 177: Line 310:
 
* various mechanics, esp. combat ''[https://docs.google.com/document/d/1x1YsWJ2nC6rvN4CI50fZSJCDeKs2cqD3G9rpIvkaHG0/ CoC2 Combat Math, Powers, Perks]''
 
* various mechanics, esp. combat ''[https://docs.google.com/document/d/1x1YsWJ2nC6rvN4CI50fZSJCDeKs2cqD3G9rpIvkaHG0/ CoC2 Combat Math, Powers, Perks]''
 
* pregnancy mechanics, see ''[https://docs.google.com/document/d/1orzBWwikd-91AGvTi-DwLOVLgGi8_YQp5XURMmgdgBI/ Pregnancy System & Mechanics]''
 
* pregnancy mechanics, see ''[https://docs.google.com/document/d/1orzBWwikd-91AGvTi-DwLOVLgGi8_YQp5XURMmgdgBI/ Pregnancy System & Mechanics]''
 
For reference information on editing a CoC2 save game file (not recommended and not officially supported). See [[Save editing]]
 
 
  
 
[[Category:Corruption of Champions 2]]
 
[[Category:Corruption of Champions 2]]
 +
[[Category:Wiki page status - Pending overhaul]]

Latest revision as of 16:55, 13 September 2024

Corruption of Champions II is a game under active development by Savin & crew.

The Version History contains a log of what has been added or changed in the game over time.

Before asking a question, please see Frequently Asked Questions or you can check out the Walkthrough.

You can support the development of CoC2 through:

Logo by Buntcake

Characters

Companions


Companions are significant characters that can accompany the Champion throughout their journey, and can contribute dialogue and assistance in-and-out of combat. Each companion has a fairly thorough relationship, whether it be romantic, purely sexual, or just friendship.

Agnimitra - Arona - Atugia - Azyrran - Brienne - Brint - Cait - Etheryn - Kiyoko - Quintillus - Viviane

Temporary Companions


NPCs that can temporarily join the party as a fourth companion - or be taken control of by the Player to star in their own events.

Ahmri - Berwyn - Calise - Daliza - Garret - Gweyr - Hethia - Isadora - Kasyrra - Kinu

Followers


Similar to companions, followers can assist the Champion at a limited capacity, but do not take up a companion slot nor contribute significant dialogue.

Alante - Ashelander - Eubicha - Kalysea - Lyric - Oma

Recurring Encounters


Recurring encounters are interactions that have a specific tile the NPCs in question can be found on.

Aileh - Alraune - Ambra - Amina - Anna - Annika - Antonina - Arille - Atani - Aunora & Ikora - Aurera & Claire - Azami - Barnaphous - Behemoth - Boomer - Brother Sanders - Captain Fenraus - Cassia - Cassidy the Water Bard - Cat Harem - Centaur Caravan - Clementine - Coraline - Darius - Decima - Dior & Betas - Doireann - Drifa - Edessari & Wredi - Effigy Herald - Elthara - Elyon - Eryka - Evelyn - Farrah - Feronia - Forest Kitsune - Frost Pupper - Fungal Amalgamation - Galla - Garth - Genova - Gerik - Gianna - Gianna's Caravan - Gloria - Grainne - Gwyneth - Gytha - Hotaru - Hretha - Ihzalti - Imad - Imora - Imps - Infrith - Ivris - Jael'yn - Janeen - Jin-Jin - June - Jyrranaz - Kaina - Karithea - Kavi - Keros - Klemaia - Kobold Queen - Kohaku - Komari - Lady Evergreen - Leorah - Liaden - Lieutenant Jen - Liresh & Syrish - Liulfr - Livernus - Livrea - Lucia - Lusamine - Lusina - Lyla - Manticore Trio - Marilla - Masseuses - Meira - Miko and Mai - Milking Barn Girls - Milly - Mimi - Mino Guards - Mino Soldiers - Morwen - Naiyana - Nakano - Nash - Nelia - Nieves - Nihara - Nikol - Ninian - Noire - Nona - Norathar - Nottia - Ogrish - Orc Warrior - Orlaith - Queen Nyzerrah - Ragnild - Ranna - Rina - Rindo - River - Rooh - Rose - Rroljar - Rumie - Rune - Salwah - Sandre & Caera - Sariel - Seastone - Senja - Serena - Setsuna - Sexy Statues - Shar - Sigrune - Solveig - Sugo - Tainted Witch - Takahiro - Taldahs - Tamarind - Tarah - Tarandra - Tetsuya - Valencia - Vari - Vitra - Vitruvius - Yonzan - Zhara - Zo - Zuzaan

Roaming Encounters


Roaming encounters are NPC interactions that are only available while out exploring. These NPCs do not have a dedicated tile that they are found on.

Avanai Rider - Batfolk Muggers - Byvernia - Centaur Pack - Corrupted Lupines - Crazy Horse - Cultist - Cultist Evangelist - Demon Cultists - Drider Queen - Earth Elemental - Effigies - Elf Boy - Fountain Goddess - Frostwood Kitsune - Glacial Rift Jotuns - Glacial Rift Selkies - Glacial Rift Siorcanna - Gnoll Raiders - Goblin Succubus - Grettel - Harpy Ambush - Hashat - Hatsumomo - Hornets - Hunting with valkyries - Kurako - Lupine Scouts - Manticore Girl - Marefolk Shaman - Maria - Marked Mercenary Band - Minotaur Miners - Nocturna - Orc Amazon - Orc Apprentice - Orc Executioner - Painted Demon - Slime Siblings - Svern - Undermountain Hobgoblins - Undermountain Kobolds - Vatia - Vaush - Vulperine Hunters - Wolves - Wraith Chimera - Wyld Elf Band - Wyvern Girl

Event Encounters


Event encounters are NPC interactions that are involved in an event or quest, meaning that they were either introduced during a quest/event, or have all current interactions only within that quest.

Abyssal Thing - Arcane Golem - Argoth - Armitia - Astraea - Benny - Blood Knight - Corrupt Spawn - Demon Smugglers - Dire Wolf Spirit - Elf Guards - Faceless Blade - Forge Golem - Generic Summons - Ghosts - Giant Boar - Gnoll Princess - Gnoll Spellblade - Gray Jelly - Gray-Furred Slaver - Grungendyr - Harem Spirits - Harpy Acolytes - Hirrud - Honey Golem - Incubus Blackguard - Jarl Gunvaldsen - Kazuo - King Kelsaz - Lady Juno - Leold - Livernon - Lumia - Lureling - Mad Psion - Magma Golem - Magna - Mallach - Master Tollus - Master Whisper - Matron Shaedra - Melara - Minotaur Ghosts - Mistress Matiha - Nareva - Orc Thane - Pavo - Prince Philander - Princess Phyria - Queen Alissa - Queen Atheldred - Raphael - Sluasaid - Spectral Smith - Sunlight Warriors - Synneva - Taothians - The Baroness - Tomb Raiders - Unstable Elementals - Vacia & Bruno - Varena - Vasha - Vrannus - Wraith-Touched Raiders

Quests

From the first moments of the game, with more being found along the journey, the Champion will be tasked with various jobs. The current goals, as well as one's own musings about the situation, can be read in the journal.

Champion Quests

Dog Days - In Her Footsteps - The Ring of Fate - The Siege of Khor'minos

Companion Quests

Attitude Adjustment - Be Witched - Cat Call - Divine Pussy - Hot Wings & Thighs - I Ain't Afraid of No Ghost - Mad Cow - Quintessentials - Right of Conquest - Royal Amnesty - Sweetest Climax - The Demon of Ice

Side Quests

A Dragon in the Roost - A Taste of Draconic Power - A Teatime For Dragons - Artifice Testing - Blacksmith's New Clothes - Caparison Hunter - Den of Foxes - Dungeoneering - Dye-ing To Get To Know You - Educational Help - Family Matters - Farmhand's Freeholds - Father Where Art Thou? - For Want Of A Nail - Getting Into The Closet - Golden Carrot - Harboring a Fugitive - High Ground - Horn of the Tides - Inheriter of the Idols - I’ll Make a Man Out of You - Kalysea's Offerings - Land of Milky Honey - Large is Justice - Maids of Wayfort - Matiha's Revenge - Meet and Greet - Missing Meows - Monstrous Tailoring - Ninja Stylin' - Nothing Like Housework - One Man's Poison - Redemption - Rehoming the Centaurs - Right of Conquest - Ruins of Xadaron - Saving Tarah - Shades of the Past - Shadows Over the Sun - Spidernets - The Mistress - The Pale Flame - The Wyld Hunt - Ugly Duckling - Vision Quest - Wayfort Renovations - Wayfort Upgrades - Winter Wolf - Winterstem for Aurera - Work-life Balance

Events

Events are scenarios that have a degree of importance and possible urgency, but are not directly tied to a quest.

A Feast For Heroes - Convocation of Mirrors - Midwinter Festivus Ball - Specter of the Wyld - The Princess Blade - Tutorial

Places of Interest

Regions


The game features a number of different regions, each of which generally contains its own set of locations, dungeons, enemies, and items. See Regions for more detailed breakdowns of each area in the game.

Foothills - Frostwood - Glacial Rift - Harvest Valley - Hawkethorne - Old Forest - The Frost Marches - Undermountain - Windy Peaks

Settlements


These locations act as safe zones that the Champion can move to and from freely, containing inhabitants who the Champion can visit at anytime.

Centaur Village - Hornet Hive - Kervus Warcamp - Khor'minos - Kiyoko's Home - Kurokawa Kitsune Den - Marefolk Village - Oxana's Mansion - Palace of Light - Starhome - The Winter City

Locations


Throughout the Champion's adventures in the world, they will be able to enter specific locations of note, which may contain friends or enemies.

Abandoned Temple - Abyssal Depths - Alchemist's Shop - Ancient Archway - Auroran Vigil - Castle Hawkstone - Chapel of Velun - Desire Stylists and Tattoos - Dracia - Dream Palace - Ember's Taphouse - Fort Marrok - Frozen Tower - Galla's Garments - Grave of Saints - Hawkethorne Gym - Hawkethorne Nursery - Huntress's Shop - Khor'minos Baths - Kitsune Camp - Mage-Ship - Matiha's Tower - Milking Barn - Ogrish's Smithy - Palace of Ice - Passion Pasture - Ponytails - Ranna's Emporium - Ruined Shrine - Ruined Wayfort - Salamander Smithing - Shattered hallways and Warped Wayfort - Sorran Altar - Temple of Challenge - Temple of Mallach - Temple of Terrestrial Fire - The Frost Hound - The Sweetest Pie - The Wild Stallion - Tiran Temple - Under- and Over-clothes - Vixen's Arcane Arsenal - Ways Between - Westbank

Items

Equipment


Items that can be physically equipped by a character.

Accessories - Armor - Armor Sets - Attire - Catalysts - Companion Sets - Shields - Underclothes - Weapons

Consumables


Items that are consumed to attain various effects.

Consumables - Transformative Items

Other Items


Items that either don't fall under the former categories or otherwise have alternate uses.

Background Items - Key Items - Miscellaneous Items - Reagents - Toys - Unique Items

Game & Engine Mechanics

For information about internal mechanics, formulas, and other implementation specifics, see Game Mechanics. Details regarding the engine and internal structure of data can be found here.

Achievements - Alchemy - Alcohol Consumption - Appearance - Bad Ends - CGs - Character Creation - Combat Mechanics - Companion Sets - Corruption - Cosmetics - Dreams - Effects - Electrum Coins - Generic Summons - Hawkethorne Nursery - Minigames - Perks - Personality - Powers - Pregnancy - Souls & Spirits - Stats - Titles

Classes


Classes determine what you're able to do in combat, through a combination of passive perks and active talents, which include things like magic spells and fighting styles.

Black Mage Charmer Thief Warrior White Mage
Black Mage Charmer Thief Warrior White Mage

The World of Savarra

There are several components that make up the CoC2 setting. Some can be found below.

History and Lore


General story details and bits of background history on some events that have an impact in the world of Savarra.

Armies and Warriors - Arms and Tactics - Culture of War - Currency - Dreamwalkers - Education - Gift For A Queen - Jassira - Khor'minos - Mareth - Nature of Battle - Past Jassira - Savarra - Sieges - Spells & Magic - Spirits and Ghosts - The Belharan Empire - The Frost Marches - The Old Country - Tronarii

Religions


Demon Cult - Keros - Lumia - Mallach - Nareva - Souls & Spirits - The Seven - Velun

Technologies


Information on the quasi-Bronze Age tech found in CoC2 either as a tangible object or conceptual vocabulary.

Bronze - Shaping

Races


Applicable races found throughout the world. Note that the Codex entries for applicable races are found under their race page.

Alraunes - Anubians - Astrida - Avanai - Background races - Batfolk - Boreal Elves - Catfolk - Centaurs - Demons - Dragons - Driders - Dryads - Fusata - Gnolls - Goblins - Harpies - Humans - Jotuns - Kitsune - Leothrans - Lupines - Lurelings - Manticores - Marefolk - Mecians - Minotaurs - Mothfolk - Orcs - Pixies - Salamanders - Selkies - Sheepfolk - Siorcanna - Slimes - Taeleer - Tanuki - Valkyrie - Veparii - Vesparans - Vulperines - Wargs - Wyld Elves - Wyverns

Factions


Various organizations or groups that have presence in CoC2.

Demon Cult - Marked Merk Mercenaries - Noble Houses - Order Astrida - Taelia's Talons

Artists & Writers

Here is a list of the amazing writers and artists that have their creations in the game, or have created art related to it.

Artists


Aeryn - Akira-Raikou - Alder - Ale ts28 - AnonArts - anonymous - Barbera Dieselbrain - bk! - BREAD - Buntcake - Cheshire/CheshireCatSmile37 - DCLzexon - ehrrr - Gamer4125 - Gat0w - hafruined - Honeypony - Jojocite - Kupocun - Lionpaws - Luxuriass - Mandragorra - Meribel - Moira - Morgore - Morrya - Nyah - Pink Palooka - Rait Visual Works - RattlePool - Riendonut - Rohezk - SatyrSatyr - SuiinSea - Sulcate - Sunna - The_Varking - ToonNik - UprightBlue - Ujac - Waru-Geli - Xoiiiart - xtatoto

Writers


Alypia - Ashlynn - B - Balak Knightfang - birbs - Bluebird42 - BubbleChaser - BubbleLord - danielxcutter - Doots - Dreamer44 - Fenoxo - Fleep - florgenstow/florgenstow420 - Franks - Freed85 - Gardeford - GothPastel - HugsAlright - JayBee - Jayo - Jstar - Kinathis - Kurble - Kuroko - Leomax - LooMoo - Pépère Pervers - QuestyRobo - rotundity - Runingman69 - Savin - Serrated Seat - Shadefalcon - SKoW/SomeKindofWizard - SoAndSo - StrayParadox - Squirrelwagon - strawberry_tea - The Observer - William - Wsan - waow - youngpupa - Zavos

Contributing

There's a handy list of templates to be used when adding Wiki content regarding CoC2. See Contributing.

References

The location of the main game itself can be found at the official website.

There are a few google docs describing design principles and mechanics. These should slowly be incorporated into the wiki unless obviously out of date. For reference information on: